imgui-bindings 0.1.10-x64-mingw → 0.1.11-x64-mingw
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +4 -0
- data/README.md +1 -1
- data/lib/imgui.dll +0 -0
- data/lib/imgui.rb +30 -23
- data/lib/imnodes.dll +0 -0
- metadata +3 -3
checksums.yaml
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metadata.gz:
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metadata.gz: a3d20afcb09a591f7f1a4bc38767bd5ffaa8a24a2bf7ea27523a262957429bca
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data.tar.gz: 3776a6f3b74352156429ee2fd36034f5ee5024add053c41e61f60b4c1a18eb03
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metadata.gz: 9e264049094ec34a0d729b6e622321a5a3055def0375bd09aa2b12aeb45ee051bc80da0bb799e0749ebf7837ce8246a32cdeaf9d5ba53bfcd271f4d805c735b6
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data.tar.gz: 8facd63a465ceb8beb00e842b67a4f14dc1a32031573fb03752dd3b0c4d6bcc197f078ea0cf6c95c99d1832e5059bc242cc769b2ad49f988473e22ae1fe0ee32
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data/ChangeLog
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data/README.md
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data/lib/imgui.dll
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data/lib/imgui.rb
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@@ -113,7 +113,7 @@ ImGuiButtonFlags_MouseButtonDefault_ = 1 # ImGuiButtonFlags_MouseButtonLeft
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# ImGuiChildFlags_
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# Flags for ImGui::BeginChild()
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# (Legacy:
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# (Legacy: bit 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border = false'.
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# About using AutoResizeX/AutoResizeY flags:
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# - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
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# - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
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@@ -122,7 +122,7 @@ ImGuiButtonFlags_MouseButtonDefault_ = 1 # ImGuiButtonFlags_MouseButtonLeft
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# - You may also use ImGuiChildFlags_AlwaysAutoResize to force an update even when child window is not in view.
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# HOWEVER PLEASE UNDERSTAND THAT DOING SO WILL PREVENT BeginChild() FROM EVER RETURNING FALSE, disabling benefits of coarse clipping.
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ImGuiChildFlags_None = 0 # 0
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ImGuiChildFlags_Border = 1 # 1 << 0 # Show an outer border and enable WindowPadding. (
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ImGuiChildFlags_Border = 1 # 1 << 0 # Show an outer border and enable WindowPadding. (IMPORTANT: this is always == 1 == true for legacy reason)
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ImGuiChildFlags_AlwaysUseWindowPadding = 2 # 1 << 1 # Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)
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ImGuiChildFlags_ResizeX = 4 # 1 << 2 # Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags)
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ImGuiChildFlags_ResizeY = 8 # 1 << 3 # Allow resize from bottom border (layout direction). "
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@@ -563,24 +563,25 @@ ImGuiMouseSource_COUNT = 3 # 3
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# ImGuiPopupFlags_
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# Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
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# - To be backward compatible with older API which took an 'int mouse_button = 1' argument
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# small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
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# - To be backward compatible with older API which took an 'int mouse_button = 1' argument instead of 'ImGuiPopupFlags flags',
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# we need to treat small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
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# It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
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# - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
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# IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter
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# and want to use another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag explicitly.
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# - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later).
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ImGuiPopupFlags_None = 0
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ImGuiPopupFlags_MouseButtonLeft = 0
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ImGuiPopupFlags_MouseButtonRight = 1
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ImGuiPopupFlags_MouseButtonMiddle = 2
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ImGuiPopupFlags_MouseButtonMask_ = 31
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ImGuiPopupFlags_MouseButtonDefault_ = 1
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ImGuiPopupFlags_None = 0 # 0
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ImGuiPopupFlags_MouseButtonLeft = 0 # 0 # For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)
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ImGuiPopupFlags_MouseButtonRight = 1 # 1 # For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)
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ImGuiPopupFlags_MouseButtonMiddle = 2 # 2 # For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)
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ImGuiPopupFlags_MouseButtonMask_ = 31 # 0x1F
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ImGuiPopupFlags_MouseButtonDefault_ = 1 # 1
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ImGuiPopupFlags_NoReopen = 32 # 1 << 5 # For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation)
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ImGuiPopupFlags_NoOpenOverExistingPopup = 128 # 1 << 7 # For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
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ImGuiPopupFlags_NoOpenOverItems = 256 # 1 << 8 # For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space
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ImGuiPopupFlags_AnyPopupId = 1024 # 1 << 10 # For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
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ImGuiPopupFlags_AnyPopupLevel = 2048 # 1 << 11 # For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
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ImGuiPopupFlags_AnyPopup = 3072 # ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel
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# ImGuiSelectableFlags_
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# Flags for ImGui::Selectable()
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# - Windows are generally trying to stay within the Work Area of their host viewport.
