libv8 5.7.492.65.1-aarch64-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/ext/libv8/.location.yml +1 -0
- data/ext/libv8/arch.rb +20 -0
- data/ext/libv8/location.rb +89 -0
- data/ext/libv8/paths.rb +41 -0
- data/lib/libv8.rb +9 -0
- data/lib/libv8/version.rb +3 -0
- data/vendor/v8/include/libplatform/libplatform-export.h +29 -0
- data/vendor/v8/include/libplatform/libplatform.h +60 -0
- data/vendor/v8/include/libplatform/v8-tracing.h +270 -0
- data/vendor/v8/include/v8-debug.h +293 -0
- data/vendor/v8/include/v8-experimental.h +58 -0
- data/vendor/v8/include/v8-inspector-protocol.h +13 -0
- data/vendor/v8/include/v8-inspector.h +267 -0
- data/vendor/v8/include/v8-platform.h +219 -0
- data/vendor/v8/include/v8-profiler.h +897 -0
- data/vendor/v8/include/v8-testing.h +48 -0
- data/vendor/v8/include/v8-util.h +654 -0
- data/vendor/v8/include/v8-version-string.h +33 -0
- data/vendor/v8/include/v8-version.h +20 -0
- data/vendor/v8/include/v8.h +9866 -0
- data/vendor/v8/include/v8config.h +428 -0
- data/vendor/v8/out/arm64.release/libv8_base.a +0 -0
- data/vendor/v8/out/arm64.release/libv8_libbase.a +0 -0
- data/vendor/v8/out/arm64.release/libv8_libplatform.a +0 -0
- data/vendor/v8/out/arm64.release/libv8_libsampler.a +0 -0
- data/vendor/v8/out/arm64.release/libv8_nosnapshot.a +0 -0
- data/vendor/v8/out/arm64.release/libv8_snapshot.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_base.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_libbase.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_libplatform.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_libsampler.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_nosnapshot.a +0 -0
- data/vendor/v8/out/arm64.release/obj.target/src/libv8_snapshot.a +0 -0
- metadata +121 -0
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_DEBUG_H_
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#define V8_V8_DEBUG_H_
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#include "v8.h" // NOLINT(build/include)
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/**
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* Debugger support for the V8 JavaScript engine.
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*/
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namespace v8 {
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// Debug events which can occur in the V8 JavaScript engine.
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enum DebugEvent {
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Break = 1,
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Exception = 2,
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AfterCompile = 3,
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CompileError = 4,
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AsyncTaskEvent = 5,
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};
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class V8_EXPORT Debug {
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public:
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/**
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* A client object passed to the v8 debugger whose ownership will be taken by
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* it. v8 is always responsible for deleting the object.
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*/
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class ClientData {
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public:
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virtual ~ClientData() {}
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};
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/**
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* A message object passed to the debug message handler.
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*/
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class Message {
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public:
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/**
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* Check type of message.
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*/
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virtual bool IsEvent() const = 0;
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virtual bool IsResponse() const = 0;
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virtual DebugEvent GetEvent() const = 0;
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/**
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* Indicate whether this is a response to a continue command which will
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* start the VM running after this is processed.
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*/
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virtual bool WillStartRunning() const = 0;
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/**
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* Access to execution state and event data. Don't store these cross
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* callbacks as their content becomes invalid. These objects are from the
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* debugger event that started the debug message loop.
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*/
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virtual Local<Object> GetExecutionState() const = 0;
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virtual Local<Object> GetEventData() const = 0;
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/**
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* Get the debugger protocol JSON.
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*/
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virtual Local<String> GetJSON() const = 0;
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/**
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* Get the context active when the debug event happened. Note this is not
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* the current active context as the JavaScript part of the debugger is
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* running in its own context which is entered at this point.
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*/
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virtual Local<Context> GetEventContext() const = 0;
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/**
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* Client data passed with the corresponding request if any. This is the
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* client_data data value passed into Debug::SendCommand along with the
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* request that led to the message or NULL if the message is an event. The
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* debugger takes ownership of the data and will delete it even if there is
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* no message handler.
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*/
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virtual ClientData* GetClientData() const = 0;
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virtual Isolate* GetIsolate() const = 0;
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virtual ~Message() {}
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};
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/**
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* An event details object passed to the debug event listener.
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*/
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class EventDetails {
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public:
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/**
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* Event type.
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*/
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virtual DebugEvent GetEvent() const = 0;
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/**
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* Access to execution state and event data of the debug event. Don't store
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* these cross callbacks as their content becomes invalid.
