katalyst-content 2.4.1 → 2.4.2
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- checksums.yaml +4 -4
- data/app/assets/builds/katalyst/content.esm.js +1 -1
- data/app/assets/builds/katalyst/content.js +1 -1
- data/app/assets/builds/katalyst/content.min.js.map +1 -1
- data/app/components/katalyst/content/editor_component.rb +1 -0
- data/app/javascript/content/editor/container_controller.js +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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metadata.gz:
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metadata.gz: 219059b5071f2614326b9d75eaacf9f8a81b72e11e8752bba83d80f4622d4116
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data.tar.gz: 0124f10690e30e80aae9cb96dad330fdb8b980625f754b9174c6bb189bc4e387
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metadata.gz: d186842ff9341f70a505cf8051d08e00645932843bff0287922d8d982d78e6d3931c3384a20aa9c9a15f5c006ee0fe26839cb4de7b8ffc9fbe77d925b54ca563
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data.tar.gz: d17cca940f0b0af9d778b8b9a363bf9d6420374addb76a2d862862c7d318a900463bc1214241f4034b4d11ec17adb133e6103af4e7e8e1d5b8ebaa28a3826a45
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class ContainerController extends Controller {
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connect() {
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class ContainerController extends Controller {
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{"version":3,"file":"content.min.js","sources":["../../../javascript/content/editor/item.js","../../../javascript/content/editor/container.js","../../../javascript/content/editor/rules_engine.js","../../../javascript/content/editor/container_controller.js","../../../javascript/content/editor/list_controller.js","../../../javascript/content/editor/trix_controller.js","../../../javascript/content/application.js","../../../javascript/content/editor/item_controller.js","../../../javascript/content/editor/new_item_controller.js","../../../javascript/content/editor/status_bar_controller.js","../../../javascript/content/editor/table_controller.js"],"sourcesContent":["export default class Item {\n /**\n * Sort items by their index.\n *\n * @param a {Item}\n * @param b {Item}\n * @returns {number}\n */\n static comparator(a, b) {\n return a.index - b.index;\n }\n\n /**\n * @param node {Element} li[data-content-index]\n */\n constructor(node) {\n this.node = node;\n }\n\n /**\n * @returns {String} id of the node's item (from data attributes)\n */\n get itemId() {\n return this.node.dataset[`contentItemId`];\n }\n\n get #itemIdInput() {\n return this.node.querySelector(`input[name$=\"[id]\"]`);\n }\n\n /**\n * @param itemId {String} id\n */\n set itemId(id) {\n if (this.itemId === id) return;\n\n this.node.dataset[`contentItemId`] = `${id}`;\n this.#itemIdInput.value = `${id}`;\n }\n\n /**\n * @returns {number} logical nesting depth of node in container\n */\n get depth() {\n return parseInt(this.node.dataset[`contentDepth`]) || 0;\n }\n\n get #depthInput() {\n return this.node.querySelector(`input[name$=\"[depth]\"]`);\n }\n\n /**\n * @param depth {number} depth >= 0\n */\n set depth(depth) {\n if (this.depth === depth) return;\n\n this.node.dataset[`contentDepth`] = `${depth}`;\n this.#depthInput.value = `${depth}`;\n }\n\n /**\n * @returns {number} logical index of node in container (pre-order traversal)\n */\n get index() {\n return parseInt(this.node.dataset[`contentIndex`]);\n }\n\n get #indexInput() {\n return this.node.querySelector(`input[name$=\"[index]\"]`);\n }\n\n /**\n * @param index {number} index >= 0\n */\n set index(index) {\n if (this.index === index) return;\n\n this.node.dataset[`contentIndex`] = `${index}`;\n this.#indexInput.value = `${index}`;\n }\n\n /**\n * @returns {boolean} true if this item can have children\n */\n get isLayout() {\n return this.node.hasAttribute(\"data-content-layout\");\n }\n\n /**\n * @returns {Item} nearest neighbour (index - 1)\n */\n get previousItem() {\n let sibling = this.node.previousElementSibling;\n if (sibling) return new Item(sibling);\n }\n\n /**\n * @returns {Item} nearest neighbour (index + 1)\n */\n get nextItem() {\n let sibling = this.node.nextElementSibling;\n if (sibling) return new Item(sibling);\n }\n\n /**\n * @returns {boolean} true if this item has any collapsed children\n */\n hasCollapsedDescendants() {\n let childrenList = this.#childrenListElement;\n return !!childrenList && childrenList.children.length > 0;\n }\n\n /**\n * @returns {boolean} true if this item has any expanded children\n */\n hasExpandedDescendants() {\n let sibling = this.nextItem;\n return !!sibling && sibling.depth > this.depth;\n }\n\n /**\n * Recursively traverse the node and its descendants.\n *\n * @callback {Item}\n */\n traverse(callback) {\n // capture descendants before traversal in case of side-effects\n // specifically, setting depth affects calculation\n const expanded = this.#expandedDescendants;\n\n callback(this);\n this.#traverseCollapsed(callback);\n expanded.forEach((item) => item.#traverseCollapsed(callback));\n }\n\n /**\n * Recursively traverse the node's collapsed descendants, if any.\n *\n * @callback {Item}\n */\n #traverseCollapsed(callback) {\n if (!this.hasCollapsedDescendants()) return;\n\n this.#collapsedDescendants.forEach((item) => {\n callback(item);\n item.#traverseCollapsed(callback);\n });\n }\n\n /**\n * Move the given item into this element's hidden children list.\n * Assumes the list already exists.\n *\n * @param item {Item}\n */\n collapseChild(item) {\n this.#childrenListElement.appendChild(item.node);\n }\n\n /**\n * Collapses visible (logical) children into this element's hidden children\n * list, creating it if it doesn't already exist.\n */\n collapse() {\n let listElement = this.#childrenListElement;\n\n if (!listElement) listElement = createChildrenList(this.node);\n\n this.#expandedDescendants.forEach((child) =>\n listElement.appendChild(child.node),\n );\n }\n\n /**\n * Moves any collapsed children back into the parent container.\n */\n expand() {\n if (!this.hasCollapsedDescendants()) return;\n\n Array.from(this.#childrenListElement.children)\n .reverse()\n .forEach((node) => {\n this.node.insertAdjacentElement(\"afterend\", node);\n });\n }\n\n /**\n * Sets the state of a given rule on the target node.\n *\n * @param rule {String}\n * @param deny {boolean}\n */\n toggleRule(rule, deny = false) {\n if (this.node.dataset.hasOwnProperty(rule) && !deny) {\n delete this.node.dataset[rule];\n }\n if (!this.node.dataset.hasOwnProperty(rule) && deny) {\n this.node.dataset[rule] = \"\";\n }\n\n if (rule === \"denyDrag\") {\n if (!this.node.hasAttribute(\"draggable\") && !deny) {\n this.node.setAttribute(\"draggable\", \"true\");\n }\n if (this.node.hasAttribute(\"draggable\") && deny) {\n this.node.removeAttribute(\"draggable\");\n }\n }\n }\n\n /**\n * Detects turbo item changes by comparing the dataset id with the input\n */\n hasItemIdChanged() {\n return !(this.#itemIdInput.value === this.itemId);\n }\n\n /**\n * Updates inputs, in case they don't match the data values, e.g., when the\n * nested inputs have been hot-swapped by turbo with data from the server.\n *\n * Updates itemId from input as that is the canonical source.\n */\n updateAfterChange() {\n this.itemId = this.#itemIdInput.value;\n this.#indexInput.value = this.index;\n this.#depthInput.value = this.depth;\n }\n\n /**\n * Finds the dom container for storing collapsed (hidden) children, if present.\n *\n * @returns {Element} ol[data-content-children]\n */\n get #childrenListElement() {\n return this.node.querySelector(`:scope > [data-content-children]`);\n }\n\n /**\n * @returns {Item[]} all items that follow this element that have a greater depth.\n */\n get #expandedDescendants() {\n const descendants = [];\n\n let sibling = this.nextItem;\n while (sibling && sibling.depth > this.depth) {\n descendants.push(sibling);\n sibling = sibling.nextItem;\n }\n\n return descendants;\n }\n\n /**\n * @returns {Item[]} all items directly contained inside this element's hidden children element.\n */\n get #collapsedDescendants() {\n if (!this.hasCollapsedDescendants()) return [];\n\n return Array.from(this.