libv8 5.7.492.65.1-aarch64-linux

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Files changed (35) hide show
  1. checksums.yaml +7 -0
  2. data/ext/libv8/.location.yml +1 -0
  3. data/ext/libv8/arch.rb +20 -0
  4. data/ext/libv8/location.rb +89 -0
  5. data/ext/libv8/paths.rb +41 -0
  6. data/lib/libv8.rb +9 -0
  7. data/lib/libv8/version.rb +3 -0
  8. data/vendor/v8/include/libplatform/libplatform-export.h +29 -0
  9. data/vendor/v8/include/libplatform/libplatform.h +60 -0
  10. data/vendor/v8/include/libplatform/v8-tracing.h +270 -0
  11. data/vendor/v8/include/v8-debug.h +293 -0
  12. data/vendor/v8/include/v8-experimental.h +58 -0
  13. data/vendor/v8/include/v8-inspector-protocol.h +13 -0
  14. data/vendor/v8/include/v8-inspector.h +267 -0
  15. data/vendor/v8/include/v8-platform.h +219 -0
  16. data/vendor/v8/include/v8-profiler.h +897 -0
  17. data/vendor/v8/include/v8-testing.h +48 -0
  18. data/vendor/v8/include/v8-util.h +654 -0
  19. data/vendor/v8/include/v8-version-string.h +33 -0
  20. data/vendor/v8/include/v8-version.h +20 -0
  21. data/vendor/v8/include/v8.h +9866 -0
  22. data/vendor/v8/include/v8config.h +428 -0
  23. data/vendor/v8/out/arm64.release/libv8_base.a +0 -0
  24. data/vendor/v8/out/arm64.release/libv8_libbase.a +0 -0
  25. data/vendor/v8/out/arm64.release/libv8_libplatform.a +0 -0
  26. data/vendor/v8/out/arm64.release/libv8_libsampler.a +0 -0
  27. data/vendor/v8/out/arm64.release/libv8_nosnapshot.a +0 -0
  28. data/vendor/v8/out/arm64.release/libv8_snapshot.a +0 -0
  29. data/vendor/v8/out/arm64.release/obj.target/src/libv8_base.a +0 -0
  30. data/vendor/v8/out/arm64.release/obj.target/src/libv8_libbase.a +0 -0
  31. data/vendor/v8/out/arm64.release/obj.target/src/libv8_libplatform.a +0 -0
  32. data/vendor/v8/out/arm64.release/obj.target/src/libv8_libsampler.a +0 -0
  33. data/vendor/v8/out/arm64.release/obj.target/src/libv8_nosnapshot.a +0 -0
  34. data/vendor/v8/out/arm64.release/obj.target/src/libv8_snapshot.a +0 -0
  35. metadata +121 -0
@@ -0,0 +1,293 @@
1
+ // Copyright 2008 the V8 project authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file.
4
+
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+ #ifndef V8_V8_DEBUG_H_
6
+ #define V8_V8_DEBUG_H_
7
+
8
+ #include "v8.h" // NOLINT(build/include)
9
+
10
+ /**
11
+ * Debugger support for the V8 JavaScript engine.
12
+ */
13
+ namespace v8 {
14
+
15
+ // Debug events which can occur in the V8 JavaScript engine.
16
+ enum DebugEvent {
17
+ Break = 1,
18
+ Exception = 2,
19
+ AfterCompile = 3,
20
+ CompileError = 4,
21
+ AsyncTaskEvent = 5,
22
+ };
23
+
24
+ class V8_EXPORT Debug {
25
+ public:
26
+ /**
27
+ * A client object passed to the v8 debugger whose ownership will be taken by
28
+ * it. v8 is always responsible for deleting the object.
29
+ */
30
+ class ClientData {
31
+ public:
32
+ virtual ~ClientData() {}
33
+ };
34
+
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+
36
+ /**
37
+ * A message object passed to the debug message handler.
38
+ */
39
+ class Message {
40
+ public:
41
+ /**
42
+ * Check type of message.
43
+ */
44
+ virtual bool IsEvent() const = 0;
45
+ virtual bool IsResponse() const = 0;
46
+ virtual DebugEvent GetEvent() const = 0;
47
+
48
+ /**
49
+ * Indicate whether this is a response to a continue command which will
50
+ * start the VM running after this is processed.
