ick 0.0.2

Sign up to get free protection for your applications and to get access to all the features.
@@ -0,0 +1,214 @@
1
+ h1. Invocation Construction Kit
2
+
3
+ h1. → 'ick'
4
+
5
+ h2. What
6
+
7
+ The Generalized Greenspun Rule: _Any sufficiently complicated platform contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of a functional programming language._
8
+
9
+ While Ruby provides an ad hoc, informally-specified, bug-ridden, slow implementation of half of higher-order functional programming, it lacks an ad hoc, informally-specified, bug-ridden, slow implementation of half of Monads.
10
+
11
+ Thus, the *Invocation Construction Kit*, or "Ick!" Ick provides the tools needed to easily build your own execution abstractions like the "Maybe" monad or the four canonical block evaluators, as well as providing some sugar so you can write things like:
12
+
13
+ <pre syntax="ruby">
14
+ please(sir) { may.i.have.some.more }
15
+ </pre>
16
+
17
+ h2. Installing
18
+
19
+ <pre>sudo gem install ick</pre>
20
+
21
+ h2. Block Structured Ruby
22
+
23
+ Although Ruby borrows many of its features from Lisp and its syntax from Algol, it does not have block-local variables. In other words, if you declare a variable anywhere inside of a method, that variable is visible everywhere in that method. This is a problem, because it encourages writing methods where the instance variables create lot of dependencies between different expressions. Those methods can be hard to understand and refactor.
24
+
25
+ Ick solves this problem by providing four block structure methods: #let, #returning, #my, and #inside. These methods take an expression and bind it to a variable inside of a block. For example, if you want someone's phone number only if they are a friend:
26
+
27
+ <pre syntax="ruby">
28
+ let(Person.find(:first, ...)) { |person| person.phone_number if person.friend? }
29
+ </pre>
30
+
31
+ This code makes it clear that you only need the @person@ variable inside the block. If you want to refactor this code, you know that the entire expression can move without breaking another piece of code. We'll elaborate on the differences between #let, #returning, #my, and #inside below.
32
+
33
+ (The four methods were inspired by "Michiel de Mare's post on the same subject":http://blog.rubyenrails.nl/articles/2008/02/18/our-daily-method-10-object-r-rs-ds-s, although Ick's nomenclature is not compatible with Michiel's. Michiel's #with, #tap, and #switch are called #returning, #let, and #inside in Ick. And Ick's #my is fairly superfluous, it does exactly the same thing as Object#instance_eval.)
34
+
35
+ h2. Guarded Evaluation
36
+
37
+ The example above is a common one. Sometimes we want to evaluate a chain of method calls without throwing a @NoMethodError@ if one of the recipients is nil. Sometimes we want to send something a message if and only if it handles the method. There are lots of ad-hoc solutions, including "Object#andand":http://andand.rubyforge.org. What if you don't want to install lots of different gems, one for each use?
38
+
39
+ Ick solves this problem by providing a structure for rolling your own guarded evaluation. You can check for nil, #respond_to?, custom permissions, whatever you like. It looks like this:
40
+
41
+ <pre syntax="ruby">
42
+ class Try < Ick::Guarded
43
+ guard_with { |value, sym| value.respond_to?(sym) == true }
44
+ evaluates_in_calling_environment and returns_result
45
+ belongs_to Object
46
+ end
47
+
48
+ try(...) { |sir| sir.may.i.have.some.more }
49
+ </pre>
50
+
51
+ (Try is built into Ick and was inspired by Chris Wanstrath's "try()":http://ozmm.org/posts/try.html and Chalain's "Turtles":http://chalain.livejournal.com/66798.html)
52
+
53
+ Maybe does exactly the same thing with checking nil rather than whether an object responds to a message:
54
+
55
+ <pre syntax="ruby">
56
+ maybe(...) { |person| person.manager.authority_level.permissions }
57
+ </pre>
58
+
59
+ Both #try and #maybe are _contagious_: everything in the chain inside the block is guarded.
60
+
61
+ h2. More sugar!
62
+
63
+ If you just want to call a method by name without parameters, the existing blocks work well with Symbol#to_proc:
64
+
65
+ <pre syntax="ruby">
66
+ maybe(Person.find(:first, ...), &:manager)
67
+ </pre>
68
+
69
+ But you can also use these methods the way Object#andand works:
70
+
71
+ <pre syntax="ruby">
72
+ Person.find(:first, ...).
73
+ maybe.time_cards.
74
+ maybe.map(&:hours_worked).
