leap-motion 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +32 -0
- data/Gemfile +2 -0
- data/LICENSE.txt +1 -0
- data/README.rdoc +79 -0
- data/Rakefile +31 -0
- data/VERSION +1 -0
- data/ext/motion/LeapRuby.cpp +16054 -0
- data/ext/motion/LeapRuby.h +34 -0
- data/ext/motion/extconf.rb +26 -0
- data/ext/motion/swig/Leap.h +4566 -0
- data/ext/motion/swig/Leap.i +799 -0
- data/ext/motion/swig/LeapMath.h +1036 -0
- data/leap-motion.gemspec +28 -0
- data/lib/leap-motion.rb +1 -0
- data/lib/motion/libLeap.dylib +0 -0
- data/samples/test.rb +47 -0
- data/test/helper.rb +17 -0
- metadata +134 -0
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################################################################################
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# Copyright (C) 2012-2013 Leap Motion, Inc. All rights reserved. #
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# Leap Motion proprietary and confidential. Not for distribution. #
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# Use subject to the terms of the Leap Motion SDK Agreement available at #
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# https://developer.leapmotion.com/sdk_agreement, or another agreement #
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# between Leap Motion and you, your company or other organization. #
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################################################################################
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# usage:
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# swig -c++ -python -o LeapPython.cpp -interface LeapPython Leap.i
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# swig -c++ -java -o LeapJava.cpp -package com.leapmotion.leap -outdir com/leapmotion/leap Leap.i
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# swig -c++ -csharp -o LeapCSharp.cpp -dllimport LeapCSharp -namespace Leap Leap.i
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# swig -c++ -ruby -o LeapRuby.cpp LeapR.i
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#if SWIGRUBY
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%module(directors="1", threads="1") "leap::motion"
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#else
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%module(directors="1", threads="1") Leap
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#endif
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#pragma SWIG nowarn=325
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%include "std_string.i"
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%include "std_vector.i"
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%include "stdint.i"
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%include "attribute.i"
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################################################################################
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# Ignore constructors for internal use only #
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################################################################################
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%ignore Leap::Pointable::Pointable(PointableImplementation*);
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%ignore Leap::Pointable::Pointable(FingerImplementation*);
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%ignore Leap::Pointable::Pointable(ToolImplementation*);
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%ignore Leap::Finger::Finger(FingerImplementation*);
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%ignore Leap::Tool::Tool(ToolImplementation*);
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%ignore Leap::Hand::Hand(HandImplementation*);
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%ignore Leap::Gesture::Gesture(GestureImplementation*);
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%ignore Leap::Screen::Screen(ScreenImplementation*);
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%ignore Leap::Frame::Frame(FrameImplementation*);
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%ignore Leap::Controller::Controller(ControllerImplementation*);
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%ignore Leap::Device::Device(DeviceImplementation*);
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%ignore Leap::InteractionBox::InteractionBox(InteractionBoxImplementation*);
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#####################################################################################
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# Set Attributes (done after functions are uppercased, but before vars are lowered) #
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#####################################################################################
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#TODO: If possible, figure out how to auomatically make any C++ function
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# that is const and takes no arguments be defined as a property in C#
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%define %constattrib( Class, Type, Name )
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%attribute( Class, Type, Name, Name )
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%enddef
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%define %staticattrib(Class, AttributeType, AttributeName)
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%ignore Class::AttributeName();
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%ignore Class::AttributeName() const;
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%immutable Class::AttributeName;
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%extend Class {
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AttributeType AttributeName;
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}
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%{
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#define %mangle(Class) ##_## AttributeName ## _get() Class::AttributeName()
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%}
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%enddef
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%define %leapattrib( Class, Type, Name )
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%attributeval(Class, Leap::Type, Name, Name)
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%enddef
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# Apply language specific caseing
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#if SWIGCSHARP
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%rename(GestureType) Leap::Gesture::Type;
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%rename(GestureState) Leap::Gesture::State;
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%rename("%(camelcase)s") "";
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#elif SWIGPYTHON || SWIGRUBY
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%typemap(varout, noblock=1) SWIGTYPE & {
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%set_varoutput(SWIG_NewPointerObj(%as_voidptr(&$1()), $descriptor, %newpointer_flags));
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}
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%rename(GestureType) Leap::Gesture::Type;
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%rename(GestureState) Leap::Gesture::State;
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%rename("%(undercase)s", notregexmatch$name="^[A-Z0-9_]+$") "";
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#endif
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#if SWIGCSHARP || SWIGPYTHON || SWIGRUBY
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%constattrib( Leap::Pointable, int, id );
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%leapattrib( Leap::Pointable, Hand, hand );
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%leapattrib( Leap::Pointable, Vector, tipPosition );
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%leapattrib( Leap::Pointable, Vector, tipVelocity );
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%leapattrib( Leap::Pointable, Vector, direction );
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%constattrib( Leap::Pointable, float, width );
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%constattrib( Leap::Pointable, float, length );
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%constattrib( Leap::Pointable, bool, isTool );
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%constattrib( Leap::Pointable, bool, isFinger );
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%constattrib( Leap::Pointable, bool, isValid );
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%constattrib( Leap::Pointable, Leap::Pointable::Zone, touchZone )
