libv8-node 16.20.0.0-arm64-darwin → 17.9.1.0-arm64-darwin

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Files changed (70) hide show
  1. checksums.yaml +4 -4
  2. data/ext/libv8-node/location.rb +1 -1
  3. data/ext/libv8-node/paths.rb +1 -1
  4. data/lib/libv8/node/version.rb +3 -3
  5. data/vendor/v8/arm64-darwin/libv8/obj/libv8_monolith.a +0 -0
  6. data/vendor/v8/include/cppgc/allocation.h +11 -5
  7. data/vendor/v8/include/cppgc/cross-thread-persistent.h +78 -26
  8. data/vendor/v8/include/cppgc/internal/caged-heap-local-data.h +2 -2
  9. data/vendor/v8/include/cppgc/internal/finalizer-trait.h +2 -0
  10. data/vendor/v8/include/cppgc/internal/gc-info.h +90 -10
  11. data/vendor/v8/include/cppgc/internal/name-trait.h +11 -0
  12. data/vendor/v8/include/cppgc/internal/persistent-node.h +44 -12
  13. data/vendor/v8/include/cppgc/internal/pointer-policies.h +22 -11
  14. data/vendor/v8/include/cppgc/internal/write-barrier.h +9 -1
  15. data/vendor/v8/include/cppgc/persistent.h +1 -1
  16. data/vendor/v8/include/cppgc/prefinalizer.h +1 -1
  17. data/vendor/v8/include/v8-array-buffer.h +433 -0
  18. data/vendor/v8/include/v8-callbacks.h +377 -0
  19. data/vendor/v8/include/v8-container.h +129 -0
  20. data/vendor/v8/include/v8-context.h +418 -0
  21. data/vendor/v8/include/v8-cppgc.h +5 -2
  22. data/vendor/v8/include/v8-data.h +65 -0
  23. data/vendor/v8/include/v8-date.h +43 -0
  24. data/vendor/v8/include/v8-debug.h +151 -0
  25. data/vendor/v8/include/v8-embedder-heap.h +238 -0
  26. data/vendor/v8/include/v8-exception.h +224 -0
  27. data/vendor/v8/include/v8-extension.h +62 -0
  28. data/vendor/v8/include/v8-external.h +37 -0
  29. data/vendor/v8/include/v8-fast-api-calls.h +63 -11
  30. data/vendor/v8/include/v8-forward.h +81 -0
  31. data/vendor/v8/include/v8-function-callback.h +475 -0
  32. data/vendor/v8/include/v8-function.h +122 -0
  33. data/vendor/v8/include/v8-initialization.h +282 -0
  34. data/vendor/v8/include/v8-inspector.h +11 -21
  35. data/vendor/v8/include/v8-internal.h +85 -22
  36. data/vendor/v8/include/v8-isolate.h +1662 -0
  37. data/vendor/v8/include/v8-json.h +47 -0
  38. data/vendor/v8/include/v8-local-handle.h +459 -0
  39. data/vendor/v8/include/v8-locker.h +148 -0
  40. data/vendor/v8/include/v8-maybe.h +137 -0
  41. data/vendor/v8/include/v8-memory-span.h +43 -0
  42. data/vendor/v8/include/v8-message.h +241 -0
  43. data/vendor/v8/include/v8-metrics.h +37 -1
  44. data/vendor/v8/include/v8-microtask-queue.h +152 -0
  45. data/vendor/v8/include/v8-microtask.h +28 -0
  46. data/vendor/v8/include/v8-object.h +770 -0
  47. data/vendor/v8/include/v8-persistent-handle.h +590 -0
  48. data/vendor/v8/include/v8-platform.h +41 -17
  49. data/vendor/v8/include/v8-primitive-object.h +118 -0
  50. data/vendor/v8/include/v8-primitive.h +858 -0
  51. data/vendor/v8/include/v8-profiler.h +10 -11
  52. data/vendor/v8/include/v8-promise.h +174 -0
  53. data/vendor/v8/include/v8-proxy.h +50 -0
  54. data/vendor/v8/include/v8-regexp.h +105 -0
  55. data/vendor/v8/include/v8-script.h +771 -0
  56. data/vendor/v8/include/v8-snapshot.h +198 -0
  57. data/vendor/v8/include/v8-statistics.h +215 -0
  58. data/vendor/v8/include/v8-template.h +1052 -0
  59. data/vendor/v8/include/v8-traced-handle.h +605 -0
  60. data/vendor/v8/include/v8-typed-array.h +282 -0
  61. data/vendor/v8/include/v8-unwinder-state.h +4 -3
  62. data/vendor/v8/include/v8-unwinder.h +129 -0
  63. data/vendor/v8/include/v8-util.h +7 -1
  64. data/vendor/v8/include/v8-value-serializer.h +249 -0
  65. data/vendor/v8/include/v8-value.h +526 -0
  66. data/vendor/v8/include/v8-version.h +3 -3
  67. data/vendor/v8/include/v8-wasm.h +245 -0
  68. data/vendor/v8/include/v8-weak-callback-info.h +73 -0
  69. data/vendor/v8/include/v8.h +41 -12604
  70. metadata +47 -5
@@ -0,0 +1,858 @@
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+ // Copyright 2021 the V8 project authors. All rights reserved.
