js_stack 1.0.0 → 1.1.0

Sign up to get free protection for your applications and to get access to all the features.
@@ -0,0 +1,1424 @@
1
+ // Underscore.js 1.7.0
2
+ // http://underscorejs.org
3
+ // (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
4
+ // Underscore may be freely distributed under the MIT license.
5
+
6
+ (function() {
7
+
8
+ // Baseline setup
9
+ // --------------
10
+
11
+ // Establish the root object, `window` in the browser, or `exports` on the server.
12
+ var root = this;
13
+
14
+ // Save the previous value of the `_` variable.
15
+ var previousUnderscore = root._;
16
+
17
+ // Save bytes in the minified (but not gzipped) version:
18
+ var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
19
+
20
+ // Create quick reference variables for speed access to core prototypes.
21
+ var
22
+ push = ArrayProto.push,
23
+ slice = ArrayProto.slice,
24
+ concat = ArrayProto.concat,
25
+ toString = ObjProto.toString,
26
+ hasOwnProperty = ObjProto.hasOwnProperty;
27
+
28
+ // All **ECMAScript 5** native function implementations that we hope to use
29
+ // are declared here.
30
+ var
31
+ nativeIsArray = Array.isArray,
32
+ nativeKeys = Object.keys,
33
+ nativeBind = FuncProto.bind;
34
+
35
+ // Create a safe reference to the Underscore object for use below.
36
+ var _ = function(obj) {
37
+ if (obj instanceof _) return obj;
38
+ if (!(this instanceof _)) return new _(obj);
39
+ this._wrapped = obj;
40
+ };
41
+
42
+ // Export the Underscore object for **Node.js**, with
43
+ // backwards-compatibility for the old `require()` API. If we're in
44
+ // the browser, add `_` as a global object.
45
+ if (typeof exports !== 'undefined') {
46
+ if (typeof module !== 'undefined' && module.exports) {
47
+ exports = module.exports = _;
48
+ }
49
+ exports._ = _;
50
+ } else {
51
+ root._ = _;
52
+ }
53
+
54
+ // Current version.
55
+ _.VERSION = '1.7.0';
56
+
57
+ // Internal function that returns an efficient (for current engines) version
58
+ // of the passed-in callback, to be repeatedly applied in other Underscore
59
+ // functions.
60
+ var createCallback = function(func, context, argCount) {
61
+ if (context === void 0) return func;
62
+ switch (argCount == null ? 3 : argCount) {
63
+ case 1: return function(value) {
64
+ return func.call(context, value);
65
+ };
66
+ case 2: return function(value, other) {
67
+ return func.call(context, value, other);
68
+ };
69
+ case 3: return function(value, index, collection) {
70
+ return func.call(context, value, index, collection);
71
+ };
72
+ case 4: return function(accumulator, value, index, collection) {
73
+ return func.call(context, accumulator, value, index, collection);
74
+ };
75
+ }
76
+ return function() {
77
+ return func.apply(context, arguments);
78
+ };
79
+ };
80
+
81
+ // A mostly-internal function to generate callbacks that can be applied
82
+ // to each element in a collection, returning the desired result — either
83
+ // identity, an arbitrary callback, a property matcher, or a property accessor.
84
+ _.iteratee = function(value, context, argCount) {
85
+ if (value == null) return _.identity;
86
+ if (_.isFunction(value)) return createCallback(value, context, argCount);
87
+ if (_.isObject(value)) return _.matches(value);
88
+ return _.property(value);
89
+ };
90
+
91
+ // Collection Functions
92
+ // --------------------
93
+
94
+ // The cornerstone, an `each` implementation, aka `forEach`.
95
+ // Handles raw objects in addition to array-likes. Treats all
96
+ // sparse array-likes as if they were dense.
97
+ _.each = _.forEach = function(obj, iteratee, context) {
98
+ if (obj == null) return obj;
99
+ iteratee = createCallback(iteratee, context);
100
+ var i, length = obj.length;
101
+ if (length === +length) {
102
+ for (i = 0; i < length; i++) {
103
+ iteratee(obj[i], i, obj);
104
+ }
105
+ } else {
106
+ var keys = _.keys(obj);
107
+ for (i = 0, length = keys.length; i < length; i++) {
108
+ iteratee(obj[keys[i]], keys[i], obj);
109
+ }
110
+ }
111
+ return obj;
112
+ };
113
+
114
+ // Return the results of applying the iteratee to each element.
115
+ _.map = _.collect = function(obj, iteratee, context) {
116
+ if (obj == null) return [];
117
+ iteratee = _.iteratee(iteratee, context);
118
+ var keys = obj.length !== +obj.length && _.keys(obj),
119
+ length = (keys || obj).length,
120
+ results = Array(length),
121
+ currentKey;
122
+ for (var index = 0; index < length; index++) {
123
+ currentKey = keys ? keys[index] : index;
124
+ results[index] = iteratee(obj[currentKey], currentKey, obj);
125
+ }
126
+ return results;
127
+ };
128
+
129
+ var reduceError = 'Reduce of empty array with no initial value';
130
+
131
+ // **Reduce** builds up a single result from a list of values, aka `inject`,
132
+ // or `foldl`.
133
+ _.reduce = _.foldl = _.inject = function(obj, iteratee, memo, context) {
134
+ if (obj == null) obj = [];
135
+ iteratee = createCallback(iteratee, context, 4);
136
+ var keys = obj.length !== +obj.length && _.keys(obj),
137
+ length = (keys || obj).length,
138
+ index = 0, currentKey;
139
+ if (arguments.length < 3) {
140
+ if (!length) throw new TypeError(reduceError);
141
+ memo = obj[keys ? keys[index++] : index++];
142
+ }
143
+ for (; index < length; index++) {
144
+ currentKey = keys ? keys[index] : index;
145
+ memo = iteratee(memo, obj[currentKey], currentKey, obj);
146
+ }
147
+ return memo;
148
+ };
149
+
150
+ // The right-associative version of reduce, also known as `foldr`.
151
+ _.reduceRight = _.foldr = function(obj, iteratee, memo, context) {
152
+ if (obj == null) obj = [];
153
+ iteratee = createCallback(iteratee, context, 4);
154
+ var keys = obj.length !== + obj.length && _.keys(obj),
155
+ index = (keys || obj).length,
156
+ currentKey;
157
+ if (arguments.length < 3) {
158
+ if (!index) throw new TypeError(reduceError);
159
+ memo = obj[keys ? keys[--index] : --index];
160
+ }
161
+ while (index--) {
162
+ currentKey = keys ? keys[index] : index;
163
+ memo = iteratee(memo, obj[currentKey], currentKey, obj);
164
+ }
165
+ return memo;
166
+ };
167
+
168
+ // Return the first value which passes a truth test. Aliased as `detect`.