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%constattrib( Leap::Pointable, float, touchDistance )
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%leapattrib( Leap::Pointable, Vector, stabilizedTipPosition )
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%constattrib( Leap::Pointable, float, timeVisible );
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%leapattrib( Leap::Pointable, Frame, frame );
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%constattrib( Leap::Hand, int, id );
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%leapattrib( Leap::Hand, PointableList, pointables );
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%leapattrib( Leap::Hand, FingerList, fingers );
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%leapattrib( Leap::Hand, ToolList, tools );
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%leapattrib( Leap::Hand, Vector, palmPosition );
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%leapattrib( Leap::Hand, Vector, palmVelocity );
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%leapattrib( Leap::Hand, Vector, palmNormal );
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%leapattrib( Leap::Hand, Vector, direction );
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%constattrib( Leap::Hand, bool, isValid );
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%leapattrib( Leap::Hand, Vector, sphereCenter );
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%constattrib( Leap::Hand, float, sphereRadius );
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%leapattrib( Leap::Hand, Vector, stabilizedPalmPosition )
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%constattrib( Leap::Hand, float, timeVisible );
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%leapattrib( Leap::Hand, Frame, frame );
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%constattrib( Leap::Gesture, Leap::Gesture::Type, type )
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%constattrib( Leap::Gesture, Leap::Gesture::State, state )
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%constattrib( Leap::Gesture, int32_t, id );
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%constattrib( Leap::Gesture, int64_t, duration );
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%constattrib( Leap::Gesture, float, durationSeconds );
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%leapattrib( Leap::Gesture, Frame, frame );
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%leapattrib( Leap::Gesture, HandList, hands );
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%leapattrib( Leap::Gesture, PointableList, pointables );
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%constattrib( Leap::Gesture, bool, isValid );
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%leapattrib( Leap::CircleGesture, Vector, center );
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%leapattrib( Leap::CircleGesture, Vector, normal );
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%constattrib( Leap::CircleGesture, float, progress );
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%constattrib( Leap::CircleGesture, float, radius );
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%leapattrib( Leap::CircleGesture, Pointable, pointable );
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%leapattrib( Leap::SwipeGesture, Vector, startPosition );
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%leapattrib( Leap::SwipeGesture, Vector, position );
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%leapattrib( Leap::SwipeGesture, Vector, direction );
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%constattrib( Leap::SwipeGesture, float, speed );
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%leapattrib( Leap::SwipeGesture, Pointable, pointable );
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%leapattrib( Leap::ScreenTapGesture, Vector, position );
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%leapattrib( Leap::ScreenTapGesture, Vector, direction );
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%constattrib( Leap::ScreenTapGesture, float, progress );
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%leapattrib( Leap::ScreenTapGesture, Pointable, pointable );
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%leapattrib( Leap::KeyTapGesture, Vector, position );
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%leapattrib( Leap::KeyTapGesture, Vector, direction );
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%constattrib( Leap::KeyTapGesture, float, progress );
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%leapattrib( Leap::KeyTapGesture, Pointable, pointable );
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# Count is made a const attribute in C# but renamed to __len__ in Python
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#if SWIGCSHARP
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%constattrib( Leap::PointableList, int, count );
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%constattrib( Leap::FingerList, int, count );
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%constattrib( Leap::ToolList, int, count );
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%constattrib( Leap::HandList, int, count );
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%constattrib( Leap::GestureList, int, count );
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%constattrib( Leap::ScreenList, int, count );
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%constattrib( Leap::DeviceList, int, count );
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#endif
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%constattrib( Leap::PointableList, bool, isEmpty );
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%constattrib( Leap::FingerList, bool, isEmpty );
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%constattrib( Leap::ToolList, bool, isEmpty );
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%constattrib( Leap::HandList, bool, isEmpty );
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%constattrib( Leap::GestureList, bool, isEmpty );
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%constattrib( Leap::ScreenList, bool, isEmpty );
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%constattrib( Leap::DeviceList, bool, isEmpty );
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// %constattrib( Leap::PointableList, bool, empty );
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// %constattrib( Leap::FingerList, bool, empty );
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// %constattrib( Leap::ToolList, bool, empty );
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// %constattrib( Leap::HandList, bool, empty );
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// %constattrib( Leap::GestureList, bool, empty );
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// %constattrib( Leap::ScreenList, bool, empty );
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// %constattrib( Leap::DeviceList, bool, empty );
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%leapattrib( Leap::PointableList, Pointable, leftmost );
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%leapattrib( Leap::PointableList, Pointable, rightmost );
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%leapattrib( Leap::PointableList, Pointable, frontmost );
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%leapattrib( Leap::FingerList, Finger, leftmost );
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%leapattrib( Leap::FingerList, Finger, rightmost );
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%leapattrib( Leap::FingerList, Finger, frontmost );
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%leapattrib( Leap::ToolList, Tool, leftmost );
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%leapattrib( Leap::ToolList, Tool, rightmost );
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%leapattrib( Leap::ToolList, Tool, frontmost );
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%leapattrib( Leap::HandList, Hand, leftmost );
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%leapattrib( Leap::HandList, Hand, rightmost );
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%leapattrib( Leap::HandList, Hand, frontmost );
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%constattrib( Leap::Frame, int64_t, id );
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%constattrib( Leap::Frame, int64_t, timestamp );
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%constattrib( Leap::Frame, float, currentFramesPerSecond );
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%leapattrib( Leap::Frame, PointableList, pointables );
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%leapattrib( Leap::Frame, FingerList, fingers );
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%leapattrib( Leap::Frame, ToolList, tools );
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%leapattrib( Leap::Frame, HandList, hands );
