lumino 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - data/Tools/EngineResources/NotoColorEmoji.ttf +0 -0
 - data/Tools/EngineResources/README.md +4 -0
 - data/Tools/ProjectTemplates/cpp-cmake/CMakeLists.txt +14 -0
 - data/Tools/ProjectTemplates/cpp-cmake/assets/LineWave.fx +57 -0
 - data/Tools/ProjectTemplates/cpp-cmake/assets/icon256.png +0 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/CMakeLists.txt +20 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/Common.h +4 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/EditorMain.cpp +10 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/EditorMain.h +16 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Editor/PCH.h +9 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Game/CMakeLists.txt +16 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Game/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Game/PCH.h +8 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Runtime/CMakeLists.txt +15 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Runtime/Main.Windows.cpp +29 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Runtime/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-cmake/projects/Runtime/PCH.h +9 -0
 - data/Tools/ProjectTemplates/cpp-cmake/src/App.cpp +18 -0
 - data/Tools/ProjectTemplates/cpp-cmake/src/App.h +12 -0
 - data/Tools/ProjectTemplates/cpp-default/LuminoApp.sln +25 -0
 - data/Tools/ProjectTemplates/cpp-default/assets/LineWave.fx +57 -0
 - data/Tools/ProjectTemplates/cpp-default/assets/icon256.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/assets/picture1.jpg +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/CMakeLists.txt +64 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/build.gradle +43 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/proguard-rules.pro +21 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/AndroidManifest.xml +24 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/cpp/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/cpp/PCH.h +4 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/cpp/native-lib.cpp +114 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/drawable-v24/ic_launcher_foreground.xml +34 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/drawable/ic_launcher_background.xml +170 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/layout/activity_main.xml +19 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml +5 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml +5 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-hdpi/ic_launcher.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-hdpi/ic_launcher_round.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-mdpi/ic_launcher.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xhdpi/ic_launcher.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/values/colors.xml +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/values/strings.xml +3 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/app/src/main/res/values/styles.xml +11 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/build.gradle +27 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/gradle.properties +13 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/gradle/wrapper/gradle-wrapper.jar +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/gradle/wrapper/gradle-wrapper.properties +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/gradlew +172 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/gradlew.bat +84 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Android/settings.gradle +1 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Web/CMakeLists.txt +27 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Web/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Web/PCH.h +5 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Web/pre.js +13 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/Launch.cpp +30 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/LuminoApp.ico +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/LuminoApp.rc +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/LuminoApp.vcxproj +117 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/LuminoApp.vcxproj.filters +41 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/PCH.cpp +1 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/PCH.h +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/Resource.h +30 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/Resource.rc +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/app.ico +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/small.ico +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.Windows/targetver.h +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS.xcodeproj/project.pbxproj +450 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/AppDelegate.h +11 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/AppDelegate.mm +70 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json +221 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Assets.xcassets/ColorMap.textureset/Contents.json +17 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Assets.xcassets/ColorMap.textureset/Universal.mipmapset/ColorMap.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Assets.xcassets/ColorMap.textureset/Universal.mipmapset/Contents.json +12 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Assets.xcassets/Contents.json +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Base.lproj/LaunchScreen.storyboard +25 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Base.lproj/Main.storyboard +28 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/GameViewController.h +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/GameViewController.mm +26 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Info.plist +50 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Prefix.pch +7 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Renderer.h +9 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/Renderer.mm +52 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/RootGLKView.h +13 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/RootGLKView.mm +10 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.iOS/LuminoApp.iOS/main.mm +9 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS.xcodeproj/project.pbxproj +454 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Assets.xcassets/AppIcon.appiconset/Contents.json +58 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Assets.xcassets/ColorMap.textureset/Contents.json +17 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Assets.xcassets/ColorMap.textureset/Universal.mipmapset/ColorMap.png +0 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Assets.xcassets/ColorMap.textureset/Universal.mipmapset/Contents.json +12 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Assets.xcassets/Contents.json +6 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Info.plist +32 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/LuminoApp_macOS.entitlements +10 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/Prefix.pch +8 -0
 - data/Tools/ProjectTemplates/cpp-default/projects/LuminoApp.macOS/LuminoApp.macOS/main.mm +22 -0
 - data/Tools/ProjectTemplates/cpp-default/src/App.cpp +16 -0
 - data/Tools/ProjectTemplates/ruby-default/assets/icon256.png +0 -0
 - data/Tools/ProjectTemplates/ruby-default/assets/picture1.jpg +0 -0
 - data/Tools/ProjectTemplates/ruby-default/main.rb +12 -0
 - data/Tools/lumino-rb.exe +0 -0
 - data/Tools/vswhere.exe +0 -0
 - data/bin/console +14 -0
 - data/bin/setup +8 -0
 - data/exe/lumino-rb +11 -0
 - data/ext/FlatC.generated.h +2239 -0
 - data/ext/FlatCommon.h +176 -0
 - data/ext/Lumino.RubyExt.generated.cpp +8833 -0
 - data/ext/LuminoEngine.dll +0 -0
 - data/ext/LuminoRubyRuntimeManager.cpp +439 -0
 - data/ext/LuminoRubyRuntimeManager.h +92 -0
 - data/ext/extconf.rb +9 -0
 - data/lib/lumino.rb +41 -0
 - data/lib/lumino/cli.rb +10 -0
 - data/lib/lumino/version.rb +3 -0
 - data/test/test_engine.rb +93 -0
 - data/test/test_struct.rb +44 -0
 - metadata +214 -0
 
