little_frankie 1.0.0.pre1

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Files changed (49) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +17 -0
  3. data/.rspec +2 -0
  4. data/.ruby-gemset +1 -0
  5. data/.ruby-version +1 -0
  6. data/Gemfile +5 -0
  7. data/LICENSE.txt +22 -0
  8. data/Performance.md +65 -0
  9. data/README.md +167 -0
  10. data/Rakefile +1 -0
  11. data/benchmarks/filters/frankie.rb +18 -0
  12. data/benchmarks/filters/sinatra.rb +17 -0
  13. data/benchmarks/helpers/frankie.rb +19 -0
  14. data/benchmarks/helpers/sinatra.rb +18 -0
  15. data/benchmarks/simple/frankie.rb +10 -0
  16. data/benchmarks/simple/sinatra.rb +9 -0
  17. data/benchmarks/url_pattern/frankie.rb +10 -0
  18. data/benchmarks/url_pattern/sinatra.rb +8 -0
  19. data/examples/active_record/.gitignore +1 -0
  20. data/examples/active_record/Gemfile +14 -0
  21. data/examples/active_record/Rakefile +51 -0
  22. data/examples/active_record/config/database.yml +0 -0
  23. data/examples/active_record/database.rb +12 -0
  24. data/examples/active_record/db/migrate/20130606133756_add_shouts.rb +12 -0
  25. data/examples/active_record/models/shout.rb +3 -0
  26. data/examples/active_record/server.rb +43 -0
  27. data/examples/json_api.rb +21 -0
  28. data/examples/templates/server.rb +27 -0
  29. data/examples/templates/views/index.haml +1 -0
  30. data/examples/web_sockets/public/FABridge.js +604 -0
  31. data/examples/web_sockets/public/WebSocketMain.swf +0 -0
  32. data/examples/web_sockets/public/index.html +76 -0
  33. data/examples/web_sockets/public/swfobject.js +4 -0
  34. data/examples/web_sockets/public/web_socket.js +388 -0
  35. data/examples/web_sockets/server.rb +60 -0
  36. data/lib/little_frankie.rb +9 -0
  37. data/lib/little_frankie/app.rb +66 -0
  38. data/lib/little_frankie/class_level_api.rb +40 -0
  39. data/lib/little_frankie/primitives.rb +25 -0
  40. data/lib/little_frankie/request_scope.rb +60 -0
  41. data/lib/little_frankie/route_signature.rb +44 -0
  42. data/lib/little_frankie/version.rb +3 -0
  43. data/little_frankie.gemspec +24 -0
  44. data/spec/app_spec.rb +144 -0
  45. data/spec/class_level_api_spec.rb +39 -0
  46. data/spec/primitives_spec.rb +26 -0
  47. data/spec/request_scope_spec.rb +71 -0
  48. data/spec/spec_helper.rb +42 -0
  49. metadata +138 -0
@@ -0,0 +1,76 @@
1
+ <!--
2
+ Lincense: Public Domain
3
+ -->
4
+
5
+ <html><head>
6
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
7
+ <title>Sample of web_socket.js</title>
8
+
9
+ <!-- Include these three JS files: -->
10
+ <script type="text/javascript" src="swfobject.js"></script>
11
+ <script type="text/javascript" src="FABridge.js"></script>
12
+ <script type="text/javascript" src="web_socket.js"></script>
13
+
14
+ <script type="text/javascript">
15
+
16
+ // Set URL of your WebSocketMain.swf here:
17
+ WEB_SOCKET_SWF_LOCATION = "WebSocketMain.swf";
18
+ // Set this to dump debug message from Flash to console.log:
19
+ WEB_SOCKET_DEBUG = true;
20
+
21
+ // Everything below is the same as using standard WebSocket.
22
+
23
+ var ws;
24
+
25
+ function init() {
26
+
27
+ // Connect to Web Socket.
