idml 0.8.2 → 0.8.3
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checksums.yaml
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@@ -1,7 +1,7 @@
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metadata.gz: 0672dfcc5cf9d3116f38dd98904f2d2ba10a8373d04814d6fa936f0bffcf93c0
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data.tar.gz: a3e3d982c061380e4201490366bac05c066bec85829b397378f933a6fea27d27
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metadata.gz: fac32a9ec144ccf1970834c0724e1eb33667f140955f2b10fad3168823c55f64826b33ccb5b4aa781ecd53b6478515cac62809603d290706a4c433784b10b266
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data.tar.gz: ed671dd23f413602e93506584114efb806a294d2970ccd0c17571b786dba9b64323dcfb03411cf8cd0571aaf9696eda7792e4eac8eee4197100797b37eed3c43
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# TODO PDF 113: Multi-column text frames (TextColumnCount, TextColumnGutter)
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## Status:
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## Status: DONE — engine_render detects TextColumnCount > 1 and
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splits the frame into N column-specific Frame structs. Text flows
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column 1 → column 2 → ... → chain to next frame via StoryChainController.
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Each column acts as a mini-frame with the same height/insets but a
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narrower width. TextColumnGutter honored as the gap between columns.
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## Problem
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@@ -158,7 +158,22 @@ module Idml
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# next frame in the chain.
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def self.engine_render(canvas, state, context, box, font)
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layout_frame = layout_frame(context.item, box)
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col_count = text_column_count(context)
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if col_count && col_count > 1
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engine_render_multi_column(canvas, state, context, layout_frame,
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font, col_count)
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else
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engine_render_single_column(canvas, state, context, layout_frame,
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font)
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end
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end
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private_class_method :engine_render
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def self.engine_render_single_column(canvas, state, context,
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layout_frame, font)
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top_y = layout_frame.y + layout_frame.height -
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(layout_frame.inset_top || 0)
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bottom_limit = TextEngine::VerticalLayout.bottom_limit(layout_frame)
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cursor_y = vertical_justify_top(top_y, bottom_limit, state, context)
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char_cursor = state.char_cursor
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@@ -174,7 +189,87 @@ module Idml
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consume_paragraphs(canvas, state, context, layout_frame, font,
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cursor_y, bottom_limit, char_cursor)
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end
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private_class_method :
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private_class_method :engine_render_single_column
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# Renders text across N columns within a single frame. Text
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# flows column 1 → column 2 → ... → chain to next frame. Each
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# column acts as a mini-frame with the same height but a
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# narrower width. The chain state threads across columns
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# transparently.
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def self.engine_render_multi_column(canvas, state, context,
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layout_frame, font, col_count)
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gutter = text_column_gutter(context) || 0
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col_frames = build_column_frames(layout_frame, col_count, gutter)
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col_frames.each do |col_frame|
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break if state_empty?(state)
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render_column(canvas, state, context, col_frame, font)
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end
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end
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private_class_method :engine_render_multi_column
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def self.render_column(canvas, state, context, col_frame, font)
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top_y = col_frame.y + col_frame.height - (col_frame.inset_top || 0)
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bottom_limit = TextEngine::VerticalLayout.bottom_limit(col_frame)
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cursor_y = top_y
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char_cursor = state.char_cursor
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if state.current_paragraph
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cursor_y, char_cursor = resume_paragraph(
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canvas, state, context, col_frame, font,
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cursor_y, bottom_limit, char_cursor
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)
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return if state.current_paragraph
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end
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consume_paragraphs(canvas, state, context, col_frame, font,
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cursor_y, bottom_limit, char_cursor)
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end
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private_class_method :render_column
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def self.state_empty?(state)
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state.paragraphs.empty? && state.current_paragraph.nil?
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end
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private_class_method :state_empty?
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def self.text_column_count(context)
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pref = context.item&.text_frame_preference&.first
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pref&.text_column_count
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end
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private_class_method :text_column_count
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def self.text_column_gutter(context)
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pref = context.item&.text_frame_preference&.first
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pref&.text_column_gutter
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end
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private_class_method :text_column_gutter
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# Builds N column-specific Frame structs from the parent
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# layout frame. Each column has the same y/height/insets but
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# a different x and width so VerticalLayout's geometry math
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# produces correct per-column results.
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def self.build_column_frames(layout_frame, col_count, gutter)
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inset_left = layout_frame.inset_left || 0
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inset_right = layout_frame.inset_right || 0
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content_width = layout_frame.width - inset_left - inset_right
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col_width = (content_width - ((col_count - 1) * gutter)) / col_count
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Array.new(col_count) do |i|
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col_left = layout_frame.x + inset_left + (i * (col_width + gutter))
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TextEngine::Frame.new(
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x: col_left - inset_left,
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y: layout_frame.y,
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width: col_width + inset_left + inset_right,
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height: layout_frame.height,
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inset_top: layout_frame.inset_top,
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inset_bottom: layout_frame.inset_bottom,
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inset_left: inset_left,
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inset_right: inset_right,
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)
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end
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end
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private_class_method :build_column_frames
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# Computes the starting cursor_y for vertical justification.
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# IDML's TextFramePreference.VerticalJustification can be:
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data/lib/idml/version.rb
CHANGED
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--- !ruby/object:Gem::Specification
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name: idml
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version: !ruby/object:Gem::Version
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version: 0.8.
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version: 0.8.3
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platform: ruby
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authors:
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- Ribose
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autorequire:
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bindir: exe
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cert_chain: []
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date: 2026-08-
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date: 2026-08-14 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bigdecimal
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