jrmey-eventmachine 0.12.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. data/README +81 -0
  2. data/Rakefile +370 -0
  3. data/docs/COPYING +60 -0
  4. data/docs/ChangeLog +211 -0
  5. data/docs/DEFERRABLES +246 -0
  6. data/docs/EPOLL +141 -0
  7. data/docs/GNU +281 -0
  8. data/docs/INSTALL +13 -0
  9. data/docs/KEYBOARD +42 -0
  10. data/docs/LEGAL +25 -0
  11. data/docs/LIGHTWEIGHT_CONCURRENCY +130 -0
  12. data/docs/PURE_RUBY +75 -0
  13. data/docs/RELEASE_NOTES +94 -0
  14. data/docs/SMTP +4 -0
  15. data/docs/SPAWNED_PROCESSES +148 -0
  16. data/docs/TODO +8 -0
  17. data/eventmachine.gemspec +40 -0
  18. data/examples/ex_channel.rb +43 -0
  19. data/examples/ex_queue.rb +2 -0
  20. data/examples/ex_tick_loop_array.rb +15 -0
  21. data/examples/ex_tick_loop_counter.rb +32 -0
  22. data/examples/helper.rb +2 -0
  23. data/ext/binder.cpp +124 -0
  24. data/ext/binder.h +46 -0
  25. data/ext/cmain.cpp +852 -0
  26. data/ext/cplusplus.cpp +202 -0
  27. data/ext/ed.cpp +1881 -0
  28. data/ext/ed.h +418 -0
  29. data/ext/em.cpp +2377 -0
  30. data/ext/em.h +239 -0
  31. data/ext/emwin.cpp +300 -0
  32. data/ext/emwin.h +94 -0
  33. data/ext/epoll.cpp +26 -0
  34. data/ext/epoll.h +25 -0
  35. data/ext/eventmachine.h +124 -0
  36. data/ext/eventmachine_cpp.h +96 -0
  37. data/ext/extconf.rb +150 -0
  38. data/ext/fastfilereader/extconf.rb +85 -0
  39. data/ext/fastfilereader/mapper.cpp +214 -0
  40. data/ext/fastfilereader/mapper.h +59 -0
  41. data/ext/fastfilereader/rubymain.cpp +127 -0
  42. data/ext/files.cpp +94 -0
  43. data/ext/files.h +65 -0
  44. data/ext/kb.cpp +79 -0
  45. data/ext/page.cpp +107 -0
  46. data/ext/page.h +51 -0
  47. data/ext/pipe.cpp +347 -0
  48. data/ext/project.h +157 -0
  49. data/ext/rubymain.cpp +1207 -0
  50. data/ext/sigs.cpp +89 -0
  51. data/ext/sigs.h +32 -0
  52. data/ext/ssl.cpp +460 -0
  53. data/ext/ssl.h +94 -0
  54. data/java/.classpath +8 -0
  55. data/java/.project +17 -0
  56. data/java/src/com/rubyeventmachine/EmReactor.java +571 -0
  57. data/java/src/com/rubyeventmachine/EmReactorException.java +40 -0
  58. data/java/src/com/rubyeventmachine/EventableChannel.java +69 -0
  59. data/java/src/com/rubyeventmachine/EventableDatagramChannel.java +189 -0
  60. data/java/src/com/rubyeventmachine/EventableSocketChannel.java +364 -0
  61. data/java/src/com/rubyeventmachine/application/Application.java +194 -0
  62. data/java/src/com/rubyeventmachine/application/Connection.java +74 -0
  63. data/java/src/com/rubyeventmachine/application/ConnectionFactory.java +37 -0
  64. data/java/src/com/rubyeventmachine/application/DefaultConnectionFactory.java +46 -0
  65. data/java/src/com/rubyeventmachine/application/PeriodicTimer.java +38 -0
  66. data/java/src/com/rubyeventmachine/application/Timer.java +54 -0
  67. data/java/src/com/rubyeventmachine/tests/ApplicationTest.java +109 -0
  68. data/java/src/com/rubyeventmachine/tests/ConnectTest.java +148 -0
  69. data/java/src/com/rubyeventmachine/tests/EMTest.java +80 -0
  70. data/java/src/com/rubyeventmachine/tests/TestDatagrams.java +53 -0
  71. data/java/src/com/rubyeventmachine/tests/TestServers.java +75 -0
  72. data/java/src/com/rubyeventmachine/tests/TestTimers.java +90 -0
  73. data/lib/em/buftok.rb +138 -0
  74. data/lib/em/callback.rb +26 -0
  75. data/lib/em/channel.rb +57 -0
  76. data/lib/em/connection.rb +569 -0
  77. data/lib/em/deferrable.rb +206 -0
  78. data/lib/em/file_watch.rb +54 -0
  79. data/lib/em/future.rb +61 -0
  80. data/lib/em/iterator.rb +270 -0
  81. data/lib/em/messages.rb +66 -0
  82. data/lib/em/process_watch.rb +44 -0
  83. data/lib/em/processes.rb +119 -0
  84. data/lib/em/protocols.rb +36 -0
  85. data/lib/em/protocols/header_and_content.rb +138 -0
  86. data/lib/em/protocols/httpclient.rb +268 -0
  87. data/lib/em/protocols/httpclient2.rb +590 -0
  88. data/lib/em/protocols/line_and_text.rb +125 -0
  89. data/lib/em/protocols/linetext2.rb +161 -0
  90. data/lib/em/protocols/memcache.rb +323 -0
  91. data/lib/em/protocols/object_protocol.rb +45 -0
  92. data/lib/em/protocols/postgres3.rb +247 -0
  93. data/lib/em/protocols/saslauth.rb +175 -0
  94. data/lib/em/protocols/smtpclient.rb +357 -0
  95. data/lib/em/protocols/smtpserver.rb +640 -0
  96. data/lib/em/protocols/socks4.rb +66 -0
  97. data/lib/em/protocols/stomp.rb +200 -0
  98. data/lib/em/protocols/tcptest.rb +53 -0
  99. data/lib/em/pure_ruby.rb +1019 -0
  100. data/lib/em/queue.rb +62 -0
  101. data/lib/em/spawnable.rb +85 -0
  102. data/lib/em/streamer.rb +130 -0
  103. data/lib/em/tick_loop.rb +85 -0
  104. data/lib/em/timers.rb +56 -0
  105. data/lib/em/version.rb +3 -0
  106. data/lib/eventmachine.rb +1539 -0
  107. data/lib/evma.rb +32 -0
  108. data/lib/evma/callback.rb +32 -0
  109. data/lib/evma/container.rb +75 -0
  110. data/lib/evma/factory.rb +77 -0
  111. data/lib/evma/protocol.rb +87 -0
  112. data/lib/evma/reactor.rb +48 -0
  113. data/lib/jeventmachine.rb +257 -0
  114. data/setup.rb +1585 -0
  115. data/tasks/cpp.rake_example +77 -0
  116. data/tests/client.crt +31 -0
  117. data/tests/client.key +51 -0
  118. data/tests/test_attach.rb +136 -0
  119. data/tests/test_basic.rb +249 -0
  120. data/tests/test_channel.rb +63 -0
  121. data/tests/test_connection_count.rb +35 -0
  122. data/tests/test_defer.rb +49 -0
  123. data/tests/test_deferrable.rb +35 -0
  124. data/tests/test_epoll.rb +160 -0
  125. data/tests/test_error_handler.rb +35 -0
  126. data/tests/test_errors.rb +82 -0
  127. data/tests/test_exc.rb +55 -0
  128. data/tests/test_file_watch.rb +49 -0
  129. data/tests/test_futures.rb +198 -0
  130. data/tests/test_get_sock_opt.rb +30 -0
  131. data/tests/test_handler_check.rb +37 -0
  132. data/tests/test_hc.rb +190 -0
  133. data/tests/test_httpclient.rb +227 -0
  134. data/tests/test_httpclient2.rb +154 -0
  135. data/tests/test_inactivity_timeout.rb +50 -0
  136. data/tests/test_kb.rb +60 -0
  137. data/tests/test_ltp.rb +190 -0
  138. data/tests/test_ltp2.rb +317 -0
  139. data/tests/test_next_tick.rb +133 -0
  140. data/tests/test_object_protocol.rb +37 -0
  141. data/tests/test_pause.rb +70 -0
  142. data/tests/test_pending_connect_timeout.rb +48 -0
  143. data/tests/test_process_watch.rb +50 -0
  144. data/tests/test_processes.rb +128 -0
  145. data/tests/test_proxy_connection.rb +144 -0
  146. data/tests/test_pure.rb +134 -0
  147. data/tests/test_queue.rb +44 -0
  148. data/tests/test_running.rb +42 -0
  149. data/tests/test_sasl.rb +72 -0
  150. data/tests/test_send_file.rb +251 -0
  151. data/tests/test_servers.rb +76 -0
  152. data/tests/test_smtpclient.rb +83 -0
  153. data/tests/test_smtpserver.rb +85 -0
  154. data/tests/test_spawn.rb +322 -0
  155. data/tests/test_ssl_args.rb +79 -0
  156. data/tests/test_ssl_methods.rb +50 -0
  157. data/tests/test_ssl_verify.rb +82 -0
  158. data/tests/test_tick_loop.rb +59 -0
  159. data/tests/test_timers.rb +160 -0
  160. data/tests/test_ud.rb +36 -0
  161. data/tests/testem.rb +31 -0
  162. metadata +249 -0
data/ext/cplusplus.cpp ADDED
@@ -0,0 +1,202 @@
1
+ /*****************************************************************************
2
+
3
+ $Id$
4
+
5
+ File: cplusplus.cpp
6
+ Date: 27Jul07
7
+
8
+ Copyright (C) 2006-07 by Francis Cianfrocca. All Rights Reserved.
9
+ Gmail: blackhedd
10
+
11
+ This program is free software; you can redistribute it and/or modify
12
+ it under the terms of either: 1) the GNU General Public License
13
+ as published by the Free Software Foundation; either version 2 of the
14
+ License, or (at your option) any later version; or 2) Ruby's License.
15
+
16
+ See the file COPYING for complete licensing information.
