libui_paradise 0.2.49 → 0.3.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +241 -116
- data/bin/libui_message +7 -0
- data/doc/README.gen +191 -56
- data/doc/SNIPPETS.md +1 -30
- data/doc/todo/todo.md +13 -8
- data/lib/libui_paradise/base/base.rb +64 -25
- data/lib/libui_paradise/colours/colours.rb +12 -0
- data/lib/libui_paradise/examples/complex/003_open_file_button_example.rb +2 -4
- data/lib/libui_paradise/examples/complex/010_table_example.rb +143 -49
- data/lib/libui_paradise/examples/simple/003_fancy_text_example.rb +18 -9
- data/lib/libui_paradise/examples/simple/005_text_drawing_example.rb +8 -8
- data/lib/libui_paradise/examples/simple/007_control_gallery.rb +19 -13
- data/lib/libui_paradise/examples/simple/010_font_button.rb +31 -0
- data/lib/libui_paradise/examples/simple/011_simple_notepad.rb +24 -0
- data/lib/libui_paradise/examples/simple/012_table_example.rb +71 -0
- data/lib/libui_paradise/extensions/extensions.rb +961 -11
- data/lib/libui_paradise/extensions/toplevel_counters.rb +58 -0
- data/lib/libui_paradise/fiddle/{pointer.rb → fiddle.rb} +162 -144
- data/lib/libui_paradise/generic_window/generic_window.rb +1 -1
- data/lib/libui_paradise/images/README.md +5 -2
- data/lib/libui_paradise/libui_classes/box.rb +3 -2
- data/lib/libui_paradise/libui_classes/grid.rb +4 -1
- data/lib/libui_paradise/libui_classes/libui_classes.rb +113 -78
- data/lib/libui_paradise/project/project.rb +5 -1
- data/lib/libui_paradise/prototype/prototype.rb +1 -3
- data/lib/libui_paradise/requires/require_the_libui_paradise_project.rb +1 -1
- data/lib/libui_paradise/version/version.rb +2 -2
- data/lib/libui_paradise.rb +0 -0
- data/libui_paradise.gemspec +5 -4
- metadata +18 -27
- data/lib/libui_paradise/extensions/counters.rb +0 -58
- data/lib/libui_paradise/extensions/hash_fiddle_pointer_widgets.rb +0 -150
- data/lib/libui_paradise/extensions/misc.rb +0 -754
- data/lib/libui_paradise/toplevel_methods/misc.rb +0 -13
@@ -0,0 +1,58 @@
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# require 'libui_paradise/extensions/toplevel_counters.rb'
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# =========================================================================== #
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module LibuiParadise
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# ========================================================================= #
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# === @counter_top
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# ========================================================================= #
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@counter_top = 0
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# ========================================================================= #
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# === @counter_left
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# ========================================================================= #
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@counter_left = 0
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# ========================================================================= #
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# === LibuiParadise.counter_left?
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# ========================================================================= #
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def self.counter_left?
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@counter_left
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end; self.instance_eval { alias counter_left counter_left? } # === LibuiParadise.counter_left
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self.instance_eval { alias left_counter counter_left? } # === LibuiParadise.left_counter
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self.instance_eval { alias left_counter? counter_left? } # === LibuiParadise.left_counter?
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# ========================================================================= #
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# === LibuiParadise.counter_left=
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# ========================================================================= #
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def self.counter_left=(i = 1)
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@counter_left = i
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end
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# ========================================================================= #
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# === LibuiParadise.counter_top?
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# ========================================================================= #
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def self.counter_top?
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@counter_top
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end; self.instance_eval { alias counter_top counter_top? } # === LibuiParadise.counter_top
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self.instance_eval { alias top_counter counter_top? } # === LibuiParadise.top_counter
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self.instance_eval { alias top_counter? counter_top? } # === LibuiParadise.top_counter?
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# ========================================================================= #
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# === LibuiParadise.counter_top=
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# ========================================================================= #
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def self.counter_top=(i = 1)
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@counter_top = i
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end
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# ========================================================================= #
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# === LibuiParadise.counters?
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# ========================================================================= #
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def self.counters?
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return [@counter_left, @counter_top]
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end
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end
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# refinements, but I don't quite like the syntax of refinements,
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# so I opted for the simpler toplevel modification instead.
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# =========================================================================== #
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# require 'libui_paradise/fiddle/
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# require 'libui_paradise/fiddle/fiddle.rb'
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# =========================================================================== #
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module Fiddle
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class Pointer # === Fiddle::Pointer
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require 'libui_paradise/extensions/
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require 'libui_paradise/extensions/toplevel_counters.rb'
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# ========================================================================= #
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# === enable (enable tag)
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# ========================================================================= #
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def enable(&block)
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object_id = self.object_id
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hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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type = hash[object_id].last # The last entry contains the type.
