imgui-bindings 0.1.9 → 0.1.10
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- checksums.yaml +4 -4
- data/ChangeLog +8 -0
- data/LICENSE.txt +1 -1
- data/README.md +4 -3
- data/lib/imgui.aarch64.so +0 -0
- data/lib/imgui.arm64.dylib +0 -0
- data/lib/imgui.dll +0 -0
- data/lib/imgui.rb +42 -25
- data/lib/imgui.x86_64.dylib +0 -0
- data/lib/imgui.x86_64.so +0 -0
- data/lib/imnodes.aarch64.so +0 -0
- data/lib/imnodes.arm64.dylib +0 -0
- data/lib/imnodes.dll +0 -0
- data/lib/imnodes.x86_64.dylib +0 -0
- data/lib/imnodes.x86_64.so +0 -0
- metadata +9 -7
- data/lib/imgui.dylib +0 -0
- data/lib/imnodes.dylib +0 -0
checksums.yaml
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SHA256:
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metadata.gz:
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metadata.gz: e160bbc6de11474be8b789ef9da4406485f1eaf287007d24d924abd70da046c5
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data.tar.gz: ccfaf322d30b67c3bc21294de95c8a509d21ee05d17f54427c4888a721d7e252
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metadata.gz: 6134209486b6866eec12dc1664e1928399c956fe87cbdd770e40f69e1e23247f151733e9114a377ff48359e6dcb28a6e056d01bdb3223b8c07da18b0fee197af
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data.tar.gz: 3af69715d7f64e056d8ee187fec3a174cc413dceb9f37e66039a07c838aea576ea098235d6847a8ed9b12c49e39e0d81a794ad5a0824b13fce9649604ddb566a
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data/ChangeLog
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2024-01-12 vaiorabbit <http://twitter.com/vaiorabbit>
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* ImGui v1.90.1
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2023-12-10 vaiorabbit <http://twitter.com/vaiorabbit>
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* macOS : Generate libraries for each platform
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2023-11-19 vaiorabbit <http://twitter.com/vaiorabbit>
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* ImGui v1.90.0
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data/LICENSE.txt
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Ruby-ImGui : Yet another ImGui wrapper for Ruby
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Copyright (c) 2019-
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Copyright (c) 2019-2024 vaiorabbit <http://twitter.com/vaiorabbit>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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data/README.md
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# Yet another ImGui wrapper for Ruby #
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* Created : 2019-01-05
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* Last modified :
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* Last modified : 2024-01-12
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<img src="https://raw.githubusercontent.com/vaiorabbit/ruby-imgui/master/doc/jpfont_test.png" width="250">
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* [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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* ruby 3.2.0 (2022-12-25 revision a528908271) [x64-mingw-ucrt]
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* [macOS]
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* ruby 3.
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* ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
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* [Linux]
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* ruby 3.2.0 (2022-12-25 revision a528908271) [aarch64-linux]
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* Ruby Gems
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* ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [x64-mingw32]
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* ruby 2.7.1p83 (2020-03-31 revision a0c7c23c9c) [x64-mingw32]
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* [macOS]
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* ruby 3.2.1 (2023-02-08 revision 31819e82c8) [arm64-darwin22]
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* ruby 3.2.0 (2022-12-25 revision a528908271) [arm64-darwin21]
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* ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [arm64-darwin21]
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* ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [arm64-darwin21]
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```
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Ruby-Imgui : Yet another ImGui wrapper for Ruby
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Copyright (c) 2019-
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Copyright (c) 2019-2024 vaiorabbit <http://twitter.com/vaiorabbit>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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data/lib/imgui.aarch64.so
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Binary file
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Binary file
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data/lib/imgui.dll
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Binary file
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data/lib/imgui.rb
CHANGED
@@ -143,15 +143,15 @@ ImGuiCol_BorderShadow = 6 # 6
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ImGuiCol_FrameBg = 7 # 7 # Background of checkbox, radio button, plot, slider, text input
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ImGuiCol_FrameBgHovered = 8 # 8
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ImGuiCol_FrameBgActive = 9 # 9
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ImGuiCol_TitleBg = 10 # 10
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ImGuiCol_TitleBgActive = 11 # 11
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ImGuiCol_TitleBgCollapsed = 12 # 12
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ImGuiCol_TitleBg = 10 # 10 # Title bar
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ImGuiCol_TitleBgActive = 11 # 11 # Title bar when focused
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ImGuiCol_TitleBgCollapsed = 12 # 12 # Title bar when collapsed
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ImGuiCol_MenuBarBg = 13 # 13
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ImGuiCol_ScrollbarBg = 14 # 14
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ImGuiCol_ScrollbarGrab = 15 # 15
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ImGuiCol_ScrollbarGrabHovered = 16 # 16
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ImGuiCol_ScrollbarGrabActive = 17 # 17
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ImGuiCol_CheckMark = 18 # 18
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ImGuiCol_CheckMark = 18 # 18 # Checkbox tick and RadioButton circle
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ImGuiCol_SliderGrab = 19 # 19
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ImGuiCol_SliderGrabActive = 20 # 20
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ImGuiCol_Button = 21 # 21
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@@ -234,7 +234,7 @@ ImGuiComboFlags_WidthFitPreview = 128 # 1 << 7 # Width dynamically calculated fr
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ImGuiComboFlags_HeightMask_ = 30 # ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
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# ImGuiCond_
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# Enumeration for ImGui::
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# Enumeration for ImGui::SetNextWindow***(), SetWindow***(), SetNextItem***() functions
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# Represent a condition.
