imgui-bindings 0.1.12-aarch64-linux → 0.1.13-aarch64-linux
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- checksums.yaml +4 -4
- data/ChangeLog +4 -0
- data/README.md +5 -3
- data/lib/imgui.aarch64.so +0 -0
- data/lib/imgui.rb +219 -146
- data/lib/imnodes.aarch64.so +0 -0
- metadata +3 -3
checksums.yaml
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metadata.gz: 8105c95c8be1bef97f762ddbbf51acf645e3a45fd5385e69511f9666b1194fa4ed9abffc976134865333e4a1f8798a896d44b672eb3013840ad24211c1721d61
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data.tar.gz: 1b84e9a53219f0123b17ba8f0386b77d705128a87821daf94a4a9516beee31b4441156e4418e7d468edd4ce24f796f51d4bc0287bccb7f16f69cd4387edc1116
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data/ChangeLog
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data/README.md
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# Yet another ImGui wrapper for Ruby #
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* Created : 2019-01-05
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* Last modified : 2024-
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* Last modified : 2024-07-14
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<img src="https://raw.githubusercontent.com/vaiorabbit/ruby-imgui/master/doc/jpfont_test.png" width="250">
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* [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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* ruby 3.2.0 (2022-12-25 revision a528908271) [x64-mingw-ucrt]
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* [macOS]
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* ruby 3.3.
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* ruby 3.3.3 (2024-06-12 revision f1c7b6f435) [arm64-darwin23]
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* [Linux]
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* ruby 3.2.0 (2022-12-25 revision a528908271) [aarch64-linux]
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* Ruby Gems
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* Compiler
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* Tested on:
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* [Windows] gcc (Rev7, Built by MSYS2 project) 12.2.0
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* [macOS] Apple clang version
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* [macOS] Apple clang version 15.0.0 (clang-1500.3.9.4)
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* [Linux] gcc (Debian 10.2.1-6) 10.2.1 20210110
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* CMake https://cmake.org/download/
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* ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [x64-mingw32]
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* ruby 2.7.1p83 (2020-03-31 revision a0c7c23c9c) [x64-mingw32]
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* [macOS]
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* ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
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* ruby 3.2.1 (2023-02-08 revision 31819e82c8) [arm64-darwin22]
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* ruby 3.2.0 (2022-12-25 revision a528908271) [arm64-darwin21]
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* ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [arm64-darwin21]
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* Tested on:
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* [Windows] gcc (Rev10, Built by MSYS2 project) 11.2.0
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* [Windows] gcc (Rev1, Built by MSYS2 project) 8.2.1 20181214
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* [macOS] Apple clang version 14.0.0 (clang-1400.0.29.202), Target: arm64-apple-darwin22.2.0
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* [macOS] clang (Apple clang version 13.1.6 (clang-1316.0.21.2.5), Target: arm64-apple-darwin21.5.0)
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* [macOS] clang (Apple clang version 12.0.5 (clang-1205.0.22.11), Target: arm64-apple-darwin20.6.0)
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</details>
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data/lib/imgui.aarch64.so
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Binary file
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data/lib/imgui.rb
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@@ -20,11 +20,11 @@ FFI.typedef :int, :ImGuiComboFlags
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FFI.typedef :int, :ImGuiCond
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FFI.typedef :int, :ImGuiConfigFlags
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FFI.typedef :int, :ImGuiDataType
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FFI.typedef :int, :ImGuiDir
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FFI.typedef :int, :ImGuiDragDropFlags
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FFI.typedef :int, :ImGuiFocusedFlags
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FFI.typedef :int, :ImGuiHoveredFlags
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FFI.typedef :uint, :ImGuiID
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FFI.typedef :int, :ImGuiInputFlags
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FFI.typedef :int, :ImGuiInputTextFlags
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FFI.typedef :int, :ImGuiKeyChord
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FFI.typedef :pointer, :ImGuiMemAllocFunc
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FFI.typedef :int, :ImGuiPopupFlags
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FFI.typedef :int, :ImGuiSelectableFlags
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FFI.typedef :int, :ImGuiSliderFlags
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FFI.typedef :int, :ImGuiSortDirection
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FFI.typedef :int, :ImGuiStyleVar
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FFI.typedef :int, :ImGuiTabBarFlags
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FFI.typedef :int, :ImGuiTabItemFlags
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FFI.typedef :ushort, :ImWchar
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FFI.typedef :ushort, :ImWchar16
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FFI.typedef :uint, :ImWchar32
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FFI.typedef :int, :ImGuiDir
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FFI.typedef :int, :ImGuiKey
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FFI.typedef :int, :ImGuiMouseSource
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FFI.typedef :uchar, :ImGuiSortDirection
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# ImDrawFlags_
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# Flags for ImDrawList functions
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# ImGuiButtonFlags_
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# Flags for InvisibleButton() [extended in imgui_internal.h]
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ImGuiButtonFlags_None = 0
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ImGuiButtonFlags_MouseButtonLeft = 1
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ImGuiButtonFlags_MouseButtonRight = 2
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ImGuiButtonFlags_MouseButtonMiddle = 4
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ImGuiButtonFlags_MouseButtonMask_ = 7
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ImGuiButtonFlags_MouseButtonDefault_ = 1 # ImGuiButtonFlags_MouseButtonLeft
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ImGuiButtonFlags_None = 0 # 0
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ImGuiButtonFlags_MouseButtonLeft = 1 # 1 << 0 # React on left mouse button (default)
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ImGuiButtonFlags_MouseButtonRight = 2 # 1 << 1 # React on right mouse button
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ImGuiButtonFlags_MouseButtonMiddle = 4 # 1 << 2 # React on center mouse button
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ImGuiButtonFlags_MouseButtonMask_ = 7 # ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle
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# ImGuiChildFlags_
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# Flags for ImGui::BeginChild()
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ImGuiChildFlags_AutoResizeY = 32 # 1 << 5 # Enable auto-resizing height. Read "IMPORTANT: Size measurement" details above.
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ImGuiChildFlags_AlwaysAutoResize = 64 # 1 << 6 # Combined with AutoResizeX/AutoResizeY. Always measure size even when child is hidden, always return true, always disable clipping optimization! NOT RECOMMENDED.
