lua-virtualizer 1.0.0

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+ Copyright 2026 Bartosz Wójcik
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data/README.md ADDED
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+ # Lua Virtualizer — Obfuscate, Virtualize & Protect Python Code
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+
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+ **[Lua Virtualizer](https://www.pelock.com/products/lua-virtualizer)** is a tool to obfuscate, virtualize & protect Lua `.lua` scripts against reverse engineering with a VM engine (or finite-state automata machine), self-defending integrity checks, polymorphic string encryption, anti-debugging, anti-vm, anti-emulation and 50+ total obfuscation strategies!
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+
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+ Product page:
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+
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+ * https://www.pelock.com/products/lua-virtualizer
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+
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+ Multiple programming APIs available:
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+
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+ * https://www.pelock.com/products/lua-virtualizer/api
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+
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+ ## Why Lua scripts need obfuscation?
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+
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+ Scripts are typically distributed as plain `.lua` files or bundled inside packages. That convenience means anyone with file access can read the full logic, hunt for credentials or API keys in strings, and steal your algorithms unless you take extra steps to hide intent.
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+
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+ [Lua](https://www.lua.org/) is one of the most popular general-purpose scripting languages. It is widely used for automation, backend services, data processing, tooling, and licensing/agent code that customers run on their own machines.
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+
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+ ## Obfuscation strategies
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+
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+ Lua Virtualizer comes with many advanced obfuscation, virtualization & protection strategies. You can easily tune protection versus size and performance.
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+
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+ ### ![Obfuscation](https://www.pelock.com/img/en/icons/obfuscation-32.png) Powerful obfuscation
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+
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+ Polymorphic string encryption is the core of the string pipeline: each build generates a fresh decryptor so literals never share one static algorithm. Integers, floats, and decoy noise join that layer. The result conceals literals and structure while preserving tested runtime behaviour.
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+
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+ ### ![Processor](https://www.pelock.com/img/en/icons/processor-32.png) Code virtualization
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+
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+ Code virtualization is the main control-flow defense. Selected statements are lifted into a randomly generated VM engine (or FSA / flattened dispatcher) with shuffled dispatch tables, decoy opcodes, and an obfuscated dispatcher loop. Analysts must interpret the virtual machine instead of reading plain Lua.
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+
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+ ### ![Node](https://www.pelock.com/img/en/icons/node-32.png) Finite-state automata (FSA)
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+
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+ Finite-state automata (FSA) obfuscation rewrites linear Lua statement blocks into dual-state automata with opaque schedulers and shuffled dispatch handlers. Instead of reading code top to bottom, analysts must follow numeric states, transition tables, and decoy paths to reconstruct the original order.
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+
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+ ### ![Bug](https://www.pelock.com/img/en/icons/bug-32.png) Anti-debugging
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+
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+ Anti-debugging protection inserts polymorphic probes that detect attached debuggers, tracing hooks, and related host signals, together with anti-VM, anti-sandbox and anti-emulator checks. When a check fires, the obfuscated script exits silently instead of revealing protected logic under interactive analysis.
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+
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+ ### ![System monitor](https://www.pelock.com/img/en/icons/system-monitor-32.png) Self-integrity checks
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+
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+ Self-defending integrity checks verify that the obfuscated file has not been patched. A bootstrap probe hashes the on-disk script and sets a tamper key when it no longer matches the obfuscated build. String decryptors consume that key, so edited scripts return garbage instead of plaintext.
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+
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+ ### ![Brick link](https://www.pelock.com/img/en/icons/brick-link-32.png) Protection linker
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+
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+ The protection linker adds decoy functions and fake calls so a copied fragment still looks like real program code. Hidden traps fire only if someone edits the file or runs a piece of it on its own. When the script starts normally, those extras stay silent and the program runs as usual.
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+
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+ ## Before and after obfuscation
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+
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+ Look at this example — the same script becomes harder to read at a glance after obfuscation.
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+
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+ ### Sample Lua script before obfuscation
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+
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+ ```lua
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+ local function greet(name)
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+ print("Hello, " .. name)
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+ end
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+ greet("Lua")
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+ ```
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+
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+ ### After obfuscation
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+
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+ Would you still recognise the original intent if you only had the obfuscated text and no prior copy of the script?
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+
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+ ### How does Lua Virtualizer work?