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# Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always.
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ImGuiCond_None = 0 # 0 # No condition (always set the variable), same as _Always
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# Since >= 1.89 we increased typing (went from int to enum), some legacy code may need a cast to ImGuiKey.
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# Read details about the 1.87 and 1.89 transition : https://github.com/ocornut/imgui/issues/4921
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# Note that "Keys" related to physical keys and are not the same concept as input "Characters", the later are submitted via io.AddInputCharacter().
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# The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps.
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ImGuiKey_None = 0 # 0
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ImGuiKey_Tab = 512 # 512 # == ImGuiKey_NamedKey_BEGIN
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ImGuiKey_LeftArrow = 513 # 513
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@@ -652,7 +653,7 @@ ImGuiTabBarFlags_None = 0 # 0
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ImGuiTabBarFlags_Reorderable = 1 # 1 << 0 # Allow manually dragging tabs to re-order them + New tabs are appended at the end of list
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ImGuiTabBarFlags_AutoSelectNewTabs = 2 # 1 << 1 # Automatically select new tabs when they appear
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ImGuiTabBarFlags_TabListPopupButton = 4 # 1 << 2 # Disable buttons to open the tab list popup
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ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 8 # 1 << 3 # Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You
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ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 8 # 1 << 3 # Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.
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ImGuiTabBarFlags_NoTabListScrollingButtons = 16 # 1 << 4 # Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll)
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ImGuiTabBarFlags_NoTooltip = 32 # 1 << 5 # Disable tooltips when hovering a tab
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ImGuiTabBarFlags_FittingPolicyResizeDown = 64 # 1 << 6 # Resize tabs when they don't fit
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# ImGuiTabItemFlags_
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# Flags for ImGui::BeginTabItem()
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ImGuiTabItemFlags_None = 0 # 0
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ImGuiTabItemFlags_UnsavedDocument = 1 # 1 << 0 # Display a dot next to the title +
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ImGuiTabItemFlags_UnsavedDocument = 1 # 1 << 0 # Display a dot next to the title + set ImGuiTabItemFlags_NoAssumedClosure.
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ImGuiTabItemFlags_SetSelected = 2 # 1 << 1 # Trigger flag to programmatically make the tab selected when calling BeginTabItem()
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ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 4 # 1 << 2 # Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You
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ImGuiTabItemFlags_NoPushId = 8 # 1 << 3 # Don't call PushID(
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ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 4 # 1 << 2 # Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.
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ImGuiTabItemFlags_NoPushId = 8 # 1 << 3 # Don't call PushID()/PopID() on BeginTabItem()/EndTabItem()
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ImGuiTabItemFlags_NoTooltip = 16 # 1 << 4 # Disable tooltip for the given tab
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ImGuiTabItemFlags_NoReorder = 32 # 1 << 5 # Disable reordering this tab or having another tab cross over this tab
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ImGuiTabItemFlags_Leading = 64 # 1 << 6 # Enforce the tab position to the left of the tab bar (after the tab list popup button)
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ImGuiTabItemFlags_Trailing = 128 # 1 << 7 # Enforce the tab position to the right of the tab bar (before the scrolling buttons)
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ImGuiTabItemFlags_NoAssumedClosure = 256 # 1 << 8 # Tab is selected when trying to close + closure is not immediately assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar.
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# ImGuiTableBgTarget_
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# Enum for ImGui::TableSetBgColor()
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ImGuiWindowFlags_NoNav = 196608 # ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus
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ImGuiWindowFlags_NoDecoration = 43 # ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse
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ImGuiWindowFlags_NoInputs = 197120 # ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus
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ImGuiWindowFlags_NavFlattened = 8388608 # 1 << 23 # [BETA] On child window: allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows.
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ImGuiWindowFlags_NavFlattened = 8388608 # 1 << 23 # [BETA] On child window: share focus scope, allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows.