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%constattrib( Leap::Frame, bool, isValid );
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%leapattrib( Leap::Frame, InteractionBox, interactionBox );
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%constattrib( Leap::Screen, int32_t, id );
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%leapattrib( Leap::Screen, Vector, horizontalAxis );
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%leapattrib( Leap::Screen, Vector, verticalAxis );
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%leapattrib( Leap::Screen, Vector, bottomLeftCorner );
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%constattrib( Leap::Screen, int, widthPixels );
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%constattrib( Leap::Screen, int, heightPixels );
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%constattrib( Leap::Screen, bool, isValid );
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%constattrib( Leap::Device, float, horizontalViewAngle );
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%constattrib( Leap::Device, float, verticalViewAngle );
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%constattrib( Leap::Device, float, range );
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%constattrib( Leap::Device, bool, isValid );
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%leapattrib( Leap::InteractionBox, Vector, center );
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%constattrib( Leap::InteractionBox, float, width );
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%constattrib( Leap::InteractionBox, float, height );
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%constattrib( Leap::InteractionBox, float, depth );
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%constattrib( Leap::InteractionBox, bool, isValid );
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#if SWIGCSHARP
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%csmethodmodifiers Leap::Finger::invalid "public new";
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%csmethodmodifiers Leap::Tool::invalid "public new";
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#endif
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%staticattrib( Leap::Pointable, static const Pointable&, invalid);
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%staticattrib( Leap::Finger, static const Finger&, invalid);
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%staticattrib( Leap::Tool, static const Tool&, invalid);
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%staticattrib( Leap::Hand, static const Hand&, invalid);
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%staticattrib( Leap::Gesture, static const Gesture&, invalid);
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%staticattrib( Leap::Screen, static const Screen&, invalid );
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%staticattrib( Leap::Device, static const Device&, invalid );
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%staticattrib( Leap::InteractionBox, static const InteractionBox&, invalid );
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%staticattrib( Leap::Frame, static const Frame&, invalid);
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%constattrib( Leap::Vector, float, magnitude );
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%constattrib( Leap::Vector, float, magnitudeSquared );
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%constattrib( Leap::Vector, float, pitch );
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%constattrib( Leap::Vector, float, roll );
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%constattrib( Leap::Vector, float, yaw );
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%leapattrib( Leap::Vector, Vector, normalized );
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%constattrib( Leap::Controller, bool, isConnected );
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%constattrib( Leap::Controller, bool, hasFocus );
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%constattrib( Leap::Controller, Controller::PolicyFlag, policyFlags );
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%leapattrib( Leap::Controller, Config, config );
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%leapattrib( Leap::Controller, ScreenList, locatedScreens );
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%leapattrib( Leap::Controller, DeviceList, devices );
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%staticattrib( Leap::Vector, static const Vector&, zero );
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%staticattrib( Leap::Vector, static const Vector&, xAxis );
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%staticattrib( Leap::Vector, static const Vector&, yAxis );
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%staticattrib( Leap::Vector, static const Vector&, zAxis );
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%staticattrib( Leap::Vector, static const Vector&, forward );
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%staticattrib( Leap::Vector, static const Vector&, backward );
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%staticattrib( Leap::Vector, static const Vector&, left );
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%staticattrib( Leap::Vector, static const Vector&, right );
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%staticattrib( Leap::Vector, static const Vector&, up );
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%staticattrib( Leap::Vector, static const Vector&, down );
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%staticattrib( Leap::Matrix, static const Matrix&, identity );
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#endif
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#if SWIGCSHARP
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%rename("%(lowercamelcase)s", %$isvariable) "";
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%ignore Leap::DEG_TO_RAD;
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%ignore Leap::RAD_TO_DEG;
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%ignore Leap::PI;
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SWIG_CSBODY_PROXY(public, public, SWIGTYPE)
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#elif SWIGPYTHON || SWIGRUBY
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%rename("%(camelcase)s", %$isclass) "";
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%rename("%(camelcase)s", %$isconstructor) "";
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#elif SWIGJAVA
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%ignore Leap::DEG_TO_RAD;
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%ignore Leap::RAD_TO_DEG;
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%ignore Leap::PI;
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# Use proper Java enums
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%include "enums.swg"
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%javaconst(1);
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SWIG_JAVABODY_PROXY(public, public, SWIGTYPE)
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#endif
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# Ignore C++ streaming operator
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%ignore operator<<;
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# Ignore C++ equal operator
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%ignore operator=;
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#if SWIGPYTHON
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%begin %{
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#if defined(_WIN32) && defined(_DEBUG)
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// Workaround for obscure STL template error
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#include <vector>
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// Workaround for non-existent Python debug library
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#define _TMP_DEBUG _DEBUG
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#undef _DEBUG
|
303
|
+
#include <Python.h>
|
304
|
+
#define _DEBUG _TMP_DEBUG
|
305
|
+
#undef _TMP_DEBUG
|
306
|
+
#endif
|
307
|
+
#if defined(__APPLE__)
|
308
|
+
#pragma GCC diagnostic ignored "-Wself-assign"
|
309
|
+
#endif
|
310
|
+
%}
|
311
|
+
#endif
|
312
|
+
|
313
|
+
#if SWIGRUBY
|
314
|
+
%begin %{
|
315
|
+
// Ruby specific begin
|
316
|
+
%}
|
317
|
+
#endif
|
318
|
+
|
319
|
+
#if SWIGCSHARP || SWIGJAVA
|
320
|
+
%begin %{
|
321
|
+
#if defined(_WIN32)
|
322
|
+
#include <windows.h>
|
323
|
+
// When dynamically loading the Leap C# DLL, set the DLL search path to look in
|
324
|
+
// the same the directory. This will allow loading the Leap.dll. Create the
|
325
|
+
// Leap C# DLL with the /DELAYLOAD:Leap.dll link option.