51
+ */
52
+ virtual bool WillStartRunning() const = 0;
53
+
54
+ /**
55
+ * Access to execution state and event data. Don't store these cross
56
+ * callbacks as their content becomes invalid. These objects are from the
57
+ * debugger event that started the debug message loop.
58
+ */
59
+ virtual Local<Object> GetExecutionState() const = 0;
60
+ virtual Local<Object> GetEventData() const = 0;
61
+
62
+ /**
63
+ * Get the debugger protocol JSON.
64
+ */
65
+ virtual Local<String> GetJSON() const = 0;
66
+
67
+ /**
68
+ * Get the context active when the debug event happened. Note this is not
69
+ * the current active context as the JavaScript part of the debugger is
70
+ * running in its own context which is entered at this point.
71
+ */
72
+ virtual Local<Context> GetEventContext() const = 0;
73
+
74
+ /**
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+ * Client data passed with the corresponding request if any. This is the
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+ * client_data data value passed into Debug::SendCommand along with the
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+ * request that led to the message or NULL if the message is an event. The
78
+ * debugger takes ownership of the data and will delete it even if there is
79
+ * no message handler.
80
+ */
81
+ virtual ClientData* GetClientData() const = 0;
82
+
83
+ virtual Isolate* GetIsolate() const = 0;
84
+
85
+ virtual ~Message() {}
86
+ };
87
+
88
+ /**
89
+ * An event details object passed to the debug event listener.
90
+ */
91
+ class EventDetails {
92
+ public:
93
+ /**
94
+ * Event type.
95
+ */
96
+ virtual DebugEvent GetEvent() const = 0;
97
+
98
+ /**
99
+ * Access to execution state and event data of the debug event. Don't store
100
+ * these cross callbacks as their content becomes invalid.
101
+ */
102
+ virtual Local<Object> GetExecutionState() const = 0;
103
+ virtual Local<Object> GetEventData() const = 0;
104
+
105
+ /**
106
+ * Get the context active when the debug event happened. Note this is not
107
+ * the current active context as the JavaScript part of the debugger is
108
+ * running in its own context which is entered at this point.
109
+ */
110
+ virtual Local<Context> GetEventContext() const = 0;
111
+
112
+ /**
113
+ * Client data passed with the corresponding callback when it was
114
+ * registered.
115
+ */
116
+ virtual Local<Value> GetCallbackData() const = 0;
117
+
118
+ /**
119
+ * Client data passed to DebugBreakForCommand function. The
120
+ * debugger takes ownership of the data and will delete it even if
121
+ * there is no message handler.
122
+ */
123
+ virtual ClientData* GetClientData() const = 0;
124
+
125
+ virtual Isolate* GetIsolate() const = 0;
126
+
127
+ virtual ~EventDetails() {}
128
+ };
129
+
130
+ /**
131
+ * Debug event callback function.
132
+ *
133
+ * \param event_details object providing information about the debug event
134
+ *
135
+ * A EventCallback2 does not take possession of the event data,
136
+ * and must not rely on the data persisting after the handler returns.
137
+ */
138
+ typedef void (*EventCallback)(const EventDetails& event_details);
139
+
140
+ /**
141
+ * Debug message callback function.
142
+ *
143
+ * \param message the debug message handler message object
144
+ *
145
+ * A MessageHandler does not take possession of the message data,
146
+ * and must not rely on the data persisting after the handler returns.
147
+ */
148
+ typedef void (*MessageHandler)(const Message& message);
149
+
150
+ /**
151
+ * Callback function for the host to ensure debug messages are processed.
152
+ */
153
+ typedef void (*DebugMessageDispatchHandler)();
154
+
155
+ static bool SetDebugEventListener(Isolate* isolate, EventCallback that,
156
+ Local<Value> data = Local<Value>());
157
+
158
+ // Schedule a debugger break to happen when JavaScript code is run
159
+ // in the given isolate.
160
+ static void DebugBreak(Isolate* isolate);
161
+
162
+ // Remove scheduled debugger break in given isolate if it has not
163
+ // happened yet.