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*/
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virtual Local<Object> GetExecutionState() const = 0;
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virtual Local<Object> GetEventData() const = 0;
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/**
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* Get the context active when the debug event happened. Note this is not
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* the current active context as the JavaScript part of the debugger is
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* running in its own context which is entered at this point.
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*/
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virtual Local<Context> GetEventContext() const = 0;
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/**
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* Client data passed with the corresponding callback when it was
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* registered.
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*/
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virtual Local<Value> GetCallbackData() const = 0;
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/**
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* Client data passed to DebugBreakForCommand function. The
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* debugger takes ownership of the data and will delete it even if
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* there is no message handler.
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*/
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virtual ClientData* GetClientData() const = 0;
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virtual Isolate* GetIsolate() const = 0;
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virtual ~EventDetails() {}
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};
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/**
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* Debug event callback function.
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*
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* \param event_details object providing information about the debug event
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*
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* A EventCallback2 does not take possession of the event data,
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* and must not rely on the data persisting after the handler returns.
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*/
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typedef void (*EventCallback)(const EventDetails& event_details);
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/**
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* Debug message callback function.
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*
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* \param message the debug message handler message object
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*
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* A MessageHandler does not take possession of the message data,
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* and must not rely on the data persisting after the handler returns.
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*/
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typedef void (*MessageHandler)(const Message& message);
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/**
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* Callback function for the host to ensure debug messages are processed.
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*/
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typedef void (*DebugMessageDispatchHandler)();
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static bool SetDebugEventListener(Isolate* isolate, EventCallback that,
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Local<Value> data = Local<Value>());
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// Schedule a debugger break to happen when JavaScript code is run
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// in the given isolate.
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static void DebugBreak(Isolate* isolate);
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// Remove scheduled debugger break in given isolate if it has not
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// happened yet.
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static void CancelDebugBreak(Isolate* isolate);
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// Check if a debugger break is scheduled in the given isolate.
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V8_DEPRECATED("No longer supported",
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static bool CheckDebugBreak(Isolate* isolate));
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// Message based interface. The message protocol is JSON.
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V8_DEPRECATED("No longer supported",
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static void SetMessageHandler(Isolate* isolate,
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MessageHandler handler));
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V8_DEPRECATED("No longer supported",
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static void SendCommand(Isolate* isolate,
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const uint16_t* command, int length,
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ClientData* client_data = NULL));
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/**
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* Run a JavaScript function in the debugger.
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* \param fun the function to call
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* \param data passed as second argument to the function
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* With this call the debugger is entered and the function specified is called
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* with the execution state as the first argument. This makes it possible to
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* get access to information otherwise not available during normal JavaScript
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* execution e.g. details on stack frames. Receiver of the function call will
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* be the debugger context global object, however this is a subject to change.
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* The following example shows a JavaScript function which when passed to
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* v8::Debug::Call will return the current line of JavaScript execution.
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*
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* \code
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* function frame_source_line(exec_state) {
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* return exec_state.frame(0).sourceLine();
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* }
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* \endcode
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*/
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// TODO(dcarney): data arg should be a MaybeLocal
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static MaybeLocal<Value> Call(Local<Context> context,
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v8::Local<v8::Function> fun,
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Local<Value> data = Local<Value>());
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/**
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* Returns a mirror object for the given object.
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*/
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V8_DEPRECATED("No longer supported",
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static MaybeLocal<Value> GetMirror(Local<Context> context,
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v8::Local<v8::Value> obj));
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/**
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* Makes V8 process all pending debug messages.
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*
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* From V8 point of view all debug messages come asynchronously (e.g. from
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* remote debugger) but they all must be handled synchronously: V8 cannot
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* do 2 things at one time so normal script execution must be interrupted
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* for a while.
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*
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* Generally when message arrives V8 may be in one of 3 states:
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* 1. V8 is running script; V8 will automatically interrupt and process all
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* pending messages;
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* 2. V8 is suspended on debug breakpoint; in this state V8 is dedicated
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* to reading and processing debug messages;
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* 3. V8 is not running at all or has called some long-working C++ function;
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* by default it means that processing of all debug messages will be deferred
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* until V8 gets control again; however, embedding application may improve
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* this by manually calling this method.
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*
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* Technically this method in many senses is equivalent to executing empty
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* script:
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* 1. It does nothing except for processing all pending debug messages.
