ish_lib_assets 0.1.3

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Files changed (868) hide show
  1. checksums.yaml +7 -0
  2. data/MIT-LICENSE +20 -0
  3. data/README.rdoc +3 -0
  4. data/Rakefile +37 -0
  5. data/app/assets/images/200x200/devops.png +0 -0
  6. data/app/assets/images/200x200/html5.jpg +0 -0
  7. data/app/assets/images/200x200/nodejs.png +0 -0
  8. data/app/assets/images/200x200/project_management.jpg +0 -0
  9. data/app/assets/images/200x200/ror.jpg +0 -0
  10. data/app/assets/images/200x200/uiux.jpg +0 -0
  11. data/app/assets/images/400x400/contact-us.png +0 -0
  12. data/app/assets/images/400x400/devops.png +0 -0
  13. data/app/assets/images/400x400/html5.jpg +0 -0
  14. data/app/assets/images/400x400/nodejs.png +0 -0
  15. data/app/assets/images/400x400/project_management.jpg +0 -0
  16. data/app/assets/images/400x400/ror.jpg +0 -0
  17. data/app/assets/images/400x400/the-cloud.png +0 -0
  18. data/app/assets/images/400x400/uiux.jpg +0 -0
  19. data/app/assets/images/backgrounds/10.jpg +0 -0
  20. data/app/assets/images/backgrounds/11.jpg +0 -0
  21. data/app/assets/images/backgrounds/12.jpg +0 -0
  22. data/app/assets/images/backgrounds/6.jpg +0 -0
  23. data/app/assets/images/backgrounds/7.jpg +0 -0
  24. data/app/assets/images/backgrounds/8.jpg +0 -0
  25. data/app/assets/images/backgrounds/9.jpg +0 -0
  26. data/app/assets/images/backgrounds/970_grey-blue.png +0 -0
  27. data/app/assets/images/backgrounds/970_white.png +0 -0
  28. data/app/assets/images/backgrounds/970_yellow.png +0 -0
  29. data/app/assets/images/backgrounds/bg-circles.png +0 -0
  30. data/app/assets/images/backgrounds/bg5.jpg +0 -0
  31. data/app/assets/images/backgrounds/bg6.jpg +0 -0
  32. data/app/assets/images/backgrounds/bg_texture_dark.jpg +0 -0
  33. data/app/assets/images/backgrounds/bkg_bg.gif +0 -0
  34. data/app/assets/images/backgrounds/blue-seamless.jpg +0 -0
  35. data/app/assets/images/backgrounds/flower_1.jpg +0 -0
  36. data/app/assets/images/backgrounds/glitch1.jpg +0 -0
  37. data/app/assets/images/backgrounds/glitch2.jpg +0 -0
  38. data/app/assets/images/backgrounds/gray-1.jpg +0 -0
  39. data/app/assets/images/backgrounds/havaianas.jpg +0 -0
  40. data/app/assets/images/backgrounds/light-purple.jpg +0 -0
  41. data/app/assets/images/backgrounds/noise.jpg +0 -0
  42. data/app/assets/images/backgrounds/paper.jpg +0 -0
  43. data/app/assets/images/backgrounds/pattern_011.gif +0 -0
  44. data/app/assets/images/backgrounds/pattern_013.gif +0 -0
  45. data/app/assets/images/backgrounds/pattern_016.gif +0 -0
  46. data/app/assets/images/backgrounds/pattern_020.gif +0 -0
  47. data/app/assets/images/backgrounds/pattern_022.gif +0 -0
  48. data/app/assets/images/backgrounds/pattern_044.gif +0 -0
  49. data/app/assets/images/backgrounds/pattern_062.gif +0 -0
  50. data/app/assets/images/backgrounds/pattern_096.gif +0 -0
  51. data/app/assets/images/backgrounds/pattern_153.gif +0 -0
  52. data/app/assets/images/backgrounds/pattern_154.gif +0 -0
  53. data/app/assets/images/backgrounds/pattern_156.gif +0 -0
  54. data/app/assets/images/backgrounds/pattern_157.gif +0 -0
  55. data/app/assets/images/backgrounds/skull_1.jpg +0 -0
  56. data/app/assets/images/backgrounds/sky.jpg +0 -0
  57. data/app/assets/images/backgrounds/sky2.jpg +0 -0
  58. data/app/assets/images/backgrounds/sky3.jpg +0 -0
  59. data/app/assets/images/backgrounds/sky4.jpg +0 -0
  60. data/app/assets/images/backgrounds/sky5.jpg +0 -0
  61. data/app/assets/images/backgrounds/transparent_40.png +0 -0
  62. data/app/assets/images/backgrounds/transparent_70.png +0 -0
  63. data/app/assets/images/backgrounds/transparent_90.png +0 -0
  64. data/app/assets/images/backgrounds/white-seamless.jpg +0 -0
  65. data/app/assets/images/backgrounds/white_970x5.png +0 -0
  66. data/app/assets/images/backgrounds/white_blue_1.jpg +0 -0
  67. data/app/assets/images/cac/dot-footer.png +0 -0
  68. data/app/assets/images/cac/dot-header.png +0 -0
  69. data/app/assets/images/cac/list-style.png +0 -0
  70. data/app/assets/images/cac/map.png +0 -0
  71. data/app/assets/images/cac/phone.png +0 -0
  72. data/app/assets/images/cac/phone_number.png +0 -0
  73. data/app/assets/images/cac/screenshots/about.png +0 -0
  74. data/app/assets/images/cac/screenshots/contact.png +0 -0
  75. data/app/assets/images/cac/screenshots/home.png +0 -0
  76. data/app/assets/images/cac/screenshots/home.psd +0 -0
  77. data/app/assets/images/cac/screenshots/portfolio.png +0 -0
  78. data/app/assets/images/cac/screenshots/services.png +0 -0
  79. data/app/assets/images/cac/screenshots/team.png +0 -0
  80. data/app/assets/images/cac/sfbay.jpg +0 -0
  81. data/app/assets/images/cac/sprite.png +0 -0
  82. data/app/assets/images/cac/team/lizza.jpg +0 -0
  83. data/app/assets/images/cac/team/lizza_raw.jpg +0 -0
  84. data/app/assets/images/cac/team/piousbox.jpg +0 -0
  85. data/app/assets/images/close.png +0 -0
  86. data/app/assets/images/contact.png +0 -0
  87. data/app/assets/images/controls.png +0 -0
  88. data/app/assets/images/favicon.gif +0 -0
  89. data/app/assets/images/favicons/cac.gif +0 -0
  90. data/app/assets/images/favicons/ish.gif +0 -0
  91. data/app/assets/images/favicons/manager.ico +0 -0
  92. data/app/assets/images/favicons/piousbox.gif +0 -0
  93. data/app/assets/images/favicons/ppf.gif +0 -0
  94. data/app/assets/images/flags/br.png +0 -0
  95. data/app/assets/images/flags/en.png +0 -0
  96. data/app/assets/images/flags/pt.png +0 -0
  97. data/app/assets/images/flags/ru.png +0 -0
  98. data/app/assets/images/flags/us.png +0 -0
  99. data/app/assets/images/grad-hr.png +0 -0
  100. data/app/assets/images/gradient.png +0 -0
  101. data/app/assets/images/icons/100x100/hazard.png +0 -0
  102. data/app/assets/images/icons/100x100/venue.png +0 -0
  103. data/app/assets/images/icons/10x10/thumbs_down.png +0 -0
  104. data/app/assets/images/icons/10x10/thumbs_up.png +0 -0
  105. data/app/assets/images/icons/128x128/manager.png +0 -0
  106. data/app/assets/images/icons/12x12/tag.png +0 -0
  107. data/app/assets/images/icons/14x14/bullet.png +0 -0
  108. data/app/assets/images/icons/16x16/cancel.png +0 -0
  109. data/app/assets/images/icons/16x16/delete.png +0 -0
  110. data/app/assets/images/icons/16x16/expand_down.png +0 -0
  111. data/app/assets/images/icons/16x16/new_16.png +0 -0
  112. data/app/assets/images/icons/16x16/search.png +0 -0
  113. data/app/assets/images/icons/16x16/uploadify-cancel.png +0 -0
  114. data/app/assets/images/icons/20x20/edit.png +0 -0
  115. data/app/assets/images/icons/20x20/email.gif +0 -0
  116. data/app/assets/images/icons/20x20/expand.gif +0 -0
  117. data/app/assets/images/icons/20x20/eye-crossed.png +0 -0
  118. data/app/assets/images/icons/20x20/eye.png +0 -0
  119. data/app/assets/images/icons/20x20/facebook.gif +0 -0
  120. data/app/assets/images/icons/20x20/gmail.gif +0 -0
  121. data/app/assets/images/icons/20x20/java.gif +0 -0
  122. data/app/assets/images/icons/20x20/linkedin.png +0 -0
  123. data/app/assets/images/icons/20x20/lock.gif +0 -0
  124. data/app/assets/images/icons/20x20/new.png +0 -0
  125. data/app/assets/images/icons/20x20/pdf.gif +0 -0
  126. data/app/assets/images/icons/20x20/php.jpg +0 -0
  127. data/app/assets/images/icons/20x20/private.png +0 -0
  128. data/app/assets/images/icons/20x20/private2.png +0 -0
  129. data/app/assets/images/icons/20x20/public.png +0 -0
  130. data/app/assets/images/icons/20x20/public2.png +0 -0
  131. data/app/assets/images/icons/20x20/python.png +0 -0
  132. data/app/assets/images/icons/20x20/search.png +0 -0
  133. data/app/assets/images/icons/20x20/top.gif +0 -0
  134. data/app/assets/images/icons/20x20/trash.png +0 -0
  135. data/app/assets/images/icons/20x20/wiki.gif +0 -0
  136. data/app/assets/images/icons/20x20/wp.gif +0 -0
  137. data/app/assets/images/icons/20x20/youtube.png +0 -0
  138. data/app/assets/images/icons/24x24/configure.png +0 -0
  139. data/app/assets/images/icons/24x24/customize.png +0 -0
  140. data/app/assets/images/icons/24x24/edit.png +0 -0
  141. data/app/assets/images/icons/24x24/trash.png +0 -0
  142. data/app/assets/images/icons/28x28/customize.png +0 -0
  143. data/app/assets/images/icons/28x28/expand.png +0 -0
  144. data/app/assets/images/icons/32x32/comment.png +0 -0
  145. data/app/assets/images/icons/32x32/delicious.png +0 -0
  146. data/app/assets/images/icons/32x32/doc.png +0 -0
  147. data/app/assets/images/icons/32x32/email.png +0 -0
  148. data/app/assets/images/icons/32x32/expand_down.png +0 -0
  149. data/app/assets/images/icons/32x32/facebook.png +0 -0
  150. data/app/assets/images/icons/32x32/github.png +0 -0
  151. data/app/assets/images/icons/32x32/home.png +0 -0
  152. data/app/assets/images/icons/32x32/linkedin.png +0 -0
  153. data/app/assets/images/icons/32x32/list.png +0 -0
  154. data/app/assets/images/icons/32x32/logout.png +0 -0
  155. data/app/assets/images/icons/32x32/manager.png +0 -0
  156. data/app/assets/images/icons/32x32/myspace.png +0 -0
  157. data/app/assets/images/icons/32x32/new.png +0 -0
  158. data/app/assets/images/icons/32x32/new_addritem.png +0 -0
  159. data/app/assets/images/icons/32x32/pdf.png +0 -0
  160. data/app/assets/images/icons/32x32/photos_new.png +0 -0
  161. data/app/assets/images/icons/32x32/print.png +0 -0
  162. data/app/assets/images/icons/32x32/scratchpad.png +0 -0
  163. data/app/assets/images/icons/32x32/search.png +0 -0
  164. data/app/assets/images/icons/32x32/sharethis.png +0 -0
  165. data/app/assets/images/icons/32x32/thumbs_down.png +0 -0
  166. data/app/assets/images/icons/32x32/thumbs_down_2.png +0 -0
  167. data/app/assets/images/icons/32x32/thumbs_up.png +0 -0
  168. data/app/assets/images/icons/32x32/thumbs_up_2.png +0 -0
  169. data/app/assets/images/icons/32x32/trac.gif +0 -0
  170. data/app/assets/images/icons/32x32/trash.png +0 -0
  171. data/app/assets/images/icons/32x32/twitter.png +0 -0
  172. data/app/assets/images/icons/32x32/upload.png +0 -0
  173. data/app/assets/images/icons/32x32/word.png +0 -0
  174. data/app/assets/images/icons/40x40/search_40x40.png +0 -0
  175. data/app/assets/images/icons/48x48/city.png +0 -0
