libv8 5.0.71.48.1beta2-universal-darwin-15
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- checksums.yaml +7 -0
- data/ext/libv8/.location.yml +1 -0
- data/ext/libv8/arch.rb +20 -0
- data/ext/libv8/location.rb +86 -0
- data/ext/libv8/paths.rb +41 -0
- data/lib/libv8.rb +9 -0
- data/lib/libv8/version.rb +3 -0
- data/vendor/v8/include/libplatform/libplatform.h +38 -0
- data/vendor/v8/include/v8-debug.h +288 -0
- data/vendor/v8/include/v8-experimental.h +54 -0
- data/vendor/v8/include/v8-platform.h +171 -0
- data/vendor/v8/include/v8-profiler.h +782 -0
- data/vendor/v8/include/v8-testing.h +48 -0
- data/vendor/v8/include/v8-util.h +643 -0
- data/vendor/v8/include/v8-version.h +20 -0
- data/vendor/v8/include/v8.h +8586 -0
- data/vendor/v8/include/v8config.h +438 -0
- data/vendor/v8/out/x64.release/libv8_base.a +0 -0
- data/vendor/v8/out/x64.release/libv8_libbase.a +0 -0
- data/vendor/v8/out/x64.release/libv8_libplatform.a +0 -0
- data/vendor/v8/out/x64.release/libv8_nosnapshot.a +0 -0
- data/vendor/v8/out/x64.release/libv8_snapshot.a +0 -0
- metadata +109 -0
checksums.yaml
ADDED
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---
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SHA1:
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metadata.gz: fe8402c2822aa5d6dcea996ad3eafe2cec53efa4
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data.tar.gz: b1637b8d359837ebfb27acf382cea5823f7208e2
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SHA512:
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metadata.gz: fd2e2d6f42d4e5650c9e0f84e5427d79b6711dd5bb23145569f60ae99b8a5778adb6c809063ad9532b0ced302e783dc1395ef18a2add247777f011bf69cfc6ed
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data.tar.gz: 6d8f3acb099475f19f0dcbc8a42a99e54bdc182c95aa32d1cf60a5f1a46356874de979e12a7f4d9d968152f9b9e46d16a9b2c17ae2fa9638e3e89f2f460effbb
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--- !ruby/object:Libv8::Location::Vendor {}
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data/ext/libv8/arch.rb
ADDED
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require 'rubygems'
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module Libv8
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module Arch
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module_function
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def libv8_arch
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8
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case Gem::Platform.local.cpu
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when /^arm$/ then 'arm'
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when /^a(rm|arch)64$/ then 'arm64'
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when /^x86$/ then 'ia32'
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when /^(x86_64|amd64)$/ then 'x64'
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when /^universal$/ then 'x64' # OS X
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else
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warn "Unsupported target: #{Gem::Platform.local.cpu}"
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Gem::Platform.local.cpu
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end
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18
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end
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end
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end
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require 'yaml'
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require 'pathname'
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require File.expand_path '../paths', __FILE__
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module Libv8
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class Location
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def install!
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8
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File.open(Pathname(__FILE__).dirname.join('.location.yml'), "w") do |f|
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f.write self.to_yaml
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10
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end
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return 0
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end
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13
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def self.load!
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File.open(Pathname(__FILE__).dirname.join('.location.yml')) do |f|
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YAML.load f
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end
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end
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class Vendor < Location
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def install!
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require File.expand_path '../builder', __FILE__
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builder = Libv8::Builder.new
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exit_status = builder.build_libv8!
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super if exit_status == 0
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verify_installation!
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return exit_status
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end
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def configure(context = MkmfContext.new)
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context.incflags.insert 0, Libv8::Paths.include_paths.map{|p| "-I#{p}"}.join(" ") + " "
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31
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context.ldflags.insert 0, Libv8::Paths.object_paths.join(" ") + " "
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32
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end
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33
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34
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def verify_installation!