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* 2. It should be invoked with the same precautions and from the same context
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* as V8 script would be invoked from, because:
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* a. with "evaluate" command it can do whatever normal script can do,
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* including all native calls;
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* b. no other thread should call V8 while this method is running
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* (v8::Locker may be used here).
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*
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* "Evaluate" debug command behavior currently is not specified in scope
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* of this method.
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*/
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V8_DEPRECATED("No longer supported",
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static void ProcessDebugMessages(Isolate* isolate));
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/**
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* Debugger is running in its own context which is entered while debugger
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* messages are being dispatched. This is an explicit getter for this
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* debugger context. Note that the content of the debugger context is subject
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* to change. The Context exists only when the debugger is active, i.e. at
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* least one DebugEventListener or MessageHandler is set.
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*/
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V8_DEPRECATED("Use v8-inspector",
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static Local<Context> GetDebugContext(Isolate* isolate));
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/**
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* While in the debug context, this method returns the top-most non-debug
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* context, if it exists.
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*/
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V8_DEPRECATED(
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"No longer supported",
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static MaybeLocal<Context> GetDebuggedContext(Isolate* isolate));
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/**
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* Enable/disable LiveEdit functionality for the given Isolate
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* (default Isolate if not provided). V8 will abort if LiveEdit is
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* unexpectedly used. LiveEdit is enabled by default.
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*/
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static void SetLiveEditEnabled(Isolate* isolate, bool enable);
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/**
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* Returns array of internal properties specific to the value type. Result has
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* the following format: [<name>, <value>,...,<name>, <value>]. Result array
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* will be allocated in the current context.
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*/
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static MaybeLocal<Array> GetInternalProperties(Isolate* isolate,
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Local<Value> value);
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/**
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* Defines if the ES2015 tail call elimination feature is enabled or not.
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* The change of this flag triggers deoptimization of all functions that
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* contain calls at tail position.
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*/
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static bool IsTailCallEliminationEnabled(Isolate* isolate);
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static void SetTailCallEliminationEnabled(Isolate* isolate, bool enabled);
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};
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} // namespace v8
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#undef EXPORT
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#endif // V8_V8_DEBUG_H_
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// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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/**
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* This header contains a set of experimental V8 APIs. We hope these will
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* become a part of standard V8, but they may also be removed if we deem the
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* experiment to not be successul.
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*/
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#ifndef V8_INCLUDE_V8_EXPERIMENTAL_H_
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#define V8_INCLUDE_V8_EXPERIMENTAL_H_
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#include "v8.h" // NOLINT(build/include)
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namespace v8 {
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namespace experimental {
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// Allow the embedder to construct accessors that V8 can compile and use
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// directly, without jumping into the runtime.
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class V8_EXPORT FastAccessorBuilder {
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public:
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struct ValueId {
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size_t value_id;
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};
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struct LabelId {
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size_t label_id;
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};
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static FastAccessorBuilder* New(Isolate* isolate);
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ValueId IntegerConstant(int int_constant);
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ValueId GetReceiver();
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ValueId LoadInternalField(ValueId value_id, int field_no);
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ValueId LoadInternalFieldUnchecked(ValueId value_id, int field_no);
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ValueId LoadValue(ValueId value_id, int offset);
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ValueId LoadObject(ValueId value_id, int offset);
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ValueId ToSmi(ValueId value_id);
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void ReturnValue(ValueId value_id);
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void CheckFlagSetOrReturnNull(ValueId value_id, int mask);
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void CheckNotZeroOrReturnNull(ValueId value_id);
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LabelId MakeLabel();
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void SetLabel(LabelId label_id);
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void Goto(LabelId label_id);
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void CheckNotZeroOrJump(ValueId value_id, LabelId label_id);
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ValueId Call(v8::FunctionCallback callback, ValueId value_id);
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private:
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FastAccessorBuilder() = delete;
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FastAccessorBuilder(const FastAccessorBuilder&) = delete;
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~FastAccessorBuilder() = delete;
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void operator=(const FastAccessorBuilder&) = delete;
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};
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} // namespace experimental
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} // namespace v8
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#endif // V8_INCLUDE_V8_EXPERIMENTAL_H_
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_INSPECTOR_PROTOCOL_H_
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#define V8_V8_INSPECTOR_PROTOCOL_H_
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#include "inspector/Debugger.h" // NOLINT(build/include)
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#include "inspector/Runtime.h" // NOLINT(build/include)
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#include "inspector/Schema.h" // NOLINT(build/include)
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#include "v8-inspector.h" // NOLINT(build/include)
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#endif // V8_V8_INSPECTOR_PROTOCOL_H_
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_INSPECTOR_H_
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#define V8_V8_INSPECTOR_H_
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#include <stdint.h>
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#include <cctype>
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#include <memory>
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#include "v8.h" // NOLINT(build/include)
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namespace v8_inspector {
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namespace protocol {
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namespace Debugger {
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namespace API {
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class SearchMatch;
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}
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}
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namespace Runtime {
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namespace API {
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class RemoteObject;
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class StackTrace;
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}
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}
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namespace Schema {
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namespace API {
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class Domain;
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}
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}
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} // namespace protocol
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class V8_EXPORT StringView {
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public:
|
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StringView() : m_is8Bit(true), m_length(0), m_characters8(nullptr) {}
|
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|
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StringView(const uint8_t* characters, size_t length)
|
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: m_is8Bit(true), m_length(length), m_characters8(characters) {}
|
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+
|
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StringView(const uint16_t* characters, size_t length)
|
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|
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: m_is8Bit(false), m_length(length), m_characters16(characters) {}
|
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+
|
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bool is8Bit() const { return m_is8Bit; }
|
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|
+
size_t length() const { return m_length; }
|
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|
+
|
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|
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// TODO(dgozman): add DCHECK(m_is8Bit) to accessors once platform can be used
|
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|
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// here.
