libtcod 0.0.6 → 0.0.7
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- data/.gitignore +0 -0
- data/Gemfile +0 -0
- data/LICENSE +0 -0
- data/README.md +81 -81
- data/Rakefile +0 -0
- data/bin/oryx_tiles.png +0 -0
- data/clib/amd64/libSDL.so +0 -0
- data/clib/i686/libSDL.dylib +0 -0
- data/clib/i686/libSDL.so +0 -0
- data/clib/i686/libtcod.dylib +0 -0
- data/examples/python_tutorial_part_1/arial10x10.png +0 -0
- data/examples/python_tutorial_part_1/terminal.png +0 -0
- data/examples/tile_demo/oryx_tiles.png +0 -0
- data/lib/libtcod.rb +0 -0
- data/lib/libtcod/bindings.rb +0 -0
- data/lib/libtcod/color_consts.rb +0 -0
- data/lib/libtcod/console.rb +0 -0
- data/lib/libtcod/consts.rb +0 -0
- data/lib/libtcod/map.rb +0 -0
- data/lib/libtcod/struct.rb +0 -0
- data/lib/libtcod/system.rb +0 -0
- data/lib/libtcod/version.rb +3 -3
- data/libtcod.gemspec +0 -0
- data/terminal.png +0 -0
- metadata +4 -4
data/.gitignore
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data/Gemfile
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data/LICENSE
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data/README.md
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@@ -1,81 +1,81 @@
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# libtcod-ruby 0.0.
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Ruby bindings for [libtcod 1.5.1](http://doryen.eptalys.net/libtcod/)
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Currently tested on Linux and Windows using Ruby 1.9.3
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## Installation
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gem install libtcod
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## Examples
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Here's a straight port of the [example code](http://roguebasin.roguelikedevelopment.org/index.php?title=Complete_Roguelike_Tutorial,_using_python%2Blibtcod,_part_1_code#Moving_around) from part 1 of the python tutorial:
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```ruby
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require 'libtcod'
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#actual size of the window
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SCREEN_WIDTH = 80
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SCREEN_HEIGHT = 50
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LIMIT_FPS = 20 #20 frames-per-second maximum
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def handle_keys
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#key = TCOD.console_check_for_keypress() #real-time
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key = TCOD.console_wait_for_keypress(true) #turn-based
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if key.vk == TCOD::KEY_ENTER && key.lalt
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#Alt+Enter: toggle fullscreen
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TCOD.console_set_fullscreen(!TCOD.console_is_fullscreen())
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elsif key.vk == TCOD::KEY_ESCAPE
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return true #exit game
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end
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#movement keys
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if TCOD.console_is_key_pressed(TCOD::KEY_UP)
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$playery -= 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_DOWN)
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$playery += 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_LEFT)
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$playerx -= 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_RIGHT)
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$playerx += 1
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end
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false
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end
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#############################################
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# Initialization & Main Loop
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#############################################
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TCOD.console_set_custom_font('arial10x10.png', TCOD::FONT_TYPE_GREYSCALE | TCOD::FONT_LAYOUT_TCOD, 0, 0)
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TCOD.console_init_root(SCREEN_WIDTH, SCREEN_HEIGHT, 'ruby/TCOD tutorial', false, TCOD::RENDERER_SDL)
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TCOD.sys_set_fps(LIMIT_FPS)
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$playerx = SCREEN_WIDTH/2
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$playery = SCREEN_HEIGHT/2
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-
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until TCOD.console_is_window_closed
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TCOD.console_set_default_foreground(nil, TCOD::Color::WHITE)
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TCOD.console_put_char(nil, $playerx, $playery, '@'.ord, TCOD::BKGND_NONE)
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TCOD.console_flush()
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TCOD.console_put_char(nil, $playerx, $playery, ' '.ord, TCOD::BKGND_NONE)
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#handle keys and exit game if needed
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will_exit = handle_keys
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break if will_exit
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end
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```
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Added some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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# libtcod-ruby 0.0.7
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Ruby bindings for [libtcod 1.5.1](http://doryen.eptalys.net/libtcod/)
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Currently tested on Linux and Windows using Ruby 1.9.3, and 32-bit OS X thanks to [@mistydemeo](https://github.com/mistydemeo). Other platforms may work if you have libtcod in a place where ffi\_lib knows to get it. All the original C functions are wrapped, following the [original documentation](http://doryen.eptalys.net/data/libtcod/doc/1.5.1/html2/line.html?c=true&cpp=false&cs=false&py=false&lua=false) closely. See the example for slight differences in invocation.