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35
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include_paths = Libv8::Paths.include_paths
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36
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unless include_paths.detect { |p| Pathname(p).join('include/v8.h').exist? }
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37
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fail HeaderNotFound, "Unable to locate 'include/v8.h' in the libv8 header paths: #{include_paths.inspect}"
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38
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end
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39
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Libv8::Paths.object_paths.each do |p|
|
40
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fail ArchiveNotFound, p unless File.exist? p
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end
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42
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end
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class HeaderNotFound < StandardError; end
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class ArchiveNotFound < StandardError
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def initialize(filename)
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super "libv8 did not install properly, expected binary v8 archive '#{filename}'to exist, but it was not found"
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47
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end
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48
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end
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49
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end
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50
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|
51
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class System < Location
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52
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def configure(context = MkmfContext.new)
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53
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context.send(:dir_config, 'v8')
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54
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context.send(:find_header, 'v8.h') or fail NotFoundError
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55
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context.send(:find_header, 'libplatform/libplatform.h') or fail NotFoundError
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context.send(:have_library, 'v8') or fail NotFoundError
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end
|
58
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|
59
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class NotFoundError < StandardError
|
60
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def initialize(*args)
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61
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super(<<-EOS)
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62
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By using --with-system-v8, you have chosen to use the version
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63
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of V8 found on your system and *not* the one that is bundled with
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64
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the libv8 rubygem.
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65
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+
|
66
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However, your system version of v8 could not be located.
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67
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|
68
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Please make sure your system version of v8 that is compatible
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69
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with #{Libv8::VERSION} installed. You may need to use the
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70
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--with-v8-dir option if it is installed in a non-standard location
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71
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EOS
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72
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end
|
73
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end
|
74
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end
|
75
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|
76
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class MkmfContext
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def incflags
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$INCFLAGS
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79
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end
|
80
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|
81
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def ldflags
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$LDFLAGS
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83
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end
|
84
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end
|
85
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end
|
86
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end
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data/ext/libv8/paths.rb
ADDED
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require 'rbconfig'
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2
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require 'shellwords'
|
3
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require File.expand_path '../arch', __FILE__
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4
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module Libv8
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6
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module Paths
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7
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module_function
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8
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def include_paths
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10
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[Shellwords.escape(vendored_source_path)]
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11
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end
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12
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|
13
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def object_paths
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14
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[:base, :libplatform, :libbase, :snapshot].map do |name|
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15
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Shellwords.escape libv8_object(name)
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16
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end
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17
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end
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def config
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20
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RbConfig::MAKEFILE_CONFIG
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end
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def libv8_object(name)
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24
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filename = "#{libv8_profile}/libv8_#{name}.#{config['LIBEXT']}"
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25
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unless File.exist? filename
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26
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filename = "#{libv8_profile}/obj.target/tools/gyp/libv8_#{name}.#{config['LIBEXT']}"
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27
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end
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28
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return filename
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29
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end
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30
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|
31
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def libv8_profile
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32
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base = "#{vendored_source_path}/out/#{Libv8::Arch.libv8_arch}"
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33
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debug = "#{base}.debug"
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File.exist?(debug) ? debug : "#{base}.release"
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35
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end
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36
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37
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def vendored_source_path
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38
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File.expand_path "../../../vendor/v8", __FILE__
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39
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+
end
|
40
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end
|
41
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end
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data/lib/libv8.rb
ADDED
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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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4
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#ifndef V8_LIBPLATFORM_LIBPLATFORM_H_
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#define V8_LIBPLATFORM_LIBPLATFORM_H_
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7
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+
|
8
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#include "include/v8-platform.h"
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9
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namespace v8 {
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namespace platform {
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12
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|
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/**
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* Returns a new instance of the default v8::Platform implementation.
|
15
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*
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* The caller will take ownership of the returned pointer. |thread_pool_size|
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* is the number of worker threads to allocate for background jobs. If a value
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18
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* of zero is passed, a suitable default based on the current number of
|
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* processors online will be chosen.
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20
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*/
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v8::Platform* CreateDefaultPlatform(int thread_pool_size = 0);
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+
|
23
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+
|
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/**
|
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* Pumps the message loop for the given isolate.
|
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*
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* The caller has to make sure that this is called from the right thread.
|
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* Returns true if a task was executed, and false otherwise. This call does
|
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* not block if no task is pending. The |platform| has to be created using
|
30
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* |CreateDefaultPlatform|.
|
31
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*/
|
32
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bool PumpMessageLoop(v8::Platform* platform, v8::Isolate* isolate);
|
33
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+
|
34
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+
|
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} // namespace platform
|
36
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} // namespace v8
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|
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#endif // V8_LIBPLATFORM_LIBPLATFORM_H_
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@@ -0,0 +1,288 @@
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// Copyright 2008 the V8 project authors. All rights reserved.
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2
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// Use of this source code is governed by a BSD-style license that can be
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3
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// found in the LICENSE file.
|
4
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|
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#ifndef V8_V8_DEBUG_H_
|
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#define V8_V8_DEBUG_H_
|
7
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+
|
8
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#include "v8.h" // NOLINT(build/include)
|
9
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+
|
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/**
|
11
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* Debugger support for the V8 JavaScript engine.