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+ // Use of this source code is governed by a BSD-style license that can be
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+ // found in the LICENSE file.
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+
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+ #ifndef INCLUDE_V8_PRIMITIVE_H_
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+ #define INCLUDE_V8_PRIMITIVE_H_
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+
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+ #include "v8-data.h" // NOLINT(build/include_directory)
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+ #include "v8-internal.h" // NOLINT(build/include_directory)
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+ #include "v8-local-handle.h" // NOLINT(build/include_directory)
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+ #include "v8-value.h" // NOLINT(build/include_directory)
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+ #include "v8config.h" // NOLINT(build/include_directory)
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+
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+ namespace v8 {
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+
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+ class Context;
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+ class Isolate;
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+ class String;
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+
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+ namespace internal {
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+ class ExternalString;
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+ class ScopedExternalStringLock;
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+ } // namespace internal
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+
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+ /**
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+ * The superclass of primitive values. See ECMA-262 4.3.2.
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+ */
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+ class V8_EXPORT Primitive : public Value {};
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+
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+ /**
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+ * A primitive boolean value (ECMA-262, 4.3.14). Either the true
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+ * or false value.
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+ */
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+ class V8_EXPORT Boolean : public Primitive {
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+ public:
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+ bool Value() const;
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+ V8_INLINE static Boolean* Cast(v8::Data* data) {
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+ #ifdef V8_ENABLE_CHECKS
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+ CheckCast(data);
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+ #endif
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+ return static_cast<Boolean*>(data);
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+ }
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+
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+ V8_INLINE static Local<Boolean> New(Isolate* isolate, bool value);
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+
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+ private:
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+ static void CheckCast(v8::Data* that);
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+ };
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+
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+ /**
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+ * An array to hold Primitive values. This is used by the embedder to
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+ * pass host defined options to the ScriptOptions during compilation.
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+ *
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+ * This is passed back to the embedder as part of
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+ * HostImportModuleDynamicallyCallback for module loading.
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+ */
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+ class V8_EXPORT PrimitiveArray {
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+ public:
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+ static Local<PrimitiveArray> New(Isolate* isolate, int length);
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+ int Length() const;
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+ void Set(Isolate* isolate, int index, Local<Primitive> item);
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+ Local<Primitive> Get(Isolate* isolate, int index);
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+ };
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+
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+ /**
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+ * A superclass for symbols and strings.
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+ */
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+ class V8_EXPORT Name : public Primitive {
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+ public:
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+ /**
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+ * Returns the identity hash for this object. The current implementation
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+ * uses an inline property on the object to store the identity hash.
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+ *
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+ * The return value will never be 0. Also, it is not guaranteed to be
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+ * unique.
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+ */
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+ int GetIdentityHash();
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+
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+ V8_INLINE static Name* Cast(Data* data) {
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+ #ifdef V8_ENABLE_CHECKS
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+ CheckCast(data);
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+ #endif
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+ return static_cast<Name*>(data);
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+ }
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+
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+ private:
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+ static void CheckCast(Data* that);
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+ };
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+
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+ /**
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+ * A flag describing different modes of string creation.
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+ *
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+ * Aside from performance implications there are no differences between the two
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+ * creation modes.
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+ */
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+ enum class NewStringType {
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+ /**
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+ * Create a new string, always allocating new storage memory.
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+ */
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+ kNormal,
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+
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+ /**
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+ * Acts as a hint that the string should be created in the
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+ * old generation heap space and be deduplicated if an identical string
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+ * already exists.
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+ */
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+ kInternalized
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+ };
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+
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+ /**
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+ * A JavaScript string value (ECMA-262, 4.3.17).
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+ */
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+ class V8_EXPORT String : public Name {
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+ public:
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+ static constexpr int kMaxLength =
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+ internal::kApiSystemPointerSize == 4 ? (1 << 28) - 16 : (1 << 29) - 24;
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+
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+ enum Encoding {
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+ UNKNOWN_ENCODING = 0x1,
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+ TWO_BYTE_ENCODING = 0x0,
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+ ONE_BYTE_ENCODING = 0x8
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+ };
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+ /**
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+ * Returns the number of characters (UTF-16 code units) in this string.
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+ */
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+ int Length() const;
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+
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+ /**
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+ * Returns the number of bytes in the UTF-8 encoded
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+ * representation of this string.