164
+ static void CancelDebugBreak(Isolate* isolate);
165
+
166
+ // Check if a debugger break is scheduled in the given isolate.
167
+ V8_DEPRECATED("No longer supported",
168
+ static bool CheckDebugBreak(Isolate* isolate));
169
+
170
+ // Message based interface. The message protocol is JSON.
171
+ V8_DEPRECATED("No longer supported",
172
+ static void SetMessageHandler(Isolate* isolate,
173
+ MessageHandler handler));
174
+
175
+ V8_DEPRECATED("No longer supported",
176
+ static void SendCommand(Isolate* isolate,
177
+ const uint16_t* command, int length,
178
+ ClientData* client_data = NULL));
179
+
180
+ /**
181
+ * Run a JavaScript function in the debugger.
182
+ * \param fun the function to call
183
+ * \param data passed as second argument to the function
184
+ * With this call the debugger is entered and the function specified is called
185
+ * with the execution state as the first argument. This makes it possible to
186
+ * get access to information otherwise not available during normal JavaScript
187
+ * execution e.g. details on stack frames. Receiver of the function call will
188
+ * be the debugger context global object, however this is a subject to change.
189
+ * The following example shows a JavaScript function which when passed to
190
+ * v8::Debug::Call will return the current line of JavaScript execution.
191
+ *
192
+ * \code
193
+ * function frame_source_line(exec_state) {
194
+ * return exec_state.frame(0).sourceLine();
195
+ * }
196
+ * \endcode
197
+ */
198
+ // TODO(dcarney): data arg should be a MaybeLocal
199
+ static MaybeLocal<Value> Call(Local<Context> context,
200
+ v8::Local<v8::Function> fun,
201
+ Local<Value> data = Local<Value>());
202
+
203
+ /**
204
+ * Returns a mirror object for the given object.
205
+ */
206
+ V8_DEPRECATED("No longer supported",
207
+ static MaybeLocal<Value> GetMirror(Local<Context> context,
208
+ v8::Local<v8::Value> obj));
209
+
210
+ /**
211
+ * Makes V8 process all pending debug messages.
212
+ *
213
+ * From V8 point of view all debug messages come asynchronously (e.g. from
214
+ * remote debugger) but they all must be handled synchronously: V8 cannot
215
+ * do 2 things at one time so normal script execution must be interrupted
216
+ * for a while.
217
+ *
218
+ * Generally when message arrives V8 may be in one of 3 states:
219
+ * 1. V8 is running script; V8 will automatically interrupt and process all
220
+ * pending messages;
221
+ * 2. V8 is suspended on debug breakpoint; in this state V8 is dedicated
222
+ * to reading and processing debug messages;
223
+ * 3. V8 is not running at all or has called some long-working C++ function;
224
+ * by default it means that processing of all debug messages will be deferred
225
+ * until V8 gets control again; however, embedding application may improve
226
+ * this by manually calling this method.
227
+ *
228
+ * Technically this method in many senses is equivalent to executing empty
229
+ * script:
230
+ * 1. It does nothing except for processing all pending debug messages.
231
+ * 2. It should be invoked with the same precautions and from the same context
232
+ * as V8 script would be invoked from, because:
233
+ * a. with "evaluate" command it can do whatever normal script can do,
234
+ * including all native calls;
235
+ * b. no other thread should call V8 while this method is running
236
+ * (v8::Locker may be used here).
237
+ *
238
+ * "Evaluate" debug command behavior currently is not specified in scope
239
+ * of this method.
240
+ */
241
+ V8_DEPRECATED("No longer supported",
242
+ static void ProcessDebugMessages(Isolate* isolate));
243
+
244
+ /**
245
+ * Debugger is running in its own context which is entered while debugger
246
+ * messages are being dispatched. This is an explicit getter for this
247
+ * debugger context. Note that the content of the debugger context is subject
248
+ * to change. The Context exists only when the debugger is active, i.e. at
249
+ * least one DebugEventListener or MessageHandler is set.
250
+ */
251
+ V8_DEPRECATED("Use v8-inspector",
252
+ static Local<Context> GetDebugContext(Isolate* isolate));
253
+
254
+ /**
255
+ * While in the debug context, this method returns the top-most non-debug
256
+ * context, if it exists.