17
+
18
+ *****************************************************************************/
19
+
20
+
21
+ #include "project.h"
22
+
23
+
24
+ namespace EM {
25
+ static map<unsigned long, Eventable*> Eventables;
26
+ static map<unsigned long, void(*)()> Timers;
27
+ }
28
+
29
+
30
+ /*******
31
+ EM::Run
32
+ *******/
33
+
34
+ void EM::Run (void (*start_func)())
35
+ {
36
+ evma_set_epoll (1);
37
+ evma_initialize_library ((EMCallback)EM::Callback);
38
+ if (start_func)
39
+ AddTimer (0, start_func);
40
+ evma_run_machine();
41
+ evma_release_library();
42
+ }
43
+
44
+ /************
45
+ EM::AddTimer
46
+ ************/
47
+
48
+ void EM::AddTimer (int milliseconds, void (*func)())
49
+ {
50
+ if (func) {
51
+ const unsigned long sig = evma_install_oneshot_timer (milliseconds);
52
+ #ifndef HAVE_MAKE_PAIR
53
+ Timers.insert (map<unsigned long, void(*)()>::value_type (sig, func));
54
+ #else
55
+ Timers.insert (make_pair (sig, func));
56
+ #endif
57
+ }
58
+ }
59
+
60
+
61
+ /***************
62
+ EM::StopReactor
63
+ ***************/
64
+
65
+ void EM::StopReactor()
66
+ {
67
+ evma_stop_machine();
68
+ }
69
+
70
+
71
+ /********************
72
+ EM::Acceptor::Accept
73
+ ********************/
74
+
75
+ void EM::Acceptor::Accept (const unsigned long signature)
76
+ {
77
+ Connection *c = MakeConnection();
78
+ c->Signature = signature;
79
+ #ifndef HAVE_MAKE_PAIR
80
+ Eventables.insert (std::map<unsigned long,EM::Eventable*>::value_type (c->Signature, c));
81
+ #else
82
+ Eventables.insert (make_pair (c->Signature, c));
83
+ #endif
84
+ c->PostInit();
85
+ }
86
+
87
+ /************************
88
+ EM::Connection::SendData
89
+ ************************/
90
+
91
+ void EM::Connection::SendData (const char *data)
92
+ {
93
+ if (data)
94
+ SendData (data, strlen (data));
95
+ }
96
+
97
+
98
+ /************************
99
+ EM::Connection::SendData
100
+ ************************/
101
+
102
+ void EM::Connection::SendData (const char *data, int length)
103
+ {
104
+ evma_send_data_to_connection (Signature, data, length);
105
+ }
106
+
107
+
108
+ /*********************
109
+ EM::Connection::Close
110
+ *********************/
111
+
112
+ void EM::Connection::Close (bool afterWriting)
113
+ {
114
+ evma_close_connection (Signature, afterWriting);
115
+ }
116
+
117
+
118
+ /***************************
119
+ EM::Connection::BindConnect
120
+ ***************************/
121
+
122
+ void EM::Connection::BindConnect (const char *bind_addr, int bind_port, const char *host, int port)
123
+ {
124
+ Signature = evma_connect_to_server (bind_addr, bind_port, host, port);
125
+ #ifndef HAVE_MAKE_PAIR
126
+ Eventables.insert (std::map<unsigned long,EM::Eventable*>::value_type (Signature, this));
127
+ #else
128
+ Eventables.insert (make_pair (Signature, this));
129
+ #endif
130
+ }
131
+
132
+ /***********************
133
+ EM::Connection::Connect
134
+ ***********************/
135
+
136
+ void EM::Connection::Connect (const char *host, int port)
137
+ {
138
+ this->BindConnect(NULL, 0, host, port);
139
+ }
140
+
141
+ /*******************
142
+ EM::Acceptor::Start
143
+ *******************/
144
+
145
+ void EM::Acceptor::Start (const char *host, int port)
146
+ {
147
+ Signature = evma_create_tcp_server (host, port);
148
+ #ifndef HAVE_MAKE_PAIR
149
+ Eventables.insert (std::map<unsigned long,EM::Eventable*>::value_type (Signature, this));
150
+ #else
151
+ Eventables.insert (make_pair (Signature, this));
152
+ #endif
153
+ }
154
+
155
+
156
+
157
+ /************
158
+ EM::Callback
159
+ ************/
160
+
161
+ void EM::Callback (const unsigned long sig, int ev, const char *data, const unsigned long length)
162
+ {
163
+ EM::Eventable *e;
164
+ void (*f)();
165
+
166
+ switch (ev) {
167
+ case EM_TIMER_FIRED:
168
+ f = Timers [length]; // actually a binding
169
+ if (f)
170
+ (*f)();
171
+ Timers.erase (length);
172
+ break;
173
+
174
+ case EM_CONNECTION_READ:
175
+ e = EM::Eventables [sig];
176
+ e->ReceiveData (data, length);
177
+ break;
178
+
179
+ case EM_CONNECTION_COMPLETED:
180
+ e = EM::Eventables [sig];
181
+ e->ConnectionCompleted();
182
+ break;
183
+
184
+ case EM_CONNECTION_ACCEPTED:
185
+ e = EM::Eventables [sig];
186
+ e->Accept (length); // actually a binding
187
+ break;
188
+
189
+ case EM_CONNECTION_UNBOUND:
190
+ e = EM::Eventables [sig];
191
+ e->Unbind();
192
+ EM::Eventables.erase (sig);
193
+ delete e;
194
+ break;
195
+
196
+ case EM_SSL_HANDSHAKE_COMPLETED:
197
+ e = EM::Eventables [sig];
198
+ e->SslHandshakeCompleted();
199
+ break;
200
+ }
201
+ }
202
+
data/ext/ed.cpp ADDED
@@ -0,0 +1,1881 @@
1
+ /*****************************************************************************
2
+
3
+ $Id$
4
+
5
+ File: ed.cpp
6
+ Date: 06Apr06
7
+
8
+ Copyright (C) 2006-07 by Francis Cianfrocca. All Rights Reserved.
9
+ Gmail: blackhedd
10
+
11
+ This program is free software; you can redistribute it and/or modify
12
+ it under the terms of either: 1) the GNU General Public License
13
+ as published by the Free Software Foundation; either version 2 of the
14
+ License, or (at your option) any later version; or 2) Ruby's License.
15
+
16
+ See the file COPYING for complete licensing information.
17
+
18
+ *****************************************************************************/
19
+
20
+ #include "project.h"
21
+
22
+
23
+
24
+ /********************
25
+ SetSocketNonblocking
26
+ ********************/
27
+
28
+ bool SetSocketNonblocking (SOCKET sd)
29
+ {
30
+ #ifdef OS_UNIX
31
+ int val = fcntl (sd, F_GETFL, 0);
32
+ return (fcntl (sd, F_SETFL, val | O_NONBLOCK) != SOCKET_ERROR) ? true : false;
33
+ #endif
34
+
35
+ #ifdef OS_WIN32
36
+ #ifdef BUILD_FOR_RUBY
37
+ // 14Jun09 Ruby provides its own wrappers for ioctlsocket. On 1.8 this is a simple wrapper,
38
+ // however, 1.9 keeps its own state about the socket.
39
+ // NOTE: F_GETFL is not supported
40
+ return (fcntl (sd, F_SETFL, O_NONBLOCK) == 0) ? true : false;
41
+ #else
42
+ unsigned long one = 1;
43
+ return (ioctlsocket (sd, FIONBIO, &one) == 0) ? true : false;
44
+ #endif
45
+ #endif
46
+ }
47
+
48
+
49
+ /****************************************
50
+ EventableDescriptor::EventableDescriptor
51
+ ****************************************/
52
+
53
+ EventableDescriptor::EventableDescriptor (int sd, EventMachine_t *em):
54
+ bCloseNow (false),
55
+ bCloseAfterWriting (false),
56
+ MySocket (sd),
57
+ EventCallback (NULL),
58
+ bCallbackUnbind (true),
59
+ UnbindReasonCode (0),
60
+ ProxyTarget(NULL),
61
+ ProxiedFrom(NULL),
62
+ MaxOutboundBufSize(0),
63
+ MyEventMachine (em),
64
+ PendingConnectTimeout(20000000),
65
+ InactivityTimeout (0)
66
+ {
67
+ /* There are three ways to close a socket, all of which should
68
+ * automatically signal to the event machine that this object
69
+ * should be removed from the polling scheduler.
70
+ * First is a hard close, intended for bad errors or possible
71
+ * security violations. It immediately closes the connection
72
+ * and puts this object into an error state.
73
+ * Second is to set bCloseNow, which will cause the event machine
74
+ * to delete this object (and thus close the connection in our
75
+ * destructor) the next chance it gets. bCloseNow also inhibits
76
+ * the writing of new data on the socket (but not necessarily
77
+ * the reading of new data).
78
+ * The third way is to set bCloseAfterWriting, which inhibits
79
+ * the writing of new data and converts to bCloseNow as soon
80
+ * as everything in the outbound queue has been written.
81
+ * bCloseAfterWriting is really for use only by protocol handlers
82
+ * (for example, HTTP writes an HTML page and then closes the
83
+ * connection). All of the error states we generate internally
84
+ * cause an immediate close to be scheduled, which may have the
85
+ * effect of discarding outbound data.
86
+ */
87
+
88
+ if (sd == INVALID_SOCKET)
89
+ throw std::runtime_error ("bad eventable descriptor");
90
+ if (MyEventMachine == NULL)
91
+ throw std::runtime_error ("bad em in eventable descriptor");
92
+ CreatedAt = MyEventMachine->GetCurrentLoopTime();
93
+
94
+ #ifdef HAVE_EPOLL
95
+ EpollEvent.events = 0;
96
+ EpollEvent.data.ptr = this;
97
+ #endif
98
+ LastActivity = MyEventMachine->GetCurrentLoopTime();
99
+ }
100
+
101
+
102
+ /*****************************************
103
+ EventableDescriptor::~EventableDescriptor
104
+ *****************************************/
105
+
106
+ EventableDescriptor::~EventableDescriptor()
107
+ {
108
+ if (NextHeartbeat)
109
+ MyEventMachine->ClearHeartbeat(NextHeartbeat);
110
+ if (EventCallback && bCallbackUnbind)
111
+ (*EventCallback)(GetBinding(), EM_CONNECTION_UNBOUND, NULL, UnbindReasonCode);
112
+ if (ProxiedFrom) {
113
+ (*EventCallback)(ProxiedFrom->GetBinding(), EM_PROXY_TARGET_UNBOUND, NULL, 0);
114
+ ProxiedFrom->StopProxy();
115
+ }
116
+ StopProxy();
117
+ Close();
118
+ }
119
+
120
+
121
+ /*************************************
122
+ EventableDescriptor::SetEventCallback
123
+ *************************************/
124
+
125
+ void EventableDescriptor::SetEventCallback (EMCallback cb)
126
+ {
127
+ EventCallback = cb;
128
+ }
129
+
130
+
131
+ /**************************
132
+ EventableDescriptor::Close
133
+ **************************/
134
+
135
+ void EventableDescriptor::Close()
136
+ {
137
+ // Close the socket right now. Intended for emergencies.
138
+ if (MySocket != INVALID_SOCKET) {
139
+ shutdown (MySocket, 1);
140
+ closesocket (MySocket);
141
+ MySocket = INVALID_SOCKET;
142
+ }
143
+ }
144
+
145
+
146
+ /*********************************
147
+ EventableDescriptor::ShouldDelete
148
+ *********************************/
149
+
150
+ bool EventableDescriptor::ShouldDelete()
151
+ {
152
+ /* For use by a socket manager, which needs to know if this object
153
+ * should be removed from scheduling events and deleted.
154
+ * Has an immediate close been scheduled, or are we already closed?
155
+ * If either of these are the case, return true. In theory, the manager will
156
+ * then delete us, which in turn will make sure the socket is closed.