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ImGuiChildFlags_FrameStyle = 128 # 1 << 7 # Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding.
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ImGuiChildFlags_NavFlattened = 256 # 1 << 8
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# ImGuiCol_
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# Enumeration for PushStyleColor() / PopStyleColor()
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ImGuiCol_Text = 0
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ImGuiCol_TextDisabled = 1
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ImGuiCol_WindowBg = 2
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ImGuiCol_ChildBg = 3
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ImGuiCol_PopupBg = 4
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ImGuiCol_Border = 5
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ImGuiCol_BorderShadow = 6
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ImGuiCol_FrameBg = 7
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ImGuiCol_FrameBgHovered = 8
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ImGuiCol_FrameBgActive = 9
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ImGuiCol_TitleBg = 10
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ImGuiCol_TitleBgActive = 11
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ImGuiCol_TitleBgCollapsed = 12
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ImGuiCol_MenuBarBg = 13
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ImGuiCol_ScrollbarBg = 14
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ImGuiCol_ScrollbarGrab = 15
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ImGuiCol_ScrollbarGrabHovered = 16
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ImGuiCol_ScrollbarGrabActive = 17
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ImGuiCol_CheckMark = 18
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ImGuiCol_SliderGrab = 19
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ImGuiCol_SliderGrabActive = 20
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ImGuiCol_Button = 21
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ImGuiCol_ButtonHovered = 22
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ImGuiCol_ButtonActive = 23
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ImGuiCol_Header = 24
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ImGuiCol_HeaderHovered = 25
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ImGuiCol_HeaderActive = 26
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ImGuiCol_Separator = 27
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ImGuiCol_SeparatorHovered = 28
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ImGuiCol_SeparatorActive = 29
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ImGuiCol_ResizeGrip = 30
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ImGuiCol_ResizeGripHovered = 31
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ImGuiCol_ResizeGripActive = 32
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ImGuiCol_Text = 0 # 0
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ImGuiCol_TextDisabled = 1 # 1
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ImGuiCol_WindowBg = 2 # 2 # Background of normal windows
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ImGuiCol_ChildBg = 3 # 3 # Background of child windows
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ImGuiCol_PopupBg = 4 # 4 # Background of popups, menus, tooltips windows
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ImGuiCol_Border = 5 # 5
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ImGuiCol_BorderShadow = 6 # 6
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ImGuiCol_FrameBg = 7 # 7 # Background of checkbox, radio button, plot, slider, text input
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ImGuiCol_FrameBgHovered = 8 # 8
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ImGuiCol_FrameBgActive = 9 # 9
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ImGuiCol_TitleBg = 10 # 10 # Title bar
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ImGuiCol_TitleBgActive = 11 # 11 # Title bar when focused
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ImGuiCol_TitleBgCollapsed = 12 # 12 # Title bar when collapsed
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ImGuiCol_MenuBarBg = 13 # 13
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ImGuiCol_ScrollbarBg = 14 # 14
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ImGuiCol_ScrollbarGrab = 15 # 15
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ImGuiCol_ScrollbarGrabHovered = 16 # 16
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ImGuiCol_ScrollbarGrabActive = 17 # 17
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ImGuiCol_CheckMark = 18 # 18 # Checkbox tick and RadioButton circle
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ImGuiCol_SliderGrab = 19 # 19
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ImGuiCol_SliderGrabActive = 20 # 20
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ImGuiCol_Button = 21 # 21
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ImGuiCol_ButtonHovered = 22 # 22
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ImGuiCol_ButtonActive = 23 # 23
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ImGuiCol_Header = 24 # 24 # Header* colors are used for CollapsingHeader, TreeNode, Selectable, MenuItem
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ImGuiCol_HeaderHovered = 25 # 25
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ImGuiCol_HeaderActive = 26 # 26
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ImGuiCol_Separator = 27 # 27
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ImGuiCol_SeparatorHovered = 28 # 28
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ImGuiCol_SeparatorActive = 29 # 29
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ImGuiCol_ResizeGrip = 30 # 30 # Resize grip in lower-right and lower-left corners of windows.
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ImGuiCol_ResizeGripHovered = 31 # 31
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ImGuiCol_ResizeGripActive = 32 # 32
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ImGuiCol_TabHovered = 33 # 33
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ImGuiCol_Tab = 34 # 34 # TabItem in a TabBar
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ImGuiCol_TabSelected = 35 # 35
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ImGuiCol_TabSelectedOverline = 36 # 36
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ImGuiCol_TabDimmed = 37 # 37
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ImGuiCol_TabDimmedSelected = 38 # 38
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ImGuiCol_TabDimmedSelectedOverline = 39 # 39
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ImGuiCol_PlotLines = 40 # 40
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ImGuiCol_PlotLinesHovered = 41 # 41
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ImGuiCol_PlotHistogram = 42 # 42
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ImGuiCol_PlotHistogramHovered = 43 # 43
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ImGuiCol_TableHeaderBg = 44 # 44 # Table header background
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ImGuiCol_TableBorderStrong = 45 # 45 # Table outer and header borders (prefer using Alpha=1.0 here)
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ImGuiCol_TableBorderLight = 46 # 46 # Table inner borders (prefer using Alpha=1.0 here)
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ImGuiCol_TableRowBg = 47 # 47 # Table row background (even rows)
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ImGuiCol_TableRowBgAlt = 48 # 48 # Table row background (odd rows)
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ImGuiCol_TextLink = 49 # 49
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ImGuiCol_TextSelectedBg = 50 # 50
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ImGuiCol_DragDropTarget = 51 # 51 # Rectangle highlighting a drop target
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ImGuiCol_NavHighlight = 52 # 52 # Gamepad/keyboard: current highlighted item
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ImGuiCol_NavWindowingHighlight = 53 # 53 # Highlight window when using CTRL+TAB
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ImGuiCol_NavWindowingDimBg = 54 # 54 # Darken/colorize entire screen behind the CTRL+TAB window list, when active
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ImGuiCol_ModalWindowDimBg = 55 # 55 # Darken/colorize entire screen behind a modal window, when one is active
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ImGuiCol_COUNT = 56 # 56
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# ImGuiColorEditFlags_
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# Flags for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton()
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ImGuiConfigFlags_NavNoCaptureKeyboard = 8 # 1 << 3 # Instruct navigation to not set the io.WantCaptureKeyboard flag when io.NavActive is set.