#childrenListElement.children).map(\n (node) => new Item(node),\n );\n }\n}\n\n/**\n * Finds or creates a dom container for storing collapsed (hidden) children.\n *\n * @param node {Element} li[data-content-index]\n * @returns {Element} ol[data-content-children]\n */\nfunction createChildrenList(node) {\n const childrenList = document.createElement(\"ol\");\n childrenList.setAttribute(\"class\", \"hidden\");\n\n // if objectType is \"rich-content\" set richContentChildren as a data attribute\n childrenList.dataset[`contentChildren`] = \"\";\n\n node.appendChild(childrenList);\n\n return childrenList;\n}\n","import Item from \"./item\";\n\n/**\n * @param nodes {NodeList}\n * @returns {Item[]}\n */\nfunction createItemList(nodes) {\n return Array.from(nodes).map((node) => new Item(node));\n}\n\nexport default class Container {\n /**\n * @param node {Element} content editor list\n */\n constructor(node) {\n this.node = node;\n }\n\n /**\n * @return {Item[]} an ordered list of all items in the container\n */\n get items() {\n return createItemList(this.node.querySelectorAll(\"[data-content-index]\"));\n }\n\n /**\n * @return {String} a serialized description of the structure of the container\n */\n get state() {\n const inputs = this.node.querySelectorAll(\"li input[type=hidden]\");\n return Array.from(inputs)\n .map((e) => e.value)\n .join(\"/\");\n }\n\n /**\n * Set the index of items based on their current position.\n */\n reindex() {\n this.items.map((item, index) => (item.index = index));\n }\n\n /**\n * Resets the order of items to their defined index.\n * Useful after an aborted drag.\n */\n reset() {\n this.items.sort(Item.comparator).forEach((item) => {\n this.node.appendChild(item.node);\n });\n }\n}\n","export default class RulesEngine {\n static rules = [\n \"denyDeNest\",\n \"denyNest\",\n \"denyCollapse\",\n \"denyExpand\",\n \"denyRemove\",\n \"denyDrag\",\n \"denyEdit\",\n ];\n\n constructor(debug = false) {\n if (debug) {\n this.debug = (...args) => console.log(...args);\n } else {\n this.debug = () => {};\n }\n }\n\n /**\n * Enforce structural rules to ensure that the given item is currently in a\n * valid state.\n *\n * @param {Item} item\n */\n normalize(item) {\n // structural rules enforce a valid tree structure\n this.firstItemDepthZero(item);\n this.depthMustBeSet(item);\n this.itemCannotHaveInvalidDepth(item);\n this.parentMustBeLayout(item);\n this.parentCannotHaveExpandedAndCollapsedChildren(item);\n }\n\n /**\n * Apply rules to the given item to determine what operations are permitted.\n *\n * @param {Item} item\n */\n update(item) {\n this.rules = {};\n\n // behavioural rules define what the user is allowed to do\n this.parentsCannotDeNest(item);\n this.rootsCannotDeNest(item);\n this.onlyLastItemCanDeNest(item);\n this.nestingNeedsParent(item);\n this.leavesCannotCollapse(item);\n this.needHiddenItemsToExpand(item);\n this.parentsCannotBeDeleted(item);\n this.parentsCannotBeDragged(item);\n\n RulesEngine.rules.forEach((rule) => {\n item.toggleRule(rule, !!this.rules[rule]);\n });\n }\n\n /**\n * First item can't have a parent, so its depth should always be 0\n */\n firstItemDepthZero(item) {\n if (item.index === 0 && item.depth !== 0) {\n this.debug(`enforce depth on item ${item.index}: ${item.depth} => 0`);\n\n item.depth = 0;\n }\n }\n\n /**\n * Every item should have a non-negative depth set.\n *\n * @param {Item} item\n */\n depthMustBeSet(item) {\n if (isNaN(item.depth) || item.depth < 0) {\n this.debug(`unset depth on item ${item.index}: => 0`);\n\n item.depth = 0;\n }\n }\n\n /**\n * Depth must increase stepwise.\n *\n * @param {Item} item\n */\n itemCannotHaveInvalidDepth(item) {\n const previous = item.previousItem;\n if (previous && previous.depth < item.depth - 1) {\n this.debug(\n `invalid depth on item ${item.index}: ${item.depth} => ${\n previous.depth + 1\n }`,\n );\n\n item.depth = previous.depth + 1;\n }\n }\n\n /**\n * Parent item, if any, must be a layout.\n *\n * @param {Item} item\n */\n parentMustBeLayout(item) {\n // if we're the first child, make sure our parent is a layout\n // if we're a sibling, we know the previous item is valid so we must be too\n const previous = item.previousItem;\n if (previous && previous.depth < item.depth && !previous.isLayout) {\n this.debug(\n `invalid parent for item ${item.index}: ${item.depth} => ${previous.depth}`,\n );\n\n item.depth = previous.depth;\n }\n }\n\n /**\n * If a parent has expanded and collapsed children, expand.\n *\n * @param {Item} item\n */\n parentCannotHaveExpandedAndCollapsedChildren(item) {\n if (item.hasCollapsedDescendants() && item.hasExpandedDescendants()) {\n this.debug(`expanding collapsed children of item ${item.index}`);\n\n item.expand();\n }\n }\n\n /**\n * De-nesting an item would create a gap of 2 between itself and its children\n *\n * @param {Item} item\n */\n parentsCannotDeNest(item) {\n if (item.hasExpandedDescendants()) this.#deny(\"denyDeNest\");\n }\n\n /**\n * Item depth can't go below 0.\n *\n * @param {Item} item\n */\n rootsCannotDeNest(item) {\n if (item.depth === 0) this.#deny(\"denyDeNest\");\n }\n\n /**\n * De-nesting an item that has siblings would make it a container.\n *\n * @param {Item} item\n */\n onlyLastItemCanDeNest(item) {\n const next = item.nextItem;\n if (next && next.depth === item.depth && !item.isLayout)\n this.#deny(\"denyDeNest\");\n }\n\n /**\n * If an item doesn't have children it can't be collapsed.\n *\n * @param {Item} item\n */\n leavesCannotCollapse(item) {\n if (!item.hasExpandedDescendants()) this.#deny(\"denyCollapse\");\n }\n\n /**\n * If an item doesn't have any hidden descendants then it can't be expanded.\n *\n * @param {Item} item\n */\n needHiddenItemsToExpand(item) {\n if (!item.hasCollapsedDescendants()) this.#deny(\"denyExpand\");\n }\n\n /**\n * An item can't be nested (indented) if it doesn't have a valid parent.\n *\n * @param {Item} item\n */\n nestingNeedsParent(item) {\n const previous = item.previousItem;\n // no previous, so cannot nest\n if (!previous) this.#deny(\"denyNest\");\n // previous is too shallow, nesting would increase depth too much\n else if (previous.depth < item.depth) this.#deny(\"denyNest\");\n // new parent is not a layout\n else if (previous.depth === item.depth && !previous.isLayout)\n this.#deny(\"denyNest\");\n }\n\n /**\n * An item can't be deleted if it has visible children.\n *\n * @param {Item} item\n */\n parentsCannotBeDeleted(item) {\n if (!item.itemId || item.hasExpandedDescendants()) this.#deny(\"denyRemove\");\n }\n\n /**\n * Items cannot be dragged if they have visible children.\n *\n * @param {Item} item\n */\n parentsCannotBeDragged(item) {\n if (item.hasExpandedDescendants()) this.#deny(\"denyDrag\");\n }\n\n /**\n * Record a deny.\n *\n * @param rule {String}\n */\n #deny(rule) {\n this.rules[rule] = true;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nimport Item from \"./item\";\nimport Container from \"./container\";\nimport RulesEngine from \"./rules_engine\";\n\nexport default class ContainerController extends Controller {\n static targets = [\"container\"];\n\n connect() {\n this.state = this.container.state;\n\n this.reindex();\n }\n\n get container() {\n return new Container(this.containerTarget);\n }\n\n reindex() {\n this.container.reindex();\n this.#update();\n }\n\n reset() {\n this.container.reset();\n }\n\n drop(event) {\n this.container.reindex(); // set indexes before calculating previous\n\n const item = getEventItem(event);\n const previous = item.previousItem;\n\n let delta = 0;\n if (previous === undefined) {\n // if previous does not exist, set depth to 0\n delta = -item.depth;\n } else if (\n previous.isLayout &&\n item.nextItem &&\n item.nextItem.depth > previous.depth\n ) {\n // if previous is a layout and next is a child of previous, make item a child of previous\n delta = previous.depth - item.depth + 1;\n } else {\n // otherwise, make item a sibling of previous\n delta = previous.depth - item.depth;\n }\n\n item.traverse((child) => {\n child.depth += delta;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n remove(event) {\n const item = getEventItem(event);\n\n item.node.remove();\n\n this.