imgui-bindings 0.1.5 → 0.1.6
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- checksums.yaml +4 -4
- data/ChangeLog +4 -0
- data/README.md +1 -1
- data/lib/imgui.aarch64.so +0 -0
- data/lib/imgui.dll +0 -0
- data/lib/imgui.dylib +0 -0
- data/lib/imgui.rb +3 -2
- data/lib/imgui.x86_64.so +0 -0
- data/lib/imnodes.aarch64.so +0 -0
- data/lib/imnodes.dll +0 -0
- data/lib/imnodes.dylib +0 -0
- data/lib/imnodes.x86_64.so +0 -0
- metadata +3 -3
checksums.yaml
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SHA256:
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metadata.gz:
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metadata.gz: c83fd74ace483d3fad20687051620c6eadfb37477be060d9d38c6c326b6f93e7
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data.tar.gz: 518f45d471448b3e0bb8c94ed55ca82ae5d7c92aa09f919252a5ee2243ed5df5
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 7bb218578c33e4ce2f7aab0012a5903f424c2ba168c880cbbf61f8fc42ce26c595f232d72739eb5b830dcd25b19132b080734fd48885f327310fc2365fd926a6
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data.tar.gz: 8a38f2834592b0d1dfb9104158a473955fec1e01458aa6413f0dcd500825069fd38e5cf944e4940fc877c4880a9c9361112cc7c2694716defa050a23e466df67
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data/ChangeLog
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data/README.md
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data/lib/imgui.aarch64.so
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data/lib/imgui.dll
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data/lib/imgui.dylib
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data/lib/imgui.rb
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@@ -1538,8 +1538,9 @@ class ImGuiIO < FFI::Struct
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:ConfigWindowsResizeFromEdges, :bool, # = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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:ConfigWindowsMoveFromTitleBarOnly, :bool, # = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
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:ConfigMemoryCompactTimer, :float, # = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable.
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:ConfigDebugBeginReturnValueOnce, :bool, # = false
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:ConfigDebugBeginReturnValueLoop, :bool, # = false
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:ConfigDebugBeginReturnValueOnce, :bool, # = false // First-time calls to Begin()/BeginChild() will return false. NEEDS TO BE SET AT APPLICATION BOOT TIME if you don't want to miss windows.
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:ConfigDebugBeginReturnValueLoop, :bool, # = false // Some calls to Begin()/BeginChild() will return false. Will cycle through window depths then repeat. Suggested use: add "io.ConfigDebugBeginReturnValue = io.KeyShift" in your main loop then occasionally press SHIFT. Windows should be flickering while running.
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:ConfigDebugIgnoreFocusLoss, :bool, # = false // Ignore io.AddFocusEvent(false), consequently not calling io.ClearInputKeys() in input processing.
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:BackendPlatformName, :pointer, # = NULL
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:BackendRendererName, :pointer, # = NULL
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:BackendPlatformUserData, :pointer, # = NULL // User data for platform backend
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data/lib/imgui.x86_64.so
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data/lib/imnodes.aarch64.so
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data/lib/imnodes.dll
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data/lib/imnodes.dylib
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data/lib/imnodes.x86_64.so
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metadata
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--- !ruby/object:Gem::Specification
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name: imgui-bindings
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.6
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platform: ruby
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authors:
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- vaiorabbit
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2023-
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date: 2023-07-02 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ffi
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@@ -86,7 +86,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubygems_version: 3.4.
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rubygems_version: 3.4.14
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signing_key:
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specification_version: 4
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summary: Bindings for Dear ImGui
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