|
326
|
+
extern "C" BOOL WINAPI DllMain(
|
327
|
+
_In_ HINSTANCE hinstDLL,
|
328
|
+
_In_ DWORD fdwReason,
|
329
|
+
_In_ LPVOID lpvReserved)
|
330
|
+
{
|
331
|
+
if (lpvReserved == 0) {
|
332
|
+
static TCHAR lpPrevPathName[1024];
|
333
|
+
static BOOL restore = FALSE;
|
334
|
+
|
335
|
+
if (fdwReason == DLL_PROCESS_ATTACH) {
|
336
|
+
TCHAR lpPathName[1024];
|
337
|
+
int len;
|
338
|
+
|
339
|
+
len = GetDllDirectory(static_cast<DWORD>(sizeof(lpPrevPathName) - 1),
|
340
|
+
lpPrevPathName);
|
341
|
+
if (len < 0 && len >= sizeof(lpPrevPathName)) {
|
342
|
+
len = 0;
|
343
|
+
}
|
344
|
+
lpPrevPathName[len] = '\0';
|
345
|
+
len = static_cast<int>(GetModuleFileName(static_cast<HMODULE>(hinstDLL),
|
346
|
+
lpPathName, static_cast<DWORD>(sizeof(lpPathName))));
|
347
|
+
if (len > 0 && len < sizeof(lpPathName)) {
|
348
|
+
for (int i = len; i >= 0; i--) {
|
349
|
+
if (lpPathName[i] == '\\' || lpPathName[i] == '/') {
|
350
|
+
lpPathName[i] = '\0';
|
351
|
+
restore = SetDllDirectory(lpPathName);
|
352
|
+
break;
|
353
|
+
}
|
354
|
+
}
|
355
|
+
}
|
356
|
+
} else if (fdwReason == DLL_PROCESS_DETACH) {
|
357
|
+
if (restore && lpPrevPathName[0] != '\0') {
|
358
|
+
SetDllDirectory(lpPrevPathName);
|
359
|
+
restore = FALSE;
|
360
|
+
}
|
361
|
+
}
|
362
|
+
}
|
363
|
+
return TRUE;
|
364
|
+
}
|
365
|
+
#endif
|
366
|
+
%}
|
367
|
+
#endif
|
368
|
+
|
369
|
+
%typemap(csin, pre=" lock(arg0) {", post=" $csinput.Dispose();\n }") const Leap::Controller& "Controller.getCPtr($csinput)"
|
370
|
+
|
371
|
+
%header %{
|
372
|
+
#define SWIG
|
373
|
+
#include "Leap.h"
|
374
|
+
%}
|
375
|
+
|
376
|
+
%feature("director") Leap::Listener;
|
377
|
+
#if SWIGPYTHON
|
378
|
+
%feature("director:except") {
|
379
|
+
if ($error != NULL) {
|
380
|
+
PyErr_Print();
|
381
|
+
}
|
382
|
+
}
|
383
|
+
#elif SWIGRUBY
|
384
|
+
# TODO - complete
|
385
|
+
#endif
|
386
|
+
|
387
|
+
%pragma(java) jniclasscode=%{
|
388
|
+
static {
|
389
|
+
try {
|
390
|
+
System.loadLibrary("LeapJava");
|
391
|
+
} catch (UnsatisfiedLinkError e) {
|
392
|
+
System.err.println("Native code library failed to load. \n" + e);
|
393
|
+
System.exit(1);
|
394
|
+
}
|
395
|
+
}
|
396
|
+
%}
|
397
|
+
|
398
|
+
################################################################################
|
399
|
+
# Operator overloading #
|
400
|
+
################################################################################
|
401
|
+
|
402
|
+
#if SWIGCSHARP
|
403
|
+
|
404
|
+
%ignore *::operator+=;
|
405
|
+
%ignore *::operator-=;
|
406
|
+
%ignore *::operator*=;
|
407
|
+
%ignore *::operator/=;
|
408
|
+
%ignore *::operator!=;
|
409
|
+
%ignore Leap::Vector::toFloatPointer;
|
410
|
+
%ignore Leap::Matrix::toArray3x3;
|
411
|
+
%ignore Leap::Matrix::toArray4x4;
|
412
|
+
%ignore Leap::FloatArray;
|
413
|
+
|
414
|
+
%rename(Equals) *::operator ==;
|
415
|
+
%rename(_operator_add) *::operator +;
|
416
|
+
%rename(_operator_sub) *::operator -;
|
417
|
+
%rename(_operator_mul) *::operator *;
|
418
|
+
%rename(_operator_div) *::operator /;
|
419
|
+
%rename(_operator_get) *::operator [];
|
420
|
+
%rename(_operator_to_float) *::operator const float*;
|
421
|
+
%csmethodmodifiers *::operator + "private";
|
422
|
+
%csmethodmodifiers *::operator - "private";
|
423
|
+
%csmethodmodifiers *::operator * "private";
|
424
|
+
%csmethodmodifiers *::operator / "private";
|
425
|
+
%csmethodmodifiers *::operator [] "private";
|
426
|
+
%csmethodmodifiers *::operator const float* "private";
|
427
|
+
|
428
|
+
%typemap(cscode) Leap::Vector
|
429
|
+
%{
|
430
|
+
/** Add vectors component-wise. */
|
431
|
+
public static Vector operator + (Vector v1, Vector v2) {
|
432
|
+
return v1._operator_add(v2);
|
433
|
+
}
|
434
|
+
/** Subtract vectors component-wise. */
|
435
|
+
public static Vector operator - (Vector v1, Vector v2) {
|
436
|
+
return v1._operator_sub(v2);