#update();\n event.preventDefault();\n }\n\n nest(event) {\n const item = getEventItem(event);\n\n item.traverse((child) => {\n child.depth += 1;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n deNest(event) {\n const item = getEventItem(event);\n\n item.traverse((child) => {\n child.depth -= 1;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n collapse(event) {\n const item = getEventItem(event);\n\n item.collapse();\n\n this.#update();\n event.preventDefault();\n }\n\n expand(event) {\n const item = getEventItem(event);\n\n item.expand();\n\n this.#update();\n event.preventDefault();\n }\n\n /**\n * Re-apply rules to items to enable/disable appropriate actions.\n */\n #update() {\n // debounce requests to ensure that we only update once per tick\n this.updateRequested = true;\n setTimeout(() => {\n if (!this.updateRequested) return;\n\n this.updateRequested = false;\n const engine = new RulesEngine();\n this.container.items.forEach((item) => engine.normalize(item));\n this.container.items.forEach((item) => engine.update(item));\n\n this.#notifyChange();\n }, 0);\n }\n\n #notifyChange() {\n this.dispatch(\"change\", {\n bubbles: true,\n prefix: \"content\",\n detail: { dirty: this.#isDirty() },\n });\n }\n\n #isDirty() {\n return this.container.state !== this.state;\n }\n}\n\nfunction getEventItem(event) {\n return new Item(event.target.closest(\"[data-content-item]\"));\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nexport default class ListController extends Controller {\n connect() {\n this.enterCount = 0;\n }\n\n /**\n * When the user starts a drag within the list, set the item's dataTransfer\n * properties to indicate that it's being dragged and update its style.\n *\n * We delay setting the dataset property until the next animation frame\n * so that the style updates can be computed before the drag begins.\n *\n * @param event {DragEvent}\n */\n dragstart(event) {\n if (this.element !== event.target.parentElement) return;\n\n const target = event.target;\n event.dataTransfer.effectAllowed = \"move\";\n\n // update element style after drag has begun\n requestAnimationFrame(() => (target.dataset.dragging = \"\"));\n }\n\n /**\n * When the user drags an item over another item in the last, swap the\n * dragging item with the item under the cursor.\n *\n * As a special case, if the item is dragged over placeholder space at the end\n * of the list, move the item to the bottom of the list instead. This allows\n * users to hit the list element more easily when adding new items to an empty\n * list.\n *\n * @param event {DragEvent}\n */\n dragover(event) {\n const item = this.dragItem;\n if (!item) return;\n\n swap(dropTarget(event.target), item);\n\n event.preventDefault();\n return true;\n }\n\n /**\n * When the user drags an item into the list, create a placeholder item to\n * represent the new item. Note that we can't access the drag data\n * until drop, so we assume that this is our template item for now.\n *\n * Users can cancel the drag by dragging the item out of the list or by\n * pressing escape. Both are handled by `cancelDrag`.\n *\n * @param event {DragEvent}\n */\n dragenter(event) {\n event.preventDefault();\n\n // Safari doesn't support relatedTarget, so we count enter/leave pairs\n this.enterCount++;\n\n if (copyAllowed(event) && !this.dragItem) {\n const item = document.createElement(\"li\");\n item.dataset.dragging = \"\";\n item.dataset.newItem = \"\";\n this.element.appendChild(item);\n }\n }\n\n /**\n * When the user drags the item out of the list, remove the placeholder.\n * This allows users to cancel the drag by dragging the item out of the list.\n *\n * @param event {DragEvent}\n */\n dragleave(event) {\n // Safari doesn't support relatedTarget, so we count enter/leave pairs\n // https://bugs.webkit.org/show_bug.cgi?id=66547\n this.enterCount--;\n\n if (\n this.enterCount <= 0 &&\n this.dragItem.dataset.hasOwnProperty(\"newItem\")\n ) {\n this.dragItem.remove();\n this.reset();\n }\n }\n\n /**\n * When the user drops an item into the list, end the drag and reindex the list.\n *\n * If the item is a new item, we replace the placeholder with the template\n * item data from the dataTransfer API.\n *\n * @param event {DragEvent}\n */\n drop(event) {\n let item = this.dragItem;\n\n if (!item) return;\n\n event.preventDefault();\n delete item.dataset.dragging;\n swap(dropTarget(event.target), item);\n\n if (item.dataset.hasOwnProperty(\"newItem\")) {\n const placeholder = item;\n const template = document.createElement(\"template\");\n template.innerHTML = event.dataTransfer.getData(\"text/html\");\n item = template.content.querySelector(\"li\");\n\n this.element.replaceChild(item, placeholder);\n requestAnimationFrame(() =>\n item.querySelector(\"[role='button'][value='edit']\").click(),\n );\n }\n\n this.dispatch(\"drop\", { target: item, bubbles: true, prefix: \"content\" });\n }\n\n /**\n * End an in-progress drag. If the item is a new item, remove it, otherwise\n * reset the item's style and restore its original position in the list.\n */\n dragend() {\n const item = this.dragItem;\n\n if (!item) {\n } else if (item.dataset.hasOwnProperty(\"newItem\")) {\n item.remove();\n } else {\n delete item.dataset.dragging;\n this.reset();\n }\n }\n\n get isDragging() {\n return !!this.dragItem;\n }\n\n get dragItem() {\n return this.element.querySelector(\"[data-dragging]\");\n }\n\n reindex() {\n this.dispatch(\"reindex\", { bubbles: true, prefix: \"content\" });\n }\n\n reset() {\n this.dispatch(\"reset\", { bubbles: true, prefix: \"content\" });\n }\n}\n\n/**\n * Swaps two list items. If target is a list, the item is appended.\n *\n * @param target the target element to swap with\n * @param item the item the user is dragging\n */\nfunction swap(target, item) {\n if (!target) return;\n if (target === item) return;\n\n if (target.nodeName === \"LI\") {\n const positionComparison = target.compareDocumentPosition(item);\n if (positionComparison & Node.DOCUMENT_POSITION_FOLLOWING) {\n target.insertAdjacentElement(\"beforebegin\", item);\n } else if (positionComparison & Node.DOCUMENT_POSITION_PRECEDING) {\n target.insertAdjacentElement(\"afterend\", item);\n }\n }\n\n if (target.nodeName === \"OL\") {\n target.appendChild(item);\n }\n}\n\n/**\n * Returns true if the event supports copy or copy move.\n *\n * Chrome and Firefox use copy, but Safari only supports copyMove.\n */\nfunction copyAllowed(event) {\n return (\n event.dataTransfer.effectAllowed === \"copy\" ||\n event.dataTransfer.effectAllowed === \"copyMove\"\n );\n}\n\n/**\n * Given an event target, return the closest drop target, if any.\n */\nfunction dropTarget(e) {\n return (\n e &&\n (e.closest(\"[data-controller='content--editor--list'] > *\") ||\n e.closest(\"[data-controller='content--editor--list']\"))\n );\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport \"trix\";\n\n// Note, action_text 7.1.2 changes how Trix is bundled and loaded. This\n// seems to have broken the default export from trix. This is a workaround\n// that relies on the backwards compatibility of the old export to window.Trix.\nconst Trix = window.Trix;\n\n// Stimulus controller doesn't do anything, but having one ensures that trix\n// will be lazy loaded when a trix-editor is added to the dom.\nexport default class TrixController extends Controller {\n trixInitialize(e) {\n // noop, useful as an extension point for registering behaviour on load\n }\n}\n\n// Add H4 as an acceptable tag\nTrix.config.blockAttributes[\"heading4\"] = {\n tagName: \"h4\",\n terminal: true,\n breakOnReturn: true,\n group: false,\n};\n\n// Remove H1 from trix list of acceptable tags\ndelete Trix.config.blockAttributes.heading1;\n\n/**\n * Allow users to enter path and fragment URIs which the input[type=url] browser\n * input does not permit. Uses a permissive regex pattern which is not suitable\n * for untrusted use cases.\n */\nconst LINK_PATTERN = \"(https?|mailto:|tel:|/|#).*?