169
+ _.find = _.detect = function(obj, predicate, context) {
170
+ var result;
171
+ predicate = _.iteratee(predicate, context);
172
+ _.some(obj, function(value, index, list) {
173
+ if (predicate(value, index, list)) {
174
+ result = value;
175
+ return true;
176
+ }
177
+ });
178
+ return result;
179
+ };
180
+
181
+ // Return all the elements that pass a truth test.
182
+ // Aliased as `select`.
183
+ _.filter = _.select = function(obj, predicate, context) {
184
+ var results = [];
185
+ if (obj == null) return results;
186
+ predicate = _.iteratee(predicate, context);
187
+ _.each(obj, function(value, index, list) {
188
+ if (predicate(value, index, list)) results.push(value);
189
+ });
190
+ return results;
191
+ };
192
+
193
+ // Return all the elements for which a truth test fails.
194
+ _.reject = function(obj, predicate, context) {
195
+ return _.filter(obj, _.negate(_.iteratee(predicate)), context);
196
+ };
197
+
198
+ // Determine whether all of the elements match a truth test.
199
+ // Aliased as `all`.
200
+ _.every = _.all = function(obj, predicate, context) {
201
+ if (obj == null) return true;
202
+ predicate = _.iteratee(predicate, context);
203
+ var keys = obj.length !== +obj.length && _.keys(obj),
204
+ length = (keys || obj).length,
205
+ index, currentKey;
206
+ for (index = 0; index < length; index++) {
207
+ currentKey = keys ? keys[index] : index;
208
+ if (!predicate(obj[currentKey], currentKey, obj)) return false;
209
+ }
210
+ return true;
211
+ };
212
+
213
+ // Determine if at least one element in the object matches a truth test.
214
+ // Aliased as `any`.
215
+ _.some = _.any = function(obj, predicate, context) {
216
+ if (obj == null) return false;
217
+ predicate = _.iteratee(predicate, context);
218
+ var keys = obj.length !== +obj.length && _.keys(obj),
219
+ length = (keys || obj).length,
220
+ index, currentKey;
221
+ for (index = 0; index < length; index++) {
222
+ currentKey = keys ? keys[index] : index;
223
+ if (predicate(obj[currentKey], currentKey, obj)) return true;
224
+ }
225
+ return false;
226
+ };
227
+
228
+ // Determine if the array or object contains a given value (using `===`).
229
+ // Aliased as `include`.
230
+ _.contains = _.include = function(obj, target) {
231
+ if (obj == null) return false;
232
+ if (obj.length !== +obj.length) obj = _.values(obj);
233
+ return _.indexOf(obj, target) >= 0;
234
+ };
235
+
236
+ // Invoke a method (with arguments) on every item in a collection.
237
+ _.invoke = function(obj, method) {
238
+ var args = slice.call(arguments, 2);
239
+ var isFunc = _.isFunction(method);
240
+ return _.map(obj, function(value) {
241
+ return (isFunc ? method : value[method]).apply(value, args);
242
+ });
243
+ };
244
+
245
+ // Convenience version of a common use case of `map`: fetching a property.
246
+ _.pluck = function(obj, key) {
247
+ return _.map(obj, _.property(key));
248
+ };
249
+
250
+ // Convenience version of a common use case of `filter`: selecting only objects
251
+ // containing specific `key:value` pairs.
252
+ _.where = function(obj, attrs) {
253
+ return _.filter(obj, _.matches(attrs));
254
+ };
255
+
256
+ // Convenience version of a common use case of `find`: getting the first object
257
+ // containing specific `key:value` pairs.
258
+ _.findWhere = function(obj, attrs) {
259
+ return _.find(obj, _.matches(attrs));
260
+ };
261
+
262
+ // Return the maximum element (or element-based computation).
263
+ _.max = function(obj, iteratee, context) {
264
+ var result = -Infinity, lastComputed = -Infinity,
265
+ value, computed;
266
+ if (iteratee == null && obj != null) {
267
+ obj = obj.length === +obj.length ? obj : _.values(obj);
268
+ for (var i = 0, length = obj.length; i < length; i++) {
269
+ value = obj[i];
270
+ if (value > result) {
271
+ result = value;
272
+ }
273
+ }
274
+ } else {
275
+ iteratee = _.iteratee(iteratee, context);
276
+ _.each(obj, function(value, index, list) {
277
+ computed = iteratee(value, index, list);
278
+ if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
279
+ result = value;
280
+ lastComputed = computed;
281
+ }
282
+ });
283
+ }
284
+ return result;
285
+ };
286
+
287
+ // Return the minimum element (or element-based computation).
288
+ _.min = function(obj, iteratee, context) {
289
+ var result = Infinity, lastComputed = Infinity,
290
+ value, computed;
291
+ if (iteratee == null && obj != null) {
292
+ obj = obj.length === +obj.length ? obj : _.values(obj);
293
+ for (var i = 0, length = obj.length; i < length; i++) {
294
+ value = obj[i];
295
+ if (value < result) {
296
+ result = value;
297
+ }
298
+ }
299
+ } else {
300
+ iteratee = _.iteratee(iteratee, context);
301
+ _.each(obj, function(value, index, list) {
302
+ computed = iteratee(value, index, list);
303
+ if (computed < lastComputed || computed === Infinity && result === Infinity) {
304
+ result = value;
305
+ lastComputed = computed;
306
+ }
307
+ });
308
+ }
309
+ return result;
310
+ };
311
+
312
+ // Shuffle a collection, using the modern version of the
313
+ // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
314
+ _.shuffle = function(obj) {
315
+ var set = obj && obj.length === +obj.length ? obj : _.values(obj);
316
+ var length = set.length;
317
+ var shuffled = Array(length);
318
+ for (var index = 0, rand; index < length; index++) {
319
+ rand = _.random(0, index);
320
+ if (rand !== index) shuffled[index] = shuffled[rand];
321
+ shuffled[rand] = set[index];
322
+ }
323
+ return shuffled;
324
+ };
325
+
326
+ // Sample **n** random values from a collection.
327
+ // If **n** is not specified, returns a single random element.
328
+ // The internal `guard` argument allows it to work with `map`.
329
+ _.sample = function(obj, n, guard) {
330
+ if (n == null || guard) {
331
+ if (obj.length !== +obj.length) obj = _.values(obj);
332
+ return obj[_.random(obj.length - 1)];
333
+ }
334
+ return _.shuffle(obj).slice(0, Math.max(0, n));
335
+ };
336
+
337
+ // Sort the object's values by a criterion produced by an iteratee.
