interpolate 0.2.4 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.gitignore +7 -0
- data/CHANGELOG.md +26 -16
- data/Gemfile +5 -0
- data/LICENSE +1 -1
- data/README.md +139 -126
- data/Rakefile +12 -26
- data/TODO +14 -0
- data/examples/arrays.rb +2 -2
- data/examples/buckets.rb +11 -8
- data/examples/colors.rb +16 -14
- data/examples/nested.rb +1 -1
- data/interpolate.gemspec +22 -57
- data/lib/interpolate.rb +14 -1
- data/lib/interpolate/add/core/array.rb +9 -11
- data/lib/interpolate/add/core/numeric.rb +5 -4
- data/lib/interpolate/base.rb +179 -0
- data/lib/interpolate/version.rb +6 -0
- data/test/test_all.rb +118 -44
- metadata +33 -56
- data/Manifest.txt +0 -16
- data/VERSION +0 -1
- data/lib/interpolate/interpolation.rb +0 -117
data/.gitignore
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data/CHANGELOG.md
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## 0.3.0 (2012.9.01)
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Major gem revisions:
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* Interpolation class moved to Interpolate::Points
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* Binary search to find the correct interpolation interval
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* Optional blending function block can be passed to Interpolate::Points
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* gemspec file completely rebuilt, sans Jeweler
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## 0.2.4 (2011.4.10)
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* Project cleanup: minor updates to the lib/ file structure and documentation
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## 0.2.2 (2008.2.4)
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* Single source file has been split into
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* Tests now use
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* Better edge case testing in the Array and Numeric
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* Single source file has been split into class files
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* Tests now use `freeze`
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* Better edge case testing in the `Array` and `Numeric` `interpolate` methods
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## 0.2.1 (2008.1.27)
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First public release
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Project Cleanup:
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* Documentation enhancements and updates.
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* +add+ is now +merge+
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* Documentation enhancements and updates.
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* `add` is now `merge`
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## 0.2.0 (2008.1.24)
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* Changed the library name to "interpolate"
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* Added
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* Added `Array#interpolate` that covers uniform arrays and nested arrays
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* Added more tests, documentation, and examples
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## 0.1.0 (2008.1.22)
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2 Major Changes:
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*
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* Checks added for respond_to?
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* Added
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* Gradient calls `interpolate` on values for OOP goodness
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* Checks added for `respond_to?(:interpolate)` on values
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* Added `Numeric#interpolate`
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## 0.0.1 (2008.1.20)
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* Initial coding
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* N-sized arbitrary floating point gradients
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data/Gemfile
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data/LICENSE
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data/README.md
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@@ -7,126 +7,96 @@ Adam Collins [adam@m104.us]
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## Description
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linear motion between
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gradients, piecewise functions, or even just
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Interpolate is a library for generic linear interpolation objects. Useful for
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such things as calculating linear motion between locations (or arrays of
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locations), multi-channel color gradients, piecewise functions, or even just
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placing values within intervals.
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## General Usage
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require 'rubygems'
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require 'interpolate'
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require 'color'
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# we need to implement +interpolate+ for Color::RGB
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# in order for Interpolation to work
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class Color::RGB
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def interpolate(other, balance)
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mix_with(other, balance * 100.0)
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Interpolation generators can be created with the Interpolate::Points class,
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given a Hash of "key points" and associated key values.
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By default, the key values should be able to calculate their own blending
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function (by defining an +interpolate+ instance method). Alternatively, the
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Interpolate::Points object can be passed a block that takes three arguments: the
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lower value, the higher value, and the balance ratio between the two.
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Here's an example for placing values within one of seven buckets, accomplished
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with the help of a `floor` blending function:
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require 'rubygems'
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require 'interpolate'
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# min_value => bucket
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buckets = {
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0.000 => 1,
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0.500 => 2,
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1.250 => 3,
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7.725 => 4,
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28.85 => 5,
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50.00 => 6,
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127.5 => 7
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}
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values = [
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-20.2,
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0.234,
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65.24,
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9.234,
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398.4,
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4000
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]
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# using Interpolate::Points to place values within discrete intervals
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bucketizer = Interpolate::Points.new(buckets)
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# the blending function will mimic the mathematical floor function
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bucketizer.blend_with {|low, high, balance| low }
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values.each do |value|
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bucket = bucketizer.at(value).floor
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puts "A value of #{value} falls into bucket #{bucket}"
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end
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end
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# a nice weathermap-style color gradient
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points = {
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1 => Color::RGB::White,
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2 => Color::RGB::Lime,
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# 3 => ? (between Lime and Yellow; Interpolate will figure it out)
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4 => Color::RGB::Yellow,
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5 => Color::RGB::Orange,
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6 => Color::RGB::Red,
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7 => Color::RGB::Magenta
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}
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gradient = Interpolation.new(points)
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# in increments of 0.2?
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(1).step(7, 0.2) do |value|
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color = gradient.at(value)
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puts "A value of #{value} means #{color.html}"
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end
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## Array-based Interpolate::Points
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arrays. Between two interpolation points, let's say +a+ and +b+, the final result
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will be +c+ where <tt>c[0]</tt> is the interpolation of <tt>a[0]</tt> and
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<tt>b[0]</tt> and <tt>c[1]</tt> is interpolated between <tt>a[1]</tt> and
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<tt>b[1]</tt> and so on up to <tt>c[n]</tt>.