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*/
|
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namespace v8 {
|
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+
|
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// Debug events which can occur in the V8 JavaScript engine.
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enum DebugEvent {
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Break = 1,
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Exception = 2,
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NewFunction = 3,
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BeforeCompile = 4,
|
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AfterCompile = 5,
|
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CompileError = 6,
|
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PromiseEvent = 7,
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AsyncTaskEvent = 8,
|
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};
|
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+
|
27
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|
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class V8_EXPORT Debug {
|
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public:
|
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+
/**
|
31
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* A client object passed to the v8 debugger whose ownership will be taken by
|
32
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+
* it. v8 is always responsible for deleting the object.
|
33
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+
*/
|
34
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class ClientData {
|
35
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public:
|
36
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+
virtual ~ClientData() {}
|
37
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+
};
|
38
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+
|
39
|
+
|
40
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/**
|
41
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+
* A message object passed to the debug message handler.
|
42
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+
*/
|
43
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class Message {
|
44
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public:
|
45
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+
/**
|
46
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+
* Check type of message.
|
47
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+
*/
|
48
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+
virtual bool IsEvent() const = 0;
|
49
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+
virtual bool IsResponse() const = 0;
|
50
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+
virtual DebugEvent GetEvent() const = 0;
|
51
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+
|
52
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+
/**
|
53
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+
* Indicate whether this is a response to a continue command which will
|
54
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* start the VM running after this is processed.
|
55
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+
*/
|
56
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virtual bool WillStartRunning() const = 0;
|
57
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+
|
58
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+
/**
|
59
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+
* Access to execution state and event data. Don't store these cross
|
60
|
+
* callbacks as their content becomes invalid. These objects are from the
|
61
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+
* debugger event that started the debug message loop.
|
62
|
+
*/
|
63
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+
virtual Local<Object> GetExecutionState() const = 0;
|
64
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+
virtual Local<Object> GetEventData() const = 0;
|
65
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+
|
66
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+
/**
|
67
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+
* Get the debugger protocol JSON.
|
68
|
+
*/
|
69
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+
virtual Local<String> GetJSON() const = 0;
|
70
|
+
|
71
|
+
/**
|
72
|
+
* Get the context active when the debug event happened. Note this is not
|
73
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+
* the current active context as the JavaScript part of the debugger is
|
74
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+
* running in its own context which is entered at this point.
|
75
|
+
*/
|
76
|
+
virtual Local<Context> GetEventContext() const = 0;
|
77
|
+
|
78
|
+
/**
|
79
|
+
* Client data passed with the corresponding request if any. This is the
|
80
|
+
* client_data data value passed into Debug::SendCommand along with the
|
81
|
+
* request that led to the message or NULL if the message is an event. The
|
82
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+
* debugger takes ownership of the data and will delete it even if there is
|
83
|
+
* no message handler.
|
84
|
+
*/
|
85
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+
virtual ClientData* GetClientData() const = 0;
|
86
|
+
|
87
|
+
virtual Isolate* GetIsolate() const = 0;
|
88
|
+
|
89
|
+
virtual ~Message() {}
|
90
|
+
};
|
91
|
+
|
92
|
+
|
93
|
+
/**
|
94
|
+
* An event details object passed to the debug event listener.
|
95
|
+
*/
|
96
|
+
class EventDetails {
|
97
|
+
public:
|
98
|
+
/**
|
99
|
+
* Event type.
|
100
|
+
*/
|
101
|
+
virtual DebugEvent GetEvent() const = 0;
|
102
|
+
|
103
|
+
/**
|
104
|
+
* Access to execution state and event data of the debug event. Don't store
|
105
|
+
* these cross callbacks as their content becomes invalid.
|
106
|
+
*/
|
107
|
+
virtual Local<Object> GetExecutionState() const = 0;
|
108
|
+
virtual Local<Object> GetEventData() const = 0;
|
109
|
+
|
110
|
+
/**
|
111
|
+
* Get the context active when the debug event happened. Note this is not
|
112
|
+
* the current active context as the JavaScript part of the debugger is
|
113
|
+
* running in its own context which is entered at this point.
|
114
|
+
*/
|
115
|
+
virtual Local<Context> GetEventContext() const = 0;
|
116
|
+
|
117
|
+
/**
|
118
|
+
* Client data passed with the corresponding callback when it was
|
119
|
+
* registered.
