libui_paradise 0.2.48
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- checksums.yaml +7 -0
- data/README.md +2064 -0
- data/doc/README.gen +1923 -0
- data/doc/SNIPPETS.md +94 -0
- data/doc/todo/todo.md +16 -0
- data/lib/libui_paradise/autoinclude.rb +9 -0
- data/lib/libui_paradise/base/base.rb +154 -0
- data/lib/libui_paradise/colours/colours.rb +14 -0
- data/lib/libui_paradise/domain_specific_language/README.md +5 -0
- data/lib/libui_paradise/domain_specific_language/button.yml +7 -0
- data/lib/libui_paradise/examples/complex/001_hbox_example.rb +17 -0
- data/lib/libui_paradise/examples/complex/002_tabs_example.rb +25 -0
- data/lib/libui_paradise/examples/complex/003_open_file_button_example.rb +38 -0
- data/lib/libui_paradise/examples/complex/004_font_button.rb +41 -0
- data/lib/libui_paradise/examples/complex/005_search_entry_example.rb +18 -0
- data/lib/libui_paradise/examples/complex/006_coloured_boxes_example.rb +22 -0
- data/lib/libui_paradise/examples/complex/007_slider_example.rb +31 -0
- data/lib/libui_paradise/examples/complex/008_radio_button_example.rb +23 -0
- data/lib/libui_paradise/examples/complex/009_separator_example.rb +25 -0
- data/lib/libui_paradise/examples/complex/010_table_example.rb +55 -0
- data/lib/libui_paradise/examples/complex/011_two_buttons_showing_how_to_enable_and_disable_them.rb +32 -0
- data/lib/libui_paradise/examples/complex/012_password_entry_example.rb +29 -0
- data/lib/libui_paradise/examples/complex/013_form_example.rb +38 -0
- data/lib/libui_paradise/examples/complex/014_text_example.rb +18 -0
- data/lib/libui_paradise/examples/complex/015_text_view_example.rb +16 -0
- data/lib/libui_paradise/examples/complex/016_grid_example.rb +31 -0
- data/lib/libui_paradise/examples/complex/017_unicode_text_example.rb +30 -0
- data/lib/libui_paradise/examples/complex/018_spinbutton_example.rb +33 -0
- data/lib/libui_paradise/examples/complex/019_combo_box_example.rb +50 -0
- data/lib/libui_paradise/examples/complex/020_checkbox_example.rb +81 -0
- data/lib/libui_paradise/examples/complex/021_font_example.rb +115 -0
- data/lib/libui_paradise/examples/complex/022_simple_notepad_example.rb +25 -0
- data/lib/libui_paradise/examples/complex/023_msg_box_error.rb +27 -0
- data/lib/libui_paradise/examples/complex/024_parse_config_file_example.config +6 -0
- data/lib/libui_paradise/examples/complex/024_parse_config_file_example.rb +15 -0
- data/lib/libui_paradise/examples/complex/025_colour_button.rb +53 -0
- data/lib/libui_paradise/examples/complex/026_basic_table_image.rb +96 -0
- data/lib/libui_paradise/examples/complex/027_basic_button_example.rb +19 -0
- data/lib/libui_paradise/examples/complex/028_try_for_automatic_button_press_event_after_a_delay.rb +47 -0
- data/lib/libui_paradise/examples/complex/029_progressbar_example.rb +116 -0
- data/lib/libui_paradise/examples/complex/030_entry_responds_to_comment_as_synonymous_to_the_enter_key_pressed_example.rb +140 -0
- data/lib/libui_paradise/examples/complex/031_notification_functionality_example.rb +96 -0
- data/lib/libui_paradise/examples/complex/032_simple_window_example.rb +69 -0
- data/lib/libui_paradise/examples/complex/033_daemonize_and_exit_after_delay_example.rb +91 -0
- data/lib/libui_paradise/examples/simple/001_open_file_example.rb +35 -0
- data/lib/libui_paradise/examples/simple/002_histogram_example.rb +207 -0
- data/lib/libui_paradise/examples/simple/003_fancy_text_example.rb +220 -0
- data/lib/libui_paradise/examples/simple/004_date_time_picker.rb +52 -0
- data/lib/libui_paradise/examples/simple/005_text_drawing_example.rb +185 -0
- data/lib/libui_paradise/examples/simple/006_midi_player.rb +96 -0
- data/lib/libui_paradise/examples/simple/007_control_gallery.rb +191 -0
- data/lib/libui_paradise/examples/simple/008_basic_area_example.rb +56 -0
- data/lib/libui_paradise/examples/simple/009_spectrum.rb +107 -0
- data/lib/libui_paradise/examples/simple/README.md +7 -0
- data/lib/libui_paradise/experimental/dsl.rb +17 -0
- data/lib/libui_paradise/extensions/counters.rb +58 -0
- data/lib/libui_paradise/extensions/extensions.rb +29 -0
- data/lib/libui_paradise/extensions/hash_fiddle_pointer_widgets.rb +150 -0
