libv8-node 15.14.0.1-arm64-darwin-21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/ext/libv8-node/.location.yml +1 -0
- data/ext/libv8-node/location.rb +76 -0
- data/ext/libv8-node/paths.rb +30 -0
- data/lib/libv8/node/version.rb +7 -0
- data/lib/libv8/node.rb +11 -0
- data/lib/libv8-node.rb +1 -0
- data/vendor/v8/include/cppgc/allocation.h +173 -0
- data/vendor/v8/include/cppgc/common.h +26 -0
- data/vendor/v8/include/cppgc/custom-space.h +62 -0
- data/vendor/v8/include/cppgc/default-platform.h +76 -0
- data/vendor/v8/include/cppgc/garbage-collected.h +116 -0
- data/vendor/v8/include/cppgc/heap.h +139 -0
- data/vendor/v8/include/cppgc/internal/api-constants.h +47 -0
- data/vendor/v8/include/cppgc/internal/atomic-entry-flag.h +48 -0
- data/vendor/v8/include/cppgc/internal/caged-heap-local-data.h +67 -0
- data/vendor/v8/include/cppgc/internal/compiler-specific.h +38 -0
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +90 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +45 -0
- data/vendor/v8/include/cppgc/internal/logging.h +50 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +116 -0
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +134 -0
- data/vendor/v8/include/cppgc/internal/prefinalizer-handler.h +30 -0
- data/vendor/v8/include/cppgc/internal/process-heap.h +34 -0
- data/vendor/v8/include/cppgc/internal/write-barrier.h +78 -0
- data/vendor/v8/include/cppgc/liveness-broker.h +68 -0
- data/vendor/v8/include/cppgc/macros.h +24 -0
- data/vendor/v8/include/cppgc/member.h +226 -0
- data/vendor/v8/include/cppgc/persistent.h +341 -0
- data/vendor/v8/include/cppgc/platform.h +130 -0
- data/vendor/v8/include/cppgc/prefinalizer.h +52 -0
- data/vendor/v8/include/cppgc/source-location.h +91 -0
- data/vendor/v8/include/cppgc/trace-trait.h +111 -0
- data/vendor/v8/include/cppgc/type-traits.h +109 -0
- data/vendor/v8/include/cppgc/visitor.h +213 -0
- data/vendor/v8/include/libplatform/libplatform-export.h +29 -0
- data/vendor/v8/include/libplatform/libplatform.h +106 -0
- data/vendor/v8/include/libplatform/v8-tracing.h +332 -0
- data/vendor/v8/include/v8-cppgc.h +226 -0
- data/vendor/v8/include/v8-fast-api-calls.h +388 -0
- data/vendor/v8/include/v8-inspector-protocol.h +13 -0
- data/vendor/v8/include/v8-inspector.h +327 -0
- data/vendor/v8/include/v8-internal.h +427 -0
- data/vendor/v8/include/v8-metrics.h +133 -0
- data/vendor/v8/include/v8-platform.h +684 -0
- data/vendor/v8/include/v8-profiler.h +1059 -0
- data/vendor/v8/include/v8-util.h +652 -0
- data/vendor/v8/include/v8-value-serializer-version.h +24 -0
- data/vendor/v8/include/v8-version-string.h +38 -0
- data/vendor/v8/include/v8-version.h +20 -0
- data/vendor/v8/include/v8-wasm-trap-handler-posix.h +31 -0
- data/vendor/v8/include/v8-wasm-trap-handler-win.h +28 -0
- data/vendor/v8/include/v8.h +12098 -0
- data/vendor/v8/include/v8config.h +484 -0
- data/vendor/v8/out.gn/libv8/obj/libv8_monolith.a +0 -0
- metadata +126 -0
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_PERSISTENT_H_
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#define INCLUDE_CPPGC_PERSISTENT_H_
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#include <type_traits>
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#include "cppgc/internal/persistent-node.h"
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#include "cppgc/internal/pointer-policies.h"
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#include "cppgc/source-location.h"
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#include "cppgc/type-traits.h"
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#include "cppgc/visitor.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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class Visitor;
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namespace internal {
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class PersistentBase {
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protected:
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PersistentBase() = default;
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explicit PersistentBase(void* raw) : raw_(raw) {}
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void* GetValue() const { return raw_; }
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void SetValue(void* value) { raw_ = value; }
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PersistentNode* GetNode() const { return node_; }
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void SetNode(PersistentNode* node) { node_ = node; }
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// Performs a shallow clear which assumes that internal persistent nodes are
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// destroyed elsewhere.
