jsts-rails 0.1.0 → 0.2.0
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- checksums.yaml +8 -8
- data/lib/jsts-rails/version.rb +1 -1
- data/vendor/assets/javascripts/javascript.util.js +33 -1
- data/vendor/assets/javascripts/jsts-original.js +164 -1573
- data/vendor/assets/javascripts/jsts.js +197 -0
- data/vendor/assets/javascripts/jsts/algorithm/Angle.js +387 -0
- data/vendor/assets/javascripts/jsts/algorithm/BoundaryNodeRule.js +67 -0
- data/vendor/assets/javascripts/jsts/algorithm/CGAlgorithms.js +596 -0
- data/vendor/assets/javascripts/jsts/algorithm/CentralEndpointIntersector.js +118 -0
- data/vendor/assets/javascripts/jsts/algorithm/CentroidArea.js +225 -0
- data/vendor/assets/javascripts/jsts/algorithm/CentroidLine.js +85 -0
- data/vendor/assets/javascripts/jsts/algorithm/CentroidPoint.js +77 -0
- data/vendor/assets/javascripts/jsts/algorithm/ConvexHull.js +409 -0
- data/vendor/assets/javascripts/jsts/algorithm/HCoordinate.js +234 -0
- data/vendor/assets/javascripts/jsts/algorithm/LineIntersector.js +502 -0
- data/vendor/assets/javascripts/jsts/algorithm/MCPointInRing.js +124 -0
- data/vendor/assets/javascripts/jsts/algorithm/PointLocator.js +247 -0
- data/vendor/assets/javascripts/jsts/algorithm/RayCrossingCounter.js +215 -0
- data/vendor/assets/javascripts/jsts/algorithm/RobustDeterminant.js +353 -0
- data/vendor/assets/javascripts/jsts/algorithm/RobustLineIntersector.js +477 -0
- data/vendor/assets/javascripts/jsts/algorithm/distance/DiscreteHausdorffDistance.js +228 -0
- data/vendor/assets/javascripts/jsts/algorithm/distance/DistanceToPoint.js +68 -0
- data/vendor/assets/javascripts/jsts/algorithm/distance/PointPairDistance.js +104 -0
- data/vendor/assets/javascripts/jsts/algorithm/locate/PointOnGeometryLocator.js +7 -0
- data/vendor/assets/javascripts/jsts/algorithm/locate/SimplePointInAreaLocator.js +102 -0
- data/vendor/assets/javascripts/jsts/geom/Coordinate.js +158 -0
- data/vendor/assets/javascripts/jsts/geom/CoordinateArrays.js +148 -0
- data/vendor/assets/javascripts/jsts/geom/CoordinateFilter.js +29 -0
- data/vendor/assets/javascripts/jsts/geom/CoordinateList.js +157 -0
- data/vendor/assets/javascripts/jsts/geom/CoordinateSequenceFilter.js +63 -0
- data/vendor/assets/javascripts/jsts/geom/Dimension.js +137 -0
- data/vendor/assets/javascripts/jsts/geom/Envelope.js +833 -0
- data/vendor/assets/javascripts/jsts/geom/Geometry.js +1535 -0
- data/vendor/assets/javascripts/jsts/geom/GeometryCollection.js +230 -0
- data/vendor/assets/javascripts/jsts/geom/GeometryComponentFilter.js +36 -0
- data/vendor/assets/javascripts/jsts/geom/GeometryFactory.js +263 -0
- data/vendor/assets/javascripts/jsts/geom/GeometryFilter.js +29 -0
- data/vendor/assets/javascripts/jsts/geom/IntersectionMatrix.js +650 -0
- data/vendor/assets/javascripts/jsts/geom/LineSegment.js +275 -0
- data/vendor/assets/javascripts/jsts/geom/LineString.js +299 -0
- data/vendor/assets/javascripts/jsts/geom/LinearRing.js +69 -0
- data/vendor/assets/javascripts/jsts/geom/Location.js +83 -0
- data/vendor/assets/javascripts/jsts/geom/MultiLineString.js +47 -0
- data/vendor/assets/javascripts/jsts/geom/MultiPoint.js +64 -0
- data/vendor/assets/javascripts/jsts/geom/MultiPolygon.js +64 -0
- data/vendor/assets/javascripts/jsts/geom/Point.js +197 -0
- data/vendor/assets/javascripts/jsts/geom/Polygon.js +263 -0
- data/vendor/assets/javascripts/jsts/geom/PrecisionModel.js +187 -0
- data/vendor/assets/javascripts/jsts/geom/Triangle.js +313 -0
- data/vendor/assets/javascripts/jsts/geom/util/GeometryCombiner.js +143 -0
- data/vendor/assets/javascripts/jsts/geom/util/GeometryExtracter.js +76 -0
- data/vendor/assets/javascripts/jsts/geom/util/GeometryTransformer.js +295 -0
- data/vendor/assets/javascripts/jsts/geom/util/LinearComponentExtracter.js +207 -0
- data/vendor/assets/javascripts/jsts/geom/util/PointExtracter.js +67 -0
- data/vendor/assets/javascripts/jsts/geom/util/PolygonExtracter.js +71 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Depth.js +145 -0
- data/vendor/assets/javascripts/jsts/geomgraph/DirectedEdge.js +270 -0
- data/vendor/assets/javascripts/jsts/geomgraph/DirectedEdgeStar.js +388 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Edge.js +291 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeEnd.js +188 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeEndStar.js +322 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeIntersection.js +122 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeIntersectionList.js +146 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeList.js +111 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeNodingValidator.js +76 -0
- data/vendor/assets/javascripts/jsts/geomgraph/EdgeRing.js +230 -0
- data/vendor/assets/javascripts/jsts/geomgraph/GeometryGraph.js +469 -0
- data/vendor/assets/javascripts/jsts/geomgraph/GraphComponent.js +181 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Label.js +316 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Node.js +105 -0
- data/vendor/assets/javascripts/jsts/geomgraph/NodeFactory.js +22 -0
- data/vendor/assets/javascripts/jsts/geomgraph/NodeMap.js +128 -0
- data/vendor/assets/javascripts/jsts/geomgraph/PlanarGraph.js +214 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Position.js +63 -0
