ione 1.0.0.pre0
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- checksums.yaml +7 -0
- data/.yardopts +4 -0
- data/lib/ione.rb +8 -0
- data/lib/ione/byte_buffer.rb +279 -0
- data/lib/ione/future.rb +509 -0
- data/lib/ione/io.rb +15 -0
- data/lib/ione/io/connection.rb +215 -0
- data/lib/ione/io/io_reactor.rb +321 -0
- data/lib/ione/version.rb +5 -0
- data/spec/integration/io_spec.rb +283 -0
- data/spec/ione/byte_buffer_spec.rb +342 -0
- data/spec/ione/future_spec.rb +737 -0
- data/spec/ione/io/connection_spec.rb +484 -0
- data/spec/ione/io/io_reactor_spec.rb +360 -0
- data/spec/spec_helper.rb +8 -0
- data/spec/support/await_helper.rb +20 -0
- data/spec/support/fake_server.rb +106 -0
- metadata +70 -0
data/lib/ione/io.rb
ADDED
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# encoding: utf-8
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module Ione
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CancelledError = Class.new(StandardError)
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IoError = Class.new(StandardError)
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module Io
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ConnectionError = Class.new(IoError)
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ConnectionClosedError = Class.new(ConnectionError)
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ConnectionTimeoutError = Class.new(ConnectionError)
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end
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end
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require 'ione/io/io_reactor'
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require 'ione/io/connection'
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# encoding: utf-8
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require 'socket'
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module Ione
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module Io
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# A wrapper around a socket. Handles connecting to the remote host, reading
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# from and writing to the socket.
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class Connection
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attr_reader :host, :port, :connection_timeout
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# @private
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def initialize(host, port, connection_timeout, unblocker, clock, socket_impl=Socket)
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@host = host
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@port = port
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@connection_timeout = connection_timeout
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@unblocker = unblocker
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@clock = clock
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@socket_impl = socket_impl
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@lock = Mutex.new
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@connected = false
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@write_buffer = ByteBuffer.new
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@connected_promise = Promise.new
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end
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# @private
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def connect
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begin
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unless @addrinfos
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@connection_started_at = @clock.now
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@addrinfos = @socket_impl.getaddrinfo(@host, @port, nil, Socket::SOCK_STREAM)
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end
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unless @io
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_, port, _, ip, address_family, socket_type = @addrinfos.shift
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@sockaddr = @socket_impl.sockaddr_in(port, ip)
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@io = @socket_impl.new(address_family, socket_type, 0)
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end
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unless connected?
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@io.connect_nonblock(@sockaddr)
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@connected = true
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@connected_promise.fulfill(self)
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end
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rescue Errno::EISCONN
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@connected = true
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@connected_promise.fulfill(self)
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rescue Errno::EINPROGRESS, Errno::EALREADY
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if @clock.now - @connection_started_at > @connection_timeout
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close(ConnectionTimeoutError.new("Could not connect to #{@host}:#{@port} within #{@connection_timeout}s"))
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end
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rescue Errno::EINVAL, Errno::ECONNREFUSED => e
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if @addrinfos.empty?
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close(e)
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else
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@io = nil
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retry
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end
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rescue SystemCallError => e
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close(e)
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rescue SocketError => e
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close(e) || closed!(e)
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end
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@connected_promise.future
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end
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# Closes the connection
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def close(cause=nil)
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return false unless @io
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begin
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@io.close
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rescue SystemCallError, IOError
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# nothing to do, the socket was most likely already closed
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end
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closed!(cause)
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true
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end
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# @private
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def connecting?
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!(closed? || connected?)
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end
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# Returns true if the connection is connected
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def connected?
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@connected
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end
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# Returns true if the connection is closed
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def closed?
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@io.nil?
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end
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# @private
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def writable?
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empty_buffer = @lock.synchronize do
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@write_buffer.empty?
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end
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!(closed? || empty_buffer)
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end
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# Register to receive notifications when new data is read from the socket.
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#
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# You should only call this method in your protocol handler constructor.
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#
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# Only one callback can be registered, if you register multiple times only
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# the last one will receive notifications. This is not meant as a general
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# event system, it's just for protocol handlers to receive data from their
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# connection. If you want multiple listeners you need to implement that
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# yourself in your protocol handler.
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#
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# It is very important that you don't do any heavy lifting in the callback
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# since it is called from the IO reactor thread, and as long as the
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# callback is working the reactor can't handle any IO and no other
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# callbacks can be called.
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#
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# Errors raised by the callback will be ignored.
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#
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# @yield [String] the new data
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def on_data(&listener)
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@data_listener = listener
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end
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# Register to receive a notification when the socket is closed, both for
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# expected and unexpected reasons.
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#
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# You shoud only call this method in your protocol handler constructor.
