kawaii 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.DS_Store +0 -0
- data/.gitignore +2 -0
- data/.yardoc/checksums +19 -0
- data/.yardoc/object_types +0 -0
- data/.yardoc/objects/root.dat +0 -0
- data/.yardoc/proxy_types +0 -0
- data/Gemfile +3 -0
- data/Gemfile.lock +28 -0
- data/LICENSE +22 -0
- data/README.md +46 -0
- data/Rakefile +2 -0
- data/backlog.md +26 -0
- data/bin/kawaii +13 -0
- data/doc/Kawaii/Animation.html +120 -0
- data/doc/Kawaii/AudioManager.html +202 -0
- data/doc/Kawaii/ContentManager.html +487 -0
- data/doc/Kawaii/Entity.html +604 -0
- data/doc/Kawaii/Game.html +1141 -0
- data/doc/Kawaii/InputManager.html +120 -0
- data/doc/Kawaii/Intro.html +120 -0
- data/doc/Kawaii/Math.html +105 -0
- data/doc/Kawaii/Node.html +1030 -0
- data/doc/Kawaii/NodeManager.html +512 -0
- data/doc/Kawaii/Scene.html +120 -0
- data/doc/Kawaii/SceneManager.html +200 -0
- data/doc/Kawaii/TextField.html +538 -0
- data/doc/Kawaii/TmxLayer.html +836 -0
- data/doc/Kawaii/TmxTileMap.html +972 -0
- data/doc/Kawaii/Tweening.html +120 -0
- data/doc/Kawaii/UnsupportedFormatError.html +123 -0
- data/doc/Kawaii/Vector2.html +514 -0
- data/doc/Kawaii.html +136 -0
- data/doc/_index.html +327 -0
- data/doc/class_list.html +53 -0
- data/doc/css/common.css +1 -0
- data/doc/css/full_list.css +57 -0
- data/doc/css/style.css +328 -0
- data/doc/file.README.html +130 -0
- data/doc/file_list.html +55 -0
- data/doc/frames.html +28 -0
- data/doc/index.html +130 -0
- data/doc/js/app.js +214 -0
- data/doc/js/full_list.js +173 -0
- data/doc/js/jquery.js +4 -0
- data/doc/method_list.html +708 -0
- data/doc/top-level-namespace.html +112 -0
- data/kawaii.gemspec +27 -0
- data/lib/kawaii/animation.rb +4 -0
- data/lib/kawaii/audio_manager.rb +7 -0
- data/lib/kawaii/command.rb +96 -0
- data/lib/kawaii/constants.rb +5 -0
- data/lib/kawaii/content_manager.rb +34 -0
- data/lib/kawaii/entity.rb +25 -0
- data/lib/kawaii/errors.rb +6 -0
- data/lib/kawaii/game.rb +89 -0
- data/lib/kawaii/helpers.rb +22 -0
- data/lib/kawaii/input_manager.rb +51 -0
- data/lib/kawaii/intro.rb +4 -0
- data/lib/kawaii/math.rb +5 -0
- data/lib/kawaii/node.rb +62 -0
- data/lib/kawaii/node_manager.rb +35 -0
- data/lib/kawaii/physics_entity.rb +32 -0
- data/lib/kawaii/physics_manager.rb +27 -0
- data/lib/kawaii/scene.rb +21 -0
- data/lib/kawaii/scene_manager.rb +50 -0
- data/lib/kawaii/text_field.rb +22 -0
- data/lib/kawaii/tmx_layer.rb +44 -0
- data/lib/kawaii/tmx_tile_map.rb +70 -0
- data/lib/kawaii/tweening.rb +4 -0
- data/lib/kawaii/vector2.rb +26 -0
- data/lib/kawaii/version.rb +3 -0
- data/lib/kawaii.rb +22 -0
- data/samples/.DS_Store +0 -0
- data/samples/content/gfx/ball.png +0 -0
- data/samples/content/maps/test_map.json +39 -0
- data/samples/content/maps/test_map.xml +12 -0
- data/samples/sample.rb +25 -0
- data/samples/sample_1/.DS_Store +0 -0
- data/samples/sample_1/content/gfx/ball.png +0 -0
- data/samples/sample_1/content/gfx/map1.png +0 -0
- data/samples/sample_1/content/maps/map1.json +50 -0
- data/samples/sample_1/content/maps/map1.tmx +16 -0
- data/samples/sample_1/content/maps/test_map.json +39 -0
- data/samples/sample_1/content/maps/test_map.xml +12 -0
- data/samples/sample_1/enemy.rb +11 -0
- data/samples/sample_1/sample_game.rb +51 -0
- data/samples/sample_chipmunk/sample.rb +0 -0
- data/spec/kawaii/audio_manager_spec.rb +9 -0
- data/spec/kawaii/content/gfx/ball.png +0 -0
- data/spec/kawaii/content/maps/test_map.json +39 -0
- data/spec/kawaii/content/maps/test_map.xml +12 -0
- data/spec/kawaii/content_manager_spec.rb +33 -0
- data/spec/kawaii/entity_spec.rb +38 -0
- data/spec/kawaii/game_spec.rb +23 -0
- data/spec/kawaii/helpers_spec.rb +31 -0
- data/spec/kawaii/input_manager_spec.rb +29 -0
- data/spec/kawaii/node_manager_spec.rb +36 -0
- data/spec/kawaii/node_spec.rb +81 -0
- data/spec/kawaii/physics_entity_spec.rb +37 -0
- data/spec/kawaii/physics_manager_spec.rb +45 -0
- data/spec/kawaii/scene_manager_spec.rb +34 -0
- data/spec/kawaii/scene_spec.rb +31 -0
- data/spec/kawaii/text_field_spec.rb +17 -0
- data/spec/kawaii/tmx_layer_spec.rb +21 -0
- data/spec/kawaii/tmx_tile_map_spec.rb +38 -0
