image_paradise 0.1.12
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- checksums.yaml +7 -0
- data/LICENSE.md +38 -0
- data/README.md +179 -0
- data/USAGE.md +10 -0
- data/bin/black_white +10 -0
- data/bin/display_text_from_this_image +7 -0
- data/bin/image_paradise +7 -0
- data/bin/image_paradise_shell +7 -0
- data/bin/image_to_ascii +54 -0
- data/bin/image_to_pdf +7 -0
- data/bin/make_this_image_transparent +7 -0
- data/bin/rotate_left +7 -0
- data/bin/rotate_right +7 -0
- data/doc/README.gen +162 -0
- data/doc/TODO_FOR_THE_GTK_GUI.md +1 -0
- data/image_paradise.gemspec +50 -0
- data/lib/image_paradise.rb +5 -0
- data/lib/image_paradise/base/base.rb +91 -0
- data/lib/image_paradise/black_white.rb +89 -0
- data/lib/image_paradise/confree_generator/class.rb +614 -0
- data/lib/image_paradise/confree_generator/constants.rb +61 -0
- data/lib/image_paradise/confree_generator/gui/gtk_confree_generator.rb +752 -0
- data/lib/image_paradise/confree_generator/gui/insert_button.rb +78 -0
- data/lib/image_paradise/confree_generator/reset.rb +61 -0
- data/lib/image_paradise/confree_generator/shared/shared.rb +100 -0
- data/lib/image_paradise/constants.rb +43 -0
- data/lib/image_paradise/constants/image_file_types.rb +21 -0
- data/lib/image_paradise/create_animated_gif.rb +47 -0
- data/lib/image_paradise/crop/crop.rb +302 -0
- data/lib/image_paradise/gm_support.rb +34 -0
- data/lib/image_paradise/graphs.rb +36 -0
- data/lib/image_paradise/graphs/accumulator_bar.rb +29 -0
- data/lib/image_paradise/graphs/area.rb +64 -0
- data/lib/image_paradise/graphs/bar.rb +117 -0
- data/lib/image_paradise/graphs/bar_conversion.rb +53 -0
- data/lib/image_paradise/graphs/base.rb +1392 -0
- data/lib/image_paradise/graphs/bezier.rb +45 -0
- data/lib/image_paradise/graphs/bullet.rb +115 -0
- data/lib/image_paradise/graphs/deprecated.rb +42 -0
- data/lib/image_paradise/graphs/dot.rb +129 -0
- data/lib/image_paradise/graphs/line.rb +328 -0
- data/lib/image_paradise/graphs/mini/bar.rb +42 -0
- data/lib/image_paradise/graphs/mini/legend.rb +109 -0
- data/lib/image_paradise/graphs/mini/pie.rb +42 -0
- data/lib/image_paradise/graphs/mini/side_bar.rb +41 -0
- data/lib/image_paradise/graphs/net.rb +133 -0
- data/lib/image_paradise/graphs/photo_bar.rb +106 -0
- data/lib/image_paradise/graphs/pie.rb +139 -0
- data/lib/image_paradise/graphs/scatter.rb +264 -0
- data/lib/image_paradise/graphs/scene.rb +216 -0
- data/lib/image_paradise/graphs/side_bar.rb +144 -0
- data/lib/image_paradise/graphs/side_stacked_bar.rb +116 -0
- data/lib/image_paradise/graphs/spider.rb +163 -0
- data/lib/image_paradise/graphs/stacked_area.rb +73 -0
- data/lib/image_paradise/graphs/stacked_bar.rb +68 -0
- data/lib/image_paradise/graphs/stacked_mixin.rb +30 -0
- data/lib/image_paradise/graphs/themes.rb +117 -0
- data/lib/image_paradise/graphviz/README.md +2 -0
- data/lib/image_paradise/graphviz/generate_graphviz_image.rb +274 -0
- data/lib/image_paradise/gui/gtk/control_panel.rb +126 -0
- data/lib/image_paradise/identify.rb +145 -0
- data/lib/image_paradise/image_border.rb +231 -0
- data/lib/image_paradise/image_manipulations.rb +320 -0
- data/lib/image_paradise/image_paradise.rb +150 -0
- data/lib/image_paradise/image_to_ascii/image_to_ascii.rb +187 -0
- data/lib/image_paradise/image_to_pdf/image_to_pdf.rb +99 -0
- data/lib/image_paradise/label/README.md +2 -0
- data/lib/image_paradise/label/simple_label.rb +206 -0
- data/lib/image_paradise/optimizer.rb +483 -0
- data/lib/image_paradise/project/project.rb +29 -0
- data/lib/image_paradise/random_text_to_image.rb +363 -0
- data/lib/image_paradise/requires/common_base_requires.rb +17 -0
- data/lib/image_paradise/requires/require_colours.rb +9 -0
- data/lib/image_paradise/requires/require_gtk_components.rb +8 -0
- data/lib/image_paradise/requires/require_image_to_ascii.rb +7 -0
- data/lib/image_paradise/requires/require_the_image_paradise_project.rb +24 -0
- data/lib/image_paradise/requires/require_toplevel_methods.rb +21 -0
- data/lib/image_paradise/rotate/README.md +2 -0
- data/lib/image_paradise/rotate/rotate.rb +98 -0
- data/lib/image_paradise/shell/interactive.rb +156 -0
- data/lib/image_paradise/svg/README.md +5 -0
- data/lib/image_paradise/svg/circle.rb +106 -0
- data/lib/image_paradise/svg/feature.rb +48 -0
- data/lib/image_paradise/svg/rectangle.rb +154 -0
- data/lib/image_paradise/svg/svg.rb +102 -0
- data/lib/image_paradise/to_gif.rb +91 -0
- data/lib/image_paradise/to_jpg.rb +90 -0
- data/lib/image_paradise/toplevel_methods/add_black_border_to_this_image.rb +56 -0
- data/lib/image_paradise/toplevel_methods/crop.rb +28 -0
- data/lib/image_paradise/toplevel_methods/e.rb +16 -0