- data/vendor/assets/javascripts/jsts/geomgraph/Quadrant.js +143 -0
- data/vendor/assets/javascripts/jsts/geomgraph/TopologyLocation.js +251 -0
- data/vendor/assets/javascripts/jsts/geomgraph/index/EdgeSetIntersector.js +47 -0
- data/vendor/assets/javascripts/jsts/geomgraph/index/SegmentIntersector.js +298 -0
- data/vendor/assets/javascripts/jsts/geomgraph/index/SimpleEdgeSetIntersector.js +107 -0
- data/vendor/assets/javascripts/jsts/geomgraph/index/SimpleMCSweepLineIntersector.js +29 -0
- data/vendor/assets/javascripts/jsts/index/ArrayListVisitor.js +37 -0
- data/vendor/assets/javascripts/jsts/index/DoubleBits.js +132 -0
- data/vendor/assets/javascripts/jsts/index/IntervalSize.js +55 -0
- data/vendor/assets/javascripts/jsts/index/ItemVisitor.js +23 -0
- data/vendor/assets/javascripts/jsts/index/SpatialIndex.js +67 -0
- data/vendor/assets/javascripts/jsts/index/bintree/Bintree.js +224 -0
- data/vendor/assets/javascripts/jsts/index/bintree/Interval.js +160 -0
- data/vendor/assets/javascripts/jsts/index/bintree/Key.js +110 -0
- data/vendor/assets/javascripts/jsts/index/bintree/Node.js +204 -0
- data/vendor/assets/javascripts/jsts/index/bintree/NodeBase.js +220 -0
- data/vendor/assets/javascripts/jsts/index/bintree/Root.js +113 -0
- data/vendor/assets/javascripts/jsts/index/chain/MonotoneChain.js +244 -0
- data/vendor/assets/javascripts/jsts/index/chain/MonotoneChainBuilder.js +106 -0
- data/vendor/assets/javascripts/jsts/index/chain/MonotoneChainOverlapAction.js +56 -0
- data/vendor/assets/javascripts/jsts/index/chain/MonotoneChainSelectAction.js +44 -0
- data/vendor/assets/javascripts/jsts/index/kdtree/KdNode.js +171 -0
- data/vendor/assets/javascripts/jsts/index/kdtree/KdTree.js +218 -0
- data/vendor/assets/javascripts/jsts/index/quadtree/Key.js +134 -0
- data/vendor/assets/javascripts/jsts/index/quadtree/Node.js +220 -0
- data/vendor/assets/javascripts/jsts/index/quadtree/NodeBase.js +330 -0
- data/vendor/assets/javascripts/jsts/index/quadtree/Quadtree.js +228 -0
- data/vendor/assets/javascripts/jsts/index/quadtree/Root.js +105 -0
- data/vendor/assets/javascripts/jsts/index/strtree/AbstractNode.js +107 -0
- data/vendor/assets/javascripts/jsts/index/strtree/AbstractSTRtree.js +594 -0
- data/vendor/assets/javascripts/jsts/index/strtree/Boundable.js +37 -0
- data/vendor/assets/javascripts/jsts/index/strtree/BoundablePair.js +0 -0
- data/vendor/assets/javascripts/jsts/index/strtree/Interval.js +94 -0
- data/vendor/assets/javascripts/jsts/index/strtree/ItemBoundable.js +60 -0
- data/vendor/assets/javascripts/jsts/index/strtree/SIRtree.js +122 -0
- data/vendor/assets/javascripts/jsts/index/strtree/STRtree.js +450 -0
- data/vendor/assets/javascripts/jsts/io/GeoJSONParser.js +471 -0
- data/vendor/assets/javascripts/jsts/io/GeoJSONReader.js +58 -0
- data/vendor/assets/javascripts/jsts/io/GeoJSONWriter.js +38 -0
- data/vendor/assets/javascripts/jsts/io/OpenLayersParser.js +245 -0
- data/vendor/assets/javascripts/jsts/io/WKTParser.js +421 -0
- data/vendor/assets/javascripts/jsts/io/WKTReader.js +68 -0
- data/vendor/assets/javascripts/jsts/io/WKTWriter.js +61 -0
- data/vendor/assets/javascripts/jsts/noding/BasicSegmentString.js +87 -0
- data/vendor/assets/javascripts/jsts/noding/FastNodingValidator.js +127 -0
- data/vendor/assets/javascripts/jsts/noding/InteriorIntersectionFinder.js +171 -0
- data/vendor/assets/javascripts/jsts/noding/IntersectionAdder.js +198 -0
- data/vendor/assets/javascripts/jsts/noding/IntersectionFinderAdder.js +79 -0
- data/vendor/assets/javascripts/jsts/noding/MCIndexNoder.js +147 -0
- data/vendor/assets/javascripts/jsts/noding/NodableSegmentString.js +35 -0
- data/vendor/assets/javascripts/jsts/noding/NodedSegmentString.js +235 -0
- data/vendor/assets/javascripts/jsts/noding/Noder.js +41 -0
- data/vendor/assets/javascripts/jsts/noding/NodingValidator.js +5 -0
- data/vendor/assets/javascripts/jsts/noding/Octant.js +84 -0
- data/vendor/assets/javascripts/jsts/noding/OrientedCoordinateArray.js +94 -0
- data/vendor/assets/javascripts/jsts/noding/ScaledNoder.js +105 -0
- data/vendor/assets/javascripts/jsts/noding/SegmentIntersector.js +45 -0
- data/vendor/assets/javascripts/jsts/noding/SegmentNode.js +70 -0
- data/vendor/assets/javascripts/jsts/noding/SegmentNodeList.js +262 -0
- data/vendor/assets/javascripts/jsts/noding/SegmentPointComparator.js +78 -0
- data/vendor/assets/javascripts/jsts/noding/SegmentString.js +61 -0
- data/vendor/assets/javascripts/jsts/noding/SinglePassNoder.js +51 -0
- data/vendor/assets/javascripts/jsts/noding/snapround/HotPixel.js +271 -0
- data/vendor/assets/javascripts/jsts/noding/snapround/MCIndexPointSnapper.js +96 -0
- data/vendor/assets/javascripts/jsts/noding/snapround/MCIndexSnapRounder.js +147 -0
- data/vendor/assets/javascripts/jsts/operation/BoundaryOp.js +166 -0
- data/vendor/assets/javascripts/jsts/operation/GeometryGraphOperation.js +90 -0