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ImGuiConfigFlags_NoMouse = 16 # 1 << 4 # Instruct imgui to clear mouse position/buttons in NewFrame(). This allows ignoring the mouse information set by the backend.
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ImGuiConfigFlags_NoMouseCursorChange = 32 # 1 << 5 # Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead.
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ImGuiConfigFlags_NoKeyboard = 64 # 1 << 6
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ImGuiConfigFlags_IsSRGB = 1048576 # 1 << 20 # Application is SRGB-aware.
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ImGuiConfigFlags_IsTouchScreen = 2097152 # 1 << 21 # Application is using a touch screen instead of a mouse.
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ImGuiDataType_Double = 9 # 9 # double
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ImGuiDataType_COUNT = 10 # 10
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#
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# A cardinal direction
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# ImGuiDir
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ImGuiDir_None = -1 # -1
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ImGuiDir_Left = 0 # 0
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ImGuiDir_Right = 1 # 1
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ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 4 # 1 << 2 # Disable the behavior that allows to open tree nodes and collapsing header by holding over them while dragging a source item.
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ImGuiDragDropFlags_SourceAllowNullID = 8 # 1 << 3 # Allow items such as Text(), Image() that have no unique identifier to be used as drag source, by manufacturing a temporary identifier based on their window-relative position. This is extremely unusual within the dear imgui ecosystem and so we made it explicit.
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ImGuiDragDropFlags_SourceExtern = 16 # 1 << 4 # External source (from outside of dear imgui), won't attempt to read current item/window info. Will always return true. Only one Extern source can be active simultaneously.
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ImGuiDragDropFlags_PayloadAutoExpire = 32 # 1 << 5
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ImGuiDragDropFlags_PayloadNoCrossContext = 64 # 1 << 6
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ImGuiDragDropFlags_PayloadNoCrossProcess = 128 # 1 << 7
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ImGuiDragDropFlags_AcceptBeforeDelivery = 1024 # 1 << 10 # AcceptDragDropPayload() will returns true even before the mouse button is released. You can then call IsDelivery() to test if the payload needs to be delivered.
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ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 2048 # 1 << 11 # Do not draw the default highlight rectangle when hovering over target.
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ImGuiDragDropFlags_AcceptNoPreviewTooltip = 4096 # 1 << 12 # Request hiding the BeginDragDropSource tooltip from the BeginDragDropTarget site.
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ImGuiHoveredFlags_DelayNormal = 65536 # 1 << 16 # IsItemHovered() only: Return true after style.HoverDelayNormal elapsed (~0.40 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item).
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ImGuiHoveredFlags_NoSharedDelay = 131072 # 1 << 17 # IsItemHovered() only: Disable shared delay system where moving from one item to the next keeps the previous timer for a short time (standard for tooltips with long delays)
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# ImGuiInputFlags_
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ImGuiInputFlags_None = 0 # 0
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ImGuiInputFlags_Repeat = 1 # 1 << 0
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ImGuiInputFlags_RouteActive = 1024 # 1 << 10
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ImGuiInputFlags_RouteFocused = 2048 # 1 << 11
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ImGuiInputFlags_RouteGlobal = 4096 # 1 << 12
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ImGuiInputFlags_RouteAlways = 8192 # 1 << 13
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ImGuiInputFlags_RouteOverFocused = 16384 # 1 << 14
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ImGuiInputFlags_RouteOverActive = 32768 # 1 << 15
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ImGuiInputFlags_RouteUnlessBgFocused = 65536 # 1 << 16
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ImGuiInputFlags_RouteFromRootWindow = 131072 # 1 << 17
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ImGuiInputFlags_Tooltip = 262144 # 1 << 18
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# ImGuiInputTextFlags_
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# Flags for ImGui::InputText()
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# (Those are per-item flags. There are shared flags in ImGuiIO: io.ConfigInputTextCursorBlink and io.ConfigInputTextEnterKeepActive)
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ImGuiInputTextFlags_None = 0
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ImGuiInputTextFlags_CharsDecimal = 1
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ImGuiInputTextFlags_CharsHexadecimal = 2
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-
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-
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ImGuiInputTextFlags_NoUndoRedo = 65536
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350
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-
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-
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-
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-
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+
ImGuiInputTextFlags_None = 0 # 0
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+
ImGuiInputTextFlags_CharsDecimal = 1 # 1 << 0 # Allow 0123456789.+-*/
|
353
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+
ImGuiInputTextFlags_CharsHexadecimal = 2 # 1 << 1 # Allow 0123456789ABCDEFabcdef
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354
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+
ImGuiInputTextFlags_CharsScientific = 4 # 1 << 2 # Allow 0123456789.+-*/eE (Scientific notation input)
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355
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+
ImGuiInputTextFlags_CharsUppercase = 8 # 1 << 3 # Turn a..z into A..Z
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356
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+
ImGuiInputTextFlags_CharsNoBlank = 16 # 1 << 4 # Filter out spaces, tabs
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357
|
+
ImGuiInputTextFlags_AllowTabInput = 32 # 1 << 5 # Pressing TAB input a '\t' character into the text field
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358
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+
ImGuiInputTextFlags_EnterReturnsTrue = 64 # 1 << 6 # Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider looking at the IsItemDeactivatedAfterEdit() function.
