libv8 3.3.10.2-x86-linux
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- data/lib/libv8.rb +15 -0
- data/lib/libv8/build/v8/libv8.a +0 -0
- data/lib/libv8/build/v8/libv8preparser.a +0 -0
- data/lib/libv8/v8/include/v8-debug.h +395 -0
- data/lib/libv8/v8/include/v8-preparser.h +117 -0
- data/lib/libv8/v8/include/v8-profiler.h +505 -0
- data/lib/libv8/v8/include/v8-testing.h +104 -0
- data/lib/libv8/v8/include/v8.h +4124 -0
- data/lib/libv8/v8/include/v8stdint.h +53 -0
- data/lib/libv8/version.rb +4 -0
- metadata +88 -0
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_V8_PROFILER_H_
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#define V8_V8_PROFILER_H_
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#include "v8.h"
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#ifdef _WIN32
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// Setup for Windows DLL export/import. See v8.h in this directory for
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// information on how to build/use V8 as a DLL.
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#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
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#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
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build configuration to ensure that at most one of these is set
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#endif
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#ifdef BUILDING_V8_SHARED
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#define V8EXPORT __declspec(dllexport)
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#elif USING_V8_SHARED
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#define V8EXPORT __declspec(dllimport)
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#else
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#define V8EXPORT
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#endif
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#else // _WIN32
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// Setup for Linux shared library export. See v8.h in this directory for
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// information on how to build/use V8 as shared library.
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#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
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#define V8EXPORT __attribute__ ((visibility("default")))
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#else // defined(__GNUC__) && (__GNUC__ >= 4)
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#define V8EXPORT
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#endif // defined(__GNUC__) && (__GNUC__ >= 4)
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#endif // _WIN32
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/**
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* Profiler support for the V8 JavaScript engine.
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*/
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namespace v8 {
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/**
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* CpuProfileNode represents a node in a call graph.
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*/
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class V8EXPORT CpuProfileNode {
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public:
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/** Returns function name (empty string for anonymous functions.) */
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Handle<String> GetFunctionName() const;
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/** Returns resource name for script from where the function originates. */
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Handle<String> GetScriptResourceName() const;
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/**
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* Returns the number, 1-based, of the line where the function originates.
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* kNoLineNumberInfo if no line number information is available.
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*/
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int GetLineNumber() const;
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/**
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* Returns total (self + children) execution time of the function,
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* in milliseconds, estimated by samples count.
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*/
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double GetTotalTime() const;
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/**
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* Returns self execution time of the function, in milliseconds,
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* estimated by samples count.
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*/
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double GetSelfTime() const;
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/** Returns the count of samples where function exists. */
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double GetTotalSamplesCount() const;
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/** Returns the count of samples where function was currently executing. */
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double GetSelfSamplesCount() const;
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/** Returns function entry UID. */
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unsigned GetCallUid() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child node by index. */
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const CpuProfileNode* GetChild(int index) const;
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static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
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};
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/**
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* CpuProfile contains a CPU profile in a form of two call trees:
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* - top-down (from main() down to functions that do all the work);
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* - bottom-up call graph (in backward direction).
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*/
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class V8EXPORT CpuProfile {
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public:
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/** Returns CPU profile UID (assigned by the profiler.) */
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unsigned GetUid() const;
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/** Returns CPU profile title. */
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Handle<String> GetTitle() const;
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/** Returns the root node of the bottom up call tree. */
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const CpuProfileNode* GetBottomUpRoot() const;
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/** Returns the root node of the top down call tree. */
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const CpuProfileNode* GetTopDownRoot() const;
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/**
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* Deletes the profile and removes it from CpuProfiler's list.
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* All pointers to nodes previously returned become invalid.
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* Profiles with the same uid but obtained using different
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* security token are not deleted, but become inaccessible
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* using FindProfile method. It is embedder's responsibility
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* to call Delete on these profiles.
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*/
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void Delete();
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};
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/**
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* Interface for controlling CPU profiling.
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*/
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class V8EXPORT CpuProfiler {
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public:
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/**
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* A note on security tokens usage. As scripts from different
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* origins can run inside a single V8 instance, it is possible to
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* have functions from different security contexts intermixed in a
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* single CPU profile. To avoid exposing function names belonging to
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* other contexts, filtering by security token is performed while
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* obtaining profiling results.