|
437
|
+
}
|
438
|
+
/** Multiply vector by a scalar. */
|
439
|
+
public static Vector operator * (Vector v1, float scalar) {
|
440
|
+
return v1._operator_mul(scalar);
|
441
|
+
}
|
442
|
+
/** Multiply vector by a scalar on the left-hand side. */
|
443
|
+
public static Vector operator * (float scalar, Vector v1) {
|
444
|
+
return v1._operator_mul(scalar);
|
445
|
+
}
|
446
|
+
/** Divide vector by a scalar. */
|
447
|
+
public static Vector operator / (Vector v1, float scalar) {
|
448
|
+
return v1._operator_div(scalar);
|
449
|
+
}
|
450
|
+
/** Negate a vector. */
|
451
|
+
public static Vector operator - (Vector v1) {
|
452
|
+
return v1._operator_sub();
|
453
|
+
}
|
454
|
+
/** Convert this vector to an array of three float values: [x,y,z]. */
|
455
|
+
public float[] ToFloatArray() {
|
456
|
+
return new float[] {x, y, z};
|
457
|
+
}
|
458
|
+
%}
|
459
|
+
%typemap(cscode) Leap::Matrix
|
460
|
+
%{
|
461
|
+
/** Multiply two matrices. */
|
462
|
+
public static Matrix operator * (Matrix m1, Matrix m2) {
|
463
|
+
return m1._operator_mul(m2);
|
464
|
+
}
|
465
|
+
/** Copy this matrix to the specified array of 9 float values in row-major order. */
|
466
|
+
public float[] ToArray3x3(float[] output) {
|
467
|
+
output[0] = xBasis.x; output[1] = xBasis.y; output[2] = xBasis.z;
|
468
|
+
output[3] = yBasis.x; output[4] = yBasis.y; output[5] = yBasis.z;
|
469
|
+
output[6] = zBasis.x; output[7] = zBasis.y; output[8] = zBasis.z;
|
470
|
+
return output;
|
471
|
+
}
|
472
|
+
/** Copy this matrix to the specified array containing 9 double values in row-major order. */
|
473
|
+
public double[] ToArray3x3(double[] output) {
|
474
|
+
output[0] = xBasis.x; output[1] = xBasis.y; output[2] = xBasis.z;
|
475
|
+
output[3] = yBasis.x; output[4] = yBasis.y; output[5] = yBasis.z;
|
476
|
+
output[6] = zBasis.x; output[7] = zBasis.y; output[8] = zBasis.z;
|
477
|
+
return output;
|
478
|
+
}
|
479
|
+
/** Convert this matrix to an array containing 9 float values in row-major order. */
|
480
|
+
public float[] ToArray3x3() {
|
481
|
+
return ToArray3x3(new float[9]);
|
482
|
+
}
|
483
|
+
/** Copy this matrix to the specified array of 16 float values in row-major order. */
|
484
|
+
public float[] ToArray4x4(float[] output) {
|
485
|
+
output[0] = xBasis.x; output[1] = xBasis.y; output[2] = xBasis.z; output[3] = 0.0f;
|
486
|
+
output[4] = yBasis.x; output[5] = yBasis.y; output[6] = yBasis.z; output[7] = 0.0f;
|
487
|
+
output[8] = zBasis.x; output[9] = zBasis.y; output[10] = zBasis.z; output[11] = 0.0f;
|
488
|
+
output[12] = origin.x; output[13] = origin.y; output[14] = origin.z; output[15] = 1.0f;
|
489
|
+
return output;
|
490
|
+
}
|
491
|
+
/** Copy this matrix to the specified array of 16 double values in row-major order. */
|
492
|
+
public double[] ToArray4x4(double[] output) {
|
493
|
+
output[0] = xBasis.x; output[1] = xBasis.y; output[2] = xBasis.z; output[3] = 0.0f;
|
494
|
+
output[4] = yBasis.x; output[5] = yBasis.y; output[6] = yBasis.z; output[7] = 0.0f;
|
495
|
+
output[8] = zBasis.x; output[9] = zBasis.y; output[10] = zBasis.z; output[11] = 0.0f;
|
496
|
+
output[12] = origin.x; output[13] = origin.y; output[14] = origin.z; output[15] = 1.0f;
|
497
|
+
return output;
|
498
|
+
}
|
499
|
+
/** Convert this matrix to an array containing 16 float values in row-major order. */
|
500
|
+
public float[] ToArray4x4() {
|
501
|
+
return ToArray4x4(new float[16]);
|
502
|
+
}
|
503
|
+
%}
|
504
|
+
|
505
|
+
#elif SWIGJAVA
|
506
|
+
|
507
|
+
%ignore *::operator+=;
|
508
|
+
%ignore *::operator-=;
|
509
|
+
%ignore *::operator*=;
|
510
|
+
%ignore *::operator/=;
|
511
|
+
%ignore *::operator!=;
|
512
|
+
%ignore Leap::Vector::toFloatPointer;
|
513
|
+
%ignore Leap::Matrix::toArray3x3;
|
514
|
+
%ignore Leap::Matrix::toArray4x4;
|
515
|
+
%ignore Leap::FloatArray;
|
516
|
+
|
517
|
+
