libv8-node 16.19.0.1-aarch64-linux-musl → 17.9.1.1-aarch64-linux-musl
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- checksums.yaml +4 -4
- data/lib/libv8/node/version.rb +3 -3
- data/vendor/v8/aarch64-linux-musl/libv8/obj/libv8_monolith.a +0 -0
- data/vendor/v8/include/cppgc/allocation.h +11 -5
- data/vendor/v8/include/cppgc/cross-thread-persistent.h +78 -26
- data/vendor/v8/include/cppgc/internal/caged-heap-local-data.h +2 -2
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +2 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +90 -10
- data/vendor/v8/include/cppgc/internal/name-trait.h +11 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +44 -12
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +22 -11
- data/vendor/v8/include/cppgc/internal/write-barrier.h +9 -1
- data/vendor/v8/include/cppgc/persistent.h +1 -1
- data/vendor/v8/include/cppgc/prefinalizer.h +1 -1
- data/vendor/v8/include/v8-array-buffer.h +433 -0
- data/vendor/v8/include/v8-callbacks.h +377 -0
- data/vendor/v8/include/v8-container.h +129 -0
- data/vendor/v8/include/v8-context.h +418 -0
- data/vendor/v8/include/v8-cppgc.h +5 -2
- data/vendor/v8/include/v8-data.h +65 -0
- data/vendor/v8/include/v8-date.h +43 -0
- data/vendor/v8/include/v8-debug.h +151 -0
- data/vendor/v8/include/v8-embedder-heap.h +238 -0
- data/vendor/v8/include/v8-exception.h +224 -0
- data/vendor/v8/include/v8-extension.h +62 -0
- data/vendor/v8/include/v8-external.h +37 -0
- data/vendor/v8/include/v8-fast-api-calls.h +63 -11
- data/vendor/v8/include/v8-forward.h +81 -0
- data/vendor/v8/include/v8-function-callback.h +475 -0
- data/vendor/v8/include/v8-function.h +122 -0
- data/vendor/v8/include/v8-initialization.h +282 -0
- data/vendor/v8/include/v8-inspector.h +11 -21
- data/vendor/v8/include/v8-internal.h +85 -22
- data/vendor/v8/include/v8-isolate.h +1662 -0
- data/vendor/v8/include/v8-json.h +47 -0
- data/vendor/v8/include/v8-local-handle.h +459 -0
- data/vendor/v8/include/v8-locker.h +148 -0
- data/vendor/v8/include/v8-maybe.h +137 -0
- data/vendor/v8/include/v8-memory-span.h +43 -0
- data/vendor/v8/include/v8-message.h +241 -0
- data/vendor/v8/include/v8-metrics.h +37 -1
- data/vendor/v8/include/v8-microtask-queue.h +152 -0
- data/vendor/v8/include/v8-microtask.h +28 -0
- data/vendor/v8/include/v8-object.h +770 -0
- data/vendor/v8/include/v8-persistent-handle.h +590 -0
- data/vendor/v8/include/v8-platform.h +41 -17
- data/vendor/v8/include/v8-primitive-object.h +118 -0
- data/vendor/v8/include/v8-primitive.h +858 -0
- data/vendor/v8/include/v8-profiler.h +10 -11
- data/vendor/v8/include/v8-promise.h +174 -0
- data/vendor/v8/include/v8-proxy.h +50 -0
- data/vendor/v8/include/v8-regexp.h +105 -0
- data/vendor/v8/include/v8-script.h +771 -0
- data/vendor/v8/include/v8-snapshot.h +198 -0
- data/vendor/v8/include/v8-statistics.h +215 -0
- data/vendor/v8/include/v8-template.h +1052 -0
- data/vendor/v8/include/v8-traced-handle.h +605 -0
- data/vendor/v8/include/v8-typed-array.h +282 -0
- data/vendor/v8/include/v8-unwinder-state.h +4 -3
- data/vendor/v8/include/v8-unwinder.h +129 -0
- data/vendor/v8/include/v8-util.h +7 -1
- data/vendor/v8/include/v8-value-serializer.h +249 -0
- data/vendor/v8/include/v8-value.h +526 -0
- data/vendor/v8/include/v8-version.h +3 -3
- data/vendor/v8/include/v8-wasm.h +245 -0
- data/vendor/v8/include/v8-weak-callback-info.h +73 -0
- data/vendor/v8/include/v8.h +41 -12604
- metadata +43 -1
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_VALUE_H_
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#define INCLUDE_V8_VALUE_H_
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#include "v8-data.h" // NOLINT(build/include_directory)
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#include "v8-internal.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-maybe.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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/**
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* The v8 JavaScript engine.