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359
|
+
ImGuiInputTextFlags_EscapeClearsAll = 128 # 1 << 7 # Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert)
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360
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+
ImGuiInputTextFlags_CtrlEnterForNewLine = 256 # 1 << 8 # In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter).
|
361
|
+
ImGuiInputTextFlags_ReadOnly = 512 # 1 << 9 # Read-only mode
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362
|
+
ImGuiInputTextFlags_Password = 1024 # 1 << 10 # Password mode, display all characters as '*'
|
363
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+
ImGuiInputTextFlags_AlwaysOverwrite = 2048 # 1 << 11 # Overwrite mode
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364
|
+
ImGuiInputTextFlags_AutoSelectAll = 4096 # 1 << 12 # Select entire text when first taking mouse focus
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365
|
+
ImGuiInputTextFlags_ParseEmptyRefVal = 8192 # 1 << 13
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366
|
+
ImGuiInputTextFlags_DisplayEmptyRefVal = 16384 # 1 << 14
|
367
|
+
ImGuiInputTextFlags_NoHorizontalScroll = 32768 # 1 << 15 # Disable following the cursor horizontally
|
368
|
+
ImGuiInputTextFlags_NoUndoRedo = 65536 # 1 << 16 # Disable undo/redo. Note that input text owns the text data while active, if you want to provide your own undo/redo stack you need e.g. to call ClearActiveID().
|
369
|
+
ImGuiInputTextFlags_CallbackCompletion = 131072 # 1 << 17 # Callback on pressing TAB (for completion handling)
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370
|
+
ImGuiInputTextFlags_CallbackHistory = 262144 # 1 << 18 # Callback on pressing Up/Down arrows (for history handling)
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|
+
ImGuiInputTextFlags_CallbackAlways = 524288 # 1 << 19 # Callback on each iteration. User code may query cursor position, modify text buffer.
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|
+
ImGuiInputTextFlags_CallbackCharFilter = 1048576 # 1 << 20 # Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard.
|
373
|
+
ImGuiInputTextFlags_CallbackResize = 2097152 # 1 << 21 # Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this)
|
374
|
+
ImGuiInputTextFlags_CallbackEdit = 4194304 # 1 << 22 # Callback on any edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active)
|
354
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# ImGuiKey
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356
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# A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value): can represent Keyboard, Mouse and Gamepad values.
|
@@ -520,8 +541,7 @@ ImGuiMod_Ctrl = 4096 # 1 << 12 # Ctrl
|
|
520
541
|
ImGuiMod_Shift = 8192 # 1 << 13 # Shift
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521
542
|
ImGuiMod_Alt = 16384 # 1 << 14 # Option/Menu
|
522
543
|
ImGuiMod_Super = 32768 # 1 << 15 # Cmd/Super/Windows
|
523
|
-
|
524
|
-
ImGuiMod_Mask_ = 63488 # 0xF800 # 5-bits
|
544
|
+
ImGuiMod_Mask_ = 61440 # 0xF000 # 5-bits
|
525
545
|
ImGuiKey_NamedKey_BEGIN = 512 # 512
|
526
546
|
ImGuiKey_NamedKey_END = 666 # ImGuiKey_COUNT
|
527
547
|
ImGuiKey_NamedKey_COUNT = 154 # ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN
|
@@ -601,13 +621,13 @@ ImGuiSliderFlags_AlwaysClamp = 16 # 1 << 4 # Clamp value to min/max bou
|
|
601
621
|
ImGuiSliderFlags_Logarithmic = 32 # 1 << 5 # Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
|
602
622
|
ImGuiSliderFlags_NoRoundToFormat = 64 # 1 << 6 # Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
|
603
623
|
ImGuiSliderFlags_NoInput = 128 # 1 << 7 # Disable CTRL+Click or Enter key allowing to input text directly into the widget
|
624
|
+
ImGuiSliderFlags_WrapAround = 256 # 1 << 8
|
604
625
|
ImGuiSliderFlags_InvalidMask_ = 1879048207 # 0x7000000F # [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
|
605
626
|
|
606
|
-
#
|
607
|
-
# A sorting direction
|
627
|
+
# ImGuiSortDirection
|
608
628
|
ImGuiSortDirection_None = 0 # 0
|
609
|
-
ImGuiSortDirection_Ascending = 1 # 1
|
610
|
-
ImGuiSortDirection_Descending = 2 # 2
|
629
|
+
ImGuiSortDirection_Ascending = 1 # 1
|
630
|
+
ImGuiSortDirection_Descending = 2 # 2
|
611
631
|
|
612
632
|
# ImGuiStyleVar_
|
613
633
|
# Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure.
|
@@ -618,38 +638,39 @@ ImGuiSortDirection_Descending = 2 # 2 # Descending = 9->0, Z->A etc.
|
|
618
638
|
# - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
|
619
639
|
# - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
|
620
640
|
# - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
|
621
|
-
ImGuiStyleVar_Alpha = 0
|
622
|
-
ImGuiStyleVar_DisabledAlpha = 1
|
623
|
-
ImGuiStyleVar_WindowPadding = 2
|
624
|
-
ImGuiStyleVar_WindowRounding = 3
|
625
|
-
ImGuiStyleVar_WindowBorderSize = 4
|
626
|
-
ImGuiStyleVar_WindowMinSize = 5
|
627
|
-
ImGuiStyleVar_WindowTitleAlign = 6
|
628