257
+ */
258
+ V8_DEPRECATED(
259
+ "No longer supported",
260
+ static MaybeLocal<Context> GetDebuggedContext(Isolate* isolate));
261
+
262
+ /**
263
+ * Enable/disable LiveEdit functionality for the given Isolate
264
+ * (default Isolate if not provided). V8 will abort if LiveEdit is
265
+ * unexpectedly used. LiveEdit is enabled by default.
266
+ */
267
+ static void SetLiveEditEnabled(Isolate* isolate, bool enable);
268
+
269
+ /**
270
+ * Returns array of internal properties specific to the value type. Result has
271
+ * the following format: [<name>, <value>,...,<name>, <value>]. Result array
272
+ * will be allocated in the current context.
273
+ */
274
+ static MaybeLocal<Array> GetInternalProperties(Isolate* isolate,
275
+ Local<Value> value);
276
+
277
+ /**
278
+ * Defines if the ES2015 tail call elimination feature is enabled or not.
279
+ * The change of this flag triggers deoptimization of all functions that
280
+ * contain calls at tail position.
281
+ */
282
+ static bool IsTailCallEliminationEnabled(Isolate* isolate);
283
+ static void SetTailCallEliminationEnabled(Isolate* isolate, bool enabled);
284
+ };
285
+
286
+
287
+ } // namespace v8
288
+
289
+
290
+ #undef EXPORT
291
+
292
+
293
+ #endif // V8_V8_DEBUG_H_
@@ -0,0 +1,58 @@
1
+ // Copyright 2015 the V8 project authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file.
4
+
5
+ /**
6
+ * This header contains a set of experimental V8 APIs. We hope these will
7
+ * become a part of standard V8, but they may also be removed if we deem the
8
+ * experiment to not be successul.
9
+ */
10
+ #ifndef V8_INCLUDE_V8_EXPERIMENTAL_H_
11
+ #define V8_INCLUDE_V8_EXPERIMENTAL_H_
12
+
13
+ #include "v8.h" // NOLINT(build/include)
14
+
15
+ namespace v8 {
16
+ namespace experimental {
17
+
18
+ // Allow the embedder to construct accessors that V8 can compile and use
19
+ // directly, without jumping into the runtime.
20
+ class V8_EXPORT FastAccessorBuilder {
21
+ public:
22
+ struct ValueId {
23
+ size_t value_id;
24
+ };
25
+ struct LabelId {
26
+ size_t label_id;
27
+ };
28
+
29
+ static FastAccessorBuilder* New(Isolate* isolate);
30
+
31
+ ValueId IntegerConstant(int int_constant);
32
+ ValueId GetReceiver();
33
+ ValueId LoadInternalField(ValueId value_id, int field_no);
34
+ ValueId LoadInternalFieldUnchecked(ValueId value_id, int field_no);
35
+ ValueId LoadValue(ValueId value_id, int offset);
36
+ ValueId LoadObject(ValueId value_id, int offset);
37
+ ValueId ToSmi(ValueId value_id);
38
+
39
+ void ReturnValue(ValueId value_id);
40
+ void CheckFlagSetOrReturnNull(ValueId value_id, int mask);
41
+ void CheckNotZeroOrReturnNull(ValueId value_id);
42
+ LabelId MakeLabel();
43
+ void SetLabel(LabelId label_id);
44
+ void Goto(LabelId label_id);
45
+ void CheckNotZeroOrJump(ValueId value_id, LabelId label_id);
46
+ ValueId Call(v8::FunctionCallback callback, ValueId value_id);
47
+
48
+ private:
49
+ FastAccessorBuilder() = delete;
50
+ FastAccessorBuilder(const FastAccessorBuilder&) = delete;
51
+ ~FastAccessorBuilder() = delete;
52
+ void operator=(const FastAccessorBuilder&) = delete;
53
+ };
54
+
55
+ } // namespace experimental
56
+ } // namespace v8
57
+
58
+ #endif // V8_INCLUDE_V8_EXPERIMENTAL_H_
@@ -0,0 +1,13 @@
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+ // Copyright 2016 the V8 project authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file.
