ifmapper 0.9.6 → 0.9.7
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- data/HISTORY.txt +57 -0
- data/IFMapper.gemspec +1 -1
- data/lib/IFMapper/AStar.rb +1 -1
- data/lib/IFMapper/Connection.rb +10 -0
- data/lib/IFMapper/FXDCPostscript.rb +2 -2
- data/lib/IFMapper/FXMap.rb +1 -2
- data/lib/IFMapper/FXMapFileDialog.rb +1 -1
- data/lib/IFMapper/FXMapperWindow.rb +19 -4
- data/lib/IFMapper/FXSpline.rb +3 -1
- data/lib/IFMapper/FXWarningBox.rb +6 -1
- data/lib/IFMapper/GUEReader.rb +445 -0
- data/lib/IFMapper/IFMWriter.rb +11 -3
- data/lib/IFMapper/InformReader.rb +190 -529
- data/lib/IFMapper/MapReader.rb +900 -0
- data/lib/IFMapper/Section.rb +7 -6
- data/lib/IFMapper/TADSReader.rb +103 -531
- data/lib/IFMapper/TranscriptReader.rb +11 -9
- data/maps/A New Life.map +0 -0
- data/maps/History Repeating.map +0 -0
- data/maps/Unforgotten.map +0 -0
- data/maps/devours.map +0 -0
- data/maps/djinni.map +0 -0
- data/maps/party.map +0 -0
- data/maps/pkgirl.map +0 -0
- data/maps/splashdown.map +0 -0
- metadata +17 -9
- data/lib/IFMapper/InformReaderOld.rb +0 -778
data/lib/IFMapper/IFMWriter.rb
CHANGED
@@ -167,7 +167,13 @@ class IFMWriter
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167
167
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@f.puts
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168
168
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@f.puts '#' * 79
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169
169
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@f.puts
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170
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-
|
170
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+
if section.name.to_s == ''
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171
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+
if @map.sections.size > 1
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172
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+
@f.puts "map \"Section #{idx+1}\";"
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173
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+
end
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174
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+
else
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175
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+
@f.puts "map \"#{section.name}\";"
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+
end
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171
177
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@map.section = idx
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178
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@link = nil
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179
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section.rooms.each { |r|
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@@ -192,10 +198,12 @@ class IFMWriter
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198
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# (C) 2005 - Gonzalo Garramuno
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#
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200
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195
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-
title "#{@map.name}";
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-
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201
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HEADER
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203
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+
if @map.name.to_s != ''
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puts "title \"#{@map.name}\";\n"
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205
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+
end
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206
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+
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end
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@@ -1,85 +1,129 @@
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1
1
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2
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-
require "IFMapper/
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-
#
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-
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+
require "IFMapper/MapReader"
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5
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# Take a quoted Inform string and return a valid ASCII one, replacing
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# Inform's special characters.