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+
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+ The engine parses Lua source into an AST tree, then applies selectable transforms. Code virtualization (VM, FSA, or flattening) rewrites execution so analysts cannot read the script top to bottom. Polymorphic string encryption hides literals; self-defending integrity probes detect patched files. Also available: identifier renaming, numeric encryption, noise and decoy insertion, the protection linker, and anti-debugging checks. Many techniques are specific to this product; some ideas are shared with our other protection tools.
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+
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+ When all passes finish, the engine emits a new `.lua` file. Edge cases in the Lua grammar and hosting environments mean you should always test the output in your target runtime.
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+
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+ ## Lua dialect (`target`)
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+
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+ The client `target` property defaults to `auto`. When `target` is `auto` or empty, the SDK omits the POST field. Sending `target=auto` is also valid. Explicit values are `5.1`, `5.2`, `5.3`, `5.4`, `5.5`, `luajit`, and `luau`.
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+
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+ Omitting `target` or sending `auto` detects the dialect by trying 5.1, then 5.2, 5.3, 5.4, 5.5, then Luau, and keeping the oldest that parses. LuaJIT is never inferred. A file whose only newer syntax is `goto` is detected as 5.2 because `goto` was introduced in Lua 5.2. Pass `luajit` when the script must be treated as LuaJIT. The JSON response field `target` is the dialect actually used.
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+
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+ ## Protect your Lua scripts & algorithms
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+
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+ Take no chances, use **Lua Virtualizer** to obfuscate, virtualize and protect your Lua scripts and algorithms.
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+
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+ Our company has a long history in obfuscation technologies and code obfuscators (see our [PowerShell](https://www.pelock.com/products/powershell-pro-obfuscator), [Java](https://www.pelock.com/products/jobfuscator), [AutoIt](https://www.pelock.com/products/autoit-obfuscator), [x86 Assembly](https://www.pelock.com/products/obfuscator) & obfuscators).
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+
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+ We actively bugfix, research and develop new obfuscation strategies for our tools.
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+
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+ You can count on our expertise and support in this field.
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+
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+ ### Installation
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+
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+ The preferred way to install the Web API SDK is via RubyGems.
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+
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+ ```bash
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+ gem install lua-virtualizer
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+ ```
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+
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+ ```ruby
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+ require "lua-virtualizer"
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+ ```
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+
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+ Gem name: `lua-virtualizer`.
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+
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+ ## Usage examples
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+
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+ ### Example — `login.rb`
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+
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+ ```ruby
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+ # frozen_string_literal: true
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+
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+ ###############################################################################
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+ #
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+ # Lua Virtualizer — login
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+ #
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+ # Version : v1.0.0
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+ # Language : Ruby
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+ # Author : Bartosz Wójcik
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+ # Web page : https://www.pelock.com
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+ #
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+ ###############################################################################
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+
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+ $LOAD_PATH.unshift(File.expand_path("../lib", __dir__))
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+ require "lua-virtualizer"
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+
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+ p LuaVirtualizer.new("YOUR-WEB-API-KEY").login
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+ ```
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+
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+ ### Example — `simple.rb`
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+
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+ ```ruby
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+ # frozen_string_literal: true
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+
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+ ###############################################################################
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+ #
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+ # Lua Virtualizer — default options
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+ #
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+ # Version : v1.0.0
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+ # Language : Ruby
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+ # Author : Bartosz Wójcik
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+ # Web page : https://www.pelock.com
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+ #
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+ ###############################################################################
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+
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+ $LOAD_PATH.unshift(File.expand_path("../lib", __dir__))
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+ require "lua-virtualizer"
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+
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+ client = LuaVirtualizer.new("YOUR-WEB-API-KEY")
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+ source = <<~PY
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+ local function greet(name)
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+ print("Hello, " .. name)
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+ end
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+ greet("Lua")
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+ PY
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+
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+ result = client.obfuscate_script_source(source)
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+ if result && result["error"] == LuaVirtualizer::ERROR_SUCCESS
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+ puts result["output"]
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+ else
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+ warn "Error: #{result.inspect}"
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+ end
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+ ```
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+
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+ See the `examples/` directory in this repository for complete samples.
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+
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+ ## Per-function markers
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+
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+ Markers are source syntax, not a library import. There is no separate decorator package. The marker is the first statement of a function. The engine reads it and strips it.