- data/lib/libui_paradise/extensions/misc.rb +754 -0
- data/lib/libui_paradise/fiddle/pointer.rb +1157 -0
- data/lib/libui_paradise/generic_window/README.md +9 -0
- data/lib/libui_paradise/generic_window/generic_window.rb +79 -0
- data/lib/libui_paradise/images/LIBUI_PARADISE_LOGO.png +0 -0
- data/lib/libui_paradise/images/README.md +2 -0
- data/lib/libui_paradise/images/form_example.png +0 -0
- data/lib/libui_paradise/libui_classes/box.rb +156 -0
- data/lib/libui_paradise/libui_classes/grid.rb +55 -0
- data/lib/libui_paradise/libui_classes/libui_classes.rb +1610 -0
- data/lib/libui_paradise/project/project.rb +28 -0
- data/lib/libui_paradise/prototype/README.md +3 -0
- data/lib/libui_paradise/prototype/prototype.rb +107 -0
- data/lib/libui_paradise/requires/require_the_libui_classes.rb +29 -0
- data/lib/libui_paradise/requires/require_the_libui_paradise_project.rb +12 -0
- data/lib/libui_paradise/toplevel_methods/misc.rb +13 -0
- data/lib/libui_paradise/version/version.rb +17 -0
- data/lib/libui_paradise.rb +1 -0
- data/libui_paradise.gemspec +49 -0
- data/test/testing_generic_window.rb +19 -0
- metadata +156 -0
data/lib/libui_paradise/examples/complex/028_try_for_automatic_button_press_event_after_a_delay.rb
ADDED
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# require '020_checkbox_example'
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# =========================================================================== #
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require 'libui_paradise/autoinclude'
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# =========================================================================== #
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# === HEIGHT
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# =========================================================================== #
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HEIGHT = 120
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should_quit_callback = proc {
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LibUI.control_destroy(MAIN_WINDOW)
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LibUI.quit
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0
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}
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MAIN_WINDOW = LibUI.window('Try for automatic button press event after a delay', 600, HEIGHT, 1)
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vbox = LibUI.vbox
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LibUI.box_set_padded(vbox, 1)
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button1 = LibUI.new_button('Testing')
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LibUI.button_on_clicked(button1) do
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the_button_was_clicked
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end
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LibUI.box_append(vbox, button1, 0)
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LibUI.window_set_margined(MAIN_WINDOW, 1)
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LibUI.window_set_child(MAIN_WINDOW, vbox)
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LibUI.window_on_closing(MAIN_WINDOW, should_quit_callback, nil)
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Thread.new {
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sleep 3
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the_button_was_clicked
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}
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# =========================================================================== #
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# === the_button_was_clicked
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# =========================================================================== #
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def the_button_was_clicked
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LibUI.msg_box(MAIN_WINDOW, 'Information', 'You clicked the button!')