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+ */
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+ int Utf8Length(Isolate* isolate) const;
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+
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+ /**
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+ * Returns whether this string is known to contain only one byte data,
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+ * i.e. ISO-8859-1 code points.
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+ * Does not read the string.
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+ * False negatives are possible.
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+ */
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+ bool IsOneByte() const;
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+
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+ /**
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+ * Returns whether this string contain only one byte data,
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+ * i.e. ISO-8859-1 code points.
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+ * Will read the entire string in some cases.
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+ */
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+ bool ContainsOnlyOneByte() const;
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+
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+ /**
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+ * Write the contents of the string to an external buffer.
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+ * If no arguments are given, expects the buffer to be large
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+ * enough to hold the entire string and NULL terminator. Copies
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+ * the contents of the string and the NULL terminator into the
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+ * buffer.
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+ *
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+ * WriteUtf8 will not write partial UTF-8 sequences, preferring to stop
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+ * before the end of the buffer.
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+ *
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+ * Copies up to length characters into the output buffer.
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+ * Only null-terminates if there is enough space in the buffer.
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+ *
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+ * \param buffer The buffer into which the string will be copied.
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+ * \param start The starting position within the string at which
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+ * copying begins.
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+ * \param length The number of characters to copy from the string. For
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+ * WriteUtf8 the number of bytes in the buffer.
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+ * \param nchars_ref The number of characters written, can be NULL.
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+ * \param options Various options that might affect performance of this or
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+ * subsequent operations.
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+ * \return The number of characters copied to the buffer excluding the null
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+ * terminator. For WriteUtf8: The number of bytes copied to the buffer
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+ * including the null terminator (if written).
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+ */
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+ enum WriteOptions {
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+ NO_OPTIONS = 0,
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+ HINT_MANY_WRITES_EXPECTED = 1,
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+ NO_NULL_TERMINATION = 2,
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+ PRESERVE_ONE_BYTE_NULL = 4,
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+ // Used by WriteUtf8 to replace orphan surrogate code units with the
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+ // unicode replacement character. Needs to be set to guarantee valid UTF-8
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+ // output.
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+ REPLACE_INVALID_UTF8 = 8
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+ };
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+
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+ // 16-bit character codes.
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+ int Write(Isolate* isolate, uint16_t* buffer, int start = 0, int length = -1,
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+ int options = NO_OPTIONS) const;
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+ // One byte characters.
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+ int WriteOneByte(Isolate* isolate, uint8_t* buffer, int start = 0,
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+ int length = -1, int options = NO_OPTIONS) const;
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+ // UTF-8 encoded characters.
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+ int WriteUtf8(Isolate* isolate, char* buffer, int length = -1,
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+ int* nchars_ref = nullptr, int options = NO_OPTIONS) const;
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+
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+ /**
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+ * A zero length string.
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+ */
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+ V8_INLINE static Local<String> Empty(Isolate* isolate);
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+
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+ /**
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+ * Returns true if the string is external.
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+ */
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+ bool IsExternal() const;
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+
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+ /**
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+ * Returns true if the string is both external and two-byte.
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+ */
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+ bool IsExternalTwoByte() const;
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+
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+ /**
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+ * Returns true if the string is both external and one-byte.
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+ */
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+ bool IsExternalOneByte() const;
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+
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+ class V8_EXPORT ExternalStringResourceBase {
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+ public:
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+ virtual ~ExternalStringResourceBase() = default;
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+
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+ /**
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+ * If a string is cacheable, the value returned by
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+ * ExternalStringResource::data() may be cached, otherwise it is not
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+ * expected to be stable beyond the current top-level task.
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+ */
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+ virtual bool IsCacheable() const { return true; }
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+
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+ // Disallow copying and assigning.
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+ ExternalStringResourceBase(const ExternalStringResourceBase&) = delete;
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+ void operator=(const ExternalStringResourceBase&) = delete;
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+
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+ protected:
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+ ExternalStringResourceBase() = default;
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+
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+ /**
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+ * Internally V8 will call this Dispose method when the external string
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+ * resource is no longer needed. The default implementation will use the
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+ * delete operator. This method can be overridden in subclasses to
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+ * control how allocated external string resources are disposed.
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+ */
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+ virtual void Dispose() { delete this; }
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+
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+ /**
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+ * For a non-cacheable string, the value returned by
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+ * |ExternalStringResource::data()| has to be stable between |Lock()| and
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+ * |Unlock()|, that is the string must behave as is |IsCacheable()| returned
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+ * true.
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+ *
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+ * These two functions must be thread-safe, and can be called from anywhere.
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+ * They also must handle lock depth, in the sense that each can be called
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+ * several times, from different threads, and unlocking should only happen
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+ * when the balance of Lock() and Unlock() calls is 0.
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+ */
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+ virtual void Lock() const {}
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+
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+ /**
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+ * Unlocks the string.