75
+ maybe.inject(0, &:+)
76
+ </pre>
77
+
78
+ When you do that, you have to keep calling the method in order to chain them all together, so you might prefer:
79
+
80
+ <pre syntax="ruby">
81
+ maybe(Person.find(:first, ...)) { |p|
82
+ p.time_cards.map(&:hours_worked).inject(0, &:+)
83
+ }
84
+ </pre>
85
+
86
+ The Object#andand-style syntax is most useful when you're just using it for a single method invocation, such as:
87
+
88
+ <pre syntax="ruby">
89
+ Person.find(:first, ...).maybe.salary = 42,000
90
+ </pre>
91
+
92
+ h3. (But I heard that Ick is destroying Ruby&#8253;)
93
+
94
+ Have no fear of that. Ick will not modify any classes without permission. Out of the box, you cannot call any of Ick's built in methods the way you see them in these examples. Instead of @please(sir) {...}@ you actually have to call @Ick::Please.instance.invoke(sir) {...}@. If you want to install one or more of the built-in methods in to the Object class, you call #belongs_to. For example, to install the Maybe and Let methods but no others:
95
+
96
+ <pre syntax="ruby">
97
+ Ick::Maybe.belongs_to Object
98
+ Ick::Let.belongs_to Object
99
+ </pre>
100
+
101
+ You could also install some or all of the methods into a single class where you think you'll be using them a lot but nowhere else:
102
+
103
+ <pre syntax="ruby">
104
+ class MyAwesomeImplementationOfAsteroids
105
+ [Ick::Let, Ick::Returning, Ick::My, Ick::Inside].each do |clazz|
106
+ clazz.belongs_to self
107
+ end
108
+ end
109
+ </pre>
110
+
111
+ If you simply want everything you see here working exactly as it's shown, simply call @Ick.sugarize@ once and all of the built-in methods will be installed into Object for you. You can put that in your environment.rb file if you're using Rails.
112
+
113
+ The point is, @try(program) { responsibly }@. You choose which classes to open and which methods to add. "All I’m saying is this: before re-opening a class, did you go through the rest of your toolbox first?":http://avdi.org/devblog/2008/02/25/full-disclosure/
114
+
115
+ h2. More about the four block structures
116
+
117
+ There are two binary decisions to be made about every block: First, do you want to evaluate the block in the calling environment (which is how almost every block is evaluated in Ruby), or do you want to evaluate the block in the value's context. In other words, does _self_ stay the same, or does it become the value in the block?
118
+
119
+ The methods #try and #maybe are both implemented as _evaluates_in_calling_environment_, because that is least surprising. But when you're rolling your own, you might want to change that to make things more sugary. For example, here is a different version of #try:
120
+
121
+ <pre syntax="ruby">
122
+ class Please < Ick::Guarded
123
+ guard_with { |value, sym| value.respond_to?(sym) == true }
124
+ evaluates_in_value_environment and returns_result
125
+ belongs_to Object
126
+ end
127
+
128
+ please(...) { may.i.have.some.more }
129
+ </pre>
130
+
131
+ The method #please executes in the value's environment, and thus it can call methods directly.
132
+
133
+ You already saw #let, it takes your expression and binds it to a parameter, then it evaluates a block in the calling environment, just as #try evaluates and guards its block in the calling environment. If you want something that behaves like #let but evaluates in the value's environment just like #please, you can use #my:
134
+
135
+ <pre syntax="ruby">
136
+ my(Person.find(:first, ...)) do
137
+ first_name = 'Charles'
138
+ last_name = 'Babbage'
139
+ friends << 'Ada Lovelace'
140
+ end
141
+ </pre>
142
+
143
+ This will return Charles Babbage's friends. On the surface, _evaluates_in_value_environment_ is about the syntactic sugar of dropping an instance variable. But with a little thought, you can come up with some really cool way to (mis)use this capability.
144
+
145
+ So #let and #my both pass an expression to a block and return the result. Given that they both 'declare' _returns_result_, this is not surprising. But there is another choice: _returns_value_ instead of _returns_result_. Ruby on Rails includes the popular #returning method, and it works the same in Ick:
146
+
147
+ <pre syntax="ruby">
148
+ returning(Person.find(:first, ...)) do |p|
149
+ p.first_name = 'Charles'
150
+ p.last_name = 'Babbage'
151
+ p.friends << 'Ada Lovelace'
152
+ end
153
+ </pre>
154
+
155
+ This returns the person record, not the list of friends. The block is evaluated strictly for side effects. And what happens if we want to return the value and also evaluate in the value's environment?
156
+
157
+ <pre syntax="ruby">
158
+ inside(Person.find(:first, ...)) do
159
+ first_name = 'Charles'
160
+ last_name = 'Babbage'
161
+ friends << 'Ada Lovelace'
162
+ end
163
+ </pre>
164
+
165
+ The method #inside returns the value and evaluates the block in the value's environment.
166
+
167
+ h2. Under the Hood
168
+
169
+ Ick is actually a construction kit. By all means install the gem and go wild with #let, #returning, #my, #inside, #try, and #maybe. But have a look under the hood. It's easy to build your own methods.
170
+
171
+ h3. Every programming problem can be solved with another layer of abstraction, except the problem of too many layers of abstraction
172
+
173
+ Ick uses classes and template methods to replicate what can be done in a few lines of explicit code. For example, Object#returning is implemented in Rails as:
174
+
175
+ <pre syntax="ruby">
176
+ class Object
177
+ def returning(value)
178
+ yield(value)
179
+ value
180
+ end
181
+ end
182
+ </pre>
183
+
184
+ So why bother with Ick? Well, Ick is a construction kit. if you want to make a method just like Object#returning, only _X_ (for some value of X), you can't do that without copying, pasting, and modifying. Ick's classes are included specifically so you can subclass things and make your own new kinds of methods that are variations of the existing methods.
185
+
186
+ Thus, the extra abstraction is appropriate if you want to use the built-in methods as a starting point for your own exploratory programming. And if you don't care, you just want the methods, by all means install the gem and just use them. Don't worry about the implementation unless you identify it as a performance problem.
187
+
188
+ h3. Where do you want to go today?