    
        checksums.yaml
    ADDED
    
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            SHA256:
         
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              metadata.gz: 55750d4f3c6f2198a4861767ab93acd5307a265eb38f7ca21f99d9215623ec7b
         
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              data.tar.gz: 84ecc45fe71f8e91a2f87819f573e57d470c904a8fa32be0a843bbdbdc2c21de
         
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            SHA512:
         
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              metadata.gz: 156a139db79f41a30eee59e1a304c505a3e99e2e78de774f196d5d7c5140eb3f0b24b5ddcfcf18b9cea9c91495deb8a279290e6a66265000165b8fce07bc6eca
         
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              data.tar.gz: e7f7ba50cf67405ade5f98f98bd9d61e48505cd64fb40f214ec41544aaad819e86d66c3218ef05882d725dd8eae80643e745029db217ebf9f7d49077a518b685
         
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            cmake_minimum_required(VERSION 3.1.0)
         
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            project(LuminoApp)
         
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            if (LUMINO_REPO_ROOT)
         
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                # for engine development
         
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                include(${LUMINO_REPO_ROOT}/tools/CMake/LuminoSetupForEngineDevelopment.cmake)
         
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            else()
         
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                find_package(Lumino)
         
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            endif()
         
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            add_subdirectory(projects/Game)
         
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            add_subdirectory(projects/Runtime)
         
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            add_subdirectory(projects/Editor)
         
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            set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT Runtime)
         
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            struct VS_INPUT
         
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            {
         
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                float4 Pos : POSITION;
         
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                float4 TexUV : TEXCOORD;
         
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            };
         
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            struct VS_OUTPUT
         
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            {
         
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                float4 Pos : SV_POSITION;
         
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                float4 TexUV : TEXCOORD;
         
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            };
         
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            VS_OUTPUT vsMain(VS_INPUT input)
         
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            {
         
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                VS_OUTPUT output = (VS_OUTPUT)0;
         
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                output.Pos = input.Pos;
         
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                output.TexUV = input.TexUV;
         
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                return output;
         
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            }
         
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            struct PS_INPUT
         
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            {
         
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                float4 TexUV : TEXCOORD;
         
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            };
         
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            cbuffer ConstBuff
         
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            {
         
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                float time;
         
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            };
         
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            float4 psMain(PS_INPUT input) : SV_TARGET
         
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            {
         
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                float2 st = input.TexUV;
         
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                st -= 0.5;
         
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            	float3 color = float3(0.0, 0.0, 0.0);
         