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+ */
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+ virtual void Unlock() const {}
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+
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+ private:
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+ friend class internal::ExternalString;
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+ friend class v8::String;
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+ friend class internal::ScopedExternalStringLock;
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+ };
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+
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+ /**
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+ * An ExternalStringResource is a wrapper around a two-byte string
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+ * buffer that resides outside V8's heap. Implement an
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+ * ExternalStringResource to manage the life cycle of the underlying
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+ * buffer. Note that the string data must be immutable.
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+ */
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+ class V8_EXPORT ExternalStringResource : public ExternalStringResourceBase {
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+ public:
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+ /**
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+ * Override the destructor to manage the life cycle of the underlying
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+ * buffer.
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+ */
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+ ~ExternalStringResource() override = default;
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+
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+ /**
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+ * The string data from the underlying buffer. If the resource is cacheable
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+ * then data() must return the same value for all invocations.
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+ */
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+ virtual const uint16_t* data() const = 0;
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+
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+ /**
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+ * The length of the string. That is, the number of two-byte characters.
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+ */
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+ virtual size_t length() const = 0;
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+
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+ /**
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+ * Returns the cached data from the underlying buffer. This method can be
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+ * called only for cacheable resources (i.e. IsCacheable() == true) and only
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+ * after UpdateDataCache() was called.
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+ */
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+ const uint16_t* cached_data() const {
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+ CheckCachedDataInvariants();
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+ return cached_data_;
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+ }
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+
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+ /**
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+ * Update {cached_data_} with the data from the underlying buffer. This can
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+ * be called only for cacheable resources.
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+ */
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+ void UpdateDataCache();
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+
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+ protected:
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+ ExternalStringResource() = default;
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+
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+ private:
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+ void CheckCachedDataInvariants() const;
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+
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+ const uint16_t* cached_data_ = nullptr;
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+ };
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+
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+ /**
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+ * An ExternalOneByteStringResource is a wrapper around an one-byte
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+ * string buffer that resides outside V8's heap. Implement an
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+ * ExternalOneByteStringResource to manage the life cycle of the
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+ * underlying buffer. Note that the string data must be immutable
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+ * and that the data must be Latin-1 and not UTF-8, which would require
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+ * special treatment internally in the engine and do not allow efficient
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+ * indexing. Use String::New or convert to 16 bit data for non-Latin1.
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+ */
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+
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+ class V8_EXPORT ExternalOneByteStringResource
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+ : public ExternalStringResourceBase {
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+ public:
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+ /**
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+ * Override the destructor to manage the life cycle of the underlying
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+ * buffer.
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+ */
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+ ~ExternalOneByteStringResource() override = default;
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+
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+ /**
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+ * The string data from the underlying buffer. If the resource is cacheable
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+ * then data() must return the same value for all invocations.
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+ */
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+ virtual const char* data() const = 0;
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+
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+ /** The number of Latin-1 characters in the string.*/
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+ virtual size_t length() const = 0;
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+
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+ /**
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+ * Returns the cached data from the underlying buffer. If the resource is
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+ * uncacheable or if UpdateDataCache() was not called before, it has
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+ * undefined behaviour.
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+ */
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+ const char* cached_data() const {
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+ CheckCachedDataInvariants();
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+ return cached_data_;
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+ }
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+
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+ /**
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+ * Update {cached_data_} with the data from the underlying buffer. This can
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+ * be called only for cacheable resources.
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+ */
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+ void UpdateDataCache();
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+
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+ protected:
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+ ExternalOneByteStringResource() = default;
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+
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+ private:
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+ void CheckCachedDataInvariants() const;
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+
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+ const char* cached_data_ = nullptr;
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+ };
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+
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+ /**
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+ * If the string is an external string, return the ExternalStringResourceBase
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+ * regardless of the encoding, otherwise return NULL. The encoding of the
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+ * string is returned in encoding_out.
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+ */
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+ V8_INLINE ExternalStringResourceBase* GetExternalStringResourceBase(
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+ Encoding* encoding_out) const;
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+
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+ /**
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+ * Get the ExternalStringResource for an external string. Returns
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+ * NULL if IsExternal() doesn't return true.
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+ */
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+ V8_INLINE ExternalStringResource* GetExternalStringResource() const;
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+
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+ /**
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+ * Get the ExternalOneByteStringResource for an external one-byte string.
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+ * Returns NULL if IsExternalOneByte() doesn't return true.
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+ */
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+ const ExternalOneByteStringResource* GetExternalOneByteStringResource() const;
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+
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+ V8_INLINE static String* Cast(v8::Data* data) {
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+ #ifdef V8_ENABLE_CHECKS
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+ CheckCast(data);
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+ #endif
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+ return static_cast<String*>(data);
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+ }
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+
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+ /**
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+ * Allocates a new string from a UTF-8 literal. This is equivalent to calling
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+ * String::NewFromUtf(isolate, "...").ToLocalChecked(), but without the check
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+ * overhead.