  176. data/app/assets/images/icons/48x48/new_photo.png +0 -0
  177. data/app/assets/images/icons/64x64/extended_forms.png +0 -0
  178. data/app/assets/images/icons/64x64/facebook.png +0 -0
  179. data/app/assets/images/icons/64x64/facebook_flat.png +0 -0
  180. data/app/assets/images/icons/64x64/github.png +0 -0
  181. data/app/assets/images/icons/64x64/github_flat.png +0 -0
  182. data/app/assets/images/icons/64x64/google.png +0 -0
  183. data/app/assets/images/icons/64x64/linkedin.png +0 -0
  184. data/app/assets/images/icons/64x64/linkedin_flat.png +0 -0
  185. data/app/assets/images/icons/64x64/manager.png +0 -0
  186. data/app/assets/images/icons/64x64/my-profile.png +0 -0
  187. data/app/assets/images/icons/64x64/new_addritem.png +0 -0
  188. data/app/assets/images/icons/64x64/new_photo.png +0 -0
  189. data/app/assets/images/icons/64x64/new_report.png +0 -0
  190. data/app/assets/images/icons/64x64/openid.png +0 -0
  191. data/app/assets/images/icons/64x64/rails.png +0 -0
  192. data/app/assets/images/icons/64x64/scratchpad.png +0 -0
  193. data/app/assets/images/icons/64x64/settings.png +0 -0
  194. data/app/assets/images/icons/64x64/twitter.png +0 -0
  195. data/app/assets/images/icons/64x64/yahoo_64.png +0 -0
  196. data/app/assets/images/icons/64x64/youtube_flat.png +0 -0
  197. data/app/assets/images/icons/96x96/doc.png +0 -0
  198. data/app/assets/images/icons/96x96/pdf.png +0 -0
  199. data/app/assets/images/icons/96x96/venue.png +0 -0
  200. data/app/assets/images/icons/delete.png +0 -0
  201. data/app/assets/images/icons/delicious.png +0 -0
  202. data/app/assets/images/icons/edit.png +0 -0
  203. data/app/assets/images/icons/email.gif +0 -0
  204. data/app/assets/images/icons/expand.gif +0 -0
  205. data/app/assets/images/icons/facebook.gif +0 -0
  206. data/app/assets/images/icons/gmail.gif +0 -0
  207. data/app/assets/images/icons/hazard.png +0 -0
  208. data/app/assets/images/icons/new_16.png +0 -0
  209. data/app/assets/images/icons/open.png +0 -0
  210. data/app/assets/images/icons/php.jpg +0 -0
  211. data/app/assets/images/icons/rails.png +0 -0
  212. data/app/assets/images/icons/search_40x40.png +0 -0
  213. data/app/assets/images/icons/tag.png +0 -0
  214. data/app/assets/images/icons/top.gif +0 -0
  215. data/app/assets/images/icons/trash/calendar.png +0 -0
  216. data/app/assets/images/left.png +0 -0
  217. data/app/assets/images/loading-100x100.gif +0 -0
  218. data/app/assets/images/loading.gif +0 -0
  219. data/app/assets/images/login_with_facebook.png +0 -0
  220. data/app/assets/images/logos/100x100/ish.png +0 -0
  221. data/app/assets/images/logos/100x100/ish_logo_100.png +0 -0
  222. data/app/assets/images/logos/100x100/logo100x100.png +0 -0
  223. data/app/assets/images/logos/200x200/ish_logo_200.gif +0 -0
  224. data/app/assets/images/logos/20x20/ish.gif +0 -0
  225. data/app/assets/images/logos/400x400/cac.jpg +0 -0
  226. data/app/assets/images/logos/400x400/ish.png +0 -0
  227. data/app/assets/images/logos/400x400/ish_logo_400.gif +0 -0
  228. data/app/assets/images/logos/400x400/ish_logo_400.jpg +0 -0
  229. data/app/assets/images/logos/400x400/ish_logo_400.png +0 -0
  230. data/app/assets/images/logos/400x400/ish_logo_400.psd +0 -0
  231. data/app/assets/images/logos/40x40/ish.png +0 -0
  232. data/app/assets/images/logos/40x40/ish_logo_40.png +0 -0
  233. data/app/assets/images/logos/45x45/ish.png +0 -0
  234. data/app/assets/images/logos/60x60/logo_60x60.png +0 -0
  235. type_on gray].eps +0 -0
  236. type_on white].eps +0 -0
  237. data/app/assets/images/logos/Infinite Shelter/Infinitre Shelter_FINAL [image_on gray].eps +0 -0
  238. data/app/assets/images/logos/Infinite Shelter/Infinitre Shelter_FINAL [image_on white].eps +0 -0
  239. data/app/assets/images/logos/Infinite Shelter/Infinitre-Shelter_FINAL-[image-and-type_on-gray].png +0 -0
  240. data/app/assets/images/logos/Infinite Shelter/Infinitre-Shelter_FINAL-[image-and-type_on-white].png +0 -0
  241. data/app/assets/images/logos/Infinite Shelter/Infinitre-Shelter_FINAL-[image_on-gray].png +0 -0
  242. data/app/assets/images/logos/Infinite Shelter/Infinitre-Shelter_FINAL-[image_on-white].png +0 -0
  243. data/app/assets/images/logos/Infinite Shelter/logo100x100.png +0 -0
  244. data/app/assets/images/logos/Infinite Shelter/logo30.jpg +0 -0
  245. data/app/assets/images/logos/Infinite Shelter/logoGray.png +0 -0
  246. data/app/assets/images/logos/Infinite Shelter/logoWhite.png +0 -0
  247. data/app/assets/images/logos/Infinitre-Shelter_FINAL-[image_on-white].png +0 -0
  248. data/app/assets/images/logos/cac.png +0 -0
  249. data/app/assets/images/logos/cac/CAC_logo_02_FINAL.eps +0 -0
  250. data/app/assets/images/logos/cac/cac.jpg +0 -0
  251. data/app/assets/images/logos/cac/cac.png +0 -0
  252. data/app/assets/images/logos/cac_long.jpg +0 -0
  253. data/app/assets/images/logos/ish.png +0 -0
  254. data/app/assets/images/logos/ish_logo_100.png +0 -0
  255. data/app/assets/images/logos/ish_logo_20.gif +0 -0
  256. data/app/assets/images/logos/ish_logo_200.gif +0 -0
  257. data/app/assets/images/logos/ish_logo_40.gif +0 -0
  258. data/app/assets/images/logos/ish_logo_40.png +0 -0
  259. data/app/assets/images/logos/ish_logo_400.gif +0 -0
  260. data/app/assets/images/logos/ish_logo_400.jpg +0 -0
  261. data/app/assets/images/logos/ish_logo_400.png +0 -0
  262. data/app/assets/images/logos/ish_logo_400.psd +0 -0
  263. data/app/assets/images/logos/logo.png +0 -0
  264. data/app/assets/images/logos/logo100x100.png +0 -0
  265. data/app/assets/images/logos/logo_60x60.png +0 -0
  266. data/app/assets/images/logos/organizer.png +0 -0
  267. data/app/assets/images/logos/ppf.gif +0 -0
  268. data/app/assets/images/logos/travel.png +0 -0
  269. data/app/assets/images/logos/travel_guide.png +0 -0
  270. data/app/assets/images/missing.png +0 -0
  271. data/app/assets/images/next.png +0 -0
  272. data/app/assets/images/no_photo.png +0 -0
  273. data/app/assets/images/no_photo_mini.png +0 -0
  274. data/app/assets/images/organizer/blue-arrow-right.png +0 -0
  275. data/app/assets/images/organizer/sprite2.png +0 -0
  276. data/app/assets/images/ppf.gif +0 -0
  277. data/app/assets/images/prev.png +0 -0
  278. data/app/assets/images/resume/language.png +0 -0
  279. data/app/assets/images/resume/main-nav-left.png +0 -0
  280. data/app/assets/images/resume/main-nav-right-active.png +0 -0
  281. data/app/assets/images/resume/main-nav-right.png +0 -0
  282. data/app/assets/images/resume/user-name-left.png +0 -0
  283. data/app/assets/images/resume/user-name-right.png +0 -0
  284. data/app/assets/images/right.png +0 -0
  285. data/app/assets/images/showv/about-us.jpg +0 -0
  286. data/app/assets/images/showv/arrows-ffffff.png +0 -0
  287. data/app/assets/images/showv/dragon_head_bottom.jpg +0 -0
  288. data/app/assets/images/showv/dragon_head_top.jpg +0 -0
  289. data/app/assets/images/showv/menu-border.png +0 -0
  290. data/app/assets/images/showv/shadow.png +0 -0
  291. data/app/assets/images/showv/subhead-bg.png +0 -0
  292. data/app/assets/images/showv/world.jpg +0 -0
  293. data/app/assets/images/src/contact-us.png +0 -0
  294. data/app/assets/images/src/devops-cropped.png +0 -0
  295. data/app/assets/images/src/devops.png +0 -0
  296. data/app/assets/images/src/html5.jpg +0 -0
  297. data/app/assets/images/src/html5_cropped.jpg +0 -0
  298. data/app/assets/images/src/nodejs.png +0 -0
  299. data/app/assets/images/src/nodejs_cropped.png +0 -0
  300. data/app/assets/images/src/project_management.jpg +0 -0
  301. data/app/assets/images/src/ror.jpg +0 -0
  302. data/app/assets/images/src/the-cloud.png +0 -0
  303. data/app/assets/images/src/uiux.jpg +0 -0
  304. data/app/assets/images/venue.png +0 -0
  305. data/app/assets/images/wait.gif +0 -0
  306. data/app/assets/javascripts/application.js +8 -0
  307. data/app/assets/javascripts/application.js~ +8 -0
  308. data/app/assets/javascripts/application_foundation.js +19 -0
  309. data/app/assets/javascripts/ish_lib_assets/application.js +13 -0
  310. data/app/assets/javascripts/photos_multiadd.coffee +35 -0
  311. data/app/assets/javascripts/utils.coffee +36 -0
  312. data/app/assets/stylesheets/application.css +25 -0
  313. data/app/assets/stylesheets/application.css~ +10 -0
  314. data/app/assets/stylesheets/application_foundation/galleries.sass +11 -0
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+ /**
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+ * @license AngularJS v1.2.6
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+ * (c) 2010-2014 Google, Inc. http://angularjs.org
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+ * License: MIT
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+ */
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+ (function(window, angular, undefined) {'use strict';
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+
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+ /* jshint maxlen: false */
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+
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+ /**
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+ * @ngdoc overview
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+ * @name ngAnimate
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+ * @description
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+ *
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+ * # ngAnimate
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+ *
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+ * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
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+ *
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+ * {@installModule animate}
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+ *
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+ * <div doc-module-components="ngAnimate"></div>
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+ *
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+ * # Usage
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+ *