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end
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MAIN_WINDOW.control_show
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LibUI.main_then_quit
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# === LibuiParadise::GUI::LibUI::ProgressbarExample
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# =========================================================================== #
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module LibuiParadise
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module GUI
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module LibUI
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class ProgressbarExample # === LibuiParadise::GUI::LibUI::ProgressbarExample
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alias e puts
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require 'libui_paradise'
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include LibuiParadise::Extensions
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# ========================================================================= #
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# === TITLE
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# ========================================================================= #
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TITLE = 'A ProgressbarExample for LibUI'
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# ========================================================================= #
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# === WIDTH
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# ========================================================================= #
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WIDTH = 400
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# ========================================================================= #
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# === HEIGHT
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# ========================================================================= #
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HEIGHT = 220
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# ========================================================================= #
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# === initialize
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# ========================================================================= #
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def initialize(
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run_already = true
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)
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reset
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run if run_already
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end
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# ========================================================================= #
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# === reset (reset tag)
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# ========================================================================= #
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def reset
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title_width_height(TITLE, WIDTH, HEIGHT)
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end
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# ========================================================================= #
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# === create_skeleton (create tag, skeleton tag)
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# ========================================================================= #
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def create_skeleton
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# ======================================================================= #
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# === @window
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# ======================================================================= #
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@window = ui_padded_main_window(title?, width?, height?, 0)
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end
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# ========================================================================= #
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# === set_value_for_the_progress_bar
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#
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# Set to a new value for the progress-bar via this method here.
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# ========================================================================= #
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def set_value_for_the_progress_bar(i = 20)
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@progress_bar.set_value(i)
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end
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# ========================================================================= #
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# === run_the_outer_thread
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# ========================================================================= #
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def run_the_outer_thread
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Thread.new {
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loop {
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set_value_for_the_progress_bar(
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rand(100)+1
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)
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e 'The new value is: '+@progress_bar.value?.to_s
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sleep 1
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}
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}
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end
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# ========================================================================= #
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# === run
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# ========================================================================= #
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def run
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create_skeleton_then_connect_skeleton
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outer_vbox = padded_vbox
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# ======================================================================= #
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# First add the two buttons on top:
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# ======================================================================= #
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outer_vbox.add_hsep
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grid = ui_padded_grid
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# widget, left, top, xspan, yspan, hexpand, halign, vexpand, valign
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grid.ui_grid_append(text('Showcasing a progress bar:'), 0, 0, 1, 1, 0, 0.5, 1, 0)
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outer_vbox.minimal(grid)
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@progress_bar = wrapper_new_progress_bar
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set_value_for_the_progress_bar(20)
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outer_vbox.minimal(@progress_bar)
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outer_vbox.minimal(quit_button)
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run_the_outer_thread
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@window.add(outer_vbox)
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@window.intelligent_exit
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end
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end; end; end; end
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if __FILE__ == $PROGRAM_NAME
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LibuiParadise::GUI::LibUI::ProgressbarExample.new
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end
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# === LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample
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# =========================================================================== #
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module LibuiParadise
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module GUI
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module LibUI
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class EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample # === LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample
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alias e puts
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require 'libui_paradise'
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include LibuiParadise::Extensions
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# ========================================================================= #
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# === TITLE
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# ========================================================================= #
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TITLE = 'Showcasing how to use "#" as synonymous to the ENTER key pressed'
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# ========================================================================= #
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# === WIDTH
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# ========================================================================= #
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WIDTH = 1200
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# ========================================================================= #
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# === HEIGHT
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# ========================================================================= #
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HEIGHT = 120
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# ========================================================================= #
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# === initialize
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# ========================================================================= #
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def initialize(
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run_already = true
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)
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reset
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run if run_already
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end
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# ========================================================================= #
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# === reset (reset tag)
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# ========================================================================= #
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def reset
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title_width_height(TITLE, WIDTH, HEIGHT)
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end
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# ========================================================================= #
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# === create_skeleton (create tag, skeleton tag)
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# ========================================================================= #
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def create_skeleton
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# ======================================================================= #
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# === @window
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# ======================================================================= #
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@window = ui_padded_main_window(title?, width?, height?, 0)
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end
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# ========================================================================= #
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# === run
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# ========================================================================= #
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def run
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create_skeleton_then_connect_skeleton
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outer_vbox = padded_vbox
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# ======================================================================= #
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# First add the two buttons on top:
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# ======================================================================= #
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outer_vbox.add_hsep
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grid = ui_padded_grid
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# widget, left, top, xspan, yspan, hexpand, halign, vexpand, valign
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grid.left( text('Input something, then input "#" as the last character → '))
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@entry = entry
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grid.hash_grid(
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@entry,
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left: 1,
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top: 0,
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xspan: 2,
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yspan: 1,
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hexpand: 1,
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halign: 0.5,
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vexpand: 1,
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valign: 1
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)
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grid.hash_grid(
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quit_button,
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left: 1,
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top: 1,
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xspan: 1,
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yspan: 1,
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hexpand: 1,
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halign: 0.5,
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vexpand: 1,
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valign: 1
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)
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@entry.on_changed {|something|
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proc { |pointer|
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evaluate_the_current_input(@entry, pointer) {
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run_this_method_on_enter_key_event
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}
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}
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}
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outer_vbox.minimal(grid)
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@window.add(outer_vbox)
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@window.intelligent_exit
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end
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# ========================================================================= #
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# === run_this_method_on_enter_key_event
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# ========================================================================= #
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def run_this_method_on_enter_key_event(
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entry = @entry
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)
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entry.set_text(
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entry.text?[0 .. -2].to_s
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)
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end
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# ========================================================================= #
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# === evaluate_the_current_input
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# ========================================================================= #
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def evaluate_the_current_input(
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entry = @entry,
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pointer = nil,
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&block
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)
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_ = entry.text?
