imgui-bindings 0.1.5 → 0.1.6

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data/ChangeLog CHANGED
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+ 2023-07-02 vaiorabbit <http://twitter.com/vaiorabbit>
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+ * ImGui v1.89.6
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  2023-04-15 vaiorabbit <http://twitter.com/vaiorabbit>
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  * ImGui v1.89.5
data/README.md CHANGED
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  # Yet another ImGui wrapper for Ruby #
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  * Created : 2019-01-05
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- * Last modified : 2023-04-15
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+ * Last modified : 2023-07-02
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  <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-imgui/master/doc/jpfont_test.png" width="250">
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data/lib/imgui.aarch64.so CHANGED
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data/lib/imgui.dll CHANGED
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data/lib/imgui.dylib CHANGED
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data/lib/imgui.rb CHANGED
@@ -1538,8 +1538,9 @@ class ImGuiIO < FFI::Struct
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  :ConfigWindowsResizeFromEdges, :bool, # = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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  :ConfigWindowsMoveFromTitleBarOnly, :bool, # = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
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  :ConfigMemoryCompactTimer, :float, # = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable.
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- :ConfigDebugBeginReturnValueOnce, :bool, # = false // First-time calls to Begin()/BeginChild() will return false. NEEDS TO BE SET AT APPLICATION BOOT TIME if you don't want to miss windows.
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- :ConfigDebugBeginReturnValueLoop, :bool, # = false // Some calls to Begin()/BeginChild() will return false. Will cycle through window depths then repeat. Suggested use: add "io.ConfigDebugBeginReturnValue = io.KeyShift" in your main loop then occasionally press SHIFT. Windows should be flickering while running.
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+ :ConfigDebugBeginReturnValueOnce, :bool, # = false // First-time calls to Begin()/BeginChild() will return false. NEEDS TO BE SET AT APPLICATION BOOT TIME if you don't want to miss windows.
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+ :ConfigDebugBeginReturnValueLoop, :bool, # = false // Some calls to Begin()/BeginChild() will return false. Will cycle through window depths then repeat. Suggested use: add "io.ConfigDebugBeginReturnValue = io.KeyShift" in your main loop then occasionally press SHIFT. Windows should be flickering while running.
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+ :ConfigDebugIgnoreFocusLoss, :bool, # = false // Ignore io.AddFocusEvent(false), consequently not calling io.ClearInputKeys() in input processing.
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  :BackendPlatformName, :pointer, # = NULL
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  :BackendRendererName, :pointer, # = NULL
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  :BackendPlatformUserData, :pointer, # = NULL // User data for platform backend
data/lib/imgui.x86_64.so CHANGED
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data/lib/imnodes.dll CHANGED
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data/lib/imnodes.dylib CHANGED
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: imgui-bindings
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  version: !ruby/object:Gem::Version
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- version: 0.1.5
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+ version: 0.1.6
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  platform: ruby
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  authors:
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  - vaiorabbit
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2023-04-15 00:00:00.000000000 Z
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+ date: 2023-07-02 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: ffi
@@ -86,7 +86,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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- rubygems_version: 3.4.6
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+ rubygems_version: 3.4.14
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  signing_key:
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  specification_version: 4
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  summary: Bindings for Dear ImGui