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*/
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namespace v8 {
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class BigInt;
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class Int32;
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class Integer;
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class Number;
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class Object;
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class String;
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class Uint32;
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/**
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* The superclass of all JavaScript values and objects.
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*/
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class V8_EXPORT Value : public Data {
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public:
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/**
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* Returns true if this value is the undefined value. See ECMA-262
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* 4.3.10.
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*
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* This is equivalent to `value === undefined` in JS.
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*/
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V8_INLINE bool IsUndefined() const;
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/**
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* Returns true if this value is the null value. See ECMA-262
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* 4.3.11.
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*
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* This is equivalent to `value === null` in JS.
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*/
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V8_INLINE bool IsNull() const;
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/**
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* Returns true if this value is either the null or the undefined value.
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* See ECMA-262
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* 4.3.11. and 4.3.12
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*
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* This is equivalent to `value == null` in JS.
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*/
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V8_INLINE bool IsNullOrUndefined() const;
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/**
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* Returns true if this value is true.
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*
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* This is not the same as `BooleanValue()`. The latter performs a
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* conversion to boolean, i.e. the result of `Boolean(value)` in JS, whereas
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* this checks `value === true`.
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*/
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bool IsTrue() const;
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/**
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* Returns true if this value is false.
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*
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* This is not the same as `!BooleanValue()`. The latter performs a
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* conversion to boolean, i.e. the result of `!Boolean(value)` in JS, whereas
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* this checks `value === false`.
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*/
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bool IsFalse() const;
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/**
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* Returns true if this value is a symbol or a string.
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*
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* This is equivalent to
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* `typeof value === 'string' || typeof value === 'symbol'` in JS.
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*/
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bool IsName() const;
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/**
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* Returns true if this value is an instance of the String type.
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* See ECMA-262 8.4.
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*
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* This is equivalent to `typeof value === 'string'` in JS.
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*/
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V8_INLINE bool IsString() const;
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/**
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* Returns true if this value is a symbol.
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*
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* This is equivalent to `typeof value === 'symbol'` in JS.
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*/
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bool IsSymbol() const;
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/**
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* Returns true if this value is a function.
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*
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* This is equivalent to `typeof value === 'function'` in JS.
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*/
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bool IsFunction() const;
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/**
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* Returns true if this value is an array. Note that it will return false for
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* an Proxy for an array.
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*/
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bool IsArray() const;
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/**
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* Returns true if this value is an object.
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*/
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bool IsObject() const;
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/**
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* Returns true if this value is a bigint.
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*
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* This is equivalent to `typeof value === 'bigint'` in JS.
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*/
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bool IsBigInt() const;
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/**
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* Returns true if this value is boolean.
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*
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* This is equivalent to `typeof value === 'boolean'` in JS.
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*/
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bool IsBoolean() const;
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/**
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* Returns true if this value is a number.
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* This is equivalent to `typeof value === 'number'` in JS.
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*/
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bool IsNumber() const;
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/**
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* Returns true if this value is an `External` object.
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*/
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bool IsExternal() const;
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/**
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* Returns true if this value is a 32-bit signed integer.