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Aside from single value gradient points, you can interpolate over uniformly
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sized arrays. Between two interpolation points, let's say _a_ and _b_, the
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final result will be _c_ where _c[0]_ is the interpolation of _a[0]_ and _b[0]_
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and _c[1]_ is interpolated between _a[1]_ and _b[1]_ and so on up to _c[n]_.
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Here is an example:
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require 'rubygems'
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require 'interpolate'
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require 'pp'
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# a non-linear set of multi-dimensional points;
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# perhaps the location of some actor in relation to time
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time_frames = {
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0 => [0, 0, 0],
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1 => [1, 0, 0],
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2 => [0, 1, 0],
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3 => [0, 0, 2],
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4 => [3, 0, 1],
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5 => [1, 2, 3],
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6 => [0, 0, 0]
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}
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path = Interpolate::Points.new(time_frames)
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# play the actor's positions in time increments of 0.25
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(0).step(6, 0.25) do |time|
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position = path.at(time)
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puts ">> At #{time}s, actor is at:"
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p position
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end
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## Nested Array
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## Nested Array Interpolate::Points
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As long as each top level array is uniformly sized in the first dimension
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and each nested array is uniformly sized in the second dimension (and so
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Here's an example of a set of 2D points being morphed:
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require 'interpolate'
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require 'pp'
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# a number of sets 2D vertices, each set corresponding to a particular
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# shape on the grid
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time_frames = {
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0 => [[0, 0], [1, 0], [2, 0], [3, 0], [4, 0]], # a horizontal line
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1 => [[0, 0], [1, 0], [3, 0], [0, 4], [0, 0]], # a triangle
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2 => [[0, 0], [1, 0], [1, 1], [0, 1], [0, 0]], # a square
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3 => [[0, 0], [1, 0], [2, 0], [3, 0], [4, 0]], # a horizontal line, again
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4 => [[0, 0], [0, 1], [0, 2], [0, 3], [0, 4]] # a vertical line
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}
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paths = Interpolate::Points.new(time_frames)
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# show the vertex positions in time increments of 0.25
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(0).step(4, 0.25) do |time|
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points = paths.at(time)
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puts ">> At #{time}s, points are:"
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p points
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end
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## Other Interpolations
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For other classes of value objects, you'll need to implement a blending
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function. Here's an example using an RGB color gradient with the help of the
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'color' gem:
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require 'rubygems'
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require 'interpolate'
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require 'color'
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# a nice weathermap-style color gradient
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points = {
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1 => Color::RGB::Cyan,
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2 => Color::RGB::Lime,
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# 3 => ? (between Lime and Yellow; Interpolate will figure it out)
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4 => Color::RGB::Yellow,
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5 => Color::RGB::Orange,
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6 => Color::RGB::Red,
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7 => Color::RGB::Magenta,
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8 => Color::RGB::White,
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}
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# we need to implement a blending function in order for Interpolate::Points to
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# work properly
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#
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# fortunately, Color::RGB includes +mix_with+, which is almost functionally
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# identical to what we need
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gradient = Interpolate::Points.new(points)
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gradient.blend_with {|color, other, balance|
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color.mix_with(other, balance * 100.0)
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}
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# what are the colors of the gradient from 1 to 8
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# in increments of 0.2?
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(1).step(7, 0.2) do |value|
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color = gradient.at(value)
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puts "A value of #{value.round(3)} means #{color.html}"
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end
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## License
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(The MIT License)
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Copyright (c) 2008-
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Copyright (c) 2008-2012 Adam Collins [adam@m104.us]
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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data/Rakefile
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require '
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$LOAD_PATH.unshift File.expand_path('../lib', __FILE__)
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require 'interpolate'
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desc 'Build the gem'
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task :build do
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system 'gem build interpolate.gemspec'
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end
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g.email = 'adam@m104.us'
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g.homepage = "http://github.com/m104/interpolate"
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g.authors = ["Adam Collins"]
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g.version = Interpolation::VERSION
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desc 'Release the gem'
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task :release => :build do
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system "gem push interpolate-#{Interpolation::VERSION}"
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end
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require 'rake/testtask'
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Rake::TestTask.new(:test) do |test|
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test.test_files = FileList.new('test/test_*.rb') do |list|
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list.exclude 'test/test_helper.rb'
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end
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test.libs << 'test'
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test.verbose = true
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end
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rdoc.rdoc_dir = 'rdoc'
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rdoc.title = 'interpolate'
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rdoc.rdoc_files.include('README.markdown')
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rdoc.rdoc_files.include('lib/**/*.rb')
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Rake::TestTask.new do |t|
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t.libs << 'test'
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+
task :default => :test
|
35
21
|
|
data/TODO
ADDED
@@ -0,0 +1,14 @@
|
|
1
|
+
Interpolate::Points
|
2
|
+
- out of bounds behavior options
|
3
|
+
- more than one stock blending function
|
4
|
+
- allow symbol in place of blend_with Proc
|
5
|
+
|
6
|
+
Add/Core
|
7
|
+
- Complex type :interpolate method
|
8
|
+
|
9
|
+
Testing
|
10
|
+
- more coverage of blending function behavior
|
11
|
+
- split test_all.rb into case category files
|
12
|
+
- minitest
|
13
|
+
- contexts (?)
|
14
|
+
|