|
-
ImGuiStyleVar_ChildRounding = 7
|
629
|
-
ImGuiStyleVar_ChildBorderSize = 8
|
630
|
-
ImGuiStyleVar_PopupRounding = 9
|
631
|
-
ImGuiStyleVar_PopupBorderSize = 10
|
632
|
-
ImGuiStyleVar_FramePadding = 11
|
633
|
-
ImGuiStyleVar_FrameRounding = 12
|
634
|
-
ImGuiStyleVar_FrameBorderSize = 13
|
635
|
-
ImGuiStyleVar_ItemSpacing = 14
|
636
|
-
ImGuiStyleVar_ItemInnerSpacing = 15
|
637
|
-
ImGuiStyleVar_IndentSpacing = 16
|
638
|
-
ImGuiStyleVar_CellPadding = 17
|
639
|
-
ImGuiStyleVar_ScrollbarSize = 18
|
640
|
-
ImGuiStyleVar_ScrollbarRounding = 19
|
641
|
-
ImGuiStyleVar_GrabMinSize = 20
|
642
|
-
ImGuiStyleVar_GrabRounding = 21
|
643
|
-
ImGuiStyleVar_TabRounding = 22
|
644
|
-
ImGuiStyleVar_TabBorderSize = 23
|
645
|
-
ImGuiStyleVar_TabBarBorderSize = 24
|
646
|
-
ImGuiStyleVar_TableAngledHeadersAngle = 25
|
647
|
-
|
648
|
-
|
649
|
-
|
650
|
-
|
651
|
-
|
652
|
-
|
641
|
+
ImGuiStyleVar_Alpha = 0 # 0 # float Alpha
|
642
|
+
ImGuiStyleVar_DisabledAlpha = 1 # 1 # float DisabledAlpha
|
643
|
+
ImGuiStyleVar_WindowPadding = 2 # 2 # ImVec2 WindowPadding
|
644
|
+
ImGuiStyleVar_WindowRounding = 3 # 3 # float WindowRounding
|
645
|
+
ImGuiStyleVar_WindowBorderSize = 4 # 4 # float WindowBorderSize
|
646
|
+
ImGuiStyleVar_WindowMinSize = 5 # 5 # ImVec2 WindowMinSize
|
647
|
+
ImGuiStyleVar_WindowTitleAlign = 6 # 6 # ImVec2 WindowTitleAlign
|
648
|
+
ImGuiStyleVar_ChildRounding = 7 # 7 # float ChildRounding
|
649
|
+
ImGuiStyleVar_ChildBorderSize = 8 # 8 # float ChildBorderSize
|
650
|
+
ImGuiStyleVar_PopupRounding = 9 # 9 # float PopupRounding
|
651
|
+
ImGuiStyleVar_PopupBorderSize = 10 # 10 # float PopupBorderSize
|
652
|
+
ImGuiStyleVar_FramePadding = 11 # 11 # ImVec2 FramePadding
|
653
|
+
ImGuiStyleVar_FrameRounding = 12 # 12 # float FrameRounding
|
654
|
+
ImGuiStyleVar_FrameBorderSize = 13 # 13 # float FrameBorderSize
|
655
|
+
ImGuiStyleVar_ItemSpacing = 14 # 14 # ImVec2 ItemSpacing
|
656
|
+
ImGuiStyleVar_ItemInnerSpacing = 15 # 15 # ImVec2 ItemInnerSpacing
|
657
|
+
ImGuiStyleVar_IndentSpacing = 16 # 16 # float IndentSpacing
|
658
|
+
ImGuiStyleVar_CellPadding = 17 # 17 # ImVec2 CellPadding
|
659
|
+
ImGuiStyleVar_ScrollbarSize = 18 # 18 # float ScrollbarSize
|
660
|
+
ImGuiStyleVar_ScrollbarRounding = 19 # 19 # float ScrollbarRounding
|
661
|
+
ImGuiStyleVar_GrabMinSize = 20 # 20 # float GrabMinSize
|
662
|
+
ImGuiStyleVar_GrabRounding = 21 # 21 # float GrabRounding
|
663
|
+
ImGuiStyleVar_TabRounding = 22 # 22 # float TabRounding
|
664
|
+
ImGuiStyleVar_TabBorderSize = 23 # 23 # float TabBorderSize
|
665
|
+
ImGuiStyleVar_TabBarBorderSize = 24 # 24 # float TabBarBorderSize
|
666
|
+
ImGuiStyleVar_TableAngledHeadersAngle = 25 # 25 # float TableAngledHeadersAngle
|
667
|
+
ImGuiStyleVar_TableAngledHeadersTextAlign = 26 # 26
|
668
|
+
ImGuiStyleVar_ButtonTextAlign = 27 # 27 # ImVec2 ButtonTextAlign
|
669
|
+
ImGuiStyleVar_SelectableTextAlign = 28 # 28 # ImVec2 SelectableTextAlign
|
670
|
+
ImGuiStyleVar_SeparatorTextBorderSize = 29 # 29 # float SeparatorTextBorderSize
|
671
|
+
ImGuiStyleVar_SeparatorTextAlign = 30 # 30 # ImVec2 SeparatorTextAlign
|
672
|
+
ImGuiStyleVar_SeparatorTextPadding = 31 # 31 # ImVec2 SeparatorTextPadding
|
673
|
+
ImGuiStyleVar_COUNT = 32 # 32
|
653
674
|
|
654
675
|
# ImGuiTabBarFlags_
|
655
676
|
# Flags for ImGui::BeginTabBar()
|
@@ -660,10 +681,11 @@ ImGuiTabBarFlags_TabListPopupButton = 4 # 1 << 2 # Disable buttons to
|
|
660
681
|
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 8 # 1 << 3 # Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.
|
661
682
|
ImGuiTabBarFlags_NoTabListScrollingButtons = 16 # 1 << 4 # Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll)
|
662
683
|
ImGuiTabBarFlags_NoTooltip = 32 # 1 << 5 # Disable tooltips when hovering a tab
|
663
|
-
|
664
|
-
|
665
|
-
|
666
|
-
|
684
|
+
ImGuiTabBarFlags_DrawSelectedOverline = 64 # 1 << 6
|
685
|
+
ImGuiTabBarFlags_FittingPolicyResizeDown = 128 # 1 << 7 # Resize tabs when they don't fit
|
686
|
+
ImGuiTabBarFlags_FittingPolicyScroll = 256 # 1 << 8 # Add scroll buttons when tabs don't fit
|
687
|
+
ImGuiTabBarFlags_FittingPolicyMask_ = 384 # ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll
|
688
|
+
ImGuiTabBarFlags_FittingPolicyDefault_ = 128 # ImGuiTabBarFlags_FittingPolicyResizeDown
|
667
689
|
|
668
690
|
# ImGuiTabItemFlags_
|
669
691
|
# Flags for ImGui::BeginTabItem()
|
@@ -806,8 +828,9 @@ ImGuiTreeNodeFlags_Bullet = 512 # 1 << 9 # Display a bullet inst
|
|
806
828
|
ImGuiTreeNodeFlags_FramePadding = 1024 # 1 << 10 # Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding().
|
807
829
|
ImGuiTreeNodeFlags_SpanAvailWidth = 2048 # 1 << 11 # Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line. In the future we may refactor the hit system to be front-to-back, allowing natural overlaps and then this can become the default.
|
808
830
|
ImGuiTreeNodeFlags_SpanFullWidth = 4096 # 1 << 12 # Extend hit box to the left-most and right-most edges (bypass the indented area).