- data/vendor/assets/javascripts/jsts/operation/IsSimpleOp.js +293 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/BufferBuilder.js +317 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/BufferInputLineSimplifier.js +294 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/BufferOp.js +340 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/BufferParameters.js +328 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/BufferSubgraph.js +296 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/OffsetCurveBuilder.js +369 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/OffsetCurveSetBuilder.js +301 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/OffsetSegmentGenerator.js +777 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/OffsetSegmentString.js +109 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/RightmostEdgeFinder.js +164 -0
- data/vendor/assets/javascripts/jsts/operation/buffer/SubgraphDepthLocater.js +220 -0
- data/vendor/assets/javascripts/jsts/operation/distance/ConnectedElementLocationFilter.js +67 -0
- data/vendor/assets/javascripts/jsts/operation/distance/DistanceOp.js +506 -0
- data/vendor/assets/javascripts/jsts/operation/distance/GeometryLocation.js +102 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/LineBuilder.js +194 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/MaximalEdgeRing.js +72 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/MinimalEdgeRing.js +33 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/OverlayNodeFactory.js +26 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/OverlayOp.js +584 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/PointBuilder.js +103 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/PolygonBuilder.js +282 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/snap/GeometrySnapper.js +228 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/snap/LineStringSnapper.js +228 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/snap/SnapIfNeededOverlayOp.js +85 -0
- data/vendor/assets/javascripts/jsts/operation/overlay/snap/SnapOverlayOp.js +134 -0
- data/vendor/assets/javascripts/jsts/operation/polygonize/EdgeRing.js +259 -0
- data/vendor/assets/javascripts/jsts/operation/polygonize/PolygonizeDirectedEdge.js +94 -0
- data/vendor/assets/javascripts/jsts/operation/polygonize/PolygonizeEdge.js +31 -0
- data/vendor/assets/javascripts/jsts/operation/polygonize/PolygonizeGraph.js +507 -0
- data/vendor/assets/javascripts/jsts/operation/polygonize/Polygonizer.js +259 -0
- data/vendor/assets/javascripts/jsts/operation/relate/EdgeEndBuilder.js +140 -0
- data/vendor/assets/javascripts/jsts/operation/relate/EdgeEndBundle.js +183 -0
- data/vendor/assets/javascripts/jsts/operation/relate/EdgeEndBundleStar.js +48 -0
- data/vendor/assets/javascripts/jsts/operation/relate/RelateComputer.js +444 -0
- data/vendor/assets/javascripts/jsts/operation/relate/RelateNode.js +46 -0
- data/vendor/assets/javascripts/jsts/operation/relate/RelateNodeFactory.js +25 -0
- data/vendor/assets/javascripts/jsts/operation/relate/RelateNodeGraph.js +118 -0
- data/vendor/assets/javascripts/jsts/operation/relate/RelateOp.js +75 -0
- data/vendor/assets/javascripts/jsts/operation/union/CascadedPolygonUnion.js +319 -0
- data/vendor/assets/javascripts/jsts/operation/union/PointGeometryUnion.js +118 -0
- data/vendor/assets/javascripts/jsts/operation/union/UnaryUnionOp.js +244 -0
- data/vendor/assets/javascripts/jsts/operation/union/UnionInteracting.js +156 -0
- data/vendor/assets/javascripts/jsts/operation/valid/ConnectedInteriorTester.js +259 -0
- data/vendor/assets/javascripts/jsts/operation/valid/ConsistentAreaTester.js +127 -0
- data/vendor/assets/javascripts/jsts/operation/valid/IndexedNestedRingTester.js +89 -0
- data/vendor/assets/javascripts/jsts/operation/valid/IsValidOp.js +619 -0
- data/vendor/assets/javascripts/jsts/operation/valid/TopologyValidationError.js +199 -0
- data/vendor/assets/javascripts/jsts/planargraph/DirectedEdge.js +232 -0
- data/vendor/assets/javascripts/jsts/planargraph/DirectedEdgeStar.js +168 -0
- data/vendor/assets/javascripts/jsts/planargraph/Edge.js +124 -0
- data/vendor/assets/javascripts/jsts/planargraph/GraphComponent.js +182 -0
- data/vendor/assets/javascripts/jsts/planargraph/Node.js +127 -0
- data/vendor/assets/javascripts/jsts/planargraph/NodeMap.js +76 -0
- data/vendor/assets/javascripts/jsts/planargraph/PlanarGraph.js +246 -0
- data/vendor/assets/javascripts/jsts/simplify/LineSegmentIndex.js +101 -0
- data/vendor/assets/javascripts/jsts/triangulate/DelaunayTriangulationBuilder.js +224 -0
- data/vendor/assets/javascripts/jsts/triangulate/IncrementalDelaunayTriangulator.js +111 -0
- data/vendor/assets/javascripts/jsts/triangulate/VoronoiDiagramBuilder.js +172 -0
- data/vendor/assets/javascripts/jsts/triangulate/quadedge/LastFoundQuadEdgeLocator.js +52 -0
- data/vendor/assets/javascripts/jsts/triangulate/quadedge/QuadEdge.js +437 -0
- data/vendor/assets/javascripts/jsts/triangulate/quadedge/QuadEdgeSubdivision.js +1064 -0
- data/vendor/assets/javascripts/jsts/triangulate/quadedge/TrianglePredicate.js +350 -0
- data/vendor/assets/javascripts/jsts/triangulate/quadedge/Vertex.js +496 -0
- data/vendor/assets/javascripts/jsts/util/Assert.js +80 -0
- data/vendor/assets/javascripts/jsts/util/AssertionFailedException.js +23 -0
- data/vendor/assets/javascripts/jsts/util/UniqueCoordinateArrayFilter.js +52 -0
- metadata +204 -1
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/* Copyright (c) 2011 by The Authors.