189
+
190
+ The point behind abstracting invocation and evaluation is that you can _separate concerns_. For example, which methods to chain is one concern. How to handle nil or an object that does not respond to a method is a separate concern. Should you raise and handle and exception? Return nil? log an error? Why should error handling and logging be intermingled with your code?
191
+
192
+ With Ick, you can separate the two issues. You can even make the handling pluggable. For example, if instead of calling #let you call your own method, you could sometimes invoke @Ick::Let@ with a block and other times invoke your own handler, perhaps one that logs every method called.
193
+
194
+ Ick raises how you handle things to the level of first-class objects in Ruby, so you can mix and match and separate concerns as you see fit. Logging, permissions, error handling... These are some of the places you can take Ick. Have fun.
195
+
196
+ h2. Administrivia
197
+
198
+ h3. How to submit patches
199
+
200
+ Read the "8 steps for fixing other people's code":http://drnicwilliams.com/2007/06/01/8-steps-for-fixing-other-peoples-code/.
201
+
202
+ The trunk repository is @svn://rubyforge.org/var/svn/ick/trunk@ for anonymous access.
203
+
204
+ h3. License
205
+
206
+ This code is free to use under the terms of the "MIT license":http://en.wikipedia.org/wiki/MIT_License.
207
+
208
+ h3. Shout Out
209
+
210
+ "Mobile Commons":http://mcommons.com/. Still Huge After All These Years.
211
+
212
+ h3. Contact
213
+
214
+ Comments are welcome. Send an email to "Reginald Braithwaite":mailto:raganwald+rubyforge@gmail.com. And you can always visit "weblog.raganwald.com":http://weblog.raganwald.com/ to see what's cooking.
@@ -0,0 +1,285 @@
1
+
2
+ /****************************************************************
3
+ * *
4
+ * curvyCorners *
5
+ * ------------ *
6
+ * *
7
+ * This script generates rounded corners for your divs. *
8
+ * *
9
+ * Version 1.2.9 *
10
+ * Copyright (c) 2006 Cameron Cooke *
11
+ * By: Cameron Cooke and Tim Hutchison. *
12
+ * *
13
+ * *
14
+ * Website: http://www.curvycorners.net *
15
+ * Email: info@totalinfinity.com *
16
+ * Forum: http://www.curvycorners.net/forum/ *
17
+ * *
18
+ * *
19
+ * This library is free software; you can redistribute *
20
+ * it and/or modify it under the terms of the GNU *
21
+ * Lesser General Public License as published by the *
22
+ * Free Software Foundation; either version 2.1 of the *
23
+ * License, or (at your option) any later version. *
24
+ * *
25
+ * This library is distributed in the hope that it will *
26
+ * be useful, but WITHOUT ANY WARRANTY; without even the *
27
+ * implied warranty of MERCHANTABILITY or FITNESS FOR A *
28
+ * PARTICULAR PURPOSE. See the GNU Lesser General Public *
29
+ * License for more details. *
30
+ * *
31
+ * You should have received a copy of the GNU Lesser *
32
+ * General Public License along with this library; *
33
+ * Inc., 59 Temple Place, Suite 330, Boston, *
34
+ * MA 02111-1307 USA *
35
+ * *
36
+ ****************************************************************/
37
+
38
+ var isIE = navigator.userAgent.toLowerCase().indexOf("msie") > -1; var isMoz = document.implementation && document.implementation.createDocument; var isSafari = ((navigator.userAgent.toLowerCase().indexOf('safari')!=-1)&&(navigator.userAgent.toLowerCase().indexOf('mac')!=-1))?true:false; function curvyCorners()
39
+ { if(typeof(arguments[0]) != "object") throw newCurvyError("First parameter of curvyCorners() must be an object."); if(typeof(arguments[1]) != "object" && typeof(arguments[1]) != "string") throw newCurvyError("Second parameter of curvyCorners() must be an object or a class name."); if(typeof(arguments[1]) == "string")
40
+ { var startIndex = 0; var boxCol = getElementsByClass(arguments[1]);}
41
+ else
42
+ { var startIndex = 1; var boxCol = arguments;}
43
+ var curvyCornersCol = new Array(); if(arguments[0].validTags)
44
+ var validElements = arguments[0].validTags; else
45
+ var validElements = ["div"]; for(var i = startIndex, j = boxCol.length; i < j; i++)
46
+ { var currentTag = boxCol[i].tagName.toLowerCase(); if(inArray(validElements, currentTag) !== false)
47
+ { curvyCornersCol[curvyCornersCol.length] = new curvyObject(arguments[0], boxCol[i]);}
48
+ }
49
+ this.objects = curvyCornersCol; this.applyCornersToAll = function()
50
+ { for(var x = 0, k = this.objects.length; x < k; x++)
51
+ { this.objects[x].applyCorners();}
52
+ }
53
+ }
54
+ function curvyObject()
55