\";\n\n/**\n * Customize default toolbar:\n *\n * * headings: h4 instead of h1\n * * links: use type=text instead of type=url\n *\n * @returns {String} toolbar html fragment\n */\nTrix.config.toolbar.getDefaultHTML = () => {\n const { lang } = Trix.config;\n return `\n<div class=\"trix-button-row\">\n <span class=\"trix-button-group trix-button-group--text-tools\" data-trix-button-group=\"text-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-bold\" data-trix-attribute=\"bold\" data-trix-key=\"b\" title=\"${lang.bold}\" tabindex=\"-1\">${lang.bold}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-italic\" data-trix-attribute=\"italic\" data-trix-key=\"i\" title=\"${lang.italic}\" tabindex=\"-1\">${lang.italic}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-strike\" data-trix-attribute=\"strike\" title=\"${lang.strike}\" tabindex=\"-1\">${lang.strike}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-link\" data-trix-attribute=\"href\" data-trix-action=\"link\" data-trix-key=\"k\" title=\"${lang.link}\" tabindex=\"-1\">${lang.link}</button>\n </span>\n <span class=\"trix-button-group trix-button-group--block-tools\" data-trix-button-group=\"block-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-heading-1\" data-trix-attribute=\"heading4\" title=\"${lang.heading1}\" tabindex=\"-1\">${lang.heading1}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-quote\" data-trix-attribute=\"quote\" title=\"${lang.quote}\" tabindex=\"-1\">${lang.quote}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-code\" data-trix-attribute=\"code\" title=\"${lang.code}\" tabindex=\"-1\">${lang.code}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-bullet-list\" data-trix-attribute=\"bullet\" title=\"${lang.bullets}\" tabindex=\"-1\">${lang.bullets}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-number-list\" data-trix-attribute=\"number\" title=\"${lang.numbers}\" tabindex=\"-1\">${lang.numbers}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-decrease-nesting-level\" data-trix-action=\"decreaseNestingLevel\" title=\"${lang.outdent}\" tabindex=\"-1\">${lang.outdent}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-increase-nesting-level\" data-trix-action=\"increaseNestingLevel\" title=\"${lang.indent}\" tabindex=\"-1\">${lang.indent}</button>\n </span>\n <span class=\"trix-button-group trix-button-group--file-tools\" data-trix-button-group=\"file-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-attach\" data-trix-action=\"attachFiles\" title=\"${lang.attachFiles}\" tabindex=\"-1\">${lang.attachFiles}</button>\n </span>\n <span class=\"trix-button-group-spacer\"></span>\n <span class=\"trix-button-group trix-button-group--history-tools\" data-trix-button-group=\"history-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-undo\" data-trix-action=\"undo\" data-trix-key=\"z\" title=\"${lang.undo}\" tabindex=\"-1\">${lang.undo}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-redo\" data-trix-action=\"redo\" data-trix-key=\"shift+z\" title=\"${lang.redo}\" tabindex=\"-1\">${lang.redo}</button>\n </span>\n</div>\n<div class=\"trix-dialogs\" data-trix-dialogs>\n <div class=\"trix-dialog trix-dialog--link\" data-trix-dialog=\"href\" data-trix-dialog-attribute=\"href\">\n <div class=\"trix-dialog__link-fields\">\n <input type=\"text\" name=\"href\" pattern=\"${LINK_PATTERN}\" class=\"trix-input trix-input--dialog\" placeholder=\"${lang.urlPlaceholder}\" aria-label=\"${lang.url}\" required data-trix-input>\n <div class=\"trix-button-group\">\n <input type=\"button\" class=\"trix-button trix-button--dialog\" value=\"${lang.link}\" data-trix-method=\"setAttribute\">\n <input type=\"button\" class=\"trix-button trix-button--dialog\" value=\"${lang.unlink}\" data-trix-method=\"removeAttribute\">\n </div>\n </div>\n </div>\n</div>\n`;\n};\n\n/**\n * If the <trix-editor> element is in the HTML when Trix loads, then Trix will have already injected the toolbar content\n * before our code gets a chance to run. Fix that now.\n *\n * Note: in Trix 2 this is likely to no longer be necessary.\n */\ndocument.querySelectorAll(\"trix-toolbar\").forEach((e) => {\n e.innerHTML = Trix.config.toolbar.getDefaultHTML();\n});\n","import ContainerController from \"./editor/container_controller\";\nimport ItemController from \"./editor/item_controller\";\nimport ListController from \"./editor/list_controller\";\nimport NewItemController from \"./editor/new_item_controller\";\nimport StatusBarController from \"./editor/status_bar_controller\";\nimport TableController from \"./editor/table_controller\";\nimport TrixController from \"./editor/trix_controller\";\n\nconst Definitions = [\n {\n identifier: \"content--editor--container\",\n controllerConstructor: ContainerController,\n },\n {\n identifier: \"content--editor--item\",\n controllerConstructor: ItemController,\n },\n {\n identifier: \"content--editor--list\",\n controllerConstructor: ListController,\n },\n {\n identifier: \"content--editor--new-item\",\n controllerConstructor: NewItemController,\n },\n {\n identifier: \"content--editor--status-bar\",\n controllerConstructor: StatusBarController,\n },\n {\n identifier: \"content--editor--table\",\n controllerConstructor: TableController,\n },\n {\n identifier: \"content--editor--trix\",\n controllerConstructor: TrixController,\n },\n];\n\nexport { Definitions as default };\n","import { Controller } from \"@hotwired/stimulus\";\nimport Item from \"./item\";\n\nexport default class ItemController extends Controller {\n get item() {\n return new Item(this.li);\n }\n\n get ol() {\n return this.element.closest(\"ol\");\n }\n\n get li() {\n return this.element.closest(\"li\");\n }\n\n connect() {\n if (this.element.dataset.hasOwnProperty(\"delete\")) {\n this.remove();\n }\n // if index is not already set, re-index will set it\n else if (!(this.item.index >= 0)) {\n this.reindex();\n }\n // if item has been replaced via turbo, re-index will run the rules 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this.element.dataset.state;\n }\n\n change(e) {\n if (e.detail && e.detail.hasOwnProperty(\"dirty\")) {\n this.update(e.detail);\n }\n }\n\n update({ dirty }) {\n if (dirty) {\n this.element.dataset.state = \"dirty\";\n } else {\n this.element.dataset.state = this.versionState;\n }\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nconst EDITOR = `\n<div class=\"content--editor--table-editor\"\n contenteditable=\"true\"\n data-content--editor--table-target=\"content\"\n data-action=\"paste->content--editor--table#paste\"\n id=\"item-content-field\">\n</div>`;\n\nexport default class TableController extends Controller {\n static targets = [\"input\", \"update\"];\n\n constructor(config) {\n super(config);\n\n this.observer = new MutationObserver(this.change);\n }\n\n connect() {\n const template = document.createElement(\"TEMPLATE\");\n template.innerHTML = EDITOR;\n this.content = template.content.firstElementChild;\n this.content.innerHTML = this.inputTarget.value;\n 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{"version":3,"file":"content.min.js","sources":["../../../javascript/content/editor/item.js","../../../javascript/content/editor/container.js","../../../javascript/content/editor/rules_engine.js","../../../javascript/content/editor/container_controller.js","../../../javascript/content/editor/list_controller.js","../../../javascript/content/editor/trix_controller.js","../../../javascript/content/application.js","../../../javascript/content/editor/item_controller.js","../../../javascript/content/editor/new_item_controller.js","../../../javascript/content/editor/status_bar_controller.js","../../../javascript/content/editor/table_controller.js"],"sourcesContent":["export default class Item {\n /**\n * Sort items by their index.\n *\n * @param a {Item}\n * @param b {Item}\n * @returns {number}\n */\n static comparator(a, b) {\n return a.index - b.index;\n }\n\n /**\n * @param node {Element} li[data-content-index]\n */\n constructor(node) {\n this.node = node;\n }\n\n /**\n * @returns {String} id of the node's item (from data attributes)\n */\n get itemId() {\n return this.node.dataset[`contentItemId`];\n }\n\n get #itemIdInput() {\n return this.node.querySelector(`input[name$=\"[id]\"]`);\n }\n\n /**\n * @param itemId {String} id\n */\n set itemId(id) {\n if (this.itemId === id) return;\n\n this.node.dataset[`contentItemId`] = `${id}`;\n this.#itemIdInput.value = `${id}`;\n }\n\n /**\n * @returns {number} logical nesting depth of node in container\n */\n get depth() {\n return parseInt(this.node.dataset[`contentDepth`]) || 0;\n }\n\n get #depthInput() {\n return this.node.querySelector(`input[name$=\"[depth]\"]`);\n }\n\n /**\n * @param depth {number} depth >= 0\n */\n set depth(depth) {\n if (this.depth === depth) return;\n\n this.node.dataset[`contentDepth`] = `${depth}`;\n this.