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#
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# Only one callback can be registered, if you register multiple times only
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# the last one will receive notifications. This is not meant as a general
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# event system, it's just for protocol handlers to be notified of the
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# connection closing. If you want multiple listeners you need to implement
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# that yourself in your protocol handler.
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#
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# Errors raised by the callback will be ignored.
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#
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# @yield [error, nil] the error that caused the socket to close, or nil if
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# the socket closed with #close
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def on_closed(&listener)
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@closed_listener = listener
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end
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# Write bytes to the socket.
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#
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# You can either pass in bytes (as a string or as a `ByteBuffer`), or you
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# can use the block form of this method to get access to the connection's
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# internal buffer.
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#
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# @yieldparam buffer [Ione::ByteBuffer] the connection's internal buffer
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# @param bytes [String, Ione::ByteBuffer] the data to write to the socket
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def write(bytes=nil)
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@lock.synchronize do
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if block_given?
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yield @write_buffer
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elsif bytes
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@write_buffer.append(bytes)
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end
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end
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@unblocker.unblock!
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end
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# @private
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def flush
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if writable?
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@lock.synchronize do
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bytes_written = @io.write_nonblock(@write_buffer.cheap_peek)
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@write_buffer.discard(bytes_written)
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end
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end
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rescue => e
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close(e)
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end
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# @private
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def read
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new_data = @io.read_nonblock(2**16)
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@data_listener.call(new_data) if @data_listener
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rescue => e
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close(e)
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end
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# @private
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def to_io
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@io
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end
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def to_s
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state = 'inconsistent'
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if connected?
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state = 'connected'
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elsif connecting?
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state = 'connecting'
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elsif closed?
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state = 'closed'
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end
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%(#<#{self.class.name} #{state} #{@host}:#{@port}>)
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end
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private
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def closed!(cause)
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@io = nil
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if cause && !cause.is_a?(IoError)
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cause = ConnectionError.new(cause.message)
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end
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unless connected?
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@connected_promise.fail(cause)
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end
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@connected = false
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if @closed_listener
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@closed_listener.call(cause)
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end
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end
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end
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end
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end
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@@ -0,0 +1,321 @@
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# encoding: utf-8
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module Ione
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module Io
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ReactorError = Class.new(IoError)
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# An IO reactor takes care of all the IO for a client. It handles opening
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# new connections, and making sure that connections that have data to send
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# flush to the network, and connections that have data coming in read that
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# data and delegate it to their protocol handlers.
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#
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# All IO is done in a single background thread, regardless of how many
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# connections you open. There shouldn't be any problems handling hundreds of
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# connections if needed. All operations are thread safe, but you should take
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# great care when in your protocol handlers to make sure that they don't
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# do too much work in their data handling callbacks, since those will be
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# run in the reactor thread, and every cycle you use there is a cycle which
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# can't be used to handle IO.
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#
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# The IO reactor is completely protocol agnostic, and it's up to you to
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# create objects that can interpret the bytes received from remote hosts,
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# and to send the correct commands back. The way this works is that when you
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# open a connection you can provide a protocol handler factory as a block,
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# (or you can simply wrap the returned connection). This factory can be used
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# to create objects that wrap the raw connections and register to receive
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# new data, and it can write data to connection. It can also register to be
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# notified when the socket is closed, or it can itself close the socket.
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#
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# @example A protocol handler that processes whole lines
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# io_reactor.connect('example.com', 6543, 10) do |connection|
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# LineProtocolHandler.new(connection)
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# end
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#
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# # ...
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#
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# class LineProtocolHandler
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# def initialize(connection)
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# @connection = connection
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# # register a listener method for new data, this must be done in the
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# # in the constructor, and only one listener can be registered
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# @connection.on_data(&method(:process_data))
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# @buffer = ''
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# end
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#
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# def process_data(new_data)
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# # in this fictional protocol we want to process whole lines, so we
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# # append new data to our buffer and then loop as long as there is
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# # a newline in the buffer, everything up until a newline is a
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# # complete line
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# @buffer << new_data
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# while newline_index = @buffer.index("\n")
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# line = @buffer.slice!(0, newline_index + 1)
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# line.chomp!
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# # Now do something interesting with the line, but remember that
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# # while you're in the data listener method you're executing in the
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# # IO reactor thread so you're blocking the reactor from doing
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# # other IO work. You should not do any heavy lifting here, but
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# # instead hand off the data to your application's other threads.
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# # One way of doing that is to create a Ione::Future in the method
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# # that sends the request, and then complete the future in this
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# # method. How you keep track of which future belongs to which
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# # reply is very protocol dependent so you'll have to figure that
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# # out yourself.