157
+ * Note, if bCloseAfterWriting is true, we check a virtual method to see
158
+ * if there is outbound data to write, and only request a close if there is none.
159
+ */
160
+
161
+ return ((MySocket == INVALID_SOCKET) || bCloseNow || (bCloseAfterWriting && (GetOutboundDataSize() <= 0)));
162
+ }
163
+
164
+
165
+ /**********************************
166
+ EventableDescriptor::ScheduleClose
167
+ **********************************/
168
+
169
+ void EventableDescriptor::ScheduleClose (bool after_writing)
170
+ {
171
+ // KEEP THIS SYNCHRONIZED WITH ::IsCloseScheduled.
172
+ if (after_writing)
173
+ bCloseAfterWriting = true;
174
+ else
175
+ bCloseNow = true;
176
+ }
177
+
178
+
179
+ /*************************************
180
+ EventableDescriptor::IsCloseScheduled
181
+ *************************************/
182
+
183
+ bool EventableDescriptor::IsCloseScheduled()
184
+ {
185
+ // KEEP THIS SYNCHRONIZED WITH ::ScheduleClose.
186
+ return (bCloseNow || bCloseAfterWriting);
187
+ }
188
+
189
+
190
+ /*******************************
191
+ EventableDescriptor::StartProxy
192
+ *******************************/
193
+
194
+ void EventableDescriptor::StartProxy(const unsigned long to, const unsigned long bufsize, const unsigned long length)
195
+ {
196
+ EventableDescriptor *ed = dynamic_cast <EventableDescriptor*> (Bindable_t::GetObject (to));
197
+ if (ed) {
198
+ StopProxy();
199
+ ProxyTarget = ed;
200
+ BytesToProxy = length;
201
+ ed->SetProxiedFrom(this, bufsize);
202
+ return;
203
+ }
204
+ throw std::runtime_error ("Tried to proxy to an invalid descriptor");
205
+ }
206
+
207
+
208
+ /******************************
209
+ EventableDescriptor::StopProxy
210
+ ******************************/
211
+
212
+ void EventableDescriptor::StopProxy()
213
+ {
214
+ if (ProxyTarget) {
215
+ ProxyTarget->SetProxiedFrom(NULL, 0);
216
+ ProxyTarget = NULL;
217
+ }
218
+ }
219
+
220
+
221
+ /***********************************
222
+ EventableDescriptor::SetProxiedFrom
223
+ ***********************************/
224
+
225
+ void EventableDescriptor::SetProxiedFrom(EventableDescriptor *from, const unsigned long bufsize)
226
+ {
227
+ ProxiedFrom = from;
228
+ MaxOutboundBufSize = bufsize;
229
+ }
230
+
231
+
232
+ /********************************************
233
+ EventableDescriptor::_GenericInboundDispatch
234
+ ********************************************/
235
+
236
+ void EventableDescriptor::_GenericInboundDispatch(const char *buf, int size)
237
+ {
238
+ assert(EventCallback);
239
+
240
+ if (ProxyTarget) {
241
+ if (BytesToProxy > 0) {
242
+ unsigned long proxied = std::min(BytesToProxy, (unsigned long) size);
243
+ ProxyTarget->SendOutboundData(buf, proxied);
244
+ BytesToProxy -= proxied;
245
+ if (BytesToProxy == 0) {
246
+ StopProxy();
247
+ (*EventCallback)(GetBinding(), EM_PROXY_COMPLETED, NULL, 0);
248
+ if (proxied < size) {
249
+ (*EventCallback)(GetBinding(), EM_CONNECTION_READ, buf + proxied, size - proxied);
250
+ }
251
+ }
252
+ } else {
253
+ ProxyTarget->SendOutboundData(buf, size);
254
+ }
255
+ } else {
256
+ (*EventCallback)(GetBinding(), EM_CONNECTION_READ, buf, size);
257
+ }
258
+ }
259
+
260
+
261
+ /*********************************************
262
+ EventableDescriptor::GetPendingConnectTimeout
263
+ *********************************************/
264
+
265
+ uint64_t EventableDescriptor::GetPendingConnectTimeout()
266
+ {
267
+ return PendingConnectTimeout / 1000;
268
+ }
269
+
270
+
271
+ /*********************************************
272
+ EventableDescriptor::SetPendingConnectTimeout
273
+ *********************************************/
274
+
275
+ int EventableDescriptor::SetPendingConnectTimeout (uint64_t value)
276
+ {
277
+ if (value > 0) {
278
+ PendingConnectTimeout = value * 1000;
279
+ MyEventMachine->QueueHeartbeat(this);
280
+ return 1;
281
+ }
282
+ return 0;
283
+ }
284
+
285
+
286
+ /*************************************
287
+ EventableDescriptor::GetNextHeartbeat
288
+ *************************************/
289
+
290
+ uint64_t EventableDescriptor::GetNextHeartbeat()
291
+ {
292
+ if (NextHeartbeat)
293
+ MyEventMachine->ClearHeartbeat(NextHeartbeat);
294
+
295
+ NextHeartbeat = 0;
296
+
297
+ if (!ShouldDelete()) {
298
+ uint64_t time_til_next = GetCommInactivityTimeout() * 1000;
299
+ if (IsConnectPending()) {
300
+ if (time_til_next == 0 || PendingConnectTimeout < time_til_next)
301
+ time_til_next = PendingConnectTimeout;
302
+ }
303
+ if (time_til_next == 0)
304
+ return 0;
305
+ NextHeartbeat = time_til_next + MyEventMachine->GetRealTime();
306
+ }
307
+
308
+ return NextHeartbeat;
309
+ }
310
+
311
+
312
+ /******************************************
313
+ ConnectionDescriptor::ConnectionDescriptor
314
+ ******************************************/
315
+
316
+ ConnectionDescriptor::ConnectionDescriptor (int sd, EventMachine_t *em):
317
+ EventableDescriptor (sd, em),
318
+ bPaused (false),
319
+ bConnectPending (false),
320
+ bNotifyReadable (false),
321
+ bNotifyWritable (false),
322
+ bWatchOnly (false),
323
+ bReadAttemptedAfterClose (false),
324
+ bWriteAttemptedAfterClose (false),
325
+ OutboundDataSize (0),
326
+ #ifdef WITH_SSL
327
+ SslBox (NULL),
328
+ bHandshakeSignaled (false),
329
+ bSslVerifyPeer (false),
330
+ bSslPeerAccepted(false),
331
+ #endif
332
+ #ifdef HAVE_KQUEUE
333
+ bGotExtraKqueueEvent(false),
334
+ #endif
335
+ bIsServer (false)
336
+ {
337
+ // 22Jan09: Moved ArmKqueueWriter into SetConnectPending() to fix assertion failure in _WriteOutboundData()
338
+ // 5May09: Moved EPOLLOUT into SetConnectPending() so it doesn't happen for attached read pipes
339
+ }
340
+
341
+
342
+ /*******************************************
343
+ ConnectionDescriptor::~ConnectionDescriptor
344
+ *******************************************/
345
+
346
+ ConnectionDescriptor::~ConnectionDescriptor()
347
+ {
348
+ // Run down any stranded outbound data.
349
+ for (size_t i=0; i < OutboundPages.size(); i++)
350
+ OutboundPages[i].Free();
351
+
352
+ #ifdef WITH_SSL
353
+ if (SslBox)
354
+ delete SslBox;
355
+ #endif
356
+ }
357
+
358
+
359
+ /***********************************
360
+ ConnectionDescriptor::_UpdateEvents
361
+ ************************************/
362
+
363
+ void ConnectionDescriptor::_UpdateEvents()
364
+ {
365
+ _UpdateEvents(true, true);
366
+ }
367
+
368
+ void ConnectionDescriptor::_UpdateEvents(bool read, bool write)
369
+ {
370
+ if (MySocket == INVALID_SOCKET)
371
+ return;
372
+
373
+ #ifdef HAVE_EPOLL
374
+ unsigned int old = EpollEvent.events;
375
+
376
+ if (read) {
377
+ if (SelectForRead())
378
+ EpollEvent.events |= EPOLLIN;
379
+ else
380
+ EpollEvent.events &= ~EPOLLIN;
381
+ }
382
+
383
+ if (write) {
384
+ if (SelectForWrite())
385
+ EpollEvent.events |= EPOLLOUT;
386
+ else
387
+ EpollEvent.events &= ~EPOLLOUT;
388
+ }
389
+
390
+ if (old != EpollEvent.events)
391
+ MyEventMachine->Modify (this);
392
+ #endif
393
+
394
+ #ifdef HAVE_KQUEUE
395
+ if (read && SelectForRead())
396
+ MyEventMachine->ArmKqueueReader (this);
397
+ if (write && SelectForWrite())
398
+ MyEventMachine->ArmKqueueWriter (this);
399
+ #endif
400
+ }
401
+
402
+ /***************************************
403
+ ConnectionDescriptor::SetConnectPending
404
+ ****************************************/
405
+
406
+ void ConnectionDescriptor::SetConnectPending(bool f)
407
+ {
408
+ bConnectPending = f;
409
+ _UpdateEvents();
410
+ }
411
+
412
+
413
+ /**********************************
414
+ ConnectionDescriptor::SetWatchOnly
415
+ ***********************************/
416
+
417
+ void ConnectionDescriptor::SetWatchOnly(bool watching)
418
+ {
419
+ bWatchOnly = watching;
420
+ _UpdateEvents();
421
+ }
422
+
423
+
424
+ /*********************************
425
+ ConnectionDescriptor::HandleError
426
+ *********************************/
427
+
428
+ void ConnectionDescriptor::HandleError()
429
+ {
430
+ if (bWatchOnly) {
431
+ // An EPOLLHUP | EPOLLIN condition will call Read() before HandleError(), in which case the
432
+ // socket is already detached and invalid, so we don't need to do anything.
433
+ if (MySocket == INVALID_SOCKET) return;
434
+
435
+ // HandleError() is called on WatchOnly descriptors by the epoll reactor
436
+ // when it gets a EPOLLERR | EPOLLHUP. Usually this would show up as a readable and
437
+ // writable event on other reactors, so we have to fire those events ourselves.