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+ * To see animations in action, all that is required is to define the appropriate CSS classes
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+ * or to register a JavaScript animation via the myModule.animation() function. The directives that support animation automatically are:
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+ * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
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+ * by using the `$animate` service.
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+ *
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+ * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
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+ *
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+ * | Directive | Supported Animations |
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+ * |---------------------------------------------------------- |----------------------------------------------------|
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+ * | {@link ng.directive:ngRepeat#usage_animations ngRepeat} | enter, leave and move |
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+ * | {@link ngRoute.directive:ngView#usage_animations ngView} | enter and leave |
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+ * | {@link ng.directive:ngInclude#usage_animations ngInclude} | enter and leave |
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+ * | {@link ng.directive:ngSwitch#usage_animations ngSwitch} | enter and leave |
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+ * | {@link ng.directive:ngIf#usage_animations ngIf} | enter and leave |
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+ * | {@link ng.directive:ngClass#usage_animations ngClass} | add and remove |
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+ * | {@link ng.directive:ngShow#usage_animations ngShow & ngHide} | add and remove (the ng-hide class value) |
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+ *
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+ * You can find out more information about animations upon visiting each directive page.
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+ *
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+ * Below is an example of how to apply animations to a directive that supports animation hooks:
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+ *
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+ * <pre>
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+ * <style type="text/css">
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+ * .slide.ng-enter, .slide.ng-leave {
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+ * -webkit-transition:0.5s linear all;
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+ * transition:0.5s linear all;
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+ * }
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+ *
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+ * .slide.ng-enter { } /&#42; starting animations for enter &#42;/
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+ * .slide.ng-enter-active { } /&#42; terminal animations for enter &#42;/
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+ * .slide.ng-leave { } /&#42; starting animations for leave &#42;/
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+ * .slide.ng-leave-active { } /&#42; terminal animations for leave &#42;/
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+ * </style>
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+ *
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+ * <!--
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+ * the animate service will automatically add .ng-enter and .ng-leave to the element
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+ * to trigger the CSS transition/animations
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+ * -->
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+ * <ANY class="slide" ng-include="..."></ANY>
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+ * </pre>
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+ *
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+ * Keep in mind that if an animation is running, any child elements cannot be animated until the parent element's
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+ * animation has completed.
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+ *
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+ * <h2>CSS-defined Animations</h2>
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+ * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
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+ * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
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+ * and can be used to play along with this naming structure.
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+ *
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+ * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
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+ *
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+ * <pre>
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+ * <style type="text/css">
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+ * /&#42;
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+ * The animate class is apart of the element and the ng-enter class
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+ * is attached to the element once the enter animation event is triggered
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+ * &#42;/
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+ * .reveal-animation.ng-enter {
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+ * -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
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+ * transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
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+ *
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+ * /&#42; The animation preparation code &#42;/
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+ * opacity: 0;
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+ * }
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+ *
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+ * /&#42;
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+ * Keep in mind that you want to combine both CSS
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+ * classes together to avoid any CSS-specificity
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+ * conflicts
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+ * &#42;/
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+ * .reveal-animation.ng-enter.ng-enter-active {
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+ * /&#42; The animation code itself &#42;/
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+ * opacity: 1;
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+ * }
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+ * </style>
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+ *
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+ * <div class="view-container">
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+ * <div ng-view class="reveal-animation"></div>
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+ * </div>
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+ * </pre>
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+ *
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+ * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
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+ *
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+ * <pre>
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+ * <style type="text/css">
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+ * .reveal-animation.ng-enter {
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+ * -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
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+ * animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
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+ * }
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+ * &#64-webkit-keyframes enter_sequence {
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+ * from { opacity:0; }
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+ * to { opacity:1; }
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+ * }
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+ * &#64keyframes enter_sequence {
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+ * from { opacity:0; }
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+ * to { opacity:1; }
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+ * }
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+ * </style>
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+ *
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+ * <div class="view-container">
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+ * <div ng-view class="reveal-animation"></div>
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+ * </div>
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+ * </pre>
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+ *
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+ * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
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+ *
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+ * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
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+ * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
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+ * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
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+ * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
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+ * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
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+ * has no CSS transition/animation classes applied to it.