- data/lib/image_paradise/toplevel_methods/esystem.rb +19 -0
- data/lib/image_paradise/toplevel_methods/extract_text_from_this_image.rb +56 -0
- data/lib/image_paradise/toplevel_methods/file_related_code.rb +25 -0
- data/lib/image_paradise/toplevel_methods/flip_image_left_right.rb +32 -0
- data/lib/image_paradise/toplevel_methods/greyscale_this_image.rb +59 -0
- data/lib/image_paradise/toplevel_methods/help.rb +30 -0
- data/lib/image_paradise/toplevel_methods/make_this_image_transparent.rb +30 -0
- data/lib/image_paradise/toplevel_methods/menu.rb +92 -0
- data/lib/image_paradise/toplevel_methods/merge_these_images.rb +49 -0
- data/lib/image_paradise/toplevel_methods/mirror_image.rb +28 -0
- data/lib/image_paradise/toplevel_methods/misc.rb +31 -0
- data/lib/image_paradise/toplevel_methods/png_to_svg.rb +34 -0
- data/lib/image_paradise/toplevel_methods/roebe.rb +17 -0
- data/lib/image_paradise/toplevel_methods/to_png.rb +105 -0
- data/lib/image_paradise/toplevel_methods/wallpaper.rb +37 -0
- data/lib/image_paradise/toplevel_methods/write_this_text.rb +76 -0
- data/lib/image_paradise/version/version.rb +19 -0
- data/test/16x16_red_square_image_for_testing.png +0 -0
- data/test/testing_confree_generator.rb +8 -0
- data/test/testing_crop.rb +19 -0
- data/test/testing_image_magick_commands.rb +39 -0
- data/test/testing_image_paradise.rb +49 -0
- data/test/testing_the_svg_component.html +261 -0
- data/test/testing_the_svg_component.rb +106 -0
- metadata +217 -0
@@ -0,0 +1,21 @@
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# require 'image_paradise/requires/require_toplevel_methods.rb'
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# ImageParadise.require_toplevel_methods
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# =========================================================================== #
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require 'image_paradise/constants.rb'
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module ImageParadise
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# ========================================================================= #
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# === ImageParadise.require_toplevel_methods
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# ========================================================================= #
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def self.require_toplevel_methods
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Dir["#{PROJECT_BASE_DIRECTORY}toplevel_methods/*.rb"].each {|this_image|
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require "image_paradise/toplevel_methods/#{File.basename(this_image)}"
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}
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end
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end
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# For rotate-actions you can look at the following website:
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#
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# https://imagemagick.org/script/command-line-options.php#rotate
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#
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# The specific API would be:
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#
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# -rotate degrees{<}{>}
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#
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# =========================================================================== #
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# require 'image_paradise/rotate/rotate.rb'
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# =========================================================================== #
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module ImageParadise
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require 'image_paradise/toplevel_methods/esystem.rb'
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# ========================================================================= #
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# === ImageParadise.rotate_this_image
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#
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# This method will always operate on the first input argument(s) in
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# batch form - hence we convert the first argument given to an Array,
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# inside of the method.