438
+ if (bNotifyReadable) Read();
439
+ if (bNotifyWritable) Write();
440
+ } else {
441
+ ScheduleClose (false);
442
+ }
443
+ }
444
+
445
+
446
+ /***********************************
447
+ ConnectionDescriptor::ScheduleClose
448
+ ***********************************/
449
+
450
+ void ConnectionDescriptor::ScheduleClose (bool after_writing)
451
+ {
452
+ if (bWatchOnly)
453
+ throw std::runtime_error ("cannot close 'watch only' connections");
454
+
455
+ EventableDescriptor::ScheduleClose(after_writing);
456
+ }
457
+
458
+
459
+ /***************************************
460
+ ConnectionDescriptor::SetNotifyReadable
461
+ ****************************************/
462
+
463
+ void ConnectionDescriptor::SetNotifyReadable(bool readable)
464
+ {
465
+ if (!bWatchOnly)
466
+ throw std::runtime_error ("notify_readable must be on 'watch only' connections");
467
+
468
+ bNotifyReadable = readable;
469
+ _UpdateEvents(true, false);
470
+ }
471
+
472
+
473
+ /***************************************
474
+ ConnectionDescriptor::SetNotifyWritable
475
+ ****************************************/
476
+
477
+ void ConnectionDescriptor::SetNotifyWritable(bool writable)
478
+ {
479
+ if (!bWatchOnly)
480
+ throw std::runtime_error ("notify_writable must be on 'watch only' connections");
481
+
482
+ bNotifyWritable = writable;
483
+ _UpdateEvents(false, true);
484
+ }
485
+
486
+
487
+ /**************************************
488
+ ConnectionDescriptor::SendOutboundData
489
+ **************************************/
490
+
491
+ int ConnectionDescriptor::SendOutboundData (const char *data, int length)
492
+ {
493
+ if (bWatchOnly)
494
+ throw std::runtime_error ("cannot send data on a 'watch only' connection");
495
+
496
+ if (ProxiedFrom && MaxOutboundBufSize && (unsigned int)(GetOutboundDataSize() + length) > MaxOutboundBufSize)
497
+ ProxiedFrom->Pause();
498
+
499
+ #ifdef WITH_SSL
500
+ if (SslBox) {
501
+ if (length > 0) {
502
+ int w = SslBox->PutPlaintext (data, length);
503
+ if (w < 0)
504
+ ScheduleClose (false);
505
+ else
506
+ _DispatchCiphertext();
507
+ }
508
+ // TODO: What's the correct return value?
509
+ return 1; // That's a wild guess, almost certainly wrong.
510
+ }
511
+ else
512
+ #endif
513
+ return _SendRawOutboundData (data, length);
514
+ }
515
+
516
+
517
+
518
+ /******************************************
519
+ ConnectionDescriptor::_SendRawOutboundData
520
+ ******************************************/
521
+
522
+ int ConnectionDescriptor::_SendRawOutboundData (const char *data, int length)
523
+ {
524
+ /* This internal method is called to schedule bytes that
525
+ * will be sent out to the remote peer.
526
+ * It's not directly accessed by the caller, who hits ::SendOutboundData,
527
+ * which may or may not filter or encrypt the caller's data before
528
+ * sending it here.
529
+ */
530
+
531
+ // Highly naive and incomplete implementation.
532
+ // There's no throttle for runaways (which should abort only this connection
533
+ // and not the whole process), and no coalescing of small pages.
534
+ // (Well, not so bad, small pages are coalesced in ::Write)
535
+
536
+ if (IsCloseScheduled())
537
+ return 0;
538
+
539
+ // 25Mar10: Ignore 0 length packets as they are not meaningful in TCP (as opposed to UDP)
540
+ // and can cause the assert(nbytes>0) to fail when OutboundPages has a bunch of 0 length pages.
541
+ if (length == 0)
542
+ return 0;
543
+
544
+ if (!data && (length > 0))
545
+ throw std::runtime_error ("bad outbound data");
546
+ char *buffer = (char *) malloc (length + 1);
547
+ if (!buffer)
548
+ throw std::runtime_error ("no allocation for outbound data");
549
+
550
+ memcpy (buffer, data, length);
551
+ buffer [length] = 0;
552
+ OutboundPages.push_back (OutboundPage (buffer, length));
553
+ OutboundDataSize += length;
554
+
555
+ _UpdateEvents(false, true);
556
+
557
+ return length;
558
+ }
559
+
560
+
561
+
562
+ /***********************************
563
+ ConnectionDescriptor::SelectForRead
564
+ ***********************************/
565
+
566
+ bool ConnectionDescriptor::SelectForRead()
567
+ {
568
+ /* A connection descriptor is always scheduled for read,
569
+ * UNLESS it's in a pending-connect state.
570
+ * On Linux, unlike Unix, a nonblocking socket on which
571
+ * connect has been called, does NOT necessarily select
572
+ * both readable and writable in case of error.
573
+ * The socket will select writable when the disposition
574
+ * of the connect is known. On the other hand, a socket
575
+ * which successfully connects and selects writable may
576
+ * indeed have some data available on it, so it will
577
+ * select readable in that case, violating expectations!
578
+ * So we will not poll for readability until the socket
579
+ * is known to be in a connected state.
580
+ */
581
+
582
+ if (bPaused)
583
+ return false;
584
+ else if (bConnectPending)
585
+ return false;
586
+ else if (bWatchOnly)
587
+ return bNotifyReadable ? true : false;
588
+ else
589
+ return true;
590
+ }
591
+
592
+
593
+ /************************************
594
+ ConnectionDescriptor::SelectForWrite
595
+ ************************************/
596
+
597
+ bool ConnectionDescriptor::SelectForWrite()
598
+ {
599
+ /* Cf the notes under SelectForRead.
600
+ * In a pending-connect state, we ALWAYS select for writable.
601
+ * In a normal state, we only select for writable when we
602
+ * have outgoing data to send.
603
+ */
604
+
605
+ if (bPaused)
606
+ return false;
607
+ else if (bConnectPending)
608
+ return true;
609
+ else if (bWatchOnly)
610
+ return bNotifyWritable ? true : false;
611
+ else
612
+ return (GetOutboundDataSize() > 0);
613
+ }
614
+
615
+ /***************************
616
+ ConnectionDescriptor::Pause
617
+ ***************************/
618
+
619
+ bool ConnectionDescriptor::Pause()
620
+ {
621
+ if (bWatchOnly)
622
+ throw std::runtime_error ("cannot pause/resume 'watch only' connections, set notify readable/writable instead");
623
+
624
+ bool old = bPaused;
625
+ bPaused = true;
626
+ _UpdateEvents();
627
+ return old == false;
628
+ }
629
+
630
+ /****************************
631
+ ConnectionDescriptor::Resume
632
+ ****************************/
633
+
634
+ bool ConnectionDescriptor::Resume()
635
+ {
636
+ if (bWatchOnly)
637
+ throw std::runtime_error ("cannot pause/resume 'watch only' connections, set notify readable/writable instead");
638
+
639
+ bool old = bPaused;
640
+ bPaused = false;
641
+ _UpdateEvents();
642
+ return old == true;
643
+ }
644
+
645
+ /**************************
646
+ ConnectionDescriptor::Read
647
+ **************************/
648
+
649
+ void ConnectionDescriptor::Read()
650
+ {
651
+ /* Read and dispatch data on a socket that has selected readable.
652
+ * It's theoretically possible to get and dispatch incoming data on
653
+ * a socket that has already been scheduled for closing or close-after-writing.
654
+ * In those cases, we'll leave it up the to protocol handler to "do the
655
+ * right thing" (which probably means to ignore the incoming data).
656
+ *
657
+ * 22Aug06: Chris Ochs reports that on FreeBSD, it's possible to come
658
+ * here with the socket already closed, after the process receives
659
+ * a ctrl-C signal (not sure if that's TERM or INT on BSD). The application
660
+ * was one in which network connections were doing a lot of interleaved reads
661
+ * and writes.
662
+ * Since we always write before reading (in order to keep the outbound queues
663
+ * as light as possible), I think what happened is that an interrupt caused
664
+ * the socket to be closed in ConnectionDescriptor::Write. We'll then
665
+ * come here in the same pass through the main event loop, and won't get
666
+ * cleaned up until immediately after.
667
+ * We originally asserted that the socket was valid when we got here.
668
+ * To deal properly with the possibility that we are closed when we get here,
669
+ * I removed the assert. HOWEVER, the potential for an infinite loop scares me,
670
+ * so even though this is really clunky, I added a flag to assert that we never
671
+ * come here more than once after being closed. (FCianfrocca)
672
+ */
673
+
674
+ int sd = GetSocket();
675
+ //assert (sd != INVALID_SOCKET); (original, removed 22Aug06)
676
+ if (sd == INVALID_SOCKET) {
677
+ assert (!bReadAttemptedAfterClose);
678
+ bReadAttemptedAfterClose = true;
679
+ return;
680
+ }
681
+
682
+ if (bWatchOnly) {
683
+ if (bNotifyReadable && EventCallback)
684
+ (*EventCallback)(GetBinding(), EM_CONNECTION_NOTIFY_READABLE, NULL, 0);
685
+ return;
686
+ }
687
+
688
+ LastActivity = MyEventMachine->GetCurrentLoopTime();
689
+
690
+ int total_bytes_read = 0;
691
+ char readbuffer [16 * 1024 + 1];
692
+
693
+ for (int i=0; i < 10; i++) {
694
+ // Don't read just one buffer and then move on. This is faster
695
+ // if there is a lot of incoming.
696
+ // But don't read indefinitely. Give other sockets a chance to run.
697
+ // NOTICE, we're reading one less than the buffer size.
698
+ // That's so we can put a guard byte at the end of what we send
699
+ // to user code.
700
+
701
+
702
+ int r = read (sd, readbuffer, sizeof(readbuffer) - 1);
703
+ //cerr << "<R:" << r << ">";
704
+
705
+ if (r > 0) {
706
+ total_bytes_read += r;
707
+
708
+ // Add a null-terminator at the the end of the buffer
709
+ // that we will send to the callback.
710
+ // DO NOT EVER CHANGE THIS. We want to explicitly allow users
711
+ // to be able to depend on this behavior, so they will have
712
+ // the option to do some things faster. Additionally it's
713
+ // a security guard against buffer overflows.
714
+ readbuffer [r] = 0;
715
+ _DispatchInboundData (readbuffer, r);
716
+ }
717
+ else if (r == 0) {
718
+ break;
719
+ }
720
+ else {
721
+ // Basically a would-block, meaning we've read everything there is to read.
722
+ break;
723
+ }
724
+
725
+ }
726
+
727
+
728
+ if (total_bytes_read == 0) {
729
+ // If we read no data on a socket that selected readable,
730
+ // it generally means the other end closed the connection gracefully.
731
+ ScheduleClose (false);
732
+ //bCloseNow = true;
733
+ }
734
+
735
+ }
736
+
737
+
738
+
739
+ /******************************************
740
+ ConnectionDescriptor::_DispatchInboundData
741
+ ******************************************/
742
+
743
+ void ConnectionDescriptor::_DispatchInboundData (const char *buffer, int size)
744
+ {
745
+ #ifdef WITH_SSL
746
+ if (SslBox) {
747
+ SslBox->PutCiphertext (buffer, size);
748
+
749
+ int s;
750
+ char B [2048];
751
+ while ((s = SslBox->GetPlaintext (B, sizeof(B) - 1)) > 0) {
752
+ _CheckHandshakeStatus();
753
+ B [s] = 0;
754
+ _GenericInboundDispatch(B, s);
755
+ }
756
+
757
+ // If our SSL handshake had a problem, shut down the connection.