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# end
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# end
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#
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# def send_request(command_string)
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# # This example primarily shows how to implement a data listener
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69
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# # method, but this is how you write data to the connection. The
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70
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# # method can be called anything, it doesn't have to be #send_request
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# @connection.write(command_string)
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# # The connection object itself is threadsafe, but to create any
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# # interesting protocol you probably need to set up some state for
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74
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# # each request so that you know which request to complete when you
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# # get data back.
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# end
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# end
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78
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class IoReactor
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79
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# Initializes a new IO reactor.
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80
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#
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81
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# @param options [Hash] only used to inject behaviour during tests
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82
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def initialize(options={})
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83
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@clock = options[:clock] || Time
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84
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@unblocker = Unblocker.new
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85
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@io_loop = IoLoopBody.new(options)
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86
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@io_loop.add_socket(@unblocker)
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87
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@running = false
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88
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@stopped = false
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89
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@started_promise = Promise.new
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90
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@stopped_promise = Promise.new
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91
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@lock = Mutex.new
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92
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end
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93
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94
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# Register to receive notifications when the reactor shuts down because
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95
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# on an irrecoverable error.
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96
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#
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# The listener block will be called in the reactor thread. Any errors that
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98
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# it raises will be ignored.
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99
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#
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100
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# @yield [error] the error that cause the reactor to stop
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101
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def on_error(&listener)
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102
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@stopped_promise.future.on_failure(&listener)
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103
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end
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104
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105
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# Returns true as long as the reactor is running. It will be true even
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106
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# after {#stop} has been called, but false when the future returned by
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107
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# {#stop} completes.
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108
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def running?
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109
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@running
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110
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end
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111
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|
112
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# Starts the reactor. This will spawn a background thread that will manage
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113
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# all connections.
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114
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#
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115
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# This method is asynchronous and returns a future which completes when
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116
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# the reactor has started.
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#
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118
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# @return [Ione::Future] a future that will resolve to the reactor itself
|
119
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def start
|
120
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@lock.synchronize do
|
121
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raise ReactorError, 'Cannot start a stopped IO reactor' if @stopped
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122
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return @started_promise.future if @running
|
123
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@running = true
|
124
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+
end
|
125
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+
Thread.start do
|
126
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@started_promise.fulfill(self)
|
127
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begin
|
128
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+
@io_loop.tick until @stopped
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129
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+
ensure
|
130
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@io_loop.close_sockets
|
131
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@io_loop.cancel_timers
|
132
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@running = false
|
133
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+
if $!
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134
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@stopped_promise.fail($!)
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135
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+
else
|
136
|
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@stopped_promise.fulfill(self)
|
137
|
+
end
|
138
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+
end
|
139
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+
end
|
140
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@started_promise.future
|
141
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+
end
|
142
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+
|
143
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# Stops the reactor.
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144
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#
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145
|
+
# This method is asynchronous and returns a future which completes when
|
146
|
+
# the reactor has completely stopped, or fails with an error if the reactor
|
147
|
+
# stops or has already stopped because of a failure.
|
148
|
+
#
|
149
|
+
# @return [Ione::Future] a future that will resolve to the reactor itself
|
150
|
+
def stop
|
151
|
+
@stopped = true
|
152
|
+
@stopped_promise.future
|
153
|
+
end
|
154
|
+
|
155
|
+
# Opens a connection to the specified host and port.
|
156
|
+
#
|
157
|
+
# @param host [String] the host to connect to
|
158
|
+
# @param port [Integer] the port to connect to
|
159
|
+
# @param timeout [Numeric] the number of seconds to wait for a connection
|
160
|
+
# before failing
|
161
|
+
# @return [Ione::Future] a future that will resolve to the connection when
|
162
|
+
# when it has finished connecting.
|
163
|
+
def connect(host, port, timeout)
|
164
|
+
connection = Connection.new(host, port, timeout, @unblocker, @clock)
|
165
|
+
f = connection.connect
|
166
|
+
@io_loop.add_socket(connection)
|
167
|
+
@unblocker.unblock!
|
168
|
+
f
|
169
|
+
end
|
170
|
+
|
171
|
+
# Returns a future that completes after the specified number of seconds.
|
172
|
+
#
|
173
|
+
# @param timeout [Float] the number of seconds to wait until the returned
|
174
|
+
# future is completed
|
175
|
+
# @return [Ione::Future] a future that completes when the timer expires
|
176
|
+
def schedule_timer(timeout)
|
177
|
+
@io_loop.schedule_timer(timeout)
|
178
|
+
end
|
179
|
+
|
180
|
+
def to_s
|
181
|
+
@io_loop.to_s
|
182
|
+
end
|
183
|
+
end
|
184
|
+
|
185
|
+
# @private
|
186
|
+
class Unblocker
|
187
|
+
def initialize
|
188
|
+
@out, @in = IO.pipe
|
189
|
+
@lock = Mutex.new
|
190
|
+
end
|
191
|
+
|
192
|
+
def connected?