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case type
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# ======================================================================= #
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# === :button
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# ======================================================================= #
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when :button
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LibUI.control_enable(self)
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else
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e 'Not registered type in .enable(): '+type.to_s
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end
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end
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# ========================================================================= #
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# === on_changed
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alias start_position= set_value # === start_position=
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# ========================================================================= #
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# ===
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# === left (left tag)
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# ========================================================================= #
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def
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def left(
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widget,
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left = LibuiParadise.counter_left?,
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top = LibuiParadise.counter_top?,
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end
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# ========================================================================= #
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# ===
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# === right (right tag)
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# ========================================================================= #
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def
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def right(
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widget,
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left = LibuiParadise.counter_left?,
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top = LibuiParadise.counter_top?,
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# display_this_text.to_s
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# )
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else
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puts
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type
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end
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end
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# ========================================================================= #
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# === empty?
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# ========================================================================= #
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def empty?(
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type = nil
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)
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object_id = self.object_id
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hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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if type.nil?
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# ===================================================================== #
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# In this case we must determine the type in use.
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# ===================================================================== #
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if hash.has_key? object_id
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type = hash[object_id].last # The last entry contains the type.
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end
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end
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case type
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# ======================================================================= #
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# === :entry
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# ======================================================================= #
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when :entry
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self.text?.empty?
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else
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return true
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end
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end
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# ========================================================================= #
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# === is_read_only
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# ========================================================================= #
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def is_read_only(
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current_widget = available_pointers?[self.object_id] # This will be an Array.
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)
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_pointer = current_widget.first # Not used currently in this method.
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type = current_widget.last
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case type
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# ======================================================================= #
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# === :multiline_entry
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# ======================================================================= #
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when :multiline_entry
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LibUI.multiline_entry_set_read_only(self, 1)
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else
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pp caller()
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puts "#{type} (class #{type.class}) is not yet implemented in .padded=."
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end
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end
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# ========================================================================= #
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# === append_this_string
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#
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# This method can be used to append a String to an existing String.
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# ========================================================================= #
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def append_this_string(i)
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::LibUI.attributed_string_append_unattributed(self, i)
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end
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# ========================================================================= #
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# === append_text_column
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#
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# This method is specifically used for libui-tables.
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# ========================================================================= #
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def append_text_column(text, a, b)
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object_id = self.object_id
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hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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type = hash[object_id].last # The last entry contains the type.
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case type
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# ======================================================================= #
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# === :button
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# ======================================================================= #
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when :table
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LibUI.table_append_text_column(self, text, a, b)
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e 'Not registered type in .append_text_column(): '+type.to_s
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puts "Unhandled case in clear(): "\
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"#{type}"
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end
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end
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end
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end
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# ========================================================================= #
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# === enable (enable tag)
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# ========================================================================= #
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def enable(&block)
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object_id = self.object_id
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hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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type = hash[object_id].last # The last entry contains the type.
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case type
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# ======================================================================= #
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# === :button
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# ======================================================================= #
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when :button
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LibUI.control_enable(self)
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else
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e 'Not registered type in .enable(): '+type.to_s
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end
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end
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# ========================================================================= #
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# === populate
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# ========================================================================= #
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set_padded(1)
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end
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# ========================================================================= #
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# === show_then_main_then_quit
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#
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# This method ultimately combines three other method calls.
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# ========================================================================= #
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def show_then_main_then_quit
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LibUI.control_show(self)
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main_then_quit
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end; alias elegant_exit show_then_main_then_quit # === elegant_exit
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alias complex_finalizer show_then_main_then_quit # === complex_finalizer
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alias intelligent_close_down show_then_main_then_quit # === intelligent_close_down
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alias intelligent_quit show_then_main_then_quit # === intelligent_quit
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alias intelligent_exit show_then_main_then_quit # === intelligent_exit
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# ========================================================================= #
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# === on_clicked
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#
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LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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end; alias main_hash? available_pointers? # === main_hash?
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# ========================================================================= #
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# === empty?
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# ========================================================================= #
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def empty?(
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type = nil
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)
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object_id = self.object_id
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hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
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if type.nil?
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# ===================================================================== #
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# In this case we must determine the type in use.
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# ===================================================================== #
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if hash.has_key? object_id
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type = hash[object_id].last # The last entry contains the type.
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end
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end
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case type
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# ======================================================================= #
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# === :entry
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# ======================================================================= #
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when :entry
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self.text?.empty?
