libv8 7.3.492.27.1-universal-darwin-16 → 8.4.255.0-universal-darwin-16
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- checksums.yaml +4 -4
- data/lib/libv8/version.rb +1 -1
- data/vendor/v8/include/cppgc/allocation.h +124 -0
- data/vendor/v8/include/cppgc/garbage-collected.h +192 -0
- data/vendor/v8/include/cppgc/heap.h +50 -0
- data/vendor/v8/include/cppgc/internal/accessors.h +26 -0
- data/vendor/v8/include/cppgc/internal/api-constants.h +44 -0
- data/vendor/v8/include/cppgc/internal/compiler-specific.h +26 -0
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +90 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +43 -0
- data/vendor/v8/include/cppgc/internal/logging.h +50 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +109 -0
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +133 -0
- data/vendor/v8/include/cppgc/internal/prefinalizer-handler.h +31 -0
- data/vendor/v8/include/cppgc/liveness-broker.h +50 -0
- data/vendor/v8/include/cppgc/macros.h +26 -0
- data/vendor/v8/include/cppgc/member.h +206 -0
- data/vendor/v8/include/cppgc/persistent.h +304 -0
- data/vendor/v8/include/cppgc/platform.h +31 -0
- data/vendor/v8/include/cppgc/prefinalizer.h +54 -0
- data/vendor/v8/include/cppgc/source-location.h +59 -0
- data/vendor/v8/include/cppgc/trace-trait.h +67 -0
- data/vendor/v8/include/cppgc/type-traits.h +109 -0
- data/vendor/v8/include/cppgc/visitor.h +137 -0
- data/vendor/v8/include/libplatform/libplatform.h +13 -19
- data/vendor/v8/include/libplatform/v8-tracing.h +50 -15
- data/vendor/v8/include/v8-fast-api-calls.h +412 -0
- data/vendor/v8/include/v8-inspector-protocol.h +4 -4
- data/vendor/v8/include/v8-inspector.h +60 -29
- data/vendor/v8/include/v8-internal.h +98 -82
- data/vendor/v8/include/v8-platform.h +181 -42
- data/vendor/v8/include/v8-profiler.h +162 -224
- data/vendor/v8/include/v8-util.h +1 -13
- data/vendor/v8/include/v8-version-string.h +1 -1
- data/vendor/v8/include/v8-version.h +4 -4
- data/vendor/v8/include/v8-wasm-trap-handler-posix.h +1 -1
- data/vendor/v8/include/v8-wasm-trap-handler-win.h +1 -1
- data/vendor/v8/include/v8.h +1990 -611
- data/vendor/v8/include/v8config.h +129 -48
- data/vendor/v8/out.gn/libv8/obj/libv8_libbase.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_libplatform.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_monolith.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/icu/libicui18n.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/icu/libicuuc.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/zlib/google/libcompression_utils_portable.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/zlib/libchrome_zlib.a +0 -0
- metadata +34 -8
- data/vendor/v8/include/v8-testing.h +0 -48
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_INTERNAL_PREFINALIZER_HANDLER_H_
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#define INCLUDE_CPPGC_INTERNAL_PREFINALIZER_HANDLER_H_
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#include "cppgc/heap.h"
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#include "cppgc/liveness-broker.h"
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namespace cppgc {
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namespace internal {
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class V8_EXPORT PreFinalizerRegistrationDispatcher final {
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public:
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using PreFinalizerCallback = bool (*)(const LivenessBroker&, void*);
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struct PreFinalizer {
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void* object_;
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PreFinalizerCallback callback_;
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bool operator==(const PreFinalizer& other);
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};
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static void RegisterPrefinalizer(cppgc::Heap* heap,
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PreFinalizer prefinalzier);
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};
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} // namespace internal
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_INTERNAL_PREFINALIZER_HANDLER_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_LIVENESS_BROKER_H_
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#define INCLUDE_CPPGC_LIVENESS_BROKER_H_
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#include "cppgc/heap.h"
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#include "cppgc/member.h"
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#include "cppgc/trace-trait.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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namespace internal {
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class LivenessBrokerFactory;
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} // namespace internal
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class V8_EXPORT LivenessBroker final {
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public:
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template <typename T>
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bool IsHeapObjectAlive(const T* object) const {
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return object &&
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IsHeapObjectAliveImpl(
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TraceTrait<T>::GetTraceDescriptor(object).base_object_payload);
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}
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template <typename T>
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bool IsHeapObjectAlive(const WeakMember<T>& weak_member) const {
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return (weak_member != kSentinelPointer) &&
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IsHeapObjectAlive<T>(weak_member.Get());
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}
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template <typename T>
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bool IsHeapObjectAlive(const UntracedMember<T>& untraced_member) const {
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return (untraced_member != kSentinelPointer) &&
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IsHeapObjectAlive<T>(untraced_member.Get());
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}
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private:
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LivenessBroker() = default;
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bool IsHeapObjectAliveImpl(const void*) const;
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friend class internal::LivenessBrokerFactory;
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};
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_LIVENESS_BROKER_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_MACROS_H_
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#define INCLUDE_CPPGC_MACROS_H_
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namespace cppgc {
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namespace internal {
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class __thisIsHereToForceASemicolonAfterThisMacro {};
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} // namespace internal
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// Use if the object is only stack allocated.
