libui_paradise 0.2.48

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Files changed (79) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +2064 -0
  3. data/doc/README.gen +1923 -0
  4. data/doc/SNIPPETS.md +94 -0
  5. data/doc/todo/todo.md +16 -0
  6. data/lib/libui_paradise/autoinclude.rb +9 -0
  7. data/lib/libui_paradise/base/base.rb +154 -0
  8. data/lib/libui_paradise/colours/colours.rb +14 -0
  9. data/lib/libui_paradise/domain_specific_language/README.md +5 -0
  10. data/lib/libui_paradise/domain_specific_language/button.yml +7 -0
  11. data/lib/libui_paradise/examples/complex/001_hbox_example.rb +17 -0
  12. data/lib/libui_paradise/examples/complex/002_tabs_example.rb +25 -0
  13. data/lib/libui_paradise/examples/complex/003_open_file_button_example.rb +38 -0
  14. data/lib/libui_paradise/examples/complex/004_font_button.rb +41 -0
  15. data/lib/libui_paradise/examples/complex/005_search_entry_example.rb +18 -0
  16. data/lib/libui_paradise/examples/complex/006_coloured_boxes_example.rb +22 -0
  17. data/lib/libui_paradise/examples/complex/007_slider_example.rb +31 -0
  18. data/lib/libui_paradise/examples/complex/008_radio_button_example.rb +23 -0
  19. data/lib/libui_paradise/examples/complex/009_separator_example.rb +25 -0
  20. data/lib/libui_paradise/examples/complex/010_table_example.rb +55 -0
  21. data/lib/libui_paradise/examples/complex/011_two_buttons_showing_how_to_enable_and_disable_them.rb +32 -0
  22. data/lib/libui_paradise/examples/complex/012_password_entry_example.rb +29 -0
  23. data/lib/libui_paradise/examples/complex/013_form_example.rb +38 -0
  24. data/lib/libui_paradise/examples/complex/014_text_example.rb +18 -0
  25. data/lib/libui_paradise/examples/complex/015_text_view_example.rb +16 -0
  26. data/lib/libui_paradise/examples/complex/016_grid_example.rb +31 -0
  27. data/lib/libui_paradise/examples/complex/017_unicode_text_example.rb +30 -0
  28. data/lib/libui_paradise/examples/complex/018_spinbutton_example.rb +33 -0
  29. data/lib/libui_paradise/examples/complex/019_combo_box_example.rb +50 -0
  30. data/lib/libui_paradise/examples/complex/020_checkbox_example.rb +81 -0
  31. data/lib/libui_paradise/examples/complex/021_font_example.rb +115 -0
  32. data/lib/libui_paradise/examples/complex/022_simple_notepad_example.rb +25 -0
  33. data/lib/libui_paradise/examples/complex/023_msg_box_error.rb +27 -0
  34. data/lib/libui_paradise/examples/complex/024_parse_config_file_example.config +6 -0
  35. data/lib/libui_paradise/examples/complex/024_parse_config_file_example.rb +15 -0
  36. data/lib/libui_paradise/examples/complex/025_colour_button.rb +53 -0
  37. data/lib/libui_paradise/examples/complex/026_basic_table_image.rb +96 -0
  38. data/lib/libui_paradise/examples/complex/027_basic_button_example.rb +19 -0
  39. data/lib/libui_paradise/examples/complex/028_try_for_automatic_button_press_event_after_a_delay.rb +47 -0
  40. data/lib/libui_paradise/examples/complex/029_progressbar_example.rb +116 -0
  41. data/lib/libui_paradise/examples/complex/030_entry_responds_to_comment_as_synonymous_to_the_enter_key_pressed_example.rb +140 -0
  42. data/lib/libui_paradise/examples/complex/031_notification_functionality_example.rb +96 -0
  43. data/lib/libui_paradise/examples/complex/032_simple_window_example.rb +69 -0
  44. data/lib/libui_paradise/examples/complex/033_daemonize_and_exit_after_delay_example.rb +91 -0
  45. data/lib/libui_paradise/examples/simple/001_open_file_example.rb +35 -0
  46. data/lib/libui_paradise/examples/simple/002_histogram_example.rb +207 -0
  47. data/lib/libui_paradise/examples/simple/003_fancy_text_example.rb +220 -0
  48. data/lib/libui_paradise/examples/simple/004_date_time_picker.rb +52 -0
  49. data/lib/libui_paradise/examples/simple/005_text_drawing_example.rb +185 -0
  50. data/lib/libui_paradise/examples/simple/006_midi_player.rb +96 -0
  51. data/lib/libui_paradise/examples/simple/007_control_gallery.rb +191 -0
  52. data/lib/libui_paradise/examples/simple/008_basic_area_example.rb +56 -0
  53. data/lib/libui_paradise/examples/simple/009_spectrum.rb +107 -0
  54. data/lib/libui_paradise/examples/simple/README.md +7 -0
  55. data/lib/libui_paradise/experimental/dsl.rb +17 -0
  56. data/lib/libui_paradise/extensions/counters.rb +58 -0
  57. data/lib/libui_paradise/extensions/extensions.rb +29 -0
  58. data/lib/libui_paradise/extensions/hash_fiddle_pointer_widgets.rb +150 -0
  59. data/lib/libui_paradise/extensions/misc.rb +754 -0
  60. data/lib/libui_paradise/fiddle/pointer.rb +1157 -0
  61. data/lib/libui_paradise/generic_window/README.md +9 -0
  62. data/lib/libui_paradise/generic_window/generic_window.rb +79 -0