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void ClearFromGC() const {
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raw_ = nullptr;
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node_ = nullptr;
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}
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private:
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mutable void* raw_ = nullptr;
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mutable PersistentNode* node_ = nullptr;
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friend class PersistentRegion;
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};
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// The basic class from which all Persistent classes are generated.
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template <typename T, typename WeaknessPolicy, typename LocationPolicy,
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typename CheckingPolicy>
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class BasicPersistent final : public PersistentBase,
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public LocationPolicy,
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private WeaknessPolicy,
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private CheckingPolicy {
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public:
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using typename WeaknessPolicy::IsStrongPersistent;
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using PointeeType = T;
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// Null-state/sentinel constructors.
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BasicPersistent( // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent(std::nullptr_t, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: LocationPolicy(loc) {}
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BasicPersistent( // NOLINT
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SentinelPointer s, const SourceLocation& loc = SourceLocation::Current())
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: PersistentBase(s), LocationPolicy(loc) {}
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// Raw value constructors.
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BasicPersistent(T* raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: PersistentBase(raw), LocationPolicy(loc) {
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if (!IsValid()) return;
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SetNode(WeaknessPolicy::GetPersistentRegion(GetValue())
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.AllocateNode(this, &BasicPersistent::Trace));
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this->CheckPointer(Get());
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}
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BasicPersistent(T& raw, // NOLINT
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(&raw, loc) {}
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// Copy ctor.
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BasicPersistent(const BasicPersistent& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Heterogeneous ctor.
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent( // NOLINT
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(other.Get(), loc) {}
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// Move ctor. The heterogeneous move ctor is not supported since e.g.
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// persistent can't reuse persistent node from weak persistent.
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BasicPersistent(
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BasicPersistent&& other,
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const SourceLocation& loc = SourceLocation::Current()) noexcept
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: PersistentBase(std::move(other)), LocationPolicy(std::move(other)) {
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if (!IsValid()) return;
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GetNode()->UpdateOwner(this);
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other.SetValue(nullptr);
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other.SetNode(nullptr);
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this->CheckPointer(Get());
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}
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// Constructor from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent(internal::BasicMember<U, MemberBarrierPolicy, // NOLINT
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MemberWeaknessTag, MemberCheckingPolicy>
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member,
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const SourceLocation& loc = SourceLocation::Current())
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: BasicPersistent(member.Get(), loc) {}
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~BasicPersistent() { Clear(); }
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// Copy assignment.
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BasicPersistent& operator=(const BasicPersistent& other) {
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return operator=(other.Get());
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}
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template <typename U, typename OtherWeaknessPolicy,
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typename OtherLocationPolicy, typename OtherCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
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OtherCheckingPolicy>& other) {
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return operator=(other.Get());
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}
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// Move assignment.
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BasicPersistent& operator=(BasicPersistent&& other) {
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if (this == &other) return *this;
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Clear();
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PersistentBase::operator=(std::move(other));
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LocationPolicy::operator=(std::move(other));
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if (!IsValid()) return *this;
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GetNode()->UpdateOwner(this);
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other.SetValue(nullptr);
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other.SetNode(nullptr);
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this->CheckPointer(Get());
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return *this;
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}
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// Assignment from member.
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template <typename U, typename MemberBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename = std::enable_if_t<std::is_base_of<T, U>::value>>
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BasicPersistent& operator=(
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internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
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MemberCheckingPolicy>
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member) {
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return operator=(member.Get());
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}
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BasicPersistent& operator=(T* other) {
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Assign(other);
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return *this;
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}
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BasicPersistent& operator=(std::nullptr_t) {
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Clear();
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return *this;
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}
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BasicPersistent& operator=(SentinelPointer s) {
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Assign(s);
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return *this;
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}
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explicit operator bool() const { return Get(); }
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operator T*() const { return Get(); }
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T* operator->() const { return Get(); }
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T& operator*() const { return *Get(); }
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// CFI cast exemption to allow passing SentinelPointer through T* and support
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// heterogeneous assignments between different Member and Persistent handles
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// based on their actual types.