338
+ _.sortBy = function(obj, iteratee, context) {
339
+ iteratee = _.iteratee(iteratee, context);
340
+ return _.pluck(_.map(obj, function(value, index, list) {
341
+ return {
342
+ value: value,
343
+ index: index,
344
+ criteria: iteratee(value, index, list)
345
+ };
346
+ }).sort(function(left, right) {
347
+ var a = left.criteria;
348
+ var b = right.criteria;
349
+ if (a !== b) {
350
+ if (a > b || a === void 0) return 1;
351
+ if (a < b || b === void 0) return -1;
352
+ }
353
+ return left.index - right.index;
354
+ }), 'value');
355
+ };
356
+
357
+ // An internal function used for aggregate "group by" operations.
358
+ var group = function(behavior) {
359
+ return function(obj, iteratee, context) {
360
+ var result = {};
361
+ iteratee = _.iteratee(iteratee, context);
362
+ _.each(obj, function(value, index) {
363
+ var key = iteratee(value, index, obj);
364
+ behavior(result, value, key);
365
+ });
366
+ return result;
367
+ };
368
+ };
369
+
370
+ // Groups the object's values by a criterion. Pass either a string attribute
371
+ // to group by, or a function that returns the criterion.
372
+ _.groupBy = group(function(result, value, key) {
373
+ if (_.has(result, key)) result[key].push(value); else result[key] = [value];
374
+ });
375
+
376
+ // Indexes the object's values by a criterion, similar to `groupBy`, but for
377
+ // when you know that your index values will be unique.
378
+ _.indexBy = group(function(result, value, key) {
379
+ result[key] = value;
380
+ });
381
+
382
+ // Counts instances of an object that group by a certain criterion. Pass
383
+ // either a string attribute to count by, or a function that returns the
384
+ // criterion.
385
+ _.countBy = group(function(result, value, key) {
386
+ if (_.has(result, key)) result[key]++; else result[key] = 1;
387
+ });
388
+
389
+ // Use a comparator function to figure out the smallest index at which
390
+ // an object should be inserted so as to maintain order. Uses binary search.
391
+ _.sortedIndex = function(array, obj, iteratee, context) {
392
+ iteratee = _.iteratee(iteratee, context, 1);
393
+ var value = iteratee(obj);
394
+ var low = 0, high = array.length;
395
+ while (low < high) {
396
+ var mid = low + high >>> 1;
397
+ if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
398
+ }
399
+ return low;
400
+ };
401
+
402
+ // Safely create a real, live array from anything iterable.
403
+ _.toArray = function(obj) {
404
+ if (!obj) return [];
405
+ if (_.isArray(obj)) return slice.call(obj);
406
+ if (obj.length === +obj.length) return _.map(obj, _.identity);
407
+ return _.values(obj);
408
+ };
409
+
410
+ // Return the number of elements in an object.
411
+ _.size = function(obj) {
412
+ if (obj == null) return 0;
413
+ return obj.length === +obj.length ? obj.length : _.keys(obj).length;
414
+ };
415
+
416
+ // Split a collection into two arrays: one whose elements all satisfy the given
417
+ // predicate, and one whose elements all do not satisfy the predicate.
418
+ _.partition = function(obj, predicate, context) {
419
+ predicate = _.iteratee(predicate, context);
420
+ var pass = [], fail = [];
421
+ _.each(obj, function(value, key, obj) {
422
+ (predicate(value, key, obj) ? pass : fail).push(value);
423
+ });
424
+ return [pass, fail];
425
+ };
426
+
427
+ // Array Functions
428
+ // ---------------
429
+
430
+ // Get the first element of an array. Passing **n** will return the first N
431
+ // values in the array. Aliased as `head` and `take`. The **guard** check
432
+ // allows it to work with `_.map`.
433
+ _.first = _.head = _.take = function(array, n, guard) {
434
+ if (array == null) return void 0;
435
+ if (n == null || guard) return array[0];
436
+ if (n < 0) return [];
437
+ return slice.call(array, 0, n);
438
+ };
439
+
440
+ // Returns everything but the last entry of the array. Especially useful on
441
+ // the arguments object. Passing **n** will return all the values in
442
+ // the array, excluding the last N. The **guard** check allows it to work with
443
+ // `_.map`.
444
+ _.initial = function(array, n, guard) {
445
+ return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
446
+ };
447
+
448
+ // Get the last element of an array. Passing **n** will return the last N
449
+ // values in the array. The **guard** check allows it to work with `_.map`.
450
+ _.last = function(array, n, guard) {
451
+ if (array == null) return void 0;
452
+ if (n == null || guard) return array[array.length - 1];
453
+ return slice.call(array, Math.max(array.length - n, 0));
454
+ };
455
+
456
+ // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
457
+ // Especially useful on the arguments object. Passing an **n** will return
458
+ // the rest N values in the array. The **guard**
459
+ // check allows it to work with `_.map`.
460
+ _.rest = _.tail = _.drop = function(array, n, guard) {
461
+ return slice.call(array, n == null || guard ? 1 : n);
462
+ };
463
+
464
+ // Trim out all falsy values from an array.
465
+ _.compact = function(array) {
466
+ return _.filter(array, _.identity);
467
+ };
468
+
469
+ // Internal implementation of a recursive `flatten` function.
470
+ var flatten = function(input, shallow, strict, output) {
471
+ if (shallow && _.every(input, _.isArray)) {
472
+ return concat.apply(output, input);
473
+ }
474
+ for (var i = 0, length = input.length; i < length; i++) {
475
+ var value = input[i];
476
+ if (!_.isArray(value) && !_.isArguments(value)) {
477
+ if (!strict) output.push(value);
478
+ } else if (shallow) {
479
+ push.apply(output, value);
480
+ } else {
481
+ flatten(value, shallow, strict, output);
482
+ }
483
+ }
484
+ return output;
485
+ };
486
+
487
+ // Flatten out an array, either recursively (by default), or just one level.
488
+ _.flatten = function(array, shallow) {
489
+ return flatten(array, shallow, false, []);
490
+ };
491
+
492
+ // Return a version of the array that does not contain the specified value(s).
493
+ _.without = function(array) {
494
+ return _.difference(array, slice.call(arguments, 1));
495
+ };
496
+
497
+ // Produce a duplicate-free version of the array. If the array has already
498
+ // been sorted, you have the option of using a faster algorithm.
499
+ // Aliased as `unique`.
500
+ _.uniq = _.unique = function(array, isSorted, iteratee, context) {
501
+ if (array == null) return [];
502
+ if (!_.isBoolean(isSorted)) {
503
+ context = iteratee;
504
+ iteratee = isSorted;
505
+ isSorted = false;
506
+ }
507
+ if (iteratee != null) iteratee = _.iteratee(iteratee, context);
508
+ var result = [];
509
+ var seen = [];
510
+ for (var i = 0, length = array.length; i < length; i++) {
511
+ var value = array[i];
512
+ if (isSorted) {
513
+ if (!i || seen !== value) result.push(value);
514
+ seen = value;
515
+ } else if (iteratee) {
516
+ var computed = iteratee(value, i, array);
517
+ if (_.indexOf(seen, computed) < 0) {
518
+ seen.push(computed);
519
+ result.push(value);
520
+ }
521
+ } else if (_.indexOf(result, value) < 0) {
522
+ result.push(value);
523
+ }
524
+ }
525
+ return result;
526
+ };
527
+
528
+ // Produce an array that contains the union: each distinct element from all of
529
+ // the passed-in arrays.