28
+ // Change host/port here to your own Web Socket server.
29
+ ws = new WebSocket("ws://localhost:9000/websocket");
30
+
31
+ // Set event handlers.
32
+ ws.onopen = function() {
33
+ output("onopen");
34
+ };
35
+ ws.onmessage = function(e) {
36
+ // e.data contains received string.
37
+ output("onmessage: " + e.data);
38
+ };
39
+ ws.onclose = function() {
40
+ output("onclose");
41
+ };
42
+ ws.onerror = function() {
43
+ output("onerror");
44
+ };
45
+
46
+ }
47
+
48
+ function onSubmit() {
49
+ var input = document.getElementById("input");
50
+ // You can send message to the Web Socket using ws.send.
51
+ ws.send(input.value);
52
+ output("send: " + input.value);
53
+ input.value = "";
54
+ input.focus();
55
+ }
56
+
57
+ function onCloseClick() {
58
+ ws.close();
59
+ }
60
+
61
+ function output(str) {
62
+ var log = document.getElementById("log");
63
+ var escaped = str.replace(/&/, "&amp;").replace(/</, "&lt;").
64
+ replace(/>/, "&gt;").replace(/"/, "&quot;"); // "
65
+ log.innerHTML = escaped + "<br>" + log.innerHTML;
66
+ }
67
+
68
+ </script>
69
+ </head><body onload="init();">
70
+ <form onsubmit="onSubmit(); return false;">
71
+ <input type="text" id="input">
72
+ <input type="submit" value="Send">
73
+ <button onclick="onCloseClick(); return false;">close</button>
74
+ </form>
75
+ <div id="log"></div>
76
+ </body></html>
@@ -0,0 +1,4 @@
1
+ /* SWFObject v2.2 <http://code.google.com/p/swfobject/>
2
+ is released under the MIT License <http://www.opensource.org/licenses/mit-license.php>
3
+ */
4
+ var swfobject=function(){var D="undefined",r="object",S="Shockwave Flash",W="ShockwaveFlash.ShockwaveFlash",q="application/x-shockwave-flash",R="SWFObjectExprInst",x="onreadystatechange",O=window,j=document,t=navigator,T=false,U=[h],o=[],N=[],I=[],l,Q,E,B,J=false,a=false,n,G,m=true,M=function(){var aa=typeof j.getElementById!=D&&typeof j.getElementsByTagName!=D&&typeof j.createElement!=D,ah=t.userAgent.toLowerCase(),Y=t.platform.toLowerCase(),ae=Y?/win/.test(Y):/win/.test(ah),ac=Y?/mac/.test(Y):/mac/.test(ah),af=/webkit/.test(ah)?parseFloat(ah.replace(/^.*webkit\/(\d+(\.\d+)?).*$/,"$1")):false,X=!+"\v1",ag=[0,0,0],ab=null;if(typeof t.plugins!=D&&typeof t.plugins[S]==r){ab=t.plugins[S].description;if(ab&&!(typeof t.mimeTypes!=D&&t.mimeTypes[q]&&!t.mimeTypes[q].enabledPlugin)){T=true;X=false;ab=ab.replace(/^.*\s+(\S+\s+\S+$)/,"$1");ag[0]=parseInt(ab.replace(/^(.*)\..*$/,"$1"),10);ag[1]=parseInt(ab.replace(/^.*\.(.*)\s.*$/,"$1"),10);ag[2]=/[a-zA-Z]/.test(ab)?parseInt(ab.replace(/^.*[a-zA-Z]+(.*)$/,"$1"),10):0}}else{if(typeof O.ActiveXObject!=D){try{var ad=new ActiveXObject(W);if(ad){ab=ad.GetVariable("$version");if(ab){X=true;ab=ab.split(" ")[1].split(",");ag=[parseInt(ab[0],10),parseInt(ab[1],10),parseInt(ab[2],10)]}}}catch(Z){}}}return{w3:aa,pv:ag,wk:af,ie:X,win:ae,mac:ac}}(),k=function(){if(!M.w3){return}if((typeof j.readyState!=D&&j.readyState=="complete")||(typeof j.readyState==D&&(j.getElementsByTagName("body")[0]||j.body))){f()}if(!J){if(typeof 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@@ -0,0 +1,388 @@
1
+ // Copyright: Hiroshi Ichikawa <http://gimite.net/en/>
2
+ // License: New BSD License
3
+ // Reference: http://dev.w3.org/html5/websockets/
4
+ // Reference: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol
5
+
6
+ (function() {
7
+
8
+ if (window.WebSocket) return;
9
+
10
+ var console = window.console;
11