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V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* Get() const {
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return static_cast<T*>(GetValue());
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}
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void Clear() { Assign(nullptr); }
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T* Release() {
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T* result = Get();
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Clear();
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return result;
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}
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private:
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static void Trace(Visitor* v, const void* ptr) {
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const auto* persistent = static_cast<const BasicPersistent*>(ptr);
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v->TraceRoot(*persistent, persistent->Location());
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}
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bool IsValid() const {
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// Ideally, handling kSentinelPointer would be done by the embedder. On the
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// other hand, having Persistent aware of it is beneficial since no node
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// gets wasted.
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return GetValue() != nullptr && GetValue() != kSentinelPointer;
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}
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void Assign(T* ptr) {
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if (IsValid()) {
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if (ptr && ptr != kSentinelPointer) {
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// Simply assign the pointer reusing the existing node.
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SetValue(ptr);
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this->CheckPointer(ptr);
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return;
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}
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WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
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SetNode(nullptr);
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}
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SetValue(ptr);
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if (!IsValid()) return;
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SetNode(WeaknessPolicy::GetPersistentRegion(GetValue())
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.AllocateNode(this, &BasicPersistent::Trace));
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this->CheckPointer(Get());
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}
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void ClearFromGC() const {
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if (IsValid()) {
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WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
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PersistentBase::ClearFromGC();
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}
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}
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friend class cppgc::Visitor;
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};
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator==(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return p1.Get() == p2.Get();
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}
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template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1,
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typename CheckingPolicy1, typename T2, typename WeaknessPolicy2,
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typename LocationPolicy2, typename CheckingPolicy2>
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bool operator!=(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1,
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CheckingPolicy1>& p1,
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const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2,
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CheckingPolicy2>& p2) {
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return !(p1 == p2);
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator==(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return p.Get() == m.Get();
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}
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template <typename T1, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy,
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typename T2, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy>
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bool operator!=(const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p,
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BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m) {
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return !(p == m);
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator==(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return m.Get() == p.Get();
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}
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template <typename T1, typename MemberWriteBarrierPolicy,
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typename MemberWeaknessTag, typename MemberCheckingPolicy,
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typename T2, typename PersistentWeaknessPolicy,
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typename PersistentLocationPolicy, typename PersistentCheckingPolicy>
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bool operator!=(BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy,
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MemberCheckingPolicy>
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m,
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const BasicPersistent<T1, PersistentWeaknessPolicy,
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PersistentLocationPolicy,
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PersistentCheckingPolicy>& p) {
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return !(m == p);
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}
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template <typename T, typename LocationPolicy, typename CheckingPolicy>
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struct IsWeak<BasicPersistent<T, internal::WeakPersistentPolicy, LocationPolicy,
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CheckingPolicy>> : std::true_type {};
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} // namespace internal
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+
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/**
|
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* Persistent is a way to create a strong pointer from an off-heap object to
|
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* another on-heap object. As long as the Persistent handle is alive the GC will
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* keep the object pointed to alive. The Persistent handle is always a GC root
|
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* from the point of view of the GC. Persistent must be constructed and
|
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* destructed in the same thread.
|
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*/
|
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template <typename T>
|
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using Persistent =
|
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internal::BasicPersistent<T, internal::StrongPersistentPolicy>;
|
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+
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/**
|
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* WeakPersistent is a way to create a weak pointer from an off-heap object to
|
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* an on-heap object. The pointer is automatically cleared when the pointee gets
|
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* collected. WeakPersistent must be constructed and destructed in the same
|
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* thread.
|
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+
*/
|
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|
+
template <typename T>
|
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|
+
using WeakPersistent =
|
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+
internal::BasicPersistent<T, internal::WeakPersistentPolicy>;
|
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+
|
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} // namespace cppgc
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+
|
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#endif // INCLUDE_CPPGC_PERSISTENT_H_
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// Copyright 2020 the V8 project authors. All rights reserved.
|
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+
// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
|
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+
|
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+
#ifndef INCLUDE_CPPGC_PLATFORM_H_
|
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|
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#define INCLUDE_CPPGC_PLATFORM_H_
|
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+
|
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|
+
#include "v8-platform.h" // NOLINT(build/include_directory)
|
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|
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#include "v8config.h" // NOLINT(build/include_directory)
|
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|
+
|
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|
+
namespace cppgc {
|
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+
|
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|
+
// TODO(v8:10346): Create separate includes for concepts that are not
|
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+
// V8-specific.
