jquery_cheats 2.0.1 → 2.1.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (66) hide show
  1. data/README.md +19 -2
  2. data/app/assets/javascripts/jqueryCheats.js +36 -1
  3. data/jquery_cheats.gemspec +2 -2
  4. data/lib/jquery_cheats.rb +4 -0
  5. data/vendor/assets/excanvas.js +1438 -0
  6. data/vendor/assets/jquery.jqplot.css +259 -0
  7. data/vendor/assets/jquery.jqplot.js +10901 -0
  8. data/vendor/assets/plugins/jqplot.BezierCurveRenderer.js +312 -0
  9. data/vendor/assets/plugins/jqplot.BezierCurveRenderer.min.js +57 -0
  10. data/vendor/assets/plugins/jqplot.barRenderer.js +747 -0
  11. data/vendor/assets/plugins/jqplot.barRenderer.min.js +57 -0
  12. data/vendor/assets/plugins/jqplot.blockRenderer.js +234 -0
  13. data/vendor/assets/plugins/jqplot.blockRenderer.min.js +57 -0
  14. data/vendor/assets/plugins/jqplot.bubbleRenderer.js +754 -0
  15. data/vendor/assets/plugins/jqplot.bubbleRenderer.min.js +57 -0
  16. data/vendor/assets/plugins/jqplot.canvasAxisLabelRenderer.js +202 -0
  17. data/vendor/assets/plugins/jqplot.canvasAxisLabelRenderer.min.js +57 -0
  18. data/vendor/assets/plugins/jqplot.canvasAxisTickRenderer.js +242 -0
  19. data/vendor/assets/plugins/jqplot.canvasAxisTickRenderer.min.js +57 -0
  20. data/vendor/assets/plugins/jqplot.canvasOverlay.js +864 -0
  21. data/vendor/assets/plugins/jqplot.canvasOverlay.min.js +57 -0
  22. data/vendor/assets/plugins/jqplot.canvasTextRenderer.js +448 -0
  23. data/vendor/assets/plugins/jqplot.canvasTextRenderer.min.js +57 -0
  24. data/vendor/assets/plugins/jqplot.categoryAxisRenderer.js +636 -0
  25. data/vendor/assets/plugins/jqplot.categoryAxisRenderer.min.js +57 -0
  26. data/vendor/assets/plugins/jqplot.ciParser.js +115 -0
  27. data/vendor/assets/plugins/jqplot.ciParser.min.js +57 -0
  28. data/vendor/assets/plugins/jqplot.cursor.js +1093 -0
  29. data/vendor/assets/plugins/jqplot.cursor.min.js +57 -0
  30. data/vendor/assets/plugins/jqplot.dateAxisRenderer.js +702 -0
  31. data/vendor/assets/plugins/jqplot.dateAxisRenderer.min.js +57 -0
  32. data/vendor/assets/plugins/jqplot.donutRenderer.js +800 -0
  33. data/vendor/assets/plugins/jqplot.donutRenderer.min.js +57 -0
  34. data/vendor/assets/plugins/jqplot.dragable.js +224 -0
  35. data/vendor/assets/plugins/jqplot.dragable.min.js +57 -0
  36. data/vendor/assets/plugins/jqplot.enhancedLegendRenderer.js +241 -0
  37. data/vendor/assets/plugins/jqplot.enhancedLegendRenderer.min.js +57 -0
  38. data/vendor/assets/plugins/jqplot.funnelRenderer.js +938 -0
  39. data/vendor/assets/plugins/jqplot.funnelRenderer.min.js +57 -0
  40. data/vendor/assets/plugins/jqplot.highlighter.js +454 -0
  41. data/vendor/assets/plugins/jqplot.highlighter.min.js +57 -0
  42. data/vendor/assets/plugins/jqplot.json2.js +475 -0
  43. data/vendor/assets/plugins/jqplot.json2.min.js +57 -0
  44. data/vendor/assets/plugins/jqplot.logAxisRenderer.js +528 -0
  45. data/vendor/assets/plugins/jqplot.logAxisRenderer.min.js +57 -0
  46. data/vendor/assets/plugins/jqplot.mekkoAxisRenderer.js +610 -0
  47. data/vendor/assets/plugins/jqplot.mekkoAxisRenderer.min.js +57 -0
  48. data/vendor/assets/plugins/jqplot.mekkoRenderer.js +436 -0
  49. data/vendor/assets/plugins/jqplot.mekkoRenderer.min.js +57 -0
  50. data/vendor/assets/plugins/jqplot.meterGaugeRenderer.js +1029 -0
  51. data/vendor/assets/plugins/jqplot.meterGaugeRenderer.min.js +57 -0
  52. data/vendor/assets/plugins/jqplot.ohlcRenderer.js +372 -0
  53. data/vendor/assets/plugins/jqplot.ohlcRenderer.min.js +57 -0
  54. data/vendor/assets/plugins/jqplot.pieRenderer.js +899 -0
  55. data/vendor/assets/plugins/jqplot.pieRenderer.min.js +57 -0
  56. data/vendor/assets/plugins/jqplot.pointLabels.js +362 -0
  57. data/vendor/assets/plugins/jqplot.pointLabels.min.js +57 -0
  58. data/vendor/assets/plugins/jqplot.pyramidAxisRenderer.js +730 -0
  59. data/vendor/assets/plugins/jqplot.pyramidAxisRenderer.min.js +57 -0
  60. data/vendor/assets/plugins/jqplot.pyramidGridRenderer.js +423 -0
  61. data/vendor/assets/plugins/jqplot.pyramidGridRenderer.min.js +57 -0
  62. data/vendor/assets/plugins/jqplot.pyramidRenderer.js +490 -0
  63. data/vendor/assets/plugins/jqplot.pyramidRenderer.min.js +57 -0
  64. data/vendor/assets/plugins/jqplot.trendline.js +222 -0
  65. data/vendor/assets/plugins/jqplot.trendline.min.js +57 -0
  66. metadata +64 -3
@@ -0,0 +1,1438 @@
1
+ // Memory Leaks patch from http://explorercanvas.googlecode.com/svn/trunk/
2
+ // svn : r73
3
+ // ------------------------------------------------------------------
4
+ // Copyright 2006 Google Inc.
5
+ //
6
+ // Licensed under the Apache License, Version 2.0 (the "License");
7
+ // you may not use this file except in compliance with the License.
8
+ // You may obtain a copy of the License at
9
+ //
10
+ // http://www.apache.org/licenses/LICENSE-2.0
11
+ //
12
+ // Unless required by applicable law or agreed to in writing, software
13
+ // distributed under the License is distributed on an "AS IS" BASIS,
14
+ // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15
+ // See the License for the specific language governing permissions and
16
+ // limitations under the License.
17
+
18
+
19
+ // Known Issues:
20
+ //
21
+ // * Patterns only support repeat.
22
+ // * Radial gradient are not implemented. The VML version of these look very
23
+ // different from the canvas one.
24
+ // * Clipping paths are not implemented.
25
+ // * Coordsize. The width and height attribute have higher priority than the
26
+ // width and height style values which isn't correct.
27
+ // * Painting mode isn't implemented.
28
+ // * Canvas width/height should is using content-box by default. IE in
29
+ // Quirks mode will draw the canvas using border-box. Either change your
30
+ // doctype to HTML5
31
+ // (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
32
+ // or use Box Sizing Behavior from WebFX
33
+ // (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
34
+ // * Non uniform scaling does not correctly scale strokes.
35
+ // * Optimize. There is always room for speed improvements.
