light_mobile 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/README.md CHANGED
@@ -64,6 +64,37 @@ Add a new file "app/assets/javascripts/application_mobile.js.coffee":
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  #tab-assigned-users This is the assigned users
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  ```
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+ ### Flash errors
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+
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+ In beginning of the body-element do something like this:
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+ ```haml
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+ %body
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+ - if flash.any?
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+ .mobile-flash-messages
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+ - flash.each do |flash_type, message|
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+ .mobile-flash{class: "mobile-flash-#{flash_type}"}
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+ = message
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+ = link_to _("OK"), "#", class: ["mobile-button", "mobile-flash-ok"]
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+
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+ ### Link buttons
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+
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+ ```haml
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+ = link_to "Users", users_path, class: "mobile-button"
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+ = link_to "Users", users_path, class: ["mobile-button", "mobile-button-primary"]
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+ = link_to "Users", users_path, class: ["mobile-button", "mobile-button-danger"], data: {confirm: "Are you sure?"}
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+ ```
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+
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+ ### Tables
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+
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+ ```haml
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+ %table.mobile-table
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+ %tbody
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+ %tr
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+ %td Row 1
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+ %tr
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+ %td Row 2
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+ ```
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+
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  ## License
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  This project rocks and uses MIT-LICENSE.
@@ -0,0 +1,15 @@
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+ # This is a manifest file that'll be compiled into application.js, which will include all the files
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+ # listed below.
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+ #
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+ # Any JavaScript/Coffee file within this directory, lib/assets/javascripts, vendor/assets/javascripts,
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+ # or vendor/assets/javascripts of plugins, if any, can be referenced here using a relative path.
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+ #
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+ # It's not advisable to add code directly here, but if you do, it'll appear at the bottom of the
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+ # compiled file.
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+ #
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+ # Read Sprockets README (https://github.com/sstephenson/sprockets#sprockets-directives) for details
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+ # about supported directives.
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+ #
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+ #= require light_mobile/flash_errors
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+ #= require light_mobile/menu
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+ #= require light_mobile/tabs
@@ -0,0 +1,5 @@
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+ $ ->
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+ $(".mobile-flash-ok").click (e) ->
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+ e.preventDefault()
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+ parent_flash = $(this).parent(".mobile-flash")
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+ parent_flash.remove()
@@ -8,6 +8,10 @@
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  * You're free to add application-wide styles to this file and they'll appear at the top of the
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  * compiled file, but it's generally better to create a new file per style scope.
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  *
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- *= require_self
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- *= require_tree .
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+ *= require light_mobile/buttons
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+ *= require light_mobile/flash_errors
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+ *= require light_mobile/menu
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+ *= require light_mobile/simple_form
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+ *= require light_mobile/tables
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+ *= require light_mobile/tabs
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  */
@@ -0,0 +1,30 @@
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+ .mobile-flash-messages {
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+ position: relative;
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+
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+ .mobile-flash {
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+ position: fixed;
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+ display: block;
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+ top: 70px;
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+ left: 0;
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+ right: 0;
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+ border: 1px solid black;
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+ background-color: white;
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+ border-radius: 7px;
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+ color: #ffffff;
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+ padding: 15px 15px 15px 15px;
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+ width: 70%;
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+ max-width: 400px;
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+ background-color: #2c3b62;
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+ opacity: 0.94;
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+ text-align: center;
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+ margin: auto;
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+ }
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+
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+ .mobile-flash-ok {
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+ margin-top: 15px;
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+ margin-bottom: 0px;
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+ background: linear-gradient(#c0c6d2, #606b87);
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+ border-color: #212c4c;
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+ color: #ffffff !important;
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+ }
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+ }
@@ -13,7 +13,7 @@ table.mobile-tabs {
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  background-color: #f6f6f6;
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  list-style-type: none;
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  padding: 10px;
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- text-align: center;
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+ text-align: left;
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  cursor: pointer;
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  width: auto;
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  }
@@ -34,6 +34,13 @@ table.mobile-tabs {
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  border-bottom-right-radius: 10px;
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  border-right: 1px solid #ababab;
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  }
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+
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+ > td.mobile-tab-icon {
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+ background-size: auto 75%;
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+ background-repeat: no-repeat;
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+ background-position: 7px 5px;
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+ padding-left: 44px;
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+ }
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  }
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  }
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  }
@@ -12,11 +12,17 @@ class LightMobile::Tabs
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  tr = table.add_ele(:tbody).add_ele(:tr)
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  @tabs.each do |tab|
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- td = tr.add_ele(:td)
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+ td = tr.add(:td)
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  td.classes << "mobile-tab-active" if tab[:active]
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  td.data[:tab] = tab[:id]
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- td.add_str tab[:label]
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+
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+ if tab[:icon]
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+ td.css["background-image"] = "url('#{tab[:icon]}')"
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+ td.classes << "mobile-tab-icon"
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+ end
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+
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+ td.add_str tab[:label] if tab[:label]
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  end
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  table.html.html_safe
@@ -1,3 +1,3 @@
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  module LightMobile
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- VERSION = "0.0.2"
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+ VERSION = "0.0.3"
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  end
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: light_mobile
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 0.0.3
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  platform: ruby
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  authors:
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  - Kasper Johansen
@@ -65,11 +65,13 @@ files:
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  - app/assets/images/light_mobile/buttons/button_dark_bg.png
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  - app/assets/images/light_mobile/buttons/menu_icon.png
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  - app/assets/images/light_mobile/layout/header_bar_bg.png
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- - app/assets/javascripts/light_mobile/application.js
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+ - app/assets/javascripts/light_mobile/application.js.coffee
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+ - app/assets/javascripts/light_mobile/flash_errors.js.coffee
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  - app/assets/javascripts/light_mobile/menu.js.coffee
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  - app/assets/javascripts/light_mobile/tabs.js.coffee
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  - app/assets/stylesheets/light_mobile/application.css.scss
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  - app/assets/stylesheets/light_mobile/buttons.css.scss
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+ - app/assets/stylesheets/light_mobile/flash_errors.css.scss
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  - app/assets/stylesheets/light_mobile/menu.css.scss
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  - app/assets/stylesheets/light_mobile/simple_form.css.scss
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  - app/assets/stylesheets/light_mobile/tables.css.scss
@@ -1,13 +0,0 @@
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- // This is a manifest file that'll be compiled into application.js, which will include all the files
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- // listed below.
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- //
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- // Any JavaScript/Coffee file within this directory, lib/assets/javascripts, vendor/assets/javascripts,
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- // or vendor/assets/javascripts of plugins, if any, can be referenced here using a relative path.
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- //
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- // It's not advisable to add code directly here, but if you do, it'll appear at the bottom of the
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- // compiled file.
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- //
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- // Read Sprockets README (https://github.com/sstephenson/sprockets#sprockets-directives) for details
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- // about supported directives.
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- //
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- //= require_tree .