imgui-bindings 0.1.11 → 0.1.12

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data/ChangeLog CHANGED
@@ -1,3 +1,7 @@
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+ 2024-04-13 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * ImGui v1.90.5
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+
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  2024-02-25 vaiorabbit <http://twitter.com/vaiorabbit>
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  * ImGui v1.90.4
data/README.md CHANGED
@@ -3,7 +3,7 @@
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  # Yet another ImGui wrapper for Ruby #
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  * Created : 2019-01-05
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- * Last modified : 2024-02-25
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+ * Last modified : 2024-04-13
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  <img src="https://raw.githubusercontent.com/vaiorabbit/ruby-imgui/master/doc/jpfont_test.png" width="250">
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data/lib/imgui.aarch64.so CHANGED
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data/lib/imgui.dll CHANGED
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data/lib/imgui.rb CHANGED
@@ -614,8 +614,9 @@ ImGuiSortDirection_Descending = 2 # 2 # Descending = 9->0, Z->A etc.
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  # - The enum only refers to fields of ImGuiStyle which makes sense to be pushed/popped inside UI code.
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  # During initialization or between frames, feel free to just poke into ImGuiStyle directly.
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  # - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description.
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- # In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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- # With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
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+ # - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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+ # - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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+ # - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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  # - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
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  ImGuiStyleVar_Alpha = 0 # 0 # float Alpha
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  ImGuiStyleVar_DisabledAlpha = 1 # 1 # float DisabledAlpha
@@ -640,13 +641,15 @@ ImGuiStyleVar_ScrollbarRounding = 19 # 19 # float ScrollbarRounding
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  ImGuiStyleVar_GrabMinSize = 20 # 20 # float GrabMinSize
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  ImGuiStyleVar_GrabRounding = 21 # 21 # float GrabRounding
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  ImGuiStyleVar_TabRounding = 22 # 22 # float TabRounding
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- ImGuiStyleVar_TabBarBorderSize = 23 # 23 # float TabBarBorderSize
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- ImGuiStyleVar_ButtonTextAlign = 24 # 24 # ImVec2 ButtonTextAlign
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- ImGuiStyleVar_SelectableTextAlign = 25 # 25 # ImVec2 SelectableTextAlign
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- ImGuiStyleVar_SeparatorTextBorderSize = 26 # 26 # float SeparatorTextBorderSize
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- ImGuiStyleVar_SeparatorTextAlign = 27 # 27 # ImVec2 SeparatorTextAlign
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- ImGuiStyleVar_SeparatorTextPadding = 28 # 28 # ImVec2 SeparatorTextPadding
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- ImGuiStyleVar_COUNT = 29 # 29
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+ ImGuiStyleVar_TabBorderSize = 23 # 23 # float TabBorderSize
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+ ImGuiStyleVar_TabBarBorderSize = 24 # 24 # float TabBarBorderSize
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+ ImGuiStyleVar_TableAngledHeadersAngle = 25 # 25 # float TableAngledHeadersAngle
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+ ImGuiStyleVar_ButtonTextAlign = 26 # 26 # ImVec2 ButtonTextAlign
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+ ImGuiStyleVar_SelectableTextAlign = 27 # 27 # ImVec2 SelectableTextAlign
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+ ImGuiStyleVar_SeparatorTextBorderSize = 28 # 28 # float SeparatorTextBorderSize
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+ ImGuiStyleVar_SeparatorTextAlign = 29 # 29 # ImVec2 SeparatorTextAlign
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+ ImGuiStyleVar_SeparatorTextPadding = 30 # 30 # ImVec2 SeparatorTextPadding
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+ ImGuiStyleVar_COUNT = 31 # 31
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  # ImGuiTabBarFlags_
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  # Flags for ImGui::BeginTabBar()
@@ -812,7 +815,7 @@ ImGuiTreeNodeFlags_CollapsingHeader = 26 # ImGuiTreeNodeFlags_Framed | Im
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  ImGuiViewportFlags_None = 0 # 0