758
+ if (s == -2) {
759
+ ScheduleClose(false);
760
+ return;
761
+ }
762
+
763
+ _CheckHandshakeStatus();
764
+ _DispatchCiphertext();
765
+ }
766
+ else {
767
+ _GenericInboundDispatch(buffer, size);
768
+ }
769
+ #endif
770
+
771
+ #ifdef WITHOUT_SSL
772
+ _GenericInboundDispatch(buffer, size);
773
+ #endif
774
+ }
775
+
776
+
777
+
778
+ /*******************************************
779
+ ConnectionDescriptor::_CheckHandshakeStatus
780
+ *******************************************/
781
+
782
+ void ConnectionDescriptor::_CheckHandshakeStatus()
783
+ {
784
+ #ifdef WITH_SSL
785
+ if (SslBox && (!bHandshakeSignaled) && SslBox->IsHandshakeCompleted()) {
786
+ bHandshakeSignaled = true;
787
+ if (EventCallback)
788
+ (*EventCallback)(GetBinding(), EM_SSL_HANDSHAKE_COMPLETED, NULL, 0);
789
+ }
790
+ #endif
791
+ }
792
+
793
+
794
+
795
+ /***************************
796
+ ConnectionDescriptor::Write
797
+ ***************************/
798
+
799
+ void ConnectionDescriptor::Write()
800
+ {
801
+ /* A socket which is in a pending-connect state will select
802
+ * writable when the disposition of the connect is known.
803
+ * At that point, check to be sure there are no errors,
804
+ * and if none, then promote the socket out of the pending
805
+ * state.
806
+ * TODO: I haven't figured out how Windows signals errors on
807
+ * unconnected sockets. Maybe it does the untraditional but
808
+ * logical thing and makes the socket selectable for error.
809
+ * If so, it's unsupported here for the time being, and connect
810
+ * errors will have to be caught by the timeout mechanism.
811
+ */
812
+
813
+ if (bConnectPending) {
814
+ int error;
815
+ socklen_t len;
816
+ len = sizeof(error);
817
+ #ifdef OS_UNIX
818
+ int o = getsockopt (GetSocket(), SOL_SOCKET, SO_ERROR, &error, &len);
819
+ #endif
820
+ #ifdef OS_WIN32
821
+ int o = getsockopt (GetSocket(), SOL_SOCKET, SO_ERROR, (char*)&error, &len);
822
+ #endif
823
+ if ((o == 0) && (error == 0)) {
824
+ if (EventCallback)
825
+ (*EventCallback)(GetBinding(), EM_CONNECTION_COMPLETED, "", 0);
826
+
827
+ // 5May09: Moved epoll/kqueue read/write arming into SetConnectPending, so it can be called
828
+ // from EventMachine_t::AttachFD as well.
829
+ SetConnectPending (false);
830
+ }
831
+ else
832
+ ScheduleClose (false);
833
+ //bCloseNow = true;
834
+ }
835
+ else {
836
+
837
+ if (bNotifyWritable) {
838
+ if (EventCallback)
839
+ (*EventCallback)(GetBinding(), EM_CONNECTION_NOTIFY_WRITABLE, NULL, 0);
840
+
841
+ _UpdateEvents(false, true);
842
+ return;
843
+ }
844
+
845
+ assert(!bWatchOnly);
846
+
847
+ /* 5May09: Kqueue bugs on OSX cause one extra writable event to fire even though we're using
848
+ EV_ONESHOT. We ignore this extra event once, but only the first time. If it happens again,
849
+ we should fall through to the assert(nbytes>0) failure to catch any EM bugs which might cause
850
+ ::Write to be called in a busy-loop.
851
+ */
852
+ #ifdef HAVE_KQUEUE
853
+ if (MyEventMachine->UsingKqueue()) {
854
+ if (OutboundDataSize == 0 && !bGotExtraKqueueEvent) {
855
+ bGotExtraKqueueEvent = true;
856
+ return;
857
+ } else if (OutboundDataSize > 0) {
858
+ bGotExtraKqueueEvent = false;
859
+ }
860
+ }
861
+ #endif
862
+
863
+ _WriteOutboundData();
864
+ }
865
+ }
866
+
867
+
868
+ /****************************************
869
+ ConnectionDescriptor::_WriteOutboundData
870
+ ****************************************/
871
+
872
+ void ConnectionDescriptor::_WriteOutboundData()
873
+ {
874
+ /* This is a helper function called by ::Write.
875
+ * It's possible for a socket to select writable and then no longer
876
+ * be writable by the time we get around to writing. The kernel might
877
+ * have used up its available output buffers between the select call
878
+ * and when we get here. So this condition is not an error.
879
+ *
880
+ * 20Jul07, added the same kind of protection against an invalid socket
881
+ * that is at the top of ::Read. Not entirely how this could happen in
882
+ * real life (connection-reset from the remote peer, perhaps?), but I'm
883
+ * doing it to address some reports of crashing under heavy loads.
884
+ */
885
+
886
+ int sd = GetSocket();
887
+ //assert (sd != INVALID_SOCKET);
888
+ if (sd == INVALID_SOCKET) {
889
+ assert (!bWriteAttemptedAfterClose);
890
+ bWriteAttemptedAfterClose = true;
891
+ return;
892
+ }
893
+
894
+ LastActivity = MyEventMachine->GetCurrentLoopTime();
895
+ size_t nbytes = 0;
896
+
897
+ #ifdef HAVE_WRITEV
898
+ int iovcnt = OutboundPages.size();
899
+ // Max of 16 outbound pages at a time
900
+ if (iovcnt > 16) iovcnt = 16;
901
+
902
+ #ifdef CC_SUNWspro
903
+ struct iovec iov[16];
904
+ #else
905
+ struct iovec iov[ iovcnt ];
906
+ #endif
907
+
908
+ for(int i = 0; i < iovcnt; i++){
909
+ OutboundPage *op = &(OutboundPages[i]);
910
+ #ifdef CC_SUNWspro
911
+ iov[i].iov_base = (char *)(op->Buffer + op->Offset);
912
+ #else
913
+ iov[i].iov_base = (void *)(op->Buffer + op->Offset);
914
+ #endif
915
+ iov[i].iov_len = op->Length - op->Offset;
916
+
917
+ nbytes += iov[i].iov_len;
918
+ }
919
+ #else
920
+ char output_buffer [16 * 1024];
921
+
922
+ while ((OutboundPages.size() > 0) && (nbytes < sizeof(output_buffer))) {
923
+ OutboundPage *op = &(OutboundPages[0]);
924
+ if ((nbytes + op->Length - op->Offset) < sizeof (output_buffer)) {
925
+ memcpy (output_buffer + nbytes, op->Buffer + op->Offset, op->Length - op->Offset);
926
+ nbytes += (op->Length - op->Offset);
927
+ op->Free();
928
+ OutboundPages.pop_front();
929
+ }
930
+ else {
931
+ int len = sizeof(output_buffer) - nbytes;
932
+ memcpy (output_buffer + nbytes, op->Buffer + op->Offset, len);
933
+ op->Offset += len;
934
+ nbytes += len;
935
+ }
936
+ }
937
+ #endif
938
+
939
+ // We should never have gotten here if there were no data to write,
940
+ // so assert that as a sanity check.
941
+ // Don't bother to make sure nbytes is less than output_buffer because
942
+ // if it were we probably would have crashed already.
943
+ assert (nbytes > 0);
944
+
945
+ assert (GetSocket() != INVALID_SOCKET);
946
+ #ifdef HAVE_WRITEV
947
+ int bytes_written = writev (GetSocket(), iov, iovcnt);
948
+ #else
949
+ int bytes_written = write (GetSocket(), output_buffer, nbytes);
950
+ #endif
951
+
952
+ bool err = false;
953
+ if (bytes_written < 0) {
954
+ err = true;
955
+ bytes_written = 0;
956
+ }
957
+
958
+ assert (bytes_written >= 0);
959
+ OutboundDataSize -= bytes_written;
960
+
961
+ if (ProxiedFrom && MaxOutboundBufSize && (unsigned int)GetOutboundDataSize() < MaxOutboundBufSize && ProxiedFrom->IsPaused())
962
+ ProxiedFrom->Resume();
963
+
964
+ #ifdef HAVE_WRITEV
965
+ if (!err) {
966
+ unsigned int sent = bytes_written;
967
+ deque<OutboundPage>::iterator op = OutboundPages.begin();
968
+
969
+ for (int i = 0; i < iovcnt; i++) {
970
+ if (iov[i].iov_len <= sent) {
971
+ // Sent this page in full, free it.