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bool IsInt32() const;
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/**
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* Returns true if this value is a 32-bit unsigned integer.
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bool IsUint32() const;
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/**
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* Returns true if this value is a Date.
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*/
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bool IsDate() const;
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/**
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* Returns true if this value is an Arguments object.
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*/
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bool IsArgumentsObject() const;
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/**
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* Returns true if this value is a BigInt object.
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*/
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bool IsBigIntObject() const;
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/**
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* Returns true if this value is a Boolean object.
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*/
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bool IsBooleanObject() const;
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/**
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* Returns true if this value is a Number object.
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bool IsNumberObject() const;
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/**
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* Returns true if this value is a String object.
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bool IsStringObject() const;
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/**
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* Returns true if this value is a Symbol object.
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bool IsSymbolObject() const;
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/**
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* Returns true if this value is a NativeError.
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bool IsNativeError() const;
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/**
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* Returns true if this value is a RegExp.
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bool IsRegExp() const;
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* Returns true if this value is an async function.
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bool IsAsyncFunction() const;
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* Returns true if this value is a Generator function.
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bool IsGeneratorFunction() const;
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* Returns true if this value is a Generator object (iterator).
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bool IsGeneratorObject() const;
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bool IsPromise() const;
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* Returns true if this value is a Map.
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bool IsMap() const;
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* Returns true if this value is a Set.
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bool IsSet() const;
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* Returns true if this value is a Map Iterator.
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* Returns true if this value is a Set Iterator.
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bool IsSetIterator() const;
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bool IsArrayBuffer() const;
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bool IsArrayBufferView() const;
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bool IsProxy() const;
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bool IsModuleNamespaceObject() const;
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* Perform the equivalent of `BigInt(value)` in JS.
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349
|
+
*/
|
350
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<BigInt> ToBigInt(
|
351
|
+
Local<Context> context) const;
|
352
|
+
/**
|
353
|
+
* Perform the equivalent of `Number(value)` in JS.
|
354
|
+
*/
|
355
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Number> ToNumber(
|
356
|
+
Local<Context> context) const;
|
357
|
+
/**
|
358
|
+
* Perform the equivalent of `String(value)` in JS.
|
359
|
+
*/
|
360
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<String> ToString(
|
361
|
+
Local<Context> context) const;
|
362
|
+
/**
|
363
|
+
* Provide a string representation of this value usable for debugging.
|
364
|
+
* This operation has no observable side effects and will succeed
|
365
|
+
* unless e.g. execution is being terminated.
|
366
|
+
*/
|
367
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<String> ToDetailString(
|
368
|
+
Local<Context> context) const;
|
369
|
+
/**
|
370
|
+
* Perform the equivalent of `Object(value)` in JS.
|
371
|
+
*/
|
372
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Object> ToObject(
|
373
|
+
Local<Context> context) const;
|
374
|
+
/**
|
375
|
+
* Perform the equivalent of `Number(value)` in JS and convert the result
|
376
|
+
* to an integer. Negative values are rounded up, positive values are rounded
|
377
|
+
* down. NaN is converted to 0. Infinite values yield undefined results.
|
378
|
+
*/
|
379
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Integer> ToInteger(
|
380
|
+
Local<Context> context) const;
|
381
|
+
/**
|
382
|
+
* Perform the equivalent of `Number(value)` in JS and convert the result
|
383
|
+
* to an unsigned 32-bit integer by performing the steps in
|
384
|
+
* https://tc39.es/ecma262/#sec-touint32.
|
385
|
+
*/
|
386
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Uint32> ToUint32(
|
387
|
+
Local<Context> context) const;
|
388
|
+
/**
|
389
|
+
* Perform the equivalent of `Number(value)` in JS and convert the result
|
390
|
+
* to a signed 32-bit integer by performing the steps in
|
391
|
+
* https://tc39.es/ecma262/#sec-toint32.
