libv8 8.4.255.0-universal-darwin-18
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- checksums.yaml +7 -0
- data/ext/libv8/.location.yml +1 -0
- data/ext/libv8/location.rb +89 -0
- data/ext/libv8/paths.rb +28 -0
- data/lib/libv8.rb +9 -0
- data/lib/libv8/version.rb +3 -0
- data/vendor/v8/include/cppgc/allocation.h +124 -0
- data/vendor/v8/include/cppgc/garbage-collected.h +192 -0
- data/vendor/v8/include/cppgc/heap.h +50 -0
- data/vendor/v8/include/cppgc/internal/accessors.h +26 -0
- data/vendor/v8/include/cppgc/internal/api-constants.h +44 -0
- data/vendor/v8/include/cppgc/internal/compiler-specific.h +26 -0
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +90 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +43 -0
- data/vendor/v8/include/cppgc/internal/logging.h +50 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +109 -0
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +133 -0
- data/vendor/v8/include/cppgc/internal/prefinalizer-handler.h +31 -0
- data/vendor/v8/include/cppgc/liveness-broker.h +50 -0
- data/vendor/v8/include/cppgc/macros.h +26 -0
- data/vendor/v8/include/cppgc/member.h +206 -0
- data/vendor/v8/include/cppgc/persistent.h +304 -0
- data/vendor/v8/include/cppgc/platform.h +31 -0
- data/vendor/v8/include/cppgc/prefinalizer.h +54 -0
- data/vendor/v8/include/cppgc/source-location.h +59 -0
- data/vendor/v8/include/cppgc/trace-trait.h +67 -0
- data/vendor/v8/include/cppgc/type-traits.h +109 -0
- data/vendor/v8/include/cppgc/visitor.h +137 -0
- data/vendor/v8/include/libplatform/libplatform-export.h +29 -0
- data/vendor/v8/include/libplatform/libplatform.h +85 -0
- data/vendor/v8/include/libplatform/v8-tracing.h +332 -0
- data/vendor/v8/include/v8-fast-api-calls.h +412 -0
- data/vendor/v8/include/v8-inspector-protocol.h +13 -0
- data/vendor/v8/include/v8-inspector.h +327 -0
- data/vendor/v8/include/v8-internal.h +389 -0
- data/vendor/v8/include/v8-platform.h +577 -0
- data/vendor/v8/include/v8-profiler.h +1059 -0
- data/vendor/v8/include/v8-util.h +652 -0
- data/vendor/v8/include/v8-value-serializer-version.h +24 -0
- data/vendor/v8/include/v8-version-string.h +38 -0
- data/vendor/v8/include/v8-version.h +20 -0
- data/vendor/v8/include/v8-wasm-trap-handler-posix.h +31 -0
- data/vendor/v8/include/v8-wasm-trap-handler-win.h +28 -0
- data/vendor/v8/include/v8.h +12018 -0
- data/vendor/v8/include/v8config.h +465 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_libbase.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_libplatform.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_monolith.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/icu/libicui18n.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/icu/libicuuc.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/zlib/google/libcompression_utils_portable.a +0 -0
- data/vendor/v8/out.gn/libv8/obj/third_party/zlib/libchrome_zlib.a +0 -0
- metadata +138 -0
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_PERSISTENT_H_
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#define INCLUDE_CPPGC_PERSISTENT_H_
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#include <type_traits>
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#include "cppgc/internal/persistent-node.h"
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#include "cppgc/internal/pointer-policies.h"
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#include "cppgc/source-location.h"
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#include "cppgc/type-traits.h"
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#include "cppgc/visitor.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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namespace internal {
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// The basic class from which all Persistent classes are generated.
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template <typename T, typename WeaknessPolicy, typename LocationPolicy,
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typename CheckingPolicy>
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class BasicPersistent : public LocationPolicy,
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private WeaknessPolicy,
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private CheckingPolicy {
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public:
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using typename WeaknessPolicy::IsStrongPersistent;
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using PointeeType = T;
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// Null-state/sentinel constructors.
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BasicPersistent( // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent(std::nullptr_t, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent( // NOLINT
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SentinelPointer s, const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc), raw_(s) {}
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// Raw value contstructors.