#depthInput.value = `${depth}`;\n }\n\n /**\n * @returns {number} logical index of node in container (pre-order traversal)\n */\n get index() {\n return parseInt(this.node.dataset[`contentIndex`]);\n }\n\n get #indexInput() {\n return this.node.querySelector(`input[name$=\"[index]\"]`);\n }\n\n /**\n * @param index {number} index >= 0\n */\n set index(index) {\n if (this.index === index) return;\n\n this.node.dataset[`contentIndex`] = `${index}`;\n this.#indexInput.value = `${index}`;\n }\n\n /**\n * @returns {boolean} true if this item can have children\n */\n get isLayout() {\n return this.node.hasAttribute(\"data-content-layout\");\n }\n\n /**\n * @returns {Item} nearest neighbour (index - 1)\n */\n get previousItem() {\n let sibling = this.node.previousElementSibling;\n if (sibling) return new Item(sibling);\n }\n\n /**\n * @returns {Item} nearest neighbour (index + 1)\n */\n get nextItem() {\n let sibling = this.node.nextElementSibling;\n if (sibling) return new Item(sibling);\n }\n\n /**\n * @returns {boolean} true if this item has any collapsed children\n */\n hasCollapsedDescendants() {\n let childrenList = this.#childrenListElement;\n return !!childrenList && childrenList.children.length > 0;\n }\n\n /**\n * @returns {boolean} true if this item has any expanded children\n */\n hasExpandedDescendants() {\n let sibling = this.nextItem;\n return !!sibling && sibling.depth > this.depth;\n }\n\n /**\n * Recursively traverse the node and its descendants.\n *\n * @callback {Item}\n */\n traverse(callback) {\n // capture descendants before traversal in case of side-effects\n // specifically, setting depth affects calculation\n const expanded = this.#expandedDescendants;\n\n callback(this);\n this.#traverseCollapsed(callback);\n expanded.forEach((item) => item.#traverseCollapsed(callback));\n }\n\n /**\n * Recursively traverse the node's collapsed descendants, if any.\n *\n * @callback {Item}\n */\n #traverseCollapsed(callback) {\n if (!this.hasCollapsedDescendants()) return;\n\n this.#collapsedDescendants.forEach((item) => {\n callback(item);\n item.#traverseCollapsed(callback);\n });\n }\n\n /**\n * Move the given item into this element's hidden children list.\n * Assumes the list already exists.\n *\n * @param item {Item}\n */\n collapseChild(item) {\n this.#childrenListElement.appendChild(item.node);\n }\n\n /**\n * Collapses visible (logical) children into this element's hidden children\n * list, creating it if it doesn't already exist.\n */\n collapse() {\n let listElement = this.#childrenListElement;\n\n if (!listElement) listElement = createChildrenList(this.node);\n\n this.#expandedDescendants.forEach((child) =>\n listElement.appendChild(child.node),\n );\n }\n\n /**\n * Moves any collapsed children back into the parent container.\n */\n expand() {\n if (!this.hasCollapsedDescendants()) return;\n\n Array.from(this.#childrenListElement.children)\n .reverse()\n .forEach((node) => {\n this.node.insertAdjacentElement(\"afterend\", node);\n });\n }\n\n /**\n * Sets the state of a given rule on the target node.\n *\n * @param rule {String}\n * @param deny {boolean}\n */\n toggleRule(rule, deny = false) {\n if (this.node.dataset.hasOwnProperty(rule) && !deny) {\n delete this.node.dataset[rule];\n }\n if (!this.node.dataset.hasOwnProperty(rule) && deny) {\n this.node.dataset[rule] = \"\";\n }\n\n if (rule === \"denyDrag\") {\n if (!this.node.hasAttribute(\"draggable\") && !deny) {\n this.node.setAttribute(\"draggable\", \"true\");\n }\n if (this.node.hasAttribute(\"draggable\") && deny) {\n this.node.removeAttribute(\"draggable\");\n }\n }\n }\n\n /**\n * Detects turbo item changes by comparing the dataset id with the input\n */\n hasItemIdChanged() {\n return !(this.#itemIdInput.value === this.itemId);\n }\n\n /**\n * Updates inputs, in case they don't match the data values, e.g., when the\n * nested inputs have been hot-swapped by turbo with data from the server.\n *\n * Updates itemId from input as that is the canonical source.\n */\n updateAfterChange() {\n this.itemId = this.#itemIdInput.value;\n this.#indexInput.value = this.index;\n this.#depthInput.value = this.depth;\n }\n\n /**\n * Finds the dom container for storing collapsed (hidden) children, if present.\n *\n * @returns {Element} ol[data-content-children]\n */\n get #childrenListElement() {\n return this.node.querySelector(`:scope > [data-content-children]`);\n }\n\n /**\n * @returns {Item[]} all items that follow this element that have a greater depth.\n */\n get #expandedDescendants() {\n const descendants = [];\n\n let sibling = this.nextItem;\n while (sibling && sibling.depth > this.depth) {\n descendants.push(sibling);\n sibling = sibling.nextItem;\n }\n\n return descendants;\n }\n\n /**\n * @returns {Item[]} all items directly contained inside this element's hidden children element.\n */\n get #collapsedDescendants() {\n if (!this.hasCollapsedDescendants()) return [];\n\n return Array.from(this.#childrenListElement.children).map(\n (node) => new Item(node),\n );\n }\n}\n\n/**\n * Finds or creates a dom container for storing collapsed (hidden) children.\n *\n * @param node {Element} li[data-content-index]\n * @returns {Element} ol[data-content-children]\n */\nfunction createChildrenList(node) {\n const childrenList = document.createElement(\"ol\");\n childrenList.setAttribute(\"class\", \"hidden\");\n\n // if objectType is \"rich-content\" set richContentChildren as a data attribute\n childrenList.dataset[`contentChildren`] = \"\";\n\n node.appendChild(childrenList);\n\n return childrenList;\n}\n","import Item from \"./item\";\n\n/**\n * @param nodes {NodeList}\n * @returns {Item[]}\n */\nfunction createItemList(nodes) {\n return Array.from(nodes).map((node) => new Item(node));\n}\n\nexport default class Container {\n /**\n * @param node {Element} content editor list\n */\n constructor(node) {\n this.node = node;\n }\n\n /**\n * @return {Item[]} an ordered list of all items in the container\n */\n get items() {\n return createItemList(this.node.querySelectorAll(\"[data-content-index]\"));\n }\n\n /**\n * @return {String} a serialized description of the structure of the container\n */\n get state() {\n const inputs = this.node.querySelectorAll(\"li input[type=hidden]\");\n return Array.from(inputs)\n .map((e) => e.value)\n .join(\"/\");\n }\n\n /**\n * Set the index of items based on their current position.\n */\n reindex() {\n this.items.map((item, index) => (item.index = index));\n }\n\n /**\n * Resets the order of items to their defined index.\n * Useful after an aborted drag.\n */\n reset() {\n this.items.sort(Item.comparator).forEach((item) => {\n this.node.appendChild(item.node);\n });\n }\n}\n","export default class RulesEngine {\n static rules = [\n \"denyDeNest\",\n \"denyNest\",\n \"denyCollapse\",\n \"denyExpand\",\n \"denyRemove\",\n \"denyDrag\",\n \"denyEdit\",\n ];\n\n constructor(debug = false) {\n if (debug) {\n this.debug = (...args) => console.log(...args);\n } else {\n this.debug = () => {};\n }\n }\n\n /**\n * Enforce structural rules to ensure that the given item is currently in a\n * valid state.\n *\n * @param {Item} item\n */\n normalize(item) {\n // structural rules enforce a valid tree structure\n this.firstItemDepthZero(item);\n this.depthMustBeSet(item);\n this.itemCannotHaveInvalidDepth(item);\n this.parentMustBeLayout(item);\n this.parentCannotHaveExpandedAndCollapsedChildren(item);\n }\n\n /**\n * Apply rules to the given item to determine what operations are permitted.\n *\n * @param {Item} item\n */\n update(item) {\n this.rules = {};\n\n // behavioural rules define what the user is allowed to do\n this.parentsCannotDeNest(item);\n this.rootsCannotDeNest(item);\n this.onlyLastItemCanDeNest(item);\n this.nestingNeedsParent(item);\n this.leavesCannotCollapse(item);\n this.needHiddenItemsToExpand(item);\n this.parentsCannotBeDeleted(item);\n this.parentsCannotBeDragged(item);\n\n RulesEngine.rules.forEach((rule) => {\n item.toggleRule(rule, !!this.rules[rule]);\n });\n }\n\n /**\n * First item can't have a parent, so its depth should always be 0\n */\n firstItemDepthZero(item) {\n if (item.index === 0 && item.depth !== 0) {\n this.debug(`enforce depth on item ${item.index}: ${item.depth} => 0`);\n\n item.depth = 0;\n }\n }\n\n /**\n * Every item should have a non-negative depth set.