972
+ op->Free();
973
+ OutboundPages.pop_front();
974
+
975
+ sent -= iov[i].iov_len;
976
+ } else {
977
+ // Sent part (or none) of this page, increment offset to send the remainder
978
+ op->Offset += sent;
979
+ break;
980
+ }
981
+
982
+ // Shouldn't be possible run out of pages before the loop ends
983
+ assert(op != OutboundPages.end());
984
+ *op++;
985
+ }
986
+ }
987
+ #else
988
+ if ((size_t)bytes_written < nbytes) {
989
+ int len = nbytes - bytes_written;
990
+ char *buffer = (char*) malloc (len + 1);
991
+ if (!buffer)
992
+ throw std::runtime_error ("bad alloc throwing back data");
993
+ memcpy (buffer, output_buffer + bytes_written, len);
994
+ buffer [len] = 0;
995
+ OutboundPages.push_front (OutboundPage (buffer, len));
996
+ }
997
+ #endif
998
+
999
+ _UpdateEvents(false, true);
1000
+
1001
+ if (err) {
1002
+ #ifdef OS_UNIX
1003
+ if ((errno != EINPROGRESS) && (errno != EWOULDBLOCK) && (errno != EINTR))
1004
+ #endif
1005
+ #ifdef OS_WIN32
1006
+ if ((errno != WSAEINPROGRESS) && (errno != WSAEWOULDBLOCK))
1007
+ #endif
1008
+ Close();
1009
+ }
1010
+ }
1011
+
1012
+
1013
+ /***************************************
1014
+ ConnectionDescriptor::ReportErrorStatus
1015
+ ***************************************/
1016
+
1017
+ int ConnectionDescriptor::ReportErrorStatus()
1018
+ {
1019
+ int error;
1020
+ socklen_t len;
1021
+ len = sizeof(error);
1022
+ #ifdef OS_UNIX
1023
+ int o = getsockopt (GetSocket(), SOL_SOCKET, SO_ERROR, &error, &len);
1024
+ #endif
1025
+ #ifdef OS_WIN32
1026
+ int o = getsockopt (GetSocket(), SOL_SOCKET, SO_ERROR, (char*)&error, &len);
1027
+ #endif
1028
+ if ((o == 0) && (error == 0))
1029
+ return 0;
1030
+ else
1031
+ return 1;
1032
+ }
1033
+
1034
+
1035
+ /******************************
1036
+ ConnectionDescriptor::StartTls
1037
+ ******************************/
1038
+
1039
+ void ConnectionDescriptor::StartTls()
1040
+ {
1041
+ #ifdef WITH_SSL
1042
+ if (SslBox)
1043
+ throw std::runtime_error ("SSL/TLS already running on connection");
1044
+
1045
+ SslBox = new SslBox_t (bIsServer, PrivateKeyFilename, CertChainFilename, bSslVerifyPeer, GetBinding());
1046
+ _DispatchCiphertext();
1047
+ #endif
1048
+
1049
+ #ifdef WITHOUT_SSL
1050
+ throw std::runtime_error ("Encryption not available on this event-machine");
1051
+ #endif
1052
+ }
1053
+
1054
+
1055
+ /*********************************
1056
+ ConnectionDescriptor::SetTlsParms
1057
+ *********************************/
1058
+
1059
+ void ConnectionDescriptor::SetTlsParms (const char *privkey_filename, const char *certchain_filename, bool verify_peer)
1060
+ {
1061
+ #ifdef WITH_SSL
1062
+ if (SslBox)
1063
+ throw std::runtime_error ("call SetTlsParms before calling StartTls");
1064
+ if (privkey_filename && *privkey_filename)
1065
+ PrivateKeyFilename = privkey_filename;
1066
+ if (certchain_filename && *certchain_filename)
1067
+ CertChainFilename = certchain_filename;
1068
+ bSslVerifyPeer = verify_peer;
1069
+ #endif
1070
+
1071
+ #ifdef WITHOUT_SSL
1072
+ throw std::runtime_error ("Encryption not available on this event-machine");
1073
+ #endif
1074
+ }
1075
+
1076
+
1077
+ /*********************************
1078
+ ConnectionDescriptor::GetPeerCert
1079
+ *********************************/
1080
+
1081
+ #ifdef WITH_SSL
1082
+ X509 *ConnectionDescriptor::GetPeerCert()
1083
+ {
1084
+ if (!SslBox)
1085
+ throw std::runtime_error ("SSL/TLS not running on this connection");
1086
+ return SslBox->GetPeerCert();
1087
+ }
1088
+ #endif
1089
+
1090
+
1091
+ /***********************************
1092
+ ConnectionDescriptor::VerifySslPeer
1093
+ ***********************************/
1094
+
1095
+ #ifdef WITH_SSL
1096
+ bool ConnectionDescriptor::VerifySslPeer(const char *cert)
1097
+ {
1098
+ bSslPeerAccepted = false;
1099
+
1100
+ if (EventCallback)
1101
+ (*EventCallback)(GetBinding(), EM_SSL_VERIFY, cert, strlen(cert));
1102
+
1103
+ return bSslPeerAccepted;
1104
+ }
1105
+ #endif
1106
+
1107
+
1108
+ /***********************************
1109
+ ConnectionDescriptor::AcceptSslPeer
1110
+ ***********************************/
1111
+
1112
+ #ifdef WITH_SSL
1113
+ void ConnectionDescriptor::AcceptSslPeer()
1114
+ {
1115
+ bSslPeerAccepted = true;
1116
+ }
1117
+ #endif
1118
+
1119
+
1120
+ /*****************************************
1121
+ ConnectionDescriptor::_DispatchCiphertext
1122
+ *****************************************/
1123
+
1124
+ #ifdef WITH_SSL
1125
+ void ConnectionDescriptor::_DispatchCiphertext()
1126
+ {
1127
+ assert (SslBox);
1128
+
1129
+
1130
+ char BigBuf [2048];
1131
+ bool did_work;
1132
+
1133
+ do {
1134
+ did_work = false;
1135
+
1136
+ // try to drain ciphertext
1137
+ while (SslBox->CanGetCiphertext()) {
1138
+ int r = SslBox->GetCiphertext (BigBuf, sizeof(BigBuf));
1139
+ assert (r > 0);
1140
+ _SendRawOutboundData (BigBuf, r);
1141
+ did_work = true;
1142
+ }
1143
+
1144
+ // Pump the SslBox, in case it has queued outgoing plaintext
1145
+ // This will return >0 if data was written,
1146
+ // 0 if no data was written, and <0 if there was a fatal error.
1147
+ bool pump;
1148
+ do {
1149
+ pump = false;
1150
+ int w = SslBox->PutPlaintext (NULL, 0);
1151
+ if (w > 0) {
1152
+ did_work = true;
1153
+ pump = true;
1154
+ }
1155
+ else if (w < 0)
1156
+ ScheduleClose (false);
1157
+ } while (pump);
1158
+
1159
+ // try to put plaintext. INCOMPLETE, doesn't belong here?
1160
+ // In SendOutboundData, we're spooling plaintext directly
1161
+ // into SslBox. That may be wrong, we may need to buffer it
1162
+ // up here!
1163
+ /*
1164
+ const char *ptr;
1165
+ int ptr_length;
1166
+ while (OutboundPlaintext.GetPage (&ptr, &ptr_length)) {
1167
+ assert (ptr && (ptr_length > 0));
1168
+ int w = SslMachine.PutPlaintext (ptr, ptr_length);
1169
+ if (w > 0) {
1170
+ OutboundPlaintext.DiscardBytes (w);
1171
+ did_work = true;
1172
+ }
1173
+ else
1174
+ break;
1175
+ }
1176
+ */
1177
+
1178
+ } while (did_work);
1179
+
1180
+ }
1181
+ #endif
1182
+
1183
+
1184
+
1185
+ /*******************************
1186
+ ConnectionDescriptor::Heartbeat
1187
+ *******************************/
1188
+
1189
+ void ConnectionDescriptor::Heartbeat()
1190
+ {
1191
+ /* Only allow a certain amount of time to go by while waiting
1192
+ * for a pending connect. If it expires, then kill the socket.
1193
+ * For a connected socket, close it if its inactivity timer
1194
+ * has expired.
1195
+ */
1196
+
1197
+ if (bConnectPending) {
1198
+ if ((MyEventMachine->GetCurrentLoopTime() - CreatedAt) >= PendingConnectTimeout)
1199
+ ScheduleClose (false);
1200
+ //bCloseNow = true;
1201
+ }
1202
+ else {
1203
+ if (InactivityTimeout && ((MyEventMachine->GetCurrentLoopTime() - LastActivity) >= InactivityTimeout))
1204
+ ScheduleClose (false);
1205
+ //bCloseNow = true;
1206
+ }
1207
+ }
1208
+
1209
+
1210
+ /****************************************
1211
+ LoopbreakDescriptor::LoopbreakDescriptor
1212
+ ****************************************/
1213
+
1214
+ LoopbreakDescriptor::LoopbreakDescriptor (int sd, EventMachine_t *parent_em):
1215
+ EventableDescriptor (sd, parent_em)
1216
+ {
1217
+ /* This is really bad and ugly. Change someday if possible.
1218
+ * We have to know about an event-machine (probably the one that owns us),
1219
+ * so we can pass newly-created connections to it.
1220
+ */
1221
+
1222
+ bCallbackUnbind = false;
1223
+
1224
+ #ifdef HAVE_EPOLL
1225
+ EpollEvent.events = EPOLLIN;
1226
+ #endif
1227
+ #ifdef HAVE_KQUEUE
1228
+ MyEventMachine->ArmKqueueReader (this);
1229
+ #endif
1230
+ }
1231
+
1232
+
1233
+
1234
+
1235
+ /*************************
1236
+ LoopbreakDescriptor::Read
1237
+ *************************/
1238
+
1239
+ void LoopbreakDescriptor::Read()
1240
+ {
1241
+ // TODO, refactor, this code is probably in the wrong place.
1242
+ assert (MyEventMachine);
1243
+ MyEventMachine->_ReadLoopBreaker();
1244
+ }
1245
+
1246
+
1247
+ /**************************
1248
+ LoopbreakDescriptor::Write
1249
+ **************************/
1250
+
1251
+ void LoopbreakDescriptor::Write()
1252
+ {
1253
+ // Why are we here?
1254
+ throw std::runtime_error ("bad code path in loopbreak");
1255
+ }
1256
+
1257
+ /**************************************
1258
+ AcceptorDescriptor::AcceptorDescriptor
1259
+ **************************************/
1260
+
1261
+ AcceptorDescriptor::AcceptorDescriptor (int sd, EventMachine_t *parent_em):
1262
+ EventableDescriptor (sd, parent_em)
1263
+ {
1264
+ #ifdef HAVE_EPOLL
1265
+ EpollEvent.events = EPOLLIN;
1266
+ #endif
1267
+ #ifdef HAVE_KQUEUE
1268
+ MyEventMachine->ArmKqueueReader (this);
1269
+ #endif
1270
+ }
1271
+
1272
+
1273
+ /***************************************
1274
+ AcceptorDescriptor::~AcceptorDescriptor
1275
+ ***************************************/
1276
+
1277
+ AcceptorDescriptor::~AcceptorDescriptor()
1278
+ {
1279
+ }
1280
+
1281
+ /****************************************
1282
+ STATIC: AcceptorDescriptor::StopAcceptor
1283
+ ****************************************/
1284
+
1285
+ void AcceptorDescriptor::StopAcceptor (const unsigned long binding)
1286
+ {
1287
+ // TODO: This is something of a hack, or at least it's a static method of the wrong class.
1288
+ AcceptorDescriptor *ad = dynamic_cast <AcceptorDescriptor*> (Bindable_t::GetObject (binding));
1289
+ if (ad)
1290
+ ad->ScheduleClose (false);
1291
+ else
1292
+ throw std::runtime_error ("failed to close nonexistent acceptor");
1293
+ }
1294
+
1295
+
1296
+ /************************
1297
+ AcceptorDescriptor::Read
1298
+ ************************/
1299
+
1300
+ void AcceptorDescriptor::Read()
1301
+ {
1302
+ /* Accept up to a certain number of sockets on the listening connection.
1303
+ * Don't try to accept all that are present, because this would allow a DoS attack
1304
+ * in which no data were ever read or written. We should accept more than one,
1305
+ * if available, to keep the partially accepted sockets from backing up in the kernel.
1306
+ */
1307
+
1308
+ /* Make sure we use non-blocking i/o on the acceptor socket, since we're selecting it
1309
+ * for readability. According to Stevens UNP, it's possible for an acceptor to select readable
1310
+ * and then block when we call accept. For example, the other end resets the connection after
1311
+ * the socket selects readable and before we call accept. The kernel will remove the dead
1312
+ * socket from the accept queue. If the accept queue is now empty, accept will block.
1313
+ */
1314
+
1315
+
1316
+ struct sockaddr_in pin;
1317
+ socklen_t addrlen = sizeof (pin);
1318
+
1319
+ for (int i=0; i < 10; i++) {
1320
+ int sd = accept (GetSocket(), (struct sockaddr*)&pin, &addrlen);
1321
+ if (sd == INVALID_SOCKET) {
1322
+ // This breaks the loop when we've accepted everything on the kernel queue,
1323
+ // up to 10 new connections. But what if the *first* accept fails?
1324
+ // Does that mean anything serious is happening, beyond the situation
1325
+ // described in the note above?
1326
+ break;
1327
+ }
1328
+
1329
+ // Set the newly-accepted socket non-blocking.