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else
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return true
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end
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end
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# ========================================================================= #
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# === is_read_only
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# ========================================================================= #
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def is_read_only(
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current_widget = available_pointers?[self.object_id] # This will be an Array.
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)
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_pointer = current_widget.first # Not used currently in this method.
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type = current_widget.last
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case type
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# ======================================================================= #
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# === :multiline_entry
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# ======================================================================= #
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when :multiline_entry
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LibUI.multiline_entry_set_read_only(self, 1)
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else
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pp caller()
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puts "#{type} (class #{type.class}) is not yet implemented in .padded=."
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end
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end
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# ========================================================================= #
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# === append_this_string
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#
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# This method can be used to append a String to an existing String.
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# ========================================================================= #
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def append_this_string(i)
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::LibUI.attributed_string_append_unattributed(self, i)
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end
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# ========================================================================= #
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# === append_this_array
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# ========================================================================= #
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end; alias uses_a_margin is_margined # === uses_a_margin
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alias has_margin is_margined # === has_margin
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# ========================================================================= #
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# === main_then_quit
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#
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# We use ::LibUI just in case to avoid any possible name-collisions.
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# ========================================================================= #
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def main_then_quit
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::LibUI.main
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::LibUI.quit
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end
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# ========================================================================= #
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# === close_properly
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#
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}
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end; alias simple_exit close_properly # === simple_exit
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alias sane_exit close_properly # === sane_exit
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alias should_quit close_properly # === should_quit
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alias do_quit close_properly # === should_quit
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alias should_quit close_properly # === should_quit
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# ========================================================================= #
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# === main_then_quit
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#
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# We use ::LibUI just in case to avoid any possible name-collisions.
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# ========================================================================= #
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def main_then_quit
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::LibUI.main
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::LibUI.quit
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#::LibUI.uninit # Trying this since as of November 2023. Nope, does not work.
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end
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# ========================================================================= #
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# === show_then_main_then_quit
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#
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# This method ultimately combines three other method calls.
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1010
|
+
# ========================================================================= #
|
1011
|
+
def show_then_main_then_quit
|
1012
|
+
::LibUI.control_show(self)
|
1013
|
+
main_then_quit
|
1014
|
+
end; alias elegant_exit show_then_main_then_quit # === elegant_exit
|
1015
|
+
alias complex_finalizer show_then_main_then_quit # === complex_finalizer
|
1016
|
+
alias intelligent_close_down show_then_main_then_quit # === intelligent_close_down
|
1017
|
+
alias intelligent_quit show_then_main_then_quit # === intelligent_quit
|
1018
|
+
alias intelligent_exit show_then_main_then_quit # === intelligent_exit
|
1019
|
+
|
1020
|
+
# ========================================================================= #
|
1021
|
+
# === append_text_column
|
1022
|
+
#
|
1023
|
+
# This method is specifically used for libui-tables.
|
1024
|
+
# ========================================================================= #
|
1025
|
+
def append_text_column(
|
1026
|
+
text,
|
1027
|
+
a,
|
1028
|
+
b = -1
|
1029
|
+
)
|
1030
|
+
object_id = self.object_id
|
1031
|
+
hash = LibuiParadise::Extensions.hash_fiddle_pointer_widgets?
|
1032
|
+
type = hash[object_id].last # The last entry contains the type.
|
1033
|
+
case type
|
1034
|
+
# ======================================================================= #
|
1035
|
+
# === :table
|
1036
|
+
#
|
1037
|
+
# This is the primary entry point for this method.
|
1038
|
+
# ======================================================================= #
|
1039
|
+
when :table
|
1040
|
+
::LibUI.table_append_text_column(self, text, a, b)
|
1041
|
+
else
|
1042
|
+
e 'Not registered type in .append_text_column(): '+type.to_s
|
1043
|
+
end
|
1044
|
+
end
|
1045
|
+
|
1046
|
+
# ========================================================================= #
|
1047
|
+
# === on_key_press_event
|
1048
|
+
# ========================================================================= #
|
1049
|
+
def on_key_press_event(&block)
|
1050
|
+
# e 'NOT YET IMPLEMENTED.'
|
1051
|
+
end
|
1052
|
+
|
1053
|
+
# ========================================================================= #
|
1054
|
+
# === on_button_press_event
|
1055
|
+
# ========================================================================= #
|
1056
|
+
def on_button_press_event(&block)