%rename(plus) *::operator+;
|
518
|
+
%rename(minus) *::operator-;
|
519
|
+
%rename(opposite) *::operator-() const;
|
520
|
+
%rename(times) *::operator*;
|
521
|
+
%rename(divide) *::operator/;
|
522
|
+
%rename(get) *::operator [];
|
523
|
+
%rename(equals) *::operator==;
|
524
|
+
|
525
|
+
%typemap(javacode) Leap::Vector
|
526
|
+
%{
|
527
|
+
public float[] toFloatArray() {
|
528
|
+
return new float[] {getX(), getY(), getZ()};
|
529
|
+
}
|
530
|
+
%}
|
531
|
+
%typemap(javacode) Leap::Matrix
|
532
|
+
%{
|
533
|
+
public float[] toArray3x3(float[] output) {
|
534
|
+
output[0] = getXBasis().getX(); output[1] = getXBasis().getY(); output[2] = getXBasis().getZ();
|
535
|
+
output[3] = getYBasis().getX(); output[4] = getYBasis().getY(); output[5] = getYBasis().getZ();
|
536
|
+
output[6] = getZBasis().getX(); output[7] = getZBasis().getY(); output[8] = getZBasis().getZ();
|
537
|
+
return output;
|
538
|
+
}
|
539
|
+
public double[] toArray3x3(double[] output) {
|
540
|
+
output[0] = getXBasis().getX(); output[1] = getXBasis().getY(); output[2] = getXBasis().getZ();
|
541
|
+
output[3] = getYBasis().getX(); output[4] = getYBasis().getY(); output[5] = getYBasis().getZ();
|
542
|
+
output[6] = getZBasis().getX(); output[7] = getZBasis().getY(); output[8] = getZBasis().getZ();
|
543
|
+
return output;
|
544
|
+
}
|
545
|
+
public float[] toArray3x3() {
|
546
|
+
return toArray3x3(new float[9]);
|
547
|
+
}
|
548
|
+
public float[] toArray4x4(float[] output) {
|
549
|
+
output[0] = getXBasis().getX(); output[1] = getXBasis().getY(); output[2] = getXBasis().getZ(); output[3] = 0.0f;
|
550
|
+
output[4] = getYBasis().getX(); output[5] = getYBasis().getY(); output[6] = getYBasis().getZ(); output[7] = 0.0f;
|
551
|
+
output[8] = getZBasis().getX(); output[9] = getZBasis().getY(); output[10] = getZBasis().getZ(); output[11] = 0.0f;
|
552
|
+
output[12] = getOrigin().getX(); output[13] = getOrigin().getY(); output[14] = getOrigin().getZ(); output[15] = 1.0f;
|
553
|
+
return output;
|
554
|
+
}
|
555
|
+
public double[] toArray4x4(double[] output) {
|
556
|
+
output[0] = getXBasis().getX(); output[1] = getXBasis().getY(); output[2] = getXBasis().getZ(); output[3] = 0.0f;
|
557
|
+
output[4] = getYBasis().getX(); output[5] = getYBasis().getY(); output[6] = getYBasis().getZ(); output[7] = 0.0f;
|
558
|
+
output[8] = getZBasis().getX(); output[9] = getZBasis().getY(); output[10] = getZBasis().getZ(); output[11] = 0.0f;
|
559
|
+
output[12] = getOrigin().getX(); output[13] = getOrigin().getY(); output[14] = getOrigin().getZ(); output[15] = 1.0f;
|
560
|
+
return output;
|
561
|
+
}
|
562
|
+
public float[] toArray4x4() {
|
563
|
+
return toArray4x4(new float[16]);
|
564
|
+
}
|
565
|
+
%}
|
566
|
+
|
567
|
+
#elif SWIGPYTHON
|
568
|
+
|
569
|
+
%ignore Leap::Interface::operator=;
|
570
|
+
%ignore Leap::ConstListIterator::operator++;
|
571
|
+
%ignore Leap::Vector::toFloatPointer;
|
572
|
+
%ignore Leap::Matrix::toArray3x3;
|
573
|
+
%ignore Leap::Matrix::toArray4x4;
|
574
|
+
%ignore Leap::FloatArray;
|
575
|
+
|
576
|
+
%rename(__getitem__) *::operator [];
|
577
|
+
|
578
|
+
%extend Leap::Vector {
|
579
|
+
%pythoncode {
|
580
|
+
def to_float_array(self): return [self.x, self.y, self.z]
|
581
|
+
def to_tuple(self): return (self.x, self.y, self.z)
|
582
|
+
%}}
|
583
|
+
%extend Leap::Matrix {
|
584
|
+
%pythoncode {
|
585
|
+
def to_array_3x3(self, output = None):
|
586
|
+
if output is None:
|
587
|
+
output = [0]*9
|
588
|
+
output[0], output[1], output[2] = self.x_basis.x, self.x_basis.y, self.x_basis.z
|
589
|
+
output[3], output[4], output[5] = self.y_basis.x, self.y_basis.y, self.y_basis.z
|
590
|
+
output[6], output[7], output[8] = self.z_basis.x, self.z_basis.y, self.z_basis.z
|
591
|
+
return output
|
592
|
+
def to_array_4x4(self, output = None):
|
593
|
+
if output is None:
|
594
|
+
output = [0]*16
|
595