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#
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# The second input-argument specifies the degree for the rotation; a
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# value with a '+' or without any modified token means "clockwise
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# "rotation; a value that is negative, aka has a leading '-', means
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# counter-clockwise rotation. Rotate-left is counter-clockwise;
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# and rotate-right is clockwise.
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#
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# When we use convert, the commandline flags should look like this:
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#
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# convert -resize "600>" image.png Newimage/image.png
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#
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# ========================================================================= #
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def self.rotate_this_image(
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these_images = ARGV,
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by_n_degrees = '-45',
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use_this_background_colour = nil # <- Fill with this background colour.
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)
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case by_n_degrees
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when :rotate_left,
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:left
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by_n_degrees = '-90'
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when :rotate_right,
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:right
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by_n_degrees = '+90'
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end
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these_images = [these_images].flatten.compact
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these_images.each {|this_image|
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output_file = 'new_file_'+File.basename(this_image)
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_ = 'convert -rotate "'+by_n_degrees.to_s+'"'
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_ << ' '+this_image
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if use_this_background_colour
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case use_this_background_colour.to_s
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when 'black'
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use_this_background_colour = 'FFFFFF'
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end
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_ << ' -background "#'+use_this_background_colour.to_s+'"'
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end
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_ << " #{output_file}"
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esystem _
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}
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end; self.instance_eval { alias rotate_these_images rotate_this_image } # === ImageParadise.rotate_these_images
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# ========================================================================= #
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# === ImageParadise.rotate_left
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# ========================================================================= #
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def self.rotate_left(
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these_images = ARGV,
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by_n_degrees = :rotate_left,
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use_this_background_colour = nil
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)
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ImageParadise.rotate_this_image(
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these_images, by_n_degrees, use_this_background_colour
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)
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end
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# ========================================================================= #
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# === ImageParadise.rotate_right
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# ========================================================================= #
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def self.rotate_right(
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these_images = ARGV,
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by_n_degrees = :rotate_right,
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use_this_background_colour = nil
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)
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ImageParadise.rotate_this_image(
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these_images, by_n_degrees, use_this_background_colour
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)
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end
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end
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if __FILE__ == $PROGRAM_NAME
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ImageParadise.rotate_this_image(ARGV)
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end # rotate_this_image /Users/x/DATA/PROGRAMMING_LANGUAGES/RUBY/src/image_paradise/test/16x16_red_square_image_for_testing.png
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# === ImageParadise::Interactive
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#
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# Usage example:
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# ImageParadise::Interactive.new
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# =========================================================================== #
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# require 'image_paradise/shell/interactive.rb'
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# =========================================================================== #
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require 'image_paradise/base/base.rb'
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require 'image_paradise/toplevel_methods/write_this_text.rb'
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module ImageParadise
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class Interactive < ::ImageParadise::Base # === ImageParadise::Interactive
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# ========================================================================= #
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# === initialize
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# ========================================================================= #
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def initialize(
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i = nil,
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run_already = true
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)
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register_sigint
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reset
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set_input(i)
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run if run_already
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end
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# ========================================================================= #
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# === reset (reset tag)
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# ========================================================================= #
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def reset
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end
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# ========================================================================= #
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# === set_input
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# ========================================================================= #
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def set_input(i = '')
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i = [i] unless i.is_a? Array
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@input = i # Must be an Array.
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end
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# ========================================================================= #
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# === input?
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# ========================================================================= #
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def input?
