jax 0.0.0.10 → 1.0.0

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@@ -1,11 +1,11 @@
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  module Jax
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  module Version
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- MAJOR = 0
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+ MAJOR = 1
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  MINOR = 0
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  TINY = 0
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- PATCH = 10
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+ PREREL= 0
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- STRING = PATCH == 0 ? "#{MAJOR}.#{MINOR}.#{TINY}" : "#{MAJOR}.#{MINOR}.#{TINY}.#{PATCH}"
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+ STRING = PREREL == 0 ? "#{MAJOR}.#{MINOR}.#{TINY}" : "#{MAJOR}.#{MINOR}.#{TINY}.#{PREREL}"
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  end
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  VERSION = Version::STRING
metadata CHANGED
@@ -2,7 +2,7 @@
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  name: jax
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  version: !ruby/object:Gem::Version
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  prerelease:
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- version: 0.0.0.10
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+ version: 1.0.0
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  platform: ruby
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  authors:
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  - Colin MacKenzie IV
@@ -10,8 +10,7 @@ autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2011-06-02 00:00:00 -04:00
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- default_executable:
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+ date: 2011-06-05 00:00:00 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: rake
@@ -31,7 +30,7 @@ dependencies:
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  requirements:
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  - - ~>
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  - !ruby/object:Gem::Version
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- version: 1.0.10
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+ version: 1.0.14
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  type: :runtime
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  prerelease: false
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  version_requirements: *id002
@@ -183,7 +182,7 @@ files:
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  - CHANGELOG
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  - Gemfile
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  - LICENSE
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- - README.rdoc
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+ - README.md
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  - Rakefile
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  - bin/jax
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  - builtin/shaders/basic/common.ejs
@@ -309,7 +308,6 @@ files:
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  - spec/spec_helper.rb
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  - spec/support/file_exist_matcher.rb
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  - spec/support/spec_shell.rb
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- has_rdoc: true
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  homepage: http://jaxgl.com
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  licenses: []
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@@ -323,7 +321,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- hash: -1904840382206358399
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+ hash: 1144284804735133197
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  segments:
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  - 0
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  version: "0"
@@ -332,14 +330,14 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- hash: -1904840382206358399
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+ hash: 1144284804735133197
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  segments:
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  - 0
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  version: "0"
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  requirements: []
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  rubyforge_project: jax
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- rubygems_version: 1.5.2
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+ rubygems_version: 1.8.5
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  signing_key:
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  specification_version: 3
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  summary: Framework for creating rich WebGL-enabled applications using JavaScript and Ruby
@@ -1,49 +0,0 @@
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- == JAX
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-
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- JAX is a framework for developing rich WebGL-enabled applications using JavaScript and Ruby.
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-
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- == Requirements
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-
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- It requires ruby, which you can download at: http://www.ruby-lang.org
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-
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- Other than that, JAX requires a few ruby gems which will be retrieved automatically when installing.
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-
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- == Getting Started
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-
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- By far the best place to go if you want to dive into Jax is the {Jax Guides}[http://guides.jaxgl.com]. These are comprehensive guided tours of the framework, and cover pretty much anything you can think of doing. In particular, the {Getting Started Guide}[http://guides.jaxgl.com/getting_started.html] is laid out in an easy-to-follow tutorial format.
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-
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- Another good place to look around is the {Jax Wiki}[http://github.com/sinisterchipmunk/jax/wiki], where Jax developers (including yourself!) can share tips and tricks with one another.
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-
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- The {Forums}[http://jaxgl.com/forums] are a great place to get involved in the Jax community, and are a good place to go for help or general discussion.
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-
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- The {Jax Blog}[http://blog.jaxgl.com] is where the latest news and developments-in-progress will be posted, so if you keep an eye on you'll always be in the know.
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-
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- Finally, you can always contact me, the developer, on Twitter as {@sinisterchipmnk}[http://twitter.com/sinisterchipmnk] or {sinisterchipmunk on Github}[http://github.com/sinisterchipmunk].
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-
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- == The Demo App
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-
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- This project includes an {example application}[https://github.com/sinisterchipmunk/jax/tree/master/spec/example_app]. Over time, this example -- which was originally meant to be a guide for the developer to follow and test against while developing Jax itself -- has become the standard testbed for the visual elements of Jax, such as the built-in shaders, which can't be tested without human interaction. Feel free to take a look at the example app if you're up for some eye candy.
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-
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- == Helping Out
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- Anyone interested in doing so is more than welcome -- nay, _encouraged_ -- to fork this project on {Github}[http://github.com/sinisterchipmunk/jax].
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-
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- === How to Contribute
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-
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- 1. Fork Jax.
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- 2. Check out a new branch. Name it something representative of the changes you'll make.
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- 3. Write a failing test case to demonstrate the need for your new code.
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- 4. Update Jax to work with your failing test case.
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- 5. Send me a pull request explaining (in detail, please) what you did and why you did it.
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- 6. If it's in line with the long-term plans for Jax, I'll review the commits, merge them with the main project and give you credit.
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-
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- === Notes
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-
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- * When making code changes, please don't update the version number. I'll do that when it's time to actually release some code.
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- * If you do not wished to be credited for your contribution, let me know.
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- * Feel free to fix or update the documentation and/or the Jax guides. They're part of the project, after all.
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- * If your code change is public-facing, please _do_ update the documentation with how to use the new features. You know your own code better than anyone else.
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-
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- == License
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-
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- Jax is released under the MIT license.