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+ *
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+ * <h3>CSS Staggering Animations</h3>
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+ * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
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+ * curtain-like effect. The ngAnimate module, as of 1.2.0, supports staggering animations and the stagger effect can be
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+ * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
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+ * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
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+ * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
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+ *
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+ * <pre>
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+ * .my-animation.ng-enter {
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+ * /&#42; standard transition code &#42;/
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+ * -webkit-transition: 1s linear all;
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+ * transition: 1s linear all;
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+ * opacity:0;
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+ * }
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+ * .my-animation.ng-enter-stagger {
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+ * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
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+ * -webkit-transition-delay: 0.1s;
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+ * transition-delay: 0.1s;
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+ *
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+ * /&#42; in case the stagger doesn't work then these two values
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+ * must be set to 0 to avoid an accidental CSS inheritance &#42;/
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+ * -webkit-transition-duration: 0s;
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+ * transition-duration: 0s;
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+ * }
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+ * .my-animation.ng-enter.ng-enter-active {
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+ * /&#42; standard transition styles &#42;/
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+ * opacity:1;
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+ * }
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+ * </pre>
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+ *
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+ * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
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+ * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
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+ * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
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+ * will also be reset if more than 10ms has passed after the last animation has been fired.
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+ *
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+ * The following code will issue the **ng-leave-stagger** event on the element provided:
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+ *
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+ * <pre>
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+ * var kids = parent.children();
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+ *
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+ * $animate.leave(kids[0]); //stagger index=0
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+ * $animate.leave(kids[1]); //stagger index=1
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+ * $animate.leave(kids[2]); //stagger index=2
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+ * $animate.leave(kids[3]); //stagger index=3
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+ * $animate.leave(kids[4]); //stagger index=4
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+ *
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+ * $timeout(function() {
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+ * //stagger has reset itself
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+ * $animate.leave(kids[5]); //stagger index=0
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+ * $animate.leave(kids[6]); //stagger index=1
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+ * }, 100, false);
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+ * </pre>
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+ *
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+ * Stagger animations are currently only supported within CSS-defined animations.
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+ *
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+ * <h2>JavaScript-defined Animations</h2>
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+ * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
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+ * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
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+ *
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+ * <pre>
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+ * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
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+ * var ngModule = angular.module('YourApp', ['ngAnimate']);
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+ * ngModule.animation('.my-crazy-animation', function() {
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+ * return {
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+ * enter: function(element, done) {
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+ * //run the animation here and call done when the animation is complete
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+ * return function(cancelled) {
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+ * //this (optional) function will be called when the animation
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+ * //completes or when the animation is cancelled (the cancelled
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+ * //flag will be set to true if cancelled).
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+ * };
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+ * },
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+ * leave: function(element, done) { },
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+ * move: function(element, done) { },
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+ *
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+ * //animation that can be triggered before the class is added
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+ * beforeAddClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered after the class is added
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+ * addClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered before the class is removed
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+ * beforeRemoveClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered after the class is removed
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+ * removeClass: function(element, className, done) { }
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+ * };
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+ * });
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+ * </pre>
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+ *
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+ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
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+ * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
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+ * the element's CSS class attribute value and then run the matching animation event function (if found).
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+ * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
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+ * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
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+ *
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+ * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
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+ * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
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+ * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
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+ * or transition code that is defined via a stylesheet).
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+ *
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+ */
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+
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+ angular.module('ngAnimate', ['ng'])
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+
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+ /**
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+ * @ngdoc object
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+ * @name ngAnimate.$animateProvider
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+ * @description
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+ *
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+ * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
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+ * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
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+ * the provided name value.
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+ *
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+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
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+ *
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+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
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+ *
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+ */
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+ .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
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+ var noop = angular.noop;
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+ var forEach = angular.forEach;
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+ var selectors = $animateProvider.$$selectors;
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+
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+ var ELEMENT_NODE = 1;
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+ var NG_ANIMATE_STATE = '$$ngAnimateState';
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+ var NG_ANIMATE_CLASS_NAME = 'ng-animate';
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+ var rootAnimateState = {running: true};
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+
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+ function extractElementNode(element) {
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+ for(var i = 0; i < element.length; i++) {
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+ var elm = element[i];
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+ if(elm.nodeType == ELEMENT_NODE) {
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+ return elm;
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+ }
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+ }
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+ }
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+
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+ function isMatchingElement(elm1, elm2) {
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+ return extractElementNode(elm1) == extractElementNode(elm2);
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+ }
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+
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+ $provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$timeout', '$rootScope', '$document',
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+ function($delegate, $injector, $sniffer, $rootElement, $timeout, $rootScope, $document) {
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+
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+ $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
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+
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+ // disable animations during bootstrap, but once we bootstrapped, wait again
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+ // for another digest until enabling animations. The reason why we digest twice
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+ // is because all structural animations (enter, leave and move) all perform a
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+ // post digest operation before animating. If we only wait for a single digest
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+ // to pass then the structural animation would render its animation on page load.
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+ // (which is what we're trying to avoid when the application first boots up.)
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+ $rootScope.$$postDigest(function() {
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+ $rootScope.$$postDigest(function() {
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+ rootAnimateState.running = false;
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+ });
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+ });
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+
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+ var classNameFilter = $animateProvider.classNameFilter();
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+ var isAnimatableClassName = !classNameFilter
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+ ? function() { return true; }
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+ : function(className) {
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+ return classNameFilter.test(className);
302
+ };
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+
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+ function lookup(name) {
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+ if (name) {
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+ var matches = [],
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+ flagMap = {},
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+ classes = name.substr(1).split('.');
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+
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+ //the empty string value is the default animation
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+ //operation which performs CSS transition and keyframe
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+ //animations sniffing. This is always included for each
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+ //element animation procedure if the browser supports
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+ //transitions and/or keyframe animations
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+ if ($sniffer.transitions || $sniffer.animations) {
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+ classes.push('');
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+ }
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+
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+ for(var i=0; i < classes.length; i++) {
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+ var klass = classes[i],
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+ selectorFactoryName = selectors[klass];
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+ if(selectorFactoryName && !flagMap[klass]) {
323
+ matches.push($injector.get(selectorFactoryName));
324
+ flagMap[klass] = true;
325
+ }
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+ }
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+ return matches;
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+ }
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+ }
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+
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+ /**
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+ * @ngdoc object
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+ * @name ngAnimate.$animate
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+ * @function
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+ *
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+ * @description
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+ * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
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+ * When any of these operations are run, the $animate service
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+ * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
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+ * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
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+ *
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+ * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
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+ * will work out of the box without any extra configuration.
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+ *
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+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
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+ *
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+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
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+ *
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+ */
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+ return {
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+ /**
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+ * @ngdoc function
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+ * @name ngAnimate.$animate#enter
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+ * @methodOf ngAnimate.$animate
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+ * @function
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+ *
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+ * @description
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+ * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
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+ * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
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+ *
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+ * Below is a breakdown of each step that occurs during enter animation:
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+ *
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+ * | Animation Step | What the element class attribute looks like |
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+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
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+ * | 1. $animate.enter(...) is called | class="my-animation" |
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+ * | 2. element is inserted into the parentElement element or beside the afterElement element | class="my-animation" |
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+ * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
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+ * | 4. the .ng-enter class is added to the element | class="my-animation ng-animate ng-enter" |
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+ * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-enter" |
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+ * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-enter" |
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+ * | 7. the .ng-enter-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
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+ * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
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+ * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
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+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
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+ *
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+ * @param {jQuery/jqLite element} element the element that will be the focus of the enter animation
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+ * @param {jQuery/jqLite element} parentElement the parent element of the element that will be the focus of the enter animation
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+ * @param {jQuery/jqLite element} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
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+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
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+ */
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+ enter : function(element, parentElement, afterElement, doneCallback) {
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+ this.enabled(false, element);
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+ $delegate.enter(element, parentElement, afterElement);
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+ $rootScope.$$postDigest(function() {
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+ performAnimation('enter', 'ng-enter', element, parentElement, afterElement, noop, doneCallback);
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+ });
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+ },
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+
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+ /**
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+ * @ngdoc function
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+ * @name ngAnimate.$animate#leave
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+ * @methodOf ngAnimate.$animate
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+ * @function
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+ *
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+ * @description
396
+ * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
397
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
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+ *
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+ * Below is a breakdown of each step that occurs during leave animation:
400
+ *
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+ * | Animation Step | What the element class attribute looks like |
402
+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
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+ * | 1. $animate.leave(...) is called | class="my-animation" |
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+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
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+ * | 3. the .ng-leave class is added to the element | class="my-animation ng-animate ng-leave" |
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+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-leave" |
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+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-leave" |
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+ * | 6. the .ng-leave-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
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+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
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+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
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+ * | 9. The element is removed from the DOM | ... |
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+ * | 10. The doneCallback() callback is fired (if provided) | ... |
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+ *
414
+ * @param {jQuery/jqLite element} element the element that will be the focus of the leave animation
415
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
416
+ */
417
+ leave : function(element, doneCallback) {
418
+ cancelChildAnimations(element);
419
+ this.enabled(false, element);
420
+ $rootScope.$$postDigest(function() {
421
+ performAnimation('leave', 'ng-leave', element, null, null, function() {
422
+ $delegate.leave(element);
423
+ }, doneCallback);
424
+ });
425
+ },
426
+
427
+ /**
428
+ * @ngdoc function
429
+ * @name ngAnimate.$animate#move
430
+ * @methodOf ngAnimate.$animate
431
+ * @function
432
+ *
433
+ * @description
434
+ * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
435
+ * add the element directly after the afterElement element if present. Then the move animation will be run. Once
436
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
437
+ *
438
+ * Below is a breakdown of each step that occurs during move animation:
439
+ *
440
+ * | Animation Step | What the element class attribute looks like |
441
+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
442
+ * | 1. $animate.move(...) is called | class="my-animation" |
443
+ * | 2. element is moved into the parentElement element or beside the afterElement element | class="my-animation" |
444
+ * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
445
+ * | 4. the .ng-move class is added to the element | class="my-animation ng-animate ng-move" |
446
+ * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-move" |
447
+ * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-move" |
448
+ * | 7. the .ng-move-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
449
+ * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
450
+ * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
451
+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
452
+ *
453
+ * @param {jQuery/jqLite element} element the element that will be the focus of the move animation
454
+ * @param {jQuery/jqLite element} parentElement the parentElement element of the element that will be the focus of the move animation
455
+ * @param {jQuery/jqLite element} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
456
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
457
+ */
458
+ move : function(element, parentElement, afterElement, doneCallback) {
459
+ cancelChildAnimations(element);
460
+ this.enabled(false, element);
461
+ $delegate.move(element, parentElement, afterElement);
462
+ $rootScope.$$postDigest(function() {
463
+ performAnimation('move', 'ng-move', element, parentElement, afterElement, noop, doneCallback);
464
+ });
465
+ },
466
+
467
+ /**
468
+ * @ngdoc function
469
+ * @name ngAnimate.$animate#addClass
470
+ * @methodOf ngAnimate.$animate
471
+ *
472
+ * @description
473
+ * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
474
+ * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
475
+ * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
476
+ * or keyframes are defined on the -add or base CSS class).