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#define CPPGC_STACK_ALLOCATED() \
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public: \
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using IsStackAllocatedTypeMarker = int; \
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\
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private: \
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void* operator new(size_t) = delete; \
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void* operator new(size_t, void*) = delete; \
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friend class internal::__thisIsHereToForceASemicolonAfterThisMacro
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_MACROS_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_MEMBER_H_
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#define INCLUDE_CPPGC_MEMBER_H_
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#include <atomic>
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#include <cstddef>
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#include <type_traits>
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#include "cppgc/internal/pointer-policies.h"
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#include "cppgc/type-traits.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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class Visitor;
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namespace internal {
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// The basic class from which all Member classes are 'generated'.
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template <typename T, typename WeaknessTag, typename WriteBarrierPolicy,
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typename CheckingPolicy>
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class BasicMember : private CheckingPolicy {
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public:
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using PointeeType = T;
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constexpr BasicMember() = default;
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constexpr BasicMember(std::nullptr_t) {} // NOLINT
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BasicMember(SentinelPointer s) : raw_(s) {} // NOLINT
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BasicMember(T* raw) : raw_(raw) { // NOLINT
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InitializingWriteBarrier();
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this->CheckPointer(raw_);
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}
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BasicMember(T& raw) : BasicMember(&raw) {} // NOLINT
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BasicMember(const BasicMember& other) : BasicMember(other.Get()) {}
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// Allow heterogeneous construction.
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template <typename U, typename OtherBarrierPolicy, typename OtherWeaknessTag,
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typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicMember( // NOLINT
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const BasicMember<U, OtherWeaknessTag, OtherBarrierPolicy,
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OtherCheckingPolicy>& other)
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: BasicMember(other.Get()) {}
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// Construction from Persistent.
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template <typename U, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy,
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typename PersistentCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicMember( // NOLINT
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const BasicPersistent<U, PersistentWeaknessPolicy,
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PersistentLocationPolicy, PersistentCheckingPolicy>&
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p)
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: BasicMember(p.Get()) {}
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BasicMember& operator=(const BasicMember& other) {
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return operator=(other.Get());
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}
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// Allow heterogeneous assignment.
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template <typename U, typename OtherWeaknessTag, typename OtherBarrierPolicy,
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typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicMember& operator=(
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const BasicMember<U, OtherWeaknessTag, OtherBarrierPolicy,
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OtherCheckingPolicy>& other) {
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return operator=(other.Get());
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}
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// Assignment from Persistent.
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template <typename U, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy,
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typename PersistentCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicMember& operator=(
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const BasicPersistent<U, PersistentWeaknessPolicy,
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PersistentLocationPolicy, PersistentCheckingPolicy>&
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other) {
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return operator=(other.Get());
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}
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BasicMember& operator=(T* other) {
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SetRawAtomic(other);
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AssigningWriteBarrier();
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this->CheckPointer(Get());
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return *this;
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}
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BasicMember& operator=(std::nullptr_t) {
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Clear();
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return *this;
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}
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BasicMember& operator=(SentinelPointer s) {
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SetRawAtomic(s);
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return *this;
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}
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template <typename OtherWeaknessTag, typename OtherBarrierPolicy,
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typename OtherCheckingPolicy>
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void Swap(BasicMember<T, OtherWeaknessTag, OtherBarrierPolicy,
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OtherCheckingPolicy>& other) {
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T* tmp = Get();
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*this = other;
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other = tmp;
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}
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explicit operator bool() const { return Get(); }
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operator T*() const { return Get(); } // NOLINT
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T* operator->() const { return Get(); }
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T& operator*() const { return *Get(); }
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T* Get() const {
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// Executed by the mutator, hence non atomic load.