|
193
|
+
true
|
194
|
+
end
|
195
|
+
|
196
|
+
def connecting?
|
197
|
+
false
|
198
|
+
end
|
199
|
+
|
200
|
+
def writable?
|
201
|
+
false
|
202
|
+
end
|
203
|
+
|
204
|
+
def closed?
|
205
|
+
@in.nil?
|
206
|
+
end
|
207
|
+
|
208
|
+
def unblock!
|
209
|
+
@lock.synchronize do
|
210
|
+
@in.write(PING_BYTE)
|
211
|
+
end
|
212
|
+
end
|
213
|
+
|
214
|
+
def read
|
215
|
+
@out.read_nonblock(2**16)
|
216
|
+
end
|
217
|
+
|
218
|
+
def close
|
219
|
+
@in.close
|
220
|
+
@out.close
|
221
|
+
@in = nil
|
222
|
+
@out = nil
|
223
|
+
end
|
224
|
+
|
225
|
+
def to_io
|
226
|
+
@out
|
227
|
+
end
|
228
|
+
|
229
|
+
def to_s
|
230
|
+
%(#<#{self.class.name}>)
|
231
|
+
end
|
232
|
+
|
233
|
+
private
|
234
|
+
|
235
|
+
PING_BYTE = "\0".freeze
|
236
|
+
end
|
237
|
+
|
238
|
+
# @private
|
239
|
+
class IoLoopBody
|
240
|
+
def initialize(options={})
|
241
|
+
@selector = options[:selector] || IO
|
242
|
+
@clock = options[:clock] || Time
|
243
|
+
@lock = Mutex.new
|
244
|
+
@sockets = []
|
245
|
+
@timers = []
|
246
|
+
end
|
247
|
+
|
248
|
+
def add_socket(socket)
|
249
|
+
@lock.synchronize do
|
250
|
+
sockets = @sockets.reject { |s| s.closed? }
|
251
|
+
sockets << socket
|
252
|
+
@sockets = sockets
|
253
|
+
end
|
254
|
+
end
|
255
|
+
|
256
|
+
def schedule_timer(timeout, promise=Promise.new)
|
257
|
+
@lock.synchronize do
|
258
|
+
timers = @timers.reject { |pair| pair[1].nil? }
|
259
|
+
timers << [@clock.now + timeout, promise]
|
260
|
+
@timers = timers
|
261
|
+
end
|
262
|
+
promise.future
|
263
|
+
end
|
264
|
+
|
265
|
+
def close_sockets
|
266
|
+
@sockets.each do |s|
|
267
|
+
begin
|
268
|
+
s.close unless s.closed?
|
269
|
+
rescue
|
270
|
+
# the socket had most likely already closed due to an error
|
271
|
+
end
|
272
|
+
end
|
273
|
+
end
|
274
|
+
|
275
|
+
def cancel_timers
|
276
|
+
@timers.each do |pair|
|
277
|
+
if pair[1]
|
278
|
+
pair[1].fail(CancelledError.new)
|
279
|
+
pair[1] = nil
|
280
|
+
end
|
281
|
+
end
|
282
|
+
end
|
283
|
+
|
284
|
+
def tick(timeout=1)
|
285
|
+
check_sockets!(timeout)
|
286
|
+
check_timers!
|
287
|
+
end
|
288
|
+
|
289
|
+
def to_s
|
290
|
+
%(#<#{IoReactor.name} @connections=[#{@sockets.map(&:to_s).join(', ')}]>)
|
291
|
+
end
|
292
|
+
|
293
|
+
private
|
294
|
+
|
295
|
+
def check_sockets!(timeout)
|
296
|
+
readables, writables, connecting = [], [], []
|
297
|
+
sockets = @sockets
|
298
|
+
sockets.each do |s|
|
299
|
+
next if s.closed?
|
300
|
+
readables << s if s.connected?
|
301
|
+
writables << s if s.connecting? || s.writable?
|
302
|
+
connecting << s if s.connecting?
|
303
|
+
end
|
304
|
+
r, w, _ = @selector.select(readables, writables, nil, timeout)
|
305
|
+
connecting.each(&:connect)
|
306
|
+
r && r.each(&:read)
|
307
|
+
w && w.each(&:flush)
|
308
|
+
end
|
309
|
+
|
310
|
+
def check_timers!
|
311
|
+
timers = @timers
|
312
|
+
timers.each do |pair|
|
313
|
+
if pair[1] && pair[0] <= @clock.now
|
314
|
+
pair[1].fulfill
|
315
|
+
pair[1] = nil
|
316
|
+
end
|
317
|
+
end
|
318
|
+
end
|
319
|
+
end
|
320
|
+
end
|
321
|
+
end
|