36
+
37
+ // Only add this code if we do not already have a canvas implementation
38
+ if (!document.createElement('canvas').getContext) {
39
+
40
+ (function() {
41
+
42
+ // alias some functions to make (compiled) code shorter
43
+ var m = Math;
44
+ var mr = m.round;
45
+ var ms = m.sin;
46
+ var mc = m.cos;
47
+ var abs = m.abs;
48
+ var sqrt = m.sqrt;
49
+
50
+ // this is used for sub pixel precision
51
+ var Z = 10;
52
+ var Z2 = Z / 2;
53
+
54
+ var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];
55
+
56
+ /**
57
+ * This funtion is assigned to the <canvas> elements as element.getContext().
58
+ * @this {HTMLElement}
59
+ * @return {CanvasRenderingContext2D_}
60
+ */
61
+ function getContext() {
62
+ return this.context_ ||
63
+ (this.context_ = new CanvasRenderingContext2D_(this));
64
+ }
65
+
66
+ var slice = Array.prototype.slice;
67
+
68
+ /**
69
+ * Binds a function to an object. The returned function will always use the
70
+ * passed in {@code obj} as {@code this}.
71
+ *
72
+ * Example:
73
+ *
74
+ * g = bind(f, obj, a, b)
75
+ * g(c, d) // will do f.call(obj, a, b, c, d)
76
+ *
77
+ * @param {Function} f The function to bind the object to
78
+ * @param {Object} obj The object that should act as this when the function
79
+ * is called
80
+ * @param {*} var_args Rest arguments that will be used as the initial
81
+ * arguments when the function is called
82
+ * @return {Function} A new function that has bound this
83
+ */
84
+ function bind(f, obj, var_args) {
85
+ var a = slice.call(arguments, 2);
86
+ return function() {
87
+ return f.apply(obj, a.concat(slice.call(arguments)));
88
+ };
89
+ }
90
+
91
+ function encodeHtmlAttribute(s) {
92
+ return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;');
93
+ }
94
+
95
+ function addNamespace(doc, prefix, urn) {
96
+ if (!doc.namespaces[prefix]) {
97
+ doc.namespaces.add(prefix, urn, '#default#VML');
98
+ }
99
+ }
100
+
101
+ function addNamespacesAndStylesheet(doc) {
102
+ addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml');
103
+ addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office');
104
+
105
+ // Setup default CSS. Only add one style sheet per document
106
+ if (!doc.styleSheets['ex_canvas_']) {
107
+ var ss = doc.createStyleSheet();
108
+ ss.owningElement.id = 'ex_canvas_';
109
+ ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
110
+ // default size is 300x150 in Gecko and Opera
111
+ 'text-align:left;width:300px;height:150px}';
112
+ }
113
+ }
114
+
115
+ // Add namespaces and stylesheet at startup.
116
+ addNamespacesAndStylesheet(document);
117
+
118
+ var G_vmlCanvasManager_ = {
119
+ init: function(opt_doc) {
120
+ var doc = opt_doc || document;
121
+ // Create a dummy element so that IE will allow canvas elements to be
122
+ // recognized.
123
+ doc.createElement('canvas');
124
+ doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
125
+ },
126
+
127
+ init_: function(doc) {
128
+ // find all canvas elements
129
+ var els = doc.getElementsByTagName('canvas');
130
+ for (var i = 0; i < els.length; i++) {
131
+ this.initElement(els[i]);
132
+ }
133
+ },
134
+
135
+ /**
136
+ * Public initializes a canvas element so that it can be used as canvas
137
+ * element from now on. This is called automatically before the page is
138
+ * loaded but if you are creating elements using createElement you need to
139
+ * make sure this is called on the element.
140
+ * @param {HTMLElement} el The canvas element to initialize.
141
+ * @return {HTMLElement} the element that was created.
142
+ */
143
+ initElement: function(el) {
144
+ if (!el.getContext) {
145
+ el.getContext = getContext;
146
+
147
+ // Add namespaces and stylesheet to document of the element.
148
+ addNamespacesAndStylesheet(el.ownerDocument);
149
+
150
+ // Remove fallback content. There is no way to hide text nodes so we
151
+ // just remove all childNodes. We could hide all elements and remove
152
+ // text nodes but who really cares about the fallback content.
153
+ el.innerHTML = '';
154
+
155
+ // do not use inline function because that will leak memory
156
+ el.attachEvent('onpropertychange', onPropertyChange);
157
+ el.attachEvent('onresize', onResize);
158
+
159
+ var attrs = el.attributes;
160
+ if (attrs.width && attrs.width.specified) {
161
+ // TODO: use runtimeStyle and coordsize
162
+ // el.getContext().setWidth_(attrs.width.nodeValue);
163
+ el.style.width = attrs.width.nodeValue + 'px';
164
+ } else {
165
+ el.width = el.clientWidth;
166
+ }
167
+ if (attrs.height && attrs.height.specified) {
168
+ // TODO: use runtimeStyle and coordsize
169
+ // el.getContext().setHeight_(attrs.height.nodeValue);
170
+ el.style.height = attrs.height.nodeValue + 'px';
171
+ } else {
172
+ el.height = el.clientHeight;
173
+ }
174
+ //el.getContext().setCoordsize_()
175
+ }
176
+ return el;
177
+ },
178
+
179
+ // Memory Leaks patch : see http://code.google.com/p/explorercanvas/issues/detail?id=82
180
+ uninitElement: function(el){
181
+ if (el.getContext) {
182
+ var ctx = el.getContext();
183
+ delete ctx.element_;
184
+ delete ctx.canvas;
185
+ el.innerHTML = "";
186
+ //el.outerHTML = "";
187
+ el.context_ = null;
188
+ el.getContext = null;
189
+ el.detachEvent("onpropertychange", onPropertyChange);
190
+ el.detachEvent("onresize", onResize);
191
+ }
192
+ }
193
+ };
194
+
195
+ function onPropertyChange(e) {
196
+ var el = e.srcElement;
197
+
198
+ switch (e.propertyName) {
199
+ case 'width':
200
+ el.getContext().clearRect();
201
+ el.style.width = el.attributes.width.nodeValue + 'px';
202
+ // In IE8 this does not trigger onresize.
