jason-o-matic-deep_test 1.2.2.5 → 1.2.2.6
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- data/lib/deep_test/drbfire.rb +290 -0
- metadata +2 -1
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# :include:README
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#--
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# Author:: Nathaniel Talbott.
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# Copyright:: Copyright (c) 2004 Nathaniel Talbott. All rights reserved.
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# License:: Ruby license.
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require 'delegate'
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require 'drb'
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require 'timeout'
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# = DRb Firewall Protocol
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#
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# == Prerequisites
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#
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# It is assumed that you already know how to use DRb; if you don't
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# you'll need to go read up on it and understand the basics of how it
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# works before using DRbFire. DRbFire actually wraps the standard
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# protocols that DRb uses, so generally anything that applies to them
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# applies to DRbFire.
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#
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#
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# == Basic Usage
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#
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# Using DRbFire is quite simple, and can be summed up in four steps:
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#
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# 1. Start with <tt>require 'drb/drbfire'</tt>.
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#
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# 2. Use <tt>drbfire://</tt> instead of <tt>druby://</tt> when
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# specifying the server url.
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#
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# 3. When calling <tt>DRb.start_service</tt> on the client, specify
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# the server's uri as the uri (as opposed to the normal usage, which
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# is to specify *no* uri).
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#
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# 4. Specify the right configuration when calling
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# <tt>DRb.start_service</tt>, specifically the role to use:
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# On the server:: <tt>DRbFire::ROLE => DRbFire::SERVER</tt>
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# On the client:: <tt>DRbFire::ROLE => DRbFire::CLIENT</tt>
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#
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# So a simple server would look like:
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#
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# require 'drb/drbfire'
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#
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# front = ['a', 'b', 'c']
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# DRb.start_service('drbfire://some.server.com:5555', front, DRbFire::ROLE => DRbFire::SERVER)
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# DRb.thread.join
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#
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# And a simple client:
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#
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# require 'drb/drbfire'
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#
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# DRb.start_service('drbfire://some.server.com:5555', nil, DRbFire::ROLE => DRbFire::CLIENT)
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# DRbObject.new(nil, 'drbfire://some.server.com:5555').each do |e|
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# p e
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# end
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#
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#
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# == Advanced Usage
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#
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# You can do some more interesting tricks with DRbFire, too:
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#
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# <b>Using SSL</b>:: To do this, you have to set the delegate in the
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# configuration (on both the server and the client) using
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# <tt>DRbFire::DELEGATE => DRb::DRbSSLSocket</tt>. Other
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# DRb protcols may also work as delegates, but only the
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# SSL protocol is tested.
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#
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#
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# == Caveats
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#
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# * DRbFire uses a 32-bit id space, meaning ids will wrap after
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# approximately ~4.2 billion connections. If that's a non-theoretical
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# problem for you, and you tell me about it, I'll figure out some
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# way to fix it. It'd be worth it just to find out that DRbFire is
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# being used in such a mind-blowing fashion.
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#
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# * You're limited to one _server_ per process at this point. You can
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# have (and handle) as many clients as you want (well, ok, so I just
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# said there's really a limit somewhere around 4.2 billion. I'm
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# trying to simplify here). Again, this is possible to deal with,
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# but not something that I've needed at this point and not something
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# I'm guessing is terribly common. Let me know if it's a problem for
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# you.
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module DRbFire
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# The current version.
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VERSION = [0, 1, 0]
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# The role configuration key.
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ROLE = "#{self}::ROLE"
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# The server role configuration value.
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SERVER = "#{self}::SERVER"
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# The client role configuration value.
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CLIENT = "#{self}::CLIENT"
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# The delegate configuration key.
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DELEGATE = "#{self}::DELEGATE"
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# Miscellaneous constants
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SCHEME = "drbfire" #:nodoc:
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ID_FORMAT = "N" #:nodoc:
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INCOMING_CONN = "1" #:nodoc:
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OUTGOING_CONN = "2" #:nodoc:
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SIGNAL_CONN = "3" #:nodoc:
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class Protocol < SimpleDelegator #nodoc:all
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class ClientServer
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attr_reader :signal_id
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def initialize(uri, config)
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@uri = uri
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@config = config
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@connection = Protocol.open(uri, config, SIGNAL_CONN)
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@signal_id = @connection.read_signal_id
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end
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def uri
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"#{@uri}?#{@signal_id}"
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end
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def accept
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@connection.stream.read(1)
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connection = Protocol.open(@uri, @config, OUTGOING_CONN)
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connection.stream.write([@signal_id].pack(ID_FORMAT))
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connection
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end
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def close
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@connection.close
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end
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end
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class ClientServerProxy
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def initialize(connection, id)
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@connection = connection
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@id = id
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@queue = Queue.new
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end
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def write_signal_id
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@connection.stream.write([@id].pack(ID_FORMAT))
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end
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def push(connection)
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@queue.push(connection)
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end
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def open
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@connection.stream.write("0")
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timeout(20) do
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@queue.pop
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end
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rescue TimeoutError
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raise DRb::DRbConnError, "Unable to get a client connection."