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7
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+
module InformUnquote
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TABLES = {
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":a" => "\204",
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":e" => "\211",
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":i" => "\213",
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":o" => "\224",
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":u" => "\201",
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":y" => "\230",
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":A" => "\216",
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":E" => "\323",
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":I" => "\330",
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":O" => "\231",
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":U" => "\232",
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"'a" => "\240",
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"'e" => "\202",
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"'i" => "\241",
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"'o" => "\242",
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"'u" => "\243",
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"'y" => "\354",
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"'A" => "\265",
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"'E" => "\220",
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"'I" => "\326",
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"'O" => "\340",
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"'U" => "\351",
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"'Y" => "\355",
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+
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"^a" => "\203",
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"^e" => "\210",
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"^i" => "\214",
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"^o" => "\223",
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"^u" => "\226",
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"^A" => "\266",
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"^E" => "\322",
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"^I" => "\327",
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"^O" => "\342",
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"^U" => "\352",
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+
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"`a" => "\205",
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"`e" => "\212",
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"`i" => "\215",
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"`o" => "\225",
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"`u" => "\227",
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+
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"`A" => "\267",
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"`E" => "\324",
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"`I" => "\336",
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"`O" => "\343",
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"`U" => "\353",
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",c" => "\207",
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61
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",C" => "\200",
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+
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"~a" => "\306",
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"~A" => "\307",
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"~o" => "\344",
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"~o" => "\345",
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"~n" => "\244",
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"~N" => "\245",
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"!!" => "\255",
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'\?\?' => "\250",
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|
75
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">>" => ">>",
|
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"<<" => "<<",
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|
78
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# Missing
|
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"LL" => "", # British pound
|
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+
|
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# greek letters
|
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"ss" => "", # beta
|
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+
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"et" => "", #
|
85
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"Et" => "", #
|
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"th" => "", # thorn
|
87
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"Th" => "", # thorn
|
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+
|
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'\\o' => "", #
|
90
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'\\O' => "", #
|
91
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+
|
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"oa" => "", # o over a
|
93
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"oA" => "", # o over A
|
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+
"ae" => "",
|
95
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+
"AE" => "",
|
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+
"oe" => "",
|
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+
"OE" => "",
|
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+
}
|
13
99
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14
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-
|
15
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-
# Inform's special characters.
|
16
|
-
def self.unquote(text)
|
100
|
+
def unquote(text)
|
17
101
|
return '' unless text
|
102
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+
# deal with quotes
|
18
103
|
text.gsub!(/\~/, '"')
|
104
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+
# and newlines
|
19
105
|
text.gsub!(/\^/, "\n")
|
106
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+
|
107
|
+
# deal with accents and intl. chars
|
108
|
+
TABLES.each { |k, v|
|
109
|
+
text.gsub! /@#{k}/, v
|
110
|
+
}
|
111
|
+
|
112
|
+
# deal with zscii chars as numbers
|
20
113
|
while text =~ /(@@(\d+))/
|
21
114
|
text.sub!($1, $2.to_i.chr)
|
22
115
|
end
|
23
116
|
return text
|
24
117
|
end
|
118
|
+
end
|
25
119
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|
26
|
-
# Temporary classes used to store inform room information
|
27
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-
class InformObject
|
28
|
-
attr_reader :name
|
29
|
-
attr_accessor :tag, :location, :enterable
|
30
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-
|
31
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-
def name=(x)
|
32
|
-
@name = InformReader::unquote(x)
|
33
|
-
end
|
34
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-
|
35
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-
def to_s
|
36
|
-
"#@name tag:#@tag"
|
37
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-
end
|
38
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-
|
39
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-
def method_missing(*a)
|
40
|
-
end
|
41
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-
|
42
|
-
def initialize(location)
|
43
|
-
if location
|
44
|
-
@location = Array[*location]
|
45
|
-
else
|
46
|
-
@location = []
|
47
|
-
end
|
48
|
-
@enterable = []
|
49
|
-
end
|
50
|
-
end
|
51
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-
|
52
|
-
class InformDoor
|
53
|
-
attr_accessor :location
|
54
|
-
attr_accessor :locked
|
55
|
-
attr_accessor :tag
|
56
|
-
def method_missing(*x)
|
57
|
-
end
|
58
|
-
def initialize
|
59
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-
@location = []
|
60
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-
end
|
61
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-
end
|
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120
|
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-
|
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-
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-
|
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-
|
67
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"#@name tag:#@tag"
|
68
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-
end
|
69
|
-
def name=(x)
|
70
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-
@name = InformReader::unquote(x)
|
71
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-
end
|
72
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-
def num_exits
|
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|
-
return @exits.nitems
|
74
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-
end
|
75
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-
def method_missing(*x)
|
76
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-
end
|
77
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-
def initialize
|
78
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-
@desc = ''
|
79
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-
@exits = Array.new(12, nil)
|
80
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-
end
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81
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-
end
|
121
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+
#
|
122
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+
# Class that allows creating a map from an Inform source file.
|
123
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#
|
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class InformReader < MapReader
|
82
125
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126
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+
STORY = /Constant\s+Story\s+\"([^"]+)\"/i
|
83
127
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84
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DIRECTIONS = {
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129
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'n_to' => 0,
|
@@ -111,17 +155,28 @@ class InformReader
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attr_reader :map
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-
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-
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-
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-
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+
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include InformUnquote
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class InformRoom < MapRoom
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include InformUnquote
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end
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+
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class InformObject < MapObject
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include InformUnquote
|
167
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+
end
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+
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+
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170
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def new_room
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super(InformRoom)
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end
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173
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174
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def new_obj(loc = nil)
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super(loc, InformObject)
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end
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#
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# Main parsing loop.
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# solve dependencies. Yes, this is inefficient, but the alternative
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# was to build a full parser that understands forward dependencies.
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# Main parsing loop.