530
+ _.union = function() {
531
+ return _.uniq(flatten(arguments, true, true, []));
532
+ };
533
+
534
+ // Produce an array that contains every item shared between all the
535
+ // passed-in arrays.
536
+ _.intersection = function(array) {
537
+ if (array == null) return [];
538
+ var result = [];
539
+ var argsLength = arguments.length;
540
+ for (var i = 0, length = array.length; i < length; i++) {
541
+ var item = array[i];
542
+ if (_.contains(result, item)) continue;
543
+ for (var j = 1; j < argsLength; j++) {
544
+ if (!_.contains(arguments[j], item)) break;
545
+ }
546
+ if (j === argsLength) result.push(item);
547
+ }
548
+ return result;
549
+ };
550
+
551
+ // Take the difference between one array and a number of other arrays.
552
+ // Only the elements present in just the first array will remain.
553
+ _.difference = function(array) {
554
+ var rest = flatten(slice.call(arguments, 1), true, true, []);
555
+ return _.filter(array, function(value){
556
+ return !_.contains(rest, value);
557
+ });
558
+ };
559
+
560
+ // Zip together multiple lists into a single array -- elements that share
561
+ // an index go together.
562
+ _.zip = function(array) {
563
+ if (array == null) return [];
564
+ var length = _.max(arguments, 'length').length;
565
+ var results = Array(length);
566
+ while (length-- > 0) {
567
+ results[length] = _.pluck(arguments, length);
568
+ }
569
+ return results;
570
+ };
571
+
572
+ // Complement of _.zip. Unzip accepts an array of arrays and groups
573
+ // each array's elements on shared indices
574
+ _.unzip = function(array) {
575
+ return _.zip.apply(null, array);
576
+ };
577
+
578
+ // Converts lists into objects. Pass either a single array of `[key, value]`
579
+ // pairs, or two parallel arrays of the same length -- one of keys, and one of
580
+ // the corresponding values.
581
+ _.object = function(list, values) {
582
+ if (list == null) return {};
583
+ var result = {};
584
+ for (var i = 0, length = list.length; i < length; i++) {
585
+ if (values) {
586
+ result[list[i]] = values[i];
587
+ } else {
588
+ result[list[i][0]] = list[i][1];
589
+ }
590
+ }
591
+ return result;
592
+ };
593
+
594
+ // Return the position of the first occurrence of an item in an array,
595
+ // or -1 if the item is not included in the array.
596
+ // If the array is large and already in sort order, pass `true`
597
+ // for **isSorted** to use binary search.
598
+ _.indexOf = function(array, item, isSorted) {
599
+ if (array == null) return -1;
600
+ var i = 0, length = array.length;
601
+ if (isSorted) {
602
+ if (typeof isSorted == 'number') {
603
+ i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted;
604
+ } else {
605
+ i = _.sortedIndex(array, item);
606
+ return array[i] === item ? i : -1;
607
+ }
608
+ }
609
+ for (; i < length; i++) if (array[i] === item) return i;
610
+ return -1;
611
+ };
612
+
613
+ _.lastIndexOf = function(array, item, from) {
614
+ if (array == null) return -1;
615
+ var idx = array.length;
616
+ if (typeof from == 'number') {
617
+ idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1);
618
+ }
619
+ while (--idx >= 0) if (array[idx] === item) return idx;
620
+ return -1;
621
+ };
622
+
623
+ // Generate an integer Array containing an arithmetic progression. A port of
624
+ // the native Python `range()` function. See
625
+ // [the Python documentation](http://docs.python.org/library/functions.html#range).
626
+ _.range = function(start, stop, step) {
627
+ if (arguments.length <= 1) {
628
+ stop = start || 0;
629
+ start = 0;
630
+ }
631
+ step = step || 1;
632
+
633
+ var length = Math.max(Math.ceil((stop - start) / step), 0);
634
+ var range = Array(length);
635
+
636
+ for (var idx = 0; idx < length; idx++, start += step) {
637
+ range[idx] = start;
638
+ }
639
+
640
+ return range;
641
+ };
642
+
643
+ // Function (ahem) Functions
644
+ // ------------------
645
+
646
+ // Reusable constructor function for prototype setting.
647
+ var Ctor = function(){};
648
+
649
+ // Create a function bound to a given object (assigning `this`, and arguments,
650
+ // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
651
+ // available.
652
+ _.bind = function(func, context) {
653
+ var args, bound;
654
+ if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
655
+ if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
656
+ args = slice.call(arguments, 2);
657
+ bound = function() {
658
+ if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
659
+ Ctor.prototype = func.prototype;
660
+ var self = new Ctor;
661
+ Ctor.prototype = null;
662
+ var result = func.apply(self, args.concat(slice.call(arguments)));
663
+ if (_.isObject(result)) return result;
664
+ return self;
665
+ };
666
+ return bound;
667
+ };
668
+
669
+ // Partially apply a function by creating a version that has had some of its
670
+ // arguments pre-filled, without changing its dynamic `this` context. _ acts
671
+ // as a placeholder, allowing any combination of arguments to be pre-filled.
672
+ _.partial = function(func) {
673
+ var boundArgs = slice.call(arguments, 1);
674
+ return function() {
675
+ var position = 0;
676
+ var args = boundArgs.slice();
677
+ for (var i = 0, length = args.length; i < length; i++) {
678
+ if (args[i] === _) args[i] = arguments[position++];
679
+ }
680
+ while (position < arguments.length) args.push(arguments[position++]);
681
+ return func.apply(this, args);
682
+ };
683
+ };
684
+
685
+ // Bind a number of an object's methods to that object. Remaining arguments
686
+ // are the method names to be bound. Useful for ensuring that all callbacks
687
+ // defined on an object belong to it.
688
+ _.bindAll = function(obj) {
689
+ var i, length = arguments.length, key;
690
+ if (length <= 1) throw new Error('bindAll must be passed function names');
691
+ for (i = 1; i < length; i++) {
692
+ key = arguments[i];
693
+ obj[key] = _.bind(obj[key], obj);
694
+ }
695
+ return obj;
696
+ };
697
+
698
+ // Memoize an expensive function by storing its results.
699
+ _.memoize = function(func, hasher) {
700
+ var memoize = function(key) {
701
+ var cache = memoize.cache;
702
+ var address = hasher ? hasher.apply(this, arguments) : key;
703
+ if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
704
+ return cache[address];
705
+ };
706
+ memoize.cache = {};
707
+ return memoize;
708
+ };
709
+
710
+ // Delays a function for the given number of milliseconds, and then calls
711
+ // it with the arguments supplied.