+ { this.box = arguments[1]; this.settings = arguments[0]; this.topContainer = null; this.bottomContainer = null; this.masterCorners = new Array(); this.contentDIV = null; var boxHeight = get_style(this.box, "height", "height"); var boxWidth = get_style(this.box, "width", "width"); var borderWidth = get_style(this.box, "borderTopWidth", "border-top-width"); var borderColour = get_style(this.box, "borderTopColor", "border-top-color"); var boxColour = get_style(this.box, "backgroundColor", "background-color"); var backgroundImage = get_style(this.box, "backgroundImage", "background-image"); var boxPosition = get_style(this.box, "position", "position"); var boxPadding = get_style(this.box, "paddingTop", "padding-top"); this.boxHeight = parseInt(((boxHeight != "" && boxHeight != "auto" && boxHeight.indexOf("%") == -1)? boxHeight.substring(0, boxHeight.indexOf("px")) : this.box.scrollHeight)); this.boxWidth = parseInt(((boxWidth != "" && boxWidth != "auto" && boxWidth.indexOf("%") == -1)? boxWidth.substring(0, boxWidth.indexOf("px")) : this.box.scrollWidth)); this.borderWidth = parseInt(((borderWidth != "" && borderWidth.indexOf("px") !== -1)? borderWidth.slice(0, borderWidth.indexOf("px")) : 0)); this.boxColour = format_colour(boxColour); this.boxPadding = parseInt(((boxPadding != "" && boxPadding.indexOf("px") !== -1)? boxPadding.slice(0, boxPadding.indexOf("px")) : 0)); this.borderColour = format_colour(borderColour); this.borderString = this.borderWidth + "px" + " solid " + this.borderColour; this.backgroundImage = ((backgroundImage != "none")? backgroundImage : ""); this.boxContent = this.box.innerHTML; if(boxPosition != "absolute") this.box.style.position = "relative"; this.box.style.padding = "0px"; if(isIE && boxWidth == "auto" && boxHeight == "auto") this.box.style.width = "100%"; if(this.settings.autoPad == true && this.boxPadding > 0)
56
+ this.box.innerHTML = ""; this.applyCorners = function()
57
+ { for(var t = 0; t < 2; t++)
58
+ { switch(t)
59
+ { case 0:
60
+ if(this.settings.tl || this.settings.tr)
61
+ { var newMainContainer = document.createElement("DIV"); newMainContainer.style.width = "100%"; newMainContainer.style.fontSize = "1px"; newMainContainer.style.overflow = "hidden"; newMainContainer.style.position = "absolute"; newMainContainer.style.paddingLeft = this.borderWidth + "px"; newMainContainer.style.paddingRight = this.borderWidth + "px"; var topMaxRadius = Math.max(this.settings.tl ? this.settings.tl.radius : 0, this.settings.tr ? this.settings.tr.radius : 0); newMainContainer.style.height = topMaxRadius + "px"; newMainContainer.style.top = 0 - topMaxRadius + "px"; newMainContainer.style.left = 0 - this.borderWidth + "px"; this.topContainer = this.box.appendChild(newMainContainer);}
62
+ break; case 1:
63
+ if(this.settings.bl || this.settings.br)
64
+ { var newMainContainer = document.createElement("DIV"); newMainContainer.style.width = "100%"; newMainContainer.style.fontSize = "1px"; newMainContainer.style.overflow = "hidden"; newMainContainer.style.position = "absolute"; newMainContainer.style.paddingLeft = this.borderWidth + "px"; newMainContainer.style.paddingRight = this.borderWidth + "px"; var botMaxRadius = Math.max(this.settings.bl ? this.settings.bl.radius : 0, this.settings.br ? this.settings.br.radius : 0); newMainContainer.style.height = botMaxRadius + "px"; newMainContainer.style.bottom = 0 - botMaxRadius + "px"; newMainContainer.style.left = 0 - this.borderWidth + "px"; this.bottomContainer = this.box.appendChild(newMainContainer);}
65
+ break;}
66
+ }
67
+ if(this.topContainer) this.box.style.borderTopWidth = "0px"; if(this.bottomContainer) this.box.style.borderBottomWidth = "0px"; var corners = ["tr", "tl", "br", "bl"]; for(var i in corners)
68
+ { if(i > -1 < 4)
69
+ { var cc = corners[i]; if(!this.settings[cc])
70
+ { if(((cc == "tr" || cc == "tl") && this.topContainer != null) || ((cc == "br" || cc == "bl") && this.bottomContainer != null))
71
+ { var newCorner = document.createElement("DIV"); newCorner.style.position = "relative"; newCorner.style.fontSize = "1px"; newCorner.style.overflow = "hidden"; if(this.backgroundImage == "")
72
+ newCorner.style.backgroundColor = this.boxColour; else
73
+ newCorner.style.backgroundImage = this.backgroundImage; switch(cc)
74
+ { case "tl":
75
+ newCorner.style.height = topMaxRadius - this.borderWidth + "px"; newCorner.style.marginRight = this.settings.tr.radius - (this.borderWidth*2) + "px"; newCorner.style.borderLeft = this.borderString; newCorner.style.borderTop = this.borderString; newCorner.style.left = -this.borderWidth + "px"; break; case "tr":