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* Published under the LGPL 2.1 license.
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* See /license-notice.txt for the full text of the license notice.
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* See /license.txt for the full text of the license.
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*/
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(function() {
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var ArrayList = javascript.util.ArrayList;
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/**
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* Constructs {@link Point}s from the nodes of an overlay graph.
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*/
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var PointBuilder = function(op, geometryFactory, ptLocator) {
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this.resultPointList = new ArrayList();
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this.op = op;
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this.geometryFactory = geometryFactory;
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};
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PointBuilder.prototype.op = null;
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PointBuilder.prototype.geometryFactory = null;
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PointBuilder.prototype.resultPointList = null;
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/**
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* Computes the Point geometries which will appear in the result, given the
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* specified overlay operation.
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*
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* @return a list of the Points objects in the result.
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*/
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PointBuilder.prototype.build = function(opCode) {
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this.extractNonCoveredResultNodes(opCode);
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/**
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* It can happen that connected result nodes are still covered by result
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* geometries, so must perform this filter. (For instance, this can happen
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* during topology collapse).
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*/
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return this.resultPointList;
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};
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/**
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* Determines nodes which are in the result, and creates {@link Point}s for
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* them.
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*
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* This method determines nodes which are candidates for the result via their
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* labelling and their graph topology.
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*
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* @param opCode
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* the overlay operation.
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* @private
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*/
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PointBuilder.prototype.extractNonCoveredResultNodes = function(opCode) {
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// testing only
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// if (true) return resultNodeList;
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for (var nodeit = this.op.getGraph().getNodes().iterator(); nodeit
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.hasNext();) {
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var n = nodeit.next();
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// filter out nodes which are known to be in the result
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if (n.isInResult())
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continue;
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// if an incident edge is in the result, then the node coordinate is
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// included already
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if (n.isIncidentEdgeInResult())
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continue;
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if (n.getEdges().getDegree() === 0 || opCode === jsts.operation.overlay.OverlayOp.INTERSECTION) {
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/**
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* For nodes on edges, only INTERSECTION can result in edge nodes being
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* included even if none of their incident edges are included
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*/
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var label = n.getLabel();
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if (jsts.operation.overlay.OverlayOp.isResultOfOp(label, opCode)) {
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this.filterCoveredNodeToPoint(n);
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}
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}
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}
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};
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/**
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* Converts non-covered nodes to Point objects and adds them to the result.
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*
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* A node is covered if it is contained in another element Geometry with
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* higher dimension (e.g. a node point might be contained in a polygon, in
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* which case the point can be eliminated from the result).
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*
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* @param n
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* the node to test.
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* @private
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*/
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PointBuilder.prototype.filterCoveredNodeToPoint = function(n) {
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var coord = n.getCoordinate();
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if (!this.op.isCoveredByLA(coord)) {
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var pt = this.geometryFactory.createPoint(coord);
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this.resultPointList.add(pt);
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}
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};
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jsts.operation.overlay.PointBuilder = PointBuilder;
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})();
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/* Copyright (c) 2011 by The Authors.
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* Published under the LGPL 2.1 license.
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* See /license-notice.txt for the full text of the license notice.
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* See /license.txt for the full text of the license.
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*/
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/**
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* Forms {@link Polygon}s out of a graph of {@link DirectedEdge}s. The edges
|
9
|
+
* to use are marked as being in the result Area.
|
10
|
+
* <p>
|
11
|
+
*/
|
12
|
+
jsts.operation.overlay.PolygonBuilder = function(geometryFactory) {
|
13
|
+
this.shellList = [];
|
14
|
+
this.geometryFactory = geometryFactory;
|
15
|
+
};
|
16
|
+
|
17
|
+
/**
|
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|
+
* @private
|
19
|
+
*/
|
20
|
+
jsts.operation.overlay.PolygonBuilder.prototype.geometryFactory = null;
|
21
|
+
|
22
|
+
/**
|
23
|
+
* @private
|
24
|
+
*/
|
25
|
+
jsts.operation.overlay.PolygonBuilder.prototype.shellList = null;
|
26
|
+
|
27
|
+
|
28
|
+
/**
|
29
|
+
* Add a complete graph. The graph is assumed to contain one or more polygons,
|
30
|
+
* possibly with holes.
|
31
|
+
*
|
32
|
+
* @param {jsts.geomgraph.PlanarGraph}
|
33
|
+
* graph
|
34
|
+
*/
|
35
|
+
jsts.operation.overlay.PolygonBuilder.prototype.add = function(graph) {
|
36
|
+
if (arguments.length === 2) {
|
37
|
+
this.add2.apply(this, arguments);
|
38
|
+
return;
|
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|
+
}
|
40
|
+
|
41
|
+
this.add2(graph.getEdgeEnds(), graph.getNodes());
|
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|
+
};
|
43
|
+
|
44
|
+
/**
|
45
|
+
* Add a set of edges and nodes, which form a graph. The graph is assumed to
|
46
|
+
* contain one or more polygons, possibly with holes.