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+ *
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+ * When called on a string literal containing '\0', the inferred length is the
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+ * length of the input array minus 1 (for the final '\0') and not the value
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+ * returned by strlen.
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+ **/
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+ template <int N>
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+ static V8_WARN_UNUSED_RESULT Local<String> NewFromUtf8Literal(
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+ Isolate* isolate, const char (&literal)[N],
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+ NewStringType type = NewStringType::kNormal) {
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+ static_assert(N <= kMaxLength, "String is too long");
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+ return NewFromUtf8Literal(isolate, literal, type, N - 1);
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+ }
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+
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+ /** Allocates a new string from UTF-8 data. Only returns an empty value when
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+ * length > kMaxLength. **/
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+ static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromUtf8(
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+ Isolate* isolate, const char* data,
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+ NewStringType type = NewStringType::kNormal, int length = -1);
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+
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+ /** Allocates a new string from Latin-1 data. Only returns an empty value
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+ * when length > kMaxLength. **/
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+ static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromOneByte(
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+ Isolate* isolate, const uint8_t* data,
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+ NewStringType type = NewStringType::kNormal, int length = -1);
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+
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+ /** Allocates a new string from UTF-16 data. Only returns an empty value when
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+ * length > kMaxLength. **/
426
+ static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromTwoByte(
427
+ Isolate* isolate, const uint16_t* data,
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+ NewStringType type = NewStringType::kNormal, int length = -1);
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+
430
+ /**
431
+ * Creates a new string by concatenating the left and the right strings
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+ * passed in as parameters.
433
+ */
434
+ static Local<String> Concat(Isolate* isolate, Local<String> left,
435
+ Local<String> right);
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+
437
+ /**
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+ * Creates a new external string using the data defined in the given
439
+ * resource. When the external string is no longer live on V8's heap the
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+ * resource will be disposed by calling its Dispose method. The caller of
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+ * this function should not otherwise delete or modify the resource. Neither
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+ * should the underlying buffer be deallocated or modified except through the
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+ * destructor of the external string resource.
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+ */
445
+ static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalTwoByte(
446
+ Isolate* isolate, ExternalStringResource* resource);
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+
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+ /**
449
+ * Associate an external string resource with this string by transforming it
450
+ * in place so that existing references to this string in the JavaScript heap
451
+ * will use the external string resource. The external string resource's
452
+ * character contents need to be equivalent to this string.
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+ * Returns true if the string has been changed to be an external string.
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+ * The string is not modified if the operation fails. See NewExternal for
455
+ * information on the lifetime of the resource.
456
+ */
457
+ bool MakeExternal(ExternalStringResource* resource);
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+
459
+ /**
460
+ * Creates a new external string using the one-byte data defined in the given
461
+ * resource. When the external string is no longer live on V8's heap the
462
+ * resource will be disposed by calling its Dispose method. The caller of
463
+ * this function should not otherwise delete or modify the resource. Neither
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+ * should the underlying buffer be deallocated or modified except through the
465
+ * destructor of the external string resource.
466
+ */
467
+ static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalOneByte(
468
+ Isolate* isolate, ExternalOneByteStringResource* resource);
469
+
470
+ /**
471
+ * Associate an external string resource with this string by transforming it
472
+ * in place so that existing references to this string in the JavaScript heap
473
+ * will use the external string resource. The external string resource's
474
+ * character contents need to be equivalent to this string.
475
+ * Returns true if the string has been changed to be an external string.
476
+ * The string is not modified if the operation fails. See NewExternal for
477
+ * information on the lifetime of the resource.
478
+ */
479
+ bool MakeExternal(ExternalOneByteStringResource* resource);
480
+
481
+ /**
482
+ * Returns true if this string can be made external.
483
+ */
484
+ bool CanMakeExternal() const;
485
+
486
+ /**
487
+ * Returns true if the strings values are equal. Same as JS ==/===.
488
+ */
489
+ bool StringEquals(Local<String> str) const;
490
+
491
+ /**
492
+ * Converts an object to a UTF-8-encoded character array. Useful if
493
+ * you want to print the object. If conversion to a string fails
494
+ * (e.g. due to an exception in the toString() method of the object)
495
+ * then the length() method returns 0 and the * operator returns
496
+ * NULL.
497
+ */
498
+ class V8_EXPORT Utf8Value {
499
+ public:
500
+ Utf8Value(Isolate* isolate, Local<v8::Value> obj);
501
+ ~Utf8Value();
502
+ char* operator*() { return str_; }
503
+ const char* operator*() const { return str_; }
504
+ int length() const { return length_; }
505
+
506
+ // Disallow copying and assigning.