+ if (!console) console = {log: function(){ }, error: function(){ }};
12
+
13
+ if (!swfobject.hasFlashPlayerVersion("9.0.0")) {
14
+ console.error("Flash Player is not installed.");
15
+ return;
16
+ }
17
+ if (location.protocol == "file:") {
18
+ console.error(
19
+ "WARNING: web-socket-js doesn't work in file:///... URL " +
20
+ "unless you set Flash Security Settings properly. " +
21
+ "Open the page via Web server i.e. http://...");
22
+ }
23
+
24
+ WebSocket = function(url, protocol, proxyHost, proxyPort, headers) {
25
+ var self = this;
26
+ self.readyState = WebSocket.CONNECTING;
27
+ self.bufferedAmount = 0;
28
+ // Uses setTimeout() to make sure __createFlash() runs after the caller sets ws.onopen etc.
29
+ // Otherwise, when onopen fires immediately, onopen is called before it is set.
30
+ setTimeout(function() {
31
+ WebSocket.__addTask(function() {
32
+ self.__createFlash(url, protocol, proxyHost, proxyPort, headers);
33
+ });
34
+ }, 1);
35
+ }
36
+
37
+ WebSocket.prototype.__createFlash = function(url, protocol, proxyHost, proxyPort, headers) {
38
+ var self = this;
39
+ self.__flash =
40
+ WebSocket.__flash.create(url, protocol, proxyHost || null, proxyPort || 0, headers || null);
41
+
42
+ self.__flash.addEventListener("open", function(fe) {
43
+ try {
44
+ self.readyState = self.__flash.getReadyState();
45
+ if (self.__timer) clearInterval(self.__timer);
46
+ if (window.opera) {
47
+ // Workaround for weird behavior of Opera which sometimes drops events.
48
+ self.__timer = setInterval(function () {
49
+ self.__handleMessages();
50
+ }, 500);
51
+ }
52
+ if (self.onopen) self.onopen();
53
+ } catch (e) {
54
+ console.error(e.toString());
55
+ }
56
+ });
57
+
58
+ self.__flash.addEventListener("close", function(fe) {
59
+ try {
60
+ self.readyState = self.__flash.getReadyState();
61
+ if (self.__timer) clearInterval(self.__timer);
62
+ if (self.onclose) self.onclose();
63
+ } catch (e) {
64
+ console.error(e.toString());
65
+ }
66
+ });
67
+
68
+ self.__flash.addEventListener("message", function() {
69
+ try {
70
+ self.__handleMessages();
71
+ } catch (e) {
72
+ console.error(e.toString());
73
+ }
74
+ });
75
+
76
+ self.__flash.addEventListener("error", function(fe) {
77
+ try {
78
+ if (self.__timer) clearInterval(self.__timer);
79
+ if (self.onerror) self.onerror();
80
+ } catch (e) {
81
+ console.error(e.toString());
82
+ }
83
+ });
84
+
85
+ self.__flash.addEventListener("stateChange", function(fe) {
86
+ try {
87
+ self.readyState = self.__flash.getReadyState();
88
+ self.bufferedAmount = fe.getBufferedAmount();
89
+ } catch (e) {
90
+ console.error(e.toString());
91
+ }
92
+ });
93
+
94
+ //console.log("[WebSocket] Flash object is ready");
95
+ };
96
+
97
+ WebSocket.prototype.send = function(data) {
98
+ if (this.__flash) {
99
+ this.readyState = this.__flash.getReadyState();
100
+ }
101
+ if (!this.__flash || this.readyState == WebSocket.CONNECTING) {
102
+ throw "INVALID_STATE_ERR: Web Socket connection has not been established";
103
+ }
104
+ // We use encodeURIComponent() here, because FABridge doesn't work if
105
+ // the argument includes some characters. We don't use escape() here
106
+ // because of this:
107
+ // https://developer.mozilla.org/en/Core_JavaScript_1.5_Guide/Functions#escape_and_unescape_Functions
108
+ // But it looks decodeURIComponent(encodeURIComponent(s)) doesn't
109
+ // preserve all Unicode characters either e.g. "\uffff" in Firefox.