203
+ el.firstChild.style.width = el.clientWidth + 'px';
204
+ break;
205
+ case 'height':
206
+ el.getContext().clearRect();
207
+ el.style.height = el.attributes.height.nodeValue + 'px';
208
+ el.firstChild.style.height = el.clientHeight + 'px';
209
+ break;
210
+ }
211
+ }
212
+
213
+ function onResize(e) {
214
+ var el = e.srcElement;
215
+ if (el.firstChild) {
216
+ el.firstChild.style.width = el.clientWidth + 'px';
217
+ el.firstChild.style.height = el.clientHeight + 'px';
218
+ }
219
+ }
220
+
221
+ G_vmlCanvasManager_.init();
222
+
223
+ // precompute "00" to "FF"
224
+ var decToHex = [];
225
+ for (var i = 0; i < 16; i++) {
226
+ for (var j = 0; j < 16; j++) {
227
+ decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
228
+ }
229
+ }
230
+
231
+ function createMatrixIdentity() {
232
+ return [
233
+ [1, 0, 0],
234
+ [0, 1, 0],
235
+ [0, 0, 1]
236
+ ];
237
+ }
238
+
239
+ function matrixMultiply(m1, m2) {
240
+ var result = createMatrixIdentity();
241
+
242
+ for (var x = 0; x < 3; x++) {
243
+ for (var y = 0; y < 3; y++) {
244
+ var sum = 0;
245
+
246
+ for (var z = 0; z < 3; z++) {
247
+ sum += m1[x][z] * m2[z][y];
248
+ }
249
+
250
+ result[x][y] = sum;
251
+ }
252
+ }
253
+ return result;
254
+ }
255
+
256
+ function copyState(o1, o2) {
257
+ o2.fillStyle = o1.fillStyle;
258
+ o2.lineCap = o1.lineCap;
259
+ o2.lineJoin = o1.lineJoin;
260
+ o2.lineWidth = o1.lineWidth;
261
+ o2.miterLimit = o1.miterLimit;
262
+ o2.shadowBlur = o1.shadowBlur;
263
+ o2.shadowColor = o1.shadowColor;
264
+ o2.shadowOffsetX = o1.shadowOffsetX;
265
+ o2.shadowOffsetY = o1.shadowOffsetY;
266
+ o2.strokeStyle = o1.strokeStyle;
267
+ o2.globalAlpha = o1.globalAlpha;
268
+ o2.font = o1.font;
269
+ o2.textAlign = o1.textAlign;
270
+ o2.textBaseline = o1.textBaseline;
271
+ o2.arcScaleX_ = o1.arcScaleX_;
272
+ o2.arcScaleY_ = o1.arcScaleY_;
273
+ o2.lineScale_ = o1.lineScale_;
274
+ }
275
+
276
+ var colorData = {
277
+ aliceblue: '#F0F8FF',
278
+ antiquewhite: '#FAEBD7',
279
+ aquamarine: '#7FFFD4',
280
+ azure: '#F0FFFF',
281
+ beige: '#F5F5DC',
282
+ bisque: '#FFE4C4',
283
+ black: '#000000',
284
+ blanchedalmond: '#FFEBCD',
285
+ blueviolet: '#8A2BE2',
286
+ brown: '#A52A2A',
287
+ burlywood: '#DEB887',
288
+ cadetblue: '#5F9EA0',
289
+ chartreuse: '#7FFF00',
290
+ chocolate: '#D2691E',
291
+ coral: '#FF7F50',
292
+ cornflowerblue: '#6495ED',
293
+ cornsilk: '#FFF8DC',
294
+ crimson: '#DC143C',
295
+ cyan: '#00FFFF',
296
+ darkblue: '#00008B',
297
+ darkcyan: '#008B8B',
298
+ darkgoldenrod: '#B8860B',
299
+ darkgray: '#A9A9A9',
300
+ darkgreen: '#006400',
301
+ darkgrey: '#A9A9A9',
302
+ darkkhaki: '#BDB76B',
303
+ darkmagenta: '#8B008B',
304
+ darkolivegreen: '#556B2F',
305
+ darkorange: '#FF8C00',
306
+ darkorchid: '#9932CC',
307
+ darkred: '#8B0000',
308
+ darksalmon: '#E9967A',
309
+ darkseagreen: '#8FBC8F',
310
+ darkslateblue: '#483D8B',
311
+ darkslategray: '#2F4F4F',
312
+ darkslategrey: '#2F4F4F',
313
+ darkturquoise: '#00CED1',
314
+ darkviolet: '#9400D3',
315
+ deeppink: '#FF1493',
316
+ deepskyblue: '#00BFFF',
317
+ dimgray: '#696969',
318
+ dimgrey: '#696969',
319
+ dodgerblue: '#1E90FF',
320
+ firebrick: '#B22222',
321
+ floralwhite: '#FFFAF0',
322
+ forestgreen: '#228B22',
323
+ gainsboro: '#DCDCDC',
324
+ ghostwhite: '#F8F8FF',
325
+ gold: '#FFD700',
326
+ goldenrod: '#DAA520',
327
+ grey: '#808080',
328
+ greenyellow: '#ADFF2F',
329
+ honeydew: '#F0FFF0',
330
+ hotpink: '#FF69B4',
331
+ indianred: '#CD5C5C',
332
+ indigo: '#4B0082',
333
+ ivory: '#FFFFF0',
334
+ khaki: '#F0E68C',
335
+ lavender: '#E6E6FA',
336
+ lavenderblush: '#FFF0F5',
337
+ lawngreen: '#7CFC00',
338
+ lemonchiffon: '#FFFACD',
339
+ lightblue: '#ADD8E6',
340
+ lightcoral: '#F08080',
341
+ lightcyan: '#E0FFFF',
342
+ lightgoldenrodyellow: '#FAFAD2',
343
+ lightgreen: '#90EE90',
344
+ lightgrey: '#D3D3D3',
345
+ lightpink: '#FFB6C1',
346
+ lightsalmon: '#FFA07A',
347
+ lightseagreen: '#20B2AA',
348
+ lightskyblue: '#87CEFA',
349
+ lightslategray: '#778899',
350
+ lightslategrey: '#778899',
351
+ lightsteelblue: '#B0C4DE',
352
+ lightyellow: '#FFFFE0',
353
+ limegreen: '#32CD32',
354
+ linen: '#FAF0E6',
355
+ magenta: '#FF00FF',
356
+ mediumaquamarine: '#66CDAA',
357
+ mediumblue: '#0000CD',
358
+ mediumorchid: '#BA55D3',
359
+ mediumpurple: '#9370DB',
360
+ mediumseagreen: '#3CB371',
361
+ mediumslateblue: '#7B68EE',
362
+ mediumspringgreen: '#00FA9A',
363
+ mediumturquoise: '#48D1CC',
364
+ mediumvioletred: '#C71585',
365
+ midnightblue: '#191970',
366
+ mintcream: '#F5FFFA',
367
+ mistyrose: '#FFE4E1',
368
+ moccasin: '#FFE4B5',
369
+ navajowhite: '#FFDEAD',
370
+ oldlace: '#FDF5E6',
371
+ olivedrab: '#6B8E23',
372
+ orange: '#FFA500',
373
+ orangered: '#FF4500',
374
+ orchid: '#DA70D6',
375
+ palegoldenrod: '#EEE8AA',
376
+ palegreen: '#98FB98',
377
+ paleturquoise: '#AFEEEE',
378
+ palevioletred: '#DB7093',
379
+ papayawhip: '#FFEFD5',
380
+ peachpuff: '#FFDAB9',
381
+ peru: '#CD853F',
382
+ pink: '#FFC0CB',
383
+ plum: '#DDA0DD',
384
+ powderblue: '#B0E0E6',
385
+ rosybrown: '#BC8F8F',
386
+ royalblue: '#4169E1',
387
+ saddlebrown: '#8B4513',
388
+ salmon: '#FA8072',
389
+ sandybrown: '#F4A460',
390
+ seagreen: '#2E8B57',
391
+ seashell: '#FFF5EE',
392
+ sienna: '#A0522D',
393
+ skyblue: '#87CEEB',
394
+ slateblue: '#6A5ACD',
395
+ slategray: '#708090',
396
+ slategrey: '#708090',
397
+ snow: '#FFFAFA',
398
+ springgreen: '#00FF7F',
399
+ steelblue: '#4682B4',
400
+ tan: '#D2B48C',
401
+ thistle: '#D8BFD8',
402
+ tomato: '#FF6347',
403
+ turquoise: '#40E0D0',
404
+ violet: '#EE82EE',
405
+ wheat: '#F5DEB3',
406
+ whitesmoke: '#F5F5F5',
407
+ yellowgreen: '#9ACD32'
408
+ };
409
+
410
+
411
+ function getRgbHslContent(styleString) {
412
+ var start = styleString.indexOf('(', 3);
413
+ var end = styleString.indexOf(')', start + 1);
414
+ var parts = styleString.substring(start + 1, end).split(',');
415
+ // add alpha if needed
416
+ if (parts.length != 4 || styleString.charAt(3) != 'a') {
417
+ parts[3] = 1;
418
+ }
419
+ return parts;
420
+ }
421
+
422
+ function percent(s) {
423
+ return parseFloat(s) / 100;
424
+ }
425
+
426
+ function clamp(v, min, max) {
427
+ return Math.min(max, Math.max(min, v));
428
+ }
429
+
430
+ function hslToRgb(parts){
431
+ var r, g, b, h, s, l;
432
+ h = parseFloat(parts[0]) / 360 % 360;