|
+
output[0], output[1], output[2], output[3] = self.x_basis.x, self.x_basis.y, self.x_basis.z, 0.0
|
596
|
+
output[4], output[5], output[6], output[7] = self.y_basis.x, self.y_basis.y, self.y_basis.z, 0.0
|
597
|
+
output[8], output[9], output[10], output[11] = self.z_basis.x, self.z_basis.y, self.z_basis.z, 0.0
|
598
|
+
output[12], output[13], output[14], output[15] = self.origin.x, self.origin.y, self.origin.z, 1.0
|
599
|
+
return output
|
600
|
+
%}}
|
601
|
+
|
602
|
+
#elif SWIGRUBY
|
603
|
+
|
604
|
+
%ignore Leap::Vector::toFloatPointer;
|
605
|
+
%ignore Leap::Matrix::toArray3x3;
|
606
|
+
%ignore Leap::Matrix::toArray4x4;
|
607
|
+
%ignore Leap::FloatArray;
|
608
|
+
# TODO - complete
|
609
|
+
|
610
|
+
#endif
|
611
|
+
|
612
|
+
################################################################################
|
613
|
+
# List Helpers #
|
614
|
+
################################################################################
|
615
|
+
|
616
|
+
#if SWIGCSHARP
|
617
|
+
|
618
|
+
%define %leap_iterator_helper(BaseType)
|
619
|
+
%typemap(csinterfaces_derived) Leap::BaseType##List "System.Collections.Generic.IEnumerable<BaseType>"
|
620
|
+
%typemap(cscode) Leap::BaseType##List
|
621
|
+
%{
|
622
|
+
private class BaseType##List##Enumerator : System.Collections.Generic.IEnumerator<BaseType> {
|
623
|
+
private BaseType##List _list;
|
624
|
+
private int _index;
|
625
|
+
public BaseType##List##Enumerator(BaseType##List list) {
|
626
|
+
_list = list;
|
627
|
+
_index = -1;
|
628
|
+
}
|
629
|
+
public void Reset() {
|
630
|
+
_index = -1;
|
631
|
+
}
|
632
|
+
public BaseType Current {
|
633
|
+
get {
|
634
|
+
return _list._operator_get(_index);
|
635
|
+
}
|
636
|
+
}
|
637
|
+
object System.Collections.IEnumerator.Current {
|
638
|
+
get {
|
639
|
+
return this.Current;
|
640
|
+
}
|
641
|
+
}
|
642
|
+
public bool MoveNext() {
|
643
|
+
_index++;
|
644
|
+
return (_index < _list.Count);
|
645
|
+
}
|
646
|
+
public void Dispose() {
|
647
|
+
//No cleanup needed
|
648
|
+
}
|
649
|
+
}
|
650
|
+
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
|
651
|
+
return this.GetEnumerator();
|
652
|
+
}
|
653
|
+
public System.Collections.Generic.IEnumerator<BaseType> GetEnumerator() {
|
654
|
+
return new BaseType##List##Enumerator(this);
|
655
|
+
}
|
656
|
+
public BaseType this[int index] {
|
657
|
+
get { return _operator_get(index); }
|
658
|
+
}
|
659
|
+
%}
|
660
|
+
%enddef
|
661
|
+
|
662
|
+
#elif SWIGJAVA
|
663
|
+
|
664
|
+
%define %leap_iterator_helper(BaseType)
|
665
|
+
%typemap(javainterfaces) Leap::BaseType##List "Iterable<BaseType>"
|
666
|
+
%typemap(javacode) Leap::BaseType##List
|
667
|
+
%{
|
668
|
+
public class BaseType##ListIterator implements java.util.Iterator<BaseType> {
|
669
|
+
int index = 0;
|
670
|
+
@Override public boolean hasNext() {
|
671
|
+
return index < count();
|
672
|
+
}
|
673
|
+
@Override public BaseType next() {
|
674
|
+
return get(index++);
|
675
|
+
}
|
676
|
+
@Override public void remove() {
|
677
|
+
}
|
678
|
+
}
|
679
|
+
@Override public java.util.Iterator<BaseType> iterator() {
|
680
|
+
return new BaseType##ListIterator();
|
681
|
+
}
|
682
|
+
%}
|
683
|
+
%enddef
|
684
|
+
|
685
|
+
#elif SWIGPYTHON
|
686
|
+
|
687
|
+
%define %leap_iterator_helper(BaseType)
|
688
|
+
%rename(__len__) Leap::BaseType##List::count;
|
689
|
+
%extend Leap::BaseType##List {
|
690
|
+
%pythoncode {
|
691
|
+
def __iter__(self):
|
692
|
+
_pos = 0
|
693
|
+
while _pos < len(self):
|
694
|
+
yield self[_pos]
|
695
|
+
_pos += 1
|
696
|
+
%}}
|
697
|
+
%enddef
|
698
|
+
|
699
|
+
#elif SWIGRUBY
|
700
|
+
|
701
|
+
%define %leap_iterator_helper(BaseType)
|
702
|
+
%enddef
|
703
|
+
|
704
|
+
#else
|
705
|
+
|
706
|
+
%define %leap_iterator_helper(BaseType)
|
707
|
+
%enddef
|
708
|
+
|
709
|
+
#endif
|
710
|
+
|
711
|
+
%define %leap_list_helper(BaseType)