110
+ var result = this.__flash.send(encodeURIComponent(data));
111
+ if (result < 0) { // success
112
+ return true;
113
+ } else {
114
+ this.bufferedAmount = result;
115
+ return false;
116
+ }
117
+ };
118
+
119
+ WebSocket.prototype.close = function() {
120
+ var self = this;
121
+ if (!self.__flash) return;
122
+ self.readyState = self.__flash.getReadyState();
123
+ if (self.readyState == WebSocket.CLOSED || self.readyState == WebSocket.CLOSING) return;
124
+ self.__flash.close();
125
+ // Sets/calls them manually here because Flash WebSocketConnection.close cannot fire events
126
+ // which causes weird error:
127
+ // > You are trying to call recursively into the Flash Player which is not allowed.
128
+ self.readyState = WebSocket.CLOSED;
129
+ if (self.__timer) clearInterval(self.__timer);
130
+ if (self.onclose) {
131
+ // Make it asynchronous so that it looks more like an actual
132
+ // close event
133
+ setTimeout(self.onclose, 1);
134
+ }
135
+ };
136
+
137
+ /**
138
+ * Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
139
+ *
140
+ * @param {string} type
141
+ * @param {function} listener
142
+ * @param {boolean} useCapture !NB Not implemented yet
143
+ * @return void
144
+ */
145
+ WebSocket.prototype.addEventListener = function(type, listener, useCapture) {
146
+ if (!('__events' in this)) {
147
+ this.__events = {};
148
+ }
149
+ if (!(type in this.__events)) {
150
+ this.__events[type] = [];
151
+ if ('function' == typeof this['on' + type]) {
152
+ this.__events[type].defaultHandler = this['on' + type];
153
+ this['on' + type] = this.__createEventHandler(this, type);
154
+ }
155
+ }
156
+ this.__events[type].push(listener);
157
+ };
158
+
159
+ /**
160
+ * Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
161
+ *
162
+ * @param {string} type
163
+ * @param {function} listener
164
+ * @param {boolean} useCapture NB! Not implemented yet
165
+ * @return void
166
+ */
167
+ WebSocket.prototype.removeEventListener = function(type, listener, useCapture) {
168
+ if (!('__events' in this)) {
169
+ this.__events = {};
170
+ }
171
+ if (!(type in this.__events)) return;
172
+ for (var i = this.__events.length; i > -1; --i) {
173
+ if (listener === this.__events[type][i]) {
174
+ this.__events[type].splice(i, 1);
175
+ break;
176
+ }
177
+ }
178
+ };
179
+
180
+ /**
181
+ * Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
182
+ *
183
+ * @param {WebSocketEvent} event
184
+ * @return void
185
+ */
186
+ WebSocket.prototype.dispatchEvent = function(event) {
187
+ if (!('__events' in this)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
188
+ if (!(event.type in this.__events)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
189
+
190
+ for (var i = 0, l = this.__events[event.type].length; i < l; ++ i) {
191
+ this.__events[event.type][i](event);
192
+ if (event.cancelBubble) break;
193
+ }
194
+
195
+ if (false !== event.returnValue &&
196
+ 'function' == typeof this.__events[event.type].defaultHandler)
197
+ {
198
+ this.__events[event.type].defaultHandler(event);
199
+ }
200
+ };
201
+
202
+ WebSocket.prototype.__handleMessages = function() {
203
+ // Gets data using readSocketData() instead of getting it from event object
204
+ // of Flash event. This is to make sure to keep message order.