477
+ *
478
+ * Below is a breakdown of each step that occurs during addClass animation:
479
+ *
480
+ * | Animation Step | What the element class attribute looks like |
481
+ * |------------------------------------------------------------------------------------------------|---------------------------------------------|
482
+ * | 1. $animate.addClass(element, 'super') is called | class="my-animation" |
483
+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
484
+ * | 3. the .super-add class are added to the element | class="my-animation ng-animate super-add" |
485
+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate super-add" |
486
+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate super-add" |
487
+ * | 6. the .super, .super-add-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super super-add super-add-active" |
488
+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation super-add super-add-active" |
489
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation super" |
490
+ * | 9. The super class is kept on the element | class="my-animation super" |
491
+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation super" |
492
+ *
493
+ * @param {jQuery/jqLite element} element the element that will be animated
494
+ * @param {string} className the CSS class that will be added to the element and then animated
495
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
496
+ */
497
+ addClass : function(element, className, doneCallback) {
498
+ performAnimation('addClass', className, element, null, null, function() {
499
+ $delegate.addClass(element, className);
500
+ }, doneCallback);
501
+ },
502
+
503
+ /**
504
+ * @ngdoc function
505
+ * @name ngAnimate.$animate#removeClass
506
+ * @methodOf ngAnimate.$animate
507
+ *
508
+ * @description
509
+ * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
510
+ * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
511
+ * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
512
+ * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
513
+ *
514
+ * Below is a breakdown of each step that occurs during removeClass animation:
515
+ *
516
+ * | Animation Step | What the element class attribute looks like |
517
+ * |-----------------------------------------------------------------------------------------------|---------------------------------------------|
518
+ * | 1. $animate.removeClass(element, 'super') is called | class="my-animation super" |
519
+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation super ng-animate" |
520
+ * | 3. the .super-remove class are added to the element | class="my-animation super ng-animate super-remove"|
521
+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation super ng-animate super-remove" |
522
+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation super ng-animate super-remove" |
523
+ * | 6. the .super-remove-active and .ng-animate-active classes are added and .super is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
524
+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
525
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
526
+ * | 9. The doneCallback() callback is fired (if provided) | class="my-animation" |
527
+ *
528
+ *
529
+ * @param {jQuery/jqLite element} element the element that will be animated
530
+ * @param {string} className the CSS class that will be animated and then removed from the element
531
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
532
+ */
533
+ removeClass : function(element, className, doneCallback) {
534
+ performAnimation('removeClass', className, element, null, null, function() {
535
+ $delegate.removeClass(element, className);
536
+ }, doneCallback);
537
+ },
538
+
539
+ /**
540
+ * @ngdoc function
541
+ * @name ngAnimate.$animate#enabled
542
+ * @methodOf ngAnimate.$animate
543
+ * @function
544
+ *
545
+ * @param {boolean=} value If provided then set the animation on or off.
546
+ * @param {jQuery/jqLite element=} element If provided then the element will be used to represent the enable/disable operation
547
+ * @return {boolean} Current animation state.
548
+ *
549
+ * @description
550
+ * Globally enables/disables animations.
551
+ *
552
+ */
553
+ enabled : function(value, element) {
554
+ switch(arguments.length) {
555
+ case 2:
556
+ if(value) {
557
+ cleanup(element);
558
+ } else {
559
+ var data = element.data(NG_ANIMATE_STATE) || {};
560
+ data.disabled = true;
561
+ element.data(NG_ANIMATE_STATE, data);
562
+ }
563
+ break;
564
+
565
+ case 1:
566
+ rootAnimateState.disabled = !value;
567
+ break;
568
+
569
+ default:
570
+ value = !rootAnimateState.disabled;
571
+ break;
572
+ }
573
+ return !!value;
574
+ }
575
+ };
576
+
577
+ /*
578
+ all animations call this shared animation triggering function internally.
579
+ The animationEvent variable refers to the JavaScript animation event that will be triggered
580
+ and the className value is the name of the animation that will be applied within the
581
+ CSS code. Element, parentElement and afterElement are provided DOM elements for the animation
582
+ and the onComplete callback will be fired once the animation is fully complete.
583
+ */
584
+ function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, doneCallback) {
585
+ var currentClassName, classes, node = extractElementNode(element);
586
+ if(node) {
587
+ currentClassName = node.className;
588
+ classes = currentClassName + ' ' + className;
589
+ }
590
+
591
+ //transcluded directives may sometimes fire an animation using only comment nodes
592
+ //best to catch this early on to prevent any animation operations from occurring
593
+ if(!node || !isAnimatableClassName(classes)) {
594
+ fireDOMOperation();
595
+ closeAnimation();
596
+ return;
597
+ }
598
+
599
+ var animationLookup = (' ' + classes).replace(/\s+/g,'.');
600
+ if (!parentElement) {
601
+ parentElement = afterElement ? afterElement.parent() : element.parent();
602
+ }
603
+
604
+ var matches = lookup(animationLookup);
605
+ var isClassBased = animationEvent == 'addClass' || animationEvent == 'removeClass';
606
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
607
+
608
+ //skip the animation if animations are disabled, a parent is already being animated,
609
+ //the element is not currently attached to the document body or then completely close
610
+ //the animation if any matching animations are not found at all.
611
+ //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case a NO animation is not found.
612
+ if (animationsDisabled(element, parentElement) || matches.length === 0) {
613
+ fireDOMOperation();
614
+ closeAnimation();
615
+ return;
616
+ }
617
+
618
+ var animations = [];
619
+ //only add animations if the currently running animation is not structural
620
+ //or if there is no animation running at all
621
+ if(!ngAnimateState.running || !(isClassBased && ngAnimateState.structural)) {
622
+ forEach(matches, function(animation) {
623
+ //add the animation to the queue to if it is allowed to be cancelled
624
+ if(!animation.allowCancel || animation.allowCancel(element, animationEvent, className)) {
625
+ var beforeFn, afterFn = animation[animationEvent];
626
+
627
+ //Special case for a leave animation since there is no point in performing an
628
+ //animation on a element node that has already been removed from the DOM
629
+ if(animationEvent == 'leave') {
630
+ beforeFn = afterFn;
631
+ afterFn = null; //this must be falsy so that the animation is skipped for leave
632
+ } else {
633
+ beforeFn = animation['before' + animationEvent.charAt(0).toUpperCase() + animationEvent.substr(1)];
634
+ }
635
+ animations.push({
636
+ before : beforeFn,
637
+ after : afterFn
638
+ });
639
+ }
640
+ });
641
+ }
642
+
643
+ //this would mean that an animation was not allowed so let the existing
644
+ //animation do it's thing and close this one early
645
+ if(animations.length === 0) {
646
+ fireDOMOperation();
647
+ fireDoneCallbackAsync();
648
+ return;
649
+ }
650
+
651
+ //this value will be searched for class-based CSS className lookup. Therefore,
652
+ //we prefix and suffix the current className value with spaces to avoid substring
653
+ //lookups of className tokens
654
+ var futureClassName = ' ' + currentClassName + ' ';
655
+ if(ngAnimateState.running) {
656
+ //if an animation is currently running on the element then lets take the steps
657
+ //to cancel that animation and fire any required callbacks
658
+ $timeout.cancel(ngAnimateState.closeAnimationTimeout);
659
+ cleanup(element);
660
+ cancelAnimations(ngAnimateState.animations);
661
+
662
+ //if the class is removed during the reflow then it will revert the styles temporarily
663
+ //back to the base class CSS styling causing a jump-like effect to occur. This check
664
+ //here ensures that the domOperation is only performed after the reflow has commenced
665
+ if(ngAnimateState.beforeComplete) {
666
+ (ngAnimateState.done || noop)(true);
667
+ } else if(isClassBased && !ngAnimateState.structural) {
668
+ //class-based animations will compare element className values after cancelling the
669
+ //previous animation to see if the element properties already contain the final CSS
670
+ //class and if so then the animation will be skipped. Since the domOperation will
671
+ //be performed only after the reflow is complete then our element's className value
672
+ //will be invalid. Therefore the same string manipulation that would occur within the
673
+ //DOM operation will be performed below so that the class comparison is valid...