|
47
|
+
*/
|
48
|
+
jsts.operation.overlay.PolygonBuilder.prototype.add2 = function(dirEdges, nodes) {
|
49
|
+
jsts.geomgraph.PlanarGraph.linkResultDirectedEdges(nodes);
|
50
|
+
var maxEdgeRings = this.buildMaximalEdgeRings(dirEdges);
|
51
|
+
var freeHoleList = [];
|
52
|
+
var edgeRings = this.buildMinimalEdgeRings(maxEdgeRings, this.shellList,
|
53
|
+
freeHoleList);
|
54
|
+
this.sortShellsAndHoles(edgeRings, this.shellList, freeHoleList);
|
55
|
+
this.placeFreeHoles(this.shellList, freeHoleList);
|
56
|
+
};
|
57
|
+
|
58
|
+
jsts.operation.overlay.PolygonBuilder.prototype.getPolygons = function() {
|
59
|
+
var resultPolyList = this.computePolygons(this.shellList);
|
60
|
+
return resultPolyList;
|
61
|
+
};
|
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|
+
|
63
|
+
|
64
|
+
/**
|
65
|
+
* for all DirectedEdges in result, form them into MaximalEdgeRings
|
66
|
+
*
|
67
|
+
* @private
|
68
|
+
*/
|
69
|
+
jsts.operation.overlay.PolygonBuilder.prototype.buildMaximalEdgeRings = function(
|
70
|
+
dirEdges) {
|
71
|
+
var maxEdgeRings = [];
|
72
|
+
for (var it = dirEdges.iterator(); it.hasNext(); ) {
|
73
|
+
var de = it.next();
|
74
|
+
if (de.isInResult() && de.getLabel().isArea()) {
|
75
|
+
// if this edge has not yet been processed
|
76
|
+
if (de.getEdgeRing() == null) {
|
77
|
+
var er = new jsts.operation.overlay.MaximalEdgeRing(de, this.geometryFactory);
|
78
|
+
maxEdgeRings.push(er);
|
79
|
+
er.setInResult();
|
80
|
+
// System.out.println("max node degree = " + er.getMaxDegree());
|
81
|
+
}
|
82
|
+
}
|
83
|
+
}
|
84
|
+
return maxEdgeRings;
|
85
|
+
};
|
86
|
+
|
87
|
+
/**
|
88
|
+
* @private
|
89
|
+
*/
|
90
|
+
jsts.operation.overlay.PolygonBuilder.prototype.buildMinimalEdgeRings = function(
|
91
|
+
maxEdgeRings, shellList, freeHoleList) {
|
92
|
+
var edgeRings = [];
|
93
|
+
for (var i = 0; i < maxEdgeRings.length; i++) {
|
94
|
+
var er = maxEdgeRings[i];
|
95
|
+
if (er.getMaxNodeDegree() > 2) {
|
96
|
+
er.linkDirectedEdgesForMinimalEdgeRings();
|
97
|
+
var minEdgeRings = er.buildMinimalRings();
|
98
|
+
// at this point we can go ahead and attempt to place holes, if this
|
99
|
+
// EdgeRing is a polygon
|
100
|
+
var shell = this.findShell(minEdgeRings);
|
101
|
+
if (shell !== null) {
|
102
|
+
this.placePolygonHoles(shell, minEdgeRings);
|
103
|
+
shellList.push(shell);
|
104
|
+
} else {
|
105
|
+
freeHoleList = freeHoleList.concat(minEdgeRings);
|
106
|
+
}
|
107
|
+
} else {
|
108
|
+
edgeRings.push(er);
|
109
|
+
}
|
110
|
+
}
|
111
|
+
return edgeRings;
|
112
|
+
};
|
113
|
+
|
114
|
+
/**
|
115
|
+
* This method takes a list of MinimalEdgeRings derived from a MaximalEdgeRing,
|
116
|
+
* and tests whether they form a Polygon. This is the case if there is a single
|
117
|
+
* shell in the list. In this case the shell is returned. The other possibility
|
118
|
+
* is that they are a series of connected holes, in which case no shell is
|
119
|
+
* returned.
|
120
|
+
*
|
121
|
+
* @return {EdgeRing} the shell EdgeRing, if there is one or null, if all the
|
122
|
+
* rings are holes.
|
123
|
+
* @private
|
124
|
+
*/
|
125
|
+
jsts.operation.overlay.PolygonBuilder.prototype.findShell = function(
|
126
|
+
minEdgeRings) {
|
127
|
+
var shellCount = 0;
|
128
|
+
var shell = null;
|
129
|
+
for (var i = 0; i < minEdgeRings.length; i++) {
|
130
|
+
var er = minEdgeRings[i];
|
131
|
+
if (!er.isHole()) {
|
132
|
+
shell = er;
|
133
|
+
shellCount++;
|
134
|
+
}
|
135
|
+
}
|
136
|
+
jsts.util.Assert.isTrue(shellCount <= 1, 'found two shells in MinimalEdgeRing list');
|
137
|
+
return shell;
|
138
|
+
};
|
139
|
+
/**
|
140
|
+
* This method assigns the holes for a Polygon (formed from a list of
|
141
|
+
* MinimalEdgeRings) to its shell. Determining the holes for a MinimalEdgeRing
|
142
|
+
* polygon serves two purposes:
|
143
|
+
* <ul>
|
144
|
+
* <li>it is faster than using a point-in-polygon check later on.
|
145
|
+
* <li>it ensures correctness, since if the PIP test was used the point chosen
|
146
|
+
* might lie on the shell, which might return an incorrect result from the PIP
|
147
|
+
* test
|
148
|
+
* </ul>
|
149
|
+
*
|
150
|
+
* @param {EdgeRing}
|
151
|
+
* shell
|
152
|
+
* @param {Array}
|
153
|
+
* minEdgeRings
|
154
|
+
* @private
|
155
|
+
*/
|
156
|
+
jsts.operation.overlay.PolygonBuilder.prototype.placePolygonHoles = function(
|
157
|
+
shell, minEdgeRings) {
|
158
|
+
for (var i = 0; i < minEdgeRings.length; i++) {
|
159
|
+
var er = minEdgeRings[i];
|
160
|
+
if (er.isHole()) {
|
161
|
+
er.setShell(shell);
|
162
|
+
}
|
163
|
+
}
|
164
|
+
};
|
165
|
+
/**
|
166
|
+
* For all rings in the input list, determine whether the ring is a shell or a
|
167
|
+
* hole and add it to the appropriate list. Due to the way the DirectedEdges
|
168
|
+
* were linked, a ring is a shell if it is oriented CW, a hole otherwise.