  63. data/lib/libui_paradise/images/LIBUI_PARADISE_LOGO.png +0 -0
  64. data/lib/libui_paradise/images/README.md +2 -0
  65. data/lib/libui_paradise/images/form_example.png +0 -0
  66. data/lib/libui_paradise/libui_classes/box.rb +156 -0
  67. data/lib/libui_paradise/libui_classes/grid.rb +55 -0
  68. data/lib/libui_paradise/libui_classes/libui_classes.rb +1610 -0
  69. data/lib/libui_paradise/project/project.rb +28 -0
  70. data/lib/libui_paradise/prototype/README.md +3 -0
  71. data/lib/libui_paradise/prototype/prototype.rb +107 -0
  72. data/lib/libui_paradise/requires/require_the_libui_classes.rb +29 -0
  73. data/lib/libui_paradise/requires/require_the_libui_paradise_project.rb +12 -0
  74. data/lib/libui_paradise/toplevel_methods/misc.rb +13 -0
  75. data/lib/libui_paradise/version/version.rb +17 -0
  76. data/lib/libui_paradise.rb +1 -0
  77. data/libui_paradise.gemspec +49 -0
  78. data/test/testing_generic_window.rb +19 -0
  79. metadata +156 -0
@@ -0,0 +1,47 @@
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+ #!/usr/bin/ruby -w
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+ # Encoding: UTF-8
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+ # frozen_string_literal: true
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+ # =========================================================================== #
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+ # require '020_checkbox_example'
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+ # =========================================================================== #
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+ require 'libui_paradise/autoinclude'
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+
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+ # =========================================================================== #
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+ # === HEIGHT
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+ # =========================================================================== #
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+ HEIGHT = 120
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+
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+ should_quit_callback = proc {
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+ LibUI.control_destroy(MAIN_WINDOW)
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+ LibUI.quit
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+ 0
18
+ }
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+
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+ MAIN_WINDOW = LibUI.window('Try for automatic button press event after a delay', 600, HEIGHT, 1)
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+ vbox = LibUI.vbox
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+ LibUI.box_set_padded(vbox, 1)
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+ button1 = LibUI.new_button('Testing')
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+
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+ LibUI.button_on_clicked(button1) do
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+ the_button_was_clicked
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+ end
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+
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+ LibUI.box_append(vbox, button1, 0)
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+
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+ LibUI.window_set_margined(MAIN_WINDOW, 1)
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+ LibUI.window_set_child(MAIN_WINDOW, vbox)
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+ LibUI.window_on_closing(MAIN_WINDOW, should_quit_callback, nil)
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+ Thread.new {
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+ sleep 3
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+ the_button_was_clicked
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+ }
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+
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+ # =========================================================================== #
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+ # === the_button_was_clicked
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+ # =========================================================================== #
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+ def the_button_was_clicked
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+ LibUI.msg_box(MAIN_WINDOW, 'Information', 'You clicked the button!')