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+
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+ ```lua
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+ local function f()
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+ LUAVIRTUALIZER(VM(RND), ENABLE(STRINGS), DISABLE(encrypt_strings))
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+ return 1
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+ end
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+ ```
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+
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+ `VM(...)` selects the dispatcher for that function. `ENABLE(...)` replaces the function's strategy set with the named groups or strategies. `DISABLE(...)` then removes the named groups or strategies. Clauses apply as VM, then ENABLE, then DISABLE, whatever order they are written in. Names are case-insensitive. `ENABLE(ALL)` is the same set `--all` turns on (every strategy except the four probes). `DISABLE(ALL)` clears every strategy. `FSA` is accepted as an alias of `FSM`. `self_defending` and `protection_linker` are not decorator names. They stay script-wide.
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+
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+ `decoy_functions`, every `BUCKET` strategy, `callback_registration_stubs`, and the `PROTECT` probes are inserted once for the whole script. A function `ENABLE` or `DISABLE` does not turn those passes on or off. A `VM(...)` nested inside `VM(NONE)` stays native Lua.
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+
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+ | Category | Name | Description |
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+ | --- | --- | --- |
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+ | Virtualization | `VM(VM)` | A word is a permuted opcode plus A, B, C, and Bx. The encrypted blob is a read-only code image. The Lua 5.1 shell fetches `__vll_code[pc]` and calls `__vll_hs[__vll_map[opcode]]`. Four decoy handlers share the table. A jump stores an absolute program counter. Exactly one mode applies to a function. |
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+ | Virtualization | `VM(FSM)` | Same compiler, blob, and handler table as `VM(VM)`. The outer loop is shifted, and an opaque gate reads the virtual program counter before the live handler. `FSA` is an alias of `FSM`. |
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+ | Virtualization | `VM(WEAVE)` | Same compiler and encrypted blob. Registers, constants, and instruction words share one table. Three superoperators cover load-and-arithmetic, compare-and-branch, and the call exit. A back-edge rewrites the words it will fetch again. Host calls are the only exit. |
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+ | Virtualization | `VM(FLAT)` | Same compiler and handler table. The loop form is shifted again, and the opaque gate mixes the virtual program counter with the running checksum. |
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+ | Virtualization | `VM(RND)` | Each run picks `VM(VM)`, `VM(FSM)`, or `VM(WEAVE)` for this function. `VM(FLAT)` is not in the draw. The same seed repeats the choice. Nested functions inherit it unless they set their own `VM(...)`. A `VM(RND)` nested inside `VM(NONE)` stays native Lua. |
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+ | Virtualization | `VM(NONE)` | Leave this function, and every function nested inside it, as ordinary Lua. |
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+ | Group | `NAMES` | `rename_variables`, `rename_parameters`, `rename_functions`, `rename_function_calls`, `resolve_constants`. |
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+ | Group | `STRINGS` | `split_strings`, `modify_strings`, `string_char_array_vault`, `encrypt_strings`, `array_string_crypt`. |
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+ | Group | `NUMBERS` | `integers_to_arrays`, `floats_to_arrays`, `affine_integer_mask`, `encrypt_integers`, `integers_to_floating`, `encrypt_floating`, `mba_binops`, `array_int_crypt`, `array_char_crypt`, `array_double_crypt`. |
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+ | Group | `BOOLEANS` | `complexify_booleans`, `insert_ternary_operators`. |
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+ | Group | `SHAPE` | `decoy_functions`, `lambda_decoys`, `insert_dead_code`, `opaque_branches`, `opaque_mixer_chain`, `try_finally_noise`, `literal_padding`, `fake_import_markers`, `shuffle_functions`. `decoy_functions` is inserted for the whole script. |