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@input
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end
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# ========================================================================= #
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# === run (run tag)
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# ========================================================================= #
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def run
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try_to_enter_this_directory('/Depot/j')
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loop {
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obtain_user_input
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menu(@user_input)
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}
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end
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# ========================================================================= #
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# === try_to_enter_this_directory
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# ========================================================================= #
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def try_to_enter_this_directory(i = '/Depot/j')
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if File.directory?(i)
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chdir(i)
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end
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end
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# ========================================================================= #
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# === obtain_user_input
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# ========================================================================= #
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def obtain_user_input
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@user_input = $stdin.gets.chomp
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end
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# ========================================================================= #
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# === display_prompt
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# ========================================================================= #
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def display_prompt
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print '> '
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end
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# ========================================================================= #
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# === menu (menu tag)
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# ========================================================================= #
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def menu(
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i = @input
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)
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if i.is_a? Array
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i.each {|entry| menu(entry) }
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else
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display_prompt
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case i # case tag
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# ===================================================================== #
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# === pwd
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# ===================================================================== #
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when /pwd/
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e sdir(Dir.pwd)
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# ===================================================================== #
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# === bachelor_master
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# ===================================================================== #
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when '1',/bachelor_?master/
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generate_bachelor_and_master_images
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when 'q','exit'
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exit
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end
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end
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end
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# ========================================================================= #
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# === generate_bachelor_and_master_images (main tag)
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# ========================================================================= #
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def generate_bachelor_and_master_images
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height_value = 28
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width_value = 94
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pointsize_value = 18
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# ======================================================================= #
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# Designate another store-location for our two images there.
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# ======================================================================= #
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ImageParadise.store_image_files_in_this_directory =
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'/home/x/DATA/IMG/STUDIUM/'
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ImageParadise.write_this_text(
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'Bachelor',
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{colour: 'red', height: height_value, width: width_value, upcase_filename: true, pointsize: pointsize_value}
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)
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ImageParadise.write_this_text(
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'Master',
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{colour: 'darkblue', height: height_value, width: width_value, upcase_filename: true, pointsize: pointsize_value}
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)
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end
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# ========================================================================= #
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# === []
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# ========================================================================= #
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def self.[](i = '')
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new(i)
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end
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end
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# =========================================================================== #
|
146
|
+
# === ImageParadise.interactive_shell
|
147
|
+
# =========================================================================== #
|
148
|
+
def self.interactive_shell
|
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|
+
ImageParadise::Interactive.new
|
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|
+
end
|
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+
|
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|
+
end
|
153
|
+
|
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|
+
if __FILE__ == $PROGRAM_NAME
|
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+
ImageParadise::Interactive.new(ARGV)
|
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|
+
end # interactive.rb
|
@@ -0,0 +1,106 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# require 'image_paradise/svg/circle.rb'
|
6
|
+
# =========================================================================== #
|
7
|
+
module ImageParadise
|
8
|
+
|
9
|
+
module Svg
|
10
|
+
|
11
|
+
module Circle # === ImageParadise::Svg::Circle
|
12
|
+
|
13
|
+
# ========================================================================= #
|
14
|
+
# === DEFAULT_HEIGHT
|
15
|
+
# ========================================================================= #
|
16
|
+
DEFAULT_HEIGHT = '100'.freeze
|
17
|
+
|
18
|
+
# ========================================================================= #
|
19
|
+
# === DEFAULT_RADIUS
|
20
|
+
# ========================================================================= #
|
21
|
+
DEFAULT_RADIUS = '40'.freeze
|
22
|
+
|
23
|
+
# ========================================================================= #
|
24
|
+
# === Svg::Circle.create
|
25
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+
#
|
26
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+
# This will generate a SVG circle.
|
27
|
+
#
|
28
|
+
# A circle has to be synced though as otherwise it is not a circle.
|
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|
+
# ========================================================================= #
|
30
|
+
def self.create(
|
31
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+
height_and_width = DEFAULT_HEIGHT,
|
32
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+
fill_colour = 'red',
|
33
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+
stroke_width = '3',
|
34
|
+
radius = DEFAULT_RADIUS
|
35
|
+
)
|
36
|
+
# ======================================================================= #
|
37
|
+
# === Handle Hash given as input to us next
|
38
|
+
# ======================================================================= #
|
39
|
+
if height_and_width.is_a? Hash
|
40
|
+
if height_and_width.has_key? :height
|
41
|
+
height_and_width = height_and_width.delete(:height) # This is ok because width and height are the same.