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+ end
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+
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+ MAIN_WINDOW.control_show
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+ LibUI.main_then_quit
@@ -0,0 +1,116 @@
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+ #!/usr/bin/ruby -w
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+ # Encoding: UTF-8
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+ # frozen_string_literal: true
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+ # =========================================================================== #
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+ # === LibuiParadise::GUI::LibUI::ProgressbarExample
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+ # =========================================================================== #
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+ module LibuiParadise
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+
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+ module GUI
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+
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+ module LibUI
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+
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+ class ProgressbarExample # === LibuiParadise::GUI::LibUI::ProgressbarExample
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+
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+ alias e puts
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+
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+ require 'libui_paradise'
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+ include LibuiParadise::Extensions
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+
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+ # ========================================================================= #
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+ # === TITLE
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+ # ========================================================================= #
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+ TITLE = 'A ProgressbarExample for LibUI'
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+
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+ # ========================================================================= #
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+ # === WIDTH
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+ # ========================================================================= #
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+ WIDTH = 400
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+
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+ # ========================================================================= #
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+ # === HEIGHT
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+ # ========================================================================= #
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+ HEIGHT = 220
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+
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+ # ========================================================================= #
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+ # === initialize
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+ # ========================================================================= #
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+ def initialize(
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+ run_already = true
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+ )
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+ reset
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+ run if run_already
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+ end
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+
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+ # ========================================================================= #
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+ # === reset (reset tag)
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+ # ========================================================================= #
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+ def reset
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+ title_width_height(TITLE, WIDTH, HEIGHT)
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+ end
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+
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+ # ========================================================================= #
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+ # === create_skeleton (create tag, skeleton tag)
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+ # ========================================================================= #
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+ def create_skeleton
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+ # ======================================================================= #
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+ # === @window
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+ # ======================================================================= #
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+ @window = ui_padded_main_window(title?, width?, height?, 0)
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+ end
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+
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+ # ========================================================================= #
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+ # === set_value_for_the_progress_bar
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+ #
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+ # Set to a new value for the progress-bar via this method here.
66
+ # ========================================================================= #
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+ def set_value_for_the_progress_bar(i = 20)
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+ @progress_bar.set_value(i)
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+ end
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+
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+ # ========================================================================= #
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+ # === run_the_outer_thread
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+ # ========================================================================= #