|
392
|
+
*/
|
393
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Int32> ToInt32(Local<Context> context) const;
|
394
|
+
|
395
|
+
/**
|
396
|
+
* Perform the equivalent of `Boolean(value)` in JS. This can never fail.
|
397
|
+
*/
|
398
|
+
Local<Boolean> ToBoolean(Isolate* isolate) const;
|
399
|
+
|
400
|
+
/**
|
401
|
+
* Attempts to convert a string to an array index.
|
402
|
+
* Returns an empty handle if the conversion fails.
|
403
|
+
*/
|
404
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Uint32> ToArrayIndex(
|
405
|
+
Local<Context> context) const;
|
406
|
+
|
407
|
+
/** Returns the equivalent of `ToBoolean()->Value()`. */
|
408
|
+
bool BooleanValue(Isolate* isolate) const;
|
409
|
+
|
410
|
+
/** Returns the equivalent of `ToNumber()->Value()`. */
|
411
|
+
V8_WARN_UNUSED_RESULT Maybe<double> NumberValue(Local<Context> context) const;
|
412
|
+
/** Returns the equivalent of `ToInteger()->Value()`. */
|
413
|
+
V8_WARN_UNUSED_RESULT Maybe<int64_t> IntegerValue(
|
414
|
+
Local<Context> context) const;
|
415
|
+
/** Returns the equivalent of `ToUint32()->Value()`. */
|
416
|
+
V8_WARN_UNUSED_RESULT Maybe<uint32_t> Uint32Value(
|
417
|
+
Local<Context> context) const;
|
418
|
+
/** Returns the equivalent of `ToInt32()->Value()`. */
|
419
|
+
V8_WARN_UNUSED_RESULT Maybe<int32_t> Int32Value(Local<Context> context) const;
|
420
|
+
|
421
|
+
/** JS == */
|
422
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> Equals(Local<Context> context,
|
423
|
+
Local<Value> that) const;
|
424
|
+
bool StrictEquals(Local<Value> that) const;
|
425
|
+
bool SameValue(Local<Value> that) const;
|
426
|
+
|
427
|
+
template <class T>
|
428
|
+
V8_INLINE static Value* Cast(T* value) {
|
429
|
+
return static_cast<Value*>(value);
|
430
|
+
}
|
431
|
+
|
432
|
+
Local<String> TypeOf(Isolate*);
|
433
|
+
|
434
|
+
Maybe<bool> InstanceOf(Local<Context> context, Local<Object> object);
|
435
|
+
|
436
|
+
private:
|
437
|
+
V8_INLINE bool QuickIsUndefined() const;
|
438
|
+
V8_INLINE bool QuickIsNull() const;
|
439
|
+
V8_INLINE bool QuickIsNullOrUndefined() const;
|
440
|
+
V8_INLINE bool QuickIsString() const;
|
441
|
+
bool FullIsUndefined() const;
|
442
|
+
bool FullIsNull() const;
|
443
|
+
bool FullIsString() const;
|
444
|
+
|
445
|
+
static void CheckCast(Data* that);
|
446
|
+
};
|
447
|
+
|
448
|
+
template <>
|
449
|
+
V8_INLINE Value* Value::Cast(Data* value) {
|
450
|
+
#ifdef V8_ENABLE_CHECKS
|
451
|
+
CheckCast(value);
|
452
|
+
#endif
|
453
|
+
return static_cast<Value*>(value);
|
454
|
+
}
|
455
|
+
|
456
|
+
bool Value::IsUndefined() const {
|
457
|
+
#ifdef V8_ENABLE_CHECKS
|
458
|
+
return FullIsUndefined();
|
459
|
+
#else
|
460
|
+
return QuickIsUndefined();
|
461
|
+
#endif
|
462
|
+
}
|
463
|
+
|
464
|
+
bool Value::QuickIsUndefined() const {
