jax 0.0.0.10 → 1.0.0
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- data/CHANGELOG +18 -1
- data/README.md +52 -0
- data/Rakefile +2 -2
- data/builtin/shaders/lighting/material.js +2 -2
- data/jax.gemspec +1 -1
- data/lib/jax/generators/app/templates/public/javascripts/jax.js +1 -7408
- data/lib/jax/version.rb +3 -3
- metadata +7 -9
- data/README.rdoc +0 -49
data/lib/jax/version.rb
CHANGED
@@ -1,11 +1,11 @@
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1
1
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module Jax
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module Version
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-
MAJOR =
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MAJOR = 1
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MINOR = 0
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TINY = 0
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-
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PREREL= 0
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STRING =
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STRING = PREREL == 0 ? "#{MAJOR}.#{MINOR}.#{TINY}" : "#{MAJOR}.#{MINOR}.#{TINY}.#{PREREL}"
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end
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VERSION = Version::STRING
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metadata
CHANGED
@@ -2,7 +2,7 @@
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name: jax
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version: !ruby/object:Gem::Version
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prerelease:
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version:
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version: 1.0.0
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platform: ruby
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authors:
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- Colin MacKenzie IV
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@@ -10,8 +10,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2011-06-
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default_executable:
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date: 2011-06-05 00:00:00 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rake
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@@ -31,7 +30,7 @@ dependencies:
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requirements:
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- - ~>
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- !ruby/object:Gem::Version
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version: 1.0.
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version: 1.0.14
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type: :runtime
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prerelease: false
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version_requirements: *id002
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@@ -183,7 +182,7 @@ files:
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- CHANGELOG
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- Gemfile
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- LICENSE
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-
- README.
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+
- README.md
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- Rakefile
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- bin/jax
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- builtin/shaders/basic/common.ejs
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@@ -309,7 +308,6 @@ files:
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- spec/spec_helper.rb
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- spec/support/file_exist_matcher.rb
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- spec/support/spec_shell.rb
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-
has_rdoc: true
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homepage: http://jaxgl.com
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licenses: []
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@@ -323,7 +321,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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-
hash:
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+
hash: 1144284804735133197
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segments:
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- 0
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version: "0"
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@@ -332,14 +330,14 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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hash:
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+
hash: 1144284804735133197
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segments:
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- 0
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version: "0"
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requirements: []
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rubyforge_project: jax
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-
rubygems_version: 1.5
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+
rubygems_version: 1.8.5
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signing_key:
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specification_version: 3
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summary: Framework for creating rich WebGL-enabled applications using JavaScript and Ruby
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data/README.rdoc
DELETED
@@ -1,49 +0,0 @@
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== JAX
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JAX is a framework for developing rich WebGL-enabled applications using JavaScript and Ruby.
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== Requirements
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It requires ruby, which you can download at: http://www.ruby-lang.org
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Other than that, JAX requires a few ruby gems which will be retrieved automatically when installing.
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== Getting Started
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By far the best place to go if you want to dive into Jax is the {Jax Guides}[http://guides.jaxgl.com]. These are comprehensive guided tours of the framework, and cover pretty much anything you can think of doing. In particular, the {Getting Started Guide}[http://guides.jaxgl.com/getting_started.html] is laid out in an easy-to-follow tutorial format.
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Another good place to look around is the {Jax Wiki}[http://github.com/sinisterchipmunk/jax/wiki], where Jax developers (including yourself!) can share tips and tricks with one another.
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The {Forums}[http://jaxgl.com/forums] are a great place to get involved in the Jax community, and are a good place to go for help or general discussion.
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The {Jax Blog}[http://blog.jaxgl.com] is where the latest news and developments-in-progress will be posted, so if you keep an eye on you'll always be in the know.
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Finally, you can always contact me, the developer, on Twitter as {@sinisterchipmnk}[http://twitter.com/sinisterchipmnk] or {sinisterchipmunk on Github}[http://github.com/sinisterchipmunk].
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== The Demo App
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This project includes an {example application}[https://github.com/sinisterchipmunk/jax/tree/master/spec/example_app]. Over time, this example -- which was originally meant to be a guide for the developer to follow and test against while developing Jax itself -- has become the standard testbed for the visual elements of Jax, such as the built-in shaders, which can't be tested without human interaction. Feel free to take a look at the example app if you're up for some eye candy.
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== Helping Out
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Anyone interested in doing so is more than welcome -- nay, _encouraged_ -- to fork this project on {Github}[http://github.com/sinisterchipmunk/jax].
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=== How to Contribute
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1. Fork Jax.
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2. Check out a new branch. Name it something representative of the changes you'll make.
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3. Write a failing test case to demonstrate the need for your new code.
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4. Update Jax to work with your failing test case.
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5. Send me a pull request explaining (in detail, please) what you did and why you did it.
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6. If it's in line with the long-term plans for Jax, I'll review the commits, merge them with the main project and give you credit.
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=== Notes
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* When making code changes, please don't update the version number. I'll do that when it's time to actually release some code.
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* If you do not wished to be credited for your contribution, let me know.
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* Feel free to fix or update the documentation and/or the Jax guides. They're part of the project, after all.
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* If your code change is public-facing, please _do_ update the documentation with how to use the new features. You know your own code better than anyone else.
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== License
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Jax is released under the MIT license.
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