\n *\n * @param {Item} item\n */\n depthMustBeSet(item) {\n if (isNaN(item.depth) || item.depth < 0) {\n this.debug(`unset depth on item ${item.index}: => 0`);\n\n item.depth = 0;\n }\n }\n\n /**\n * Depth must increase stepwise.\n *\n * @param {Item} item\n */\n itemCannotHaveInvalidDepth(item) {\n const previous = item.previousItem;\n if (previous && previous.depth < item.depth - 1) {\n this.debug(\n `invalid depth on item ${item.index}: ${item.depth} => ${\n previous.depth + 1\n }`,\n );\n\n item.depth = previous.depth + 1;\n }\n }\n\n /**\n * Parent item, if any, must be a layout.\n *\n * @param {Item} item\n */\n parentMustBeLayout(item) {\n // if we're the first child, make sure our parent is a layout\n // if we're a sibling, we know the previous item is valid so we must be too\n const previous = item.previousItem;\n if (previous && previous.depth < item.depth && !previous.isLayout) {\n this.debug(\n `invalid parent for item ${item.index}: ${item.depth} => ${previous.depth}`,\n );\n\n item.depth = previous.depth;\n }\n }\n\n /**\n * If a parent has expanded and collapsed children, expand.\n *\n * @param {Item} item\n */\n parentCannotHaveExpandedAndCollapsedChildren(item) {\n if (item.hasCollapsedDescendants() && item.hasExpandedDescendants()) {\n this.debug(`expanding collapsed children of item ${item.index}`);\n\n item.expand();\n }\n }\n\n /**\n * De-nesting an item would create a gap of 2 between itself and its children\n *\n * @param {Item} item\n */\n parentsCannotDeNest(item) {\n if (item.hasExpandedDescendants()) this.#deny(\"denyDeNest\");\n }\n\n /**\n * Item depth can't go below 0.\n *\n * @param {Item} item\n */\n rootsCannotDeNest(item) {\n if (item.depth === 0) this.#deny(\"denyDeNest\");\n }\n\n /**\n * De-nesting an item that has siblings would make it a container.\n *\n * @param {Item} item\n */\n onlyLastItemCanDeNest(item) {\n const next = item.nextItem;\n if (next && next.depth === item.depth && !item.isLayout)\n this.#deny(\"denyDeNest\");\n }\n\n /**\n * If an item doesn't have children it can't be collapsed.\n *\n * @param {Item} item\n */\n leavesCannotCollapse(item) {\n if (!item.hasExpandedDescendants()) this.#deny(\"denyCollapse\");\n }\n\n /**\n * If an item doesn't have any hidden descendants then it can't be expanded.\n *\n * @param {Item} item\n */\n needHiddenItemsToExpand(item) {\n if (!item.hasCollapsedDescendants()) this.#deny(\"denyExpand\");\n }\n\n /**\n * An item can't be nested (indented) if it doesn't have a valid parent.\n *\n * @param {Item} item\n */\n nestingNeedsParent(item) {\n const previous = item.previousItem;\n // no previous, so cannot nest\n if (!previous) this.#deny(\"denyNest\");\n // previous is too shallow, nesting would increase depth too much\n else if (previous.depth < item.depth) this.#deny(\"denyNest\");\n // new parent is not a layout\n else if (previous.depth === item.depth && !previous.isLayout)\n this.#deny(\"denyNest\");\n }\n\n /**\n * An item can't be deleted if it has visible children.\n *\n * @param {Item} item\n */\n parentsCannotBeDeleted(item) {\n if (!item.itemId || item.hasExpandedDescendants()) this.#deny(\"denyRemove\");\n }\n\n /**\n * Items cannot be dragged if they have visible children.\n *\n * @param {Item} item\n */\n parentsCannotBeDragged(item) {\n if (item.hasExpandedDescendants()) this.#deny(\"denyDrag\");\n }\n\n /**\n * Record a deny.\n *\n * @param rule {String}\n */\n #deny(rule) {\n this.rules[rule] = true;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nimport Item from \"./item\";\nimport Container from \"./container\";\nimport RulesEngine from \"./rules_engine\";\n\nexport default class ContainerController extends Controller {\n static targets = [\"container\"];\n\n // Caution: connect is called on attachment, but also on morph/render\n connect() {\n this.state = this.container.state;\n this.reindex();\n }\n\n get container() {\n return new Container(this.containerTarget);\n }\n\n reindex() {\n this.container.reindex();\n this.#update();\n }\n\n reset() {\n this.container.reset();\n }\n\n drop(event) {\n this.container.reindex(); // set indexes before calculating previous\n\n const item = getEventItem(event);\n const previous = item.previousItem;\n\n let delta = 0;\n if (previous === undefined) {\n // if previous does not exist, set depth to 0\n delta = -item.depth;\n } else if (\n previous.isLayout &&\n item.nextItem &&\n item.nextItem.depth > previous.depth\n ) {\n // if previous is a layout and next is a child of previous, make item a child of previous\n delta = previous.depth - item.depth + 1;\n } else {\n // otherwise, make item a sibling of previous\n delta = previous.depth - item.depth;\n }\n\n item.traverse((child) => {\n child.depth += delta;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n remove(event) {\n const item = getEventItem(event);\n\n item.node.remove();\n\n this.#update();\n event.preventDefault();\n }\n\n nest(event) {\n const item = getEventItem(event);\n\n item.traverse((child) => {\n child.depth += 1;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n deNest(event) {\n const item = getEventItem(event);\n\n item.traverse((child) => {\n child.depth -= 1;\n });\n\n this.#update();\n event.preventDefault();\n }\n\n collapse(event) {\n const item = getEventItem(event);\n\n item.collapse();\n\n this.#update();\n event.preventDefault();\n }\n\n expand(event) {\n const item = getEventItem(event);\n\n item.expand();\n\n this.#update();\n event.preventDefault();\n }\n\n /**\n * Re-apply rules to items to enable/disable appropriate actions.\n */\n #update() {\n // debounce requests to ensure that we only update once per tick\n this.updateRequested = true;\n setTimeout(() => {\n if (!this.updateRequested) return;\n\n this.updateRequested = false;\n const engine = new RulesEngine();\n this.container.items.forEach((item) => engine.normalize(item));\n this.container.items.forEach((item) => engine.update(item));\n\n this.#notifyChange();\n }, 0);\n }\n\n #notifyChange() {\n this.dispatch(\"change\", {\n bubbles: true,\n prefix: \"content\",\n detail: { dirty: this.#isDirty() },\n });\n }\n\n #isDirty() {\n return this.container.state !== this.state;\n }\n}\n\nfunction getEventItem(event) {\n return new Item(event.target.closest(\"[data-content-item]\"));\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nexport default class ListController extends Controller {\n connect() {\n this.enterCount = 0;\n }\n\n /**\n * When the user starts a drag within the list, set the item's dataTransfer\n * properties to indicate that it's being dragged and update its style.\n *\n * We delay setting the dataset property until the next animation frame\n * so that the style updates can be computed before the drag begins.\n *\n * @param event {DragEvent}\n */\n dragstart(event) {\n if (this.element !== event.target.parentElement) return;\n\n const target = event.target;\n event.dataTransfer.effectAllowed = \"move\";\n\n // update element style after drag has begun\n requestAnimationFrame(() => (target.dataset.dragging = \"\"));\n }\n\n /**\n * When the user drags an item over another item in the last, swap the\n * dragging item with the item under the cursor.\n *\n * As a special case, if the item is dragged over placeholder space at the end\n * of the list, move the item to the bottom of the list instead. This allows\n * users to hit the list element more easily when adding new items to an empty\n * list.\n *\n * @param event {DragEvent}\n */\n dragover(event) {\n const item = this.dragItem;\n if (!item) return;\n\n swap(dropTarget(event.target), item);\n\n event.preventDefault();\n return true;\n }\n\n /**\n * When the user drags an item into the list, create a placeholder item to\n * represent the new item. Note that we can't access the drag data\n * until drop, so we assume that this is our template item for now.\n *\n * Users can cancel the drag by dragging the item out of the list or by\n * pressing escape. Both are handled by `cancelDrag`.\n *\n * @param event {DragEvent}\n */\n dragenter(event) {\n event.preventDefault();\n\n // Safari doesn't support relatedTarget, so we count enter/leave pairs\n this.enterCount++;\n\n if (copyAllowed(event) && !this.dragItem) {\n const item = document.createElement(\"li\");\n item.dataset.dragging = \"\";\n item.dataset.newItem = \"\";\n this.element.appendChild(item);\n }\n }\n\n /**\n * When the user drags the item out of the list, remove the placeholder.