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  ImGuiViewportFlags_IsPlatformWindow = 1 # 1 << 0 # Represent a Platform Window
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  ImGuiViewportFlags_IsPlatformMonitor = 2 # 1 << 1 # Represent a Platform Monitor (unused yet)
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- ImGuiViewportFlags_OwnedByApp = 4 # 1 << 2 # Platform Window: is created/managed by the application (rather than a dear imgui backend)
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+ ImGuiViewportFlags_OwnedByApp = 4 # 1 << 2 # Platform Window: Was created/managed by the user application? (rather than our backend)
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  # ImGuiWindowFlags_
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  # Flags for ImGui::Begin()
@@ -1007,6 +1010,10 @@ class ImDrawList < FFI::Struct
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  ImGui::ImDrawList_AddCircleFilled(self, center, radius, col, num_segments)
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  end
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+ def AddConcavePolyFilled(points, num_points, col)
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+ ImGui::ImDrawList_AddConcavePolyFilled(self, points, num_points, col)
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+ end
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+
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  def AddConvexPolyFilled(points, num_points, col)
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  ImGui::ImDrawList_AddConvexPolyFilled(self, points, num_points, col)
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  end
@@ -1015,12 +1022,12 @@ class ImDrawList < FFI::Struct
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  ImGui::ImDrawList_AddDrawCmd(self)
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  end
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- def AddEllipse(center, radius_x, radius_y, col, rot = 0.0, num_segments = 0, thickness = 1.0)
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- ImGui::ImDrawList_AddEllipse(self, center, radius_x, radius_y, col, rot, num_segments, thickness)
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+ def AddEllipse(center, radius, col, rot = 0.0, num_segments = 0, thickness = 1.0)
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+ ImGui::ImDrawList_AddEllipse(self, center, radius, col, rot, num_segments, thickness)
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  end
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- def AddEllipseFilled(center, radius_x, radius_y, col, rot = 0.0, num_segments = 0)
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- ImGui::ImDrawList_AddEllipseFilled(self, center, radius_x, radius_y, col, rot, num_segments)
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+ def AddEllipseFilled(center, radius, col, rot = 0.0, num_segments = 0)
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+ ImGui::ImDrawList_AddEllipseFilled(self, center, radius, col, rot, num_segments)
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  end
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  def AddImage(user_texture_id, p_min, p_max, uv_min = ImVec2.create(0,0), uv_max = ImVec2.create(1,1), col = ImColor.col32(255,255,255,255))
@@ -1139,8 +1146,12 @@ class ImDrawList < FFI::Struct
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  ImGui::ImDrawList_PathClear(self)
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  end
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- def PathEllipticalArcTo(center, radius_x, radius_y, rot, a_min, a_max, num_segments = 0)
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- ImGui::ImDrawList_PathEllipticalArcTo(self, center, radius_x, radius_y, rot, a_min, a_max, num_segments)
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+ def PathEllipticalArcTo(center, radius, rot, a_min, a_max, num_segments = 0)
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+ ImGui::ImDrawList_PathEllipticalArcTo(self, center, radius, rot, a_min, a_max, num_segments)
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+ end
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+
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+ def PathFillConcave(col)
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+ ImGui::ImDrawList_PathFillConcave(self, col)
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  end
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  def PathFillConvex(col)
@@ -1442,7 +1453,7 @@ class ImGuiKeyData < FFI::Struct
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  end
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  # - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
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- # - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports.
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+ # - With multi-viewport enabled, we extend this concept to have multiple active viewports.
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  # - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode.
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  # - About Main Area vs Work Area:
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  # - Main Area = entire viewport.