205
+ // It seems sometimes Flash events don't arrive in the same order as they are sent.
206
+ var arr = this.__flash.readSocketData();
207
+ for (var i = 0; i < arr.length; i++) {
208
+ var data = decodeURIComponent(arr[i]);
209
+ try {
210
+ if (this.onmessage) {
211
+ var e;
212
+ if (window.MessageEvent && !window.opera) {
213
+ e = document.createEvent("MessageEvent");
214
+ e.initMessageEvent("message", false, false, data, null, null, window, null);
215
+ } else { // IE and Opera, the latter one truncates the data parameter after any 0x00 bytes
216
+ e = {data: data};
217
+ }
218
+ this.onmessage(e);
219
+ }
220
+ } catch (e) {
221
+ console.error(e.toString());
222
+ }
223
+ }
224
+ };
225
+
226
+ /**
227
+ * @param {object} object
228
+ * @param {string} type
229
+ */
230
+ WebSocket.prototype.__createEventHandler = function(object, type) {
231
+ return function(data) {
232
+ var event = new WebSocketEvent();
233
+ event.initEvent(type, true, true);
234
+ event.target = event.currentTarget = object;
235
+ for (var key in data) {
236
+ event[key] = data[key];
237
+ }
238
+ object.dispatchEvent(event, arguments);
239
+ };
240
+ }
241
+
242
+ /**
243
+ * Basic implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface">DOM 2 EventInterface</a>}
244
+ *
245
+ * @class
246
+ * @constructor
247
+ */
248
+ function WebSocketEvent(){}
249
+
250
+ /**
251
+ *
252
+ * @type boolean
253
+ */
254
+ WebSocketEvent.prototype.cancelable = true;
255
+
256
+ /**
257
+ *
258
+ * @type boolean
259
+ */
260
+ WebSocketEvent.prototype.cancelBubble = false;
261
+
262
+ /**
263
+ *
264
+ * @return void
265
+ */
266
+ WebSocketEvent.prototype.preventDefault = function() {
267
+ if (this.cancelable) {
268
+ this.returnValue = false;
269
+ }
270
+ };
271
+
272
+ /**
273
+ *
274
+ * @return void
275
+ */
276
+ WebSocketEvent.prototype.stopPropagation = function() {
277
+ this.cancelBubble = true;
278
+ };
279
+
280
+ /**
281
+ *
282
+ * @param {string} eventTypeArg
283
+ * @param {boolean} canBubbleArg
284
+ * @param {boolean} cancelableArg
285
+ * @return void
286
+ */
287
+ WebSocketEvent.prototype.initEvent = function(eventTypeArg, canBubbleArg, cancelableArg) {
288
+ this.type = eventTypeArg;
289
+ this.cancelable = cancelableArg;
290
+ this.timeStamp = new Date();
291
+ };
292
+
293
+
294
+ WebSocket.CONNECTING = 0;
295
+ WebSocket.OPEN = 1;
296
+ WebSocket.CLOSING = 2;
297
+ WebSocket.CLOSED = 3;
298
+
299
+ WebSocket.__tasks = [];
300
+
301
+ WebSocket.__initialize = function() {
302
+ if (WebSocket.__swfLocation) {
303
+ // For backword compatibility.