|
169
|
+
*
|
170
|
+
* @private
|
171
|
+
*/
|
172
|
+
jsts.operation.overlay.PolygonBuilder.prototype.sortShellsAndHoles = function(
|
173
|
+
edgeRings, shellList, freeHoleList) {
|
174
|
+
for (var i = 0; i < edgeRings.length; i++) {
|
175
|
+
var er = edgeRings[i];
|
176
|
+
if (er.isHole()) {
|
177
|
+
freeHoleList.push(er);
|
178
|
+
} else {
|
179
|
+
shellList.push(er);
|
180
|
+
}
|
181
|
+
}
|
182
|
+
};
|
183
|
+
/**
|
184
|
+
* This method determines finds a containing shell for all holes which have not
|
185
|
+
* yet been assigned to a shell. These "free" holes should all be <b>properly</b>
|
186
|
+
* contained in their parent shells, so it is safe to use the
|
187
|
+
* <code>findEdgeRingContaining</code> method. (This is the case because any
|
188
|
+
* holes which are NOT properly contained (i.e. are connected to their parent
|
189
|
+
* shell) would have formed part of a MaximalEdgeRing and been handled in a
|
190
|
+
* previous step).
|
191
|
+
*
|
192
|
+
* @throws TopologyException
|
193
|
+
* if a hole cannot be assigned to a shell
|
194
|
+
* @private
|
195
|
+
*/
|
196
|
+
jsts.operation.overlay.PolygonBuilder.prototype.placeFreeHoles = function(
|
197
|
+
shellList, freeHoleList) {
|
198
|
+
for (var i = 0; i < freeHoleList.length; i++) {
|
199
|
+
var hole = freeHoleList[i];
|
200
|
+
// only place this hole if it doesn't yet have a shell
|
201
|
+
if (hole.getShell() == null) {
|
202
|
+
var shell = this.findEdgeRingContaining(hole, shellList);
|
203
|
+
if (shell === null)
|
204
|
+
throw new jsts.error.TopologyError('unable to assign hole to a shell',
|
205
|
+
hole.getCoordinate(0));
|
206
|
+
hole.setShell(shell);
|
207
|
+
}
|
208
|
+
}
|
209
|
+
};
|
210
|
+
|
211
|
+
/**
|
212
|
+
* Find the innermost enclosing shell EdgeRing containing the argument EdgeRing,
|
213
|
+
* if any. The innermost enclosing ring is the <i>smallest</i> enclosing ring.
|
214
|
+
* The algorithm used depends on the fact that: <br>
|
215
|
+
* ring A contains ring B iff envelope(ring A) contains envelope(ring B) <br>
|
216
|
+
* This routine is only safe to use if the chosen point of the hole is known to
|
217
|
+
* be properly contained in a shell (which is guaranteed to be the case if the
|
218
|
+
* hole does not touch its shell)
|
219
|
+
*
|
220
|
+
* @return containing EdgeRing, if there is one.
|
221
|
+
* @return null if no containing EdgeRing is found.
|
222
|
+
* @private
|
223
|
+
*/
|
224
|
+
jsts.operation.overlay.PolygonBuilder.prototype.findEdgeRingContaining = function(
|
225
|
+
testEr, shellList) {
|
226
|
+
var testRing = testEr.getLinearRing();
|
227
|
+
var testEnv = testRing.getEnvelopeInternal();
|
228
|
+
var testPt = testRing.getCoordinateN(0);
|
229
|
+
|
230
|
+
var minShell = null;
|
231
|
+
var minEnv = null;
|
232
|
+
for (var i = 0; i < shellList.length; i++) {
|
233
|
+
var tryShell = shellList[i];
|
234
|
+
var tryRing = tryShell.getLinearRing();
|
235
|
+
var tryEnv = tryRing.getEnvelopeInternal();
|
236
|
+
if (minShell !== null)
|
237
|
+
minEnv = minShell.getLinearRing().getEnvelopeInternal();
|
238
|
+
var isContained = false;
|
239
|
+
if (tryEnv.contains(testEnv) &&
|
240
|
+
jsts.algorithm.CGAlgorithms.isPointInRing(testPt, tryRing
|
241
|
+
.getCoordinates()))
|
242
|
+
isContained = true;
|
243
|
+
// check if this new containing ring is smaller than the current minimum
|
244
|
+
// ring
|
245
|
+
if (isContained) {
|
246
|
+
if (minShell == null || minEnv.contains(tryEnv)) {
|
247
|
+
minShell = tryShell;
|
248
|
+
}
|
249
|
+
}
|
250
|
+
}
|
251
|
+
return minShell;
|
252
|
+
};
|
253
|
+
|
254
|
+
/**
|
255
|
+
* @private
|
256
|
+
*/
|
257
|
+
jsts.operation.overlay.PolygonBuilder.prototype.computePolygons = function(
|
258
|
+
shellList) {
|
259
|
+
var resultPolyList = new javascript.util.ArrayList();
|
260
|
+
// add Polygons for all shells
|
261
|
+
for (var i = 0; i < shellList.length; i++) {
|
262
|
+
var er = shellList[i];
|
263
|
+
var poly = er.toPolygon(this.geometryFactory);
|
264
|
+
resultPolyList.add(poly);
|
265
|
+
}
|
266
|
+
return resultPolyList;
|
267
|
+
};
|
268
|
+
|
269
|
+
/**
|
270
|
+
* Checks the current set of shells (with their associated holes) to see if any
|
271
|
+
* of them contain the point.
|
272
|
+
*
|
273
|
+
* @return {boolean}
|
274
|
+
*/
|
275
|
+
jsts.operation.overlay.PolygonBuilder.prototype.containsPoint = function(p) {
|
276
|
+
for (var i = 0; i < this.shellList.length; i++) {
|
277
|
+
var er = this.shellList[i];
|
278
|
+
if (er.containsPoint(p))
|
279
|
+
return true;
|
280
|
+
}
|
281
|
+
return false;
|
282
|
+
};
|
@@ -0,0 +1,228 @@
|
|
1
|
+
/* Copyright (c) 2011 by The Authors.