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*/
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/**
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* Returns the number of profiles collected (doesn't include
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* profiles that are being collected at the moment of call.)
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*/
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static int GetProfilesCount();
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/** Returns a profile by index. */
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static const CpuProfile* GetProfile(
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int index,
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Handle<Value> security_token = Handle<Value>());
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/** Returns a profile by uid. */
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static const CpuProfile* FindProfile(
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unsigned uid,
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Handle<Value> security_token = Handle<Value>());
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/**
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* Starts collecting CPU profile. Title may be an empty string. It
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* is allowed to have several profiles being collected at
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* once. Attempts to start collecting several profiles with the same
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* title are silently ignored. While collecting a profile, functions
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* from all security contexts are included in it. The token-based
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* filtering is only performed when querying for a profile.
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*/
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static void StartProfiling(Handle<String> title);
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/**
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* Stops collecting CPU profile with a given title and returns it.
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* If the title given is empty, finishes the last profile started.
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*/
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static const CpuProfile* StopProfiling(
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Handle<String> title,
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Handle<Value> security_token = Handle<Value>());
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/**
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* Deletes all existing profiles, also cancelling all profiling
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* activity. All previously returned pointers to profiles and their
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* contents become invalid after this call.
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*/
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static void DeleteAllProfiles();
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};
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class HeapGraphNode;
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/**
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* HeapSnapshotEdge represents a directed connection between heap
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* graph nodes: from retainers to retained nodes.
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*/
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class V8EXPORT HeapGraphEdge {
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public:
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enum Type {
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kContextVariable = 0, // A variable from a function context.
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kElement = 1, // An element of an array.
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kProperty = 2, // A named object property.
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kInternal = 3, // A link that can't be accessed from JS,
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// thus, its name isn't a real property name
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// (e.g. parts of a ConsString).
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kHidden = 4, // A link that is needed for proper sizes
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// calculation, but may be hidden from user.
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kShortcut = 5 // A link that must not be followed during
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// sizes calculation.
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};
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/** Returns edge type (see HeapGraphEdge::Type). */
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Type GetType() const;
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/**
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* Returns edge name. This can be a variable name, an element index, or
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* a property name.
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*/
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Handle<Value> GetName() const;
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/** Returns origin node. */
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const HeapGraphNode* GetFromNode() const;
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/** Returns destination node. */
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const HeapGraphNode* GetToNode() const;
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};
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/**
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* HeapGraphNode represents a node in a heap graph.
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*/
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class V8EXPORT HeapGraphNode {
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public:
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enum Type {
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kHidden = 0, // Hidden node, may be filtered when shown to user.
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kArray = 1, // An array of elements.
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kString = 2, // A string.
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kObject = 3, // A JS object (except for arrays and strings).
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kCode = 4, // Compiled code.
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kClosure = 5, // Function closure.
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kRegExp = 6, // RegExp.
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kHeapNumber = 7, // Number stored in the heap.
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kNative = 8 // Native object (not from V8 heap).
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};
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/** Returns node type (see HeapGraphNode::Type). */
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Type GetType() const;
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/**
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* Returns node name. Depending on node's type this can be the name
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* of the constructor (for objects), the name of the function (for
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* closures), string value, or an empty string (for compiled code).
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*/
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Handle<String> GetName() const;
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/**
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* Returns node id. For the same heap object, the id remains the same
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* across all snapshots. Not applicable to aggregated heap snapshots
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* as they only contain aggregated instances.
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*/
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uint64_t GetId() const;
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/**
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* Returns the number of instances. Only applicable to aggregated
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* heap snapshots.
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*/
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int GetInstancesCount() const;
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/** Returns node's own size, in bytes. */
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int GetSelfSize() const;
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/**
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* Returns node's retained size, in bytes. That is, self + sizes of
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* the objects that are reachable only from this object. In other
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* words, the size of memory that will be reclaimed having this node
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* collected.
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*
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* Exact retained size calculation has O(N) (number of nodes)
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* computational complexity, while approximate has O(1). It is
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* assumed that initially heap profiling tools provide approximate
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* sizes for all nodes, and then exact sizes are calculated for the
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* most 'interesting' nodes.