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+ | Group | `BUCKET` | `insert_random_value_bucket`, `random_bucket_integers`, `random_bucket_arrays`, `random_bucket_functions`, `random_bucket_characters`, `random_bucket_anti_regex`, `random_bucket_autostart`. Inserted for the whole script. |
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+ | Group | `CALLS` | `dynamic_getattr_calls`, `obfuscate_imports`, `callback_registration_stubs`. `callback_registration_stubs` is inserted for the whole script. |
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+ | Group | `COMMENTS` | `remove_comments`. |
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+ | Group | `PROTECT` | `detect_debugger`, `anti_vm`, `anti_sandbox`, `anti_emulator`. Inserted for the whole script. A positive detection ends the process with no error message. |
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+ | Group | `ALL` | `ENABLE(ALL)` selects every strategy except the four probes. `DISABLE(ALL)` clears every strategy, including the probes. |
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+ | Strategy | `rename_variables` | `NAMES`. Local and global variables become random identifiers. Every reference updates together, and scope rules stay intact. |
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+ | Strategy | `rename_parameters` | `NAMES`. Parameter names and in-body bindings are rewritten to opaque tokens. |
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+ | Strategy | `rename_functions` | `NAMES`. Function definitions are renamed and calls are retargeted. Metamethods such as `__index` and built-in library functions stay untouched. |
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+ | Strategy | `rename_function_calls` | `NAMES`. Direct call sites look up the target through a name table instead of the literal identifier. |
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+ | Strategy | `resolve_constants` | `NAMES`. Module-level constants are inlined at every use, and unused declarations are removed. |
199
+ | Strategy | `split_strings` | `STRINGS`. Literals are split into chunks and joined at runtime, so the whole token is no longer in one place. |
200
+ | Strategy | `modify_strings` | `STRINGS`. Literals are rewritten as shifted characters and rebuilt by a small runtime transform. |
201
+ | Strategy | `string_char_array_vault` | `STRINGS`. Strings are rebuilt from numeric character codes instead of quoted text. |
202
+ | Strategy | `encrypt_strings` | `STRINGS`. Each run emits a unique per-string decryptor. Two outputs do not share the same algorithm shape. |
203
+ | Strategy | `array_string_crypt` | `STRINGS`. String table elements are encrypted independently and rebuilt on demand. |
204
+ | Strategy | `integers_to_arrays` | `NUMBERS`. Integers are stored in tables and read by index, with decoy entries mixed in. |
205
+ | Strategy | `floats_to_arrays` | `NUMBERS`. Floats are lifted into table slots, with decoy values mixed in. |
206
+ | Strategy | `affine_integer_mask` | `NUMBERS`. Reversible bit masks wrap integers without changing the result. The helper matches the selected dialect. |
207
+ | Strategy | `encrypt_integers` | `NUMBERS`. Plain integers become equivalent arithmetic or bitwise expressions. |
208
+ | Strategy | `integers_to_floating` | `NUMBERS`. Whole numbers are reconstructed from `math` expressions and cast back with `math.floor`. |
209
+ | Strategy | `encrypt_floating` | `NUMBERS`. Floating-point literals become equivalent `math` expressions. |
210
+ | Strategy | `mba_binops` | `NUMBERS`. Binary operators are replaced with mixed boolean-arithmetic identities. |
211
+ | Strategy | `array_int_crypt` | `NUMBERS`. Integer table contents are stored encrypted and decoded at runtime. |
212
+ | Strategy | `array_char_crypt` | `NUMBERS`. Character table literals are stored encrypted and restored by generated decoder code. |
213
+ | Strategy | `array_double_crypt` | `NUMBERS`. Float table constants are hidden as encoded bit patterns and reconstructed while the program runs. |
214
+ | Strategy | `complexify_booleans` | `BOOLEANS`. Simple true/false tests are rewritten into longer equivalent conditions. |
215
+ | Strategy | `insert_ternary_operators` | `BOOLEANS`. Simple branches collapse into `and`/`or` conditional expressions. |
216
+ | Strategy | `decoy_functions` | `SHAPE`. Plausible functions that are never called. Inserted for the whole script. |
217
+ | Strategy | `lambda_decoys` | `SHAPE`. Unused anonymous functions near the top of the script. They are never called. |
218
+ | Strategy | `insert_dead_code` | `SHAPE`. Statements under opaque never-true conditions. The result of the script stays the same. |
219
+ | Strategy | `opaque_branches` | `SHAPE`. Always-false branches that look like real control flow. |