|
2
|
+
* Published under the LGPL 2.1 license.
|
3
|
+
* See /license-notice.txt for the full text of the license notice.
|
4
|
+
* See /license.txt for the full text of the license.
|
5
|
+
*/
|
6
|
+
|
7
|
+
/**
|
8
|
+
* Port source:
|
9
|
+
* /jts/jts/java/src/com/vividsolutions/jts/operation/overlay/snap/GeometrySnapper.java
|
10
|
+
* Revision: 167
|
11
|
+
*/
|
12
|
+
|
13
|
+
/**
|
14
|
+
* @requires jsts/operation/overlay/snap/LineStringSnapper.js
|
15
|
+
* @requires jsts/geom/PrecisionModel.js
|
16
|
+
* @requires jsts/geom/util/GeometryTransformer.js
|
17
|
+
*/
|
18
|
+
|
19
|
+
/**
|
20
|
+
* Snaps the vertices and segments of a {@link Geometry} to another Geometry's
|
21
|
+
* vertices. A snap distance tolerance is used to control where snapping is
|
22
|
+
* performed. Snapping one geometry to another can improve robustness for
|
23
|
+
* overlay operations by eliminating nearly-coincident edges (which cause
|
24
|
+
* problems during noding and intersection calculation). Too much snapping can
|
25
|
+
* result in invalid topology beging created, so the number and location of
|
26
|
+
* snapped vertices is decided using heuristics to determine when it is safe to
|
27
|
+
* snap. This can result in some potential snaps being omitted, however.
|
28
|
+
*/
|
29
|
+
|
30
|
+
(function() {
|
31
|
+
|
32
|
+
var LineStringSnapper = jsts.operation.overlay.snap.LineStringSnapper;
|
33
|
+
var PrecisionModel = jsts.geom.PrecisionModel;
|
34
|
+
var TreeSet = javascript.util.TreeSet;
|
35
|
+
|
36
|
+
/**
|
37
|
+
* @constructor
|
38
|
+
*/
|
39
|
+
var SnapTransformer = function(snapTolerance, snapPts, isSelfSnap) {
|
40
|
+
this.snapTolerance = snapTolerance;
|
41
|
+
this.snapPts = snapPts;
|
42
|
+
this.isSelfSnap = isSelfSnap || false;
|
43
|
+
};
|
44
|
+
|
45
|
+
SnapTransformer.prototype = new jsts.geom.util.GeometryTransformer();
|
46
|
+
|
47
|
+
SnapTransformer.prototype.snapTolerance = null;
|
48
|
+
SnapTransformer.prototype.snapPts = null;
|
49
|
+
SnapTransformer.prototype.isSelfSnap = false;
|
50
|
+
|
51
|
+
|
52
|
+
SnapTransformer.prototype.transformCoordinates = function(coords, parent) {
|
53
|
+
var srcPts = coords;
|
54
|
+
var newPts = this.snapLine(srcPts, this.snapPts);
|
55
|
+
return newPts;
|
56
|
+
};
|
57
|
+
|
58
|
+
SnapTransformer.prototype.snapLine = function(srcPts, snapPts) {
|
59
|
+
var snapper = new LineStringSnapper(srcPts, this.snapTolerance);
|
60
|
+
snapper.setAllowSnappingToSourceVertices(this.isSelfSnap);
|
61
|
+
return snapper.snapTo(snapPts);
|
62
|
+
};
|
63
|
+
|
64
|
+
/**
|
65
|
+
* Creates a new snapper acting on the given geometry
|
66
|
+
*
|
67
|
+
* @param srcGeom
|
68
|
+
* the geometry to snap.
|
69
|
+
* @constructor
|
70
|
+
*/
|
71
|
+
var GeometrySnapper = function(srcGeom) {
|
72
|
+
this.srcGeom = srcGeom;
|
73
|
+
};
|
74
|
+
|
75
|
+
GeometrySnapper.SNAP_PRECISION_FACTOR = 1e-9;
|
76
|
+
|
77
|
+
/**
|
78
|
+
* Estimates the snap tolerance for a Geometry, taking into account its
|
79
|
+
* precision model.
|
80
|
+
*
|
81
|
+
* @param g
|
82
|
+
* a Geometry.
|
83
|
+
* @return the estimated snap tolerance.
|
84
|
+
*/
|
85
|
+
GeometrySnapper.computeOverlaySnapTolerance = function(g) {
|
86
|
+
if (arguments.length === 2) {
|
87
|
+
return GeometrySnapper.computeOverlaySnapTolerance2.apply(this, arguments);
|
88
|
+
}
|
89
|
+
|
90
|
+
var snapTolerance = this.computeSizeBasedSnapTolerance(g);
|
91
|
+
|
92
|
+
/**
|
93
|
+
* Overlay is carried out in the precision model of the two inputs. If this
|
94
|
+
* precision model is of type FIXED, then the snap tolerance must reflect
|
95
|
+
* the precision grid size. Specifically, the snap tolerance should be at
|
96
|
+
* least the distance from a corner of a precision grid cell to the centre
|
97
|
+
* point of the cell.
|
98
|
+
*/
|
99
|
+
var pm = g.getPrecisionModel();
|
100
|
+
if (pm.getType() == PrecisionModel.FIXED) {
|
101
|
+
var fixedSnapTol = (1 / pm.getScale()) * 2 / 1.415;
|
102
|
+
if (fixedSnapTol > snapTolerance)
|
103
|
+
snapTolerance = fixedSnapTol;
|
104
|
+
}
|
105
|
+
return snapTolerance;
|
106
|
+
};
|
107
|
+
|
108
|
+
GeometrySnapper.computeSizeBasedSnapTolerance = function(g) {
|
109
|
+
var env = g.getEnvelopeInternal();
|
110
|
+
var minDimension = Math.min(env.getHeight(), env.getWidth());
|
111
|
+
var snapTol = minDimension * GeometrySnapper.SNAP_PRECISION_FACTOR;
|
112
|
+
return snapTol;
|
113
|
+
};
|
114
|
+
|
115
|
+
GeometrySnapper.computeOverlaySnapTolerance2 = function(g0, g1) {
|
116
|
+
return Math.min(this.computeOverlaySnapTolerance(g0), this
|
117
|
+
.computeOverlaySnapTolerance(g1));
|
118
|
+
};
|
119
|
+
|
120
|
+
/**
|
121
|
+
* Snaps two geometries together with a given tolerance.