|
120
|
+
*/
|
121
|
+
virtual Local<Value> GetCallbackData() const = 0;
|
122
|
+
|
123
|
+
/**
|
124
|
+
* Client data passed to DebugBreakForCommand function. The
|
125
|
+
* debugger takes ownership of the data and will delete it even if
|
126
|
+
* there is no message handler.
|
127
|
+
*/
|
128
|
+
virtual ClientData* GetClientData() const = 0;
|
129
|
+
|
130
|
+
virtual ~EventDetails() {}
|
131
|
+
};
|
132
|
+
|
133
|
+
/**
|
134
|
+
* Debug event callback function.
|
135
|
+
*
|
136
|
+
* \param event_details object providing information about the debug event
|
137
|
+
*
|
138
|
+
* A EventCallback2 does not take possession of the event data,
|
139
|
+
* and must not rely on the data persisting after the handler returns.
|
140
|
+
*/
|
141
|
+
typedef void (*EventCallback)(const EventDetails& event_details);
|
142
|
+
|
143
|
+
/**
|
144
|
+
* Debug message callback function.
|
145
|
+
*
|
146
|
+
* \param message the debug message handler message object
|
147
|
+
*
|
148
|
+
* A MessageHandler2 does not take possession of the message data,
|
149
|
+
* and must not rely on the data persisting after the handler returns.
|
150
|
+
*/
|
151
|
+
typedef void (*MessageHandler)(const Message& message);
|
152
|
+
|
153
|
+
/**
|
154
|
+
* Callback function for the host to ensure debug messages are processed.
|
155
|
+
*/
|
156
|
+
typedef void (*DebugMessageDispatchHandler)();
|
157
|
+
|
158
|
+
static bool SetDebugEventListener(Isolate* isolate, EventCallback that,
|
159
|
+
Local<Value> data = Local<Value>());
|
160
|
+
V8_DEPRECATED("Use version with an Isolate",
|
161
|
+
static bool SetDebugEventListener(
|
162
|
+
EventCallback that, Local<Value> data = Local<Value>()));
|
163
|
+
|
164
|
+
// Schedule a debugger break to happen when JavaScript code is run
|
165
|
+
// in the given isolate.
|
166
|
+
static void DebugBreak(Isolate* isolate);
|
167
|
+
|
168
|
+
// Remove scheduled debugger break in given isolate if it has not
|
169
|
+
// happened yet.
|
170
|
+
static void CancelDebugBreak(Isolate* isolate);
|
171
|
+
|
172
|
+
// Check if a debugger break is scheduled in the given isolate.
|
173
|
+
static bool CheckDebugBreak(Isolate* isolate);
|
174
|
+
|
175
|
+
// Message based interface. The message protocol is JSON.
|
176
|
+
static void SetMessageHandler(Isolate* isolate, MessageHandler handler);
|
177
|
+
V8_DEPRECATED("Use version with an Isolate",
|
178
|
+
static void SetMessageHandler(MessageHandler handler));
|
179
|
+
|
180
|
+
static void SendCommand(Isolate* isolate,
|
181
|
+
const uint16_t* command, int length,
|
182
|
+
ClientData* client_data = NULL);
|
183
|
+
|
184
|
+
/**
|
185
|
+
* Run a JavaScript function in the debugger.
|
186
|
+
* \param fun the function to call
|
187
|
+
* \param data passed as second argument to the function
|
188
|
+
* With this call the debugger is entered and the function specified is called
|
189
|
+
* with the execution state as the first argument. This makes it possible to
|
190
|
+
* get access to information otherwise not available during normal JavaScript
|
191
|
+
* execution e.g. details on stack frames. Receiver of the function call will
|
192
|
+
* be the debugger context global object, however this is a subject to change.
|
193
|
+
* The following example shows a JavaScript function which when passed to
|
194
|
+
* v8::Debug::Call will return the current line of JavaScript execution.
|
195
|
+
*
|
196
|
+
* \code
|
197
|
+
* function frame_source_line(exec_state) {
|
198
|
+
* return exec_state.frame(0).sourceLine();
|
199
|
+
* }
|
200
|
+
* \endcode
|
201
|
+
*/
|
202
|
+
static V8_DEPRECATED("Use maybe version",
|
203
|
+
Local<Value> Call(v8::Local<v8::Function> fun,
|
204
|
+
Local<Value> data = Local<Value>()));
|
205
|
+
// TODO(dcarney): data arg should be a MaybeLocal
|
206
|
+
static MaybeLocal<Value> Call(Local<Context> context,
|
207
|
+
v8::Local<v8::Function> fun,
|
208
|
+
Local<Value> data = Local<Value>());
|
209
|
+
|
210
|
+
/**
|
211
|
+
* Returns a mirror object for the given object.