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#
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def parse(file)
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# We start map at 0, 0
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@@ -158,11 +213,12 @@ class InformReader
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158
213
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full_line = @line.dup
|
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begin
|
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parse_line
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-
rescue ParseError => e
|
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-
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-
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-
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-
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216
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+
rescue ParseError, MapError => e
|
217
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+
message = "#{e}.\nat #{file.path}, line #{line_number}:\n>>>> #{full_line};\n"
|
218
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+
raise message
|
219
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+
rescue => e
|
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+
message = "#{e}\n#{e.backtrace}"
|
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+
raise message
|
166
222
|
end
|
167
223
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end
|
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224
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debug "...End Parse..."
|
@@ -170,7 +226,7 @@ class InformReader
|
|
170
226
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|
171
227
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|
172
228
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CLASS = /^class\s+(\w+)/i
|
173
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-
DOOR = /(?:^|\s+)door_to(?:\s+([
|
229
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+
DOOR = /(?:^|\s+)door_to(?:\s+([^,;\[]*)|$)/i
|
174
230
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INCLUDE = /^#?include\s+"([^"]+)"/i
|
175
231
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PLAYER_TO = /\bplayerto\((\w+)/i
|
176
232
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DESCRIPTION = /(?:^|\s+)description(?:\s*$|\s+"([^"]+)?("?))/i
|
@@ -182,28 +238,6 @@ class InformReader
|
|
182
238
|
]
|
183
239
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|
184
240
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|
185
|
-
def new_room
|
186
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-
debug "+++ ROOM: #@name"
|
187
|
-
|
188
|
-
# We assume we are a room (albeit we could be an obj)
|
189
|
-
@room = InformRoom.new
|
190
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-
@room.tag = @tag
|
191
|
-
@room.name = @name
|
192
|
-
@room.desc = @desc
|
193
|
-
@room.light = @classes[@clas][:light]
|
194
|
-
@tags[@tag] = @room
|
195
|
-
@rooms << @room
|
196
|
-
end
|
197
|
-
|
198
|
-
def new_obj(loc = nil)
|
199
|
-
debug "+++ OBJ #@name"
|
200
|
-
@obj = InformObject.new(loc)
|
201
|
-
@obj.tag = @tag
|
202
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-
@obj.name = @name
|
203
|
-
@tags[@tag] = @obj
|
204
|
-
@objects << @obj
|
205
|
-
end
|
206
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-
|
207
241
|
|
208
242
|
def find_file(file)
|
209
243
|
return file if File.exists?(file)
|
@@ -221,14 +255,20 @@ class InformReader
|
|
221
255
|
# Parse a line of file
|
222
256
|
#
|
223
257
|
def parse_line
|
258
|
+
if @line =~ STORY
|
259
|
+
@map.name = $1
|
260
|
+
return
|
261
|
+
end
|
262
|
+
|
224
263
|
if @line =~ INCLUDE
|
225
264
|
name = $1
|
226
265
|
unless STD_LIB.include?(name)
|
227
266
|
file = find_file(name)
|
267
|
+
debug "include #{file}"
|
228
268
|
if file
|
229
269
|
File.open(file, 'r') { |f| parse(f) }
|
230
270
|
else
|
231
|
-
raise ParseError, "Include file #{name} not found"
|
271
|
+
raise ParseError, "Include file '#{name}' not found"
|
232
272
|
end
|
233
273
|
end
|
234
274
|