433
+ if (h < 0)
434
+ h++;
435
+ s = clamp(percent(parts[1]), 0, 1);
436
+ l = clamp(percent(parts[2]), 0, 1);
437
+ if (s == 0) {
438
+ r = g = b = l; // achromatic
439
+ } else {
440
+ var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
441
+ var p = 2 * l - q;
442
+ r = hueToRgb(p, q, h + 1 / 3);
443
+ g = hueToRgb(p, q, h);
444
+ b = hueToRgb(p, q, h - 1 / 3);
445
+ }
446
+
447
+ return '#' + decToHex[Math.floor(r * 255)] +
448
+ decToHex[Math.floor(g * 255)] +
449
+ decToHex[Math.floor(b * 255)];
450
+ }
451
+
452
+ function hueToRgb(m1, m2, h) {
453
+ if (h < 0)
454
+ h++;
455
+ if (h > 1)
456
+ h--;
457
+
458
+ if (6 * h < 1)
459
+ return m1 + (m2 - m1) * 6 * h;
460
+ else if (2 * h < 1)
461
+ return m2;
462
+ else if (3 * h < 2)
463
+ return m1 + (m2 - m1) * (2 / 3 - h) * 6;
464
+ else
465
+ return m1;
466
+ }
467
+
468
+ var processStyleCache = {};
469
+
470
+ function processStyle(styleString) {
471
+ if (styleString in processStyleCache) {
472
+ return processStyleCache[styleString];
473
+ }
474
+
475
+ var str, alpha = 1;
476
+
477
+ styleString = String(styleString);
478
+ if (styleString.charAt(0) == '#') {
479
+ str = styleString;
480
+ } else if (/^rgb/.test(styleString)) {
481
+ var parts = getRgbHslContent(styleString);
482
+ var str = '#', n;
483
+ for (var i = 0; i < 3; i++) {
484
+ if (parts[i].indexOf('%') != -1) {
485
+ n = Math.floor(percent(parts[i]) * 255);
486
+ } else {
487
+ n = +parts[i];
488
+ }
489
+ str += decToHex[clamp(n, 0, 255)];
490
+ }
491
+ alpha = +parts[3];
492
+ } else if (/^hsl/.test(styleString)) {
493
+ var parts = getRgbHslContent(styleString);
494
+ str = hslToRgb(parts);
495
+ alpha = parts[3];
496
+ } else {
497
+ str = colorData[styleString] || styleString;
498
+ }
499
+ return processStyleCache[styleString] = {color: str, alpha: alpha};
500
+ }
501
+
502
+ var DEFAULT_STYLE = {
503
+ style: 'normal',
504
+ variant: 'normal',
505
+ weight: 'normal',
506
+ size: 10,
507
+ family: 'sans-serif'
508
+ };
509
+
510
+ // Internal text style cache
511
+ var fontStyleCache = {};
512
+
513
+ function processFontStyle(styleString) {
514
+ if (fontStyleCache[styleString]) {
515
+ return fontStyleCache[styleString];
516
+ }
517
+
518
+ var el = document.createElement('div');
519
+ var style = el.style;
520
+ try {
521
+ style.font = styleString;
522
+ } catch (ex) {
523
+ // Ignore failures to set to invalid font.
524
+ }
525
+
526
+ return fontStyleCache[styleString] = {
527
+ style: style.fontStyle || DEFAULT_STYLE.style,
528
+ variant: style.fontVariant || DEFAULT_STYLE.variant,
529
+ weight: style.fontWeight || DEFAULT_STYLE.weight,
530
+ size: style.fontSize || DEFAULT_STYLE.size,
531
+ family: style.fontFamily || DEFAULT_STYLE.family
532
+ };
533
+ }
534
+
535
+ function getComputedStyle(style, element) {
536
+ var computedStyle = {};
537
+
538
+ for (var p in style) {
539
+ computedStyle[p] = style[p];
540
+ }
541
+
542
+ // Compute the size
543
+ var canvasFontSize = parseFloat(element.currentStyle.fontSize),
544
+ fontSize = parseFloat(style.size);
545
+
546
+ if (typeof style.size == 'number') {
547
+ computedStyle.size = style.size;
548
+ } else if (style.size.indexOf('px') != -1) {
549
+ computedStyle.size = fontSize;
550
+ } else if (style.size.indexOf('em') != -1) {
551
+ computedStyle.size = canvasFontSize * fontSize;
552
+ } else if(style.size.indexOf('%') != -1) {
553
+ computedStyle.size = (canvasFontSize / 100) * fontSize;
554
+ } else if (style.size.indexOf('pt') != -1) {
555
+ computedStyle.size = fontSize / .75;
556
+ } else {
557
+ computedStyle.size = canvasFontSize;
558
+ }
559
+
560
+ // Different scaling between normal text and VML text. This was found using
561
+ // trial and error to get the same size as non VML text.
562
+ computedStyle.size *= 0.981;
563
+
564
+ // Fix for VML handling of bare font family names. Add a '' around font family names.
565
+ computedStyle.family = "'" + computedStyle.family.replace(/(\'|\")/g,'').replace(/\s*,\s*/g, "', '") + "'";
566
+
567
+ return computedStyle;
568
+ }
569
+
570
+ function buildStyle(style) {
571
+ return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
572
+ style.size + 'px ' + style.family;
573
+ }
574
+
575
+ var lineCapMap = {
576
+ 'butt': 'flat',
577
+ 'round': 'round'
578
+ };
579
+
580
+ function processLineCap(lineCap) {
581
+ return lineCapMap[lineCap] || 'square';
582
+ }
583
+
584
+ /**
585
+ * This class implements CanvasRenderingContext2D interface as described by
586
+ * the WHATWG.
587
+ * @param {HTMLElement} canvasElement The element that the 2D context should
588
+ * be associated with
589
+ */
590
+ function CanvasRenderingContext2D_(canvasElement) {
591
+ this.m_ = createMatrixIdentity();
592
+
593
+ this.mStack_ = [];
594
+ this.aStack_ = [];
595
+ this.currentPath_ = [];
596
+
597
+ // Canvas context properties
598
+ this.strokeStyle = '#000';
599
+ this.fillStyle = '#000';
600
+
601
+ this.lineWidth = 1;
602
+ this.lineJoin = 'miter';
603
+ this.lineCap = 'butt';
604
+ this.miterLimit = Z * 1;
605
+ this.globalAlpha = 1;
606
+ this.font = '10px sans-serif';
607
+ this.textAlign = 'left';
608
+ this.textBaseline = 'alphabetic';
609
+ this.canvas = canvasElement;
610
+
611
+ var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' +
612
+ canvasElement.clientHeight + 'px;overflow:hidden;position:absolute';
613
+ var el = canvasElement.ownerDocument.createElement('div');
614
+ el.style.cssText = cssText;
615
+ canvasElement.appendChild(el);
616
+
617
+ var overlayEl = el.cloneNode(false);
618
+ // Use a non transparent background.
619
+ overlayEl.style.backgroundColor = 'red';
620
+ overlayEl.style.filter = 'alpha(opacity=0)';
621
+ canvasElement.appendChild(overlayEl);
622
+
623
+ this.element_ = el;
624
+ this.arcScaleX_ = 1;
625
+ this.arcScaleY_ = 1;
626
+ this.lineScale_ = 1;
627
+ }
628
+
629
+ var contextPrototype = CanvasRenderingContext2D_.prototype;
630
+ contextPrototype.clearRect = function() {
631
+ if (this.textMeasureEl_) {
632
+ this.textMeasureEl_.removeNode(true);
633
+ this.textMeasureEl_ = null;
634
+ }
635
+ this.element_.innerHTML = '';
636
+ };
637
+
638
+ contextPrototype.beginPath = function() {
639
+ // TODO: Branch current matrix so that save/restore has no effect
640
+ // as per safari docs.