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BasicPersistent(T* raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc), raw_(raw) {
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if (!IsValid()) return;
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node_ = WeaknessPolicy::GetPersistentRegion(raw_).AllocateNode(
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this, &BasicPersistent::Trace);
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this->CheckPointer(Get());
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}
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BasicPersistent(T& raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(&raw, loc) {}
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// Copy ctor.
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BasicPersistent(const BasicPersistent& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Heterogeneous ctor.
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent( // NOLINT
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Move ctor. The heterogeneous move ctor is not supported since e.g.
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// persistent can't reuse persistent node from weak persistent.
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BasicPersistent(
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BasicPersistent&& other,
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const SourceLocation& loc = SourceLocation::Current()) noexcept
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: LocationPolicy(std::move(other)),
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raw_(std::move(other.raw_)),
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node_(std::move(other.node_)) {
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if (!IsValid()) return;
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node_->UpdateOwner(this);
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other.raw_ = nullptr;
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other.node_ = nullptr;
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this->CheckPointer(Get());
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}
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// Constructor from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent(internal::BasicMember<U, MemberBarrierPolicy, // NOLINT
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MemberWeaknessTag, MemberCheckingPolicy>
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member,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(member.Get(), loc) {}
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~BasicPersistent() { Clear(); }
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// Copy assignment.
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BasicPersistent& operator=(const BasicPersistent& other) {
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return operator=(other.Get());
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}
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other) {
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return operator=(other.Get());
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}
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// Move assignment.
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BasicPersistent& operator=(BasicPersistent&& other) {
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if (this == &other) return *this;
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Clear();
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LocationPolicy::operator=(std::move(other));
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raw_ = std::move(other.raw_);
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node_ = std::move(other.node_);
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if (!IsValid()) return *this;
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node_->UpdateOwner(this);
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other.raw_ = nullptr;
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other.node_ = nullptr;
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this->CheckPointer(Get());
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return *this;
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}
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// Assignment from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
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MemberCheckingPolicy>
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member) {
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return operator=(member.Get());
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}
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BasicPersistent& operator=(T* other) {
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Assign(other);
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return *this;
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}
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BasicPersistent& operator=(std::nullptr_t) {
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Clear();
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return *this;
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}
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BasicPersistent& operator=(SentinelPointer s) {
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Assign(s);
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return *this;
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}
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explicit operator bool() const { return Get(); }
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operator T*() const { return Get(); }
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T* operator->() const { return Get(); }
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T& operator*() const { return *Get(); }
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T* Get() const { return raw_; }
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void Clear() { Assign(nullptr); }
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T* Release() {
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T* result = Get();
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Clear();
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return result;
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}
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private:
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static void Trace(Visitor* v, const void* ptr) {
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const auto* persistent = static_cast<const BasicPersistent*>(ptr);
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v->TraceRoot(*persistent, persistent->Location());
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}
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bool IsValid() const {
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// Ideally, handling kSentinelPointer would be done by the embedder. On the
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// other hand, having Persistent aware of it is beneficial since no node
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// gets wasted.
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return raw_ != nullptr && raw_ != kSentinelPointer;
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}
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void Assign(T* ptr) {
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if (IsValid()) {
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if (ptr && ptr != kSentinelPointer) {
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// Simply assign the pointer reusing the existing node.
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raw_ = ptr;
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this->CheckPointer(ptr);
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return;
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}
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WeaknessPolicy::GetPersistentRegion(raw_).FreeNode(node_);
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node_ = nullptr;
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}
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raw_ = ptr;
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if (!IsValid()) return;
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node_ = WeaknessPolicy::GetPersistentRegion(raw_).AllocateNode(
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this, &BasicPersistent::Trace);
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this->CheckPointer(Get());
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}
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T* raw_ = nullptr;
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PersistentNode* node_ = nullptr;
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};
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator==(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return p1.Get() == p2.Get();
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}
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator!=(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return !(p1 == p2);
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator==(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return p.Get() == m.Get();
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator!=(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return !(p == m);
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator==(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return m.Get() == p.Get();
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator!=(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return !(m == p);
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}
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template <typename T, typename LocationPolicy, typename CheckingPolicy>
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struct IsWeak<BasicPersistent<T, internal::WeakPersistentPolicy, LocationPolicy,
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CheckingPolicy>> : std::true_type {};
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} // namespace internal
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/**
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* Persistent is a way to create a strong pointer from an off-heap object to
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* another on-heap object. As long as the Persistent handle is alive the GC will
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* keep the object pointed to alive. The Persistent handle is always a GC root
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* from the point of view of the GC. Persistent must be constructed and
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* destructed in the same thread.
