longbow 0.6.1 → 1.0.0
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- checksums.yaml +4 -4
- data/Gemfile.lock +8 -6
- data/lib/longbow/targets.rb +5 -1
- data/lib/longbow/version.rb +1 -1
- data/resources/capture.js +1 -1
- data/resources/ui-screen-shooter.sh +34 -9
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
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---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 73f95934d5cf17c32f132c28f1bcf58cf55c792a
|
4
|
+
data.tar.gz: b5c3aecf5eebabeb4382b3a6462d9791049c2760
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: de4004db97b741fb0e69c4931126d37a1310924bd204837e6a059d39fd3a9f7834d49c6de28dc88937cf0afe162220531a991bf22ac94ea969eb5ed98172b30c
|
7
|
+
data.tar.gz: 9e22e2301503257cefd03ad33e00c26bc14f08256673857aa1084d901bf9d8c4448b77db16cefd972308f4edec7c928281ba169e662b8ef78c3ef040a009386d
|
data/Gemfile.lock
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
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PATH
|
2
2
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remote: .
|
3
3
|
specs:
|
4
|
-
longbow (0.
|
4
|
+
longbow (0.6.3)
|
5
5
|
bundler (~> 1.3)
|
6
6
|
commander (~> 4.1)
|
7
7
|
dotenv (~> 0.7)
|
@@ -13,7 +13,8 @@ PATH
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|
13
13
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GEM
|
14
14
|
remote: https://rubygems.org/
|
15
15
|
specs:
|
16
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-
|
16
|
+
CFPropertyList (2.2.8)
|
17
|
+
activesupport (3.2.19)
|
17
18
|
i18n (~> 0.6, >= 0.6.4)
|
18
19
|
multi_json (~> 1.0)
|
19
20
|
colored (1.2)
|
@@ -25,12 +26,13 @@ GEM
|
|
25
26
|
fileutils (0.7)
|
26
27
|
rmagick (>= 2.13.1)
|
27
28
|
highline (1.6.21)
|
28
|
-
i18n (0.6.
|
29
|
+
i18n (0.6.11)
|
29
30
|
json (1.8.1)
|
30
|
-
multi_json (1.
|
31
|
+
multi_json (1.10.1)
|
31
32
|
rake (10.1.1)
|
32
|
-
rmagick (2.13.
|
33
|
-
xcodeproj (0.
|
33
|
+
rmagick (2.13.3)
|
34
|
+
xcodeproj (0.19.1)
|
35
|
+
CFPropertyList (~> 2.2)
|
34
36
|
activesupport (~> 3.0)
|
35
37
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colored (~> 1.2)
|
36
38
|
|
data/lib/longbow/targets.rb
CHANGED
@@ -31,6 +31,8 @@ module Longbow
|
|
31
31
|
end
|
32
32
|
end
|
33
33
|
|
34
|
+
#puts proj.pretty_print
|
35
|
+
|
34
36
|
# Create Target if Necessary
|
35
37
|
main_target = proj.targets.first
|
36
38
|
@target = create_target(proj, target) unless @target
|
@@ -50,8 +52,10 @@ module Longbow
|
|
50
52
|
@target.build_configurations.each do |b|
|
51
53
|
# Main Settings
|
52
54
|
main_settings = nil
|
55
|
+
base_config = nil
|
53
56
|
main_target.build_configurations.each do |bc|
|
54
57
|
main_settings = bc.build_settings if bc.to_s == b.to_s
|
58
|
+
base_config = bc.base_configuration_reference if bc.to_s == b.to_s
|
55
59
|
end
|
56
60
|
settings = b.build_settings
|
57
61
|
main_settings.each_key do |key|
|
@@ -65,8 +69,8 @@ module Longbow
|
|
65
69
|
settings['SKIP_INSTALL'] = 'NO'
|
66
70
|
|
67
71
|
if File.exists? directory + '/Pods'
|
72
|
+
b.base_configuration_reference = base_config
|
68
73
|
settings['PODS_ROOT'] = '${SRCROOT}/Pods'
|
69
|
-
settings['HEADER_SEARCH_PATHS'] = ['${PODS_ROOT}/Headers/**']
|
70
74
|
end
|
71
75
|
end
|
72
76
|
|
data/lib/longbow/version.rb
CHANGED
data/resources/capture.js
CHANGED
@@ -43,7 +43,7 @@ function captureLocalizedScreenshot(name) {
|
|
43
43
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|
44
44
|
if (model.match(/iPhone/)) {
|
45
45
|
if ((orientation == "portrait" && rect.size.height > 480) || (orientation == "landscape" && rect.size.width > 480)) {
|
46
|
-
model = "
|
46
|
+
model = "iOS-4-in";
|
47
47
|
} else {
|
48
48
|
model = "iOS-3.5-in";
|
49
49
|
}
|
@@ -25,25 +25,36 @@ set -e
|
|
25
25
|
|
26
26
|
# We require a parameter for where to put the results and the test script
|
27
27
|
destination="$1"
|
28
|
-
|
28
|
+
scheme_name="$2"
|
29
|
+
ui_script="$3"
|
29
30
|
|
30
31
|
# The locale identifiers for the languages you want to shoot
|
31
32
|
# Use the format like en-US zh-Hans for filenames compatible with iTunes
|
32
33
|
# connect upload tool
|
33
34
|
# FYI: get the locale names for you existing app with iTMSTransporter and:
|
34
35
|
# grep locale ~/Desktop/*.itmsp/metadata.xml | grep name | sort -u
|
35
|
-
languages="en-US
|
36
|
+
languages="en-US"