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class ImGuiViewport < FFI::Struct
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layout(
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:ID, :uint,
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:Flags, :int,
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:Pos, ImVec2.by_value,
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:Size, ImVec2.by_value,
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:MetricsRenderWindows, :int,
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:MetricsActiveWindows, :int,
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:MouseDelta, ImVec2.by_value,
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:_UnusedPadding, :pointer,
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:Ctx, :pointer,
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:MousePos, ImVec2.by_value,
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:MouseDown, [:bool, 5],
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[:igCreateContext, [:pointer], :pointer],
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[:igDebugCheckVersionAndDataLayout, [:pointer, :size_t, :size_t, :size_t, :size_t, :size_t, :size_t], :bool],
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[:igDebugFlashStyleColor, [:int], :void],
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[:igDebugStartItemPicker, [], :void],
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[:igDebugTextEncoding, [:pointer], :void],
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[:igDestroyContext, [:pointer], :void],
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[:igDragFloat, [:pointer, :pointer, :float, :float, :float, :pointer, :int], :bool],
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[:igGetClipboardText, [], :pointer],
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[:igGetColorU32_Col, [:int, :float], :uint],
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[:igGetColorU32_Vec4, [ImVec4.by_value], :uint],
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[:igGetColorU32_U32, [:uint], :uint],
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[:igGetColorU32_U32, [:uint, :float], :uint],
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[:igGetColumnIndex, [], :int],
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[:igGetColumnOffset, [:int], :float],
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[:igGetColumnWidth, [:int], :float],
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igDebugFlashStyleColor(idx)
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end
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# ret: void
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def self.DebugStartItemPicker()
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igDebugStartItemPicker()
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end
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# arg: text(const char*)
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# ret: void
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#
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igGetColorU32_Vec4(col)
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end
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# arg: col(ImU32)
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# arg: col(ImU32), alpha_mul(float)
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# ret: uint
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def self.GetColorU32_U32(col)
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igGetColorU32_U32(col)
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def self.GetColorU32_U32(col, alpha_mul = 1.0)
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igGetColorU32_U32(col, alpha_mul)
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end
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# ret: int
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# - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
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# - Before 1.90 (November 2023), the "ImGuiChildFlags child_flags = 0" parameter was "bool border = false".
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# This API is backward compatible with old code, as we guarantee that ImGuiChildFlags_Border == true.
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# Consider updating your old
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# Consider updating your old code:
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# BeginChild("Name", size, false) -> Begin("Name", size, 0); or Begin("Name", size, ImGuiChildFlags_None);
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# BeginChild("Name", size, true) -> Begin("Name", size, ImGuiChildFlags_Border);
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# - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)):
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# arg: 0:col(ImVec4)
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# ret: uint
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return igGetColorU32_Vec4(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImVec4))
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# arg: 0:col(ImU32)
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# arg: 0:col(ImU32), 1:alpha_mul(float)
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# ret: uint
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return igGetColorU32_U32(arg[0]) if arg.length ==
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return igGetColorU32_U32(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float))
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$stderr.puts("[Warning] GetColorU32 : No matching functions found (#{arg})")
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end
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data/lib/imnodes.dll
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Binary file
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metadata
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--- !ruby/object:Gem::Specification
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name: imgui-bindings
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.11
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platform: x64-mingw
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authors:
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- vaiorabbit
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2024-
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date: 2024-02-25 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ffi
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubygems_version: 3.5.
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rubygems_version: 3.5.5
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signing_key:
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specification_version: 4
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summary: Bindings for Dear ImGui
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