@@ -2501,10 +2512,11 @@ module ImGui
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  [:ImDrawList_AddCallback, [:pointer, :ImDrawCallback, :pointer], :void],
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  [:ImDrawList_AddCircle, [:pointer, ImVec2.by_value, :float, :uint, :int, :float], :void],
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  [:ImDrawList_AddCircleFilled, [:pointer, ImVec2.by_value, :float, :uint, :int], :void],
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+ [:ImDrawList_AddConcavePolyFilled, [:pointer, :pointer, :int, :uint], :void],
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  [:ImDrawList_AddConvexPolyFilled, [:pointer, :pointer, :int, :uint], :void],
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  [:ImDrawList_AddDrawCmd, [:pointer], :void],
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- [:ImDrawList_AddEllipse, [:pointer, ImVec2.by_value, :float, :float, :uint, :float, :int, :float], :void],
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- [:ImDrawList_AddEllipseFilled, [:pointer, ImVec2.by_value, :float, :float, :uint, :float, :int], :void],
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+ [:ImDrawList_AddEllipse, [:pointer, ImVec2.by_value, ImVec2.by_value, :uint, :float, :int, :float], :void],
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+ [:ImDrawList_AddEllipseFilled, [:pointer, ImVec2.by_value, ImVec2.by_value, :uint, :float, :int], :void],
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  [:ImDrawList_AddImage, [:pointer, :pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint], :void],
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  [:ImDrawList_AddImageQuad, [:pointer, :pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint], :void],
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  [:ImDrawList_AddImageRounded, [:pointer, :pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint, :float, :int], :void],
@@ -2533,7 +2545,8 @@ module ImGui
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  [:ImDrawList_PathBezierCubicCurveTo, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :int], :void],
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  [:ImDrawList_PathBezierQuadraticCurveTo, [:pointer, ImVec2.by_value, ImVec2.by_value, :int], :void],
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  [:ImDrawList_PathClear, [:pointer], :void],
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- [:ImDrawList_PathEllipticalArcTo, [:pointer, ImVec2.by_value, :float, :float, :float, :float, :float, :int], :void],
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+ [:ImDrawList_PathEllipticalArcTo, [:pointer, ImVec2.by_value, ImVec2.by_value, :float, :float, :float, :int], :void],
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+ [:ImDrawList_PathFillConcave, [:pointer, :uint], :void],
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  [:ImDrawList_PathFillConvex, [:pointer, :uint], :void],
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  [:ImDrawList_PathLineTo, [:pointer, ImVec2.by_value], :void],
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  [:ImDrawList_PathLineToMergeDuplicate, [:pointer, ImVec2.by_value], :void],
@@ -2840,7 +2853,6 @@ module ImGui
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  [:igGetItemRectMax, [:pointer], :void],
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  [:igGetItemRectMin, [:pointer], :void],
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  [:igGetItemRectSize, [:pointer], :void],
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- [:igGetKeyIndex, [:int], :int],
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  [:igGetKeyName, [:int], :pointer],
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  [:igGetKeyPressedAmount, [:int, :float, :float], :int],
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  [:igGetMainViewport, [], :pointer],
@@ -3727,7 +3739,7 @@ module ImGui
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  # ret: pointer
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  #
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  # Background/Foreground Draw Lists
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- def self.GetBackgroundDrawList() # this draw list will be the first rendered one. Useful to quickly draw shapes/text behind dear imgui contents.
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+ def self.GetBackgroundDrawList() # get background draw list for the viewport associated to the current window. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents.
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  igGetBackgroundDrawList()
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  end
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@@ -3878,7 +3890,7 @@ module ImGui
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  end
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  # ret: pointer
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- def self.GetForegroundDrawList() # this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
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+ def self.GetForegroundDrawList() # get foreground draw list for the viewport associated to the current window. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
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  igGetForegroundDrawList()
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  end
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@@ -3948,12 +3960,6 @@ module ImGui
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  return pOut
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  end
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- # arg: key(ImGuiKey)
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- # ret: int
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- def self.GetKeyIndex(key)
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- igGetKeyIndex(key)
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- end
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-
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  # arg: key(ImGuiKey)
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  # ret: pointer
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  def self.GetKeyName(key) # [DEBUG] returns English name of the key. Those names a provided for debugging purpose and are not meant to be saved persistently not compared.
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data/lib/imgui.x86_64.so CHANGED
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data/lib/imnodes.dll CHANGED
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: imgui-bindings
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  version: !ruby/object:Gem::Version
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- version: 0.1.11
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+ version: 0.1.12
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  platform: ruby
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  authors:
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  - vaiorabbit
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2024-02-25 00:00:00.000000000 Z
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+ date: 2024-04-14 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: ffi