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*/
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template <typename T>
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using Persistent =
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internal::BasicPersistent<T, internal::StrongPersistentPolicy>;
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/**
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* WeakPersistent is a way to create a weak pointer from an off-heap object to
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* an on-heap object. The pointer is automatically cleared when the pointee gets
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* collected. WeakPersistent must be constructed and destructed in the same
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* thread.
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*/
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template <typename T>
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using WeakPersistent =
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internal::BasicPersistent<T, internal::WeakPersistentPolicy>;
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_PERSISTENT_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_PLATFORM_H_
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#define INCLUDE_CPPGC_PLATFORM_H_
|
7
|
+
|
8
|
+
#include "v8-platform.h" // NOLINT(build/include_directory)
|
9
|
+
#include "v8config.h" // NOLINT(build/include_directory)
|
10
|
+
|
11
|
+
namespace cppgc {
|
12
|
+
|
13
|
+
// TODO(v8:10346): Put PageAllocator in a non-V8 include header to avoid
|
14
|
+
// depending on namespace v8.
|
15
|
+
using PageAllocator = v8::PageAllocator;
|
16
|
+
|
17
|
+
// Initializes the garbage collector with the provided platform. Must be called
|
18
|
+
// before creating a Heap.
|
19
|
+
V8_EXPORT void InitializePlatform(PageAllocator* page_allocator);
|
20
|
+
|
21
|
+
// Must be called after destroying the last used heap.
|
22
|
+
V8_EXPORT void ShutdownPlatform();
|
23
|
+
|
24
|
+
namespace internal {
|
25
|
+
|
26
|
+
V8_EXPORT void Abort();
|
27
|
+
|
28
|
+
} // namespace internal
|
29
|
+
} // namespace cppgc
|
30
|
+
|
31
|
+
#endif // INCLUDE_CPPGC_PLATFORM_H_
|
@@ -0,0 +1,54 @@
|
|
1
|
+
// Copyright 2020 the V8 project authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file.
|
4
|
+
|
5
|
+
#ifndef INCLUDE_CPPGC_PREFINALIZER_H_
|
6
|
+
#define INCLUDE_CPPGC_PREFINALIZER_H_
|
7
|
+
|
8
|
+
#include "cppgc/internal/accessors.h"
|
9
|
+
#include "cppgc/internal/compiler-specific.h"
|
10
|
+
#include "cppgc/internal/prefinalizer-handler.h"
|
11
|
+
#include "cppgc/liveness-broker.h"
|
12
|
+
#include "cppgc/macros.h"
|
13
|
+
|
14
|
+
namespace cppgc {
|
15
|
+
|
16
|
+
namespace internal {
|
17
|
+
|
18
|
+
template <typename T>
|
19
|
+
class PrefinalizerRegistration final {
|
20
|
+
public:
|
21
|
+
explicit PrefinalizerRegistration(T* self) {
|
22
|
+
static_assert(sizeof(&T::InvokePreFinalizer) > 0,
|
23
|
+
"USING_PRE_FINALIZER(T) must be defined.");
|
24
|
+
|
25
|
+
cppgc::internal::PreFinalizerRegistrationDispatcher::RegisterPrefinalizer(
|
26
|
+
internal::GetHeapFromPayload(self), {self, T::InvokePreFinalizer});
|
27
|
+
}
|
28
|
+
|
29