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                float c = 0.0;
         
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                for (float i = 0; i < 12; i++) {
         
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            		st.x += sin(st.y * 4.0 + time * 2.0 + c * 40.0) * 0.2 * cos(time + (c + 2.0) * 300.0);
         
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            		color += (1.0 - float3(pow(abs(st.x), 0.03)));
         
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                    c += 1.0;
         
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            	}
         
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            	color = float3(color.r * 0.2, color.g * 1.0, color.b * 1.5);
         
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            	return float4(color, 1.0);
         
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            }
         
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            technique MainTech
         
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            {
         
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                pass Pass0
         
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                {
         
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                    VertexShader = vsMain;
         
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                    PixelShader = psMain;
         
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                }
         
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            }
         
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            cmake_minimum_required (VERSION 3.0.0)
         
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            project(Editor)
         
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            #--------------------
         
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            # Files
         
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            file(GLOB_RECURSE LOCAL_SOURCES *.h *.cpp)
         
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            source_group("src" FILES ${LOCAL_SOURCES})
         
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            #--------------------
         
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            # Projects
         
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            add_library(${PROJECT_NAME} SHARED ${LOCAL_SOURCES} "PCH.h" "PCH.cpp")
         
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            target_link_libraries(${PROJECT_NAME} LuminoEngine LuminoEditor)
         
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            set_target_properties(${PROJECT_NAME}
         
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                PROPERTIES
         
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| 
      
 17 
     | 
    
         
            +
                RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_SOURCE_DIR}/.ln/Plugins"
         
     | 
| 
      
 18 
     | 
    
         
            +
                RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/.ln/Plugins"
         
     | 
| 
      
 19 
     | 
    
         
            +
            )
         
     | 
| 
      
 20 
     | 
    
         
            +
            ln_add_pch(${PROJECT_NAME} "PCH.h" "PCH.cpp")
         
     | 
| 
         @@ -0,0 +1,16 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #pragma once
         
     | 
| 
      
 2 
     | 
    
         
            +
            #include "Common.h"
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            class EditorExtension : public ln::IPluginModule
         
     | 
| 
      
 5 
     | 
    
         
            +
            {
         
     | 
| 
      
 6 
     | 
    
         
            +
            public:
         
     | 
| 
      
 7 
     | 
    
         
            +
                EditorExtension();
         
     | 
| 
      
 8 
     | 
    
         
            +
                virtual const ln::Char* moduleId() const { return u"E3E852F4-FA79-4337-80E8-DBDB3F23ED51"; }
         
     | 
| 
      
 9 
     | 
    
         
            +
                virtual const ln::Char* moduleDisplayName() const { return u"EditorExtension"; }
         
     | 
| 
      
 10 
     | 
    
         
            +
                virtual int getEditorExtensionCount() { return 0; }
         
     | 
| 
      
 11 
     | 
    
         
            +
                virtual ln::IEditorExtension* getEditorExtension(int index) { return nullptr; }
         
     | 
| 
      
 12 
     | 
    
         
            +
                virtual void onActivate(lna::EditorContext* context) {}
         
     | 
| 
      
 13 
     | 
    
         
            +
                virtual void onDeactivate(lna::EditorContext* context) {}
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
            private:
         
     | 
| 
      
 16 
     | 
    
         
            +
            };
         
     | 
| 
         @@ -0,0 +1 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #include "PCH.h"
         
     | 
| 
         @@ -0,0 +1,16 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            cmake_minimum_required(VERSION 3.1.0)
         
     | 
| 
      
 2 
     | 
    
         
            +
            project(Game)
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            file(GLOB LOCAL_SOURCES "../../src/*.h" "../../src/*.cpp")
         
     | 
| 
      
 5 
     | 
    
         
            +
            source_group("src" FILES ${LOCAL_SOURCES})
         