end
|
@@ -273,17 +313,15 @@ EOF
|
|
273
313
|
|
274
314
|
c = @classes[@clas]
|
275
315
|
if c[:door]
|
276
|
-
|
277
|
-
|
278
|
-
|
279
|
-
|
280
|
-
|
281
|
-
|
282
|
-
debug "+++ OBJECT #{loc} #{c[:scenery]}, #{c[:static]}"
|
283
|
-
new_obj(loc) if @tag
|
316
|
+
new_door
|
317
|
+
elsif @tag and (loc or c[:scenery] or c[:static])
|
318
|
+
new_obj(loc)
|
319
|
+
if c[:scenery] or c[:static]
|
320
|
+
@obj.scenery = true
|
321
|
+
end
|
284
322
|
else
|
285
323
|
@obj = @room = nil
|
286
|
-
new_room if @tag and @name and c.has_key?(:light)
|
324
|
+
new_room if @tag and @name and c.has_key?(:light)
|
287
325
|
end
|
288
326
|
@before = false
|
289
327
|
@go = false
|
@@ -306,16 +344,27 @@ EOF
|
|
306
344
|
|
307
345
|
if @line =~ FUNCTION
|
308
346
|
@functions << $1
|
347
|
+
elsif @tag and @line =~ DOOR
|
348
|
+
old_locations = []
|
349
|
+
if @obj
|
350
|
+
old_locations = @obj.location
|
351
|
+
@objects.delete(@obj) if @obj.tag == @tag
|
352
|
+
@tags[@tag] = nil
|
353
|
+
end
|
354
|
+
new_door
|
355
|
+
@obj.location = $1.split(' ')
|
356
|
+
@obj.location += old_locations if old_locations.size > 0
|
357
|
+
else
|
358
|
+
dirs = @line.scan(DIR_TO) + @line.scan(DIR) + @line.scan(ENTER_DIR)
|
359
|
+
if dirs.size > 0
|
360
|
+
new_room if not @room
|
361
|
+
dirs.each { |d, room|
|
362
|
+
dir = DIRECTIONS[d]
|
363
|
+
@room.exits[dir] = room
|
364
|
+
}
|
365
|
+
end
|
309
366
|
end
|
310
367
|
|
311
|
-
dirs = @line.scan(DIR_TO) + @line.scan(DIR) + @line.scan(ENTER_DIR)
|
312
|
-
if dirs.size > 0
|
313
|
-
new_room if not @room
|
314
|
-
dirs.each { |d, room|
|
315
|
-
dir = DIRECTIONS[d]
|
316
|
-
@room.exits[dir] = room
|
317
|
-
}
|
318
|
-
end
|
319
368
|
|
320
369
|
if @line =~ /\bbefore\b/i
|
321
370
|
@before = true
|
@@ -330,25 +379,20 @@ EOF
|
|
330
379
|
end
|
331
380
|
end
|
332
381
|
|
333
|
-
if @obj.kind_of?(
|
382
|
+
if @obj.kind_of?(MapObject) and @before
|
334
383
|
if @line =~ PLAYER_TO
|
335
384
|
@obj.enterable << $1
|
385
|
+
@obj.scenery = nil
|
336
386
|
end
|
337
387
|
end
|
338
388
|
|
339
|
-
if @tag and @line =~ DOOR
|
340
|
-
door = InformDoor.new
|
341
|
-
door.location = $1.split(' ')
|
342
|
-
door.location += @obj.location if @obj
|
343
|
-
door.tag = @tag
|
344
|
-
@obj = door
|
345
|
-
@tags[@tag] = door
|
346
|
-
@doors << door
|
347
|
-
@objects.delete(@obj) if @obj and @obj.tag == @tag
|
348
|
-
end
|
349
389
|
|
350
390
|
if @line =~ /(?:^|\s+)has\s+([\w\s]+)[,;]/i
|
351
391
|
props = $1.split
|
392
|
+
char = props.include?('male') or props.include?('female')
|
393
|
+
if @obj and char
|
394
|
+
@obj.scenery = false
|
395
|
+
end
|
352
396
|
props.each { |p|
|
353
397
|
if not @tag
|
354
398
|
if p[0,1] == '~'
|
@@ -357,11 +401,13 @@ EOF
|
|
357
401
|
@classes[@clas][p.to_sym] = true
|
358
402
|
end
|
359
403
|
else
|
360
|
-
if p
|
404
|
+
if p == 'locked' and @doors.size > 0
|
361
405
|
@doors[-1].locked = true
|
362
406
|
end
|
363
|
-
if
|
364
|
-
|
407
|
+
if not char
|
408
|
+
if p =~ /(?:static|scenery)/ and @obj
|
409
|
+
@objects.delete(@obj)
|
410
|
+
end
|
365
411
|
end
|
366
412
|
if p =~ /(\~)?light/
|
367
413
|
new_room if not @room
|
@@ -371,7 +417,10 @@ EOF
|
|
371
417
|
}
|
372
418
|
end
|
373
419
|
|
374
|
-
if @line =~ /\bfound_in\s+(
|
420
|
+
if @line =~ /\bfound_in\s+([^;,\[]*)/
|
421
|
+
if @tag and not @obj
|
422
|
+
new_obj(loc)
|
423
|
+
end
|
375
424
|
if @obj
|
376
425
|
locs = $1.split
|
377
426
|
@obj.location = locs
|
@@ -381,371 +430,6 @@ EOF
|
|
381
430
|
end
|
382
431
|
|
383
432
|
|
384
|
-
def shift_link(room, dir)
|
385
|
-
idx = dir + 1
|
386
|
-
idx = 0 if idx > 7
|
387
|
-
while idx != dir
|
388
|
-
break if not room[idx]
|
389
|
-
idx += 1
|
390
|
-
idx = 0 if idx > 7
|
391
|
-
end
|
392
|
-
if idx != dir
|
393
|
-
room[idx] = room[dir]
|
394
|
-
room[dir] = nil
|
395
|
-
# get position of other room
|
396
|
-
ox, oy = Room::DIR_TO_VECTOR[dir]
|
397
|
-
c = room[idx]
|
398
|
-
if c.roomA == room
|
399
|
-
b = c.roomB
|
400
|
-
else
|
401
|
-
b = c.roomA
|
402
|
-
end
|
403
|
-
x, y = [b.x, b.y]
|
404
|
-
x -= ox
|
405
|
-
y -= oy
|
406
|
-
dx, dy = Room::DIR_TO_VECTOR[idx]
|
407
|
-
@map.shift(x, y, -dx, -dy)