641
+ this.currentPath_ = [];
642
+ };
643
+
644
+ contextPrototype.moveTo = function(aX, aY) {
645
+ var p = getCoords(this, aX, aY);
646
+ this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
647
+ this.currentX_ = p.x;
648
+ this.currentY_ = p.y;
649
+ };
650
+
651
+ contextPrototype.lineTo = function(aX, aY) {
652
+ var p = getCoords(this, aX, aY);
653
+ this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
654
+
655
+ this.currentX_ = p.x;
656
+ this.currentY_ = p.y;
657
+ };
658
+
659
+ contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
660
+ aCP2x, aCP2y,
661
+ aX, aY) {
662
+ var p = getCoords(this, aX, aY);
663
+ var cp1 = getCoords(this, aCP1x, aCP1y);
664
+ var cp2 = getCoords(this, aCP2x, aCP2y);
665
+ bezierCurveTo(this, cp1, cp2, p);
666
+ };
667
+
668
+ // Helper function that takes the already fixed cordinates.
669
+ function bezierCurveTo(self, cp1, cp2, p) {
670
+ self.currentPath_.push({
671
+ type: 'bezierCurveTo',
672
+ cp1x: cp1.x,
673
+ cp1y: cp1.y,
674
+ cp2x: cp2.x,
675
+ cp2y: cp2.y,
676
+ x: p.x,
677
+ y: p.y
678
+ });
679
+ self.currentX_ = p.x;
680
+ self.currentY_ = p.y;
681
+ }
682
+
683
+ contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
684
+ // the following is lifted almost directly from
685
+ // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
686
+
687
+ var cp = getCoords(this, aCPx, aCPy);
688
+ var p = getCoords(this, aX, aY);
689
+
690
+ var cp1 = {
691
+ x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
692
+ y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
693
+ };
694
+ var cp2 = {
695
+ x: cp1.x + (p.x - this.currentX_) / 3.0,
696
+ y: cp1.y + (p.y - this.currentY_) / 3.0
697
+ };
698
+
699
+ bezierCurveTo(this, cp1, cp2, p);
700
+ };
701
+
702
+ contextPrototype.arc = function(aX, aY, aRadius,
703
+ aStartAngle, aEndAngle, aClockwise) {
704
+ aRadius *= Z;
705
+ var arcType = aClockwise ? 'at' : 'wa';
706
+
707
+ var xStart = aX + mc(aStartAngle) * aRadius - Z2;
708
+ var yStart = aY + ms(aStartAngle) * aRadius - Z2;
709
+
710
+ var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
711
+ var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
712
+
713
+ // IE won't render arches drawn counter clockwise if xStart == xEnd.
714
+ if (xStart == xEnd && !aClockwise) {
715
+ xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
716
+ // that can be represented in binary
717
+ }
718
+
719
+ var p = getCoords(this, aX, aY);
720
+ var pStart = getCoords(this, xStart, yStart);
721
+ var pEnd = getCoords(this, xEnd, yEnd);
722
+
723
+ this.currentPath_.push({type: arcType,
724
+ x: p.x,
725
+ y: p.y,
726
+ radius: aRadius,
727
+ xStart: pStart.x,
728
+ yStart: pStart.y,
729
+ xEnd: pEnd.x,
730
+ yEnd: pEnd.y});
731
+
732
+ };
733
+
734
+ contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
735
+ this.moveTo(aX, aY);
736
+ this.lineTo(aX + aWidth, aY);
737
+ this.lineTo(aX + aWidth, aY + aHeight);
738
+ this.lineTo(aX, aY + aHeight);
739
+ this.closePath();
740
+ };
741
+
742
+ contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
743
+ var oldPath = this.currentPath_;
744
+ this.beginPath();
745
+
746
+ this.moveTo(aX, aY);
747
+ this.lineTo(aX + aWidth, aY);
748
+ this.lineTo(aX + aWidth, aY + aHeight);
749
+ this.lineTo(aX, aY + aHeight);
750
+ this.closePath();
751
+ this.stroke();
752
+
753
+ this.currentPath_ = oldPath;
754
+ };
755
+
756
+ contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
757
+ var oldPath = this.currentPath_;
758
+ this.beginPath();
759
+
760
+ this.moveTo(aX, aY);
761
+ this.lineTo(aX + aWidth, aY);
762
+ this.lineTo(aX + aWidth, aY + aHeight);
763
+ this.lineTo(aX, aY + aHeight);
764
+ this.closePath();
765
+ this.fill();
766
+
767
+ this.currentPath_ = oldPath;
768
+ };
769
+
770
+ contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
771
+ var gradient = new CanvasGradient_('gradient');
772
+ gradient.x0_ = aX0;
773
+ gradient.y0_ = aY0;
774
+ gradient.x1_ = aX1;
775
+ gradient.y1_ = aY1;
776
+ return gradient;
777
+ };
778
+
779
+ contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
780
+ aX1, aY1, aR1) {
781
+ var gradient = new CanvasGradient_('gradientradial');
782
+ gradient.x0_ = aX0;
783
+ gradient.y0_ = aY0;
784
+ gradient.r0_ = aR0;
785
+ gradient.x1_ = aX1;
786
+ gradient.y1_ = aY1;
787
+ gradient.r1_ = aR1;
788
+ return gradient;
789
+ };
790
+
791
+ contextPrototype.drawImage = function(image, var_args) {
792
+ var dx, dy, dw, dh, sx, sy, sw, sh;
793
+
794
+ // to find the original width we overide the width and height
795
+ var oldRuntimeWidth = image.runtimeStyle.width;
796
+ var oldRuntimeHeight = image.runtimeStyle.height;
797
+ image.runtimeStyle.width = 'auto';
798
+ image.runtimeStyle.height = 'auto';
799
+
800
+ // get the original size
801
+ var w = image.width;
802
+ var h = image.height;
803
+
804
+ // and remove overides
805
+ image.runtimeStyle.width = oldRuntimeWidth;
806
+ image.runtimeStyle.height = oldRuntimeHeight;
807
+
808
+ if (arguments.length == 3) {
809
+ dx = arguments[1];
810
+ dy = arguments[2];
811
+ sx = sy = 0;
812
+ sw = dw = w;
813
+ sh = dh = h;
814
+ } else if (arguments.length == 5) {
815
+ dx = arguments[1];
816
+ dy = arguments[2];
817
+ dw = arguments[3];
818
+ dh = arguments[4];
819
+ sx = sy = 0;
820
+ sw = w;
821
+ sh = h;
822
+ } else if (arguments.length == 9) {
823
+ sx = arguments[1];
824
+ sy = arguments[2];
825
+ sw = arguments[3];
826
+ sh = arguments[4];
827
+ dx = arguments[5];
828
+ dy = arguments[6];
829
+ dw = arguments[7];
830
+ dh = arguments[8];
831
+ } else {
832
+ throw Error('Invalid number of arguments');
833
+ }
834
+
835
+ var d = getCoords(this, dx, dy);
836
+
837
+ var w2 = sw / 2;
838
+ var h2 = sh / 2;
839
+
840
+ var vmlStr = [];
841
+
842
+ var W = 10;
843
+ var H = 10;
844
+
845
+ // For some reason that I've now forgotten, using divs didn't work
846
+ vmlStr.push(' <g_vml_:group',
847
+ ' coordsize="', Z * W, ',', Z * H, '"',
848
+ ' coordorigin="0,0"' ,
849
+ ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
850
+
851
+ // If filters are necessary (rotation exists), create them
852
+ // filters are bog-slow, so only create them if abbsolutely necessary
853
+ // The following check doesn't account for skews (which don't exist
854
+ // in the canvas spec (yet) anyway.