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*/
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int GetRetainedSize(bool exact) const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child by index. */
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const HeapGraphEdge* GetChild(int index) const;
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/** Returns retainer nodes count of the node. */
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int GetRetainersCount() const;
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/** Returns a retainer by index. */
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const HeapGraphEdge* GetRetainer(int index) const;
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/**
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* Returns a dominator node. This is the node that participates in every
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* path from the snapshot root to the current node.
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*/
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const HeapGraphNode* GetDominatorNode() const;
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};
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/**
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* HeapSnapshots record the state of the JS heap at some moment.
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*/
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class V8EXPORT HeapSnapshot {
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public:
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enum Type {
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kFull = 0, // Heap snapshot with all instances and references.
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kAggregated = 1 // Snapshot doesn't contain individual heap entries,
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// instead they are grouped by constructor name.
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};
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enum SerializationFormat {
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kJSON = 0 // See format description near 'Serialize' method.
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};
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/** Returns heap snapshot type. */
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Type GetType() const;
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/** Returns heap snapshot UID (assigned by the profiler.) */
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unsigned GetUid() const;
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/** Returns heap snapshot title. */
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Handle<String> GetTitle() const;
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/** Returns the root node of the heap graph. */
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const HeapGraphNode* GetRoot() const;
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/** Returns a node by its id. */
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const HeapGraphNode* GetNodeById(uint64_t id) const;
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/**
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* Deletes the snapshot and removes it from HeapProfiler's list.
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* All pointers to nodes, edges and paths previously returned become
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* invalid.
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*/
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void Delete();
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/**
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* Prepare a serialized representation of the snapshot. The result
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* is written into the stream provided in chunks of specified size.
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* The total length of the serialized snapshot is unknown in
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* advance, it can be roughly equal to JS heap size (that means,
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* it can be really big - tens of megabytes).
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*
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* For the JSON format, heap contents are represented as an object
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* with the following structure:
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*
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* {
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* snapshot: {title: "...", uid: nnn},
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* nodes: [
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* meta-info (JSON string),
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* nodes themselves
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* ],
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* strings: [strings]
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* }
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*
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* Outgoing node links are stored after each node. Nodes reference strings
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* and other nodes by their indexes in corresponding arrays.
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*/
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+
void Serialize(OutputStream* stream, SerializationFormat format) const;
|
379
|
+
};
|
380
|
+
|
381
|
+
|
382
|
+
class RetainedObjectInfo;
|
383
|
+
|
384
|
+
/**
|
385
|
+
* Interface for controlling heap profiling.
|
386
|
+
*/
|
387
|
+
class V8EXPORT HeapProfiler {
|
388
|
+
public:
|
389
|
+
/**
|
390
|
+
* Callback function invoked for obtaining RetainedObjectInfo for
|
391
|
+
* the given JavaScript wrapper object. It is prohibited to enter V8
|
392
|
+
* while the callback is running: only getters on the handle and
|
393
|
+
* GetPointerFromInternalField on the objects are allowed.
|
394
|
+
*/
|
395
|
+
typedef RetainedObjectInfo* (*WrapperInfoCallback)
|
396
|
+
(uint16_t class_id, Handle<Value> wrapper);
|
397
|
+
|
398
|
+
/** Returns the number of snapshots taken. */
|
399
|
+
static int GetSnapshotsCount();
|
400
|
+
|
401
|
+
/** Returns a snapshot by index. */
|
402
|
+
static const HeapSnapshot* GetSnapshot(int index);
|
403
|
+
|
404
|
+
/** Returns a profile by uid. */
|
405
|
+
static const HeapSnapshot* FindSnapshot(unsigned uid);
|
406
|
+
|
407
|
+
/**
|
408
|
+
* Takes a heap snapshot and returns it. Title may be an empty string.
|
409
|
+
* See HeapSnapshot::Type for types description.
|
410
|
+
*/
|
411
|
+
static const HeapSnapshot* TakeSnapshot(
|
412
|
+
Handle<String> title,
|
413
|
+
HeapSnapshot::Type type = HeapSnapshot::kFull,
|
414
|
+
ActivityControl* control = NULL);
|
415
|
+
|
416
|
+
/**
|
417
|
+
* Deletes all snapshots taken. All previously returned pointers to
|
418
|
+
* snapshots and their contents become invalid after this call.