|
408
|
-
else
|
409
|
-
# raise "Warning. Cannot shift connection for #{room}."
|
410
|
-
end
|
411
|
-
end
|
412
|
-
|
413
|
-
|
414
|
-
def oneway_link?(a, b)
|
415
|
-
# First, check if room already has exit moving towards other room
|
416
|
-
a.exits.each_with_index { |e, idx|
|
417
|
-
next if not e or e.dir != Connection::AtoB
|
418
|
-
roomA = e.roomA
|
419
|
-
roomB = e.roomB
|
420
|
-
if roomA == a and roomB == b
|
421
|
-
return e
|
422
|
-
end
|
423
|
-
}
|
424
|
-
return nil
|
425
|
-
end
|
426
|
-
|
427
|
-
|
428
|
-
# Choose a direction to represent up/down/in/out.
|
429
|
-
def choose_dir(a, b, go = nil, exitB = nil)
|
430
|
-
if go
|
431
|
-
rgo = go % 2 == 0? go - 1 : go + 1
|
432
|
-
# First, check if room already has exit moving towards other room
|
433
|
-
a.exits.each_with_index { |e, idx|
|
434
|
-
next if not e or e.stub?
|
435
|
-
roomA = e.roomA
|
436
|
-
roomB = e.roomB
|
437
|
-
if roomA == a and roomB == b
|
438
|
-
e.exitAtext = go
|
439
|
-
return idx
|
440
|
-
elsif roomB == a and roomA == b
|
441
|
-
e.exitBtext = go
|
442
|
-
return idx
|
443
|
-
end
|
444
|
-
}
|
445
|
-
end
|
446
|
-
|
447
|
-
# We prefer directions that travel less... so we need to figure
|
448
|
-
# out where we start from...
|
449
|
-
if b
|
450
|
-
x = b.x
|
451
|
-
y = b.y
|
452
|
-
else
|
453
|
-
x = a.x
|
454
|
-
y = a.y
|
455
|
-
end
|
456
|
-
if exitB
|
457
|
-
dx, dy = Room::DIR_TO_VECTOR[exitB]
|
458
|
-
x += dx
|
459
|
-
y += dy
|
460
|
-
end
|
461
|
-
|
462
|
-
# No such luck... Pick a direction.
|
463
|
-
best = nil
|
464
|
-
bestscore = nil
|
465
|
-
|
466
|
-
DIRLIST.each { |dir|
|
467
|
-
# We prefer straight directions to diagonal ones
|
468
|
-
inc = dir % 2 == 1 ? 100 : 140
|
469
|
-
score = 1000
|
470
|
-
# We prefer directions where both that dir and the opposite side
|
471
|
-
# are empty.
|
472
|
-
if (not a[dir]) or a[dir].stub?