|
465
|
+
using A = internal::Address;
|
466
|
+
using I = internal::Internals;
|
467
|
+
A obj = *reinterpret_cast<const A*>(this);
|
468
|
+
if (!I::HasHeapObjectTag(obj)) return false;
|
469
|
+
if (I::GetInstanceType(obj) != I::kOddballType) return false;
|
470
|
+
return (I::GetOddballKind(obj) == I::kUndefinedOddballKind);
|
471
|
+
}
|
472
|
+
|
473
|
+
bool Value::IsNull() const {
|
474
|
+
#ifdef V8_ENABLE_CHECKS
|
475
|
+
return FullIsNull();
|
476
|
+
#else
|
477
|
+
return QuickIsNull();
|
478
|
+
#endif
|
479
|
+
}
|
480
|
+
|
481
|
+
bool Value::QuickIsNull() const {
|
482
|
+
using A = internal::Address;
|
483
|
+
using I = internal::Internals;
|
484
|
+
A obj = *reinterpret_cast<const A*>(this);
|
485
|
+
if (!I::HasHeapObjectTag(obj)) return false;
|
486
|
+
if (I::GetInstanceType(obj) != I::kOddballType) return false;
|
487
|
+
return (I::GetOddballKind(obj) == I::kNullOddballKind);
|
488
|
+
}
|
489
|
+
|
490
|
+
bool Value::IsNullOrUndefined() const {
|
491
|
+
#ifdef V8_ENABLE_CHECKS
|
492
|
+
return FullIsNull() || FullIsUndefined();
|
493
|
+
#else
|
494
|
+
return QuickIsNullOrUndefined();
|
495
|
+
#endif
|
496
|
+
}
|
497
|
+
|
498
|
+
bool Value::QuickIsNullOrUndefined() const {
|
499
|
+
using A = internal::Address;
|
500
|
+
using I = internal::Internals;
|
501
|
+
A obj = *reinterpret_cast<const A*>(this);
|
502
|
+
if (!I::HasHeapObjectTag(obj)) return false;
|
503
|
+
if (I::GetInstanceType(obj) != I::kOddballType) return false;
|
504
|
+
int kind = I::GetOddballKind(obj);
|
505
|
+
return kind == I::kNullOddballKind || kind == I::kUndefinedOddballKind;
|
506
|
+
}
|
507
|
+
|
508
|
+
bool Value::IsString() const {
|
509
|
+
#ifdef V8_ENABLE_CHECKS
|
510
|
+
return FullIsString();
|
511
|
+
#else
|
512
|
+
return QuickIsString();
|
513
|
+
#endif
|
514
|
+
}
|
515
|
+
|
516
|
+
bool Value::QuickIsString() const {
|
517
|
+
using A = internal::Address;
|
518
|
+
using I = internal::Internals;
|
519
|
+
A obj = *reinterpret_cast<const A*>(this);
|
520
|
+
if (!I::HasHeapObjectTag(obj)) return false;
|
521
|
+
return (I::GetInstanceType(obj) < I::kFirstNonstringType);
|
522
|
+
}
|
523
|
+
|
524
|
+
} // namespace v8
|
525
|
+
|
526
|
+
#endif // INCLUDE_V8_VALUE_H_
|
@@ -9,9 +9,9 @@
|
|
9
9
|
// NOTE these macros are used by some of the tool scripts and the build
|
10
10
|
// system so their names cannot be changed without changing the scripts.
|
11
11
|
#define V8_MAJOR_VERSION 9
|
12
|
-
#define V8_MINOR_VERSION
|
13
|
-
#define V8_BUILD_NUMBER
|
14
|
-
#define V8_PATCH_LEVEL
|
12
|
+
#define V8_MINOR_VERSION 6
|
13
|
+
#define V8_BUILD_NUMBER 180
|
14
|
+
#define V8_PATCH_LEVEL 15
|
15
15
|
|
16
16
|
// Use 1 for candidates and 0 otherwise.
|
17
17
|
// (Boolean macro values are not supported by all preprocessors.)
|