220
+ | Strategy | `opaque_mixer_chain` | `SHAPE`. Mixer functions and guards that never change the returned value. |
221
+ | Strategy | `try_finally_noise` | `SHAPE`. Lua has no try/finally, so the pass emits an inert `pcall` plus cleanup. |
222
+ | Strategy | `literal_padding` | `SHAPE`. A bulky string constant that live logic never reads. It shifts line numbers and inflates the file. |
223
+ | Strategy | `fake_import_markers` | `SHAPE`. Comments that mimic extra `require` calls. `remove_comments` deletes them. |
224
+ | Strategy | `shuffle_functions` | `SHAPE`. Permutes top-level function definitions when the execution order stays valid. |
225
+ | Strategy | `insert_random_value_bucket` | `BUCKET`. Enables the module-level decoy pools. Inserted for the whole script. |
226
+ | Strategy | `random_bucket_integers` | `BUCKET`. Unused integer decoys in the pool. Inserted for the whole script. |
227
+ | Strategy | `random_bucket_arrays` | `BUCKET`. Unused table decoys in the pool. Inserted for the whole script. |
228
+ | Strategy | `random_bucket_functions` | `BUCKET`. Unused function decoys in the pool. Inserted for the whole script. |
229
+ | Strategy | `random_bucket_characters` | `BUCKET`. Unused character decoys in the pool. Inserted for the whole script. |
230
+ | Strategy | `random_bucket_anti_regex` | `BUCKET`. Regex-shaped decoy literals. Inserted for the whole script. |
231
+ | Strategy | `random_bucket_autostart` | `BUCKET`. Decoy strings that resemble autostart paths and are never used by live code. Inserted for the whole script. |
232
+ | Strategy | `dynamic_getattr_calls` | `CALLS`. Call targets are built from fragments and resolved through a table lookup. |
233
+ | Strategy | `obfuscate_imports` | `CALLS`. `require` is rewritten so the module name is built at runtime. Those strings stay available for later string encryption. |
234
+ | Strategy | `callback_registration_stubs` | `CALLS`. Snippets that resemble callback registration and never wire an event source. Inserted for the whole script. |
235
+ | Strategy | `remove_comments` | `COMMENTS`. Removes `--` comments from the emitted script. |
236
+ | Strategy | `detect_debugger` | `PROTECT`. Detects a debugger attached to the process (`debug.gethook()`, and `IsDebuggerPresent` on Windows). Inserted for the whole script. A positive detection ends the process with no error message. |
237
+ | Strategy | `anti_vm` | `PROTECT`. Detects VMware, VirtualBox, Parallels, KVM, and Linux DMI product or vendor strings. Inserted for the whole script. |
238
+ | Strategy | `anti_sandbox` | `PROTECT`. Detects a very low CPU count, Sandboxie, Joe Sandbox, and analysis-host tokens. Inserted for the whole script. |
239
+ | Strategy | `anti_emulator` | `PROTECT`. Detects WINE, Bochs, QEMU, XEN, and a short timing self-check. Inserted for the whole script. |
240
+
241
+ ## Product page
242
+
243
+ https://www.pelock.com/products/lua-virtualizer
244
+
245
+ Web API:
246
+
247
+ https://www.pelock.com/products/lua-virtualizer/api
248
+
249
+ ## Windows GUI client and command line version
250
+
251
+ You can download it at:
252
+
253
+ https://www.pelock.com/products/lua-virtualizer
254
+
255
+ #### Lua Virtualizer comes also with full GUI version for Windows
256
+
257
+ ![Lua Virtualizer Windows Client](https://www.pelock.com/img/en/products/lua-virtualizer/lua-virtualizer-obfuscator-1-0-main.png)
258
+
259
+ #### Obfuscation options
260
+
261
+ ![Lua Virtualizer obfuscation options](https://www.pelock.com/img/en/products/lua-virtualizer/lua-virtualizer-obfuscator-1-0-options.png)
262
+
263
+ #### Command line interface aka CLI
264
+
265
+ ![Lua Virtualizer command-line interface](https://www.pelock.com/img/en/products/lua-virtualizer/lua-virtualizer-obfuscator-1-0-command-line.png)
266
+
267
+ Lua Virtualizer ships with a command-line interface for Windows and Linux automation. Use it to integrate obfuscation into build servers, CI jobs, or batch packaging.
268
+
269
+ ## Visual Studio Code / Cursor extension
270
+
271
+ ![Lua code virtualization in Visual Studio Code](https://www.pelock.com/img/en/products/lua-virtualizer/lua-virtualizer-obfuscator-code-virtualization-vscode-extension.gif)
272
+
273
+ - [https://marketplace.visualstudio.com/items?itemName=PELock.lua-virtualizer](https://marketplace.visualstudio.com/items?itemName=PELock.lua-virtualizer)
274
+ - [https://open-vsx.org/extension/PELock/lua-virtualizer](https://open-vsx.org/extension/PELock/lua-virtualizer)
275
+
276
+ ## Demo mode limitations
277
+
278
+ A missing or invalid key is limited to 1000 bytes and the server applies only flat code virtualization (`code_virtualization=flat`), ignoring every other strategy field.