|
473
|
-
score += inc
|
474
|
-
score += 4 if a[dir] #attaching to stubs is better
|
475
|
-
end
|
476
|
-
# rdir = (dir + 4) % 8
|
477
|
-
# score += 1 unless a[rdir]
|
478
|
-
|
479
|
-
# Measure distance for that exit, we prefer shorter
|
480
|
-
# paths
|
481
|
-
dx, dy = Room::DIR_TO_VECTOR[dir]
|
482
|
-
dx = (a.x + dx) - x
|
483
|
-
dy = (a.y + dy) - y
|
484
|
-
d = dx * dx + dy * dy
|
485
|
-
score -= d
|
486
|
-
next if bestscore and score <= bestscore
|
487
|
-
bestscore = score
|
488
|
-
best = dir
|
489
|
-
}
|
490
|
-
|
491
|
-
if not bestscore
|
492
|
-
raise "No free exit for choose_dir"
|
493
|
-
end
|
494
|
-
|
495
|
-
return best
|
496
|
-
end
|
497
|
-
|
498
|
-
def make_room(to, x, y, dx = 1, dy = 0)
|
499
|
-
if not @map.free?(x, y)
|
500
|
-
@map.shift(x, y, dx, dy)
|
501
|
-
end
|
502
|
-
room = @map.new_room(x, y)
|
503
|
-
room.name = to.name
|
504
|
-
desc = to.desc
|
505
|
-
desc.gsub!(/[\t\n]/, ' ')
|
506
|
-
desc.squeeze!(' ')
|
507
|
-
room.desc = InformReader::unquote(desc)
|
508
|
-
room.darkness = !to.light
|
509
|
-
@tags[to.tag] = room
|
510
|
-
return room
|
511
|
-
end
|
512
|
-
|
513
|
-
def get_exit(from, to, x, y, dx = 1, dy = 0 )
|
514
|
-
elem = @tags[to.tag]
|
515
|
-
if elem.kind_of?(InformRoom)
|
516
|
-
room = create_room(to, x, y, dx, dy)
|
517
|
-
return [room, Connection::FREE]
|
518
|
-
elsif elem.kind_of?(InformDoor)
|
519
|
-
if elem.locked
|
520
|
-
type = Connection::LOCKED_DOOR
|
521
|
-
else
|
522
|
-
type = Connection::CLOSED_DOOR
|
523
|
-
end
|
524
|
-
|
525
|
-
@rooms.each { |o|
|
526
|
-
next if @tags[o.tag] == from
|
527
|
-
o.exits.each { |e|
|
528
|
-
next unless e
|
529
|
-
if @tags[e] == elem
|
530
|
-
res = create_room( o, x, y, dx, dy )
|
531
|
-
return [ res, type ]
|
532
|
-
end
|
533
|
-
}
|
534
|
-
}
|
535
|
-
|
536
|
-
# Okay, connecting room is missing. Check door's locations property
|
537
|
-
elem.location.each { |tag|
|
538
|
-
next if @tags[tag] == from
|
539
|
-
@rooms.each { |o|
|
540
|
-
next if o.tag != tag
|
541
|
-
res = create_room( o, x, y, dx, dy )
|
542
|
-
return [ res, type ]
|
543
|
-
}
|
544
|
-
}
|
545
|
-
|
546
|
-
#raise "error: no room with door #{to.name} #{elem.name}"
|
547
|
-
return [nil, nil]
|
548
|
-
else
|
549
|
-
return [elem, Connection::FREE]
|
550
|
-
end
|
551
|
-
end
|
552
|
-
|
553
|
-
def create_room(r, x, y, dx = 2, dy = 0)
|
554
|
-
return @tags[r.tag] if @tags[r.tag].kind_of?(Room)
|
555
|
-
from, = make_room(r, x, y, dx, dy)
|
556
|
-
debug "CREATE ROOM #{r.name} SET FROM TO: #{from}"
|
557
|
-
|
558
|
-
r.exits.each_with_index { |e, exit|
|
559
|
-
next unless e
|
560
|
-
next if e == 'nothing' or e == '0'
|
561
|
-
debug "#{r.name} EXIT:#{exit} points to #{e}"
|
562
|
-
|
563
|
-
to = @tags[e]
|
564
|
-
if not to
|
565
|
-
next if @functions.include?(e)
|
566
|
-
raise "Room #{e} #{e.class} not found." if not to
|
567
|
-
end
|
568
|
-
|
569
|
-
go = c = nil
|
570
|
-
|
571
|
-
dir = exit
|
572
|
-
type = 0
|
573
|
-
|
574
|
-
# If exit leads to an enterable object, find out where does that
|
575
|
-
# enterable object lead to.
|
576
|
-
if to.kind_of?(InformObject)
|
577
|
-
rooms = to.enterable
|
578
|
-
rooms.each { |room|
|
579
|
-
next if room == r
|
580
|
-
to = @tags[room]