|
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+
using IdleTask = v8::IdleTask;
|
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+
using JobHandle = v8::JobHandle;
|
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+
using JobDelegate = v8::JobDelegate;
|
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using JobTask = v8::JobTask;
|
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using PageAllocator = v8::PageAllocator;
|
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+
using Task = v8::Task;
|
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+
using TaskPriority = v8::TaskPriority;
|
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+
using TaskRunner = v8::TaskRunner;
|
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|
+
|
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|
+
/**
|
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* Platform interface used by Heap. Contains allocators and executors.
|
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+
*/
|
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+
class V8_EXPORT Platform {
|
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public:
|
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virtual ~Platform() = default;
|
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+
|
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/**
|
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|
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* Returns the allocator used by cppgc to allocate its heap and various
|
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|
+
* support structures.
|
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|
+
*/
|
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|
+
virtual PageAllocator* GetPageAllocator() = 0;
|
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|
+
|
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|
+
/**
|
38
|
+
* Monotonically increasing time in seconds from an arbitrary fixed point in
|
39
|
+
* the past. This function is expected to return at least
|
40
|
+
* millisecond-precision values. For this reason,
|
41
|
+
* it is recommended that the fixed point be no further in the past than
|
42
|
+
* the epoch.
|
43
|
+
**/
|
44
|
+
virtual double MonotonicallyIncreasingTime() = 0;
|
45
|
+
|
46
|
+
/**
|
47
|
+
* Foreground task runner that should be used by a Heap.
|
48
|
+
*/
|
49
|
+
virtual std::shared_ptr<TaskRunner> GetForegroundTaskRunner() {
|
50
|
+
return nullptr;
|
51
|
+
}
|
52
|
+
|
53
|
+
/**
|
54
|
+
* Posts |job_task| to run in parallel. Returns a JobHandle associated with
|
55
|
+
* the Job, which can be joined or canceled.
|
56
|
+
* This avoids degenerate cases:
|
57
|
+
* - Calling CallOnWorkerThread() for each work item, causing significant
|
58
|
+
* overhead.
|
59
|
+
* - Fixed number of CallOnWorkerThread() calls that split the work and might
|
60
|
+
* run for a long time. This is problematic when many components post
|
61
|
+
* "num cores" tasks and all expect to use all the cores. In these cases,
|
62
|
+
* the scheduler lacks context to be fair to multiple same-priority requests
|
63
|
+
* and/or ability to request lower priority work to yield when high priority
|
64
|
+
* work comes in.
|
65
|
+
* A canonical implementation of |job_task| looks like:
|
66
|
+
* class MyJobTask : public JobTask {
|
67
|
+
* public:
|
68
|
+
* MyJobTask(...) : worker_queue_(...) {}
|
69
|
+
* // JobTask:
|
70
|
+
* void Run(JobDelegate* delegate) override {
|
71
|
+
* while (!delegate->ShouldYield()) {
|
72
|
+
* // Smallest unit of work.
|
73
|
+
* auto work_item = worker_queue_.TakeWorkItem(); // Thread safe.
|
74
|
+
* if (!work_item) return;
|
75
|
+
* ProcessWork(work_item);
|
76
|
+
* }
|
77
|
+
* }
|
78
|
+
*
|
79
|
+
* size_t GetMaxConcurrency() const override {
|
80
|
+
* return worker_queue_.GetSize(); // Thread safe.
|
81
|
+
* }
|
82
|
+
* };
|
83
|
+
* auto handle = PostJob(TaskPriority::kUserVisible,
|
84
|
+
* std::make_unique<MyJobTask>(...));
|
85
|
+
* handle->Join();
|
86
|
+
*
|
87
|
+
* PostJob() and methods of the returned JobHandle/JobDelegate, must never be
|
88
|
+
* called while holding a lock that could be acquired by JobTask::Run or
|
89
|
+
* JobTask::GetMaxConcurrency -- that could result in a deadlock. This is
|
90
|
+
* because [1] JobTask::GetMaxConcurrency may be invoked while holding
|
91
|
+
* internal lock (A), hence JobTask::GetMaxConcurrency can only use a lock (B)
|
92
|
+
* if that lock is *never* held while calling back into JobHandle from any
|
93
|
+
* thread (A=>B/B=>A deadlock) and [2] JobTask::Run or
|
94
|
+
* JobTask::GetMaxConcurrency may be invoked synchronously from JobHandle
|
95
|
+
* (B=>JobHandle::foo=>B deadlock).