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
            set(
         
     | 
| 
      
 8 
     | 
    
         
            +
            	LOCAL_SOURCES
         
     | 
| 
      
 9 
     | 
    
         
            +
            	${LOCAL_SOURCES}
         
     | 
| 
      
 10 
     | 
    
         
            +
            )
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
            add_library(${PROJECT_NAME} ${LOCAL_SOURCES} "PCH.h" "PCH.cpp")
         
     | 
| 
      
 13 
     | 
    
         
            +
            target_include_directories(${PROJECT_NAME} PRIVATE .)
         
     | 
| 
      
 14 
     | 
    
         
            +
            target_link_libraries(${PROJECT_NAME} LuminoEngine)
         
     | 
| 
      
 15 
     | 
    
         
            +
            ln_add_pch(${PROJECT_NAME} "PCH.h" "PCH.cpp")
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
         @@ -0,0 +1 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #include "PCH.h"
         
     | 
| 
         @@ -0,0 +1,15 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            cmake_minimum_required(VERSION 3.0.0)
         
     | 
| 
      
 2 
     | 
    
         
            +
            project(Runtime)
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            set(
         
     | 
| 
      
 5 
     | 
    
         
            +
            	LOCAL_SOURCES
         
     | 
| 
      
 6 
     | 
    
         
            +
            	PCH.cpp
         
     | 
| 
      
 7 
     | 
    
         
            +
            	PCH.h
         
     | 
| 
      
 8 
     | 
    
         
            +
            	Main.Windows.cpp
         
     | 
| 
      
 9 
     | 
    
         
            +
            )
         
     | 
| 
      
 10 
     | 
    
         
            +
            source_group("src" FILES ${LOCAL_SOURCES})
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
            add_executable(${PROJECT_NAME} ${LOCAL_SOURCES} "PCH.h" "PCH.cpp")
         
     | 
| 
      
 13 
     | 
    
         
            +
            target_include_directories(${PROJECT_NAME} PRIVATE .)
         
     | 
| 
      
 14 
     | 
    
         
            +
            target_link_libraries(${PROJECT_NAME} Game)
         
     | 
| 
      
 15 
     | 
    
         
            +
            ln_add_pch(${PROJECT_NAME} "PCH.h" "PCH.cpp")
         
     | 
| 
         @@ -0,0 +1,29 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
             
     | 
| 
      
 2 
     | 
    
         
            +
            #include <LuminoEngine/Platform/Win32PlatformInterface.hpp>
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            extern "C" ::ln::Application* LuminoCreateApplicationInstance();
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
         
     | 
| 
      
 7 
     | 
    
         
            +
                _In_opt_ HINSTANCE hPrevInstance,
         
     | 
| 
      
 8 
     | 
    
         
            +
                _In_ LPWSTR    lpCmdLine,
         
     | 
| 
      
 9 
     | 
    
         
            +
                _In_ int       nCmdShow)
         
     | 
| 
      
 10 
     | 
    
         
            +
            {
         
     | 
| 
      
 11 
     | 
    
         
            +
            #ifdef LN_DEBUG
         
     | 
| 
      
 12 
     | 
    
         
            +
                auto projectRoot = ln::Path(ln::Environment::executablePath()).parent().parent().parent().parent().parent();
         
     | 
| 
      
 13 
     | 
    
         
            +
                ln::EngineSettings::addAssetDirectory(ln::Path::combine(projectRoot, u"Assets"));
         
     | 
| 
      
 14 
     | 
    
         
            +
            	ln::EngineSettings::addAssetDirectory(ln::Path::combine(projectRoot, u".ln", u"Assets"));
         
     | 
| 
      
 15 
     | 
    
         
            +
            #endif
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                auto archive = u"Assets.lca";
         
     | 
| 
      
 18 
     | 
    
         
            +
                if (ln::FileSystem::existsFile(archive)) {
         
     | 
| 
      
 19 
     | 
    
         
            +
                    ln::EngineSettings::addAssetArchive(archive, ln::String::Empty);
         
     | 
| 
      
 20 
     | 
    
         
            +
                }
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
            	::ln::Application* app = ::LuminoCreateApplicationInstance();
         
     | 
| 
      
 23 
     | 
    
         
            +
            	return ln::Win32PlatformInterface::WinMain(app);
         