279
+
280
+ Bartosz Wójcik
281
+
282
+ * Visit my site at — https://www.pelock.com
283
+ * X — https://x.com/PELock
284
+ * GitHub — https://github.com/PELock
@@ -0,0 +1,149 @@
1
+ # frozen_string_literal: true
2
+
3
+ require "base64"
4
+ require "json"
5
+ require "zlib"
6
+
7
+ class LuaVirtualizer
8
+ API_URL = "https://www.pelock.com/api/lua-virtualizer/v1"
9
+ ERROR_SUCCESS = 0
10
+ ERROR_INPUT_SIZE = 1
11
+ ERROR_INPUT = 2
12
+ ERROR_PARSING = 3
13
+ ERROR_OBFUSCATION = 4
14
+ ERROR_OUTPUT = 5
15
+ USER_AGENT = "PELock Lua Virtualizer"
16
+
17
+ FLAG_PARAMS = {
18
+ self_defending: "self_defending",
19
+ protection_linker: "protection_linker",
20
+ rename_variables: "rename_variables",
21
+ rename_parameters: "rename_parameters",
22
+ rename_functions: "rename_functions",
23
+ rename_function_calls: "rename_function_calls",
24
+ shuffle_functions: "shuffle_functions",
25
+ resolve_constants: "resolve_constants",
26
+ split_strings: "split_strings",
27
+ modify_strings: "modify_strings",
28
+ encrypt_strings: "encrypt_strings",
29
+ string_char_array_vault: "string_char_array_vault",
30
+ encrypt_integers: "encrypt_integers",
31
+ encrypt_floating: "encrypt_floating",
32
+ mba_binops: "mba_binops",
33
+ integers_to_floating: "integers_to_floating",
34
+ integers_to_arrays: "integers_to_arrays",
35
+ floats_to_arrays: "floats_to_arrays",
36
+ affine_integer_mask: "affine_integer_mask",
37
+ array_int_crypt: "array_int_crypt",
38
+ array_char_crypt: "array_char_crypt",
39
+ array_double_crypt: "array_double_crypt",
40
+ array_string_crypt: "array_string_crypt",
41
+ insert_random_value_bucket: "insert_random_value_bucket",
42
+ random_bucket_integers: "random_bucket_integers",
43
+ random_bucket_arrays: "random_bucket_arrays",
44
+ random_bucket_functions: "random_bucket_functions",
45
+ random_bucket_characters: "random_bucket_characters",
46
+ random_bucket_anti_regex: "random_bucket_anti_regex",
47
+ random_bucket_autostart: "random_bucket_autostart",
48
+ insert_ternary_operators: "insert_ternary_operators",
49
+ complexify_booleans: "complexify_booleans",
50
+ opaque_branches: "opaque_branches",
51
+ opaque_mixer_chain: "opaque_mixer_chain",
52
+ insert_dead_code: "insert_dead_code",
53
+ try_finally_noise: "try_finally_noise",
54
+ decoy_functions: "decoy_functions",
55
+ lambda_decoys: "lambda_decoys",
56
+ literal_padding: "literal_padding",
57
+ fake_import_markers: "fake_import_markers",
58
+ dynamic_getattr_calls: "dynamic_getattr_calls",
59
+ obfuscate_imports: "obfuscate_imports",
60
+ callback_registration_stubs: "callback_registration_stubs",
61
+ detect_debugger: "detect_debugger",
62
+ anti_vm: "anti_vm",
63
+ anti_sandbox: "anti_sandbox",
64
+ anti_emulator: "anti_emulator",
65
+ remove_comments: "remove_comments"
66
+ }.freeze
67
+
68
+ attr_accessor :enable_compression, :seed, :randomization_density, :rename_style, :code_virtualization, :target,
69
+ *FLAG_PARAMS.keys
70
+
71
+ def initialize(api_key = nil)
72
+ @api_key = api_key
73
+ @enable_compression = false
74
+ @seed = nil
75
+ @randomization_density = nil
76
+ @rename_style = nil
77
+ @target = "auto"
78
+ @code_virtualization = CodeVirtualization::VM
79
+ FLAG_PARAMS.each_key { |name| instance_variable_set("@#{name}", true) }
80
+ @self_defending = false
81
+ @protection_linker = false
82
+ @detect_debugger = false
83
+ @anti_vm = false
84
+ @anti_sandbox = false
85
+ @anti_emulator = false
86
+ end
87
+
88
+ def login(return_as_object = true)
89
+ post_request({ "command" => "login" }, return_as_object)
90
+ end
91
+
92
+ def obfuscate_script_file(script_file_path, return_as_object = true)
93
+ source = File.read(script_file_path, encoding: "UTF-8")
94
+ return nil if source.nil? || source.empty?