|
42
|
+
end
|
43
|
+
if height_and_width.has_key? :radius
|
44
|
+
radius = height_and_width.delete(:radius)
|
45
|
+
case radius
|
46
|
+
when :half_default_width
|
47
|
+
radius = DEFAULT_RADIUS.to_f / 2
|
48
|
+
when :quarter_default_width
|
49
|
+
radius = DEFAULT_RADIUS.to_f / 4
|
50
|
+
end
|
51
|
+
end if height_and_width.is_a? Hash
|
52
|
+
if height_and_width.has_key? :stroke_width
|
53
|
+
stroke_width = height_and_width.delete(:stroke_width)
|
54
|
+
end if height_and_width.is_a? Hash
|
55
|
+
if height_and_width.has_key? :colour
|
56
|
+
fill_colour = height_and_width.delete(:colour)
|
57
|
+
end if height_and_width.is_a? Hash
|
58
|
+
if height_and_width.respond_to? :empty?
|
59
|
+
height_and_width = DEFAULT_HEIGHT if height_and_width.empty?
|
60
|
+
end
|
61
|
+
end
|
62
|
+
# ======================================================================= #
|
63
|
+
# Convert the various arguments passed to this method into a String.
|
64
|
+
# ======================================================================= #
|
65
|
+
height_and_width = height_and_width.to_s.dup unless height_and_width.is_a? Hash
|
66
|
+
fill_colour = fill_colour.to_s.dup
|
67
|
+
stroke_width = stroke_width.to_s.dup
|
68
|
+
radius = radius.to_i.to_s.dup
|
69
|
+
# ======================================================================= #
|
70
|
+
# === Handle random fill colour
|
71
|
+
# ======================================================================= #
|
72
|
+
if fill_colour == 'random'
|
73
|
+
fill_colour = Colours::HtmlColours.random.dup
|
74
|
+
end
|
75
|
+
_ = Svg.strip(
|
76
|
+
'<svg height="'+height_and_width+'" width="'+height_and_width+'">
|
77
|
+
<circle cx="50" cy="50" r="'+radius+'" stroke="black" stroke-width="'+stroke_width+'" fill="'+fill_colour+'" />'+
|
78
|
+
Svg.close_svg
|
79
|
+
)+N
|
80
|
+
_ = _.to_s.dup
|
81
|
+
Svg.add(_)
|
82
|
+
return _
|
83
|
+
end
|
84
|
+
|
85
|
+
end
|
86
|
+
|
87
|
+
# =========================================================================== #
|
88
|
+
# === Svg.circle
|
89
|
+
#
|
90
|
+
# Always sync to the above method.
|
91
|
+
#
|
92
|
+
# Usage example:
|
93
|
+
#
|
94
|
+
# Svg.circle(150,:blue,5,20)
|
95
|
+
#
|
96
|
+
# =========================================================================== #
|
97
|
+
def self.circle(
|
98
|
+
a = '100',
|
99
|
+
b = 'red',
|
100
|
+
c = '3',
|
101
|
+
r = '40'
|
102
|
+
)
|
103
|
+
Svg::Circle.create(a,b,c,r)
|
104
|
+
end
|
105
|
+
|
106
|
+
end; end
|
@@ -0,0 +1,48 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# require 'image_paradise/svg/feature.rb'
|
6
|
+
# =========================================================================== #
|
7
|
+
module ImageParadise
|
8
|
+
|
9
|
+
module Svg
|
10
|
+
|
11
|
+
class Feature # === ImageParadise::Svg::Feature
|
12
|
+
|
13
|
+
attr_accessor :stroke
|
14
|
+
attr_accessor :stroke_width
|
15
|
+
attr_accessor :fill
|
16
|
+
attr_accessor :fill_opacity
|
17
|
+
attr_accessor :stroke_opacity
|
18
|
+
attr_accessor :style
|
19
|
+
|
20
|
+
# ========================================================================= #
|
21
|
+
# === to_svg
|
22
|
+
# ========================================================================= #
|
23
|
+
def to_svg
|
24
|
+
'<overrideme/>'
|
25
|
+
end
|
26
|
+
|
27
|
+
# ========================================================================= #
|
28
|
+
# === attr_to_s
|
29
|
+
# ========================================================================= #
|
30
|
+
def attr_to_s(
|
31
|
+
attr_name, attr_val
|
32
|
+
)
|
33
|
+
return '' if attr_val.nil?