|
122
|
+
*
|
123
|
+
* @param g0
|
124
|
+
* a geometry to snap.
|
125
|
+
* @param g1
|
126
|
+
* a geometry to snap.
|
127
|
+
* @param snapTolerance
|
128
|
+
* the tolerance to use.
|
129
|
+
* @return the snapped geometries.
|
130
|
+
*/
|
131
|
+
GeometrySnapper.snap = function(g0, g1, snapTolerance) {
|
132
|
+
var snapGeom = [];
|
133
|
+
var snapper0 = new GeometrySnapper(g0);
|
134
|
+
snapGeom[0] = snapper0.snapTo(g1, snapTolerance);
|
135
|
+
|
136
|
+
/**
|
137
|
+
* Snap the second geometry to the snapped first geometry (this strategy
|
138
|
+
* minimizes the number of possible different points in the result)
|
139
|
+
*/
|
140
|
+
var snapper1 = new GeometrySnapper(g1);
|
141
|
+
snapGeom[1] = snapper1.snapTo(snapGeom[0], snapTolerance);
|
142
|
+
|
143
|
+
return snapGeom;
|
144
|
+
};
|
145
|
+
|
146
|
+
GeometrySnapper.snapToSelf = function(g0, snapTolerance, cleanResult) {
|
147
|
+
var snapper0 = new GeometrySnapper(g0);
|
148
|
+
return snapper0.snapToSelf(snapTolerance, cleanResult);
|
149
|
+
};
|
150
|
+
|
151
|
+
/**
|
152
|
+
* @private
|
153
|
+
*/
|
154
|
+
GeometrySnapper.prototype.srcGeom = null;
|
155
|
+
|
156
|
+
/**
|
157
|
+
* Snaps the vertices in the component {@link LineString}s of the source
|
158
|
+
* geometry to the vertices of the given snap geometry.
|
159
|
+
*
|
160
|
+
* @param snapGeom
|
161
|
+
* a geometry to snap the source to.
|
162
|
+
* @return a new snapped Geometry.
|
163
|
+
*/
|
164
|
+
GeometrySnapper.prototype.snapTo = function(snapGeom, snapTolerance) {
|
165
|
+
var snapPts = this.extractTargetCoordinates(snapGeom);
|
166
|
+
|
167
|
+
var snapTrans = new SnapTransformer(snapTolerance, snapPts);
|
168
|
+
return snapTrans.transform(this.srcGeom);
|
169
|
+
};
|
170
|
+
|
171
|
+
/**
|
172
|
+
* Snaps the vertices in the component {@link LineString}s of the source
|
173
|
+
* geometry to the vertices of the given snap geometry.
|
174
|
+
*
|
175
|
+
* @param snapGeom
|
176
|
+
* a geometry to snap the source to.
|
177
|
+
* @return a new snapped Geometry.
|
178
|
+
*/
|
179
|
+
GeometrySnapper.prototype.snapToSelf = function(snapTolerance, cleanResult) {
|
180
|
+
var snapPts = this.extractTargetCoordinates(srcGeom);
|
181
|
+
|
182
|
+
var snapTrans = new SnapTransformer(snapTolerance, snapPts, true);
|
183
|
+
var snappedGeom = snapTrans.transform(srcGeom);
|
184
|
+
var result = snappedGeom;
|
185
|
+
if (cleanResult && result instanceof Polygonal) {
|
186
|
+
// TODO: use better cleaning approach
|
187
|
+
result = snappedGeom.buffer(0);
|
188
|
+
}
|
189
|
+
return result;
|
190
|
+
};
|
191
|
+
|
192
|
+
GeometrySnapper.prototype.extractTargetCoordinates = function(g) {
|
193
|
+
// TODO: should do this more efficiently. Use CoordSeq filter to get points,
|
194
|
+
// KDTree for uniqueness & queries
|
195
|
+
var ptSet = new TreeSet();
|
196
|
+
var pts = g.getCoordinates();
|
197
|
+
for (var i = 0; i < pts.length; i++) {
|
198
|
+
ptSet.add(pts[i]);
|
199
|
+
}
|
200
|
+
return ptSet.toArray();
|
201
|
+
};
|
202
|
+
|
203
|
+
/**
|
204
|
+
* Computes the snap tolerance based on the input geometries.
|
205
|
+
*
|
206
|
+
* @param ringPts
|
207
|
+
* @return
|
208
|
+
*/
|
209
|
+
GeometrySnapper.prototype.computeSnapTolerance = function(ringPts) {
|
210
|
+
var minSegLen = this.computeMinimumSegmentLength(ringPts);
|
211
|
+
// use a small percentage of this to be safe
|
212
|
+
var snapTol = minSegLen / 10;
|
213
|
+
return snapTol;
|
214
|
+
};
|
215
|
+
|
216
|
+
GeometrySnapper.prototype.computeMinimumSegmentLength = function(pts) {
|
217
|
+
var minSegLen = Number.MAX_VALUE;
|
218
|
+
for (var i = 0; i < pts.length - 1; i++) {
|
219
|
+
var segLen = pts[i].distance(pts[i + 1]);
|
220
|
+
if (segLen < minSegLen)
|
221
|
+
minSegLen = segLen;
|
222
|
+
}
|
223
|
+
return minSegLen;
|
224
|
+
};
|
225
|
+
|
226
|
+
jsts.operation.overlay.snap.GeometrySnapper = GeometrySnapper;
|
227
|
+
|
228
|
+
})();
|