|
809
|
-
|
810
|
-
|
831
|
+
ImGuiTreeNodeFlags_SpanTextWidth = 8192 # 1 << 13
|
832
|
+
ImGuiTreeNodeFlags_SpanAllColumns = 16384 # 1 << 14 # Frame will span all columns of its container table (text will still fit in current column)
|
833
|
+
ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 32768 # 1 << 15 # (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)
|
811
834
|
ImGuiTreeNodeFlags_CollapsingHeader = 26 # ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
|
812
835
|
|
813
836
|
# ImGuiViewportFlags_
|
@@ -815,7 +838,7 @@ ImGuiTreeNodeFlags_CollapsingHeader = 26 # ImGuiTreeNodeFlags_Framed | Im
|
|
815
838
|
ImGuiViewportFlags_None = 0 # 0
|
816
839
|
ImGuiViewportFlags_IsPlatformWindow = 1 # 1 << 0 # Represent a Platform Window
|
817
840
|
ImGuiViewportFlags_IsPlatformMonitor = 2 # 1 << 1 # Represent a Platform Monitor (unused yet)
|
818
|
-
ImGuiViewportFlags_OwnedByApp = 4 # 1 << 2 # Platform Window:
|
841
|
+
ImGuiViewportFlags_OwnedByApp = 4 # 1 << 2 # Platform Window: is created/managed by the application (rather than a dear imgui backend)
|
819
842
|
|
820
843
|
# ImGuiWindowFlags_
|
821
844
|
# Flags for ImGui::Begin()
|
@@ -843,7 +866,6 @@ ImGuiWindowFlags_UnsavedDocument = 262144 # 1 << 18 # Display a dot nex
|
|
843
866
|
ImGuiWindowFlags_NoNav = 196608 # ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus
|
844
867
|
ImGuiWindowFlags_NoDecoration = 43 # ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse
|
845
868
|
ImGuiWindowFlags_NoInputs = 197120 # ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus
|
846
|
-
ImGuiWindowFlags_NavFlattened = 8388608 # 1 << 23 # [BETA] On child window: share focus scope, allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows.
|
847
869
|
ImGuiWindowFlags_ChildWindow = 16777216 # 1 << 24 # Don't use! For internal use by BeginChild()
|
848
870
|
ImGuiWindowFlags_Tooltip = 33554432 # 1 << 25 # Don't use! For internal use by BeginTooltip()
|
849
871
|
ImGuiWindowFlags_Popup = 67108864 # 1 << 26 # Don't use! For internal use by BeginPopup()
|
@@ -979,15 +1001,15 @@ class ImDrawList < FFI::Struct
|
|
979
1001
|
:Flags, :int,
|
980
1002
|
:_VtxCurrentIdx, :uint,
|
981
1003
|
:_Data, :pointer,
|
982
|
-
:_OwnerName, :pointer,
|
983
1004
|
:_VtxWritePtr, ImDrawVert.ptr,
|
984
1005
|
:_IdxWritePtr, :pointer,
|
985
|
-
:_ClipRectStack, ImVector.by_value,
|
986
|
-
:_TextureIdStack, ImVector.by_value,
|
987
1006
|
:_Path, ImVector.by_value,
|
988
1007
|
:_CmdHeader, ImDrawCmdHeader.by_value,
|
989
1008
|
:_Splitter, ImDrawListSplitter.by_value,
|
990
|
-
:
|
1009
|
+
:_ClipRectStack, ImVector.by_value,
|
1010
|
+
:_TextureIdStack, ImVector.by_value,
|
1011
|
+
:_FringeScale, :float,
|
1012
|
+
:_OwnerName, :pointer
|
991
1013
|
)
|
992
1014
|
|
993
1015
|
def AddBezierCubic(p1, p2, p3, p4, col, thickness, num_segments = 0)
|
@@ -1453,7 +1475,7 @@ class ImGuiKeyData < FFI::Struct
|
|
1453
1475
|
end
|
1454
1476
|
|
1455
1477
|
# - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
|
1456
|
-
# -
|
1478
|
+
# - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports.
|
1457
1479
|
# - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode.
|
1458
1480
|
# - About Main Area vs Work Area:
|
1459
1481
|
# - Main Area = entire viewport.
|
@@ -1467,6 +1489,7 @@ class ImGuiViewport < FFI::Struct
|
|
1467
1489
|
:Size, ImVec2.by_value,
|
1468
1490
|
:WorkPos, ImVec2.by_value,
|
1469
1491
|
:WorkSize, ImVec2.by_value,
|
1492
|
+
:PlatformHandle, :pointer,
|
1470
1493
|
:PlatformHandleRaw, :pointer
|
1471
1494
|
)
|
1472
1495
|
|
@@ -1813,7 +1836,9 @@ class ImGuiIO < FFI::Struct
|
|
1813
1836
|
:GetClipboardTextFn, :pointer,
|
1814
1837
|
:SetClipboardTextFn, :pointer,
|
1815
1838
|
:ClipboardUserData, :pointer,
|
1816
|
-
:
|
1839
|
+
:PlatformOpenInShellFn, :pointer,
|
1840
|
+
:PlatformOpenInShellUserData, :pointer,
|
1841
|
+
:PlatformSetImeDataFn, :pointer,
|
1817
1842
|
:PlatformLocaleDecimalPoint, :ushort,
|
1818
1843
|
:WantCaptureMouse, :bool,
|
1819
1844
|
:WantCaptureKeyboard, :bool,
|
@@ -1852,6 +1877,7 @@ class ImGuiIO < FFI::Struct
|
|
1852
1877
|
:MouseDownOwned, [:bool, 5],
|
1853
1878
|
:MouseDownOwnedUnlessPopupClose, [:bool, 5],
|
1854
1879
|
:MouseWheelRequestAxisSwap, :bool,
|
1880
|
+
:MouseCtrlLeftAsRightClick, :bool,
|
1855
1881
|
:MouseDownDuration, [:float, 5],
|
1856
1882
|
:MouseDownDurationPrev, [:float, 5],
|
1857
1883
|
:MouseDragMaxDistanceSqr, [:float, 5],
|
@@ -1912,6 +1938,10 @@ class ImGuiIO < FFI::Struct
|
|
1912
1938
|
ImGui::ImGuiIO_ClearInputKeys(self)
|
1913
1939
|
end
|
1914
1940
|
|
1941
|
+
def ClearInputMouse()
|
1942
|
+
ImGui::ImGuiIO_ClearInputMouse(self)
|
1943
|
+
end
|
1944
|
+
|
1915
1945
|
def self.create()
|
1916
1946
|
return ImGuiIO.new(ImGui::ImGuiIO_ImGuiIO())
|
1917
1947
|
end
|
@@ -2223,6 +2253,7 @@ class ImGuiStyle < FFI::Struct
|
|
2223
2253
|
:TabMinWidthForCloseButton, :float,