712
+ _.delay = function(func, wait) {
713
+ var args = slice.call(arguments, 2);
714
+ return setTimeout(function(){
715
+ return func.apply(null, args);
716
+ }, wait);
717
+ };
718
+
719
+ // Defers a function, scheduling it to run after the current call stack has
720
+ // cleared.
721
+ _.defer = function(func) {
722
+ return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
723
+ };
724
+
725
+ // Returns a function, that, when invoked, will only be triggered at most once
726
+ // during a given window of time. Normally, the throttled function will run
727
+ // as much as it can, without ever going more than once per `wait` duration;
728
+ // but if you'd like to disable the execution on the leading edge, pass
729
+ // `{leading: false}`. To disable execution on the trailing edge, ditto.
730
+ _.throttle = function(func, wait, options) {
731
+ var context, args, result;
732
+ var timeout = null;
733
+ var previous = 0;
734
+ if (!options) options = {};
735
+ var later = function() {
736
+ previous = options.leading === false ? 0 : _.now();
737
+ timeout = null;
738
+ result = func.apply(context, args);
739
+ if (!timeout) context = args = null;
740
+ };
741
+ return function() {
742
+ var now = _.now();
743
+ if (!previous && options.leading === false) previous = now;
744
+ var remaining = wait - (now - previous);
745
+ context = this;
746
+ args = arguments;
747
+ if (remaining <= 0 || remaining > wait) {
748
+ clearTimeout(timeout);
749
+ timeout = null;
750
+ previous = now;
751
+ result = func.apply(context, args);
752
+ if (!timeout) context = args = null;
753
+ } else if (!timeout && options.trailing !== false) {
754
+ timeout = setTimeout(later, remaining);
755
+ }
756
+ return result;
757
+ };
758
+ };
759
+
760
+ // Returns a function, that, as long as it continues to be invoked, will not
761
+ // be triggered. The function will be called after it stops being called for
762
+ // N milliseconds. If `immediate` is passed, trigger the function on the
763
+ // leading edge, instead of the trailing.
764
+ _.debounce = function(func, wait, immediate) {
765
+ var timeout, args, context, timestamp, result;
766
+
767
+ var later = function() {
768
+ var last = _.now() - timestamp;
769
+
770
+ if (last < wait && last > 0) {
771
+ timeout = setTimeout(later, wait - last);
772
+ } else {
773
+ timeout = null;
774
+ if (!immediate) {
775
+ result = func.apply(context, args);
776
+ if (!timeout) context = args = null;
777
+ }
778
+ }
779
+ };
780
+
781
+ return function() {
782
+ context = this;
783
+ args = arguments;
784
+ timestamp = _.now();
785
+ var callNow = immediate && !timeout;
786
+ if (!timeout) timeout = setTimeout(later, wait);
787
+ if (callNow) {
788
+ result = func.apply(context, args);
789
+ context = args = null;
790
+ }
791
+
792
+ return result;
793
+ };
794
+ };
795
+
796
+ // Returns the first function passed as an argument to the second,
797
+ // allowing you to adjust arguments, run code before and after, and
798
+ // conditionally execute the original function.
799
+ _.wrap = function(func, wrapper) {
800
+ return _.partial(wrapper, func);
801
+ };
802
+
803
+ // Returns a negated version of the passed-in predicate.
804
+ _.negate = function(predicate) {
805
+ return function() {
806
+ return !predicate.apply(this, arguments);
807
+ };
808
+ };
809
+
810
+ // Returns a function that is the composition of a list of functions, each
811
+ // consuming the return value of the function that follows.
812
+ _.compose = function() {
813
+ var args = arguments;
814
+ var start = args.length - 1;
815
+ return function() {
816
+ var i = start;
817
+ var result = args[start].apply(this, arguments);
818
+ while (i--) result = args[i].call(this, result);
819
+ return result;
820
+ };
821
+ };
822
+
823
+ // Returns a function that will only be executed after being called N times.
824
+ _.after = function(times, func) {
825
+ return function() {
826
+ if (--times < 1) {
827
+ return func.apply(this, arguments);
828
+ }
829
+ };
830
+ };
831
+
832
+ // Returns a function that will only be executed before being called N times.
833
+ _.before = function(times, func) {
834
+ var memo;
835
+ return function() {
836
+ if (--times > 0) {
837
+ memo = func.apply(this, arguments);
838
+ } else {
839
+ func = null;
840
+ }
841
+ return memo;
842
+ };
843
+ };
844
+
845
+ // Returns a function that will be executed at most one time, no matter how
846
+ // often you call it. Useful for lazy initialization.
847
+ _.once = _.partial(_.before, 2);
848
+
849
+ // Object Functions
850
+ // ----------------
851
+
852
+ // Retrieve the names of an object's properties.
853
+ // Delegates to **ECMAScript 5**'s native `Object.keys`
854
+ _.keys = function(obj) {
855
+ if (!_.isObject(obj)) return [];
856
+ if (nativeKeys) return nativeKeys(obj);
857
+ var keys = [];
858
+ for (var key in obj) if (_.has(obj, key)) keys.push(key);
859
+ return keys;
860
+ };
861
+
862
+ // Retrieve the values of an object's properties.
863
+ _.values = function(obj) {
864
+ var keys = _.keys(obj);
865
+ var length = keys.length;
866
+ var values = Array(length);
867
+ for (var i = 0; i < length; i++) {
868
+ values[i] = obj[keys[i]];
869
+ }
870
+ return values;
871
+ };
872
+
873
+ // Convert an object into a list of `[key, value]` pairs.
874
+ _.pairs = function(obj) {
875
+ var keys = _.keys(obj);
876
+ var length = keys.length;
877
+ var pairs = Array(length);
878
+ for (var i = 0; i < length; i++) {
879
+ pairs[i] = [keys[i], obj[keys[i]]];
880
+ }
881
+ return pairs;
882
+ };
883
+
884
+ // Invert the keys and values of an object. The values must be serializable.
885
+ _.invert = function(obj) {
886
+ var result = {};
887
+ var keys = _.keys(obj);
888
+ for (var i = 0, length = keys.length; i < length; i++) {
889
+ result[obj[keys[i]]] = keys[i];
890
+ }
891
+ return result;
892
+ };
893
+
894
+ // Return a sorted list of the function names available on the object.
895
+ // Aliased as `methods`
896
+ _.functions = _.methods = function(obj) {
897
+ var names = [];
898
+ for (var key in obj) {
899
+ if (_.isFunction(obj[key])) names.push(key);
900
+ }
901
+ return names.sort();
902
+ };
903
+
904
+ // Extend a given object with all the properties in passed-in object(s).