|
34
|
+
" #{attr_name}=\"#{attr_val}\"" unless attr_val.to_s.empty?
|
35
|
+
end
|
36
|
+
|
37
|
+
# ========================================================================= #
|
38
|
+
# === point_to_s
|
39
|
+
# ========================================================================= #
|
40
|
+
def point_to_s(
|
41
|
+
x_attr_name, y_attr_name, point
|
42
|
+
)
|
43
|
+
return '' if point.nil?
|
44
|
+
return_val = " #{x_attr_name}=\"#{point.x}\"" unless point.x.to_s.empty?
|
45
|
+
return_val + " #{y_attr_name}=\"#{point.y}\"" unless point.y.to_s.empty?
|
46
|
+
end
|
47
|
+
|
48
|
+
end; end; end
|
@@ -0,0 +1,154 @@
|
|
1
|
+
#!/usr/bin/ruby -w
|
2
|
+
# Encoding: UTF-8
|
3
|
+
# frozen_string_literal: true
|
4
|
+
# =========================================================================== #
|
5
|
+
# require 'image_paradise/svg/rectangle.rb'
|
6
|
+
# =========================================================================== #
|
7
|
+
module ImageParadise
|
8
|
+
|
9
|
+
module Svg
|
10
|
+
|
11
|
+
module Rectangle # === ImageParadise::Svg::Rectangle
|
12
|
+
|
13
|
+
# ========================================================================= #
|
14
|
+
# === DEFAULT_WIDTH
|
15
|
+
# ========================================================================= #
|
16
|
+
DEFAULT_WIDTH = '400'
|
17
|
+
|
18
|
+
# ========================================================================= #
|
19
|
+
# === DEFAULT_HEIGHT
|
20
|
+
# ========================================================================= #
|
21
|
+
DEFAULT_HEIGHT = '180'
|
22
|
+
|
23
|
+
# ========================================================================= #
|
24
|
+
# === DEFAULT_FILL_COLOUR
|
25
|
+
# ========================================================================= #
|
26
|
+
DEFAULT_FILL_COLOUR = 'red'
|
27
|
+
|
28
|
+
# ========================================================================= #
|
29
|
+
# === Svg::Rectangle.create
|
30
|
+
#
|
31
|
+
# This will generate a SVG rectangle.
|
32
|
+
#
|
33
|
+
# A proper rectangle has a width and a height setting.
|
34
|
+
#
|
35
|
+
# You can optionally handle opacity if you pass in a block.
|
36
|
+
# ========================================================================= #
|
37
|
+
def self.create(
|
38
|
+
width = DEFAULT_WIDTH,
|
39
|
+
height = DEFAULT_HEIGHT,
|
40
|
+
fill_colour = DEFAULT_FILL_COLOUR,
|
41
|
+
stroke_width = '3'
|
42
|
+
)
|
43
|
+
|
44
|
+
extra_elements = '' # Extra values for the SVG attribute.
|
45
|
+
opacity = ''.dup # This variable keeps track over whether we require opacity.
|
46
|
+
|
47
|
+
# ======================================================================= #
|
48
|
+
# === Handle block arguments next
|
49
|
+
# ======================================================================= #
|
50
|
+
if block_given?
|
51
|
+
yielded = yield
|
52
|
+
# ===================================================================== #
|
53
|
+
# Next convert a Proc to its "real" value.
|
54
|
+
# ===================================================================== #
|
55
|
+
if yielded.is_a? Proc
|
56
|
+
yielded = yielded.call
|
57
|
+
end
|
58
|
+
if yielded.is_a?(String)
|
59
|
+
if yielded.include? 'opacity'
|
60
|
+
# ================================================================= #
|
61
|
+
# === Handle opacity
|
62
|
+
#
|
63
|
+
# Popular options are:
|
64
|
+
#
|
65
|
+
# 'fill-opacity:0.9;stroke-opacity:0.9'
|
66
|
+
#
|
67
|
+
# ================================================================= #
|
68
|
+
opacity << yielded
|
69
|
+
opacity << ';' unless opacity.end_with? ';'
|
70
|
+
end
|
71
|
+
if yielded.include? 'rounded'