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## Installation
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gem install libtcod
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## Examples
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12
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Here's a straight port of the [example code](http://roguebasin.roguelikedevelopment.org/index.php?title=Complete_Roguelike_Tutorial,_using_python%2Blibtcod,_part_1_code#Moving_around) from part 1 of the python tutorial:
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```ruby
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require 'libtcod'
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#actual size of the window
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SCREEN_WIDTH = 80
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SCREEN_HEIGHT = 50
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LIMIT_FPS = 20 #20 frames-per-second maximum
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def handle_keys
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#key = TCOD.console_check_for_keypress() #real-time
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key = TCOD.console_wait_for_keypress(true) #turn-based
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if key.vk == TCOD::KEY_ENTER && key.lalt
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#Alt+Enter: toggle fullscreen
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TCOD.console_set_fullscreen(!TCOD.console_is_fullscreen())
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elsif key.vk == TCOD::KEY_ESCAPE
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return true #exit game
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end
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#movement keys
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if TCOD.console_is_key_pressed(TCOD::KEY_UP)
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$playery -= 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_DOWN)
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$playery += 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_LEFT)
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$playerx -= 1
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elsif TCOD.console_is_key_pressed(TCOD::KEY_RIGHT)
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$playerx += 1
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end
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false
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end
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#############################################
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# Initialization & Main Loop
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#############################################
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TCOD.console_set_custom_font('arial10x10.png', TCOD::FONT_TYPE_GREYSCALE | TCOD::FONT_LAYOUT_TCOD, 0, 0)
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TCOD.console_init_root(SCREEN_WIDTH, SCREEN_HEIGHT, 'ruby/TCOD tutorial', false, TCOD::RENDERER_SDL)
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TCOD.sys_set_fps(LIMIT_FPS)
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$playerx = SCREEN_WIDTH/2
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$playery = SCREEN_HEIGHT/2
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until TCOD.console_is_window_closed
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TCOD.console_set_default_foreground(nil, TCOD::Color::WHITE)
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TCOD.console_put_char(nil, $playerx, $playery, '@'.ord, TCOD::BKGND_NONE)
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TCOD.console_flush()
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TCOD.console_put_char(nil, $playerx, $playery, ' '.ord, TCOD::BKGND_NONE)
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#handle keys and exit game if needed
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will_exit = handle_keys
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break if will_exit
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end
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```
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## Contributing
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1. Fork it
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+
2. Create your feature branch (`git checkout -b my-new-feature`)
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79
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+
3. Commit your changes (`git commit -am 'Added some feature'`)
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80
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+
4. Push to the branch (`git push origin my-new-feature`)
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81
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5. Create new Pull Request
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data/Rakefile
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data/bin/oryx_tiles.png
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data/clib/amd64/libSDL.so
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Binary file
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data/clib/i686/libSDL.so
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data/clib/i686/libtcod.dylib
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data/lib/libtcod.rb
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data/lib/libtcod/bindings.rb
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data/lib/libtcod/color_consts.rb
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data/lib/libtcod/console.rb
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data/lib/libtcod/consts.rb
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data/lib/libtcod/map.rb
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data/lib/libtcod/struct.rb
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data/lib/libtcod/system.rb
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data/lib/libtcod/version.rb
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@@ -1,3 +1,3 @@
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module TCOD
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VERSION = "0.0.
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end
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module TCOD
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VERSION = "0.0.7"
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end
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data/libtcod.gemspec
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data/terminal.png
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metadata
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--- !ruby/object:Gem::Specification
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name: libtcod
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.7
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prerelease:
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platform: ruby
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authors:
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-
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date: 2013-11-16 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: minitest
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- clib/amd64/libtcod.dylib
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- clib/amd64/libtcod.so
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- clib/i686/SDL.dll
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- clib/i686/libSDL.dylib
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- clib/i686/libSDL.so
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- clib/i686/libtcod-mingw.dll
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@@ -106,7 +107,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.
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rubygems_version: 1.8.25
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signing_key:
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specification_version: 3
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summary: Ruby bindings for the libtcod roguelike library
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- test/color.rb
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- test/console.rb
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- test/helpers.rb
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has_rdoc:
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