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+ def run_the_outer_thread
75
+ Thread.new {
76
+ loop {
77
+ set_value_for_the_progress_bar(
78
+ rand(100)+1
79
+ )
80
+ e 'The new value is: '+@progress_bar.value?.to_s
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+ sleep 1
82
+ }
83
+ }
84
+ end
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+
86
+ # ========================================================================= #
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+ # === run
88
+ # ========================================================================= #
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+ def run
90
+ create_skeleton_then_connect_skeleton
91
+ outer_vbox = padded_vbox
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+ # ======================================================================= #
93
+ # First add the two buttons on top:
94
+ # ======================================================================= #
95
+ outer_vbox.add_hsep
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+
97
+ grid = ui_padded_grid
98
+ # widget, left, top, xspan, yspan, hexpand, halign, vexpand, valign
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+ grid.ui_grid_append(text('Showcasing a progress bar:'), 0, 0, 1, 1, 0, 0.5, 1, 0)
100
+ outer_vbox.minimal(grid)
101
+
102
+ @progress_bar = wrapper_new_progress_bar
103
+ set_value_for_the_progress_bar(20)
104
+
105
+ outer_vbox.minimal(@progress_bar)
106
+ outer_vbox.minimal(quit_button)
107
+ run_the_outer_thread
108
+ @window.add(outer_vbox)
109
+ @window.intelligent_exit
110
+ end
111
+
112
+ end; end; end; end
113
+
114
+ if __FILE__ == $PROGRAM_NAME
115
+ LibuiParadise::GUI::LibUI::ProgressbarExample.new
116
+ end
@@ -0,0 +1,140 @@
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+ #!/usr/bin/ruby -w
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+ # Encoding: UTF-8
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+ # frozen_string_literal: true
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+ # =========================================================================== #
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+ # === LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample
6
+ # =========================================================================== #
7
+ module LibuiParadise
8
+
9
+ module GUI
10
+
11
+ module LibUI
12
+
13
+ class EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample # === LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample
14
+
15
+ alias e puts
16
+
17
+ require 'libui_paradise'
18
+ include LibuiParadise::Extensions
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+
20
+ # ========================================================================= #
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+ # === TITLE
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+ # ========================================================================= #
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+ TITLE = 'Showcasing how to use "#" as synonymous to the ENTER key pressed'
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+
25
+ # ========================================================================= #
26
+ # === WIDTH
27
+ # ========================================================================= #
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+ WIDTH = 1200
29
+
30
+ # ========================================================================= #
31
+ # === HEIGHT
32
+ # ========================================================================= #
33
+ HEIGHT = 120
34
+
35
+ # ========================================================================= #
36
+ # === initialize
37
+ # ========================================================================= #
38
+ def initialize(
39
+ run_already = true
40
+ )
41
+ reset
42
+ run if run_already
43
+ end
44
+
45
+ # ========================================================================= #
46
+ # === reset (reset tag)
47
+ # ========================================================================= #
48
+ def reset
49
+ title_width_height(TITLE, WIDTH, HEIGHT)
50
+ end
51
+
52
+ # ========================================================================= #
53
+ # === create_skeleton (create tag, skeleton tag)
54
+ # ========================================================================= #
55
+ def create_skeleton
56
+ # ======================================================================= #
57
+ # === @window
58
+ # ======================================================================= #
59
+ @window = ui_padded_main_window(title?, width?, height?, 0)
60
+ end
61
+
62
+ # ========================================================================= #
63
+ # === run
64
+ # ========================================================================= #
65
+ def run
66
+ create_skeleton_then_connect_skeleton
67
+ outer_vbox = padded_vbox
68
+ # ======================================================================= #
69
+ # First add the two buttons on top:
70
+ # ======================================================================= #
71
+ outer_vbox.add_hsep
72
+
73
+ grid = ui_padded_grid
74
+ # widget, left, top, xspan, yspan, hexpand, halign, vexpand, valign
75
+ grid.left( text('Input something, then input "#" as the last character → '))
76
+ @entry = entry
77
+ grid.hash_grid(
78
+ @entry,
79
+ left: 1,
80
+ top: 0,
81
+ xspan: 2,
82
+ yspan: 1,
83
+ hexpand: 1,
84
+ halign: 0.5,
85
+ vexpand: 1,
86
+ valign: 1
87
+ )
88
+ grid.hash_grid(
89
+ quit_button,
90
+ left: 1,
91
+ top: 1,
92
+ xspan: 1,
93
+ yspan: 1,
94
+ hexpand: 1,
95
+ halign: 0.5,
96
+ vexpand: 1,
97
+ valign: 1
98
+ )
99
+ @entry.on_changed {|something|
100
+ proc { |pointer|
101
+ evaluate_the_current_input(@entry, pointer) {
102
+ run_this_method_on_enter_key_event
103
+ }
104
+ }
105
+ }
106
+ outer_vbox.minimal(grid)
107
+ @window.add(outer_vbox)
108
+ @window.intelligent_exit
109
+ end
110
+
111
+ # ========================================================================= #
112
+ # === run_this_method_on_enter_key_event
113
+ # ========================================================================= #
114
+ def run_this_method_on_enter_key_event(
115
+ entry = @entry
116
+ )
117
+ entry.set_text(
118
+ entry.text?[0 .. -2].to_s
119
+ )
120
+ end
121
+
122
+ # ========================================================================= #
123
+ # === evaluate_the_current_input
124
+ # ========================================================================= #
125
+ def evaluate_the_current_input(
126
+ entry = @entry,
127
+ pointer = nil,
128
+ &block
129
+ )
130
+ _ = entry.text?
131
+ if _[-1,1] == '#'
132
+ yield if block_given?