|
72
|
+
# ================================================================= #
|
73
|
+
# === Handle rounded edges for a rectangle
|
74
|
+
#
|
75
|
+
# The rx and the ry attributes rounds the corners of the rectangle.
|
76
|
+
# ================================================================= #
|
77
|
+
extra_elements = ' x="50" y="20" rx="20" ry="20" '
|
78
|
+
end
|
79
|
+
end
|
80
|
+
end
|
81
|
+
|
82
|
+
# ======================================================================= #
|
83
|
+
# === Handle Hash given as input to us next
|
84
|
+
# ======================================================================= #
|
85
|
+
if width.is_a? Hash
|
86
|
+
if width.has_key? :fill_colour
|
87
|
+
fill_colour = width.delete(:fill_colour)
|
88
|
+
end
|
89
|
+
if width.has_key? :width
|
90
|
+
width = width.delete(:width)
|
91
|
+
end if width.is_a? Hash
|
92
|
+
if width.has_key? :height
|
93
|
+
height = width.delete(:height) # This is ok because width and height are the same.
|
94
|
+
end if width.is_a? Hash
|
95
|
+
if width.has_key? :stroke_width
|
96
|
+
stroke_width = width.delete(:stroke_width)
|
97
|
+
end if width.is_a? Hash
|
98
|
+
if width.has_key? :colour
|
99
|
+
fill_colour = width.delete(:colour)
|
100
|
+
end if width.is_a? Hash
|
101
|
+
unless width.is_a? Numeric
|
102
|
+
width = DEFAULT_WIDTH if width.empty?
|
103
|
+
end
|
104
|
+
end
|
105
|
+
# ======================================================================= #
|
106
|
+
# Convert the various arguments passed to this method into a String.
|
107
|
+
# ======================================================================= #
|
108
|
+
width = width.to_s.dup unless width.is_a? Hash
|
109
|
+
height = height.to_s
|
110
|
+
fill_colour = fill_colour.to_s
|
111
|
+
stroke_width = stroke_width.to_s
|
112
|
+
# ======================================================================= #
|
113
|
+
# === Handle random fill colour
|
114
|
+
# ======================================================================= #
|
115
|
+
if fill_colour == 'random'
|
116
|
+
fill_colour = Colours::HtmlColours.random
|
117
|
+
end
|
118
|
+
# ======================================================================= #
|
119
|
+
# We will put the inner-rectangle at 80%.
|
120
|
+
# ======================================================================= #
|
121
|
+
_ = Svg.strip(
|
122
|
+
'<svg width="'+width+'" height="'+height+'">
|
123
|
+
|
124
|
+
<rect '+extra_elements+'width="'+(width.to_f * 80 / 100).to_i.to_s+'" height="'+(height.to_f * 80 / 100).to_i.to_s+'" style="'+opacity+'fill:'+fill_colour+';stroke-width:'+stroke_width+';stroke:rgb(0,0,0)">
|
125
|
+
'+Svg.close_svg
|
126
|
+
)+N
|
127
|
+
_ = _.to_s.dup
|
128
|
+
Svg.add(_)
|
129
|
+
return _
|
130
|
+
end
|
131
|
+
|
132
|
+
end
|
133
|
+
|
134
|
+
# =========================================================================== #
|
135
|
+
# === ImageParadise::Svg.rectangle
|
136
|
+
#
|
137
|
+
# Always sync to the above method.
|
138
|
+
#
|
139
|
+
# Usage examples:
|
140
|
+
#
|
141
|
+
# Svg.rectangle(150,:blue,5,20)
|
142
|
+
#
|
143
|
+
# =========================================================================== #
|
144
|
+
def self.rectangle(
|
145
|
+
a = Svg::Rectangle::DEFAULT_WIDTH,
|
146
|
+
b = Svg::Rectangle::DEFAULT_HEIGHT,
|
147
|
+
c = Svg::Rectangle::DEFAULT_FILL_COLOUR,
|
148
|
+
d = '3',
|
149
|
+
&block
|
150
|
+
)
|
151
|
+
Svg::Rectangle.create(a,b,c,d) { block }
|
152
|
+
end
|
153
|
+
|
154
|
+
end; end
|