76
+ newCorner.style.height = topMaxRadius - this.borderWidth + "px"; newCorner.style.marginLeft = this.settings.tl.radius - (this.borderWidth*2) + "px"; newCorner.style.borderRight = this.borderString; newCorner.style.borderTop = this.borderString; newCorner.style.backgroundPosition = "-" + (topMaxRadius + this.borderWidth) + "px 0px"; newCorner.style.left = this.borderWidth + "px"; break; case "bl":
77
+ newCorner.style.height = botMaxRadius - this.borderWidth + "px"; newCorner.style.marginRight = this.settings.br.radius - (this.borderWidth*2) + "px"; newCorner.style.borderLeft = this.borderString; newCorner.style.borderBottom = this.borderString; newCorner.style.left = -this.borderWidth + "px"; newCorner.style.backgroundPosition = "-" + (this.borderWidth) + "px -" + (this.boxHeight + (botMaxRadius + this.borderWidth)) + "px"; break; case "br":
78
+ newCorner.style.height = botMaxRadius - this.borderWidth + "px"; newCorner.style.marginLeft = this.settings.bl.radius - (this.borderWidth*2) + "px"; newCorner.style.borderRight = this.borderString; newCorner.style.borderBottom = this.borderString; newCorner.style.left = this.borderWidth + "px"
79
+ newCorner.style.backgroundPosition = "-" + (botMaxRadius + this.borderWidth) + "px -" + (this.boxHeight + (botMaxRadius + this.borderWidth)) + "px"; break;}
80
+ }
81
+ }
82
+ else
83
+ { if(this.masterCorners[this.settings[cc].radius])
84
+ { var newCorner = this.masterCorners[this.settings[cc].radius].cloneNode(true);}
85
+ else
86
+ { var newCorner = document.createElement("DIV"); newCorner.style.height = this.settings[cc].radius + "px"; newCorner.style.width = this.settings[cc].radius + "px"; newCorner.style.position = "absolute"; newCorner.style.fontSize = "1px"; newCorner.style.overflow = "hidden"; var borderRadius = parseInt(this.settings[cc].radius - this.borderWidth); for(var intx = 0, j = this.settings[cc].radius; intx < j; intx++)
87
+ { if((intx +1) >= borderRadius)
88
+ var y1 = -1; else
89
+ var y1 = (Math.floor(Math.sqrt(Math.pow(borderRadius, 2) - Math.pow((intx+1), 2))) - 1); if(borderRadius != j)
90
+ { if((intx) >= borderRadius)
91
+ var y2 = -1; else
92
+ var y2 = Math.ceil(Math.sqrt(Math.pow(borderRadius,2) - Math.pow(intx, 2))); if((intx+1) >= j)
93
+ var y3 = -1; else
94
+ var y3 = (Math.floor(Math.sqrt(Math.pow(j ,2) - Math.pow((intx+1), 2))) - 1);}
95
+ if((intx) >= j)
96
+ var y4 = -1; else
97
+ var y4 = Math.ceil(Math.sqrt(Math.pow(j ,2) - Math.pow(intx, 2))); if(y1 > -1) this.drawPixel(intx, 0, this.boxColour, 100, (y1+1), newCorner, -1, this.settings[cc].radius); if(borderRadius != j)
98
+ { for(var inty = (y1 + 1); inty < y2; inty++)
99
+ { if(this.settings.antiAlias)
100
+ { if(this.backgroundImage != "")
101
+ { var borderFract = (pixelFraction(intx, inty, borderRadius) * 100); if(borderFract < 30)
102
+ { this.drawPixel(intx, inty, this.borderColour, 100, 1, newCorner, 0, this.settings[cc].radius);}
103
+ else
104
+ { this.drawPixel(intx, inty, this.borderColour, 100, 1, newCorner, -1, this.settings[cc].radius);}
105
+ }
106
+ else
107
+ { var pixelcolour = BlendColour(this.boxColour, this.borderColour, pixelFraction(intx, inty, borderRadius)); this.drawPixel(intx, inty, pixelcolour, 100, 1, newCorner, 0, this.settings[cc].radius, cc);}
108
+ }
109
+ }
110
+ if(this.settings.antiAlias)
111
+ { if(y3 >= y2)
112
+ { if (y2 == -1) y2 = 0; this.drawPixel(intx, y2, this.borderColour, 100, (y3 - y2 + 1), newCorner, 0, 0);}
113
+ }
114
+ else
115
+ { if(y3 >= y1)
116
+ { this.drawPixel(intx, (y1 + 1), this.borderColour, 100, (y3 - y1), newCorner, 0, 0);}
117
+ }
118
+ var outsideColour = this.borderColour;}
119
+ else
120
+ { var outsideColour = this.boxColour; var y3 = y1;}
121
+ if(this.settings.antiAlias)
122
+ { for(var inty = (y3 + 1); inty < y4; inty++)
123
+ { this.drawPixel(intx, inty, outsideColour, (pixelFraction(intx, inty , j) * 100), 1, newCorner, ((this.borderWidth > 0)? 0 : -1), this.settings[cc].radius);}
124
+ }
125
+ }
126
+ this.masterCorners[this.settings[cc].radius] = newCorner.cloneNode(true);}
127
+ if(cc != "br")
128
+ { for(var t = 0, k = newCorner.childNodes.length; t < k; t++)
129
+ { var pixelBar = newCorner.childNodes[t]; var pixelBarTop = parseInt(pixelBar.style.top.substring(0, pixelBar.style.top.indexOf("px"))); var pixelBarLeft = parseInt(pixelBar.style.left.substring(0, pixelBar.style.left.indexOf("px"))); var pixelBarHeight = parseInt(pixelBar.style.height.substring(0, pixelBar.style.height.indexOf("px"))); if(cc == "tl" || cc == "bl"){ pixelBar.style.left = this.settings[cc].radius -pixelBarLeft -1 + "px";}