674
+ futureClassName = ngAnimateState.event == 'removeClass' ?
675
+ futureClassName.replace(ngAnimateState.className, '') :
676
+ futureClassName + ngAnimateState.className + ' ';
677
+ }
678
+ }
679
+
680
+ //There is no point in perform a class-based animation if the element already contains
681
+ //(on addClass) or doesn't contain (on removeClass) the className being animated.
682
+ //The reason why this is being called after the previous animations are cancelled
683
+ //is so that the CSS classes present on the element can be properly examined.
684
+ var classNameToken = ' ' + className + ' ';
685
+ if((animationEvent == 'addClass' && futureClassName.indexOf(classNameToken) >= 0) ||
686
+ (animationEvent == 'removeClass' && futureClassName.indexOf(classNameToken) == -1)) {
687
+ fireDOMOperation();
688
+ fireDoneCallbackAsync();
689
+ return;
690
+ }
691
+
692
+ //the ng-animate class does nothing, but it's here to allow for
693
+ //parent animations to find and cancel child animations when needed
694
+ element.addClass(NG_ANIMATE_CLASS_NAME);
695
+
696
+ element.data(NG_ANIMATE_STATE, {
697
+ running:true,
698
+ event:animationEvent,
699
+ className:className,
700
+ structural:!isClassBased,
701
+ animations:animations,
702
+ done:onBeforeAnimationsComplete
703
+ });
704
+
705
+ //first we run the before animations and when all of those are complete
706
+ //then we perform the DOM operation and run the next set of animations
707
+ invokeRegisteredAnimationFns(animations, 'before', onBeforeAnimationsComplete);
708
+
709
+ function onBeforeAnimationsComplete(cancelled) {
710
+ fireDOMOperation();
711
+ if(cancelled === true) {
712
+ closeAnimation();
713
+ return;
714
+ }
715
+
716
+ //set the done function to the final done function
717
+ //so that the DOM event won't be executed twice by accident
718
+ //if the after animation is cancelled as well
719
+ var data = element.data(NG_ANIMATE_STATE);
720
+ if(data) {
721
+ data.done = closeAnimation;
722
+ element.data(NG_ANIMATE_STATE, data);
723
+ }
724
+ invokeRegisteredAnimationFns(animations, 'after', closeAnimation);
725
+ }
726
+
727
+ function invokeRegisteredAnimationFns(animations, phase, allAnimationFnsComplete) {
728
+ var endFnName = phase + 'End';
729
+ forEach(animations, function(animation, index) {
730
+ var animationPhaseCompleted = function() {
731
+ progress(index, phase);
732
+ };
733
+
734
+ //there are no before functions for enter + move since the DOM
735
+ //operations happen before the performAnimation method fires
736
+ if(phase == 'before' && (animationEvent == 'enter' || animationEvent == 'move')) {
737
+ animationPhaseCompleted();
738
+ return;
739
+ }
740
+
741
+ if(animation[phase]) {
742
+ animation[endFnName] = isClassBased ?
743
+ animation[phase](element, className, animationPhaseCompleted) :
744
+ animation[phase](element, animationPhaseCompleted);
745
+ } else {
746
+ animationPhaseCompleted();
747
+ }
748
+ });
749
+
750
+ function progress(index, phase) {
751
+ var phaseCompletionFlag = phase + 'Complete';
752
+ var currentAnimation = animations[index];
753
+ currentAnimation[phaseCompletionFlag] = true;
754
+ (currentAnimation[endFnName] || noop)();
755
+
756
+ for(var i=0;i<animations.length;i++) {
757
+ if(!animations[i][phaseCompletionFlag]) return;
758
+ }
759
+
760
+ allAnimationFnsComplete();
761
+ }
762
+ }
763
+
764
+ function fireDoneCallbackAsync() {
765
+ doneCallback && $timeout(doneCallback, 0, false);
766
+ }
767
+
768
+ //it is less complicated to use a flag than managing and cancelling
769
+ //timeouts containing multiple callbacks.
770
+ function fireDOMOperation() {
771
+ if(!fireDOMOperation.hasBeenRun) {
772
+ fireDOMOperation.hasBeenRun = true;
773
+ domOperation();
774
+ }
775
+ }
776
+
777
+ function closeAnimation() {
778
+ if(!closeAnimation.hasBeenRun) {
779
+ closeAnimation.hasBeenRun = true;
780
+ var data = element.data(NG_ANIMATE_STATE);
781
+ if(data) {
782
+ /* only structural animations wait for reflow before removing an
783
+ animation, but class-based animations don't. An example of this
784
+ failing would be when a parent HTML tag has a ng-class attribute
785
+ causing ALL directives below to skip animations during the digest */
786
+ if(isClassBased) {
787
+ cleanup(element);
788
+ } else {
789
+ data.closeAnimationTimeout = $timeout(function() {
790
+ cleanup(element);
791
+ }, 0, false);
792
+ element.data(NG_ANIMATE_STATE, data);
793
+ }
794
+ }
795
+ fireDoneCallbackAsync();
796
+ }
797
+ }
798
+ }
799
+
800
+ function cancelChildAnimations(element) {
801
+ var node = extractElementNode(element);
802
+ forEach(node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME), function(element) {
803
+ element = angular.element(element);
804
+ var data = element.data(NG_ANIMATE_STATE);
805
+ if(data) {
806
+ cancelAnimations(data.animations);
807
+ cleanup(element);
808
+ }
809
+ });
810
+ }
811
+
812
+ function cancelAnimations(animations) {
813
+ var isCancelledFlag = true;
814
+ forEach(animations, function(animation) {
815
+ if(!animations.beforeComplete) {
816
+ (animation.beforeEnd || noop)(isCancelledFlag);
817
+ }
818
+ if(!animations.afterComplete) {
819
+ (animation.afterEnd || noop)(isCancelledFlag);
820
+ }
821
+ });
822
+ }
823
+
824
+ function cleanup(element) {
825
+ if(isMatchingElement(element, $rootElement)) {
826
+ if(!rootAnimateState.disabled) {
827
+ rootAnimateState.running = false;
828
+ rootAnimateState.structural = false;
829
+ }
830
+ } else {
831
+ element.removeClass(NG_ANIMATE_CLASS_NAME);
832
+ element.removeData(NG_ANIMATE_STATE);
833
+ }
834
+ }
835
+
836
+ function animationsDisabled(element, parentElement) {
837
+ if (rootAnimateState.disabled) return true;
838
+
839
+ if(isMatchingElement(element, $rootElement)) {
840
+ return rootAnimateState.disabled || rootAnimateState.running;
841
+ }
842
+
843
+ do {
844
+ //the element did not reach the root element which means that it
845
+ //is not apart of the DOM. Therefore there is no reason to do
846
+ //any animations on it
847
+ if(parentElement.length === 0) break;
848
+
849
+ var isRoot = isMatchingElement(parentElement, $rootElement);
850
+ var state = isRoot ? rootAnimateState : parentElement.data(NG_ANIMATE_STATE);
851
+ var result = state && (!!state.disabled || !!state.running);
852
+ if(isRoot || result) {
853
+ return result;
854
+ }
855
+
856
+ if(isRoot) return true;
857
+ }
858
+ while(parentElement = parentElement.parent());
859
+
860
+ return true;
861
+ }
862
+ }]);
863
+
864
+ $animateProvider.register('', ['$window', '$sniffer', '$timeout', function($window, $sniffer, $timeout) {
865
+ // Detect proper transitionend/animationend event names.
866
+ var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
867
+
868
+ // If unprefixed events are not supported but webkit-prefixed are, use the latter.