4
+
5
+ #ifndef V8_V8_INSPECTOR_PROTOCOL_H_
6
+ #define V8_V8_INSPECTOR_PROTOCOL_H_
7
+
8
+ #include "inspector/Debugger.h" // NOLINT(build/include)
9
+ #include "inspector/Runtime.h" // NOLINT(build/include)
10
+ #include "inspector/Schema.h" // NOLINT(build/include)
11
+ #include "v8-inspector.h" // NOLINT(build/include)
12
+
13
+ #endif // V8_V8_INSPECTOR_PROTOCOL_H_
@@ -0,0 +1,267 @@
1
+ // Copyright 2016 the V8 project authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file.
4
+
5
+ #ifndef V8_V8_INSPECTOR_H_
6
+ #define V8_V8_INSPECTOR_H_
7
+
8
+ #include <stdint.h>
9
+ #include <cctype>
10
+
11
+ #include <memory>
12
+
13
+ #include "v8.h" // NOLINT(build/include)
14
+
15
+ namespace v8_inspector {
16
+
17
+ namespace protocol {
18
+ namespace Debugger {
19
+ namespace API {
20
+ class SearchMatch;
21
+ }
22
+ }
23
+ namespace Runtime {
24
+ namespace API {
25
+ class RemoteObject;
26
+ class StackTrace;
27
+ }
28
+ }
29
+ namespace Schema {
30
+ namespace API {
31
+ class Domain;
32
+ }
33
+ }
34
+ } // namespace protocol
35
+
36
+ class V8_EXPORT StringView {
37
+ public:
38
+ StringView() : m_is8Bit(true), m_length(0), m_characters8(nullptr) {}
39
+
40
+ StringView(const uint8_t* characters, size_t length)
41
+ : m_is8Bit(true), m_length(length), m_characters8(characters) {}
42
+
43
+ StringView(const uint16_t* characters, size_t length)
44
+ : m_is8Bit(false), m_length(length), m_characters16(characters) {}
45
+
46
+ bool is8Bit() const { return m_is8Bit; }
47
+ size_t length() const { return m_length; }
48
+
49
+ // TODO(dgozman): add DCHECK(m_is8Bit) to accessors once platform can be used
50
+ // here.
51
+ const uint8_t* characters8() const { return m_characters8; }
52
+ const uint16_t* characters16() const { return m_characters16; }
53
+
54
+ private:
55
+ bool m_is8Bit;
56
+ size_t m_length;
57
+ union {
58
+ const uint8_t* m_characters8;
59
+ const uint16_t* m_characters16;
60
+ };
61
+ };
62
+
63
+ class V8_EXPORT StringBuffer {
64
+ public:
65
+ virtual ~StringBuffer() {}
66
+ virtual const StringView& string() = 0;
67
+ // This method copies contents.
68
+ static std::unique_ptr<StringBuffer> create(const StringView&);
69
+ };
70
+
71
+ class V8_EXPORT V8ContextInfo {
72
+ public:
73
+ V8ContextInfo(v8::Local<v8::Context> context, int contextGroupId,
74
+ const StringView& humanReadableName)
75
+ : context(context),
76
+ contextGroupId(contextGroupId),
77
+ humanReadableName(humanReadableName),
78
+ hasMemoryOnConsole(false) {}
79
+
80
+ v8::Local<v8::Context> context;
81
+ // Each v8::Context is a part of a group. The group id must be non-zero.
82
+ int contextGroupId;
83
+ StringView humanReadableName;
84
+ StringView origin;
85
+ StringView auxData;
86
+ bool hasMemoryOnConsole;
87
+
88
+ private:
89
+ // Disallow copying and allocating this one.