130
+ if(cc == "tr" || cc == "tl"){ pixelBar.style.top = this.settings[cc].radius -pixelBarHeight -pixelBarTop + "px";}
131
+ switch(cc)
132
+ { case "tr":
133
+ pixelBar.style.backgroundPosition = "-" + Math.abs((this.boxWidth - this.settings[cc].radius + this.borderWidth) + pixelBarLeft) + "px -" + Math.abs(this.settings[cc].radius -pixelBarHeight -pixelBarTop - this.borderWidth) + "px"; break; case "tl":
134
+ pixelBar.style.backgroundPosition = "-" + Math.abs((this.settings[cc].radius -pixelBarLeft -1) - this.borderWidth) + "px -" + Math.abs(this.settings[cc].radius -pixelBarHeight -pixelBarTop - this.borderWidth) + "px"; break; case "bl":
135
+ pixelBar.style.backgroundPosition = "-" + Math.abs((this.settings[cc].radius -pixelBarLeft -1) - this.borderWidth) + "px -" + Math.abs((this.boxHeight + this.settings[cc].radius + pixelBarTop) -this.borderWidth) + "px"; break;}
136
+ }
137
+ }
138
+ }
139
+ if(newCorner)
140
+ { switch(cc)
141
+ { case "tl":
142
+ if(newCorner.style.position == "absolute") newCorner.style.top = "0px"; if(newCorner.style.position == "absolute") newCorner.style.left = "0px"; if(this.topContainer) this.topContainer.appendChild(newCorner); break; case "tr":
143
+ if(newCorner.style.position == "absolute") newCorner.style.top = "0px"; if(newCorner.style.position == "absolute") newCorner.style.right = "0px"; if(this.topContainer) this.topContainer.appendChild(newCorner); break; case "bl":
144
+ if(newCorner.style.position == "absolute") newCorner.style.bottom = "0px"; if(newCorner.style.position == "absolute") newCorner.style.left = "0px"; if(this.bottomContainer) this.bottomContainer.appendChild(newCorner); break; case "br":
145
+ if(newCorner.style.position == "absolute") newCorner.style.bottom = "0px"; if(newCorner.style.position == "absolute") newCorner.style.right = "0px"; if(this.bottomContainer) this.bottomContainer.appendChild(newCorner); break;}
146
+ }
147
+ }
148
+ }
149
+ var radiusDiff = new Array(); radiusDiff["t"] = Math.abs(this.settings.tl.radius - this.settings.tr.radius)
150
+ radiusDiff["b"] = Math.abs(this.settings.bl.radius - this.settings.br.radius); for(z in radiusDiff)
151
+ { if(z == "t" || z == "b")
152
+ { if(radiusDiff[z])
153
+ { var smallerCornerType = ((this.settings[z + "l"].radius < this.settings[z + "r"].radius)? z +"l" : z +"r"); var newFiller = document.createElement("DIV"); newFiller.style.height = radiusDiff[z] + "px"; newFiller.style.width = this.settings[smallerCornerType].radius+ "px"
154
+ newFiller.style.position = "absolute"; newFiller.style.fontSize = "1px"; newFiller.style.overflow = "hidden"; newFiller.style.backgroundColor = this.boxColour; switch(smallerCornerType)
155
+ { case "tl":
156
+ newFiller.style.bottom = "0px"; newFiller.style.left = "0px"; newFiller.style.borderLeft = this.borderString; this.topContainer.appendChild(newFiller); break; case "tr":
157
+ newFiller.style.bottom = "0px"; newFiller.style.right = "0px"; newFiller.style.borderRight = this.borderString; this.topContainer.appendChild(newFiller); break; case "bl":
158
+ newFiller.style.top = "0px"; newFiller.style.left = "0px"; newFiller.style.borderLeft = this.borderString; this.bottomContainer.appendChild(newFiller); break; case "br":
159
+ newFiller.style.top = "0px"; newFiller.style.right = "0px"; newFiller.style.borderRight = this.borderString; this.bottomContainer.appendChild(newFiller); break;}
160
+ }
161
+ var newFillerBar = document.createElement("DIV"); newFillerBar.style.position = "relative"; newFillerBar.style.fontSize = "1px"; newFillerBar.style.overflow = "hidden"; newFillerBar.style.backgroundColor = this.boxColour; newFillerBar.style.backgroundImage = this.backgroundImage; switch(z)
162
+ { case "t":
163
+ if(this.topContainer)
164
+ { if(this.settings.tl.radius && this.settings.tr.radius)
165
+ { newFillerBar.style.height = topMaxRadius - this.borderWidth + "px"; newFillerBar.style.marginLeft = this.settings.tl.radius - this.borderWidth + "px"; newFillerBar.style.marginRight = this.settings.tr.radius - this.borderWidth + "px"; newFillerBar.style.borderTop = this.borderString; if(this.backgroundImage != "")
166
+ newFillerBar.style.backgroundPosition = "-" + (topMaxRadius + this.borderWidth) + "px 0px"; this.topContainer.appendChild(newFillerBar);}
167
+ this.box.style.backgroundPosition = "0px -" + (topMaxRadius - this.borderWidth) + "px";}
168
+ break; case "b":
169
+ if(this.bottomContainer)
170