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if _[-1,1] == '#'
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yield if block_given?
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end
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end
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end; end; end; end
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137
|
+
|
138
|
+
if __FILE__ == $PROGRAM_NAME
|
139
|
+
LibuiParadise::GUI::LibUI::EntryRespondsToCommentAsSynonymousToTheEnterKeyPressedExample.new
|
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|
+
end
|
@@ -0,0 +1,96 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# === LibuiParadise::GUI::LibUI::NotificationFunctionalityExample
|
6
|
+
# =========================================================================== #
|
7
|
+
module LibuiParadise
|
8
|
+
|
9
|
+
module GUI
|
10
|
+
|
11
|
+
module LibUI
|
12
|
+
|
13
|
+
class NotificationFunctionalityExample # === LibuiParadise::GUI::LibUI::NotificationFunctionalityExample
|
14
|
+
|
15
|
+
alias e puts
|
16
|
+
|
17
|
+
require 'libui_paradise'
|
18
|
+
include LibuiParadise::Extensions
|
19
|
+
|
20
|
+
# ========================================================================= #
|
21
|
+
# === TITLE
|
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|
+
# ========================================================================= #
|
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+
TITLE = 'Showcasing LibuiParadise.notification()'
|
24
|
+
|
25
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+
# ========================================================================= #
|
26
|
+
# === WIDTH
|
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+
# ========================================================================= #
|
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+
WIDTH = 1200
|
29
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+
|
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+
# ========================================================================= #
|
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|
+
# === HEIGHT
|
32
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+
# ========================================================================= #
|
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+
HEIGHT = 120
|
34
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+
|
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|
+
# ========================================================================= #
|
36
|
+
# === initialize
|
37
|
+
# ========================================================================= #
|
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|
+
def initialize(
|
39
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+
run_already = true
|
40
|
+
)
|
41
|
+
reset
|
42
|
+
run if run_already
|
43
|
+
end
|
44
|
+
|
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|
+
# ========================================================================= #
|
46
|
+
# === reset (reset tag)
|
47
|
+
# ========================================================================= #
|
48
|
+
def reset
|
49
|
+
title_width_height(TITLE, WIDTH, HEIGHT)
|
50
|
+
end
|
51
|
+
|
52
|
+
# ========================================================================= #
|
53
|
+
# === create_skeleton (create tag, skeleton tag)
|
54
|
+
# ========================================================================= #
|
55
|
+
def create_skeleton
|
56
|
+
# ======================================================================= #
|
57
|
+
# === @window
|
58
|
+
# ======================================================================= #
|
59
|
+
@window = ui_padded_main_window(title?, width?, height?, 0)
|
60
|
+
end
|
61
|
+
|
62
|
+
# ========================================================================= #
|
63
|
+
# === run
|
64
|
+
# ========================================================================= #
|
65
|
+
def run
|
66
|
+
create_skeleton_then_connect_skeleton
|
67
|
+
outer_vbox = padded_vbox
|
68
|
+
# ======================================================================= #
|
69
|
+
# First add the two buttons on top:
|
70
|
+
# ======================================================================= #
|
71
|
+
outer_vbox.add_hsep
|
72
|
+
button1 = button('Notify the user now.')
|
73
|
+
button1.on_clicked {
|
74
|
+
do_show_the_main_notification(
|
75
|
+
'Hello world 123!'
