ippa-chingu 0.4.5 → 0.4.6

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data/chingu.gemspec CHANGED
@@ -2,26 +2,26 @@
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  Gem::Specification.new do |s|
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  s.name = %q{chingu}
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- s.version = "0.4.5"
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+ s.version = "0.4.6"
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  s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
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  s.authors = ["ippa"]
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  s.date = %q{2009-08-27}
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- s.description = %q{Game framework built on top of the OpenGL accelerated game lib Gosu. It adds simple yet powerfull game states, prettier inputhandling, deploymentsafe asset-handling, a basic re-usable game object and automation of common task.}
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+ s.description = %q{Game framework built on top of the OpenGL accelerated game lib Gosu.
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+ It adds simple yet powerfull game states, prettier inputhandling, deploymentsafe asset-handling, a basic re-usable game object and automation of common task.}
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  s.email = ["ippa@rubylicio.us"]
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  s.extra_rdoc_files = ["History.txt", "Manifest.txt"]
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  s.files = ["History.txt", "Manifest.txt", "README.rdoc", "Rakefile", "chingu.gemspec", "examples/example1.rb", "examples/example2.rb", "examples/example3.rb", "examples/example4.rb", "examples/example5.rb", "examples/example6.rb", "examples/example7.rb", "examples/media/Parallax-scroll-example-layer-0.png", "examples/media/Parallax-scroll-example-layer-1.png", "examples/media/Parallax-scroll-example-layer-2.png", "examples/media/Parallax-scroll-example-layer-3.png", "examples/media/background1.png", "examples/media/fire_bullet.png", "examples/media/fireball.png", "examples/media/particle.png", "examples/media/ruby.png", "examples/media/spaceship.png", "examples/media/stickfigure.bmp", "examples/media/stickfigure.png", "examples/media/video_games.png", "lib/chingu.rb", "lib/chingu/animation.rb", "lib/chingu/assets.rb", "lib/chingu/core_extensions.rb", "lib/chingu/effects.rb", "lib/chingu/fpscounter.rb", "lib/chingu/game_object.rb", "lib/chingu/game_state.rb", "lib/chingu/game_state_manager.rb", "lib/chingu/game_states/fade_to.rb", "lib/chingu/game_states/pause.rb", "lib/chingu/gfx_helpers.rb", "lib/chingu/helpers.rb", "lib/chingu/input.rb", "lib/chingu/named_resource.rb", "lib/chingu/parallax.rb", "lib/chingu/particle.rb", "lib/chingu/rect.rb", "lib/chingu/text.rb", "lib/chingu/window.rb"]
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- s.has_rdoc = true
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  s.homepage = %q{http://github.com/ippa/chingu/tree/master}
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  s.rdoc_options = ["--main", "README.rdoc"]
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  s.require_paths = ["lib"]
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  s.rubyforge_project = %q{chingu}
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- s.rubygems_version = %q{1.3.1}
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+ s.rubygems_version = %q{1.3.5}
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  s.summary = %q{Game framework built on top of the OpenGL accelerated game lib Gosu}
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  if s.respond_to? :specification_version then
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  current_version = Gem::Specification::CURRENT_SPECIFICATION_VERSION
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- s.specification_version = 2
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+ s.specification_version = 3
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  if Gem::Version.new(Gem::RubyGemsVersion) >= Gem::Version.new('1.2.0') then
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  s.add_development_dependency(%q<hoe>, [">= 2.3.3"])
data/examples/example1.rb CHANGED
@@ -17,6 +17,7 @@ class Game < Chingu::Window
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  @player = Player.new(:x => 200, :y => 200, :image => Image["spaceship.png"])
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  @player.input = { :holding_left => :move_left, :holding_right => :move_right,
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  :holding_up => :move_up, :holding_down => :move_down, :escape => :exit}
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+ p RUBY_VERSION
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  end
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  def update
data/lib/chingu.rb CHANGED
@@ -1,7 +1,6 @@
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  #
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  #
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  #
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- #
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  require 'rubygems'
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  require 'gosu'
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  require 'set'
@@ -35,5 +34,5 @@ require 'set'
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  end
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  module Chingu
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- VERSION = "0.4.5"
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+ VERSION = "0.4.6"
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  end
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: ippa-chingu
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  version: !ruby/object:Gem::Version
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- version: 0.4.5
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+ version: 0.4.6
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  platform: ruby
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  authors:
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  - ippa
@@ -78,9 +78,8 @@ files:
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  - lib/chingu/rect.rb
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  - lib/chingu/text.rb
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  - lib/chingu/window.rb
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- has_rdoc: true
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+ has_rdoc: false
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  homepage: http://github.com/ippa/chingu/tree/master
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- licenses:
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  post_install_message:
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  rdoc_options:
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  - --main
@@ -102,9 +101,9 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements: []
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  rubyforge_project: chingu
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- rubygems_version: 1.3.5
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+ rubygems_version: 1.2.0
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  signing_key:
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- specification_version: 2
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+ specification_version: 3
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  summary: Game framework built on top of the OpenGL accelerated game lib Gosu
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  test_files: []
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