|
712
|
+
%ignore Leap::BaseType##List::BaseType##List(const ListBaseImplementation<BaseType>&);
|
713
|
+
%ignore Leap::BaseType##List::const_iterator;
|
714
|
+
%ignore Leap::BaseType##List::begin() const;
|
715
|
+
%ignore Leap::BaseType##List::end() const;
|
716
|
+
%leap_iterator_helper(BaseType)
|
717
|
+
%enddef
|
718
|
+
|
719
|
+
%leap_list_helper(Pointable);
|
720
|
+
%leap_list_helper(Finger);
|
721
|
+
%leap_list_helper(Tool);
|
722
|
+
%leap_list_helper(Gesture);
|
723
|
+
%leap_list_helper(Hand);
|
724
|
+
%leap_list_helper(Screen);
|
725
|
+
%leap_list_helper(Device);
|
726
|
+
|
727
|
+
################################################################################
|
728
|
+
# Config Helpers #
|
729
|
+
################################################################################
|
730
|
+
|
731
|
+
#if SWIGPYTHON
|
732
|
+
|
733
|
+
// Use dynamic typing to get or set any type of config value with one function
|
734
|
+
%extend Leap::Config {
|
735
|
+
%pythoncode {
|
736
|
+
def get(self, *args):
|
737
|
+
type = LeapPython.Config_type(self, *args)
|
738
|
+
if type == LeapPython.Config_TYPE_BOOLEAN:
|
739
|
+
return LeapPython.Config_get_bool(self, *args)
|
740
|
+
elif type == LeapPython.Config_TYPE_INT32:
|
741
|
+
return LeapPython.Config_get_int_32(self, *args)
|
742
|
+
elif type == LeapPython.Config_TYPE_FLOAT:
|
743
|
+
return LeapPython.Config_get_float(self, *args)
|
744
|
+
elif type == LeapPython.Config_TYPE_STRING:
|
745
|
+
return LeapPython.Config_get_string(self, *args)
|
746
|
+
return None
|
747
|
+
def set(self, *args):
|
748
|
+
type = LeapPython.Config_type(self, *args[:-1]) # Do not pass value through
|
749
|
+
if type == LeapPython.Config_TYPE_BOOLEAN:
|
750
|
+
return LeapPython.Config_set_bool(self, *args)
|
751
|
+
elif type == LeapPython.Config_TYPE_INT32:
|
752
|
+
return LeapPython.Config_set_int_32(self, *args)
|
753
|
+
elif type == LeapPython.Config_TYPE_FLOAT:
|
754
|
+
return LeapPython.Config_set_float(self, *args)
|
755
|
+
elif type == LeapPython.Config_TYPE_STRING:
|
756
|
+
return LeapPython.Config_set_string(self, *args)
|
757
|
+
return False
|
758
|
+
%}}
|
759
|
+
// Ignore methods that are unnecessary due to get and set functions defined above
|
760
|
+
%feature("shadow") Leap::Config::type(const std::string& key) const %{%}
|
761
|
+
%feature("shadow") Leap::Config::getBool(const std::string& key) const %{%}
|
762
|
+
%feature("shadow") Leap::Config::setBool(const std::string& key, bool value) %{%}
|
763
|
+
%feature("shadow") Leap::Config::getInt32(const std::string& key) const %{%}
|
764
|
+
%feature("shadow") Leap::Config::setInt32(const std::string& key, int32_t value) %{%}
|
765
|
+
%feature("shadow") Leap::Config::getFloat(const std::string& key) const %{%}
|
766
|
+
%feature("shadow") Leap::Config::setFloat(const std::string& key, float value) %{%}
|
767
|
+
%feature("shadow") Leap::Config::getString(const std::string& key) const %{%}
|
768
|
+
%feature("shadow") Leap::Config::setString(const std::string& key, const std::string& value) %{%}
|
769
|
+
|
770
|
+
#elif SWIGRUBY
|
771
|
+
|
772
|
+
# TODO - complete
|
773
|
+
|
774
|
+
#endif
|
775
|
+
|
776
|
+
################################################################################
|
777
|
+
# ToString methods #
|
778
|
+
################################################################################
|
779
|
+
|
780
|
+
#if SWIGCSHARP
|
781
|
+
|
782
|
+
%csmethodmodifiers *::toString "public override";
|
783
|
+
|
784
|
+
#elif SWIGJAVA
|
785
|
+
|
786
|
+
%javamethodmodifiers *::toString "@Override public";
|
787
|
+
|
788
|
+
#elif SWIGPYTHON
|
789
|
+
|
790
|
+
%rename(__str__) *::toString;
|
791
|
+
|
792
|
+
#elif SWIGRUBY
|
793
|
+
|
794
|
+
%rename(to_s) *::toString;
|
795
|
+
|
796
|
+
#endif
|
797
|
+
|
798
|
+
%include "LeapMath.h"
|
799
|
+
%include "Leap.h"
|