133
+ end
134
+ end
135
+
136
+ end; end; end; end
137
+
138
+ if __FILE__ == $PROGRAM_NAME
139
+ LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample.new
140
+ end
@@ -0,0 +1,96 @@
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+ #!/usr/bin/ruby -w
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+ # Encoding: UTF-8
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+ # frozen_string_literal: true
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+ # =========================================================================== #
5
+ # === LibuiParadise::GUI::LibUI::NotificationFunctionalityExample
6
+ # =========================================================================== #
7
+ module LibuiParadise
8
+
9
+ module GUI
10
+
11
+ module LibUI
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+
13
+ class NotificationFunctionalityExample # === LibuiParadise::GUI::LibUI::NotificationFunctionalityExample
14
+
15
+ alias e puts
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+
17
+ require 'libui_paradise'
18
+ include LibuiParadise::Extensions
19
+
20
+ # ========================================================================= #
21
+ # === TITLE
22
+ # ========================================================================= #
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+ TITLE = 'Showcasing LibuiParadise.notification()'
24
+
25
+ # ========================================================================= #
26
+ # === WIDTH
27
+ # ========================================================================= #
28
+ WIDTH = 1200
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+
30
+ # ========================================================================= #
31
+ # === HEIGHT
32
+ # ========================================================================= #
33
+ HEIGHT = 120
34
+
35
+ # ========================================================================= #
36
+ # === initialize
37
+ # ========================================================================= #
38
+ def initialize(
39
+ run_already = true
40
+ )
41
+ reset
42
+ run if run_already
43
+ end
44
+
45
+ # ========================================================================= #
46
+ # === reset (reset tag)
47
+ # ========================================================================= #
48
+ def reset
49
+ title_width_height(TITLE, WIDTH, HEIGHT)
50
+ end
51
+
52
+ # ========================================================================= #
53
+ # === create_skeleton (create tag, skeleton tag)
54
+ # ========================================================================= #
55
+ def create_skeleton
56
+ # ======================================================================= #
57
+ # === @window
58
+ # ======================================================================= #
59
+ @window = ui_padded_main_window(title?, width?, height?, 0)
60
+ end
61
+
62
+ # ========================================================================= #
63
+ # === run
64
+ # ========================================================================= #
65
+ def run
66
+ create_skeleton_then_connect_skeleton
67
+ outer_vbox = padded_vbox
68
+ # ======================================================================= #
69
+ # First add the two buttons on top:
70
+ # ======================================================================= #
71
+ outer_vbox.add_hsep
72
+ button1 = button('Notify the user now.')
73
+ button1.on_clicked {
74
+ do_show_the_main_notification(
75
+ 'Hello world 123!'
76
+ )
77
+ }
78
+ outer_vbox.minimal(button1)
79
+ @window.add(outer_vbox)
80
+ @window.intelligent_exit
81
+ end
82
+
83
+ # ======================================================================= #
84
+ # === do_show_the_main_notification
85
+ # ======================================================================= #
86
+ def do_show_the_main_notification(
87
+ text = 'Hello world 123!'
88
+ )
89
+ ::LibuiParadise.notification(text)
90
+ end
91
+
92
+ end; end; end; end
93
+
94
+ if __FILE__ == $PROGRAM_NAME
95
+ LibuiParadise::GUI::LibUI::NotificationFunctionalityExample.new
96
+ end
@@ -0,0 +1,69 @@
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+ #!/usr/bin/ruby -w
2
+ # Encoding: UTF-8
3
+ # frozen_string_literal: true
4
+ # =========================================================================== #
5
+ # === LibuiParadise::NotificationFunctionalityExample
6
+ # =========================================================================== #
7
+ require 'libui_paradise/base/base.rb'
8
+
9
+ module LibuiParadise
10
+
11
+ class NotificationFunctionalityExample < LibuiParadise::Base # === LibuiParadise::NotificationFunctionalityExample
12
+
13
+ # ========================================================================= #
14
+ # === TITLE
15
+ # ========================================================================= #
16
+ TITLE = 'Showcasing LibuiParadise.notification()'
17
+
18
+ # ========================================================================= #
19
+ # === WIDTH
20
+ # ========================================================================= #
21
+ WIDTH = 1200
22
+
23
+ # ========================================================================= #
24
+ # === HEIGHT
25
+ # ========================================================================= #
26
+ HEIGHT = 120
27
+
28
+ # ========================================================================= #
29
+ # === initialize
30
+ # ========================================================================= #
31
+ def initialize(
32
+ run_already = true
33
+ )
34
+ reset
35
+ run if run_already
36
+ end
37
+
38
+ # ========================================================================= #
39
+ # === reset (reset tag)
40
+ # ========================================================================= #
41
+ def reset
42
+ default_title_width_height(TITLE, WIDTH, HEIGHT)
43
+ end
44
+
45
+ # ========================================================================= #
46
+ # === create_skeleton (create tag, skeleton tag)
47
+ # ========================================================================= #
48
+ def create_skeleton
49
+ # ======================================================================= #
50
+ # === @window
51
+ # ======================================================================= #
52
+ @window = ui_padded_main_window(title?, width?, height?, 0)
53
+ end
54
+
55
+ # ========================================================================= #
56
+ # === run
57
+ # ========================================================================= #
58
+ def run
59
+ super()
60
+ add_these_widgets_to_the_main_window(
61
+ text('Oki dokie!')