869
+ // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
870
+ // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
871
+ // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
872
+ // Register both events in case `window.onanimationend` is not supported because of that,
873
+ // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
874
+ // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
875
+ // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
876
+ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
877
+ CSS_PREFIX = '-webkit-';
878
+ TRANSITION_PROP = 'WebkitTransition';
879
+ TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
880
+ } else {
881
+ TRANSITION_PROP = 'transition';
882
+ TRANSITIONEND_EVENT = 'transitionend';
883
+ }
884
+
885
+ if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
886
+ CSS_PREFIX = '-webkit-';
887
+ ANIMATION_PROP = 'WebkitAnimation';
888
+ ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
889
+ } else {
890
+ ANIMATION_PROP = 'animation';
891
+ ANIMATIONEND_EVENT = 'animationend';
892
+ }
893
+
894
+ var DURATION_KEY = 'Duration';
895
+ var PROPERTY_KEY = 'Property';
896
+ var DELAY_KEY = 'Delay';
897
+ var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
898
+ var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
899
+ var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
900
+ var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
901
+ var CLOSING_TIME_BUFFER = 1.5;
902
+ var ONE_SECOND = 1000;
903
+
904
+ var animationCounter = 0;
905
+ var lookupCache = {};
906
+ var parentCounter = 0;
907
+ var animationReflowQueue = [];
908
+ var animationElementQueue = [];
909
+ var animationTimer;
910
+ var closingAnimationTime = 0;
911
+ var timeOut = false;
912
+ function afterReflow(element, callback) {
913
+ $timeout.cancel(animationTimer);
914
+
915
+ animationReflowQueue.push(callback);
916
+
917
+ var node = extractElementNode(element);
918
+ element = angular.element(node);
919
+ animationElementQueue.push(element);
920
+
921
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
922
+ closingAnimationTime = Math.max(closingAnimationTime,
923
+ (elementData.maxDelay + elementData.maxDuration) * CLOSING_TIME_BUFFER * ONE_SECOND);
924
+
925
+ //by placing a counter we can avoid an accidental
926
+ //race condition which may close an animation when
927
+ //a follow-up animation is midway in its animation
928
+ elementData.animationCount = animationCounter;
929
+
930
+ animationTimer = $timeout(function() {
931
+ forEach(animationReflowQueue, function(fn) {
932
+ fn();
933
+ });
934
+
935
+ //copy the list of elements so that successive
936
+ //animations won't conflict if they're added before
937
+ //the closing animation timeout has run
938
+ var elementQueueSnapshot = [];
939
+ var animationCounterSnapshot = animationCounter;
940
+ forEach(animationElementQueue, function(elm) {
941
+ elementQueueSnapshot.push(elm);
942
+ });
943
+
944
+ $timeout(function() {
945
+ closeAllAnimations(elementQueueSnapshot, animationCounterSnapshot);
946
+ elementQueueSnapshot = null;
947
+ }, closingAnimationTime, false);
948
+
949
+ animationReflowQueue = [];
950
+ animationElementQueue = [];
951
+ animationTimer = null;
952
+ lookupCache = {};
953
+ closingAnimationTime = 0;
954
+ animationCounter++;
955
+ }, 10, false);
956
+ }
957
+
958
+ function closeAllAnimations(elements, count) {
959
+ forEach(elements, function(element) {
960
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
961
+ if(elementData && elementData.animationCount == count) {
962
+ (elementData.closeAnimationFn || noop)();
963
+ }
964
+ });
965
+ }
966
+
967
+ function getElementAnimationDetails(element, cacheKey) {
968
+ var data = cacheKey ? lookupCache[cacheKey] : null;
969
+ if(!data) {
970
+ var transitionDuration = 0;
971
+ var transitionDelay = 0;
972
+ var animationDuration = 0;
973
+ var animationDelay = 0;
974
+ var transitionDelayStyle;
975
+ var animationDelayStyle;
976
+ var transitionDurationStyle;
977
+ var transitionPropertyStyle;
978
+
979
+ //we want all the styles defined before and after
980
+ forEach(element, function(element) {
981
+ if (element.nodeType == ELEMENT_NODE) {
982
+ var elementStyles = $window.getComputedStyle(element) || {};
983
+
984
+ transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
985
+
986
+ transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
987
+
988
+ transitionPropertyStyle = elementStyles[TRANSITION_PROP + PROPERTY_KEY];
989
+
990
+ transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
991
+
992
+ transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
993
+
994
+ animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
995
+
996
+ animationDelay = Math.max(parseMaxTime(animationDelayStyle), animationDelay);
997
+
998
+ var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
999
+
1000
+ if(aDuration > 0) {
1001
+ aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
1002
+ }
1003
+
1004
+ animationDuration = Math.max(aDuration, animationDuration);
1005
+ }
1006
+ });
1007
+ data = {
1008
+ total : 0,
1009
+ transitionPropertyStyle: transitionPropertyStyle,
1010
+ transitionDurationStyle: transitionDurationStyle,
1011
+ transitionDelayStyle: transitionDelayStyle,
1012
+ transitionDelay: transitionDelay,
1013
+ transitionDuration: transitionDuration,
1014
+ animationDelayStyle: animationDelayStyle,
1015
+ animationDelay: animationDelay,
1016
+ animationDuration: animationDuration
1017
+ };
1018
+ if(cacheKey) {
1019
+ lookupCache[cacheKey] = data;
1020
+ }
1021
+ }
1022
+ return data;
1023
+ }
1024
+
1025
+ function parseMaxTime(str) {
1026
+ var maxValue = 0;
1027
+ var values = angular.isString(str) ?
1028
+ str.split(/\s*,\s*/) :
1029
+ [];
1030
+ forEach(values, function(value) {
1031
+ maxValue = Math.max(parseFloat(value) || 0, maxValue);
1032
+ });
1033
+ return maxValue;
1034
+ }
1035
+
1036
+ function getCacheKey(element) {
1037
+ var parentElement = element.parent();
1038
+ var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
1039
+ if(!parentID) {
1040
+ parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
1041
+ parentID = parentCounter;
1042
+ }
1043
+ return parentID + '-' + extractElementNode(element).className;
1044
+ }
1045
+
1046
+ function animateSetup(element, className) {
1047
+ var cacheKey = getCacheKey(element);
1048
+ var eventCacheKey = cacheKey + ' ' + className;
1049
+ var stagger = {};
1050
+ var ii = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
1051
+
1052
+ if(ii > 0) {
1053
+ var staggerClassName = className + '-stagger';
1054
+ var staggerCacheKey = cacheKey + ' ' + staggerClassName;
1055
+ var applyClasses = !lookupCache[staggerCacheKey];
1056
+
1057
+ applyClasses && element.addClass(staggerClassName);
1058
+
1059
+ stagger = getElementAnimationDetails(element, staggerCacheKey);
1060
+
1061
+ applyClasses && element.removeClass(staggerClassName);
1062
+ }
1063
+
1064
+ element.addClass(className);
1065
+
1066
+ var timings = getElementAnimationDetails(element, eventCacheKey);
1067
+
1068
+ /* there is no point in performing a reflow if the animation
1069
+ timeout is empty (this would cause a flicker bug normally
1070
+ in the page. There is also no point in performing an animation
1071
+ that only has a delay and no duration */
1072
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
1073
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
1074
+ if(maxDuration === 0) {
1075
+ element.removeClass(className);
1076
+ return false;
1077
+ }
1078
+
1079
+ //temporarily disable the transition so that the enter styles
1080
+ //don't animate twice (this is here to avoid a bug in Chrome/FF).
1081
+ var activeClassName = '';
1082
+ timings.transitionDuration > 0 ?
1083
+ blockTransitions(element) :
1084
+ blockKeyframeAnimations(element);
1085
+
1086
+ forEach(className.split(' '), function(klass, i) {
1087
+ activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
1088
+ });
1089
+
1090
+ element.data(NG_ANIMATE_CSS_DATA_KEY, {
1091
+ className : className,
1092
+ activeClassName : activeClassName,
1093
+ maxDuration : maxDuration,
1094
+ maxDelay : maxDelay,
1095
+ classes : className + ' ' + activeClassName,
1096
+ timings : timings,
1097
+ stagger : stagger,
1098
+ ii : ii
1099
+ });
1100
+
1101
+ return true;
1102
+ }
1103
+
1104
+ function blockTransitions(element) {
1105
+ extractElementNode(element).style[TRANSITION_PROP + PROPERTY_KEY] = 'none';
1106
+ }
1107
+
1108
+ function blockKeyframeAnimations(element) {
1109
+ extractElementNode(element).style[ANIMATION_PROP] = 'none 0s';
1110
+ }
1111
+
1112
+ function unblockTransitions(element) {
1113
+ var prop = TRANSITION_PROP + PROPERTY_KEY;
1114
+ var node = extractElementNode(element);
1115
+ if(node.style[prop] && node.style[prop].length > 0) {
1116
+ node.style[prop] = '';
1117
+ }
1118
+ }
1119
+
1120
+ function unblockKeyframeAnimations(element) {
1121
+ var prop = ANIMATION_PROP;
1122
+ var node = extractElementNode(element);
1123
+ if(node.style[prop] && node.style[prop].length > 0) {
1124
+ node.style[prop] = '';
1125
+ }
1126
+ }
1127
+
1128
+ function animateRun(element, className, activeAnimationComplete) {
1129
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1130
+ var node = extractElementNode(element);
1131
+ if(node.className.indexOf(className) == -1 || !elementData) {
1132
+ activeAnimationComplete();
1133
+ return;
1134
+ }
1135
+
1136
+ var timings = elementData.timings;
1137
+ var stagger = elementData.stagger;
1138
+ var maxDuration = elementData.maxDuration;
1139
+ var activeClassName = elementData.activeClassName;
1140
+ var maxDelayTime = Math.max(timings.transitionDelay, timings.animationDelay) * ONE_SECOND;
1141
+ var startTime = Date.now();
1142
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
1143
+ var ii = elementData.ii;
1144
+
1145
+ var style = '', appliedStyles = [];
1146
+ if(timings.transitionDuration > 0) {
1147
+ var propertyStyle = timings.transitionPropertyStyle;
1148
+ if(propertyStyle.indexOf('all') == -1) {
1149
+ style += CSS_PREFIX + 'transition-property: ' + propertyStyle + ';';
1150
+ style += CSS_PREFIX + 'transition-duration: ' + timings.transitionDurationStyle + 's;';
1151
+ appliedStyles.push(CSS_PREFIX + 'transition-property');
1152
+ appliedStyles.push(CSS_PREFIX + 'transition-duration');
1153
+ }
1154
+ }
1155
+
1156
+ if(ii > 0) {
1157
+ if(stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
1158
+ var delayStyle = timings.transitionDelayStyle;
1159
+ style += CSS_PREFIX + 'transition-delay: ' +
1160
+ prepareStaggerDelay(delayStyle, stagger.transitionDelay, ii) + '; ';
1161
+ appliedStyles.push(CSS_PREFIX + 'transition-delay');
1162
+ }
1163
+
1164
+ if(stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1165
+ style += CSS_PREFIX + 'animation-delay: ' +
1166
+ prepareStaggerDelay(timings.animationDelayStyle, stagger.animationDelay, ii) + '; ';
1167
+ appliedStyles.push(CSS_PREFIX + 'animation-delay');
1168
+ }
1169
+ }
1170
+
1171
+ if(appliedStyles.length > 0) {
1172
+ //the element being animated may sometimes contain comment nodes in
1173
+ //the jqLite object, so we're safe to use a single variable to house
1174
+ //the styles since there is always only one element being animated
1175
+ var oldStyle = node.getAttribute('style') || '';
1176
+ node.setAttribute('style', oldStyle + ' ' + style);
1177
+ }
1178
+
1179
+ element.on(css3AnimationEvents, onAnimationProgress);
1180
+ element.addClass(activeClassName);
1181
+ elementData.closeAnimationFn = function() {
1182
+ onEnd();
1183
+ activeAnimationComplete();
1184
+ };
1185
+ return onEnd;
1186
+
1187
+ // This will automatically be called by $animate so
1188
+ // there is no need to attach this internally to the
1189
+ // timeout done method.