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end
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end
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class << self
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def open_server(uri, config)
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if(server?(config))
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@client_servers ||= {}
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puts "OPEN SERVER1 #{uri}"
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sock = delegate(config).open_server(uri, config)
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scheme = sock.uri.match(/^(.*):\/\//)[1]
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drbfire_uri = sock.uri.sub(scheme, SCHEME)
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puts "OPEN SERVER2 #{drbfire_uri}\n#{caller.join("\n")}"
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new(drbfire_uri, sock)
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# new(uri, delegate(config).open_server(uri, config))
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else
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ClientServer.new(uri, config)
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end
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end
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def open(uri, config, type=INCOMING_CONN)
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unless(server?(config))
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connection = new(uri, delegate(config).open(uri, config))
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connection.stream.write(type)
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connection
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else
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@client_servers[parse_uri(uri).last.to_i].open
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end
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end
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def add_client_connection(id, connection)
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if((c = @client_servers[id]))
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c.push(connection)
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else
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end
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end
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def add_client_server(id, server)
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@client_servers[id] = server
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end
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def parse_uri(uri)
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if(%r{^#{SCHEME}://([^:]+):(\d+)(?:\?(.+))?$} =~ uri)
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[$1, $2.to_i, $3]
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else
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raise DRb::DRbBadScheme, uri unless(/^#{SCHEME}/ =~ uri)
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raise DRb::DRbBadURI, "Can't parse uri: #{uri}"
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end
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end
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def uri_option(uri, config)
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host, port, option = parse_uri(uri)
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return "#{SCHEME}://#{host}:#{port}", option
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end
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private
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def server?(config)
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raise "Invalid configuration" unless(config.include?(ROLE))
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config[ROLE] == SERVER
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end
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def delegate(config)
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unless(defined?(@delegate))
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@delegate = Class.new(config[DELEGATE] || DRb::DRbTCPSocket) do
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class << self
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attr_writer :delegate
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def parse_uri(uri)
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@delegate.parse_uri(uri)
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end
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def uri_option(uri, config)
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@delegate.uri_option(uri, config)
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end
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end
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end
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@delegate.delegate = self
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end
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@delegate
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end
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end
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attr_reader :signal_id, :uri
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def initialize(uri, delegate)
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super(delegate)
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@uri = uri
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@id = 0
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@id_mutex = Mutex.new
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end
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def accept
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while(__getobj__.instance_eval{@socket})
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begin
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connection = self.class.new(nil, __getobj__.accept)
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rescue IOError
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return nil
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end
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begin
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type = connection.stream.read(1)
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rescue
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next
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end
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case type
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when INCOMING_CONN
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return connection
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when OUTGOING_CONN
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self.class.add_client_connection(connection.read_signal_id, connection)
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next
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when SIGNAL_CONN
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new_id = nil
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@id_mutex.synchronize do
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new_id = (@id += 1)
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end
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client_server = ClientServerProxy.new(connection, new_id)
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self.class.add_client_server(new_id, client_server)
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client_server.write_signal_id
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next
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else
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raise "Invalid type #{type}"
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end
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end
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end
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def read_signal_id
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stream.read(4).unpack(ID_FORMAT).first
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end
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end
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end
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DRb::DRbProtocol.add_protocol(DRbFire::Protocol)
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
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--- !ruby/object:Gem::Specification
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name: jason-o-matic-deep_test
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version: !ruby/object:Gem::Version
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version: 1.2.2.
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version: 1.2.2.6
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platform: ruby
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authors:
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- anonymous z, Dan Manges, David Vollbracht
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@@ -23,6 +23,7 @@ extra_rdoc_files:
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- README.rdoc
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- CHANGELOG
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files:
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- lib/deep_test/drbfire.rb
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- lib/deep_test/database/mysql_setup_listener.rb
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- lib/deep_test/database/setup_listener.rb
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- lib/deep_test/deadlock_detector.rb
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