905
+ _.extend = function(obj) {
906
+ if (!_.isObject(obj)) return obj;
907
+ var source, prop;
908
+ for (var i = 1, length = arguments.length; i < length; i++) {
909
+ source = arguments[i];
910
+ for (prop in source) {
911
+ if (hasOwnProperty.call(source, prop)) {
912
+ obj[prop] = source[prop];
913
+ }
914
+ }
915
+ }
916
+ return obj;
917
+ };
918
+
919
+ // Return a copy of the object only containing the whitelisted properties.
920
+ _.pick = function(obj, iteratee, context) {
921
+ var result = {}, key;
922
+ if (obj == null) return result;
923
+ if (_.isFunction(iteratee)) {
924
+ iteratee = createCallback(iteratee, context);
925
+ for (key in obj) {
926
+ var value = obj[key];
927
+ if (iteratee(value, key, obj)) result[key] = value;
928
+ }
929
+ } else {
930
+ var keys = concat.apply([], slice.call(arguments, 1));
931
+ obj = new Object(obj);
932
+ for (var i = 0, length = keys.length; i < length; i++) {
933
+ key = keys[i];
934
+ if (key in obj) result[key] = obj[key];
935
+ }
936
+ }
937
+ return result;
938
+ };
939
+
940
+ // Return a copy of the object without the blacklisted properties.
941
+ _.omit = function(obj, iteratee, context) {
942
+ if (_.isFunction(iteratee)) {
943
+ iteratee = _.negate(iteratee);
944
+ } else {
945
+ var keys = _.map(concat.apply([], slice.call(arguments, 1)), String);
946
+ iteratee = function(value, key) {
947
+ return !_.contains(keys, key);
948
+ };
949
+ }
950
+ return _.pick(obj, iteratee, context);
951
+ };
952
+
953
+ // Fill in a given object with default properties.
954
+ _.defaults = function(obj) {
955
+ if (!_.isObject(obj)) return obj;
956
+ for (var i = 1, length = arguments.length; i < length; i++) {
957
+ var source = arguments[i];
958
+ for (var prop in source) {
959
+ if (obj[prop] === void 0) obj[prop] = source[prop];
960
+ }
961
+ }
962
+ return obj;
963
+ };
964
+
965
+ // Create a (shallow-cloned) duplicate of an object.
966
+ _.clone = function(obj) {
967
+ if (!_.isObject(obj)) return obj;
968
+ return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
969
+ };
970
+
971
+ // Invokes interceptor with the obj, and then returns obj.
972
+ // The primary purpose of this method is to "tap into" a method chain, in
973
+ // order to perform operations on intermediate results within the chain.
974
+ _.tap = function(obj, interceptor) {
975
+ interceptor(obj);
976
+ return obj;
977
+ };
978
+
979
+ // Internal recursive comparison function for `isEqual`.
980
+ var eq = function(a, b, aStack, bStack) {
981
+ // Identical objects are equal. `0 === -0`, but they aren't identical.
982
+ // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
983
+ if (a === b) return a !== 0 || 1 / a === 1 / b;
984
+ // A strict comparison is necessary because `null == undefined`.
985
+ if (a == null || b == null) return a === b;
986
+ // Unwrap any wrapped objects.
987
+ if (a instanceof _) a = a._wrapped;
988
+ if (b instanceof _) b = b._wrapped;
989
+ // Compare `[[Class]]` names.
990
+ var className = toString.call(a);
991
+ if (className !== toString.call(b)) return false;
992
+ switch (className) {
993
+ // Strings, numbers, regular expressions, dates, and booleans are compared by value.
994
+ case '[object RegExp]':
995
+ // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
996
+ case '[object String]':
997
+ // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
998
+ // equivalent to `new String("5")`.
999
+ return '' + a === '' + b;
1000
+ case '[object Number]':
1001
+ // `NaN`s are equivalent, but non-reflexive.
1002
+ // Object(NaN) is equivalent to NaN
1003
+ if (+a !== +a) return +b !== +b;
1004
+ // An `egal` comparison is performed for other numeric values.
1005
+ return +a === 0 ? 1 / +a === 1 / b : +a === +b;
1006
+ case '[object Date]':
1007
+ case '[object Boolean]':
1008
+ // Coerce dates and booleans to numeric primitive values. Dates are compared by their
1009
+ // millisecond representations. Note that invalid dates with millisecond representations
1010
+ // of `NaN` are not equivalent.
1011
+ return +a === +b;
1012
+ }
1013
+
1014
+ var areArrays = className === '[object Array]';
1015
+ if (!areArrays) {
1016
+ if (typeof a != 'object' || typeof b != 'object') return false;
1017
+
1018
+ // Objects with different constructors are not equivalent, but `Object`s or `Array`s
1019
+ // from different frames are.
1020
+ var aCtor = a.constructor, bCtor = b.constructor;
1021
+ if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
1022
+ _.isFunction(bCtor) && bCtor instanceof bCtor)
1023
+ && ('constructor' in a && 'constructor' in b)) {
1024
+ return false;
1025
+ }
1026
+ }
1027
+ // Assume equality for cyclic structures. The algorithm for detecting cyclic
1028
+ // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
1029
+ var length = aStack.length;
1030
+ while (length--) {
1031
+ // Linear search. Performance is inversely proportional to the number of
1032
+ // unique nested structures.
1033
+ if (aStack[length] === a) return bStack[length] === b;
1034
+ }
1035
+
1036
+ // Add the first object to the stack of traversed objects.
1037
+ aStack.push(a);
1038
+ bStack.push(b);
1039
+ var size, result;
1040
+ // Recursively compare objects and arrays.
1041
+ if (areArrays) {
1042
+ // Compare array lengths to determine if a deep comparison is necessary.
1043
+ size = a.length;
1044
+ result = size === b.length;
1045
+ if (result) {
1046
+ // Deep compare the contents, ignoring non-numeric properties.
1047
+ while (size--) {
1048
+ if (!(result = eq(a[size], b[size], aStack, bStack))) break;
1049
+ }
1050
+ }
1051
+ } else {
1052
+ // Deep compare objects.
1053
+ var keys = _.keys(a), key;
1054
+ size = keys.length;
1055
+ // Ensure that both objects contain the same number of properties before comparing deep equality.
1056
+ result = _.keys(b).length === size;
1057
+ if (result) {
1058
+ while (size--) {
1059
+ // Deep compare each member
1060
+ key = keys[size];
1061
+ if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
1062
+ }
1063
+ }
1064
+ }
1065
+ // Remove the first object from the stack of traversed objects.
1066
+ aStack.pop();
1067
+ bStack.pop();
1068
+ return result;
1069
+ };
1070
+
1071
+ // Perform a deep comparison to check if two objects are equal.