- data/spec/kawaii/vector2_spec.rb +34 -0
- data/spec/spec_helper.rb +1 -0
- metadata +205 -0
data/.DS_Store
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data/.gitignore
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data/.yardoc/checksums
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lib/kawaii.rb 51d02fce9eb3b40a918f481cde504d940c3c13aa
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lib/kawaii/game.rb da6c0515384699f62790ad04bb26b7d95cccec03
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lib/kawaii/math.rb 047e54ebcacbd0a22df9c113b4cd8db9abc88827
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lib/kawaii/node.rb ca68ac55b75ab50877e45caf82e8057a5a4840f9
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lib/kawaii/scene.rb 16bae4208dd4976ca2e1c13c6a57de3cf094c7c2
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lib/kawaii/intro.rb c4912649e9ec19ec43c44ed6b9544cad321660fb
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lib/kawaii/errors.rb c5d64585bd40890071e00a2da5886132dab2f431
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lib/kawaii/entity.rb d51f4615ae6acd8d043556b0975a77467594983e
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lib/kawaii/vector2.rb b0201ffe831c1ca6076239d9bcbd7ecdf4545cdc
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lib/kawaii/tweening.rb 9500d5b3399d340fabf8d82053c366e992da3eef
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lib/kawaii/tmx_layer.rb e28841097bcafa3dbf228801d5fc066c2044fc74
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lib/kawaii/animation.rb fd4a304e5754ff06884ed9c1eb632c9da5661701
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lib/kawaii/text_field.rb d0a63e75e125eeafc623957a80f9cc6ef7d536bd
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lib/kawaii/node_manager.rb 10f41c5ee7d63d46565844c08e7142b9c24e8e52
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lib/kawaii/tmx_tile_map.rb 9beb415dd235d3056d855c0a7fe548446f455df3
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lib/kawaii/input_manager.rb eae69ac49764bc5cf6ad5ff7061061439d8157ab
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lib/kawaii/audio_manager.rb eec515cd431cca9bd926da0c84d99c305c5a4715
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lib/kawaii/scene_manager.rb 901007848b3a0d567a8e0257d6a05b2582016c5c
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lib/kawaii/content_manager.rb 064959d561d67fa5586e9fb50ab654f81e29c303
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data/.yardoc/proxy_types
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data/Gemfile
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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kawaii (0.1.0)
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chipmunk (>= 5.3.4.5)
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gosu (>= 0.7.43)
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GEM
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remote: http://rubygems.org/
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specs:
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chipmunk (5.3.4.5)
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diff-lcs (1.1.3)
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gosu (0.7.43)
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rspec (2.11.0)
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rspec-core (~> 2.11.0)
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rspec-expectations (~> 2.11.0)
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rspec-mocks (~> 2.11.0)
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rspec-core (2.11.0)
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rspec-expectations (2.11.1)
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diff-lcs (~> 1.1.3)
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rspec-mocks (2.11.0)
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PLATFORMS
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ruby
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DEPENDENCIES
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kawaii!