507
+ Utf8Value(const Utf8Value&) = delete;
508
+ void operator=(const Utf8Value&) = delete;
509
+
510
+ private:
511
+ char* str_;
512
+ int length_;
513
+ };
514
+
515
+ /**
516
+ * Converts an object to a two-byte (UTF-16-encoded) string.
517
+ * If conversion to a string fails (eg. due to an exception in the toString()
518
+ * method of the object) then the length() method returns 0 and the * operator
519
+ * returns NULL.
520
+ */
521
+ class V8_EXPORT Value {
522
+ public:
523
+ Value(Isolate* isolate, Local<v8::Value> obj);
524
+ ~Value();
525
+ uint16_t* operator*() { return str_; }
526
+ const uint16_t* operator*() const { return str_; }
527
+ int length() const { return length_; }
528
+
529
+ // Disallow copying and assigning.
530
+ Value(const Value&) = delete;
531
+ void operator=(const Value&) = delete;
532
+
533
+ private:
534
+ uint16_t* str_;
535
+ int length_;
536
+ };
537
+
538
+ private:
539
+ void VerifyExternalStringResourceBase(ExternalStringResourceBase* v,
540
+ Encoding encoding) const;
541
+ void VerifyExternalStringResource(ExternalStringResource* val) const;
542
+ ExternalStringResource* GetExternalStringResourceSlow() const;
543
+ ExternalStringResourceBase* GetExternalStringResourceBaseSlow(
544
+ String::Encoding* encoding_out) const;
545
+
546
+ static Local<v8::String> NewFromUtf8Literal(Isolate* isolate,
547
+ const char* literal,
548
+ NewStringType type, int length);
549
+
550
+ static void CheckCast(v8::Data* that);
551
+ };
552
+
553
+ // Zero-length string specialization (templated string size includes
554
+ // terminator).
555
+ template <>
556
+ inline V8_WARN_UNUSED_RESULT Local<String> String::NewFromUtf8Literal(
557
+ Isolate* isolate, const char (&literal)[1], NewStringType type) {
558
+ return String::Empty(isolate);
559
+ }
560
+
561
+ /**
562
+ * Interface for iterating through all external resources in the heap.
563
+ */
564
+ class V8_EXPORT ExternalResourceVisitor {
565
+ public:
566
+ virtual ~ExternalResourceVisitor() = default;
567
+ virtual void VisitExternalString(Local<String> string) {}
568
+ };
569
+
570
+ /**
571
+ * A JavaScript symbol (ECMA-262 edition 6)
572
+ */
573
+ class V8_EXPORT Symbol : public Name {
574
+ public:
575
+ /**
576
+ * Returns the description string of the symbol, or undefined if none.
577
+ */
578
+ V8_DEPRECATE_SOON("Use Symbol::Description(isolate)")
579
+ Local<Value> Description() const;
580
+ Local<Value> Description(Isolate* isolate) const;
581
+
582
+ /**
583
+ * Create a symbol. If description is not empty, it will be used as the
584
+ * description.
585
+ */
586
+ static Local<Symbol> New(Isolate* isolate,
587
+ Local<String> description = Local<String>());
588
+
589
+ /**
590
+ * Access global symbol registry.
591
+ * Note that symbols created this way are never collected, so
592
+ * they should only be used for statically fixed properties.
593
+ * Also, there is only one global name space for the descriptions used as
594
+ * keys.
595
+ * To minimize the potential for clashes, use qualified names as keys.
596
+ */
597
+ static Local<Symbol> For(Isolate* isolate, Local<String> description);
598
+
599
+ /**
600
+ * Retrieve a global symbol. Similar to |For|, but using a separate
601
+ * registry that is not accessible by (and cannot clash with) JavaScript code.
602
+ */
603
+ static Local<Symbol> ForApi(Isolate* isolate, Local<String> description);
604
+
605
+ // Well-known symbols
606
+ static Local<Symbol> GetAsyncIterator(Isolate* isolate);
607
+ static Local<Symbol> GetHasInstance(Isolate* isolate);
608
+ static Local<Symbol> GetIsConcatSpreadable(Isolate* isolate);
609
+ static Local<Symbol> GetIterator(Isolate* isolate);
610
+ static Local<Symbol> GetMatch(Isolate* isolate);
611
+ static Local<Symbol> GetReplace(Isolate* isolate);
612
+ static Local<Symbol> GetSearch(Isolate* isolate);
613
+ static Local<Symbol> GetSplit(Isolate* isolate);
614
+ static Local<Symbol> GetToPrimitive(Isolate* isolate);
615
+ static Local<Symbol> GetToStringTag(Isolate* isolate);
616
+ static Local<Symbol> GetUnscopables(Isolate* isolate);
617
+
618
+ V8_INLINE static Symbol* Cast(Data* data) {
619
+ #ifdef V8_ENABLE_CHECKS
620
+ CheckCast(data);
621
+ #endif
622
+ return static_cast<Symbol*>(data);
623
+ }
624
+
625
+ private:
626
+ Symbol();
627
+ static void CheckCast(Data* that);
628
+ };
629
+
630
+ /**
631
+ * A JavaScript number value (ECMA-262, 4.3.20)
632
+ */
633
+ class V8_EXPORT Number : public Primitive {
634
+ public:
635
+ double Value() const;
636
+ static Local<Number> New(Isolate* isolate, double value);
637
+ V8_INLINE static Number* Cast(v8::Data* data) {
638
+ #ifdef V8_ENABLE_CHECKS
639
+ CheckCast(data);
640
+ #endif
641
+ return static_cast<Number*>(data);
642
+ }
643
+
644
+ private:
645
+ Number();
646
+ static void CheckCast(v8::Data* that);
647
+ };
648
+
649
+ /**
650
+ * A JavaScript value representing a signed integer.