855
+
856
+ if (this.m_[0][0] != 1 || this.m_[0][1] ||
857
+ this.m_[1][1] != 1 || this.m_[1][0]) {
858
+ var filter = [];
859
+
860
+ // Note the 12/21 reversal
861
+ filter.push('M11=', this.m_[0][0], ',',
862
+ 'M12=', this.m_[1][0], ',',
863
+ 'M21=', this.m_[0][1], ',',
864
+ 'M22=', this.m_[1][1], ',',
865
+ 'Dx=', mr(d.x / Z), ',',
866
+ 'Dy=', mr(d.y / Z), '');
867
+
868
+ // Bounding box calculation (need to minimize displayed area so that
869
+ // filters don't waste time on unused pixels.
870
+ var max = d;
871
+ var c2 = getCoords(this, dx + dw, dy);
872
+ var c3 = getCoords(this, dx, dy + dh);
873
+ var c4 = getCoords(this, dx + dw, dy + dh);
874
+
875
+ max.x = m.max(max.x, c2.x, c3.x, c4.x);
876
+ max.y = m.max(max.y, c2.y, c3.y, c4.y);
877
+
878
+ vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
879
+ 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
880
+ filter.join(''), ", sizingmethod='clip');");
881
+
882
+ } else {
883
+ vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
884
+ }
885
+
886
+ vmlStr.push(' ">' ,
887
+ '<g_vml_:image src="', image.src, '"',
888
+ ' style="width:', Z * dw, 'px;',
889
+ ' height:', Z * dh, 'px"',
890
+ ' cropleft="', sx / w, '"',
891
+ ' croptop="', sy / h, '"',
892
+ ' cropright="', (w - sx - sw) / w, '"',
893
+ ' cropbottom="', (h - sy - sh) / h, '"',
894
+ ' />',
895
+ '</g_vml_:group>');
896
+
897
+ this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
898
+ };
899
+
900
+ contextPrototype.stroke = function(aFill) {
901
+ var lineStr = [];
902
+ var lineOpen = false;
903
+
904
+ var W = 10;
905
+ var H = 10;
906
+
907
+ lineStr.push('<g_vml_:shape',
908
+ ' filled="', !!aFill, '"',
909
+ ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
910
+ ' coordorigin="0,0"',
911
+ ' coordsize="', Z * W, ',', Z * H, '"',
912
+ ' stroked="', !aFill, '"',
913
+ ' path="');
914
+
915
+ var newSeq = false;
916
+ var min = {x: null, y: null};
917
+ var max = {x: null, y: null};
918
+
919
+ for (var i = 0; i < this.currentPath_.length; i++) {
920
+ var p = this.currentPath_[i];
921
+ var c;
922
+
923
+ switch (p.type) {
924
+ case 'moveTo':
925
+ c = p;
926
+ lineStr.push(' m ', mr(p.x), ',', mr(p.y));
927
+ break;
928
+ case 'lineTo':
929
+ lineStr.push(' l ', mr(p.x), ',', mr(p.y));
930
+ break;
931
+ case 'close':
932
+ lineStr.push(' x ');
933
+ p = null;
934
+ break;
935
+ case 'bezierCurveTo':
936
+ lineStr.push(' c ',
937
+ mr(p.cp1x), ',', mr(p.cp1y), ',',
938
+ mr(p.cp2x), ',', mr(p.cp2y), ',',
939
+ mr(p.x), ',', mr(p.y));
940
+ break;
941
+ case 'at':
942
+ case 'wa':
943
+ lineStr.push(' ', p.type, ' ',
944
+ mr(p.x - this.arcScaleX_ * p.radius), ',',
945
+ mr(p.y - this.arcScaleY_ * p.radius), ' ',
946
+ mr(p.x + this.arcScaleX_ * p.radius), ',',
947
+ mr(p.y + this.arcScaleY_ * p.radius), ' ',
948
+ mr(p.xStart), ',', mr(p.yStart), ' ',
949
+ mr(p.xEnd), ',', mr(p.yEnd));
950
+ break;
951
+ }
952
+
953
+
954
+ // TODO: Following is broken for curves due to
955
+ // move to proper paths.
956
+
957
+ // Figure out dimensions so we can do gradient fills
958
+ // properly
959
+ if (p) {
960
+ if (min.x == null || p.x < min.x) {
961
+ min.x = p.x;
962
+ }
963
+ if (max.x == null || p.x > max.x) {
964
+ max.x = p.x;
965
+ }
966
+ if (min.y == null || p.y < min.y) {
967
+ min.y = p.y;
968
+ }
969
+ if (max.y == null || p.y > max.y) {
970
+ max.y = p.y;
971
+ }
972
+ }
973
+ }
974
+ lineStr.push(' ">');
975
+
976
+ if (!aFill) {
977
+ appendStroke(this, lineStr);
978
+ } else {
979
+ appendFill(this, lineStr, min, max);
980
+ }
981
+
982
+ lineStr.push('</g_vml_:shape>');
983
+
984
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
985
+ };
986
+
987
+ function appendStroke(ctx, lineStr) {
988
+ var a = processStyle(ctx.strokeStyle);
989
+ var color = a.color;
990
+ var opacity = a.alpha * ctx.globalAlpha;
991
+ var lineWidth = ctx.lineScale_ * ctx.lineWidth;
992
+
993
+ // VML cannot correctly render a line if the width is less than 1px.
994
+ // In that case, we dilute the color to make the line look thinner.
995
+ if (lineWidth < 1) {
996
+ opacity *= lineWidth;
997
+ }
998
+
999
+ lineStr.push(
1000
+ '<g_vml_:stroke',
1001
+ ' opacity="', opacity, '"',
1002
+ ' joinstyle="', ctx.lineJoin, '"',
1003
+ ' miterlimit="', ctx.miterLimit, '"',
1004
+ ' endcap="', processLineCap(ctx.lineCap), '"',
1005
+ ' weight="', lineWidth, 'px"',
1006
+ ' color="', color, '" />'
1007
+ );
1008
+ }
1009
+
1010
+ function appendFill(ctx, lineStr, min, max) {
1011
+ var fillStyle = ctx.fillStyle;
1012
+ var arcScaleX = ctx.arcScaleX_;
1013
+ var arcScaleY = ctx.arcScaleY_;
1014
+ var width = max.x - min.x;
1015
+ var height = max.y - min.y;
1016
+ if (fillStyle instanceof CanvasGradient_) {
1017
+ // TODO: Gradients transformed with the transformation matrix.
1018
+ var angle = 0;
1019
+ var focus = {x: 0, y: 0};
1020
+
1021
+ // additional offset
1022
+ var shift = 0;
1023
+ // scale factor for offset
1024
+ var expansion = 1;
1025
+
1026
+ if (fillStyle.type_ == 'gradient') {
1027
+ var x0 = fillStyle.x0_ / arcScaleX;
1028
+ var y0 = fillStyle.y0_ / arcScaleY;
1029
+ var x1 = fillStyle.x1_ / arcScaleX;
1030
+ var y1 = fillStyle.y1_ / arcScaleY;
1031
+ var p0 = getCoords(ctx, x0, y0);
1032
+ var p1 = getCoords(ctx, x1, y1);
1033
+ var dx = p1.x - p0.x;
1034
+ var dy = p1.y - p0.y;
1035
+ angle = Math.atan2(dx, dy) * 180 / Math.PI;
1036
+
1037
+ // The angle should be a non-negative number.