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rspec
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data/LICENSE
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Copyright (c) 2012 Erik Skoglund
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Kawaii <3
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[Feature list and development progress](https://github.com/eriksk/kawaii/blob/master/backlog.md)
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## What is Kawaii?
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Kawaii is a tiny game library for ruby built on top of gosu. It makes it quick and easy to create 2D games.
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## How do I use it?
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I will show this soon... in the mean time, this is what I'm aiming for.
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kawaii new MyAwesomeGame 800 600
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This will create a new game named "MyAwesomeGame" with a default resolution set to 800 x 600.
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To run the game just run the command:
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ruby my_awesome_game.rb
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This is NOT implemented yet though...
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## Why does Kawaii exist?
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I wanted a way of quickly prototyping games for iPhone and iPad without Objective-C. Being pretty comfy with Ruby, I thought, why not!?
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## Will this be distributed as a gem?
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Yes, sooner or later.
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## What kind of features will it have?
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Aside from being totally cute (hence the name) it will have:
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* Integrated physics with [chipmunk](https://github.com/beoran/chipmunk)
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* Content management
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* Sharing sprites with nodes
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* Tiling made easy
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* Animated sprites
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* Node management, a tree of nodes can be easily created and managed.
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* Menu system
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* Input management
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* Helper functions/math
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* Lots of tweenings & other juicyness
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* Tiled importer (<del>xml</del> & json)
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* Imports maps from Tiled and draws them
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## Dependencies
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* [gosu '0.7.43'](https://github.com/jlnr/gosu)
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* [chipmunk '5.3.4.5'](https://github.com/beoran/chipmunk)
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## Licence?
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MIT
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data/Rakefile
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data/backlog.md
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# Kawaii backlog
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## Next up
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* Camera
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* Animated entities/sprites
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* Audio
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* Tweenings & juice
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* Make a super cute awesome kawaii logo
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* gem commands
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* Platform example game
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## Working on
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* <del>Physics integration w/ chipmunk</del> (paused, need more graphics to test)
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* Vectors/Math
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## Completed
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* Tiled importer
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* JSON importer
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* <del>XML importer</del> (removed, don't want more dependencies. Besides, json works just fine)
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* Basic game
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* Node graph
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* Entity management
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* Content manager
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* Scene management
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* Input
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* Tiled maps usage
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data/bin/kawaii
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#!/usr/bin/env ruby
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lib = File.expand_path(File.dirname(__FILE__) + '/../lib')
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$LOAD_PATH.unshift(lib) if File.directory?(lib) && !$LOAD_PATH.include?(lib)
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require 'kawaii'
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require 'kawaii/command'
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args = ARGV.dup
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ARGV.clear
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command = args.shift.strip rescue 'help'
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Kawaii::Command.run(command, args)
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<title>
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Class: Kawaii::Animation
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— Documentation by YARD 0.8.2.1
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</title>
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<link rel="stylesheet" href="../css/style.css" type="text/css" media="screen" charset="utf-8" />
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<link rel="stylesheet" href="../css/common.css" type="text/css" media="screen" charset="utf-8" />
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<script type="text/javascript" charset="utf-8">
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hasFrames = window.top.frames.main ? true : false;
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relpath = '../';
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framesUrl = "../frames.html#!" + escape(window.location.href);
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</script>
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<script type="text/javascript" charset="utf-8" src="../js/jquery.js"></script>
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<script type="text/javascript" charset="utf-8" src="../js/app.js"></script>
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</head>
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<body>
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<div id="header">
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<div id="menu">
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<a href="../_index.html">Index (A)</a> »
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<span class='title'><span class='object_link'><a href="../Kawaii.html" title="Kawaii (module)">Kawaii</a></span></span>
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»
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<span class="title">Animation</span>
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<div class="noframes"><span class="title">(</span><a href="." target="_top">no frames</a><span class="title">)</span></div>
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</div>
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<div id="search">
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<a class="full_list_link" id="class_list_link"
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href="../class_list.html">
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Class List
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</a>
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<a class="full_list_link" id="method_list_link"
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href="../method_list.html">
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Method List
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</a>
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<a class="full_list_link" id="file_list_link"
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href="../file_list.html">
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<a href="#initialize-instance_method" title="#initialize (instance method)">- (AudioManager) <strong>initialize</strong>(game) </a>
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<pre class="code"><span class="info file"># File 'lib/kawaii/audio_manager.rb', line 3</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span> <span class='id identifier rubyid_game'>game</span>
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