\n * This allows users to cancel the drag by dragging the item out of the list.\n *\n * @param event {DragEvent}\n */\n dragleave(event) {\n // Safari doesn't support relatedTarget, so we count enter/leave pairs\n // https://bugs.webkit.org/show_bug.cgi?id=66547\n this.enterCount--;\n\n if (\n this.enterCount <= 0 &&\n this.dragItem.dataset.hasOwnProperty(\"newItem\")\n ) {\n this.dragItem.remove();\n this.reset();\n }\n }\n\n /**\n * When the user drops an item into the list, end the drag and reindex the list.\n *\n * If the item is a new item, we replace the placeholder with the template\n * item data from the dataTransfer API.\n *\n * @param event {DragEvent}\n */\n drop(event) {\n let item = this.dragItem;\n\n if (!item) return;\n\n event.preventDefault();\n delete item.dataset.dragging;\n swap(dropTarget(event.target), item);\n\n if (item.dataset.hasOwnProperty(\"newItem\")) {\n const placeholder = item;\n const template = document.createElement(\"template\");\n template.innerHTML = event.dataTransfer.getData(\"text/html\");\n item = template.content.querySelector(\"li\");\n\n this.element.replaceChild(item, placeholder);\n requestAnimationFrame(() =>\n item.querySelector(\"[role='button'][value='edit']\").click(),\n );\n }\n\n this.dispatch(\"drop\", { target: item, bubbles: true, prefix: \"content\" });\n }\n\n /**\n * End an in-progress drag. If the item is a new item, remove it, otherwise\n * reset the item's style and restore its original position in the list.\n */\n dragend() {\n const item = this.dragItem;\n\n if (!item) {\n } else if (item.dataset.hasOwnProperty(\"newItem\")) {\n item.remove();\n } else {\n delete item.dataset.dragging;\n this.reset();\n }\n }\n\n get isDragging() {\n return !!this.dragItem;\n }\n\n get dragItem() {\n return this.element.querySelector(\"[data-dragging]\");\n }\n\n reindex() {\n this.dispatch(\"reindex\", { bubbles: true, prefix: \"content\" });\n }\n\n reset() {\n this.dispatch(\"reset\", { bubbles: true, prefix: \"content\" });\n }\n}\n\n/**\n * Swaps two list items. If target is a list, the item is appended.\n *\n * @param target the target element to swap with\n * @param item the item the user is dragging\n */\nfunction swap(target, item) {\n if (!target) return;\n if (target === item) return;\n\n if (target.nodeName === \"LI\") {\n const positionComparison = target.compareDocumentPosition(item);\n if (positionComparison & Node.DOCUMENT_POSITION_FOLLOWING) {\n target.insertAdjacentElement(\"beforebegin\", item);\n } else if (positionComparison & Node.DOCUMENT_POSITION_PRECEDING) {\n target.insertAdjacentElement(\"afterend\", item);\n }\n }\n\n if (target.nodeName === \"OL\") {\n target.appendChild(item);\n }\n}\n\n/**\n * Returns true if the event supports copy or copy move.\n *\n * Chrome and Firefox use copy, but Safari only supports copyMove.\n */\nfunction copyAllowed(event) {\n return (\n event.dataTransfer.effectAllowed === \"copy\" ||\n event.dataTransfer.effectAllowed === \"copyMove\"\n );\n}\n\n/**\n * Given an event target, return the closest drop target, if any.\n */\nfunction dropTarget(e) {\n return (\n e &&\n (e.closest(\"[data-controller='content--editor--list'] > *\") ||\n e.closest(\"[data-controller='content--editor--list']\"))\n );\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport \"trix\";\n\n// Note, action_text 7.1.2 changes how Trix is bundled and loaded. This\n// seems to have broken the default export from trix. This is a workaround\n// that relies on the backwards compatibility of the old export to window.Trix.\nconst Trix = window.Trix;\n\n// Stimulus controller doesn't do anything, but having one ensures that trix\n// will be lazy loaded when a trix-editor is added to the dom.\nexport default class TrixController extends Controller {\n trixInitialize(e) {\n // noop, useful as an extension point for registering behaviour on load\n }\n}\n\n// Add H4 as an acceptable tag\nTrix.config.blockAttributes[\"heading4\"] = {\n tagName: \"h4\",\n terminal: true,\n breakOnReturn: true,\n group: false,\n};\n\n// Remove H1 from trix list of acceptable tags\ndelete Trix.config.blockAttributes.heading1;\n\n/**\n * Allow users to enter path and fragment URIs which the input[type=url] browser\n * input does not permit. Uses a permissive regex pattern which is not suitable\n * for untrusted use cases.\n */\nconst LINK_PATTERN = \"(https?|mailto:|tel:|/|#).*?\";\n\n/**\n * Customize default toolbar:\n *\n * * headings: h4 instead of h1\n * * links: use type=text instead of type=url\n *\n * @returns {String} toolbar html fragment\n */\nTrix.config.toolbar.getDefaultHTML = () => {\n const { lang } = Trix.config;\n return `\n<div class=\"trix-button-row\">\n <span class=\"trix-button-group trix-button-group--text-tools\" data-trix-button-group=\"text-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-bold\" data-trix-attribute=\"bold\" data-trix-key=\"b\" title=\"${lang.bold}\" tabindex=\"-1\">${lang.bold}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-italic\" data-trix-attribute=\"italic\" data-trix-key=\"i\" title=\"${lang.italic}\" tabindex=\"-1\">${lang.italic}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-strike\" data-trix-attribute=\"strike\" title=\"${lang.strike}\" tabindex=\"-1\">${lang.strike}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-link\" data-trix-attribute=\"href\" data-trix-action=\"link\" data-trix-key=\"k\" title=\"${lang.link}\" tabindex=\"-1\">${lang.link}</button>\n </span>\n <span class=\"trix-button-group trix-button-group--block-tools\" data-trix-button-group=\"block-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-heading-1\" data-trix-attribute=\"heading4\" title=\"${lang.heading1}\" tabindex=\"-1\">${lang.heading1}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-quote\" data-trix-attribute=\"quote\" title=\"${lang.quote}\" tabindex=\"-1\">${lang.quote}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-code\" data-trix-attribute=\"code\" title=\"${lang.code}\" tabindex=\"-1\">${lang.code}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-bullet-list\" data-trix-attribute=\"bullet\" title=\"${lang.bullets}\" tabindex=\"-1\">${lang.bullets}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-number-list\" data-trix-attribute=\"number\" title=\"${lang.numbers}\" tabindex=\"-1\">${lang.numbers}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-decrease-nesting-level\" data-trix-action=\"decreaseNestingLevel\" title=\"${lang.outdent}\" tabindex=\"-1\">${lang.outdent}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-increase-nesting-level\" data-trix-action=\"increaseNestingLevel\" title=\"${lang.indent}\" tabindex=\"-1\">${lang.indent}</button>\n </span>\n <span class=\"trix-button-group trix-button-group--file-tools\" data-trix-button-group=\"file-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-attach\" data-trix-action=\"attachFiles\" title=\"${lang.attachFiles}\" tabindex=\"-1\">${lang.attachFiles}</button>\n </span>\n <span class=\"trix-button-group-spacer\"></span>\n <span class=\"trix-button-group trix-button-group--history-tools\" data-trix-button-group=\"history-tools\">\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-undo\" data-trix-action=\"undo\" data-trix-key=\"z\" title=\"${lang.undo}\" tabindex=\"-1\">${lang.undo}</button>\n <button type=\"button\" class=\"trix-button trix-button--icon trix-button--icon-redo\" data-trix-action=\"redo\" data-trix-key=\"shift+z\" title=\"${lang.redo}\" tabindex=\"-1\">${lang.redo}</button>\n </span>\n</div>\n<div class=\"trix-dialogs\" data-trix-dialogs>\n <div class=\"trix-dialog trix-dialog--link\" data-trix-dialog=\"href\" data-trix-dialog-attribute=\"href\">\n <div class=\"trix-dialog__link-fields\">\n <input type=\"text\" name=\"href\" pattern=\"${LINK_PATTERN}\" class=\"trix-input trix-input--dialog\" placeholder=\"${lang.urlPlaceholder}\" aria-label=\"${lang.url}\" required data-trix-input>\n <div class=\"trix-button-group\">\n <input type=\"button\" class=\"trix-button trix-button--dialog\" value=\"${lang.link}\" data-trix-method=\"setAttribute\">\n <input type=\"button\" class=\"trix-button trix-button--dialog\" value=\"${lang.unlink}\" data-trix-method=\"removeAttribute\">\n </div>\n </div>\n </div>\n</div>\n`;\n};\n\n/**\n * If the <trix-editor> element is in the HTML when Trix loads, then Trix will have already injected the toolbar content\n * before our code gets a chance to run. Fix that now.