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ImGuiWindowFlags_ChildWindow = 16777216 # 1 << 24 # Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_Tooltip = 33554432 # 1 << 25 # Don't use! For internal use by BeginTooltip()
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ImGuiWindowFlags_Popup = 67108864 # 1 << 26 # Don't use! For internal use by BeginPopup()
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@@ -1785,6 +1787,7 @@ class ImGuiIO < FFI::Struct
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:MouseDragThreshold, :float,
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:KeyRepeatDelay, :float,
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:KeyRepeatRate, :float,
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:ConfigDebugIsDebuggerPresent, :bool,
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:ConfigDebugBeginReturnValueOnce, :bool,
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:ConfigDebugBeginReturnValueLoop, :bool,
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:ConfigDebugIgnoreFocusLoss, :bool,
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@@ -2766,6 +2769,7 @@ module ImGui
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[:igCombo_FnStrPtr, [:pointer, :pointer, :pointer, :pointer, :int, :int], :bool],
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[:igCreateContext, [:pointer], :pointer],
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[:igDebugCheckVersionAndDataLayout, [:pointer, :size_t, :size_t, :size_t, :size_t, :size_t, :size_t], :bool],
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[:igDebugFlashStyleColor, [:int], :void],
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[:igDebugTextEncoding, [:pointer], :void],
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[:igDestroyContext, [:pointer], :void],
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[:igDragFloat, [:pointer, :pointer, :float, :float, :float, :pointer, :int], :bool],
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@@ -3237,8 +3241,15 @@ module ImGui
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# arg: str_id(const char*), flags(ImGuiWindowFlags)
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# ret: bool
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#
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# Popups
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# -
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# Popups, Modals
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# - They block normal mouse hovering detection (and therefore most mouse interactions) behind them.
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# - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
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# - Their visibility state (~bool) is held internally instead of being held by the programmer as we are used to with regular Begin*() calls.
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# - The 3 properties above are related: we need to retain popup visibility state in the library because popups may be closed as any time.
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# - You can bypass the hovering restriction by using ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered().
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# - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack.
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# This is sometimes leading to confusing mistakes. May rework this in the future.
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# - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards if returned true. ImGuiWindowFlags are forwarded to the window.
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# - BeginPopupModal(): block every interaction behind the window, cannot be closed by user, add a dimming background, has a title bar.
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def self.BeginPopup(str_id, flags = 0) # return true if the popup is open, and you can start outputting to it.
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igBeginPopup(str_id, flags)
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# TableNextColumn() will automatically wrap-around into the next row if needed.
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# - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
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# - Summary of possible call flow:
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#
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# TableNextRow() ->
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#
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#
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# TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
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# --------------------------------------------------------------------------------------------------------
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# - TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
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# - TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
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# - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
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# - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
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# - 5. Call EndTable()
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def self.BeginTable(str_id, column, flags = 0, outer_size = ImVec2.create(0.0,0.0), inner_width = 0.0) # Implied outer_size = ImVec2(0.0f, 0.0f), inner_width = 0.0f
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igBeginTable(str_id, column, flags, outer_size, inner_width)
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@@ -3505,10 +3514,17 @@ module ImGui
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igDebugCheckVersionAndDataLayout(version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx)
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end
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# arg: idx(ImGuiCol)
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# ret: void
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def self.DebugFlashStyleColor(idx)
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igDebugFlashStyleColor(idx)
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end
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# arg: text(const char*)
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# ret: void
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#
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# Debug Utilities
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# - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger
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def self.DebugTextEncoding(text)
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igDebugTextEncoding(text)
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end
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end
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# ret: pointer
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-
def self.GetStyle() # access the Style structure (colors, sizes). Always use
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def self.GetStyle() # access the Style structure (colors, sizes). Always use PushStyleColor(), PushStyleVar() to modify style mid-frame!
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igGetStyle()
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end
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@@ -4100,14 +4116,15 @@ module ImGui
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igGetWindowWidth()
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end
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# arg: user_texture_id(ImTextureID),
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# arg: user_texture_id(ImTextureID), image_size(ImVec2), uv0(ImVec2), uv1(ImVec2), tint_col(ImVec4), border_col(ImVec4)
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# ret: void
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#
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# Widgets: Images
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# - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
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# -
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-
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-
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# - 'uv0' and 'uv1' are texture coordinates. Read about them from the same link above.
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# - Note that Image() may add +2.0f to provided size if a border is visible, ImageButton() adds style.FramePadding*2.0f to provided size.