|
76
|
+
)
|
77
|
+
}
|
78
|
+
outer_vbox.minimal(button1)
|
79
|
+
@window.add(outer_vbox)
|
80
|
+
@window.intelligent_exit
|
81
|
+
end
|
82
|
+
|
83
|
+
# ======================================================================= #
|
84
|
+
# === do_show_the_main_notification
|
85
|
+
# ======================================================================= #
|
86
|
+
def do_show_the_main_notification(
|
87
|
+
text = 'Hello world 123!'
|
88
|
+
)
|
89
|
+
::LibuiParadise.notification(text)
|
90
|
+
end
|
91
|
+
|
92
|
+
end; end; end; end
|
93
|
+
|
94
|
+
if __FILE__ == $PROGRAM_NAME
|
95
|
+
LibuiParadise::GUI::LibUI::NotificationFunctionalityExample.new
|
96
|
+
end
|
@@ -0,0 +1,69 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# === LibuiParadise::NotificationFunctionalityExample
|
6
|
+
# =========================================================================== #
|
7
|
+
require 'libui_paradise/base/base.rb'
|
8
|
+
|
9
|
+
module LibuiParadise
|
10
|
+
|
11
|
+
class NotificationFunctionalityExample < LibuiParadise::Base # === LibuiParadise::NotificationFunctionalityExample
|
12
|
+
|
13
|
+
# ========================================================================= #
|
14
|
+
# === TITLE
|
15
|
+
# ========================================================================= #
|
16
|
+
TITLE = 'Showcasing LibuiParadise.notification()'
|
17
|
+
|
18
|
+
# ========================================================================= #
|
19
|
+
# === WIDTH
|
20
|
+
# ========================================================================= #
|
21
|
+
WIDTH = 1200
|
22
|
+
|
23
|
+
# ========================================================================= #
|
24
|
+
# === HEIGHT
|
25
|
+
# ========================================================================= #
|
26
|
+
HEIGHT = 120
|
27
|
+
|
28
|
+
# ========================================================================= #
|
29
|
+
# === initialize
|
30
|
+
# ========================================================================= #
|
31
|
+
def initialize(
|
32
|
+
run_already = true
|
33
|
+
)
|
34
|
+
reset
|
35
|
+
run if run_already
|
36
|
+
end
|
37
|
+
|
38
|
+
# ========================================================================= #
|
39
|
+
# === reset (reset tag)
|
40
|
+
# ========================================================================= #
|
41
|
+
def reset
|
42
|
+
default_title_width_height(TITLE, WIDTH, HEIGHT)
|
43
|
+
end
|
44
|
+
|
45
|
+
# ========================================================================= #
|
46
|
+
# === create_skeleton (create tag, skeleton tag)
|
47
|
+
# ========================================================================= #
|
48
|
+
def create_skeleton
|
49
|
+
# ======================================================================= #
|
50
|
+
# === @window
|
51
|
+
# ======================================================================= #
|
52
|
+
@window = ui_padded_main_window(title?, width?, height?, 0)
|
53
|
+
end
|
54
|
+
|
55
|
+
# ========================================================================= #
|
56
|
+
# === run
|
57
|
+
# ========================================================================= #
|
58
|
+
def run
|
59
|
+
super()
|
60
|
+
add_these_widgets_to_the_main_window(
|
61
|
+
text('Oki dokie!')
|
62
|
+
)
|
63
|
+
end
|
64
|
+
|
65
|
+
end; end
|
66
|
+
|
67
|
+
if __FILE__ == $PROGRAM_NAME
|
68
|
+
LibuiParadise::NotificationFunctionalityExample.new
|
69
|
+
end
|
@@ -0,0 +1,91 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# === LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample
|
6
|
+
#
|
7
|
+
# Unfortunately this example does not work. While Process.daemon works,
|
8
|
+
# the thread is not run.
|
9
|
+
# =========================================================================== #
|
10
|
+
require 'libui_paradise/base/base.rb'
|
11
|
+
|
12
|
+
module LibuiParadise
|
13
|
+
|
14
|
+
module GUI
|
15
|
+
|
16
|
+
module LibUI
|
17
|
+
|
18
|
+
class DaemonizeAndExitAfterDelayExample < LibuiParadise::Base # === LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample
|
19
|
+
|
20
|
+
# ========================================================================= #
|
21
|
+
# === TITLE
|
22
|
+
# ========================================================================= #
|
23
|
+
TITLE = 'Showcasing Process.daemonize() and exiting after 15 seconds'