|
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|
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const uint8_t* characters8() const { return m_characters8; }
|
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|
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const uint16_t* characters16() const { return m_characters16; }
|
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|
+
|
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|
+
private:
|
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|
+
bool m_is8Bit;
|
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|
+
size_t m_length;
|
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|
+
union {
|
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|
+
const uint8_t* m_characters8;
|
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|
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const uint16_t* m_characters16;
|
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|
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};
|
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|
+
};
|
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|
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|
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class V8_EXPORT StringBuffer {
|
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|
+
public:
|
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+
virtual ~StringBuffer() {}
|
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|
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virtual const StringView& string() = 0;
|
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|
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// This method copies contents.
|
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|
+
static std::unique_ptr<StringBuffer> create(const StringView&);
|
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|
+
};
|
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|
+
|
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|
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class V8_EXPORT V8ContextInfo {
|
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public:
|
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V8ContextInfo(v8::Local<v8::Context> context, int contextGroupId,
|
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|
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const StringView& humanReadableName)
|
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|
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: context(context),
|
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|
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contextGroupId(contextGroupId),
|
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|
+
humanReadableName(humanReadableName),
|
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|
+
hasMemoryOnConsole(false) {}
|
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|
+
|
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|
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v8::Local<v8::Context> context;
|
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|
+
// Each v8::Context is a part of a group. The group id must be non-zero.
|
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|
+
int contextGroupId;
|
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|
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StringView humanReadableName;
|
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|
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StringView origin;
|
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|
+
StringView auxData;
|
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|
+
bool hasMemoryOnConsole;
|
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|
+
|
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|
+
private:
|
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|
+
// Disallow copying and allocating this one.
|
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|
+
enum NotNullTagEnum { NotNullLiteral };
|
91
|
+
void* operator new(size_t) = delete;
|
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|
+
void* operator new(size_t, NotNullTagEnum, void*) = delete;
|
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|
+
void* operator new(size_t, void*) = delete;
|
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|
+
V8ContextInfo(const V8ContextInfo&) = delete;
|
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|
+
V8ContextInfo& operator=(const V8ContextInfo&) = delete;
|
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|
+
};
|
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|
+
|
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|
+
class V8_EXPORT V8StackTrace {
|
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|
+
public:
|
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|
+
virtual bool isEmpty() const = 0;
|
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|
+
virtual StringView topSourceURL() const = 0;
|
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|
+
virtual int topLineNumber() const = 0;
|
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|
+
virtual int topColumnNumber() const = 0;
|
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|
+
virtual StringView topScriptId() const = 0;
|
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|
+
virtual StringView topFunctionName() const = 0;
|
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|
+
|
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|
+
virtual ~V8StackTrace() {}
|
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|
+
virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
|
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|
+
buildInspectorObject() const = 0;
|
110
|
+
virtual std::unique_ptr<StringBuffer> toString() const = 0;
|
111
|
+
|
112
|
+
// Safe to pass between threads, drops async chain.
|
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|
+
virtual std::unique_ptr<V8StackTrace> clone() = 0;
|
114
|
+
};
|
115
|
+
|
116
|
+
class V8_EXPORT V8InspectorSession {
|
117
|
+
public:
|
118
|
+
virtual ~V8InspectorSession() {}
|
119
|
+
|
120
|
+
// Cross-context inspectable values (DOM nodes in different worlds, etc.).