|
2224
2254
|
:TabBarBorderSize, :float,
|
2225
2255
|
:TableAngledHeadersAngle, :float,
|
2256
|
+
:TableAngledHeadersTextAlign, ImVec2.by_value,
|
2226
2257
|
:ColorButtonPosition, :int,
|
2227
2258
|
:ButtonTextAlign, ImVec2.by_value,
|
2228
2259
|
:SelectableTextAlign, ImVec2.by_value,
|
@@ -2237,7 +2268,7 @@ class ImGuiStyle < FFI::Struct
|
|
2237
2268
|
:AntiAliasedFill, :bool,
|
2238
2269
|
:CurveTessellationTol, :float,
|
2239
2270
|
:CircleTessellationMaxError, :float,
|
2240
|
-
:Colors, [ImVec4.by_value,
|
2271
|
+
:Colors, [ImVec4.by_value, 56],
|
2241
2272
|
:HoverStationaryDelay, :float,
|
2242
2273
|
:HoverDelayShort, :float,
|
2243
2274
|
:HoverDelayNormal, :float,
|
@@ -2265,7 +2296,7 @@ class ImGuiTableColumnSortSpecs < FFI::Struct
|
|
2265
2296
|
:ColumnUserID, :uint,
|
2266
2297
|
:ColumnIndex, :short,
|
2267
2298
|
:SortOrder, :short,
|
2268
|
-
:SortDirection, :
|
2299
|
+
:SortDirection, :uchar
|
2269
2300
|
)
|
2270
2301
|
|
2271
2302
|
def self.create()
|
@@ -2651,6 +2682,7 @@ module ImGui
|
|
2651
2682
|
[:ImGuiIO_AddMouseWheelEvent, [:pointer, :float, :float], :void],
|
2652
2683
|
[:ImGuiIO_ClearEventsQueue, [:pointer], :void],
|
2653
2684
|
[:ImGuiIO_ClearInputKeys, [:pointer], :void],
|
2685
|
+
[:ImGuiIO_ClearInputMouse, [:pointer], :void],
|
2654
2686
|
[:ImGuiIO_ImGuiIO, [], :pointer],
|
2655
2687
|
[:ImGuiIO_SetAppAcceptingEvents, [:pointer, :bool], :void],
|
2656
2688
|
[:ImGuiIO_SetKeyEventNativeData, [:pointer, :int, :int, :int, :int], :void],
|
@@ -2784,6 +2816,7 @@ module ImGui
|
|
2784
2816
|
[:igCreateContext, [:pointer], :pointer],
|
2785
2817
|
[:igDebugCheckVersionAndDataLayout, [:pointer, :size_t, :size_t, :size_t, :size_t, :size_t, :size_t], :bool],
|
2786
2818
|
[:igDebugFlashStyleColor, [:int], :void],
|
2819
|
+
[:igDebugLog, [:pointer, :varargs], :void],
|
2787
2820
|
[:igDebugStartItemPicker, [], :void],
|
2788
2821
|
[:igDebugTextEncoding, [:pointer], :void],
|
2789
2822
|
[:igDestroyContext, [:pointer], :void],
|
@@ -3010,6 +3043,7 @@ module ImGui
|
|
3010
3043
|
[:igSetNextFrameWantCaptureMouse, [:bool], :void],
|
3011
3044
|
[:igSetNextItemAllowOverlap, [], :void],
|
3012
3045
|
[:igSetNextItemOpen, [:bool, :int], :void],
|
3046
|
+
[:igSetNextItemShortcut, [:int, :int], :void],
|
3013
3047
|
[:igSetNextItemWidth, [:float], :void],
|
3014
3048
|
[:igSetNextWindowBgAlpha, [:float], :void],
|
3015
3049
|
[:igSetNextWindowCollapsed, [:bool, :int], :void],
|
@@ -3037,6 +3071,7 @@ module ImGui
|
|
3037
3071
|
[:igSetWindowPos_Str, [:pointer, ImVec2.by_value, :int], :void],
|
3038
3072
|
[:igSetWindowSize_Vec2, [ImVec2.by_value, :int], :void],
|
3039
3073
|
[:igSetWindowSize_Str, [:pointer, ImVec2.by_value, :int], :void],
|
3074
|
+
[:igShortcut, [:int, :int], :bool],
|
3040
3075
|
[:igShowAboutWindow, [:pointer], :void],
|
3041
3076
|
[:igShowDebugLogWindow, [:pointer], :void],
|
3042
3077
|
[:igShowDemoWindow, [:pointer], :void],
|
@@ -3068,6 +3103,7 @@ module ImGui
|
|
3068
3103
|
[:igTableGetColumnFlags, [:int], :int],
|
3069
3104
|
[:igTableGetColumnIndex, [], :int],
|
3070
3105
|
[:igTableGetColumnName, [:int], :pointer],
|
3106
|
+
[:igTableGetHoveredColumn, [], :int],
|
3071
3107
|
[:igTableGetRowIndex, [], :int],
|
3072
3108
|
[:igTableGetSortSpecs, [], :pointer],
|
3073
3109
|
[:igTableHeader, [:pointer], :void],
|
@@ -3082,6 +3118,8 @@ module ImGui
|
|
3082
3118
|
[:igText, [:pointer, :varargs], :void],
|
3083
3119
|
[:igTextColored, [ImVec4.by_value, :pointer, :varargs], :void],
|
3084
3120
|
[:igTextDisabled, [:pointer, :varargs], :void],
|
3121
|
+
[:igTextLink, [:pointer], :bool],
|
3122
|
+
[:igTextLinkOpenURL, [:pointer, :pointer], :void],
|
3085
3123
|
[:igTextUnformatted, [:pointer, :pointer], :void],
|
3086
3124
|
[:igTextWrapped, [:pointer, :varargs], :void],
|
3087
3125
|
[:igTreeNode_Str, [:pointer], :bool],
|
@@ -3314,7 +3352,7 @@ module ImGui
|
|
3314
3352
|
igBeginTabItem(label, p_open, flags)
|
3315
3353
|
end
|
3316
3354
|
|
3317
|
-
# arg: str_id(const char*),
|
3355
|
+
# arg: str_id(const char*), columns(int), flags(ImGuiTableFlags), outer_size(ImVec2), inner_width(float)
|
3318
3356
|
# ret: bool
|
3319
3357
|
#
|
3320
3358
|
# Tables
|
@@ -3338,8 +3376,8 @@ module ImGui
|
|
3338
3376
|
# - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
|
3339
3377
|
# - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
|
3340
3378
|
# - 5. Call EndTable()
|
3341
|
-
def self.BeginTable(str_id,
|
3342
|
-
igBeginTable(str_id,
|
3379
|
+
def self.BeginTable(str_id, columns, flags = 0, outer_size = ImVec2.create(0.0,0.0), inner_width = 0.0) # Implied outer_size = ImVec2(0.0f, 0.0f), inner_width = 0.0f
|
3380
|
+
igBeginTable(str_id, columns, flags, outer_size, inner_width)
|
3343
3381
|
end
|
3344
3382
|
|
3345
3383
|
# ret: bool
|
@@ -3534,6 +3572,12 @@ module ImGui
|
|
3534
3572
|
igDebugFlashStyleColor(idx)