90
+ enum NotNullTagEnum { NotNullLiteral };
91
+ void* operator new(size_t) = delete;
92
+ void* operator new(size_t, NotNullTagEnum, void*) = delete;
93
+ void* operator new(size_t, void*) = delete;
94
+ V8ContextInfo(const V8ContextInfo&) = delete;
95
+ V8ContextInfo& operator=(const V8ContextInfo&) = delete;
96
+ };
97
+
98
+ class V8_EXPORT V8StackTrace {
99
+ public:
100
+ virtual bool isEmpty() const = 0;
101
+ virtual StringView topSourceURL() const = 0;
102
+ virtual int topLineNumber() const = 0;
103
+ virtual int topColumnNumber() const = 0;
104
+ virtual StringView topScriptId() const = 0;
105
+ virtual StringView topFunctionName() const = 0;
106
+
107
+ virtual ~V8StackTrace() {}
108
+ virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
109
+ buildInspectorObject() const = 0;
110
+ virtual std::unique_ptr<StringBuffer> toString() const = 0;
111
+
112
+ // Safe to pass between threads, drops async chain.
113
+ virtual std::unique_ptr<V8StackTrace> clone() = 0;
114
+ };
115
+
116
+ class V8_EXPORT V8InspectorSession {
117
+ public:
118
+ virtual ~V8InspectorSession() {}
119
+
120
+ // Cross-context inspectable values (DOM nodes in different worlds, etc.).
121
+ class V8_EXPORT Inspectable {
122
+ public:
123
+ virtual v8::Local<v8::Value> get(v8::Local<v8::Context>) = 0;
124
+ virtual ~Inspectable() {}
125
+ };
126
+ virtual void addInspectedObject(std::unique_ptr<Inspectable>) = 0;
127
+
128
+ // Dispatching protocol messages.
129
+ static bool canDispatchMethod(const StringView& method);
130
+ virtual void dispatchProtocolMessage(const StringView& message) = 0;
131
+ virtual std::unique_ptr<StringBuffer> stateJSON() = 0;
132
+ virtual std::vector<std::unique_ptr<protocol::Schema::API::Domain>>
133
+ supportedDomains() = 0;
134
+
135
+ // Debugger actions.
136
+ virtual void schedulePauseOnNextStatement(const StringView& breakReason,
137
+ const StringView& breakDetails) = 0;
138
+ virtual void cancelPauseOnNextStatement() = 0;
139
+ virtual void breakProgram(const StringView& breakReason,
140
+ const StringView& breakDetails) = 0;
141
+ virtual void setSkipAllPauses(bool) = 0;
142
+ virtual void resume() = 0;
143
+ virtual void stepOver() = 0;
144
+ virtual std::vector<std::unique_ptr<protocol::Debugger::API::SearchMatch>>
145
+ searchInTextByLines(const StringView& text, const StringView& query,
146
+ bool caseSensitive, bool isRegex) = 0;
147
+
148
+ // Remote objects.
149
+ virtual std::unique_ptr<protocol::Runtime::API::RemoteObject> wrapObject(
150
+ v8::Local<v8::Context>, v8::Local<v8::Value>,
151
+ const StringView& groupName) = 0;
152
+ virtual bool unwrapObject(std::unique_ptr<StringBuffer>* error,
153
+ const StringView& objectId, v8::Local<v8::Value>*,
154
+ v8::Local<v8::Context>*,
155
+ std::unique_ptr<StringBuffer>* objectGroup) = 0;
156
+ virtual void releaseObjectGroup(const StringView&) = 0;
157
+ };
158
+
159
+ enum class V8ConsoleAPIType { kClear, kDebug, kLog, kInfo, kWarning, kError };
160
+
161
+ class V8_EXPORT V8InspectorClient {
162
+ public:
163
+ virtual ~V8InspectorClient() {}
164
+
165
+ virtual void runMessageLoopOnPause(int contextGroupId) {}
166
+ virtual void quitMessageLoopOnPause() {}
167
+ virtual void runIfWaitingForDebugger(int contextGroupId) {}
168
+
169
+ virtual void muteMetrics(int contextGroupId) {}
170
+ virtual void unmuteMetrics(int contextGroupId) {}
171
+
172
+ virtual void beginUserGesture() {}
173
+ virtual void endUserGesture() {}
174
+
175
+ virtual std::unique_ptr<StringBuffer> valueSubtype(v8::Local<v8::Value>) {
176
+ return nullptr;
177
+ }
178
+ virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) {
179
+ return false;
180
+ }