1190
+ function onEnd(cancelled) {
1191
+ element.off(css3AnimationEvents, onAnimationProgress);
1192
+ element.removeClass(activeClassName);
1193
+ animateClose(element, className);
1194
+ var node = extractElementNode(element);
1195
+ for (var i in appliedStyles) {
1196
+ node.style.removeProperty(appliedStyles[i]);
1197
+ }
1198
+ }
1199
+
1200
+ function onAnimationProgress(event) {
1201
+ event.stopPropagation();
1202
+ var ev = event.originalEvent || event;
1203
+ var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
1204
+
1205
+ /* Firefox (or possibly just Gecko) likes to not round values up
1206
+ * when a ms measurement is used for the animation */
1207
+ var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
1208
+
1209
+ /* $manualTimeStamp is a mocked timeStamp value which is set
1210
+ * within browserTrigger(). This is only here so that tests can
1211
+ * mock animations properly. Real events fallback to event.timeStamp,
1212
+ * or, if they don't, then a timeStamp is automatically created for them.
1213
+ * We're checking to see if the timeStamp surpasses the expected delay,
1214
+ * but we're using elapsedTime instead of the timeStamp on the 2nd
1215
+ * pre-condition since animations sometimes close off early */
1216
+ if(Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
1217
+ activeAnimationComplete();
1218
+ }
1219
+ }
1220
+ }
1221
+
1222
+ function prepareStaggerDelay(delayStyle, staggerDelay, index) {
1223
+ var style = '';
1224
+ forEach(delayStyle.split(','), function(val, i) {
1225
+ style += (i > 0 ? ',' : '') +
1226
+ (index * staggerDelay + parseInt(val, 10)) + 's';
1227
+ });
1228
+ return style;
1229
+ }
1230
+
1231
+ function animateBefore(element, className) {
1232
+ if(animateSetup(element, className)) {
1233
+ return function(cancelled) {
1234
+ cancelled && animateClose(element, className);
1235
+ };
1236
+ }
1237
+ }
1238
+
1239
+ function animateAfter(element, className, afterAnimationComplete) {
1240
+ if(element.data(NG_ANIMATE_CSS_DATA_KEY)) {
1241
+ return animateRun(element, className, afterAnimationComplete);
1242
+ } else {
1243
+ animateClose(element, className);
1244
+ afterAnimationComplete();
1245
+ }
1246
+ }
1247
+
1248
+ function animate(element, className, animationComplete) {
1249
+ //If the animateSetup function doesn't bother returning a
1250
+ //cancellation function then it means that there is no animation
1251
+ //to perform at all
1252
+ var preReflowCancellation = animateBefore(element, className);
1253
+ if(!preReflowCancellation) {
1254
+ animationComplete();
1255
+ return;
1256
+ }
1257
+
1258
+ //There are two cancellation functions: one is before the first
1259
+ //reflow animation and the second is during the active state
1260
+ //animation. The first function will take care of removing the
1261
+ //data from the element which will not make the 2nd animation
1262
+ //happen in the first place
1263
+ var cancel = preReflowCancellation;
1264
+ afterReflow(element, function() {
1265
+ unblockTransitions(element);
1266
+ unblockKeyframeAnimations(element);
1267
+ //once the reflow is complete then we point cancel to
1268
+ //the new cancellation function which will remove all of the
1269
+ //animation properties from the active animation
1270
+ cancel = animateAfter(element, className, animationComplete);
1271
+ });
1272
+
1273
+ return function(cancelled) {
1274
+ (cancel || noop)(cancelled);
1275
+ };
1276
+ }
1277
+
1278
+ function animateClose(element, className) {
1279
+ element.removeClass(className);
1280
+ element.removeData(NG_ANIMATE_CSS_DATA_KEY);
1281
+ }
1282
+
1283
+ return {
1284
+ allowCancel : function(element, animationEvent, className) {
1285
+ //always cancel the current animation if it is a
1286
+ //structural animation
1287
+ var oldClasses = (element.data(NG_ANIMATE_CSS_DATA_KEY) || {}).classes;
1288
+ if(!oldClasses || ['enter','leave','move'].indexOf(animationEvent) >= 0) {
1289
+ return true;
1290
+ }
1291
+
1292
+ var parentElement = element.parent();
1293
+ var clone = angular.element(extractElementNode(element).cloneNode());
1294
+
1295
+ //make the element super hidden and override any CSS style values
1296
+ clone.attr('style','position:absolute; top:-9999px; left:-9999px');
1297
+ clone.removeAttr('id');
1298
+ clone.empty();
1299
+
1300
+ forEach(oldClasses.split(' '), function(klass) {
1301
+ clone.removeClass(klass);
1302
+ });
1303
+
1304
+ var suffix = animationEvent == 'addClass' ? '-add' : '-remove';
1305
+ clone.addClass(suffixClasses(className, suffix));
1306
+ parentElement.append(clone);
1307
+
1308
+ var timings = getElementAnimationDetails(clone);
1309
+ clone.remove();
1310
+
1311
+ return Math.max(timings.transitionDuration, timings.animationDuration) > 0;
1312
+ },
1313
+
1314
+ enter : function(element, animationCompleted) {
1315
+ return animate(element, 'ng-enter', animationCompleted);
1316
+ },
1317
+
1318
+ leave : function(element, animationCompleted) {
1319
+ return animate(element, 'ng-leave', animationCompleted);
1320
+ },
1321
+
1322
+ move : function(element, animationCompleted) {
1323
+ return animate(element, 'ng-move', animationCompleted);
1324
+ },
1325
+
1326
+ beforeAddClass : function(element, className, animationCompleted) {
1327
+ var cancellationMethod = animateBefore(element, suffixClasses(className, '-add'));
1328
+ if(cancellationMethod) {
1329
+ afterReflow(element, function() {
1330
+ unblockTransitions(element);
1331
+ unblockKeyframeAnimations(element);
1332
+ animationCompleted();
1333
+ });
1334
+ return cancellationMethod;
1335
+ }
1336
+ animationCompleted();
1337
+ },
1338
+
1339
+ addClass : function(element, className, animationCompleted) {
1340
+ return animateAfter(element, suffixClasses(className, '-add'), animationCompleted);
1341
+ },
1342
+
1343
+ beforeRemoveClass : function(element, className, animationCompleted) {
1344
+ var cancellationMethod = animateBefore(element, suffixClasses(className, '-remove'));
1345
+ if(cancellationMethod) {
1346
+ afterReflow(element, function() {
1347
+ unblockTransitions(element);
1348
+ unblockKeyframeAnimations(element);
1349
+ animationCompleted();
1350
+ });
1351
+ return cancellationMethod;
1352
+ }
1353
+ animationCompleted();
1354
+ },
1355
+
1356
+ removeClass : function(element, className, animationCompleted) {
1357
+ return animateAfter(element, suffixClasses(className, '-remove'), animationCompleted);
1358
+ }
1359
+ };
1360
+
1361
+ function suffixClasses(classes, suffix) {
1362
+ var className = '';
1363
+ classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
1364
+ forEach(classes, function(klass, i) {
1365
+ if(klass && klass.length > 0) {
1366
+ className += (i > 0 ? ' ' : '') + klass + suffix;
1367
+ }
1368
+ });
1369
+ return className;
1370
+ }
1371
+ }]);
1372
+ }]);
1373
+
1374
+
1375
+ })(window, window.angular);