95
+
96
+ obfuscate_script_source(source, return_as_object)
97
+ rescue StandardError
98
+ nil
99
+ end
100
+
101
+ def obfuscate_script_source(script_source, return_as_object = true)
102
+ post_request({ "command" => "obfuscate", "source" => script_source }, return_as_object)
103
+ end
104
+
105
+ private
106
+
107
+ def post_request(params_array, return_as_object)
108
+ params = params_array.dup
109
+ params["key"] = @api_key unless @api_key.nil? || @api_key.to_s.empty?
110
+
111
+ params["seed"] = @seed.to_s unless @seed.nil?
112
+ params["randomization_density"] = @randomization_density.to_s unless @randomization_density.nil?
113
+ params["rename_style"] = @rename_style if @rename_style
114
+ params["code_virtualization"] = @code_virtualization if @code_virtualization
115
+ if @target && !@target.to_s.empty? && @target.to_s.downcase != "auto"
116
+ params["target"] = @target.to_s
117
+ end
118
+
119
+ FLAG_PARAMS.each do |name, key|
120
+ params[key] = "1" if instance_variable_get("@#{name}")
121
+ end
122
+
123
+ if @enable_compression && params["source"]
124
+ params["source"] = Base64.strict_encode64(Zlib::Deflate.deflate(params["source"], 9))
125
+ params["compression"] = "1"
126
+ end
127
+
128
+ body = Http.post_multipart(API_URL, params, user_agent: USER_AGENT)
129
+ return nil if body.nil? || body.empty?
130
+
131
+ result = Http.parse_json(body)
132
+ return nil if result.nil?
133
+
134
+ depacked = false
135
+ if @enable_compression && result["error"] == ERROR_SUCCESS && result["output"]
136
+ begin
137
+ result["output"] = Zlib::Inflate.inflate(Base64.decode64(result["output"]))
138
+ depacked = true
139
+ rescue StandardError
140
+ return nil
141
+ end
142
+ end
143
+
144
+ return result if return_as_object
145
+ return JSON.generate(result) if depacked
146
+
147
+ body
148
+ end
149
+ end
@@ -0,0 +1,27 @@
1
+ # frozen_string_literal: true
2
+
3
+ class LuaVirtualizer
4
+ module CodeVirtualization
5
+ VM = "vm"
6
+ FSA = "fsa"
7
+ FLAT = "flat"
8
+ end
9
+
10
+ module Target
11
+ AUTO = "auto"
12
+ LUA_51 = "5.1"
13
+ LUA_52 = "5.2"
14
+ LUA_53 = "5.3"
15
+ LUA_54 = "5.4"
16
+ LUA_55 = "5.5"
17
+ LUAJIT = "luajit"
18
+ LUAU = "luau"
19
+ end
20
+
21
+ module RenameStyle
22
+ IL = "il"
23
+ O0 = "o0"
24
+ HEX = "hex"
25
+ MANGLED = "mangled"
26
+ end
27
+ end
@@ -0,0 +1,85 @@
1
+ # frozen_string_literal: true
2
+
3
+ require "json"
4
+ require "net/http"
5
+ require "openssl"
6
+ require "securerandom"
7
+ require "uri"
8
+
9
+ class LuaVirtualizer
10
+ # Stdlib HTTP helper. Multipart for API form posts / file uploads; urlencoded when needed.
11
+ module Http
12
+ class << self
13
+ def post_multipart(url, fields, user_agent:, files: {})
14
+ boundary = "----PELock#{SecureRandom.hex(16)}"
15
+ body = build_multipart(fields, files, boundary)
16
+ request(url, body, user_agent, "multipart/form-data; boundary=#{boundary}")
17
+ end
18
+
19
+ def post_urlencoded(url, fields, user_agent:)
20
+ pairs = []
21
+ fields.each do |key, value|
22
+ next if value.nil?
23
+
24
+ pairs << [key.to_s, normalize_form_value(value)]
25
+ end
26
+ request(url, URI.encode_www_form(pairs), user_agent, "application/x-www-form-urlencoded")
27
+ end
28
+
29
+ def parse_json(body)
30
+ return nil if body.nil? || body.to_s.empty?