|
121
|
+
class V8_EXPORT Inspectable {
|
122
|
+
public:
|
123
|
+
virtual v8::Local<v8::Value> get(v8::Local<v8::Context>) = 0;
|
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|
+
virtual ~Inspectable() {}
|
125
|
+
};
|
126
|
+
virtual void addInspectedObject(std::unique_ptr<Inspectable>) = 0;
|
127
|
+
|
128
|
+
// Dispatching protocol messages.
|
129
|
+
static bool canDispatchMethod(const StringView& method);
|
130
|
+
virtual void dispatchProtocolMessage(const StringView& message) = 0;
|
131
|
+
virtual std::unique_ptr<StringBuffer> stateJSON() = 0;
|
132
|
+
virtual std::vector<std::unique_ptr<protocol::Schema::API::Domain>>
|
133
|
+
supportedDomains() = 0;
|
134
|
+
|
135
|
+
// Debugger actions.
|
136
|
+
virtual void schedulePauseOnNextStatement(const StringView& breakReason,
|
137
|
+
const StringView& breakDetails) = 0;
|
138
|
+
virtual void cancelPauseOnNextStatement() = 0;
|
139
|
+
virtual void breakProgram(const StringView& breakReason,
|
140
|
+
const StringView& breakDetails) = 0;
|
141
|
+
virtual void setSkipAllPauses(bool) = 0;
|
142
|
+
virtual void resume() = 0;
|
143
|
+
virtual void stepOver() = 0;
|
144
|
+
virtual std::vector<std::unique_ptr<protocol::Debugger::API::SearchMatch>>
|
145
|
+
searchInTextByLines(const StringView& text, const StringView& query,
|
146
|
+
bool caseSensitive, bool isRegex) = 0;
|
147
|
+
|
148
|
+
// Remote objects.
|
149
|
+
virtual std::unique_ptr<protocol::Runtime::API::RemoteObject> wrapObject(
|
150
|
+
v8::Local<v8::Context>, v8::Local<v8::Value>,
|
151
|
+
const StringView& groupName) = 0;
|
152
|
+
virtual bool unwrapObject(std::unique_ptr<StringBuffer>* error,
|
153
|
+
const StringView& objectId, v8::Local<v8::Value>*,
|
154
|
+
v8::Local<v8::Context>*,
|
155
|
+
std::unique_ptr<StringBuffer>* objectGroup) = 0;
|
156
|
+
virtual void releaseObjectGroup(const StringView&) = 0;
|
157
|
+
};
|
158
|
+
|
159
|
+
enum class V8ConsoleAPIType { kClear, kDebug, kLog, kInfo, kWarning, kError };
|
160
|
+
|
161
|
+
class V8_EXPORT V8InspectorClient {
|
162
|
+
public:
|
163
|
+
virtual ~V8InspectorClient() {}
|
164
|
+
|
165
|
+
virtual void runMessageLoopOnPause(int contextGroupId) {}
|
166
|
+
virtual void quitMessageLoopOnPause() {}
|
167
|
+
virtual void runIfWaitingForDebugger(int contextGroupId) {}
|
168
|
+
|
169
|
+
virtual void muteMetrics(int contextGroupId) {}
|
170
|
+
virtual void unmuteMetrics(int contextGroupId) {}
|
171
|
+
|
172
|
+
virtual void beginUserGesture() {}
|
173
|
+
virtual void endUserGesture() {}
|
174
|
+
|
175
|
+
virtual std::unique_ptr<StringBuffer> valueSubtype(v8::Local<v8::Value>) {
|
176
|
+
return nullptr;
|
177
|
+
}
|
178
|
+
virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) {
|
179
|
+
return false;
|
180
|
+
}
|
181
|
+
virtual bool isInspectableHeapObject(v8::Local<v8::Object>) { return true; }
|
182
|
+
|
183
|
+
virtual v8::Local<v8::Context> ensureDefaultContextInGroup(
|
184
|
+
int contextGroupId) {
|
185
|
+
return v8::Local<v8::Context>();
|
186
|
+
}
|
187
|
+
virtual void beginEnsureAllContextsInGroup(int contextGroupId) {}
|
188
|
+
virtual void endEnsureAllContextsInGroup(int contextGroupId) {}
|
189
|
+
|
190
|
+
virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
|
191
|
+
v8::Local<v8::Object>) {}
|
192
|
+
virtual void consoleAPIMessage(int contextGroupId, V8ConsoleAPIType,
|
193
|
+
const StringView& message,
|
194
|
+
const StringView& url, unsigned lineNumber,
|
195
|
+
unsigned columnNumber, V8StackTrace*) {}
|
196
|
+
virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
|
197
|
+
v8::Local<v8::Context>) {
|
198
|
+
return v8::MaybeLocal<v8::Value>();
|
199
|
+
}
|
200
|
+
|
201
|
+
virtual void consoleTime(const StringView& title) {}
|
202
|
+
virtual void consoleTimeEnd(const StringView& title) {}
|
203
|
+
virtual void consoleTimeStamp(const StringView& title) {}
|
204
|
+
virtual double currentTimeMS() { return 0; }
|
205
|
+
typedef void (*TimerCallback)(void*);
|
206
|
+
virtual void startRepeatingTimer(double, TimerCallback, void* data) {}
|
207
|
+
virtual void cancelTimer(void* data) {}
|
208
|
+
|
209
|
+
// TODO(dgozman): this was added to support service worker shadow page. We
|
210
|
+
// should not connect at all.