     | 
| 
      
 24 
     | 
    
         
            +
            }
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
            int main(int argc, char** argv)
         
     | 
| 
      
 27 
     | 
    
         
            +
            {
         
     | 
| 
      
 28 
     | 
    
         
            +
                return wWinMain(0, 0, 0, 0);
         
     | 
| 
      
 29 
     | 
    
         
            +
            }
         
     | 
| 
         @@ -0,0 +1 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #include "PCH.h"
         
     | 
| 
         @@ -0,0 +1,25 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            
         
     | 
| 
      
 2 
     | 
    
         
            +
            Microsoft Visual Studio Solution File, Format Version 12.00
         
     | 
| 
      
 3 
     | 
    
         
            +
            # Visual Studio Version 16
         
     | 
| 
      
 4 
     | 
    
         
            +
            VisualStudioVersion = 16.0.29613.14
         
     | 
| 
      
 5 
     | 
    
         
            +
            MinimumVisualStudioVersion = 10.0.40219.1
         
     | 
| 
      
 6 
     | 
    
         
            +
            Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LuminoApp", "projects\LuminoApp.Windows\LuminoApp.vcxproj", "{8B0FDA31-FE19-481F-9E75-C7701ECAD0A1}"
         
     | 
| 
      
 7 
     | 
    
         
            +
            EndProject
         
     | 
| 
      
 8 
     | 
    
         
            +
            Global
         
     | 
| 
      
 9 
     | 
    
         
            +
            	GlobalSection(SolutionConfigurationPlatforms) = preSolution
         
     | 
| 
      
 10 
     | 
    
         
            +
            		Debug|x64 = Debug|x64
         
     | 
| 
      
 11 
     | 
    
         
            +
            		Release|x64 = Release|x64
         
     | 
| 
      
 12 
     | 
    
         
            +
            	EndGlobalSection
         
     | 
| 
      
 13 
     | 
    
         
            +
            	GlobalSection(ProjectConfigurationPlatforms) = postSolution
         
     | 
| 
      
 14 
     | 
    
         
            +
            		{8B0FDA31-FE19-481F-9E75-C7701ECAD0A1}.Debug|x64.ActiveCfg = Debug|x64
         
     | 
| 
      
 15 
     | 
    
         
            +
            		{8B0FDA31-FE19-481F-9E75-C7701ECAD0A1}.Debug|x64.Build.0 = Debug|x64
         
     | 
| 
      
 16 
     | 
    
         
            +
            		{8B0FDA31-FE19-481F-9E75-C7701ECAD0A1}.Release|x64.ActiveCfg = Release|x64
         
     | 
| 
      
 17 
     | 
    
         
            +
            		{8B0FDA31-FE19-481F-9E75-C7701ECAD0A1}.Release|x64.Build.0 = Release|x64
         
     | 
| 
      
 18 
     | 
    
         
            +
            	EndGlobalSection
         
     | 
| 
      
 19 
     | 
    
         
            +
            	GlobalSection(SolutionProperties) = preSolution
         
     | 
| 
      
 20 
     | 
    
         
            +
            		HideSolutionNode = FALSE
         
     | 
| 
      
 21 
     | 
    
         
            +
            	EndGlobalSection
         
     | 
| 
      
 22 
     | 
    
         
            +
            	GlobalSection(ExtensibilityGlobals) = postSolution
         
     | 
| 
      
 23 
     | 
    
         
            +
            		SolutionGuid = {73F28750-BF50-48FD-B094-0A92DC6E5051}
         
     | 
| 
      
 24 
     | 
    
         
            +
            	EndGlobalSection
         
     | 
| 
      
 25 
     | 
    
         
            +
            EndGlobal
         
     | 
| 
         @@ -0,0 +1,57 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
             
     | 
| 
      
 2 
     | 
    
         
            +
            struct VS_INPUT
         
     | 
| 
      
 3 
     | 
    
         
            +
            {
         
     | 
| 
      
 4 
     | 
    
         
            +
                float4 Pos : POSITION;
         