+ { if(this.settings.bl.radius && this.settings.br.radius)
171
+ { newFillerBar.style.height = botMaxRadius - this.borderWidth + "px"; newFillerBar.style.marginLeft = this.settings.bl.radius - this.borderWidth + "px"; newFillerBar.style.marginRight = this.settings.br.radius - this.borderWidth + "px"; newFillerBar.style.borderBottom = this.borderString; if(this.backgroundImage != "")
172
+ newFillerBar.style.backgroundPosition = "-" + (botMaxRadius + this.borderWidth) + "px -" + (this.boxHeight + (topMaxRadius + this.borderWidth)) + "px"; this.bottomContainer.appendChild(newFillerBar);}
173
+ }
174
+ break;}
175
+ }
176
+ }
177
+ if(this.settings.autoPad == true && this.boxPadding > 0)
178
+ { var contentContainer = document.createElement("DIV"); contentContainer.style.position = "relative"; contentContainer.innerHTML = this.boxContent; contentContainer.className = "autoPadDiv"; var topPadding = Math.abs(topMaxRadius - this.boxPadding); var botPadding = Math.abs(botMaxRadius - this.boxPadding); if(topMaxRadius < this.boxPadding)
179
+ contentContainer.style.paddingTop = topPadding + "px"; if(botMaxRadius < this.boxPadding)
180
+ contentContainer.style.paddingBottom = botMaxRadius + "px"; contentContainer.style.paddingLeft = this.boxPadding + "px"; contentContainer.style.paddingRight = this.boxPadding + "px"; this.contentDIV = this.box.appendChild(contentContainer);}
181
+ }
182
+ this.drawPixel = function(intx, inty, colour, transAmount, height, newCorner, image, cornerRadius)
183
+ { var pixel = document.createElement("DIV"); pixel.style.height = height + "px"; pixel.style.width = "1px"; pixel.style.position = "absolute"; pixel.style.fontSize = "1px"; pixel.style.overflow = "hidden"; var topMaxRadius = Math.max(this.settings["tr"].radius, this.settings["tl"].radius); if(image == -1 && this.backgroundImage != "")
184
+ { pixel.style.backgroundImage = this.backgroundImage; pixel.style.backgroundPosition = "-" + (this.boxWidth - (cornerRadius - intx) + this.borderWidth) + "px -" + ((this.boxHeight + topMaxRadius + inty) -this.borderWidth) + "px";}
185
+ else
186
+ { pixel.style.backgroundColor = colour;}
187
+ if (transAmount != 100)
188
+ setOpacity(pixel, transAmount); pixel.style.top = inty + "px"; pixel.style.left = intx + "px"; newCorner.appendChild(pixel);}
189
+ }
190
+ function insertAfter(parent, node, referenceNode)
191
+ { parent.insertBefore(node, referenceNode.nextSibling);}
192
+ function BlendColour(Col1, Col2, Col1Fraction)
193
+ { var red1 = parseInt(Col1.substr(1,2),16); var green1 = parseInt(Col1.substr(3,2),16); var blue1 = parseInt(Col1.substr(5,2),16); var red2 = parseInt(Col2.substr(1,2),16); var green2 = parseInt(Col2.substr(3,2),16); var blue2 = parseInt(Col2.substr(5,2),16); if(Col1Fraction > 1 || Col1Fraction < 0) Col1Fraction = 1; var endRed = Math.round((red1 * Col1Fraction) + (red2 * (1 - Col1Fraction))); if(endRed > 255) endRed = 255; if(endRed < 0) endRed = 0; var endGreen = Math.round((green1 * Col1Fraction) + (green2 * (1 - Col1Fraction))); if(endGreen > 255) endGreen = 255; if(endGreen < 0) endGreen = 0; var endBlue = Math.round((blue1 * Col1Fraction) + (blue2 * (1 - Col1Fraction))); if(endBlue > 255) endBlue = 255; if(endBlue < 0) endBlue = 0; return "#" + IntToHex(endRed)+ IntToHex(endGreen)+ IntToHex(endBlue);}
194
+ function IntToHex(strNum)
195
+ { base = strNum / 16; rem = strNum % 16; base = base - (rem / 16); baseS = MakeHex(base); remS = MakeHex(rem); return baseS + '' + remS;}
196
+ function MakeHex(x)
197
+ { if((x >= 0) && (x <= 9))
198
+ { return x;}
199
+ else
200
+ { switch(x)
201
+ { case 10: return "A"; case 11: return "B"; case 12: return "C"; case 13: return "D"; case 14: return "E"; case 15: return "F";}
202
+ }
203
+ }
204
+ function pixelFraction(x, y, r)
205
+ { var pixelfraction = 0; var xvalues = new Array(1); var yvalues = new Array(1); var point = 0; var whatsides = ""; var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(x,2))); if ((intersect >= y) && (intersect < (y+1)))
206
+ { whatsides = "Left"; xvalues[point] = 0; yvalues[point] = intersect - y; point = point + 1;}
207
+ var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(y+1,2))); if ((intersect >= x) && (intersect < (x+1)))
208
+ { whatsides = whatsides + "Top"; xvalues[point] = intersect - x; yvalues[point] = 1; point = point + 1;}
209
+ var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(x+1,2))); if ((intersect >= y) && (intersect < (y+1)))
210
+ { whatsides = whatsides + "Right"; xvalues[point] = 1; yvalues[point] = intersect - y; point = point + 1;}