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return raw_;
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}
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void Clear() { SetRawAtomic(nullptr); }
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T* Release() {
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T* result = Get();
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Clear();
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return result;
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}
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private:
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void SetRawAtomic(T* raw) {
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reinterpret_cast<std::atomic<T*>*>(&raw_)->store(raw,
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std::memory_order_relaxed);
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}
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T* GetRawAtomic() const {
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return reinterpret_cast<const std::atomic<T*>*>(&raw_)->load(
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std::memory_order_relaxed);
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}
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void InitializingWriteBarrier() const {
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WriteBarrierPolicy::InitializingBarrier(
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reinterpret_cast<const void*>(&raw_), static_cast<const void*>(raw_));
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}
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void AssigningWriteBarrier() const {
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WriteBarrierPolicy::AssigningBarrier(reinterpret_cast<const void*>(&raw_),
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static_cast<const void*>(raw_));
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}
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T* raw_ = nullptr;
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friend class cppgc::Visitor;
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};
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template <typename T1, typename WeaknessTag1, typename WriteBarrierPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessTag2,
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typename WriteBarrierPolicy2, typename CheckingPolicy2>
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bool operator==(
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BasicMember<T1, WeaknessTag1, WriteBarrierPolicy1, CheckingPolicy1> member1,
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BasicMember<T2, WeaknessTag2, WriteBarrierPolicy2, CheckingPolicy2>
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member2) {
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return member1.Get() == member2.Get();
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}
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template <typename T1, typename WeaknessTag1, typename WriteBarrierPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessTag2,
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typename WriteBarrierPolicy2, typename CheckingPolicy2>
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bool operator!=(
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BasicMember<T1, WeaknessTag1, WriteBarrierPolicy1, CheckingPolicy1> member1,
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BasicMember<T2, WeaknessTag2, WriteBarrierPolicy2, CheckingPolicy2>
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member2) {
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return !(member1 == member2);
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}
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template <typename T, typename WriteBarrierPolicy, typename CheckingPolicy>
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struct IsWeak<
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internal::BasicMember<T, WeakMemberTag, WriteBarrierPolicy, CheckingPolicy>>
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: std::true_type {};
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} // namespace internal
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/**
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* Members are used in classes to contain strong pointers to other garbage
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* collected objects. All Member fields of a class must be traced in the class'
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* trace method.
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*/
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template <typename T>
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using Member = internal::BasicMember<T, internal::StrongMemberTag,
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internal::DijkstraWriteBarrierPolicy>;
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/**
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* WeakMember is similar to Member in that it is used to point to other garbage
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* collected objects. However instead of creating a strong pointer to the
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* object, the WeakMember creates a weak pointer, which does not keep the
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* pointee alive. Hence if all pointers to to a heap allocated object are weak
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* the object will be garbage collected. At the time of GC the weak pointers
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* will automatically be set to null.
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*/
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template <typename T>
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using WeakMember = internal::BasicMember<T, internal::WeakMemberTag,
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internal::DijkstraWriteBarrierPolicy>;
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/**
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* UntracedMember is a pointer to an on-heap object that is not traced for some
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* reason. Do not use this unless you know what you are doing. Keeping raw
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* pointers to on-heap objects is prohibited unless used from stack. Pointee
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* must be kept alive through other means.
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*/
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template <typename T>
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using UntracedMember = internal::BasicMember<T, internal::UntracedMemberTag,
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internal::NoWriteBarrierPolicy>;
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_MEMBER_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_PERSISTENT_H_
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#define INCLUDE_CPPGC_PERSISTENT_H_
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#include <type_traits>
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#include "cppgc/internal/persistent-node.h"
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#include "cppgc/internal/pointer-policies.h"
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#include "cppgc/source-location.h"
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#include "cppgc/type-traits.h"
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#include "cppgc/visitor.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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namespace internal {
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// The basic class from which all Persistent classes are generated.
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template <typename T, typename WeaknessPolicy, typename LocationPolicy,
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typename CheckingPolicy>
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class BasicPersistent : public LocationPolicy,
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private WeaknessPolicy,
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private CheckingPolicy {
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public:
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using typename WeaknessPolicy::IsStrongPersistent;
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using PointeeType = T;
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// Null-state/sentinel constructors.
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BasicPersistent( // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent(std::nullptr_t, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent( // NOLINT
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SentinelPointer s, const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc), raw_(s) {}
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// Raw value contstructors.
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BasicPersistent(T* raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc), raw_(raw) {
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if (!IsValid()) return;
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node_ = WeaknessPolicy::GetPersistentRegion(raw_).AllocateNode(
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this, &BasicPersistent::Trace);
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this->CheckPointer(Get());
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}
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BasicPersistent(T& raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(&raw, loc) {}
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// Copy ctor.
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BasicPersistent(const BasicPersistent& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Heterogeneous ctor.
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent( // NOLINT
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Move ctor. The heterogeneous move ctor is not supported since e.g.