1038
+ if (angle < 0) {
1039
+ angle += 360;
1040
+ }
1041
+
1042
+ // Very small angles produce an unexpected result because they are
1043
+ // converted to a scientific notation string.
1044
+ if (angle < 1e-6) {
1045
+ angle = 0;
1046
+ }
1047
+ } else {
1048
+ var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_);
1049
+ focus = {
1050
+ x: (p0.x - min.x) / width,
1051
+ y: (p0.y - min.y) / height
1052
+ };
1053
+
1054
+ width /= arcScaleX * Z;
1055
+ height /= arcScaleY * Z;
1056
+ var dimension = m.max(width, height);
1057
+ shift = 2 * fillStyle.r0_ / dimension;
1058
+ expansion = 2 * fillStyle.r1_ / dimension - shift;
1059
+ }
1060
+
1061
+ // We need to sort the color stops in ascending order by offset,
1062
+ // otherwise IE won't interpret it correctly.
1063
+ var stops = fillStyle.colors_;
1064
+ stops.sort(function(cs1, cs2) {
1065
+ return cs1.offset - cs2.offset;
1066
+ });
1067
+
1068
+ var length = stops.length;
1069
+ var color1 = stops[0].color;
1070
+ var color2 = stops[length - 1].color;
1071
+ var opacity1 = stops[0].alpha * ctx.globalAlpha;
1072
+ var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
1073
+
1074
+ var colors = [];
1075
+ for (var i = 0; i < length; i++) {
1076
+ var stop = stops[i];
1077
+ colors.push(stop.offset * expansion + shift + ' ' + stop.color);
1078
+ }
1079
+
1080
+ // When colors attribute is used, the meanings of opacity and o:opacity2
1081
+ // are reversed.
1082
+ lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
1083
+ ' method="none" focus="100%"',
1084
+ ' color="', color1, '"',
1085
+ ' color2="', color2, '"',
1086
+ ' colors="', colors.join(','), '"',
1087
+ ' opacity="', opacity2, '"',
1088
+ ' g_o_:opacity2="', opacity1, '"',
1089
+ ' angle="', angle, '"',
1090
+ ' focusposition="', focus.x, ',', focus.y, '" />');
1091
+ } else if (fillStyle instanceof CanvasPattern_) {
1092
+ if (width && height) {
1093
+ var deltaLeft = -min.x;
1094
+ var deltaTop = -min.y;
1095
+ lineStr.push('<g_vml_:fill',
1096
+ ' position="',
1097
+ deltaLeft / width * arcScaleX * arcScaleX, ',',
1098
+ deltaTop / height * arcScaleY * arcScaleY, '"',
1099
+ ' type="tile"',
1100
+ // TODO: Figure out the correct size to fit the scale.
1101
+ //' size="', w, 'px ', h, 'px"',
1102
+ ' src="', fillStyle.src_, '" />');
1103
+ }
1104
+ } else {
1105
+ var a = processStyle(ctx.fillStyle);
1106
+ var color = a.color;
1107
+ var opacity = a.alpha * ctx.globalAlpha;
1108
+ lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
1109
+ '" />');
1110
+ }
1111
+ }
1112
+
1113
+ contextPrototype.fill = function() {
1114
+ this.stroke(true);
1115
+ };
1116
+
1117
+ contextPrototype.closePath = function() {
1118
+ this.currentPath_.push({type: 'close'});
1119
+ };
1120
+
1121
+ function getCoords(ctx, aX, aY) {
1122
+ var m = ctx.m_;
1123
+ return {
1124
+ x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
1125
+ y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
1126
+ };
1127
+ };
1128
+
1129
+ contextPrototype.save = function() {
1130
+ var o = {};
1131
+ copyState(this, o);
1132
+ this.aStack_.push(o);
1133
+ this.mStack_.push(this.m_);
1134
+ this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
1135
+ };
1136
+
1137
+ contextPrototype.restore = function() {
1138
+ if (this.aStack_.length) {
1139
+ copyState(this.aStack_.pop(), this);
1140
+ this.m_ = this.mStack_.pop();
1141
+ }
1142
+ };
1143
+
1144
+ function matrixIsFinite(m) {
1145
+ return isFinite(m[0][0]) && isFinite(m[0][1]) &&
1146
+ isFinite(m[1][0]) && isFinite(m[1][1]) &&
1147
+ isFinite(m[2][0]) && isFinite(m[2][1]);
1148
+ }
1149
+
1150
+ function setM(ctx, m, updateLineScale) {
1151
+ if (!matrixIsFinite(m)) {
1152
+ return;
1153
+ }
1154
+ ctx.m_ = m;
1155
+
1156
+ if (updateLineScale) {
1157
+ // Get the line scale.
1158
+ // Determinant of this.m_ means how much the area is enlarged by the
1159
+ // transformation. So its square root can be used as a scale factor
1160
+ // for width.
1161
+ var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
1162
+ ctx.lineScale_ = sqrt(abs(det));
1163
+ }
1164
+ }
1165
+
1166
+ contextPrototype.translate = function(aX, aY) {
1167
+ var m1 = [
1168
+ [1, 0, 0],
1169
+ [0, 1, 0],
1170
+ [aX, aY, 1]
1171
+ ];
1172
+
1173
+ setM(this, matrixMultiply(m1, this.m_), false);
1174
+ };
1175
+
1176
+ contextPrototype.rotate = function(aRot) {
1177
+ var c = mc(aRot);
1178
+ var s = ms(aRot);
1179
+
1180
+ var m1 = [
1181
+ [c, s, 0],
1182
+ [-s, c, 0],
1183
+ [0, 0, 1]
1184
+ ];
1185
+
1186
+ setM(this, matrixMultiply(m1, this.m_), false);
1187
+ };
1188
+
1189
+ contextPrototype.scale = function(aX, aY) {
1190
+ this.arcScaleX_ *= aX;
1191
+ this.arcScaleY_ *= aY;
1192
+ var m1 = [
1193
+ [aX, 0, 0],
1194
+ [0, aY, 0],
1195
+ [0, 0, 1]
1196
+ ];
1197
+
1198
+ setM(this, matrixMultiply(m1, this.m_), true);
1199
+ };
1200
+
1201
+ contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
1202
+ var m1 = [
1203
+ [m11, m12, 0],
1204
+ [m21, m22, 0],
1205
+ [dx, dy, 1]
1206
+ ];
1207
+
1208
+ setM(this, matrixMultiply(m1, this.m_), true);
1209
+ };
1210
+
1211
+ contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
1212
+ var m = [
1213
+ [m11, m12, 0],
1214
+ [m21, m22, 0],
1215
+ [dx, dy, 1]
1216
+ ];
1217
+
1218
+ setM(this, m, true);
1219
+ };
1220
+
1221
+ /**
1222
+ * The text drawing function.
1223
+ * The maxWidth argument isn't taken in account, since no browser supports
1224
+ * it yet.