1330
+ // On Windows, this may fail because, weirdly, Windows inherits the non-blocking
1331
+ // attribute that we applied to the acceptor socket into the accepted one.
1332
+ if (!SetSocketNonblocking (sd)) {
1333
+ //int val = fcntl (sd, F_GETFL, 0);
1334
+ //if (fcntl (sd, F_SETFL, val | O_NONBLOCK) == -1) {
1335
+ shutdown (sd, 1);
1336
+ closesocket (sd);
1337
+ continue;
1338
+ }
1339
+
1340
+
1341
+ // Disable slow-start (Nagle algorithm). Eventually make this configurable.
1342
+ int one = 1;
1343
+ setsockopt (sd, IPPROTO_TCP, TCP_NODELAY, (char*) &one, sizeof(one));
1344
+
1345
+
1346
+ ConnectionDescriptor *cd = new ConnectionDescriptor (sd, MyEventMachine);
1347
+ if (!cd)
1348
+ throw std::runtime_error ("no newly accepted connection");
1349
+ cd->SetServerMode();
1350
+ if (EventCallback) {
1351
+ (*EventCallback) (GetBinding(), EM_CONNECTION_ACCEPTED, NULL, cd->GetBinding());
1352
+ }
1353
+ #ifdef HAVE_EPOLL
1354
+ cd->GetEpollEvent()->events = EPOLLIN | (cd->SelectForWrite() ? EPOLLOUT : 0);
1355
+ #endif
1356
+ assert (MyEventMachine);
1357
+ MyEventMachine->Add (cd);
1358
+ #ifdef HAVE_KQUEUE
1359
+ if (cd->SelectForWrite())
1360
+ MyEventMachine->ArmKqueueWriter (cd);
1361
+ MyEventMachine->ArmKqueueReader (cd);
1362
+ #endif
1363
+ }
1364
+
1365
+ }
1366
+
1367
+
1368
+ /*************************
1369
+ AcceptorDescriptor::Write
1370
+ *************************/
1371
+
1372
+ void AcceptorDescriptor::Write()
1373
+ {
1374
+ // Why are we here?
1375
+ throw std::runtime_error ("bad code path in acceptor");
1376
+ }
1377
+
1378
+
1379
+ /*****************************
1380
+ AcceptorDescriptor::Heartbeat
1381
+ *****************************/
1382
+
1383
+ void AcceptorDescriptor::Heartbeat()
1384
+ {
1385
+ // No-op
1386
+ }
1387
+
1388
+
1389
+ /*******************************
1390
+ AcceptorDescriptor::GetSockname
1391
+ *******************************/
1392
+
1393
+ bool AcceptorDescriptor::GetSockname (struct sockaddr *s)
1394
+ {
1395
+ bool ok = false;
1396
+ if (s) {
1397
+ socklen_t len = sizeof(*s);
1398
+ int gp = getsockname (GetSocket(), s, &len);
1399
+ if (gp == 0)
1400
+ ok = true;
1401
+ }
1402
+ return ok;
1403
+ }
1404
+
1405
+
1406
+
1407
+ /**************************************
1408
+ DatagramDescriptor::DatagramDescriptor
1409
+ **************************************/
1410
+
1411
+ DatagramDescriptor::DatagramDescriptor (int sd, EventMachine_t *parent_em):
1412
+ EventableDescriptor (sd, parent_em),
1413
+ OutboundDataSize (0)
1414
+ {
1415
+ memset (&ReturnAddress, 0, sizeof(ReturnAddress));
1416
+
1417
+ /* Provisionally added 19Oct07. All datagram sockets support broadcasting.
1418
+ * Until now, sending to a broadcast address would give EACCES (permission denied)
1419
+ * on systems like Linux and BSD that require the SO_BROADCAST socket-option in order
1420
+ * to accept a packet to a broadcast address. Solaris doesn't require it. I think
1421
+ * Windows DOES require it but I'm not sure.
1422
+ *
1423
+ * Ruby does NOT do what we're doing here. In Ruby, you have to explicitly set SO_BROADCAST
1424
+ * on a UDP socket in order to enable broadcasting. The reason for requiring the option
1425
+ * in the first place is so that applications don't send broadcast datagrams by mistake.
1426
+ * I imagine that could happen if a user of an application typed in an address that happened
1427
+ * to be a broadcast address on that particular subnet.
1428
+ *
1429
+ * This is provisional because someone may eventually come up with a good reason not to
1430
+ * do it for all UDP sockets. If that happens, then we'll need to add a usercode-level API
1431
+ * to set the socket option, just like Ruby does. AND WE'LL ALSO BREAK CODE THAT DOESN'T
1432
+ * EXPLICITLY SET THE OPTION.
1433
+ */
1434
+
1435
+ int oval = 1;
1436
+ setsockopt (GetSocket(), SOL_SOCKET, SO_BROADCAST, (char*)&oval, sizeof(oval));
1437
+
1438
+ #ifdef HAVE_EPOLL
1439
+ EpollEvent.events = EPOLLIN;
1440
+ #endif
1441
+ #ifdef HAVE_KQUEUE
1442
+ MyEventMachine->ArmKqueueReader (this);
1443
+ #endif
1444
+ }
1445
+
1446
+
1447
+ /***************************************
1448
+ DatagramDescriptor::~DatagramDescriptor
1449
+ ***************************************/
1450
+
1451
+ DatagramDescriptor::~DatagramDescriptor()
1452
+ {
1453
+ // Run down any stranded outbound data.
1454
+ for (size_t i=0; i < OutboundPages.size(); i++)
1455
+ OutboundPages[i].Free();
1456
+ }
1457
+
1458
+
1459
+ /*****************************
1460
+ DatagramDescriptor::Heartbeat
1461
+ *****************************/
1462
+
1463
+ void DatagramDescriptor::Heartbeat()
1464
+ {
1465
+ // Close it if its inactivity timer has expired.
1466
+
1467
+ if (InactivityTimeout && ((MyEventMachine->GetCurrentLoopTime() - LastActivity) >= InactivityTimeout))
1468
+ ScheduleClose (false);
1469
+ //bCloseNow = true;
1470
+ }
1471
+
1472
+
1473
+ /************************
1474
+ DatagramDescriptor::Read
1475
+ ************************/
1476
+
1477
+ void DatagramDescriptor::Read()
1478
+ {
1479
+ int sd = GetSocket();
1480
+ assert (sd != INVALID_SOCKET);
1481
+ LastActivity = MyEventMachine->GetCurrentLoopTime();
1482
+
1483
+ // This is an extremely large read buffer.
1484
+ // In many cases you wouldn't expect to get any more than 4K.
1485
+ char readbuffer [16 * 1024];
1486
+
1487
+ for (int i=0; i < 10; i++) {
1488
+ // Don't read just one buffer and then move on. This is faster
1489
+ // if there is a lot of incoming.
1490
+ // But don't read indefinitely. Give other sockets a chance to run.
1491
+ // NOTICE, we're reading one less than the buffer size.
1492
+ // That's so we can put a guard byte at the end of what we send
1493
+ // to user code.
1494
+
1495
+ struct sockaddr_in sin;
1496
+ socklen_t slen = sizeof (sin);
1497
+ memset (&sin, 0, slen);
1498
+
1499
+ int r = recvfrom (sd, readbuffer, sizeof(readbuffer) - 1, 0, (struct sockaddr*)&sin, &slen);
1500
+ //cerr << "<R:" << r << ">";
1501
+
1502
+ // In UDP, a zero-length packet is perfectly legal.
1503
+ if (r >= 0) {
1504
+
1505
+ // Add a null-terminator at the the end of the buffer
1506
+ // that we will send to the callback.
1507
+ // DO NOT EVER CHANGE THIS. We want to explicitly allow users
1508
+ // to be able to depend on this behavior, so they will have
1509
+ // the option to do some things faster. Additionally it's
1510
+ // a security guard against buffer overflows.
1511
+ readbuffer [r] = 0;
1512
+
1513
+
1514
+ // Set up a "temporary" return address so that callers can "reply" to us
1515
+ // from within the callback we are about to invoke. That means that ordinary
1516
+ // calls to "send_data_to_connection" (which is of course misnamed in this
1517
+ // case) will result in packets being sent back to the same place that sent
1518
+ // us this one.
1519
+ // There is a different call (evma_send_datagram) for cases where the caller
1520
+ // actually wants to send a packet somewhere else.
1521
+
1522
+ memset (&ReturnAddress, 0, sizeof(ReturnAddress));
1523
+ memcpy (&ReturnAddress, &sin, slen);
1524
+
1525
+ _GenericInboundDispatch(readbuffer, r);
1526
+
1527
+ }
1528
+ else {
1529
+ // Basically a would-block, meaning we've read everything there is to read.
1530
+ break;
1531
+ }
1532
+
1533
+ }
1534
+
1535
+
1536
+ }
1537
+
1538
+
1539
+ /*************************
1540
+ DatagramDescriptor::Write
1541
+ *************************/
1542
+
1543
+ void DatagramDescriptor::Write()
1544
+ {
1545
+ /* It's possible for a socket to select writable and then no longer
1546
+ * be writable by the time we get around to writing. The kernel might
1547
+ * have used up its available output buffers between the select call
1548
+ * and when we get here. So this condition is not an error.
1549
+ * This code is very reminiscent of ConnectionDescriptor::_WriteOutboundData,
1550
+ * but differs in the that the outbound data pages (received from the
1551
+ * user) are _message-structured._ That is, we send each of them out
1552
+ * one message at a time.
1553
+ * TODO, we are currently suppressing the EMSGSIZE error!!!
1554
+ */
1555
+
1556
+ int sd = GetSocket();
1557
+ assert (sd != INVALID_SOCKET);
1558
+ LastActivity = MyEventMachine->GetCurrentLoopTime();
1559
+
1560
+ assert (OutboundPages.size() > 0);
1561
+
1562
+ // Send out up to 10 packets, then cycle the machine.
1563
+ for (int i = 0; i < 10; i++) {
1564
+ if (OutboundPages.size() <= 0)
1565
+ break;
1566
+ OutboundPage *op = &(OutboundPages[0]);
1567
+
1568
+ // The nasty cast to (char*) is needed because Windows is brain-dead.