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// persistent can't reuse persistent node from weak persistent.
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BasicPersistent(
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BasicPersistent&& other,
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const SourceLocation& loc = SourceLocation::Current()) noexcept
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: LocationPolicy(std::move(other)),
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raw_(std::move(other.raw_)),
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node_(std::move(other.node_)) {
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if (!IsValid()) return;
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node_->UpdateOwner(this);
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other.raw_ = nullptr;
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other.node_ = nullptr;
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this->CheckPointer(Get());
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}
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// Constructor from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent(internal::BasicMember<U, MemberBarrierPolicy, // NOLINT
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MemberWeaknessTag, MemberCheckingPolicy>
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member,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(member.Get(), loc) {}
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~BasicPersistent() { Clear(); }
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// Copy assignment.
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BasicPersistent& operator=(const BasicPersistent& other) {
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return operator=(other.Get());
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}
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other) {
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return operator=(other.Get());
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}
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// Move assignment.
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BasicPersistent& operator=(BasicPersistent&& other) {
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if (this == &other) return *this;
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Clear();
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LocationPolicy::operator=(std::move(other));
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raw_ = std::move(other.raw_);
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node_ = std::move(other.node_);
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if (!IsValid()) return *this;
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node_->UpdateOwner(this);
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other.raw_ = nullptr;
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other.node_ = nullptr;
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this->CheckPointer(Get());
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return *this;
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}
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// Assignment from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
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MemberCheckingPolicy>
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member) {
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return operator=(member.Get());
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}
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BasicPersistent& operator=(T* other) {
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Assign(other);
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return *this;
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}
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BasicPersistent& operator=(std::nullptr_t) {
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Clear();
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return *this;
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}
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BasicPersistent& operator=(SentinelPointer s) {
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Assign(s);
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return *this;
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}
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explicit operator bool() const { return Get(); }
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operator T*() const { return Get(); }
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T* operator->() const { return Get(); }
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T& operator*() const { return *Get(); }
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T* Get() const { return raw_; }
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void Clear() { Assign(nullptr); }
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T* Release() {
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T* result = Get();
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Clear();
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return result;
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}
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private:
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static void Trace(Visitor* v, const void* ptr) {
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const auto* persistent = static_cast<const BasicPersistent*>(ptr);
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v->TraceRoot(*persistent, persistent->Location());
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}
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bool IsValid() const {
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// Ideally, handling kSentinelPointer would be done by the embedder. On the
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// other hand, having Persistent aware of it is beneficial since no node
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// gets wasted.
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return raw_ != nullptr && raw_ != kSentinelPointer;
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}
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void Assign(T* ptr) {
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if (IsValid()) {
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if (ptr && ptr != kSentinelPointer) {
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// Simply assign the pointer reusing the existing node.
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raw_ = ptr;
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this->CheckPointer(ptr);
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return;
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}
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WeaknessPolicy::GetPersistentRegion(raw_).FreeNode(node_);
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node_ = nullptr;
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}
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raw_ = ptr;
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if (!IsValid()) return;
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node_ = WeaknessPolicy::GetPersistentRegion(raw_).AllocateNode(
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this, &BasicPersistent::Trace);
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this->CheckPointer(Get());
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}
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T* raw_ = nullptr;
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PersistentNode* node_ = nullptr;
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};
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator==(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return p1.Get() == p2.Get();
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}
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator!=(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return !(p1 == p2);
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator==(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return p.Get() == m.Get();
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator!=(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return !(p == m);
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator==(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return m.Get() == p.Get();
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator!=(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return !(m == p);
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}
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template <typename T, typename LocationPolicy, typename CheckingPolicy>
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struct IsWeak<BasicPersistent<T, internal::WeakPersistentPolicy, LocationPolicy,
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CheckingPolicy>> : std::true_type {};
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} // namespace internal
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/**
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* Persistent is a way to create a strong pointer from an off-heap object to
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* another on-heap object. As long as the Persistent handle is alive the GC will
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* keep the object pointed to alive. The Persistent handle is always a GC root
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* from the point of view of the GC. Persistent must be constructed and
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* destructed in the same thread.
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*/
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template <typename T>
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using Persistent =
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internal::BasicPersistent<T, internal::StrongPersistentPolicy>;
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/**
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* WeakPersistent is a way to create a weak pointer from an off-heap object to
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* an on-heap object. The pointer is automatically cleared when the pointee gets
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* collected. WeakPersistent must be constructed and destructed in the same
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* thread.
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*/
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template <typename T>
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using WeakPersistent =
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internal::BasicPersistent<T, internal::WeakPersistentPolicy>;
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_PERSISTENT_H_
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