|
419
|
+
*/
|
420
|
+
static void DeleteAllSnapshots();
|
421
|
+
|
422
|
+
/** Binds a callback to embedder's class ID. */
|
423
|
+
static void DefineWrapperClass(
|
424
|
+
uint16_t class_id,
|
425
|
+
WrapperInfoCallback callback);
|
426
|
+
|
427
|
+
/**
|
428
|
+
* Default value of persistent handle class ID. Must not be used to
|
429
|
+
* define a class. Can be used to reset a class of a persistent
|
430
|
+
* handle.
|
431
|
+
*/
|
432
|
+
static const uint16_t kPersistentHandleNoClassId = 0;
|
433
|
+
};
|
434
|
+
|
435
|
+
|
436
|
+
/**
|
437
|
+
* Interface for providing information about embedder's objects
|
438
|
+
* held by global handles. This information is reported in two ways:
|
439
|
+
*
|
440
|
+
* 1. When calling AddObjectGroup, an embedder may pass
|
441
|
+
* RetainedObjectInfo instance describing the group. To collect
|
442
|
+
* this information while taking a heap snapshot, V8 calls GC
|
443
|
+
* prologue and epilogue callbacks.
|
444
|
+
*
|
445
|
+
* 2. When a heap snapshot is collected, V8 additionally
|
446
|
+
* requests RetainedObjectInfos for persistent handles that
|
447
|
+
* were not previously reported via AddObjectGroup.
|
448
|
+
*
|
449
|
+
* Thus, if an embedder wants to provide information about native
|
450
|
+
* objects for heap snapshots, he can do it in a GC prologue
|
451
|
+
* handler, and / or by assigning wrapper class ids in the following way:
|
452
|
+
*
|
453
|
+
* 1. Bind a callback to class id by calling DefineWrapperClass.
|
454
|
+
* 2. Call SetWrapperClassId on certain persistent handles.
|
455
|
+
*
|
456
|
+
* V8 takes ownership of RetainedObjectInfo instances passed to it and
|
457
|
+
* keeps them alive only during snapshot collection. Afterwards, they
|
458
|
+
* are freed by calling the Dispose class function.
|
459
|
+
*/
|
460
|
+
class V8EXPORT RetainedObjectInfo { // NOLINT
|
461
|
+
public:
|
462
|
+
/** Called by V8 when it no longer needs an instance. */
|
463
|
+
virtual void Dispose() = 0;
|
464
|
+
|
465
|
+
/** Returns whether two instances are equivalent. */
|
466
|
+
virtual bool IsEquivalent(RetainedObjectInfo* other) = 0;
|
467
|
+
|
468
|
+
/**
|
469
|
+
* Returns hash value for the instance. Equivalent instances
|
470
|
+
* must have the same hash value.
|
471
|
+
*/
|
472
|
+
virtual intptr_t GetHash() = 0;
|
473
|
+
|
474
|
+
/**
|
475
|
+
* Returns human-readable label. It must be a NUL-terminated UTF-8
|
476
|
+
* encoded string. V8 copies its contents during a call to GetLabel.
|
477
|
+
*/
|
478
|
+
virtual const char* GetLabel() = 0;
|
479
|
+
|
480
|
+
/**
|
481
|
+
* Returns element count in case if a global handle retains
|
482
|
+
* a subgraph by holding one of its nodes.
|
483
|
+
*/
|
484
|
+
virtual intptr_t GetElementCount() { return -1; }
|
485
|
+
|
486
|
+
/** Returns embedder's object size in bytes. */
|
487
|
+
virtual intptr_t GetSizeInBytes() { return -1; }
|
488
|
+
|
489
|
+
protected:
|
490
|
+
RetainedObjectInfo() {}
|
491
|
+
virtual ~RetainedObjectInfo() {}
|
492
|
+
|
493
|
+
private:
|
494
|
+
RetainedObjectInfo(const RetainedObjectInfo&);
|
495
|
+
RetainedObjectInfo& operator=(const RetainedObjectInfo&);
|
496
|
+
};
|
497
|
+
|
498
|
+
|
499
|
+
} // namespace v8
|
500
|
+
|
501
|
+
|
502
|
+
#undef V8EXPORT
|
503
|
+
|
504
|
+
|
505
|
+
#endif // V8_V8_PROFILER_H_
|