|
211
|
+
virtual bool canExecuteScripts(int contextGroupId) { return true; }
|
212
|
+
};
|
213
|
+
|
214
|
+
class V8_EXPORT V8Inspector {
|
215
|
+
public:
|
216
|
+
static std::unique_ptr<V8Inspector> create(v8::Isolate*, V8InspectorClient*);
|
217
|
+
virtual ~V8Inspector() {}
|
218
|
+
|
219
|
+
// Contexts instrumentation.
|
220
|
+
virtual void contextCreated(const V8ContextInfo&) = 0;
|
221
|
+
virtual void contextDestroyed(v8::Local<v8::Context>) = 0;
|
222
|
+
virtual void resetContextGroup(int contextGroupId) = 0;
|
223
|
+
|
224
|
+
// Various instrumentation.
|
225
|
+
virtual void willExecuteScript(v8::Local<v8::Context>, int scriptId) = 0;
|
226
|
+
virtual void didExecuteScript(v8::Local<v8::Context>) = 0;
|
227
|
+
virtual void idleStarted() = 0;
|
228
|
+
virtual void idleFinished() = 0;
|
229
|
+
|
230
|
+
// Async stack traces instrumentation.
|
231
|
+
virtual void asyncTaskScheduled(const StringView& taskName, void* task,
|
232
|
+
bool recurring) = 0;
|
233
|
+
virtual void asyncTaskCanceled(void* task) = 0;
|
234
|
+
virtual void asyncTaskStarted(void* task) = 0;
|
235
|
+
virtual void asyncTaskFinished(void* task) = 0;
|
236
|
+
virtual void allAsyncTasksCanceled() = 0;
|
237
|
+
|
238
|
+
// Exceptions instrumentation.
|
239
|
+
virtual unsigned exceptionThrown(
|
240
|
+
v8::Local<v8::Context>, const StringView& message,
|
241
|
+
v8::Local<v8::Value> exception, const StringView& detailedMessage,
|
242
|
+
const StringView& url, unsigned lineNumber, unsigned columnNumber,
|
243
|
+
std::unique_ptr<V8StackTrace>, int scriptId) = 0;
|
244
|
+
virtual void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId,
|
245
|
+
const StringView& message) = 0;
|
246
|
+
|
247
|
+
// Connection.
|
248
|
+
class V8_EXPORT Channel {
|
249
|
+
public:
|
250
|
+
virtual ~Channel() {}
|
251
|
+
virtual void sendResponse(int callId,
|
252
|
+
std::unique_ptr<StringBuffer> message) = 0;
|
253
|
+
virtual void sendNotification(std::unique_ptr<StringBuffer> message) = 0;
|
254
|
+
virtual void flushProtocolNotifications() = 0;
|
255
|
+
};
|
256
|
+
virtual std::unique_ptr<V8InspectorSession> connect(
|
257
|
+
int contextGroupId, Channel*, const StringView& state) = 0;
|
258
|
+
|
259
|
+
// API methods.
|
260
|
+
virtual std::unique_ptr<V8StackTrace> createStackTrace(
|
261
|
+
v8::Local<v8::StackTrace>) = 0;
|
262
|
+
virtual std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) = 0;
|
263
|
+
};
|
264
|
+
|
265
|
+
} // namespace v8_inspector
|
266
|
+
|
267
|
+
#endif // V8_V8_INSPECTOR_H_
|