     | 
| 
      
 5 
     | 
    
         
            +
                float4 TexUV : TEXCOORD;
         
     | 
| 
      
 6 
     | 
    
         
            +
            };
         
     | 
| 
      
 7 
     | 
    
         
            +
             
         
     | 
| 
      
 8 
     | 
    
         
            +
            struct VS_OUTPUT
         
     | 
| 
      
 9 
     | 
    
         
            +
            {
         
     | 
| 
      
 10 
     | 
    
         
            +
                float4 Pos : SV_POSITION;
         
     | 
| 
      
 11 
     | 
    
         
            +
                float4 TexUV : TEXCOORD;
         
     | 
| 
      
 12 
     | 
    
         
            +
            };
         
     | 
| 
      
 13 
     | 
    
         
            +
             
         
     | 
| 
      
 14 
     | 
    
         
            +
            VS_OUTPUT vsMain(VS_INPUT input)
         
     | 
| 
      
 15 
     | 
    
         
            +
            {
         
     | 
| 
      
 16 
     | 
    
         
            +
                VS_OUTPUT output = (VS_OUTPUT)0;
         
     | 
| 
      
 17 
     | 
    
         
            +
                output.Pos = input.Pos;
         
     | 
| 
      
 18 
     | 
    
         
            +
                output.TexUV = input.TexUV;
         
     | 
| 
      
 19 
     | 
    
         
            +
                return output;
         
     | 
| 
      
 20 
     | 
    
         
            +
            }
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
            struct PS_INPUT
         
     | 
| 
      
 23 
     | 
    
         
            +
            {
         
     | 
| 
      
 24 
     | 
    
         
            +
                float4 TexUV : TEXCOORD;
         
     | 
| 
      
 25 
     | 
    
         
            +
            };
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
            cbuffer ConstBuff
         
     | 
| 
      
 29 
     | 
    
         
            +
            {
         
     | 
| 
      
 30 
     | 
    
         
            +
                float time;
         
     | 
| 
      
 31 
     | 
    
         
            +
            };
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
            float4 psMain(PS_INPUT input) : SV_TARGET
         
     | 
| 
      
 34 
     | 
    
         
            +
            {
         
     | 
| 
      
 35 
     | 
    
         
            +
                float2 st = input.TexUV;
         
     | 
| 
      
 36 
     | 
    
         
            +
                st -= 0.5;
         
     | 
| 
      
 37 
     | 
    
         
            +
            	float3 color = float3(0.0, 0.0, 0.0);
         
     | 
| 
      
 38 
     | 
    
         
            +
                float c = 0.0;
         
     | 
| 
      
 39 
     | 
    
         
            +
                for (float i = 0; i < 12; i++) {
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
            		st.x += sin(st.y * 4.0 + time * 2.0 + c * 40.0) * 0.2 * cos(time + (c + 2.0) * 300.0);
         
     | 
| 
      
 42 
     | 
    
         
            +
            		color += (1.0 - float3(pow(abs(st.x), 0.03)));
         
     | 
| 
      
 43 
     | 
    
         
            +
                    c += 1.0;
         
     | 
| 
      
 44 
     | 
    
         
            +
            	}
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
            	color = float3(color.r * 0.2, color.g * 1.0, color.b * 1.5);
         
     | 
| 
      
 47 
     | 
    
         
            +
            	return float4(color, 1.0);
         
     | 
| 
      
 48 
     | 
    
         
            +
            }
         
     | 
| 
      
 49 
     | 
    
         
            +
             
     | 
| 
      
 50 
     | 
    
         
            +
            technique MainTech
         
     | 
| 
      
 51 
     | 
    
         
            +
            {
         
     | 
| 
      
 52 
     | 
    
         
            +
                pass Pass0
         
     | 
| 
      
 53 
     | 
    
         
            +
                {
         
     | 
| 
      
 54 
     | 
    
         
            +
                    VertexShader = vsMain;
         
     | 
| 
      
 55 
     | 
    
         
            +
                    PixelShader = psMain;
         