|
581
|
-
break
|
582
|
-
}
|
583
|
-
# Skip it if we are still an object. This means we are just
|
584
|
-
# a container, like the phone booth in the Fate game demo.
|
585
|
-
next if to.kind_of?(InformObject)
|
586
|
-
end
|
587
|
-
|
588
|
-
if to.kind_of?(InformRoom) or to.kind_of?(InformDoor)
|
589
|
-
if dir > 7
|
590
|
-
# choose a dir for up/down/in/out
|
591
|
-
go = dir - 7
|
592
|
-
dir = choose_dir(from, nil, go)
|
593
|
-
end
|
594
|
-
|
595
|
-
dx, dy = Room::DIR_TO_VECTOR[dir]
|
596
|
-
x = from.x + dx
|
597
|
-
y = from.y + dy
|
598
|
-
debug "#{exit} CREATE TO #{from} -> #{to.tag}"
|
599
|
-
to, type = get_exit(from, to, x, y, dx, dy)
|
600
|
-
next if not to
|
601
|
-
end
|
602
|
-
|
603
|
-
if exit > 7
|
604
|
-
# choose a dir for up/down/in/out
|
605
|
-
go = exit - 7
|
606
|
-
dir = choose_dir(from, to, go)
|
607
|
-
end
|
608
|
-
|
609
|
-
b = @rooms.find { |r2| r2.tag == e }
|
610
|
-
odir = nil
|
611
|
-
odir = b.exits.rindex(r.tag) if b
|
612
|
-
odir = (dir + 4) % 8 if not odir or odir > 7
|
613
|
-
|
614
|
-
if from[dir]
|
615
|
-
c = from[dir]
|
616
|
-
if to[odir] == c and c.roomB == from
|
617
|
-
debug "LINK TRAVELLED BOTH"
|
618
|
-
c.dir = Connection::BOTH
|
619
|
-
c.exitBtext = go if go
|
620
|
-
next
|
621
|
-
else
|
622
|
-
debug "#{exit} FROM #{from}->#{to} BLOCKED DIR: #{dir}"
|
623
|
-
shift_link(from, dir)
|
624
|
-
end
|
625
|
-
end
|
626
|
-
|
627
|
-
# Check we don't have a connection already
|
628
|
-
if to[odir]
|
629
|
-
c = to[odir]
|
630
|
-
debug "#{from} #{dir} -> #{to} dir:#{odir} filled. Swap..."
|
631
|
-
|
632
|
-
# We need to change odir to something else
|
633
|
-
rgo = 0
|
634
|
-
if go
|
635
|
-
rgo = go % 2 == 0? go - 1 : go + 1
|
636
|
-
end
|
637
|
-
|
638
|
-
# First, check if we have a dangling one-way link going to->from
|
639
|
-
# If we do, we use it.
|
640
|
-
c = oneway_link?(from, to)
|
641
|
-
if not c
|
642
|
-
odir = choose_dir(to, from, rgo, dir)
|
643
|
-
debug "Swapped to #{odir}"
|
644
|
-
else
|
645
|
-
debug "FOUND LINK #{c} -- filling it."
|
646
|
-
idx = from.exits.index(c)
|
647
|
-
from[idx] = nil
|
648
|
-
from[dir] = c
|
649
|
-
c.dir = Connection::BOTH
|
650
|
-
c.exitBtext = go if go
|
651
|
-
end
|
652
|
-
else
|
653
|
-
debug "to[odir] empty."
|
654
|
-
# First, check if we have a dangling one-way link going to->from
|
655
|
-
# If we do, we use it.
|
656
|
-
c = oneway_link?(to, from)
|
657
|
-
if c
|
658
|
-
debug "FOUND LINK #{c} -- filling it."
|
659
|
-
idx = from.exits.index(c)
|
660
|
-
from[idx] = nil
|
661
|
-
from[dir] = c
|
662
|
-
c.dir = Connection::BOTH
|
663
|
-
c.exitBtext = go if go
|
664
|
-
end
|
665
|
-
end
|
666
|
-
|
667
|
-
if not c
|
668
|
-
debug "NEW LINK #{from} #{dir} to #{to} #{odir}"
|
669
|
-
begin
|
670
|
-
c = @map.new_connection(from, dir, to, odir)
|
671
|
-
c.exitAtext = go if go
|
672
|
-
c.dir = Connection::AtoB
|
673
|
-
c.type = type
|
674
|
-
rescue Section::ConnectionError
|
675
|
-
end
|
676
|
-
end
|
677
|
-
}
|
678
|
-
|
679
|
-
return from
|
680
|
-
end
|
681
|
-
|
682
|
-
#
|
683
|
-
# Create all the stuff we found
|
684
|
-
#
|
685
|
-
def create
|
686
|
-
@rooms = @rooms.sort_by { |r| r.num_exits }
|
687
|
-
@rooms.reverse!