\n *\n * Note: in Trix 2 this is likely to no longer be necessary.\n */\ndocument.querySelectorAll(\"trix-toolbar\").forEach((e) => {\n e.innerHTML = Trix.config.toolbar.getDefaultHTML();\n});\n","import ContainerController from \"./editor/container_controller\";\nimport ItemController from \"./editor/item_controller\";\nimport ListController from \"./editor/list_controller\";\nimport NewItemController from \"./editor/new_item_controller\";\nimport StatusBarController from \"./editor/status_bar_controller\";\nimport TableController from \"./editor/table_controller\";\nimport TrixController from \"./editor/trix_controller\";\n\nconst Definitions = [\n {\n identifier: \"content--editor--container\",\n controllerConstructor: ContainerController,\n },\n {\n identifier: \"content--editor--item\",\n controllerConstructor: ItemController,\n },\n {\n identifier: \"content--editor--list\",\n controllerConstructor: ListController,\n },\n {\n identifier: \"content--editor--new-item\",\n controllerConstructor: NewItemController,\n },\n {\n identifier: \"content--editor--status-bar\",\n controllerConstructor: StatusBarController,\n },\n {\n identifier: \"content--editor--table\",\n controllerConstructor: TableController,\n },\n {\n identifier: \"content--editor--trix\",\n controllerConstructor: TrixController,\n },\n];\n\nexport { Definitions as default };\n","import { Controller } from \"@hotwired/stimulus\";\nimport Item from \"./item\";\n\nexport default class ItemController extends Controller {\n get item() {\n return new Item(this.li);\n }\n\n get ol() {\n return this.element.closest(\"ol\");\n }\n\n get li() {\n return this.element.closest(\"li\");\n }\n\n connect() {\n if (this.element.dataset.hasOwnProperty(\"delete\")) {\n this.remove();\n }\n // if index is not already set, re-index will set it\n else if (!(this.item.index >= 0)) {\n this.reindex();\n }\n // if item has been replaced via turbo, re-index will run the rules 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this.element.dataset.state;\n }\n\n change(e) {\n if (e.detail && e.detail.hasOwnProperty(\"dirty\")) {\n this.update(e.detail);\n }\n }\n\n update({ dirty }) {\n if (dirty) {\n this.element.dataset.state = \"dirty\";\n } else {\n this.element.dataset.state = this.versionState;\n }\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\n\nconst EDITOR = `\n<div class=\"content--editor--table-editor\"\n contenteditable=\"true\"\n data-content--editor--table-target=\"content\"\n data-action=\"paste->content--editor--table#paste\"\n id=\"item-content-field\">\n</div>`;\n\nexport default class TableController extends Controller {\n static targets = [\"input\", \"update\"];\n\n constructor(config) {\n super(config);\n\n this.observer = new MutationObserver(this.change);\n }\n\n connect() {\n const template = document.createElement(\"TEMPLATE\");\n template.innerHTML = EDITOR;\n this.content = template.content.firstElementChild;\n this.content.innerHTML = this.inputTarget.value;\n 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,GACQD,EAAaC,GAErBpD,SAELzC,MAAK+E,IACLc,EAAMkD,gBACP,CAKD,EAAAhE,GAEE/E,KAAKmJ,iBAAkB,EACvBC,YAAW,KACT,IAAKpJ,KAAKmJ,gBAAiB,OAE3BnJ,KAAKmJ,iBAAkB,EACvB,MAAME,EAAS,IAAIlF,EACnBnE,KAAK0I,UAAUjF,MAAM5B,SAASC,GAASuH,EAAO5E,UAAU3C,KACxD9B,KAAK0I,UAAUjF,MAAM5B,SAASC,GAASuH,EAAOtE,OAAOjD,KAErD9B,MAAKsJ,GAAe,GACnB,EACJ,CAED,EAAAA,GACEtJ,KAAKuJ,SAAS,SAAU,CACtBC,SAAS,EACTC,OAAQ,UACRC,OAAQ,CAAEC,MAAO3J,MAAK4J,MAEzB,CAED,EAAAA,GACE,OAAO5J,KAAK0I,UAAU9E,QAAU5D,KAAK4D,KACtC,IG1HD,CACE0E,WAAY,wBACZC,sBCZW,cAA6BC,EAC1C,QAAI1G,GACF,OAAO,IAAIrC,EAAKO,KAAK6J,GACtB,CAED,MAAIC,GACF,OAAO9J,KAAK+J,QAAQhE,QAAQ,KAC7B,CAED,MAAI8D,GACF,OAAO7J,KAAK+J,QAAQhE,QAAQ,KAC7B,CAED,OAAA0C,GACMzI,KAAK+J,QAAQ7J,QAAQ+C,eAAe,UACtCjD,KAAKgJ,SAGIhJ,KAAK8B,KAAKjC,OAAS,EAKrBG,KAAK8B,KAAKqB,qBACjBnD,KAAK8B,KAAKsB,oBACVpD,KAAKgE,WANLhE,KAAKgE,SAQR,CAED,MAAAgF,GAEahJ,KAAK8J,GAEhB9J,KAAK6J,GAAGb,SAERhJ,KAAKgE,SACN,CAED,OAAAA,GACEhE,KAAKuJ,SAAS,UAAW,CAAEC,SAAS,EAAMC,OAAQ,WACnD,ID1BD,CACEnB,WAAY,wBACZC,sBFjBW,cAA6BC,EAC1C,OAAAC,GACEzI,KAAKgK,WAAa,CACnB,CAWD,SAAAC,CAAUpE,GACR,GAAI7F,KAAK+J,UAAYlE,EAAMC,OAAOoE,cAAe,OAEjD,MAAMpE,EAASD,EAAMC,OACrBD,EAAMsE,aAAaC,cAAgB,OAGnCC,uBAAsB,IAAOvE,EAAO5F,QAAQoK,SAAW,IACxD,CAaD,QAAAC,CAAS1E,GACP,MAAM/D,EAAO9B,KAAKwK,SAClB,GAAK1I,EAKL,OAHAkE,EAAKO,EAAWV,EAAMC,QAAShE,GAE/B+D,EAAMkD,kBACC,CACR,CAYD,SAAA0B,CAAU5E,GAMR,GALAA,EAAMkD,iBAGN/I,KAAKgK,aA4HT,SAAqBnE,GACnB,MACuC,SAArCA,EAAMsE,aAAaC,eACkB,aAArCvE,EAAMsE,aAAaC,aAEvB,CA/HQM,CAAY7E,KAAW7F,KAAKwK,SAAU,CACxC,MAAM1I,EAAOM,SAASC,cAAc,MACpCP,EAAK5B,QAAQoK,SAAW,GACxBxI,EAAK5B,QAAQyK,QAAU,GACvB3K,KAAK+J,QAAQ9H,YAAYH,EAC1B,CACF,CAQD,SAAA8I,CAAU/E,GAGR7F,KAAKgK,aAGHhK,KAAKgK,YAAc,GACnBhK,KAAKwK,SAAStK,QAAQ+C,eAAe,aAErCjD,KAAKwK,SAASxB,SACdhJ,KAAKiE,QAER,CAUD,IAAA2E,CAAK/C,GACH,IAAI/D,EAAO9B,KAAKwK,SAEhB,GAAK1I,EAAL,CAMA,GAJA+D,EAAMkD,wBACCjH,EAAK5B,QAAQoK,SACpBtE,EAAKO,EAAWV,EAAMC,QAAShE,GAE3BA,EAAK5B,QAAQ+C,eAAe,WAAY,CAC1C,MAAM4H,EAAc/I,EACdgJ,EAAW1I,SAASC,cAAc,YACxCyI,EAAS1C,UAAYvC,EAAMsE,aAAaY,QAAQ,aAChDjJ,EAAOgJ,EAASE,QAAQ5K,cAAc,MAEtCJ,KAAK+J,QAAQkB,aAAanJ,EAAM+I,GAChCR,uBAAsB,IACpBvI,EAAK1B,cAAc,iCAAiC8K,SAEvD,CAEDlL,KAAKuJ,SAAS,OAAQ,CAAEzD,OAAQhE,EAAM0H,SAAS,EAAMC,OAAQ,WAlB3C,CAmBnB,CAMD,OAAA0B,GACE,MAAMrJ,EAAO9B,KAAKwK,SAEb1I,IACMA,EAAK5B,QAAQ+C,eAAe,WACrCnB,EAAKkH,iBAEElH,EAAK5B,QAAQoK,SACpBtK,KAAKiE,SAER,CAED,cAAImH,GACF,QAASpL,KAAKwK,QACf,CAED,YAAIA,GACF,OAAOxK,KAAK+J,QAAQ3J,cAAc,kBACnC,CAED,OAAA4D,GACEhE,KAAKuJ,SAAS,UAAW,CAAEC,SAAS,EAAMC,OAAQ,WACnD,CAED,KAAAxF,GACEjE,KAAKuJ,SAAS,QAAS,CAAEC,SAAS,EAAMC,OAAQ,WACjD,IEpID,CACEnB,WAAY,4BACZC,sBErBW,cAAgCC,EAC7CpE,eAAiB,CAAC,YAElB,SAAA6F,CAAUpE,GACJ7F,KAAK+J,UAAYlE,EAAMC,SAE3BD,EAAMsE,aAAakB,QAAQ,YAAarL,KAAKsL,eAAelD,WAC5DvC,EAAMsE,aAAaC,cAAgB,OACpC,IFeD,CACE9B,WAAY,8BACZC,sBGzBW,cAAkCC,EAC/C,OAAAC,GAEEzI,KAAKuL,aAAevL,KAAK+J,QAAQ7J,QAAQ0D,KAC1C,CAED,MAAA4H,CAAO1H,GACDA,EAAE4F,QAAU5F,EAAE4F,OAAOzG,eAAe,UACtCjD,KAAK+E,OAAOjB,EAAE4F,OAEjB,CAED,MAAA3E,EAAO4E,MAAEA,IAEL3J,KAAK+J,QAAQ7J,QAAQ0D,MADnB+F,EAC2B,QAEA3J,KAAKuL,YAErC,IHSD,CACEjD,WAAY,yBACZC,sBIrBW,cAA8BC,EAC3CpE,eAAiB,CAAC,QAAS,UAE3B,WAAAtE,CAAY4G,GACV+E,MAAM/E,GAEN1G,KAAK0L,SAAW,IAAIC,iBAAiB3L,KAAKwL,OAC3C,CAED,OAAA/C,GACE,MAAMqC,EAAW1I,SAASC,cAAc,YACxCyI,EAAS1C,UAnBE,sNAoBXpI,KAAKgL,QAAUF,EAASE,QAAQY,kBAChC5L,KAAKgL,QAAQ5C,UAAYpI,KAAK6L,YAAYvL,MAC1CN,KAAKgL,QAAQc,WAAa,IAAI9L,KAAK6L,YAAYC,YAC/C9L,KAAK6L,YAAYhJ,sBAAsB,cAAe7C,KAAKgL,SAC3DhL,KAAK6L,YAAYE,QAAS,EAE1B/L,KAAK0L,SAASM,QAAQhM,KAAKgL,QAAS,CAClCiB,YAAY,EACZC,WAAW,EACXC,eAAe,EACfC,SAAS,GAEZ,CAED,UAAAC,GACErM,KAAK0L,SAASW,aACdrM,KAAKgL,QAAQhC,gBACNhJ,KAAKgL,OACb,CAEDQ,OAAUc,IACRtM,KAAK6L,YAAYvL,MAAQN,KAAKuM,OAAOC,SAAS,EAGhDzH,OAAS,KACP/E,KAAKyM,aAAavB,OAAO,EAG3BwB,MAAS5I,KACyD,IAA5DA,EAAE6I,cAAc5B,QAAQ,aAAa6B,QAAQ,YAEjD9I,EAAEiF,iBAEF/I,KAAK6L,YAAYvL,MAAQwD,EAAE6I,cAAc5B,QAAQ,aAEjD/K,KAAK+E,SAAQ,EAMf,SAAIwH,GACF,OAAOvM,KAAKgL,QAAQ5K,cAAc,QACnC,IJhCD,CACEkI,WAAY,wBACZC,sBDzBW,cAA6BC,EAC1C,cAAAqE,CAAe/I,GAEd"}
|
@@ -7,6 +7,7 @@ module Katalyst
|
|
7
7
|
submit->#{CONTAINER_CONTROLLER}#reindex
|
8
8
|
content:drop->#{CONTAINER_CONTROLLER}#drop
|
9
9
|
content:reindex->#{CONTAINER_CONTROLLER}#reindex
|
10
|
+
turbo:render@document->#{CONTAINER_CONTROLLER}#connect
|
10
11
|
content:reset->#{CONTAINER_CONTROLLER}#reset
|
11
12
|
ACTIONS
|
12
13
|
|
@@ -7,9 +7,9 @@ import RulesEngine from "./rules_engine";
|
|
7
7
|
export default class ContainerController extends Controller {
|
8
8
|
static targets = ["container"];
|
9
9
|
|
10
|
+
// Caution: connect is called on attachment, but also on morph/render
|
10
11
|
connect() {
|
11
12
|
this.state = this.container.state;
|
12
|
-
|
13
13
|
this.reindex();
|
14
14
|
}
|
15
15
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: katalyst-content
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.4.
|
4
|
+
version: 2.4.2
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Katalyst Interactive
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-06-
|
11
|
+
date: 2024-06-26 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: active_storage_validations
|