62
+ )
63
+ end
64
+
65
+ end; end
66
+
67
+ if __FILE__ == $PROGRAM_NAME
68
+ LibuiParadise::NotificationFunctionalityExample.new
69
+ end
@@ -0,0 +1,91 @@
1
+ #!/usr/bin/ruby -w
2
+ # Encoding: UTF-8
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+ # frozen_string_literal: true
4
+ # =========================================================================== #
5
+ # === LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample
6
+ #
7
+ # Unfortunately this example does not work. While Process.daemon works,
8
+ # the thread is not run.
9
+ # =========================================================================== #
10
+ require 'libui_paradise/base/base.rb'
11
+
12
+ module LibuiParadise
13
+
14
+ module GUI
15
+
16
+ module LibUI
17
+
18
+ class DaemonizeAndExitAfterDelayExample < LibuiParadise::Base # === LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample
19
+
20
+ # ========================================================================= #
21
+ # === TITLE
22
+ # ========================================================================= #
23
+ TITLE = 'Showcasing Process.daemonize() and exiting after 15 seconds'
24
+
25
+ # ========================================================================= #
26
+ # === DELAY
27
+ #
28
+ # Keep a delay of 15 seconds.
29
+ # ========================================================================= #
30
+ DELAY = 3
31
+
32
+ # ========================================================================= #
33
+ # === WIDTH
34
+ # ========================================================================= #
35
+ WIDTH = 1200
36
+
37
+ # ========================================================================= #
38
+ # === HEIGHT
39
+ # ========================================================================= #
40
+ HEIGHT = 120
41
+
42
+ # ========================================================================= #
43
+ # === initialize
44
+ # ========================================================================= #
45
+ def initialize(
46
+ run_already = true
47
+ )
48
+ reset
49
+ run if run_already
50
+ end
51
+
52
+ # ========================================================================= #
53
+ # === reset (reset tag)
54
+ # ========================================================================= #
55
+ def reset
56
+ default_title_width_height(TITLE, WIDTH, HEIGHT)
57
+ end
58
+
59
+ # ========================================================================= #
60
+ # === create_skeleton (create tag, skeleton tag)
61
+ # ========================================================================= #
62
+ def create_skeleton
63
+ # ======================================================================= #
64
+ # === @window
65
+ # ======================================================================= #
66
+ @window = ui_padded_main_window(title?, width?, height?, 0)
67
+ end
68
+
69
+ # ========================================================================= #
70
+ # === run
71
+ # ========================================================================= #
72
+ def run
73
+ super()
74
+ Thread.abort_on_exception = true
75
+ run_in_the_background
76
+ Thread.new {
77
+ add_these_widgets_to_the_main_window(
78
+ text('Oki dokie1!'),
79
+ text('Oki dokie2!')
80
+ )
81
+ # This part does not work yet, though:
82
+ e 'Exiting now.'
83
+ exit
84
+ }.join
85
+ end
86
+
87
+ end; end; end; end
88
+
89
+ if __FILE__ == $PROGRAM_NAME
90
+ LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample.new
91
+ end
@@ -0,0 +1,35 @@
1
+ #!/usr/bin/ruby -w
2
+ # Encoding: UTF-8
3
+ # frozen_string_literal: true
4
+ # =========================================================================== #
5
+ # === 'libuiparadise/examples/simple/001_open_file_example.rb'
6
+ # =========================================================================== #
7
+ require 'libui'
8
+
9
+ LibUI.init
10
+
11
+ alias e puts
12
+
13
+ main_window = LibUI.new_window('hello world', 200, 50, 1)
14
+
15
+ button = LibUI.new_button('Open File')
16
+
17
+ LibUI.button_on_clicked(button) {
18
+ result = ::LibUI.open_file(main_window).to_s
19
+ if File.exist?(result)
20
+ e 'The file exists. \o/'
21
+ end
22
+ }
23
+
24
+ LibUI.window_on_closing(main_window) {
25
+ e 'Exiting.'
26
+ LibUI.control_destroy(main_window)
27
+ LibUI.quit
28
+ 0
29
+ }
30
+
31
+ LibUI.window_set_child(main_window, button)
32
+ LibUI.control_show(main_window)
33
+
34
+ LibUI.main
35
+ LibUI.quit