31
+
32
+ JSON.parse(body)
33
+ rescue JSON::ParserError
34
+ nil
35
+ end
36
+
37
+ def request(url, body, user_agent, content_type)
38
+ uri = URI.parse(url)
39
+ http = Net::HTTP.new(uri.host, uri.port)
40
+ http.use_ssl = uri.scheme == "https"
41
+ http.open_timeout = 30
42
+ http.read_timeout = 180
43
+ req = Net::HTTP::Post.new(uri.request_uri)
44
+ req["User-Agent"] = user_agent
45
+ req["Content-Type"] = content_type
46
+ req.body = body
47
+ http.request(req).body
48
+ rescue StandardError
49
+ nil
50
+ end
51
+
52
+ def build_multipart(fields, files, boundary)
53
+ body = String.new(encoding: Encoding::ASCII_8BIT)
54
+ fields.each do |name, value|
55
+ next if value.nil?
56
+
57
+ body << "--#{boundary}\r\n"
58
+ body << "Content-Disposition: form-data; name=\"#{name}\"\r\n\r\n"
59
+ body << value.to_s.dup.force_encoding(Encoding::UTF_8).b
60
+ body << "\r\n"
61
+ end
62
+ files.each do |name, file|
63
+ filename = file[:filename] || File.basename(file[:path].to_s)
64
+ content = file[:content] || File.binread(file[:path])
65
+ content_type = file[:content_type] || "application/octet-stream"
66
+ body << "--#{boundary}\r\n"
67
+ body << "Content-Disposition: form-data; name=\"#{name}\"; filename=\"#{filename}\"\r\n"
68
+ body << "Content-Type: #{content_type}\r\n\r\n"
69
+ body << content.b
70
+ body << "\r\n"
71
+ end
72
+ body << "--#{boundary}--\r\n"
73
+ body
74
+ end
75
+
76
+ def normalize_form_value(value)
77
+ case value
78
+ when true then "1"
79
+ when false then "0"
80
+ else value.to_s
81
+ end
82
+ end
83
+ end
84
+ end
85
+ end
@@ -0,0 +1,5 @@
1
+ # frozen_string_literal: true
2
+
3
+ class LuaVirtualizer
4
+ VERSION = "1.0.0"
5
+ end
@@ -0,0 +1,6 @@
1
+ # frozen_string_literal: true
2
+
3
+ require_relative "lua-virtualizer/version"
4
+ require_relative "lua-virtualizer/http"
5
+ require_relative "lua-virtualizer/enums"
6
+ require_relative "lua-virtualizer/client"
metadata ADDED
@@ -0,0 +1,49 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: lua-virtualizer
3
+ version: !ruby/object:Gem::Version
4
+ version: 1.0.0
5
+ platform: ruby
6
+ authors:
7
+ - Bartosz Wójcik
8
+ bindir: bin
9
+ cert_chain: []
10
+ date: 1980-01-02 00:00:00.000000000 Z
11
+ dependencies: []
12
+ email:
13
+ - support@pelock.com
14
+ executables: []
15
+ extensions: []
16
+ extra_rdoc_files: []
17
+ files:
18
+ - LICENSE
19
+ - README.md
20
+ - lib/lua-virtualizer.rb
21
+ - lib/lua-virtualizer/client.rb
22
+ - lib/lua-virtualizer/enums.rb
23
+ - lib/lua-virtualizer/http.rb
24
+ - lib/lua-virtualizer/version.rb
25
+ homepage: https://www.pelock.com/products/lua-virtualizer
26
+ licenses:
27
+ - Apache-2.0
28
+ metadata:
29
+ homepage_uri: https://www.pelock.com/products/lua-virtualizer
30
+ source_code_uri: https://github.com/PELock/Lua-Virtualizer-Ruby
31
+ bug_tracker_uri: https://www.pelock.com
32
+ rdoc_options: []
33
+ require_paths:
34
+ - lib
35
+ required_ruby_version: !ruby/object:Gem::Requirement
36
+ requirements:
37
+ - - ">="
38
+ - !ruby/object:Gem::Version
39
+ version: 2.7.0
40
+ required_rubygems_version: !ruby/object:Gem::Requirement
41
+ requirements:
42
+ - - ">="
43
+ - !ruby/object:Gem::Version
44
+ version: '0'
45
+ requirements: []
46
+ rubygems_version: 4.0.20
47
+ specification_version: 4
48
+ summary: Lua Virtualizer Web API Ruby SDK
49
+ test_files: []