1225
+ */
1226
+ contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
1227
+ var m = this.m_,
1228
+ delta = 1000,
1229
+ left = 0,
1230
+ right = delta,
1231
+ offset = {x: 0, y: 0},
1232
+ lineStr = [];
1233
+
1234
+ var fontStyle = getComputedStyle(processFontStyle(this.font), this.element_);
1235
+
1236
+ var fontStyleString = buildStyle(fontStyle);
1237
+
1238
+ var elementStyle = this.element_.currentStyle;
1239
+ var textAlign = this.textAlign.toLowerCase();
1240
+ switch (textAlign) {
1241
+ case 'left':
1242
+ case 'center':
1243
+ case 'right':
1244
+ break;
1245
+ case 'end':
1246
+ textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
1247
+ break;
1248
+ case 'start':
1249
+ textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
1250
+ break;
1251
+ default:
1252
+ textAlign = 'left';
1253
+ }
1254
+
1255
+ // 1.75 is an arbitrary number, as there is no info about the text baseline
1256
+ switch (this.textBaseline) {
1257
+ case 'hanging':
1258
+ case 'top':
1259
+ offset.y = fontStyle.size / 1.75;
1260
+ break;
1261
+ case 'middle':
1262
+ break;
1263
+ default:
1264
+ case null:
1265
+ case 'alphabetic':
1266
+ case 'ideographic':
1267
+ case 'bottom':
1268
+ offset.y = -fontStyle.size / 2.25;
1269
+ break;
1270
+ }
1271
+
1272
+ switch(textAlign) {
1273
+ case 'right':
1274
+ left = delta;
1275
+ right = 0.05;
1276
+ break;
1277
+ case 'center':
1278
+ left = right = delta / 2;
1279
+ break;
1280
+ }
1281
+
1282
+ var d = getCoords(this, x + offset.x, y + offset.y);
1283
+
1284
+ lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',
1285
+ ' coordsize="100 100" coordorigin="0 0"',
1286
+ ' filled="', !stroke, '" stroked="', !!stroke,
1287
+ '" style="position:absolute;width:1px;height:1px;">');
1288
+
1289
+ if (stroke) {
1290
+ appendStroke(this, lineStr);
1291
+ } else {
1292
+ // TODO: Fix the min and max params.
1293
+ appendFill(this, lineStr, {x: -left, y: 0},
1294
+ {x: right, y: fontStyle.size});
1295
+ }
1296
+
1297
+ var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
1298
+ m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
1299
+
1300
+ var skewOffset = mr(d.x / Z + 1 - m[0][0]) + ',' + mr(d.y / Z - 2 * m[1][0]);
1301
+
1302
+
1303
+ lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',
1304
+ ' offset="', skewOffset, '" origin="', left ,' 0" />',
1305
+ '<g_vml_:path textpathok="true" />',
1306
+ '<g_vml_:textpath on="true" string="',
1307
+ encodeHtmlAttribute(text),
1308
+ '" style="v-text-align:', textAlign,
1309
+ ';font:', encodeHtmlAttribute(fontStyleString),
1310
+ '" /></g_vml_:line>');
1311
+
1312
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
1313
+ };
1314
+
1315
+ contextPrototype.fillText = function(text, x, y, maxWidth) {
1316
+ this.drawText_(text, x, y, maxWidth, false);
1317
+ };
1318
+
1319
+ contextPrototype.strokeText = function(text, x, y, maxWidth) {
1320
+ this.drawText_(text, x, y, maxWidth, true);
1321
+ };
1322
+
1323
+ contextPrototype.measureText = function(text) {
1324
+ if (!this.textMeasureEl_) {
1325
+ var s = '<span style="position:absolute;' +
1326
+ 'top:-20000px;left:0;padding:0;margin:0;border:none;' +
1327
+ 'white-space:pre;"></span>';
1328
+ this.element_.insertAdjacentHTML('beforeEnd', s);
1329
+ this.textMeasureEl_ = this.element_.lastChild;
1330
+ }
1331
+ var doc = this.element_.ownerDocument;
1332
+ this.textMeasureEl_.innerHTML = '';
1333
+ this.textMeasureEl_.style.font = this.font;
1334
+ // Don't use innerHTML or innerText because they allow markup/whitespace.
1335
+ this.textMeasureEl_.appendChild(doc.createTextNode(text));
1336
+ return {width: this.textMeasureEl_.offsetWidth};
1337
+ };
1338
+
1339
+ /******** STUBS ********/
1340
+ contextPrototype.clip = function() {
1341
+ // TODO: Implement
1342
+ };
1343
+
1344
+ contextPrototype.arcTo = function() {
1345
+ // TODO: Implement
1346
+ };
1347
+
1348
+ contextPrototype.createPattern = function(image, repetition) {
1349
+ return new CanvasPattern_(image, repetition);
1350
+ };
1351
+
1352
+ // Gradient / Pattern Stubs
1353
+ function CanvasGradient_(aType) {
1354
+ this.type_ = aType;
1355
+ this.x0_ = 0;
1356
+ this.y0_ = 0;
1357
+ this.r0_ = 0;
1358
+ this.x1_ = 0;
1359
+ this.y1_ = 0;
1360
+ this.r1_ = 0;
1361
+ this.colors_ = [];
1362
+ }
1363
+
1364
+ CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
1365
+ aColor = processStyle(aColor);
1366
+ this.colors_.push({offset: aOffset,
1367
+ color: aColor.color,
1368
+ alpha: aColor.alpha});
1369
+ };
1370
+
1371
+ function CanvasPattern_(image, repetition) {
1372
+ assertImageIsValid(image);
1373
+ switch (repetition) {
1374
+ case 'repeat':
1375
+ case null:
1376
+ case '':
1377
+ this.repetition_ = 'repeat';
1378
+ break;
1379
+ case 'repeat-x':
1380
+ case 'repeat-y':
1381
+ case 'no-repeat':
1382
+ this.repetition_ = repetition;
1383
+ break;
1384
+ default:
1385
+ throwException('SYNTAX_ERR');
1386
+ }
1387
+
1388
+ this.src_ = image.src;
1389
+ this.width_ = image.width;
1390
+ this.height_ = image.height;
1391
+ }
1392
+
1393
+ function throwException(s) {
1394
+ throw new DOMException_(s);
1395
+ }
1396
+
1397
+ function assertImageIsValid(img) {
1398
+ if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
1399
+ throwException('TYPE_MISMATCH_ERR');
1400
+ }
1401
+ if (img.readyState != 'complete') {
1402
+ throwException('INVALID_STATE_ERR');
1403
+ }
1404
+ }
1405
+
1406
+ function DOMException_(s) {
1407
+ this.code = this[s];
1408
+ this.message = s +': DOM Exception ' + this.code;
1409
+ }
1410
+ var p = DOMException_.prototype = new Error;
1411
+ p.INDEX_SIZE_ERR = 1;
1412
+ p.DOMSTRING_SIZE_ERR = 2;
1413
+ p.HIERARCHY_REQUEST_ERR = 3;
1414
+ p.WRONG_DOCUMENT_ERR = 4;
1415
+ p.INVALID_CHARACTER_ERR = 5;
1416
+ p.NO_DATA_ALLOWED_ERR = 6;
1417
+ p.NO_MODIFICATION_ALLOWED_ERR = 7;
1418
+ p.NOT_FOUND_ERR = 8;
1419
+ p.NOT_SUPPORTED_ERR = 9;
1420
+ p.INUSE_ATTRIBUTE_ERR = 10;
1421
+ p.INVALID_STATE_ERR = 11;
1422
+ p.SYNTAX_ERR = 12;
1423
+ p.INVALID_MODIFICATION_ERR = 13;
1424
+ p.NAMESPACE_ERR = 14;
1425
+ p.INVALID_ACCESS_ERR = 15;
1426
+ p.VALIDATION_ERR = 16;
1427
+ p.TYPE_MISMATCH_ERR = 17;
1428
+
1429
+ // set up externs
1430
+ G_vmlCanvasManager = G_vmlCanvasManager_;
1431
+ CanvasRenderingContext2D = CanvasRenderingContext2D_;
1432
+ CanvasGradient = CanvasGradient_;
1433
+ CanvasPattern = CanvasPattern_;
1434
+ DOMException = DOMException_;
1435
+ G_vmlCanvasManager._version = 888;
1436
+ })();
1437
+
1438
+ } // if