1072
+ _.isEqual = function(a, b) {
1073
+ return eq(a, b, [], []);
1074
+ };
1075
+
1076
+ // Is a given array, string, or object empty?
1077
+ // An "empty" object has no enumerable own-properties.
1078
+ _.isEmpty = function(obj) {
1079
+ if (obj == null) return true;
1080
+ if (_.isArray(obj) || _.isString(obj) || _.isArguments(obj)) return obj.length === 0;
1081
+ for (var key in obj) if (_.has(obj, key)) return false;
1082
+ return true;
1083
+ };
1084
+
1085
+ // Is a given value a DOM element?
1086
+ _.isElement = function(obj) {
1087
+ return !!(obj && obj.nodeType === 1);
1088
+ };
1089
+
1090
+ // Is a given value an array?
1091
+ // Delegates to ECMA5's native Array.isArray
1092
+ _.isArray = nativeIsArray || function(obj) {
1093
+ return toString.call(obj) === '[object Array]';
1094
+ };
1095
+
1096
+ // Is a given variable an object?
1097
+ _.isObject = function(obj) {
1098
+ var type = typeof obj;
1099
+ return type === 'function' || type === 'object' && !!obj;
1100
+ };
1101
+
1102
+ // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
1103
+ _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
1104
+ _['is' + name] = function(obj) {
1105
+ return toString.call(obj) === '[object ' + name + ']';
1106
+ };
1107
+ });
1108
+
1109
+ // Define a fallback version of the method in browsers (ahem, IE), where
1110
+ // there isn't any inspectable "Arguments" type.
1111
+ if (!_.isArguments(arguments)) {
1112
+ _.isArguments = function(obj) {
1113
+ return _.has(obj, 'callee');
1114
+ };
1115
+ }
1116
+
1117
+ // Optimize `isFunction` if appropriate. Work around an IE 11 bug.
1118
+ if (typeof /./ !== 'function') {
1119
+ _.isFunction = function(obj) {
1120
+ return typeof obj == 'function' || false;
1121
+ };
1122
+ }
1123
+
1124
+ // Is a given object a finite number?
1125
+ _.isFinite = function(obj) {
1126
+ return isFinite(obj) && !isNaN(parseFloat(obj));
1127
+ };
1128
+
1129
+ // Is the given value `NaN`? (NaN is the only number which does not equal itself).
1130
+ _.isNaN = function(obj) {
1131
+ return _.isNumber(obj) && obj !== +obj;
1132
+ };
1133
+
1134
+ // Is a given value a boolean?
1135
+ _.isBoolean = function(obj) {
1136
+ return obj === true || obj === false || toString.call(obj) === '[object Boolean]';
1137
+ };
1138
+
1139
+ // Is a given value equal to null?
1140
+ _.isNull = function(obj) {
1141
+ return obj === null;
1142
+ };
1143
+
1144
+ // Is a given variable undefined?
1145
+ _.isUndefined = function(obj) {
1146
+ return obj === void 0;
1147
+ };
1148
+
1149
+ // Shortcut function for checking if an object has a given property directly
1150
+ // on itself (in other words, not on a prototype).
1151
+ _.has = function(obj, key) {
1152
+ return obj != null && hasOwnProperty.call(obj, key);
1153
+ };
1154
+
1155
+ // Utility Functions
1156
+ // -----------------
1157
+
1158
+ // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
1159
+ // previous owner. Returns a reference to the Underscore object.
1160
+ _.noConflict = function() {
1161
+ root._ = previousUnderscore;
1162
+ return this;
1163
+ };
1164
+
1165
+ // Keep the identity function around for default iteratees.
1166
+ _.identity = function(value) {
1167
+ return value;
1168
+ };
1169
+
1170
+ // Predicate-generating functions. Often useful outside of Underscore.
1171
+ _.constant = function(value) {
1172
+ return function() {
1173
+ return value;
1174
+ };
1175
+ };
1176
+
1177
+ _.noop = function(){};
1178
+
1179
+ _.property = function(key) {
1180
+ return function(obj) {
1181
+ return obj[key];
1182
+ };
1183
+ };
1184
+
1185
+ // Returns a predicate for checking whether an object has a given set of `key:value` pairs.
1186
+ _.matches = function(attrs) {
1187
+ var pairs = _.pairs(attrs), length = pairs.length;
1188
+ return function(obj) {
1189
+ if (obj == null) return !length;
1190
+ obj = new Object(obj);
1191
+ for (var i = 0; i < length; i++) {
1192
+ var pair = pairs[i], key = pair[0];
1193
+ if (pair[1] !== obj[key] || !(key in obj)) return false;
1194
+ }
1195
+ return true;
1196
+ };
1197
+ };
1198
+
1199
+ // Run a function **n** times.
1200
+ _.times = function(n, iteratee, context) {
1201
+ var accum = Array(Math.max(0, n));
1202
+ iteratee = createCallback(iteratee, context, 1);
1203
+ for (var i = 0; i < n; i++) accum[i] = iteratee(i);
1204
+ return accum;
1205
+ };
1206
+
1207
+ // Return a random integer between min and max (inclusive).
1208
+ _.random = function(min, max) {
1209
+ if (max == null) {
1210
+ max = min;
1211
+ min = 0;
1212
+ }
1213
+ return min + Math.floor(Math.random() * (max - min + 1));
1214
+ };
1215
+
1216
+ // A (possibly faster) way to get the current timestamp as an integer.
1217
+ _.now = Date.now || function() {
1218
+ return new Date().getTime();
1219
+ };
1220
+
1221
+ // List of HTML entities for escaping.
1222
+ var escapeMap = {
1223
+ '&': '&amp;',
1224
+ '<': '&lt;',
1225
+ '>': '&gt;',
1226
+ '"': '&quot;',
1227
+ "'": '&#x27;',
1228
+ '`': '&#x60;'
1229
+ };
1230
+ var unescapeMap = _.invert(escapeMap);
1231
+
1232
+ // Functions for escaping and unescaping strings to/from HTML interpolation.
1233
+ var createEscaper = function(map) {
1234
+ var escaper = function(match) {
1235
+ return map[match];
1236
+ };
1237
+ // Regexes for identifying a key that needs to be escaped
1238
+ var source = '(?:' + _.keys(map).join('|') + ')';
1239
+ var testRegexp = RegExp(source);
1240
+ var replaceRegexp = RegExp(source, 'g');
1241
+ return function(string) {
1242
+ string = string == null ? '' : '' + string;
1243
+ return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;
1244
+ };
1245
+ };
1246
+ _.escape = createEscaper(escapeMap);
1247
+ _.unescape = createEscaper(unescapeMap);
1248
+
1249
+ // If the value of the named `property` is a function then invoke it with the
1250
+ // `object` as context; otherwise, return it.