|
24
|
+
|
25
|
+
# ========================================================================= #
|
26
|
+
# === DELAY
|
27
|
+
#
|
28
|
+
# Keep a delay of 15 seconds.
|
29
|
+
# ========================================================================= #
|
30
|
+
DELAY = 3
|
31
|
+
|
32
|
+
# ========================================================================= #
|
33
|
+
# === WIDTH
|
34
|
+
# ========================================================================= #
|
35
|
+
WIDTH = 1200
|
36
|
+
|
37
|
+
# ========================================================================= #
|
38
|
+
# === HEIGHT
|
39
|
+
# ========================================================================= #
|
40
|
+
HEIGHT = 120
|
41
|
+
|
42
|
+
# ========================================================================= #
|
43
|
+
# === initialize
|
44
|
+
# ========================================================================= #
|
45
|
+
def initialize(
|
46
|
+
run_already = true
|
47
|
+
)
|
48
|
+
reset
|
49
|
+
run if run_already
|
50
|
+
end
|
51
|
+
|
52
|
+
# ========================================================================= #
|
53
|
+
# === reset (reset tag)
|
54
|
+
# ========================================================================= #
|
55
|
+
def reset
|
56
|
+
default_title_width_height(TITLE, WIDTH, HEIGHT)
|
57
|
+
end
|
58
|
+
|
59
|
+
# ========================================================================= #
|
60
|
+
# === create_skeleton (create tag, skeleton tag)
|
61
|
+
# ========================================================================= #
|
62
|
+
def create_skeleton
|
63
|
+
# ======================================================================= #
|
64
|
+
# === @window
|
65
|
+
# ======================================================================= #
|
66
|
+
@window = ui_padded_main_window(title?, width?, height?, 0)
|
67
|
+
end
|
68
|
+
|
69
|
+
# ========================================================================= #
|
70
|
+
# === run
|
71
|
+
# ========================================================================= #
|
72
|
+
def run
|
73
|
+
super()
|
74
|
+
Thread.abort_on_exception = true
|
75
|
+
run_in_the_background
|
76
|
+
Thread.new {
|
77
|
+
add_these_widgets_to_the_main_window(
|
78
|
+
text('Oki dokie1!'),
|
79
|
+
text('Oki dokie2!')
|
80
|
+
)
|
81
|
+
# This part does not work yet, though:
|
82
|
+
e 'Exiting now.'
|
83
|
+
exit
|
84
|
+
}.join
|
85
|
+
end
|
86
|
+
|
87
|
+
end; end; end; end
|
88
|
+
|
89
|
+
if __FILE__ == $PROGRAM_NAME
|
90
|
+
LibuiParadise::GUI::LibUI::DaemonizeAndExitAfterDelayExample.new
|
91
|
+
end
|
@@ -0,0 +1,35 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# === 'libuiparadise/examples/simple/001_open_file_example.rb'
|
6
|
+
# =========================================================================== #
|
7
|
+
require 'libui'
|
8
|
+
|
9
|
+
LibUI.init
|
10
|
+
|
11
|
+
alias e puts
|
12
|
+
|
13
|
+
main_window = LibUI.new_window('hello world', 200, 50, 1)
|
14
|
+
|
15
|
+
button = LibUI.new_button('Open File')
|
16
|
+
|
17
|
+
LibUI.button_on_clicked(button) {
|
18
|
+
result = ::LibUI.open_file(main_window).to_s
|
19
|
+
if File.exist?(result)
|
20
|
+
e 'The file exists. \o/'
|
21
|
+
end
|
22
|
+
}
|
23
|
+
|
24
|
+
LibUI.window_on_closing(main_window) {
|
25
|
+
e 'Exiting.'
|
26
|
+
LibUI.control_destroy(main_window)
|
27
|
+
LibUI.quit
|
28
|
+
0
|
29
|
+
}
|
30
|
+
|
31
|
+
LibUI.window_set_child(main_window, button)
|
32
|
+
LibUI.control_show(main_window)
|
33
|
+
|
34
|
+
LibUI.main
|
35
|
+
LibUI.quit
|