211
+ var intersect = Math.sqrt((Math.pow(r,2) - Math.pow(y,2))); if ((intersect >= x) && (intersect < (x+1)))
212
+ { whatsides = whatsides + "Bottom"; xvalues[point] = intersect - x; yvalues[point] = 0;}
213
+ switch (whatsides)
214
+ { case "LeftRight":
215
+ pixelfraction = Math.min(yvalues[0],yvalues[1]) + ((Math.max(yvalues[0],yvalues[1]) - Math.min(yvalues[0],yvalues[1]))/2); break; case "TopRight":
216
+ pixelfraction = 1-(((1-xvalues[0])*(1-yvalues[1]))/2); break; case "TopBottom":
217
+ pixelfraction = Math.min(xvalues[0],xvalues[1]) + ((Math.max(xvalues[0],xvalues[1]) - Math.min(xvalues[0],xvalues[1]))/2); break; case "LeftBottom":
218
+ pixelfraction = (yvalues[0]*xvalues[1])/2; break; default:
219
+ pixelfraction = 1;}
220
+ return pixelfraction;}
221
+ function rgb2Hex(rgbColour)
222
+ { try{ var rgbArray = rgb2Array(rgbColour); var red = parseInt(rgbArray[0]); var green = parseInt(rgbArray[1]); var blue = parseInt(rgbArray[2]); var hexColour = "#" + IntToHex(red) + IntToHex(green) + IntToHex(blue);}
223
+ catch(e){ alert("There was an error converting the RGB value to Hexadecimal in function rgb2Hex");}
224
+ return hexColour;}
225
+ function rgb2Array(rgbColour)
226
+ { var rgbValues = rgbColour.substring(4, rgbColour.indexOf(")")); var rgbArray = rgbValues.split(", "); return rgbArray;}
227
+ function setOpacity(obj, opacity)
228
+ { opacity = (opacity == 100)?99.999:opacity; if(isSafari && obj.tagName != "IFRAME")
229
+ { var rgbArray = rgb2Array(obj.style.backgroundColor); var red = parseInt(rgbArray[0]); var green = parseInt(rgbArray[1]); var blue = parseInt(rgbArray[2]); obj.style.backgroundColor = "rgba(" + red + ", " + green + ", " + blue + ", " + opacity/100 + ")";}
230
+ else if(typeof(obj.style.opacity) != "undefined")
231
+ { obj.style.opacity = opacity/100;}
232
+ else if(typeof(obj.style.MozOpacity) != "undefined")
233
+ { obj.style.MozOpacity = opacity/100;}
234
+ else if(typeof(obj.style.filter) != "undefined")
235
+ { obj.style.filter = "alpha(opacity:" + opacity + ")";}
236
+ else if(typeof(obj.style.KHTMLOpacity) != "undefined")
237
+ { obj.style.KHTMLOpacity = opacity/100;}
238
+ }
239
+ function inArray(array, value)
240
+ { for(var i = 0; i < array.length; i++){ if (array[i] === value) return i;}
241
+ return false;}
242
+ function inArrayKey(array, value)
243
+ { for(key in array){ if(key === value) return true;}
244
+ return false;}
245
+ function addEvent(elm, evType, fn, useCapture) { if (elm.addEventListener) { elm.addEventListener(evType, fn, useCapture); return true;}
246
+ else if (elm.attachEvent) { var r = elm.attachEvent('on' + evType, fn); return r;}
247
+ else { elm['on' + evType] = fn;}
248
+ }
249
+ function removeEvent(obj, evType, fn, useCapture){ if (obj.removeEventListener){ obj.removeEventListener(evType, fn, useCapture); return true;} else if (obj.detachEvent){ var r = obj.detachEvent("on"+evType, fn); return r;} else { alert("Handler could not be removed");}
250
+ }
251
+ function format_colour(colour)
252
+ { var returnColour = "#ffffff"; if(colour != "" && colour != "transparent")
253
+ { if(colour.substr(0, 3) == "rgb")
254
+ { returnColour = rgb2Hex(colour);}
255
+ else if(colour.length == 4)
256
+ { returnColour = "#" + colour.substring(1, 2) + colour.substring(1, 2) + colour.substring(2, 3) + colour.substring(2, 3) + colour.substring(3, 4) + colour.substring(3, 4);}
257
+ else
258
+ { returnColour = colour;}
259
+ }
260
+ return returnColour;}
261
+ function get_style(obj, property, propertyNS)
262
+ { try
263
+ { if(obj.currentStyle)
264
+ { var returnVal = eval("obj.currentStyle." + property);}
265
+ else
266
+ { if(isSafari && obj.style.display == "none")
267
+ { obj.style.display = ""; var wasHidden = true;}
268
+ var returnVal = document.defaultView.getComputedStyle(obj, '').getPropertyValue(propertyNS); if(isSafari && wasHidden)
269
+ { obj.style.display = "none";}
270
+ }
271
+ }
272
+ catch(e)
273
+ { }
274
+ return returnVal;}
275
+ function getElementsByClass(searchClass, node, tag)
276
+ { var classElements = new Array(); if(node == null)
277
+ node = document; if(tag == null)
278
+ tag = '*'; var els = node.getElementsByTagName(tag); var elsLen = els.length; var pattern = new RegExp("(^|\s)"+searchClass+"(\s|$)"); for (i = 0, j = 0; i < elsLen; i++)
279
+ { if(pattern.test(els[i].className))
280
+ { classElements[j] = els[i]; j++;}
281
+ }
282
+ return classElements;}
283
+ function newCurvyError(errorMessage)
284
+ { return new Error("curvyCorners Error:\n" + errorMessage)
285
+ }