181
+ virtual bool isInspectableHeapObject(v8::Local<v8::Object>) { return true; }
182
+
183
+ virtual v8::Local<v8::Context> ensureDefaultContextInGroup(
184
+ int contextGroupId) {
185
+ return v8::Local<v8::Context>();
186
+ }
187
+ virtual void beginEnsureAllContextsInGroup(int contextGroupId) {}
188
+ virtual void endEnsureAllContextsInGroup(int contextGroupId) {}
189
+
190
+ virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
191
+ v8::Local<v8::Object>) {}
192
+ virtual void consoleAPIMessage(int contextGroupId, V8ConsoleAPIType,
193
+ const StringView& message,
194
+ const StringView& url, unsigned lineNumber,
195
+ unsigned columnNumber, V8StackTrace*) {}
196
+ virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
197
+ v8::Local<v8::Context>) {
198
+ return v8::MaybeLocal<v8::Value>();
199
+ }
200
+
201
+ virtual void consoleTime(const StringView& title) {}
202
+ virtual void consoleTimeEnd(const StringView& title) {}
203
+ virtual void consoleTimeStamp(const StringView& title) {}
204
+ virtual double currentTimeMS() { return 0; }
205
+ typedef void (*TimerCallback)(void*);
206
+ virtual void startRepeatingTimer(double, TimerCallback, void* data) {}
207
+ virtual void cancelTimer(void* data) {}
208
+
209
+ // TODO(dgozman): this was added to support service worker shadow page. We
210
+ // should not connect at all.
211
+ virtual bool canExecuteScripts(int contextGroupId) { return true; }
212
+ };
213
+
214
+ class V8_EXPORT V8Inspector {
215
+ public:
216
+ static std::unique_ptr<V8Inspector> create(v8::Isolate*, V8InspectorClient*);
217
+ virtual ~V8Inspector() {}
218
+
219
+ // Contexts instrumentation.
220
+ virtual void contextCreated(const V8ContextInfo&) = 0;
221
+ virtual void contextDestroyed(v8::Local<v8::Context>) = 0;
222
+ virtual void resetContextGroup(int contextGroupId) = 0;
223
+
224
+ // Various instrumentation.
225
+ virtual void willExecuteScript(v8::Local<v8::Context>, int scriptId) = 0;
226
+ virtual void didExecuteScript(v8::Local<v8::Context>) = 0;
227
+ virtual void idleStarted() = 0;
228
+ virtual void idleFinished() = 0;
229
+
230
+ // Async stack traces instrumentation.
231
+ virtual void asyncTaskScheduled(const StringView& taskName, void* task,
232
+ bool recurring) = 0;
233
+ virtual void asyncTaskCanceled(void* task) = 0;
234
+ virtual void asyncTaskStarted(void* task) = 0;
235
+ virtual void asyncTaskFinished(void* task) = 0;
236
+ virtual void allAsyncTasksCanceled() = 0;
237
+
238
+ // Exceptions instrumentation.
239
+ virtual unsigned exceptionThrown(
240
+ v8::Local<v8::Context>, const StringView& message,
241
+ v8::Local<v8::Value> exception, const StringView& detailedMessage,
242
+ const StringView& url, unsigned lineNumber, unsigned columnNumber,
243
+ std::unique_ptr<V8StackTrace>, int scriptId) = 0;
244
+ virtual void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId,
245
+ const StringView& message) = 0;
246
+
247
+ // Connection.
248
+ class V8_EXPORT Channel {
249
+ public:
250
+ virtual ~Channel() {}
251
+ virtual void sendResponse(int callId,
252
+ std::unique_ptr<StringBuffer> message) = 0;
253
+ virtual void sendNotification(std::unique_ptr<StringBuffer> message) = 0;
254
+ virtual void flushProtocolNotifications() = 0;
255
+ };
256
+ virtual std::unique_ptr<V8InspectorSession> connect(
257
+ int contextGroupId, Channel*, const StringView& state) = 0;
258
+
259
+ // API methods.
260
+ virtual std::unique_ptr<V8StackTrace> createStackTrace(
261
+ v8::Local<v8::StackTrace>) = 0;
262
+ virtual std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) = 0;
263
+ };
264
+
265
+ } // namespace v8_inspector
266
+
267
+ #endif // V8_V8_INSPECTOR_H_