ippa-chingu 0.4.8 → 0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: ippa-chingu
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.4.8
4
+ version: "0.5"
5
5
  platform: ruby
6
6
  authors:
7
7
  - ippa
@@ -9,7 +9,7 @@ autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
11
 
12
- date: 2009-08-30 00:00:00 -07:00
12
+ date: 2009-09-07 00:00:00 -07:00
13
13
  default_executable:
14
14
  dependencies:
15
15
  - !ruby/object:Gem::Dependency
@@ -22,7 +22,7 @@ dependencies:
22
22
  - !ruby/object:Gem::Version
23
23
  version: 2.3.3
24
24
  version:
25
- description: Game framework built on top of the OpenGL accelerated game lib Gosu. It adds simple yet powerfull game states, prettier inputhandling, deploymentsafe asset-handling, a basic re-usable game object and automation of common task.
25
+ description: Game framework built on top of the OpenGL accelerated game lib Gosu. It adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and automation of common task.
26
26
  email:
27
27
  - ippa@rubylicio.us
28
28
  executables: []
@@ -45,6 +45,8 @@ files:
45
45
  - examples/example5.rb
46
46
  - examples/example6.rb
47
47
  - examples/example7.rb
48
+ - examples/example8.rb
49
+ - examples/example9.rb
48
50
  - examples/media/Parallax-scroll-example-layer-0.png
49
51
  - examples/media/Parallax-scroll-example-layer-1.png
50
52
  - examples/media/Parallax-scroll-example-layer-2.png
@@ -59,14 +61,17 @@ files:
59
61
  - examples/media/stickfigure.png
60
62
  - examples/media/video_games.png
61
63
  - lib/chingu.rb
64
+ - lib/chingu/actor.rb
62
65
  - lib/chingu/animation.rb
63
66
  - lib/chingu/assets.rb
67
+ - lib/chingu/basic_game_object.rb
64
68
  - lib/chingu/core_extensions.rb
65
69
  - lib/chingu/effects.rb
66
70
  - lib/chingu/fpscounter.rb
67
71
  - lib/chingu/game_object.rb
68
72
  - lib/chingu/game_state.rb
69
73
  - lib/chingu/game_state_manager.rb
74
+ - lib/chingu/game_states/debug.rb
70
75
  - lib/chingu/game_states/fade_to.rb
71
76
  - lib/chingu/game_states/pause.rb
72
77
  - lib/chingu/gfx_helpers.rb
@@ -77,9 +82,16 @@ files:
77
82
  - lib/chingu/particle.rb
78
83
  - lib/chingu/rect.rb
79
84
  - lib/chingu/text.rb
85
+ - lib/chingu/traits/collision_detection.rb
86
+ - lib/chingu/traits/deprecated_module_visual.rb
87
+ - lib/chingu/traits/deprecated_visual.rb
88
+ - lib/chingu/traits/effect.rb
89
+ - lib/chingu/traits/input.rb
90
+ - lib/chingu/traits/velocity.rb
80
91
  - lib/chingu/window.rb
81
92
  has_rdoc: false
82
93
  homepage: http://github.com/ippa/chingu/tree/master
94
+ licenses:
83
95
  post_install_message:
84
96
  rdoc_options:
85
97
  - --main
@@ -101,7 +113,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
101
113
  requirements: []
102
114
 
103
115
  rubyforge_project: chingu
104
- rubygems_version: 1.2.0
116
+ rubygems_version: 1.3.5
105
117
  signing_key:
106
118
  specification_version: 3
107
119
  summary: Game framework built on top of the OpenGL accelerated game lib Gosu