|
+
void* operator new(size_t, void* location) = delete;
|
30
|
+
void* operator new(size_t) = delete;
|
31
|
+
};
|
32
|
+
|
33
|
+
} // namespace internal
|
34
|
+
|
35
|
+
#define CPPGC_USING_PRE_FINALIZER(Class, PreFinalizer) \
|
36
|
+
public: \
|
37
|
+
static bool InvokePreFinalizer(const LivenessBroker& liveness_broker, \
|
38
|
+
void* object) { \
|
39
|
+
static_assert(internal::IsGarbageCollectedTypeV<Class>, \
|
40
|
+
"Only garbage collected objects can have prefinalizers"); \
|
41
|
+
Class* self = static_cast<Class*>(object); \
|
42
|
+
if (liveness_broker.IsHeapObjectAlive(self)) return false; \
|
43
|
+
self->Class::PreFinalizer(); \
|
44
|
+
return true; \
|
45
|
+
} \
|
46
|
+
\
|
47
|
+
private: \
|
48
|
+
CPPGC_NO_UNIQUE_ADDRESS internal::PrefinalizerRegistration<Class> \
|
49
|
+
prefinalizer_dummy_{this}; \
|
50
|
+
friend class internal::__thisIsHereToForceASemicolonAfterThisMacro
|
51
|
+
|
52
|
+
} // namespace cppgc
|
53
|
+
|
54
|
+
#endif // INCLUDE_CPPGC_PREFINALIZER_H_
|
@@ -0,0 +1,59 @@
|
|
1
|
+
// Copyright 2020 the V8 project authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file.
|
4
|
+
|
5
|
+
#ifndef INCLUDE_CPPGC_SOURCE_LOCATION_H_
|
6
|
+
#define INCLUDE_CPPGC_SOURCE_LOCATION_H_
|
7
|
+
|
8
|
+
#include <string>
|
9
|
+
|
10
|
+
#include "v8config.h" // NOLINT(build/include_directory)
|
11
|
+
|
12
|
+
#if defined(__has_builtin)
|
13
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION \
|
14
|
+
(__has_builtin(__builtin_FUNCTION) && __has_builtin(__builtin_FILE) && \
|
15
|
+
__has_builtin(__builtin_LINE)) // NOLINT
|
16
|
+
#elif defined(V8_CC_GNU) && __GNUC__ >= 7
|
17
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 1
|
18
|
+
#elif defined(V8_CC_INTEL) && __ICC >= 1800
|
19
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 1
|
20
|
+
#else
|
21
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 0
|
22
|
+
#endif
|
23
|
+
|
24
|
+
namespace cppgc {
|
25
|
+
|
26
|
+
// Encapsulates source location information. Mimics C++20's
|
27
|
+
// std::source_location.
|
28
|
+
class V8_EXPORT SourceLocation final {
|
29
|
+
public:
|
30
|
+
#if CPPGC_SUPPORTS_SOURCE_LOCATION
|
31
|
+
static constexpr SourceLocation Current(
|
32
|
+
const char* function = __builtin_FUNCTION(),
|
33
|
+
const char* file = __builtin_FILE(), size_t line = __builtin_LINE()) {
|
34
|
+
return SourceLocation(function, file, line);
|
35
|
+
}
|
36
|
+
#else
|
37
|
+
static constexpr SourceLocation Current() { return SourceLocation(); }
|
38
|
+
#endif // CPPGC_SUPPORTS_SOURCE_LOCATION
|
39
|
+
|
40
|
+
constexpr SourceLocation() = default;
|
41
|
+
|
42
|
+
constexpr const char* Function() const { return function_; }
|
43
|
+
constexpr const char* FileName() const { return file_; }
|
44
|
+
constexpr size_t Line() const { return line_; }
|
45
|
+
|
46
|
+
std::string ToString() const;
|
47
|
+
|
48
|
+
private:
|
49
|
+
constexpr SourceLocation(const char* function, const char* file, size_t line)
|
50
|
+
: function_(function), file_(file), line_(line) {}
|
51
|
+
|
52
|
+
const char* function_ = nullptr;
|
53
|
+
const char* file_ = nullptr;
|
54
|
+
size_t line_ = 0u;
|
55
|
+
};
|
56
|
+
|
57
|
+
} // namespace cppgc
|
58
|
+
|
59
|
+
#endif // INCLUDE_CPPGC_SOURCE_LOCATION_H_
|