1569
+ int s = sendto (sd, (char*)op->Buffer, op->Length, 0, (struct sockaddr*)&(op->From), sizeof(op->From));
1570
+ int e = errno;
1571
+
1572
+ OutboundDataSize -= op->Length;
1573
+ op->Free();
1574
+ OutboundPages.pop_front();
1575
+
1576
+ if (s == SOCKET_ERROR) {
1577
+ #ifdef OS_UNIX
1578
+ if ((e != EINPROGRESS) && (e != EWOULDBLOCK) && (e != EINTR)) {
1579
+ #endif
1580
+ #ifdef OS_WIN32
1581
+ if ((e != WSAEINPROGRESS) && (e != WSAEWOULDBLOCK)) {
1582
+ #endif
1583
+ Close();
1584
+ break;
1585
+ }
1586
+ }
1587
+ }
1588
+
1589
+ #ifdef HAVE_EPOLL
1590
+ EpollEvent.events = (EPOLLIN | (SelectForWrite() ? EPOLLOUT : 0));
1591
+ assert (MyEventMachine);
1592
+ MyEventMachine->Modify (this);
1593
+ #endif
1594
+ #ifdef HAVE_KQUEUE
1595
+ if (SelectForWrite())
1596
+ MyEventMachine->ArmKqueueWriter (this);
1597
+ #endif
1598
+ }
1599
+
1600
+
1601
+ /**********************************
1602
+ DatagramDescriptor::SelectForWrite
1603
+ **********************************/
1604
+
1605
+ bool DatagramDescriptor::SelectForWrite()
1606
+ {
1607
+ /* Changed 15Nov07, per bug report by Mark Zvillius.
1608
+ * The outbound data size will be zero if there are zero-length outbound packets,
1609
+ * so we now select writable in case the outbound page buffer is not empty.
1610
+ * Note that the superclass ShouldDelete method still checks for outbound data size,
1611
+ * which may be wrong.
1612
+ */
1613
+ //return (GetOutboundDataSize() > 0); (Original)
1614
+ return (OutboundPages.size() > 0);
1615
+ }
1616
+
1617
+
1618
+ /************************************
1619
+ DatagramDescriptor::SendOutboundData
1620
+ ************************************/
1621
+
1622
+ int DatagramDescriptor::SendOutboundData (const char *data, int length)
1623
+ {
1624
+ // This is almost an exact clone of ConnectionDescriptor::_SendRawOutboundData.
1625
+ // That means most of it could be factored to a common ancestor. Note that
1626
+ // empty datagrams are meaningful, which isn't the case for TCP streams.
1627
+
1628
+ if (IsCloseScheduled())
1629
+ return 0;
1630
+
1631
+ if (!data && (length > 0))
1632
+ throw std::runtime_error ("bad outbound data");
1633
+ char *buffer = (char *) malloc (length + 1);
1634
+ if (!buffer)
1635
+ throw std::runtime_error ("no allocation for outbound data");
1636
+ memcpy (buffer, data, length);
1637
+ buffer [length] = 0;
1638
+ OutboundPages.push_back (OutboundPage (buffer, length, ReturnAddress));
1639
+ OutboundDataSize += length;
1640
+
1641
+ #ifdef HAVE_EPOLL
1642
+ EpollEvent.events = (EPOLLIN | EPOLLOUT);
1643
+ assert (MyEventMachine);
1644
+ MyEventMachine->Modify (this);
1645
+ #endif
1646
+ #ifdef HAVE_KQUEUE
1647
+ MyEventMachine->ArmKqueueWriter (this);
1648
+ #endif
1649
+
1650
+ return length;
1651
+ }
1652
+
1653
+
1654
+ /****************************************
1655
+ DatagramDescriptor::SendOutboundDatagram
1656
+ ****************************************/
1657
+
1658
+ int DatagramDescriptor::SendOutboundDatagram (const char *data, int length, const char *address, int port)
1659
+ {
1660
+ // This is an exact clone of ConnectionDescriptor::SendOutboundData.
1661
+ // That means it needs to move to a common ancestor.
1662
+ // TODO: Refactor this so there's no overlap with SendOutboundData.
1663
+
1664
+ if (IsCloseScheduled())
1665
+ //if (bCloseNow || bCloseAfterWriting)
1666
+ return 0;
1667
+
1668
+ if (!address || !*address || !port)
1669
+ return 0;
1670
+
1671
+ sockaddr_in pin;
1672
+ unsigned long HostAddr;
1673
+
1674
+ HostAddr = inet_addr (address);
1675
+ if (HostAddr == INADDR_NONE) {
1676
+ // The nasty cast to (char*) is because Windows is brain-dead.
1677
+ hostent *hp = gethostbyname ((char*)address);
1678
+ if (!hp)
1679
+ return 0;
1680
+ HostAddr = ((in_addr*)(hp->h_addr))->s_addr;
1681
+ }
1682
+
1683
+ memset (&pin, 0, sizeof(pin));
1684
+ pin.sin_family = AF_INET;
1685
+ pin.sin_addr.s_addr = HostAddr;
1686
+ pin.sin_port = htons (port);
1687
+
1688
+
1689
+ if (!data && (length > 0))
1690
+ throw std::runtime_error ("bad outbound data");
1691
+ char *buffer = (char *) malloc (length + 1);
1692
+ if (!buffer)
1693
+ throw std::runtime_error ("no allocation for outbound data");
1694
+ memcpy (buffer, data, length);
1695
+ buffer [length] = 0;
1696
+ OutboundPages.push_back (OutboundPage (buffer, length, pin));
1697
+ OutboundDataSize += length;
1698
+
1699
+ #ifdef HAVE_EPOLL
1700
+ EpollEvent.events = (EPOLLIN | EPOLLOUT);
1701
+ assert (MyEventMachine);
1702
+ MyEventMachine->Modify (this);
1703
+ #endif
1704
+ #ifdef HAVE_KQUEUE
1705
+ MyEventMachine->ArmKqueueWriter (this);
1706
+ #endif
1707
+
1708
+ return length;
1709
+ }
1710
+
1711
+
1712
+ /*********************************
1713
+ ConnectionDescriptor::GetPeername
1714
+ *********************************/
1715
+
1716
+ bool ConnectionDescriptor::GetPeername (struct sockaddr *s)
1717
+ {
1718
+ bool ok = false;
1719
+ if (s) {
1720
+ socklen_t len = sizeof(*s);
1721
+ int gp = getpeername (GetSocket(), s, &len);
1722
+ if (gp == 0)
1723
+ ok = true;
1724
+ }
1725
+ return ok;
1726
+ }
1727
+
1728
+ /*********************************
1729
+ ConnectionDescriptor::GetSockname
1730
+ *********************************/
1731
+
1732
+ bool ConnectionDescriptor::GetSockname (struct sockaddr *s)
1733
+ {
1734
+ bool ok = false;
1735
+ if (s) {
1736
+ socklen_t len = sizeof(*s);
1737
+ int gp = getsockname (GetSocket(), s, &len);
1738
+ if (gp == 0)
1739
+ ok = true;
1740
+ }
1741
+ return ok;
1742
+ }
1743
+
1744
+
1745
+ /**********************************************
1746
+ ConnectionDescriptor::GetCommInactivityTimeout
1747
+ **********************************************/
1748
+
1749
+ uint64_t ConnectionDescriptor::GetCommInactivityTimeout()
1750
+ {
1751
+ return InactivityTimeout / 1000;
1752
+ }
1753
+
1754
+
1755
+ /**********************************************
1756
+ ConnectionDescriptor::SetCommInactivityTimeout
1757
+ **********************************************/
1758
+
1759
+ int ConnectionDescriptor::SetCommInactivityTimeout (uint64_t value)
1760
+ {
1761
+ InactivityTimeout = value * 1000;
1762
+ MyEventMachine->QueueHeartbeat(this);
1763
+ return 1;
1764
+ }
1765
+
1766
+ /*******************************
1767
+ DatagramDescriptor::GetPeername
1768
+ *******************************/
1769
+
1770
+ bool DatagramDescriptor::GetPeername (struct sockaddr *s)
1771
+ {
1772
+ bool ok = false;
1773
+ if (s) {
1774
+ memset (s, 0, sizeof(struct sockaddr));
1775
+ memcpy (s, &ReturnAddress, sizeof(ReturnAddress));
1776
+ ok = true;
1777
+ }
1778
+ return ok;
1779
+ }
1780
+
1781
+ /*******************************
1782
+ DatagramDescriptor::GetSockname
1783
+ *******************************/
1784
+
1785
+ bool DatagramDescriptor::GetSockname (struct sockaddr *s)
1786
+ {
1787
+ bool ok = false;
1788
+ if (s) {
1789
+ socklen_t len = sizeof(*s);
1790
+ int gp = getsockname (GetSocket(), s, &len);
1791
+ if (gp == 0)
1792
+ ok = true;
1793
+ }
1794
+ return ok;
1795
+ }
1796
+
1797
+
1798
+
1799
+ /********************************************
1800
+ DatagramDescriptor::GetCommInactivityTimeout
1801
+ ********************************************/
1802
+
1803
+ uint64_t DatagramDescriptor::GetCommInactivityTimeout()
1804
+ {
1805
+ return InactivityTimeout / 1000;
1806
+ }
1807
+
1808
+ /********************************************
1809
+ DatagramDescriptor::SetCommInactivityTimeout
1810
+ ********************************************/
1811
+
1812
+ int DatagramDescriptor::SetCommInactivityTimeout (uint64_t value)
1813
+ {
1814
+ if (value > 0) {
1815
+ InactivityTimeout = value * 1000;
1816
+ MyEventMachine->QueueHeartbeat(this);
1817
+ return 1;
1818
+ }
1819
+ return 0;
1820
+ }
1821
+
1822
+
1823
+ /************************************
1824
+ InotifyDescriptor::InotifyDescriptor
1825
+ *************************************/
1826
+
1827
+ InotifyDescriptor::InotifyDescriptor (EventMachine_t *em):
1828
+ EventableDescriptor(0, em)
1829
+ {
1830
+ bCallbackUnbind = false;
1831
+
1832
+ #ifndef HAVE_INOTIFY
1833
+ throw std::runtime_error("no inotify support on this system");
1834
+ #else
1835
+
1836
+ int fd = inotify_init();
1837
+ if (fd == -1) {
1838
+ char buf[200];
1839
+ snprintf (buf, sizeof(buf)-1, "unable to create inotify descriptor: %s", strerror(errno));
1840
+ throw std::runtime_error (buf);
1841
+ }
1842
+
1843
+ MySocket = fd;
1844
+ SetSocketNonblocking(MySocket);
1845
+ #ifdef HAVE_EPOLL
1846
+ EpollEvent.events = EPOLLIN;
1847
+ #endif
1848
+
1849
+ #endif
1850
+ }
1851
+
1852
+
1853
+ /*************************************
1854
+ InotifyDescriptor::~InotifyDescriptor
1855
+ **************************************/
1856
+
1857
+ InotifyDescriptor::~InotifyDescriptor()
1858
+ {
1859
+ close(MySocket);
1860
+ MySocket = INVALID_SOCKET;
1861
+ }
1862
+
1863
+ /***********************
1864
+ InotifyDescriptor::Read
1865
+ ************************/
1866
+
1867
+ void InotifyDescriptor::Read()
1868
+ {
1869
+ assert (MyEventMachine);
1870
+ MyEventMachine->_ReadInotifyEvents();
1871
+ }
1872
+
1873
+
1874
+ /************************
1875
+ InotifyDescriptor::Write
1876
+ *************************/
1877
+
1878
+ void InotifyDescriptor::Write()
1879
+ {
1880
+ throw std::runtime_error("bad code path in inotify");
1881
+ }