651
+ */
652
+ class V8_EXPORT Integer : public Number {
653
+ public:
654
+ static Local<Integer> New(Isolate* isolate, int32_t value);
655
+ static Local<Integer> NewFromUnsigned(Isolate* isolate, uint32_t value);
656
+ int64_t Value() const;
657
+ V8_INLINE static Integer* Cast(v8::Data* data) {
658
+ #ifdef V8_ENABLE_CHECKS
659
+ CheckCast(data);
660
+ #endif
661
+ return static_cast<Integer*>(data);
662
+ }
663
+
664
+ private:
665
+ Integer();
666
+ static void CheckCast(v8::Data* that);
667
+ };
668
+
669
+ /**
670
+ * A JavaScript value representing a 32-bit signed integer.
671
+ */
672
+ class V8_EXPORT Int32 : public Integer {
673
+ public:
674
+ int32_t Value() const;
675
+ V8_INLINE static Int32* Cast(v8::Data* data) {
676
+ #ifdef V8_ENABLE_CHECKS
677
+ CheckCast(data);
678
+ #endif
679
+ return static_cast<Int32*>(data);
680
+ }
681
+
682
+ private:
683
+ Int32();
684
+ static void CheckCast(v8::Data* that);
685
+ };
686
+
687
+ /**
688
+ * A JavaScript value representing a 32-bit unsigned integer.
689
+ */
690
+ class V8_EXPORT Uint32 : public Integer {
691
+ public:
692
+ uint32_t Value() const;
693
+ V8_INLINE static Uint32* Cast(v8::Data* data) {
694
+ #ifdef V8_ENABLE_CHECKS
695
+ CheckCast(data);
696
+ #endif
697
+ return static_cast<Uint32*>(data);
698
+ }
699
+
700
+ private:
701
+ Uint32();
702
+ static void CheckCast(v8::Data* that);
703
+ };
704
+
705
+ /**
706
+ * A JavaScript BigInt value (https://tc39.github.io/proposal-bigint)
707
+ */
708
+ class V8_EXPORT BigInt : public Primitive {
709
+ public:
710
+ static Local<BigInt> New(Isolate* isolate, int64_t value);
711
+ static Local<BigInt> NewFromUnsigned(Isolate* isolate, uint64_t value);
712
+ /**
713
+ * Creates a new BigInt object using a specified sign bit and a
714
+ * specified list of digits/words.
715
+ * The resulting number is calculated as:
716
+ *
717
+ * (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
718
+ */
719
+ static MaybeLocal<BigInt> NewFromWords(Local<Context> context, int sign_bit,
720
+ int word_count, const uint64_t* words);
721
+
722
+ /**
723
+ * Returns the value of this BigInt as an unsigned 64-bit integer.
724
+ * If `lossless` is provided, it will reflect whether the return value was
725
+ * truncated or wrapped around. In particular, it is set to `false` if this
726
+ * BigInt is negative.
727
+ */
728
+ uint64_t Uint64Value(bool* lossless = nullptr) const;
729
+
730
+ /**
731
+ * Returns the value of this BigInt as a signed 64-bit integer.
732
+ * If `lossless` is provided, it will reflect whether this BigInt was
733
+ * truncated or not.
734
+ */
735
+ int64_t Int64Value(bool* lossless = nullptr) const;
736
+
737
+ /**
738
+ * Returns the number of 64-bit words needed to store the result of
739
+ * ToWordsArray().
740
+ */
741
+ int WordCount() const;
742
+
743
+ /**
744
+ * Writes the contents of this BigInt to a specified memory location.
745
+ * `sign_bit` must be provided and will be set to 1 if this BigInt is
746
+ * negative.
747
+ * `*word_count` has to be initialized to the length of the `words` array.
748
+ * Upon return, it will be set to the actual number of words that would
749
+ * be needed to store this BigInt (i.e. the return value of `WordCount()`).