|
36
37
|
|
37
38
|
# The simulators we want to run the script against, declared as a Bash array.
|
38
39
|
# Run `instruments -w help` to get a list of all the possible string values.
|
40
|
+
#declare -a simulators=(
|
41
|
+
#"iPhone Retina (3.5-inch) - Simulator - iOS 7.1"
|
42
|
+
#"iPhone Retina (4-inch) - Simulator - iOS 7.1"
|
43
|
+
#"iPad Retina - Simulator - iOS 7.1"
|
44
|
+
#)
|
39
45
|
declare -a simulators=(
|
40
|
-
"
|
46
|
+
"iPhone 4s"
|
47
|
+
"iPhone 5s"
|
48
|
+
"iPhone 6"
|
49
|
+
"iPhone 6 Plus"
|
41
50
|
)
|
42
51
|
|
43
52
|
function main {
|
44
53
|
_check_destination
|
45
54
|
_check_ui_script
|
55
|
+
_check_scheme_name
|
46
56
|
_xcode clean build
|
57
|
+
_reset_sim
|
47
58
|
|
48
59
|
for simulator in "${simulators[@]}"; do
|
49
60
|
for language in $languages; do
|
@@ -72,8 +83,8 @@ function _check_destination {
|
|
72
83
|
destination="$HOME/Desktop/screenshots"
|
73
84
|
fi
|
74
85
|
if [ -d "$destination" ]; then
|
75
|
-
echo "Destination directory \"$destination\" already exists!
|
76
|
-
|
86
|
+
echo "Destination directory \"$destination\" already exists! Moving Directory."
|
87
|
+
mv "$destination" "$HOME/Desktop/screenshots$(date +"%Y%m%d%H%M")"
|
77
88
|
fi
|
78
89
|
}
|
79
90
|
|
@@ -89,6 +100,13 @@ function _check_ui_script {
|
|
89
100
|
fi
|
90
101
|
}
|
91
102
|
|
103
|
+
function _check_scheme_name {
|
104
|
+
if [ -z "$scheme_name" ]; then
|
105
|
+
scheme_name=$(basename *.xcworkspace .xcworkspace)
|
106
|
+
echo "No scheme name specified, using the default."
|
107
|
+
fi
|
108
|
+
}
|
109
|
+
|
92
110
|
function _xcode {
|
93
111
|
# A wrapper around `xcodebuild` that tells it to build the app in the temp
|
94
112
|
# directory. If your app uses workspaces or special schemes, you'll need to
|
@@ -103,7 +121,7 @@ function _xcode {
|
|
103
121
|
# or how I became to know this fact
|
104
122
|
xcodebuild -sdk "iphonesimulator$ios_version" \
|
105
123
|
CONFIGURATION_BUILD_DIR="$build_dir/build" \
|
106
|
-
-workspace $base.xcworkspace -scheme $
|
124
|
+
-workspace $base.xcworkspace -scheme $scheme_name -configuration AdHoc \
|
107
125
|
DSTROOT=$build_dir \
|
108
126
|
OBJROOT=$build_dir \
|
109
127
|
SYMROOT=$build_dir \
|
@@ -112,7 +130,7 @@ function _xcode {
|
|
112
130
|
xcodebuild -sdk "iphonesimulator$ios_version" \
|
113
131
|
CONFIGURATION_BUILD_DIR="$build_dir/build" \
|
114
132
|
PRODUCT_NAME=app \
|
115
|
-
-workspace $base.xcworkspace -scheme $
|
133
|
+
-workspace $base.xcworkspace -scheme $scheme_name -configuration AdHoc \
|
116
134
|
DSTROOT=$build_dir \
|
117
135
|
OBJROOT=$build_dir \
|
118
136
|
SYMROOT=$build_dir \
|
@@ -177,11 +195,18 @@ function _copy_screenshots {
|
|
177
195
|
cp $trace_results_dir/Run\ 1/*.png "$destination/$language"
|
178
196
|
}
|
179
197
|
|
198
|
+
function _reset_sim {
|
199
|
+
count=`ps aux | grep [l]aunchd_sim | wc -l`
|
200
|
+
if [ $count -ne 0 ]
|
201
|
+
then
|
202
|
+
kill -9 $(ps -ef | grep [l]aunchd_sim | awk {'print $2'})
|
203
|
+
fi
|
204
|
+
}
|
205
|
+
|
180
206
|
function _close_sim {
|
181
207
|
# I know, I know. It says "iPhone Simulator". For some reason,
|
182
208
|
# that's the only way Applescript can identify it.
|
183
209
|
osascript -e "tell application \"iPhone Simulator\" to quit"
|
184
210
|
}
|
185
211
|
|
186
|
-
main
|
187
|
-
|
212
|
+
main
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: longbow
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.
|
4
|
+
version: 1.0.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Intermark Interactive
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2014-
|
11
|
+
date: 2014-10-27 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: bundler
|