|
96
|
+
*
|
97
|
+
* A sufficient PostJob() implementation that uses the default Job provided in
|
98
|
+
* libplatform looks like:
|
99
|
+
* std::unique_ptr<JobHandle> PostJob(
|
100
|
+
* TaskPriority priority, std::unique_ptr<JobTask> job_task) override {
|
101
|
+
* return std::make_unique<DefaultJobHandle>(
|
102
|
+
* std::make_shared<DefaultJobState>(
|
103
|
+
* this, std::move(job_task), kNumThreads));
|
104
|
+
* }
|
105
|
+
*/
|
106
|
+
virtual std::unique_ptr<JobHandle> PostJob(
|
107
|
+
TaskPriority priority, std::unique_ptr<JobTask> job_task) {
|
108
|
+
return nullptr;
|
109
|
+
}
|
110
|
+
};
|
111
|
+
|
112
|
+
/**
|
113
|
+
* Process-global initialization of the garbage collector. Must be called before
|
114
|
+
* creating a Heap.
|
115
|
+
*/
|
116
|
+
V8_EXPORT void InitializeProcess(PageAllocator*);
|
117
|
+
|
118
|
+
/**
|
119
|
+
* Must be called after destroying the last used heap.
|
120
|
+
*/
|
121
|
+
V8_EXPORT void ShutdownProcess();
|
122
|
+
|
123
|
+
namespace internal {
|
124
|
+
|
125
|
+
V8_EXPORT void Abort();
|
126
|
+
|
127
|
+
} // namespace internal
|
128
|
+
} // namespace cppgc
|
129
|
+
|
130
|
+
#endif // INCLUDE_CPPGC_PLATFORM_H_
|
@@ -0,0 +1,52 @@
|
|
1
|
+
// Copyright 2020 the V8 project authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file.
|
4
|
+
|
5
|
+
#ifndef INCLUDE_CPPGC_PREFINALIZER_H_
|
6
|
+
#define INCLUDE_CPPGC_PREFINALIZER_H_
|
7
|
+
|
8
|
+
#include "cppgc/internal/compiler-specific.h"
|
9
|
+
#include "cppgc/internal/prefinalizer-handler.h"
|
10
|
+
#include "cppgc/liveness-broker.h"
|
11
|
+
|
12
|
+
namespace cppgc {
|
13
|
+
|
14
|
+
namespace internal {
|
15
|
+
|
16
|
+
template <typename T>
|
17
|
+
class PrefinalizerRegistration final {
|
18
|
+
public:
|
19
|
+
explicit PrefinalizerRegistration(T* self) {
|
20
|
+
static_assert(sizeof(&T::InvokePreFinalizer) > 0,
|
21
|
+
"USING_PRE_FINALIZER(T) must be defined.");
|
22
|
+
|
23
|
+
cppgc::internal::PreFinalizerRegistrationDispatcher::RegisterPrefinalizer(
|
24
|
+
{self, T::InvokePreFinalizer});
|
25
|
+
}
|
26
|
+
|
27
|
+
void* operator new(size_t, void* location) = delete;
|
28
|
+
void* operator new(size_t) = delete;
|
29
|
+
};
|
30
|
+
|
31
|
+
} // namespace internal
|
32
|
+
|
33
|
+
#define CPPGC_USING_PRE_FINALIZER(Class, PreFinalizer) \
|
34
|
+
public: \
|
35
|
+
static bool InvokePreFinalizer(const cppgc::LivenessBroker& liveness_broker, \
|
36
|
+
void* object) { \
|
37
|
+
static_assert(cppgc::internal::IsGarbageCollectedTypeV<Class>, \
|
38
|
+
"Only garbage collected objects can have prefinalizers"); \
|
39
|
+
Class* self = static_cast<Class*>(object); \
|
40
|
+
if (liveness_broker.IsHeapObjectAlive(self)) return false; \
|
41
|
+
self->Class::PreFinalizer(); \
|
42
|
+
return true; \
|
43
|
+
} \
|
44
|
+
\
|
45
|
+
private: \
|
46
|
+
CPPGC_NO_UNIQUE_ADDRESS cppgc::internal::PrefinalizerRegistration<Class> \
|
47
|
+
prefinalizer_dummy_{this}; \
|
48
|
+
static_assert(true, "Force semicolon.")