750
+ */
751
+ void ToWordsArray(int* sign_bit, int* word_count, uint64_t* words) const;
752
+
753
+ V8_INLINE static BigInt* Cast(v8::Data* data) {
754
+ #ifdef V8_ENABLE_CHECKS
755
+ CheckCast(data);
756
+ #endif
757
+ return static_cast<BigInt*>(data);
758
+ }
759
+
760
+ private:
761
+ BigInt();
762
+ static void CheckCast(v8::Data* that);
763
+ };
764
+
765
+ Local<String> String::Empty(Isolate* isolate) {
766
+ using S = internal::Address;
767
+ using I = internal::Internals;
768
+ I::CheckInitialized(isolate);
769
+ S* slot = I::GetRoot(isolate, I::kEmptyStringRootIndex);
770
+ return Local<String>(reinterpret_cast<String*>(slot));
771
+ }
772
+
773
+ String::ExternalStringResource* String::GetExternalStringResource() const {
774
+ using A = internal::Address;
775
+ using I = internal::Internals;
776
+ A obj = *reinterpret_cast<const A*>(this);
777
+
778
+ ExternalStringResource* result;
779
+ if (I::IsExternalTwoByteString(I::GetInstanceType(obj))) {
780
+ internal::Isolate* isolate = I::GetIsolateForHeapSandbox(obj);
781
+ A value =
782
+ I::ReadExternalPointerField(isolate, obj, I::kStringResourceOffset,
783
+ internal::kExternalStringResourceTag);
784
+ result = reinterpret_cast<String::ExternalStringResource*>(value);
785
+ } else {
786
+ result = GetExternalStringResourceSlow();
787
+ }
788
+ #ifdef V8_ENABLE_CHECKS
789
+ VerifyExternalStringResource(result);
790
+ #endif
791
+ return result;
792
+ }
793
+
794
+ String::ExternalStringResourceBase* String::GetExternalStringResourceBase(
795
+ String::Encoding* encoding_out) const {
796
+ using A = internal::Address;
797
+ using I = internal::Internals;
798
+ A obj = *reinterpret_cast<const A*>(this);
799
+ int type = I::GetInstanceType(obj) & I::kFullStringRepresentationMask;
800
+ *encoding_out = static_cast<Encoding>(type & I::kStringEncodingMask);
801
+ ExternalStringResourceBase* resource;
802
+ if (type == I::kExternalOneByteRepresentationTag ||
803
+ type == I::kExternalTwoByteRepresentationTag) {
804
+ internal::Isolate* isolate = I::GetIsolateForHeapSandbox(obj);
805
+ A value =
806
+ I::ReadExternalPointerField(isolate, obj, I::kStringResourceOffset,
807
+ internal::kExternalStringResourceTag);
808
+ resource = reinterpret_cast<ExternalStringResourceBase*>(value);
809
+ } else {
810
+ resource = GetExternalStringResourceBaseSlow(encoding_out);
811
+ }
812
+ #ifdef V8_ENABLE_CHECKS
813
+ VerifyExternalStringResourceBase(resource, *encoding_out);
814
+ #endif
815
+ return resource;
816
+ }
817
+
818
+ // --- Statics ---
819
+
820
+ V8_INLINE Local<Primitive> Undefined(Isolate* isolate) {
821
+ using S = internal::Address;
822
+ using I = internal::Internals;
823
+ I::CheckInitialized(isolate);
824
+ S* slot = I::GetRoot(isolate, I::kUndefinedValueRootIndex);
825
+ return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
826
+ }
827
+
828
+ V8_INLINE Local<Primitive> Null(Isolate* isolate) {
829
+ using S = internal::Address;
830
+ using I = internal::Internals;
831
+ I::CheckInitialized(isolate);
832
+ S* slot = I::GetRoot(isolate, I::kNullValueRootIndex);
833
+ return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
834
+ }
835
+
836
+ V8_INLINE Local<Boolean> True(Isolate* isolate) {
837
+ using S = internal::Address;
838
+ using I = internal::Internals;
839
+ I::CheckInitialized(isolate);
840
+ S* slot = I::GetRoot(isolate, I::kTrueValueRootIndex);
841
+ return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
842
+ }
843
+
844
+ V8_INLINE Local<Boolean> False(Isolate* isolate) {
845
+ using S = internal::Address;
846
+ using I = internal::Internals;
847
+ I::CheckInitialized(isolate);
848
+ S* slot = I::GetRoot(isolate, I::kFalseValueRootIndex);
849
+ return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
850
+ }
851
+
852
+ Local<Boolean> Boolean::New(Isolate* isolate, bool value) {
853
+ return value ? True(isolate) : False(isolate);
854
+ }
855
+
856
+ } // namespace v8
857
+
858
+ #endif // INCLUDE_V8_PRIMITIVE_H_