|
212
|
+
*/
|
213
|
+
static V8_DEPRECATED("Use maybe version",
|
214
|
+
Local<Value> GetMirror(v8::Local<v8::Value> obj));
|
215
|
+
static MaybeLocal<Value> GetMirror(Local<Context> context,
|
216
|
+
v8::Local<v8::Value> obj);
|
217
|
+
|
218
|
+
/**
|
219
|
+
* Makes V8 process all pending debug messages.
|
220
|
+
*
|
221
|
+
* From V8 point of view all debug messages come asynchronously (e.g. from
|
222
|
+
* remote debugger) but they all must be handled synchronously: V8 cannot
|
223
|
+
* do 2 things at one time so normal script execution must be interrupted
|
224
|
+
* for a while.
|
225
|
+
*
|
226
|
+
* Generally when message arrives V8 may be in one of 3 states:
|
227
|
+
* 1. V8 is running script; V8 will automatically interrupt and process all
|
228
|
+
* pending messages;
|
229
|
+
* 2. V8 is suspended on debug breakpoint; in this state V8 is dedicated
|
230
|
+
* to reading and processing debug messages;
|
231
|
+
* 3. V8 is not running at all or has called some long-working C++ function;
|
232
|
+
* by default it means that processing of all debug messages will be deferred
|
233
|
+
* until V8 gets control again; however, embedding application may improve
|
234
|
+
* this by manually calling this method.
|
235
|
+
*
|
236
|
+
* Technically this method in many senses is equivalent to executing empty
|
237
|
+
* script:
|
238
|
+
* 1. It does nothing except for processing all pending debug messages.
|
239
|
+
* 2. It should be invoked with the same precautions and from the same context
|
240
|
+
* as V8 script would be invoked from, because:
|
241
|
+
* a. with "evaluate" command it can do whatever normal script can do,
|
242
|
+
* including all native calls;
|
243
|
+
* b. no other thread should call V8 while this method is running
|
244
|
+
* (v8::Locker may be used here).
|
245
|
+
*
|
246
|
+
* "Evaluate" debug command behavior currently is not specified in scope
|
247
|
+
* of this method.
|
248
|
+
*/
|
249
|
+
static void ProcessDebugMessages(Isolate* isolate);
|
250
|
+
V8_DEPRECATED("Use version with an Isolate",
|
251
|
+
static void ProcessDebugMessages());
|
252
|
+
|
253
|
+
/**
|
254
|
+
* Debugger is running in its own context which is entered while debugger
|
255
|
+
* messages are being dispatched. This is an explicit getter for this
|
256
|
+
* debugger context. Note that the content of the debugger context is subject
|
257
|
+
* to change. The Context exists only when the debugger is active, i.e. at
|
258
|
+
* least one DebugEventListener or MessageHandler is set.
|
259
|
+
*/
|
260
|
+
static Local<Context> GetDebugContext(Isolate* isolate);
|
261
|
+
V8_DEPRECATED("Use version with an Isolate",
|
262
|
+
static Local<Context> GetDebugContext());
|
263
|
+
|
264
|
+
|
265
|
+
/**
|
266
|
+
* Enable/disable LiveEdit functionality for the given Isolate
|
267
|
+
* (default Isolate if not provided). V8 will abort if LiveEdit is
|
268
|
+
* unexpectedly used. LiveEdit is enabled by default.
|
269
|
+
*/
|
270
|
+
static void SetLiveEditEnabled(Isolate* isolate, bool enable);
|
271
|
+
|
272
|
+
/**
|
273
|
+
* Returns array of internal properties specific to the value type. Result has
|
274
|
+
* the following format: [<name>, <value>,...,<name>, <value>]. Result array
|
275
|
+
* will be allocated in the current context.
|
276
|
+
*/
|
277
|
+
static MaybeLocal<Array> GetInternalProperties(Isolate* isolate,
|
278
|
+
Local<Value> value);
|
279
|
+
};
|
280
|
+
|
281
|
+
|
282
|
+
} // namespace v8
|
283
|
+
|
284
|
+
|
285
|
+
#undef EXPORT
|
286
|
+
|
287
|
+
|
288
|
+
#endif // V8_V8_DEBUG_H_
|