|
688
|
-
|
689
|
-
@rooms.each { |r|
|
690
|
-
min, max = @map.sections[@map.section].min_max_rooms
|
691
|
-
create_room(r, max[0] + 2, 0)
|
692
|
-
}
|
693
|
-
@rooms = []
|
694
|
-
|
695
|
-
# Add objects to rooms
|
696
|
-
@objects.each { |obj|
|
697
|
-
obj.location.each { |loc|
|
698
|
-
r = @tags[loc]
|
699
|
-
next unless r and r.kind_of?(Room)
|
700
|
-
r.objects << obj.name + "\n"
|
701
|
-
}
|
702
|
-
}
|
703
|
-
end
|
704
|
-
|
705
|
-
|
706
|
-
if RUBY_PLATFORM =~ /win/
|
707
|
-
SEP = ';'
|
708
|
-
else
|
709
|
-
SEP = ':'
|
710
|
-
end
|
711
|
-
|
712
|
-
#
|
713
|
-
# Bring up the Inform properties window, to allow user to change
|
714
|
-
# settings
|
715
|
-
#
|
716
|
-
def properties
|
717
|
-
decor = DECOR_TITLE|DECOR_BORDER
|
718
|
-
|
719
|
-
dlg = FXDialogBox.new( @map.window.parent, "Inform Settings", decor )
|
720
|
-
mainFrame = FXVerticalFrame.new(dlg,
|
721
|
-
FRAME_SUNKEN|FRAME_THICK|
|
722
|
-
LAYOUT_FILL_X|LAYOUT_FILL_Y)
|
723
|
-
|
724
|
-
frame = FXHorizontalFrame.new(mainFrame, LAYOUT_SIDE_TOP|LAYOUT_FILL_X)
|
725
|
-
|
726
|
-
FXLabel.new(frame, "Include Dirs: ", nil, 0, LAYOUT_FILL_X)
|
727
|
-
inc = FXTextField.new(frame, 80, nil, 0, LAYOUT_FILL_ROW)
|
728
|
-
inc.text = @include_dirs.join(SEP)
|
729
|
-
|
730
|
-
buttons = FXHorizontalFrame.new(mainFrame,
|
731
|
-
LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|
|
732
|
-
PACK_UNIFORM_WIDTH)
|
733
|
-
# Accept
|
734
|
-
FXButton.new(buttons, "&Accept", nil, dlg, FXDialogBox::ID_ACCEPT,
|
735
|
-
FRAME_RAISED|FRAME_THICK|LAYOUT_RIGHT|LAYOUT_CENTER_Y)
|
736
|
-
|
737
|
-
# Cancel
|
738
|
-
FXButton.new(buttons, "&Cancel", nil, dlg, FXDialogBox::ID_CANCEL,
|
739
|
-
FRAME_RAISED|FRAME_THICK|LAYOUT_RIGHT|LAYOUT_CENTER_Y)
|
740
|
-
if dlg.execute != 0
|
741
|
-
@include_dirs = inc.text.split(SEP)
|
742
|
-
return true
|
743
|
-
end
|
744
|
-
return false
|
745
|
-
end
|
746
|
-
|
747
|
-
|
748
|
-
|
749
433
|
def set_include_dirs
|
750
434
|
# Try to find inform(.exe) in path.
|
751
435
|
paths = ENV['PATH'].split(SEP)
|
@@ -757,42 +441,19 @@ EOF
|
|
757
441
|
@include_dirs << p + "/Base"
|
758
442
|
@include_dirs << p + "/Contrib"
|
759
443
|
@include_dirs << p + "/../Contrib"
|
444
|
+
@include_dirs << p + "/../Lib/Contrib"
|
760
445
|
break
|
761
446
|
end
|
762
447
|
}
|
763
448
|
}
|
764
449
|
end
|
765
450
|
|
451
|
+
|
766
452
|
def initialize(file, map = Map.new('Inform Map'))
|
767
453
|
debug "Initialize"
|
768
454
|
@classes = { 'Object' => {} }
|
769
|
-
@tags = {}
|
770
|
-
@map = map
|
771
|
-
@objects = []
|
772
|
-
@doors = []
|
773
|
-
@functions = []
|
774
|
-
@rooms = []
|
775
|
-
|
776
|
-
@include_dirs = [File.dirname(file)]
|
777
|
-
set_include_dirs
|
778
|
-
|
779
|
-
|
780
|
-
debug "Get properties"
|
781
|
-
if @map.kind_of?(FXMap)
|
782
|
-
return unless properties
|
783
|
-
end
|
784
|
-
|
785
|
-
debug "Start parsing #{file}"
|
786
|
-
File.open(file) { |f|
|
787
|
-
parse(f)
|
788
|
-
}
|
789
|
-
debug "Done parsing #{file}"
|
790
|
-
puts "Rooms: #{@rooms.size}"
|
791
|
-
puts "Doors: #{@doors.size}"
|
792
|
-
puts "Objects: #{@objects.size}"
|
793
455
|
|
794
|
-
|
795
|
-
debug "Done creating #{file}"
|
456
|
+
super
|
796
457
|
|
797
458
|
if @map.kind_of?(FXMap)
|
798
459
|
@map.filename = file.sub(/\.inf$/i, '.map')
|