|
1057
|
+
# e 'NOT YET IMPLEMENTED'
|
1058
|
+
end
|
1038
1059
|
|
1039
1060
|
# ========================================================================= #
|
1040
|
-
# === Skeleton methods
|
1061
|
+
# === Skeleton methods
|
1041
1062
|
#
|
1042
|
-
# A "skeleton" method is one that doesn't do anything right now.
|
1043
|
-
# were added to increase compatibility with the gtk_paradise
|
1044
|
-
# particular.
|
1063
|
+
# A "skeleton" method is one that doesn't do anything right now.
|
1064
|
+
# These were added to increase compatibility with the gtk_paradise
|
1065
|
+
# gem in particular.
|
1045
1066
|
#
|
1046
1067
|
# Some of these skeleton methods may become real methods one day,
|
1047
1068
|
# depending on how sophisticated the libui code will be - but
|
@@ -1071,7 +1092,6 @@ class Pointer # === Fiddle::Pointer
|
|
1071
1092
|
def reset_the_internal_variables; end
|
1072
1093
|
def editable=(true_or_false = false); end
|
1073
1094
|
def set_max_length(n = 100); end
|
1074
|
-
def use_gtk_paradise_project_css_file; end
|
1075
1095
|
def append_project_CSS_file; end
|
1076
1096
|
def infer_the_size_automatically; end
|
1077
1097
|
def set_column_spacing(i = 1); end
|
@@ -1135,24 +1155,22 @@ class Pointer # === Fiddle::Pointer
|
|
1135
1155
|
def spacing1=(i = 2); end
|
1136
1156
|
def spacing2=(i = 2); end
|
1137
1157
|
def spacing=(i = 0); end
|
1158
|
+
def light_blue_background; end
|
1159
|
+
def hover(i = :hack_26) # Currently not in use.
|
1160
|
+
end
|
1161
|
+
def set_font_size(i = :hack_26) # Currently not in use.
|
1162
|
+
end
|
1163
|
+
def use_gtk_paradise_project_css_file; end
|
1164
|
+
def on_hover_colour(i = '', &block); end
|
1138
1165
|
def deselect; end
|
1139
1166
|
# def fraction=(i = ''); end
|
1140
1167
|
def return_all_entries
|
1141
1168
|
[]
|
1142
1169
|
end
|
1143
|
-
|
1144
|
-
|
1145
|
-
# === on_key_press_event
|
1146
|
-
# ========================================================================= #
|
1147
|
-
def on_key_press_event(&block)
|
1148
|
-
# e 'NOT YET IMPLEMENTED.'
|
1170
|
+
def drag_via_left_to_right(a, b)
|
1171
|
+
vbox(a, b)
|
1149
1172
|
end
|
1150
|
-
|
1151
|
-
# ========================================================================= #
|
1152
|
-
# === on_button_press_event
|
1153
|
-
# ========================================================================= #
|
1154
|
-
def on_button_press_event(&block)
|
1155
|
-
# e 'NOT YET IMPLEMENTED'
|
1173
|
+
def default_styling(i = '')
|
1156
1174
|
end
|
1157
1175
|
|
1158
1176
|
end; end
|
@@ -1,2 +1,5 @@
|
|
1
|
-
This directory
|
2
|
-
|
1
|
+
This directory contains the libui_paradise logo that was created on
|
2
|
+
27.08.2021 via cfdg, gimp, kolourpaint and pngquant.
|
3
|
+
|
4
|
+
Additional images may also be stored here, in regards to documentation
|
5
|
+
for the libui_paradise gem.
|
@@ -121,8 +121,9 @@ module Extensions # === LibuiParadise::Extensions
|
|
121
121
|
# ========================================================================= #
|
122
122
|
def vbox(*optional_widgets)
|
123
123
|
::LibuiParadise::Extensions.vbox(optional_widgets)
|
124
|
-
end; alias ui_vbox
|
125
|
-
alias gtk_box
|
124
|
+
end; alias ui_vbox vbox # === ui_vbox
|
125
|
+
alias gtk_box vbox # === gtk_box
|
126
|
+
alias create_vbox vbox # === create_vbox
|
126
127
|
|
127
128
|
end
|
128
129
|
|
@@ -37,10 +37,13 @@ module Extensions # === LibuiParadise::Extensions
|
|
37
37
|
|
38
38
|
# ========================================================================= #
|
39
39
|
# === grid
|
40
|
+
#
|
41
|
+
# This method can be used to create (and return) a new grid.
|
40
42
|
# ========================================================================= #
|
41
43
|
def grid
|
42
44
|
::LibuiParadise::Extensions.grid
|
43
|
-
end; alias ui_grid
|
45
|
+
end; alias ui_grid grid # === ui_grid
|
46
|
+
alias create_default_grid grid # === create_default_grid
|
44
47
|
|
45
48
|
# ========================================================================= #
|
46
49
|
# === ui_padded_grid
|