|
49
|
+
|
50
|
+
} // namespace cppgc
|
51
|
+
|
52
|
+
#endif // INCLUDE_CPPGC_PREFINALIZER_H_
|
@@ -0,0 +1,91 @@
|
|
1
|
+
// Copyright 2020 the V8 project authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file.
|
4
|
+
|
5
|
+
#ifndef INCLUDE_CPPGC_SOURCE_LOCATION_H_
|
6
|
+
#define INCLUDE_CPPGC_SOURCE_LOCATION_H_
|
7
|
+
|
8
|
+
#include <string>
|
9
|
+
|
10
|
+
#include "v8config.h" // NOLINT(build/include_directory)
|
11
|
+
|
12
|
+
#if defined(__has_builtin)
|
13
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION \
|
14
|
+
(__has_builtin(__builtin_FUNCTION) && __has_builtin(__builtin_FILE) && \
|
15
|
+
__has_builtin(__builtin_LINE)) // NOLINT
|
16
|
+
#elif defined(V8_CC_GNU) && __GNUC__ >= 7
|
17
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 1
|
18
|
+
#elif defined(V8_CC_INTEL) && __ICC >= 1800
|
19
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 1
|
20
|
+
#else
|
21
|
+
#define CPPGC_SUPPORTS_SOURCE_LOCATION 0
|
22
|
+
#endif
|
23
|
+
|
24
|
+
namespace cppgc {
|
25
|
+
|
26
|
+
/**
|
27
|
+
* Encapsulates source location information. Mimics C++20's
|
28
|
+
* std::source_location.
|
29
|
+
*/
|
30
|
+
class V8_EXPORT SourceLocation final {
|
31
|
+
public:
|
32
|
+
/**
|
33
|
+
* Construct source location information corresponding to the location of the
|
34
|
+
* call site.
|
35
|
+
*/
|
36
|
+
#if CPPGC_SUPPORTS_SOURCE_LOCATION
|
37
|
+
static constexpr SourceLocation Current(
|
38
|
+
const char* function = __builtin_FUNCTION(),
|
39
|
+
const char* file = __builtin_FILE(), size_t line = __builtin_LINE()) {
|
40
|
+
return SourceLocation(function, file, line);
|
41
|
+
}
|
42
|
+
#else
|
43
|
+
static constexpr SourceLocation Current() { return SourceLocation(); }
|
44
|
+
#endif // CPPGC_SUPPORTS_SOURCE_LOCATION
|
45
|
+
|
46
|
+
/**
|
47
|
+
* Constructs unspecified source location information.
|
48
|
+
*/
|
49
|
+
constexpr SourceLocation() = default;
|
50
|
+
|
51
|
+
/**
|
52
|
+
* Returns the name of the function associated with the position represented
|
53
|
+
* by this object, if any.
|
54
|
+
*
|
55
|
+
* \returns the function name as cstring.
|
56
|
+
*/
|
57
|
+
constexpr const char* Function() const { return function_; }
|
58
|
+
|
59
|
+
/**
|
60
|
+
* Returns the name of the current source file represented by this object.
|
61
|
+
*
|
62
|
+
* \returns the file name as cstring.
|
63
|
+
*/
|
64
|
+
constexpr const char* FileName() const { return file_; }
|
65
|
+
|
66
|
+
/**
|
67
|
+
* Returns the line number represented by this object.
|
68
|
+
*
|
69
|
+
* \returns the line number.
|
70
|
+
*/
|
71
|
+
constexpr size_t Line() const { return line_; }
|
72
|
+
|
73
|
+
/**
|
74
|
+
* Returns a human-readable string representing this object.
|
75
|
+
*
|
76
|
+
* \returns a human-readable string representing source location information.
|
77
|
+
*/
|
78
|
+
std::string ToString() const;
|
79
|
+
|
80
|
+
private:
|
81
|
+
constexpr SourceLocation(const char* function, const char* file, size_t line)
|
82
|
+
: function_(function), file_(file), line_(line) {}
|
83
|
+
|
84
|
+
const char* function_ = nullptr;
|
85
|
+
const char* file_ = nullptr;
|
86
|
+
size_t line_ = 0u;
|
87
|
+
};
|
88
|
+
|
89
|
+
} // namespace cppgc
|
90
|
+
|
91
|
+
#endif // INCLUDE_CPPGC_SOURCE_LOCATION_H_
|