|
3535
3573
|
end
|
3536
3574
|
|
3575
|
+
# arg: fmt(const char*), ...(...)
|
3576
|
+
# ret: void
|
3577
|
+
def self.DebugLog(fmt, *varargs)
|
3578
|
+
igDebugLog(fmt, *varargs)
|
3579
|
+
end
|
3580
|
+
|
3537
3581
|
# ret: void
|
3538
3582
|
def self.DebugStartItemPicker()
|
3539
3583
|
igDebugStartItemPicker()
|
@@ -3739,7 +3783,7 @@ module ImGui
|
|
3739
3783
|
# ret: pointer
|
3740
3784
|
#
|
3741
3785
|
# Background/Foreground Draw Lists
|
3742
|
-
def self.GetBackgroundDrawList() #
|
3786
|
+
def self.GetBackgroundDrawList() # this draw list will be the first rendered one. Useful to quickly draw shapes/text behind dear imgui contents.
|
3743
3787
|
igGetBackgroundDrawList()
|
3744
3788
|
end
|
3745
3789
|
|
@@ -3890,7 +3934,7 @@ module ImGui
|
|
3890
3934
|
end
|
3891
3935
|
|
3892
3936
|
# ret: pointer
|
3893
|
-
def self.GetForegroundDrawList() #
|
3937
|
+
def self.GetForegroundDrawList() # this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
|
3894
3938
|
igGetForegroundDrawList()
|
3895
3939
|
end
|
3896
3940
|
|
@@ -4932,6 +4976,12 @@ module ImGui
|
|
4932
4976
|
igSetNextItemOpen(is_open, cond)
|
4933
4977
|
end
|
4934
4978
|
|
4979
|
+
# arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags)
|
4980
|
+
# ret: void
|
4981
|
+
def self.SetNextItemShortcut(key_chord, flags = 0)
|
4982
|
+
igSetNextItemShortcut(key_chord, flags)
|
4983
|
+
end
|
4984
|
+
|
4935
4985
|
# arg: item_width(float)
|
4936
4986
|
# ret: void
|
4937
4987
|
def self.SetNextItemWidth(item_width) # set width of the _next_ common large "item+label" widget. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side)
|
@@ -5095,6 +5145,12 @@ module ImGui
|
|
5095
5145
|
igSetWindowSize_Str(name, size, cond)
|
5096
5146
|
end
|
5097
5147
|
|
5148
|
+
# arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags)
|
5149
|
+
# ret: bool
|
5150
|
+
def self.Shortcut(key_chord, flags = 0)
|
5151
|
+
igShortcut(key_chord, flags)
|
5152
|
+
end
|
5153
|
+
|
5098
5154
|
# arg: p_open(bool*)
|
5099
5155
|
# ret: void
|
5100
5156
|
def self.ShowAboutWindow(p_open = nil) # create About window. display Dear ImGui version, credits and build/system information.
|
@@ -5287,6 +5343,11 @@ module ImGui
|
|
5287
5343
|
igTableGetColumnName(column_n)
|
5288
5344
|
end
|
5289
5345
|
|
5346
|
+
# ret: int
|
5347
|
+
def self.TableGetHoveredColumn()
|
5348
|
+
igTableGetHoveredColumn()
|
5349
|
+
end
|
5350
|
+
|
5290
5351
|
# ret: int
|
5291
5352
|
def self.TableGetRowIndex() # return current row index.
|
5292
5353
|
igTableGetRowIndex()
|
@@ -5383,6 +5444,18 @@ module ImGui
|
|
5383
5444
|
igTextDisabled(fmt, *varargs)
|
5384
5445
|
end
|
5385
5446
|
|
5447
|
+
# arg: label(const char*)
|
5448
|
+
# ret: bool
|
5449
|
+
def self.TextLink(label)
|
5450
|
+
igTextLink(label)
|
5451
|
+
end
|
5452
|
+
|
5453
|
+
# arg: label(const char*), url(const char*)
|
5454
|
+
# ret: void
|
5455
|
+
def self.TextLinkOpenURL(label, url = nil)
|
5456
|
+
igTextLinkOpenURL(label, url)
|
5457
|
+
end
|
5458
|
+
|
5386
5459
|
# arg: text(const char*), text_end(const char*)
|
5387
5460
|
# ret: void
|
5388
5461
|
#
|
data/lib/imnodes.aarch64.so
CHANGED
Binary file
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: imgui-bindings
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
|
+
version: 0.1.13
|
5
5
|
platform: aarch64-linux
|
6
6
|
authors:
|
7
7
|
- vaiorabbit
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-
|
11
|
+
date: 2024-07-14 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: ffi
|
@@ -80,7 +80,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
80
80
|
- !ruby/object:Gem::Version
|
81
81
|
version: '0'
|
82
82
|
requirements: []
|
83
|
-
rubygems_version: 3.5.
|
83
|
+
rubygems_version: 3.5.15
|
84
84
|
signing_key:
|
85
85
|
specification_version: 4
|
86
86
|
summary: Bindings for Dear ImGui
|