     | 
| 
      
 56 
     | 
    
         
            +
                }
         
     | 
| 
      
 57 
     | 
    
         
            +
            }
         
     | 
| 
         Binary file 
     | 
| 
         Binary file 
     | 
| 
         @@ -0,0 +1,64 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            cmake_minimum_required(VERSION 3.4.1)
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
         
     | 
| 
      
 4 
     | 
    
         
            +
            set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
         
     | 
| 
      
 5 
     | 
    
         
            +
            set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
         
     | 
| 
      
 6 
     | 
    
         
            +
            set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
         
     | 
| 
      
 7 
     | 
    
         
            +
             
     | 
| 
      
 8 
     | 
    
         
            +
            set(LN_TARGET_ARCH Android-${ANDROID_ABI})
         
     | 
| 
      
 9 
     | 
    
         
            +
            set(LUMINO_ENGINE_ROOT $ENV{LUMINO_PATH}/Engine/${LN_TARGET_ARCH})
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
            list(APPEND CMAKE_FIND_ROOT_PATH ${LUMINO_ENGINE_ROOT}/lib/Android-${ANDROID_ABI})
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
            include(${LUMINO_ENGINE_ROOT}/LuminoConfig.cmake)
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
            file(GLOB_RECURSE SOURCES ${CMAKE_CURRENT_LIST_DIR}/../../../src/*.cpp)
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            # Creates and names a library, sets it as either STATIC
         
     | 
| 
      
 19 
     | 
    
         
            +
            # or SHARED, and provides the relative paths to its source code.
         
     | 
| 
      
 20 
     | 
    
         
            +
            # You can define multiple libraries, and CMake builds them for you.
         
     | 
| 
      
 21 
     | 
    
         
            +
            # Gradle automatically packages shared libraries with your APK.
         
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
            add_library( # Sets the name of the library.
         
     | 
| 
      
 24 
     | 
    
         
            +
                         native-lib
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                         # Sets the library as a shared library.
         
     | 
| 
      
 27 
     | 
    
         
            +
                         SHARED
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
                         ${SOURCES}
         
     | 
| 
      
 30 
     | 
    
         
            +
                         src/main/cpp/native-lib.cpp
         
     | 
| 
      
 31 
     | 
    
         
            +
                         src/main/cpp/PCH.cpp
         
     | 
| 
      
 32 
     | 
    
         
            +
                         src/main/cpp/PCH.h
         
     | 
| 
      
 33 
     | 
    
         
            +
                         )
         
     | 
| 
      
 34 
     | 
    
         
            +
            ln_add_pch(native-lib src/main/cpp/PCH.h src/main/cpp/PCH.cpp)
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            # Searches for a specified prebuilt library and stores the path as a
         
     | 
| 
      
 37 
     | 
    
         
            +
            # variable. Because CMake includes system libraries in the search path by
         
     | 
| 
      
 38 
     | 
    
         
            +
            # default, you only need to specify the name of the public NDK library
         
     | 
| 
      
 39 
     | 
    
         
            +
            # you want to add. CMake verifies that the library exists before
         
     | 
| 
      
 40 
     | 
    
         
            +
            # completing its build.
         
     | 
| 
      
 41 
     | 
    
         
            +
             
     | 
| 
      
 42 
     | 
    
         
            +
            find_library( # Sets the name of the path variable.
         
     | 
| 
      
 43 
     | 
    
         
            +
                          log-lib
         
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            +
             
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            +
                          # Specifies the name of the NDK library that
         
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            +
                          # you want CMake to locate.
         
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                          log )
         
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            +
             
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            +
            # Specifies libraries CMake should link to your target library. You
         
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            # can link multiple libraries, such as libraries you define in this
         
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            # build script, prebuilt third-party libraries, or system libraries.
         
     | 
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            +
             
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            +
            target_link_libraries( # Specifies the target library.
         
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            +
                                   native-lib
         
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            +
             
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            +
                                   # Links the target library to the log library
         
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                                   # included in the NDK.
         