304
+ window.WEB_SOCKET_SWF_LOCATION = WebSocket.__swfLocation;
305
+ }
306
+ if (!window.WEB_SOCKET_SWF_LOCATION) {
307
+ console.error("[WebSocket] set WEB_SOCKET_SWF_LOCATION to location of WebSocketMain.swf");
308
+ return;
309
+ }
310
+ var container = document.createElement("div");
311
+ container.id = "webSocketContainer";
312
+ // Hides Flash box. We cannot use display: none or visibility: hidden because it prevents
313
+ // Flash from loading at least in IE. So we move it out of the screen at (-100, -100).
314
+ // But this even doesn't work with Flash Lite (e.g. in Droid Incredible). So with Flash
315
+ // Lite, we put it at (0, 0). This shows 1x1 box visible at left-top corner but this is
316
+ // the best we can do as far as we know now.
317
+ container.style.position = "absolute";
318
+ if (WebSocket.__isFlashLite()) {
319
+ container.style.left = "0px";
320
+ container.style.top = "0px";
321
+ } else {
322
+ container.style.left = "-100px";
323
+ container.style.top = "-100px";
324
+ }
325
+ var holder = document.createElement("div");
326
+ holder.id = "webSocketFlash";
327
+ container.appendChild(holder);
328
+ document.body.appendChild(container);
329
+ // See this article for hasPriority:
330
+ // http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html
331
+ swfobject.embedSWF(
332
+ WEB_SOCKET_SWF_LOCATION, "webSocketFlash",
333
+ "1" /* width */, "1" /* height */, "9.0.0" /* SWF version */,
334
+ null, {bridgeName: "webSocket"}, {hasPriority: true, allowScriptAccess: "always"}, null,
335
+ function(e) {
336
+ if (!e.success) console.error("[WebSocket] swfobject.embedSWF failed");
337
+ }
338
+ );
339
+ FABridge.addInitializationCallback("webSocket", function() {
340
+ try {
341
+ //console.log("[WebSocket] FABridge initializad");
342
+ WebSocket.__flash = FABridge.webSocket.root();
343
+ WebSocket.__flash.setCallerUrl(location.href);
344
+ WebSocket.__flash.setDebug(!!window.WEB_SOCKET_DEBUG);
345
+ for (var i = 0; i < WebSocket.__tasks.length; ++i) {
346
+ WebSocket.__tasks[i]();
347
+ }
348
+ WebSocket.__tasks = [];
349
+ } catch (e) {
350
+ console.error("[WebSocket] " + e.toString());
351
+ }
352
+ });
353
+ };
354
+
355
+ WebSocket.__addTask = function(task) {
356
+ if (WebSocket.__flash) {
357
+ task();
358
+ } else {
359
+ WebSocket.__tasks.push(task);
360
+ }
361
+ };
362
+
363
+ WebSocket.__isFlashLite = function() {
364
+ if (!window.navigator || !window.navigator.mimeTypes) return false;
365
+ var mimeType = window.navigator.mimeTypes["application/x-shockwave-flash"];
366
+ if (!mimeType || !mimeType.enabledPlugin || !mimeType.enabledPlugin.filename) return false;
367
+ return mimeType.enabledPlugin.filename.match(/flashlite/i) ? true : false;
368
+ };
369
+
370
+ // called from Flash
371
+ window.webSocketLog = function(message) {
372
+ console.log(decodeURIComponent(message));
373
+ };
374
+
375
+ // called from Flash
376
+ window.webSocketError = function(message) {
377
+ console.error(decodeURIComponent(message));
378
+ };
379
+
380
+ if (!window.WEB_SOCKET_DISABLE_AUTO_INITIALIZATION) {
381
+ if (window.addEventListener) {
382
+ window.addEventListener("load", WebSocket.__initialize, false);
383
+ } else {
384
+ window.attachEvent("onload", WebSocket.__initialize);
385
+ }
386
+ }
387
+
388
+ })();