1251
+ _.result = function(object, property) {
1252
+ if (object == null) return void 0;
1253
+ var value = object[property];
1254
+ return _.isFunction(value) ? object[property]() : value;
1255
+ };
1256
+
1257
+ // Generate a unique integer id (unique within the entire client session).
1258
+ // Useful for temporary DOM ids.
1259
+ var idCounter = 0;
1260
+ _.uniqueId = function(prefix) {
1261
+ var id = ++idCounter + '';
1262
+ return prefix ? prefix + id : id;
1263
+ };
1264
+
1265
+ // By default, Underscore uses ERB-style template delimiters, change the
1266
+ // following template settings to use alternative delimiters.
1267
+ _.templateSettings = {
1268
+ evaluate : /<%([\s\S]+?)%>/g,
1269
+ interpolate : /<%=([\s\S]+?)%>/g,
1270
+ escape : /<%-([\s\S]+?)%>/g
1271
+ };
1272
+
1273
+ // When customizing `templateSettings`, if you don't want to define an
1274
+ // interpolation, evaluation or escaping regex, we need one that is
1275
+ // guaranteed not to match.
1276
+ var noMatch = /(.)^/;
1277
+
1278
+ // Certain characters need to be escaped so that they can be put into a
1279
+ // string literal.
1280
+ var escapes = {
1281
+ "'": "'",
1282
+ '\\': '\\',
1283
+ '\r': 'r',
1284
+ '\n': 'n',
1285
+ '\u2028': 'u2028',
1286
+ '\u2029': 'u2029'
1287
+ };
1288
+
1289
+ var escaper = /\\|'|\r|\n|\u2028|\u2029/g;
1290
+
1291
+ var escapeChar = function(match) {
1292
+ return '\\' + escapes[match];
1293
+ };
1294
+
1295
+ // JavaScript micro-templating, similar to John Resig's implementation.
1296
+ // Underscore templating handles arbitrary delimiters, preserves whitespace,
1297
+ // and correctly escapes quotes within interpolated code.
1298
+ // NB: `oldSettings` only exists for backwards compatibility.
1299
+ _.template = function(text, settings, oldSettings) {
1300
+ if (!settings && oldSettings) settings = oldSettings;
1301
+ settings = _.defaults({}, settings, _.templateSettings);
1302
+
1303
+ // Combine delimiters into one regular expression via alternation.
1304
+ var matcher = RegExp([
1305
+ (settings.escape || noMatch).source,
1306
+ (settings.interpolate || noMatch).source,
1307
+ (settings.evaluate || noMatch).source
1308
+ ].join('|') + '|$', 'g');
1309
+
1310
+ // Compile the template source, escaping string literals appropriately.
1311
+ var index = 0;
1312
+ var source = "__p+='";
1313
+ text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
1314
+ source += text.slice(index, offset).replace(escaper, escapeChar);
1315
+ index = offset + match.length;
1316
+
1317
+ if (escape) {
1318
+ source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
1319
+ } else if (interpolate) {
1320
+ source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
1321
+ } else if (evaluate) {
1322
+ source += "';\n" + evaluate + "\n__p+='";
1323
+ }
1324
+
1325
+ // Adobe VMs need the match returned to produce the correct offest.
1326
+ return match;
1327
+ });
1328
+ source += "';\n";
1329
+
1330
+ // If a variable is not specified, place data values in local scope.
1331
+ if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
1332
+
1333
+ source = "var __t,__p='',__j=Array.prototype.join," +
1334
+ "print=function(){__p+=__j.call(arguments,'');};\n" +
1335
+ source + 'return __p;\n';
1336
+
1337
+ try {
1338
+ var render = new Function(settings.variable || 'obj', '_', source);
1339
+ } catch (e) {
1340
+ e.source = source;
1341
+ throw e;
1342
+ }
1343
+
1344
+ var template = function(data) {
1345
+ return render.call(this, data, _);
1346
+ };
1347
+
1348
+ // Provide the compiled source as a convenience for precompilation.
1349
+ var argument = settings.variable || 'obj';
1350
+ template.source = 'function(' + argument + '){\n' + source + '}';
1351
+
1352
+ return template;
1353
+ };
1354
+
1355
+ // Add a "chain" function. Start chaining a wrapped Underscore object.
1356
+ _.chain = function(obj) {
1357
+ var instance = _(obj);
1358
+ instance._chain = true;
1359
+ return instance;
1360
+ };
1361
+
1362
+ // OOP
1363
+ // ---------------
1364
+ // If Underscore is called as a function, it returns a wrapped object that
1365
+ // can be used OO-style. This wrapper holds altered versions of all the
1366
+ // underscore functions. Wrapped objects may be chained.
1367
+
1368
+ // Helper function to continue chaining intermediate results.
1369
+ var result = function(instance, obj) {
1370
+ return instance._chain ? _(obj).chain() : obj;
1371
+ };
1372
+
1373
+ // Add your own custom functions to the Underscore object.
1374
+ _.mixin = function(obj) {
1375
+ _.each(_.functions(obj), function(name) {
1376
+ var func = _[name] = obj[name];
1377
+ _.prototype[name] = function() {
1378
+ var args = [this._wrapped];
1379
+ push.apply(args, arguments);
1380
+ return result(this, func.apply(_, args));
1381
+ };
1382
+ });
1383
+ };
1384
+
1385
+ // Add all of the Underscore functions to the wrapper object.
1386
+ _.mixin(_);
1387
+
1388
+ // Add all mutator Array functions to the wrapper.
1389
+ _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
1390
+ var method = ArrayProto[name];
1391
+ _.prototype[name] = function() {
1392
+ var obj = this._wrapped;
1393
+ method.apply(obj, arguments);
1394
+ if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
1395
+ return result(this, obj);
1396
+ };
1397
+ });
1398
+
1399
+ // Add all accessor Array functions to the wrapper.
1400
+ _.each(['concat', 'join', 'slice'], function(name) {
1401
+ var method = ArrayProto[name];
1402
+ _.prototype[name] = function() {
1403
+ return result(this, method.apply(this._wrapped, arguments));
1404
+ };
1405
+ });
1406
+
1407
+ // Extracts the result from a wrapped and chained object.
1408
+ _.prototype.value = function() {
1409
+ return this._wrapped;
1410
+ };
1411
+
1412
+ // AMD registration happens at the end for compatibility with AMD loaders
1413
+ // that may not enforce next-turn semantics on modules. Even though general
1414
+ // practice for AMD registration is to be anonymous, underscore registers
1415
+ // as a named module because, like jQuery, it is a base library that is
1416
+ // popular enough to be bundled in a third party lib, but not be part of
1417
+ // an AMD load request. Those cases could generate an error when an
1418
+ // anonymous define() is called outside of a loader request.
1419
+ if (typeof define === 'function' && define.amd) {
1420
+ define('underscore', [], function() {
1421
+ return _;
1422
+ });
1423
+ }
1424
+ }.call(this));