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            +
                                   ${log-lib}
         
     | 
| 
      
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            +
                                   EGL
         
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| 
      
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            +
                                   GLESv3
         
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            +
                                   m
         
     | 
| 
      
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            +
                                   z
         
     | 
| 
      
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            +
                                   LuminoEngine
         
     | 
| 
      
 64 
     | 
    
         
            +
                                   )
         
     | 
| 
         @@ -0,0 +1,43 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            apply plugin: 'com.android.application'
         
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            +
             
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| 
      
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     | 
    
         
            +
            android {
         
     | 
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     | 
    
         
            +
                signingConfigs {
         
     | 
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     | 
    
         
            +
                    config {
         
     | 
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     | 
    
         
            +
                    }
         
     | 
| 
      
 7 
     | 
    
         
            +
                }
         
     | 
| 
      
 8 
     | 
    
         
            +
                compileSdkVersion 27
         
     | 
| 
      
 9 
     | 
    
         
            +
                defaultConfig {
         
     | 
| 
      
 10 
     | 
    
         
            +
                    applicationId "org.lumino.lib.luminoapp"
         
     | 
| 
      
 11 
     | 
    
         
            +
                    minSdkVersion 26
         
     | 
| 
      
 12 
     | 
    
         
            +
                    targetSdkVersion 27
         
     | 
| 
      
 13 
     | 
    
         
            +
                    versionCode 1
         
     | 
| 
      
 14 
     | 
    
         
            +
                    versionName "1.0"
         
     | 
| 
      
 15 
     | 
    
         
            +
                    testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
         
     | 
| 
      
 16 
     | 
    
         
            +
                    externalNativeBuild {
         
     | 
| 
      
 17 
     | 
    
         
            +
                        cmake {
         
     | 
| 
      
 18 
     | 
    
         
            +
                            cppFlags "-std=c++14"
         
     | 
| 
      
 19 
     | 
    
         
            +
                            arguments "-DANDROID_STL=c++_shared"
         
     | 
| 
      
 20 
     | 
    
         
            +
                        }
         
     | 
| 
      
 21 
     | 
    
         
            +
                    }
         
     | 
| 
      
 22 
     | 
    
         
            +
                }
         
     | 
| 
      
 23 
     | 
    
         
            +
                buildTypes {
         
     | 
| 
      
 24 
     | 
    
         
            +
                    release {
         
     | 
| 
      
 25 
     | 
    
         
            +
                        minifyEnabled false
         
     | 
| 
      
 26 
     | 
    
         
            +
                        proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
         
     | 
| 
      
 27 
     | 
    
         
            +
                    }
         
     | 
| 
      
 28 
     | 
    
         
            +
                }
         
     | 
| 
      
 29 
     | 
    
         
            +
                externalNativeBuild {
         
     | 
| 
      
 30 
     | 
    
         
            +
                    cmake {
         
     | 
| 
      
 31 
     | 
    
         
            +
                        path "CMakeLists.txt"
         
     | 
| 
      
 32 
     | 
    
         
            +
                    }
         
     | 
| 
      
 33 
     | 
    
         
            +
                }
         
     | 
| 
      
 34 
     | 
    
         
            +
            }
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            dependencies {
         
     | 
| 
      
 37 
     | 
    
         
            +
                implementation fileTree(include: ['*.jar'], dir: 'libs')
         
     | 
| 
      
 38 
     | 
    
         
            +
                implementation 'com.android.support:appcompat-v7:27.1.1'
         
     | 
| 
      
 39 
     | 
    
         
            +
                implementation 'com.android.support.constraint:constraint-layout:1.1.3'
         
     | 
| 
      
 40 
     | 
    
         
            +
                testImplementation 'junit:junit:4.12'
         
     | 
| 
      
 41 
     | 
    
         
            +
                androidTestImplementation 'com.android.support.test:runner:1.0.2'
         
     | 
| 
      
 42 
     | 
    
         
            +
                androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
         
     | 
| 
      
 43 
     | 
    
         
            +
            }
         
     |