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def self.Image(user_texture_id, image_size, uv0 = ImVec2.create(0,0), uv1 = ImVec2.create(1,1), tint_col = ImVec4.create(1,1,1,1), border_col = ImVec4.create(0,0,0,0)) # Implied uv0 = ImVec2(0, 0), uv1 = ImVec2(1, 1), tint_col = ImVec4(1, 1, 1, 1), border_col = ImVec4(0, 0, 0, 0)
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igImage(user_texture_id, image_size, uv0, uv1, tint_col, border_col)
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end
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# arg: str_id(const char*), user_texture_id(ImTextureID), image_size(ImVec2), uv0(ImVec2), uv1(ImVec2), bg_col(ImVec4), tint_col(ImVec4)
|
@@ -5404,7 +5421,7 @@ module ImGui
|
|
5404
5421
|
end
|
5405
5422
|
|
5406
5423
|
# ret: void
|
5407
|
-
def self.TreePop() # ~ Unindent()+
|
5424
|
+
def self.TreePop() # ~ Unindent()+PopID()
|
5408
5425
|
igTreePop()
|
5409
5426
|
end
|
5410
5427
|
|
@@ -5771,7 +5788,7 @@ module ImGui
|
|
5771
5788
|
$stderr.puts("[Warning] TreeNodeEx : No matching functions found (#{arg})")
|
5772
5789
|
end
|
5773
5790
|
|
5774
|
-
def self.TreePush(*arg) # ~ Indent()+
|
5791
|
+
def self.TreePush(*arg) # ~ Indent()+PushID(). Already called by TreeNode() when returning true, but you can call TreePush/TreePop yourself if desired.
|
5775
5792
|
# arg: 0:str_id(const char*)
|
5776
5793
|
# ret: void
|
5777
5794
|
return igTreePush_Str(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String))
|
Binary file
|
data/lib/imgui.x86_64.so
CHANGED
Binary file
|
data/lib/imnodes.aarch64.so
CHANGED
Binary file
|
Binary file
|
data/lib/imnodes.dll
CHANGED
Binary file
|
Binary file
|
data/lib/imnodes.x86_64.so
CHANGED
Binary file
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: imgui-bindings
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
|
+
version: 0.1.10
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- vaiorabbit
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2024-01-13 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: ffi
|
@@ -16,14 +16,14 @@ dependencies:
|
|
16
16
|
requirements:
|
17
17
|
- - "~>"
|
18
18
|
- !ruby/object:Gem::Version
|
19
|
-
version: '1.
|
19
|
+
version: '1.16'
|
20
20
|
type: :runtime
|
21
21
|
prerelease: false
|
22
22
|
version_requirements: !ruby/object:Gem::Requirement
|
23
23
|
requirements:
|
24
24
|
- - "~>"
|
25
25
|
- !ruby/object:Gem::Version
|
26
|
-
version: '1.
|
26
|
+
version: '1.16'
|
27
27
|
- !ruby/object:Gem::Dependency
|
28
28
|
name: opengl-bindings2
|
29
29
|
requirement: !ruby/object:Gem::Requirement
|
@@ -51,9 +51,10 @@ files:
|
|
51
51
|
- LICENSE.txt
|
52
52
|
- README.md
|
53
53
|
- lib/imgui.aarch64.so
|
54
|
+
- lib/imgui.arm64.dylib
|
54
55
|
- lib/imgui.dll
|
55
|
-
- lib/imgui.dylib
|
56
56
|
- lib/imgui.rb
|
57
|
+
- lib/imgui.x86_64.dylib
|
57
58
|
- lib/imgui.x86_64.so
|
58
59
|
- lib/imgui_impl_glfw.rb
|
59
60
|
- lib/imgui_impl_opengl2.rb
|
@@ -63,9 +64,10 @@ files:
|
|
63
64
|
- lib/imgui_impl_sdlrenderer.rb
|
64
65
|
- lib/imgui_internal.rb
|
65
66
|
- lib/imnodes.aarch64.so
|
67
|
+
- lib/imnodes.arm64.dylib
|
66
68
|
- lib/imnodes.dll
|
67
|
-
- lib/imnodes.dylib
|
68
69
|
- lib/imnodes.rb
|
70
|
+
- lib/imnodes.x86_64.dylib
|
69
71
|
- lib/imnodes.x86_64.so
|
70
72
|
homepage: https://github.com/vaiorabbit/ruby-imgui
|
71
73
|
licenses:
|
@@ -86,7 +88,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
86
88
|
- !ruby/object:Gem::Version
|
87
89
|
version: '0'
|
88
90
|
requirements: []
|
89
|
-
rubygems_version: 3.
|
91
|
+
rubygems_version: 3.5.3
|
90
92
|
signing_key:
|
91
93
|
specification_version: 4
|
92
94
|
summary: Bindings for Dear ImGui
|
data/lib/imgui.dylib
DELETED
Binary file
|
data/lib/imnodes.dylib
DELETED
Binary file
|