html5jp_graphs 0.0.1
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- data/.gitigore +2 -0
- data/README.rdoc +82 -0
- data/Rakefile +22 -0
- data/html5jp_graphs.gemspec +17 -0
- data/lib/examples/sample_graph_circle_1.html +54 -0
- data/lib/examples/sample_graph_circle_2.html +61 -0
- data/lib/examples/sample_graph_line_1.html +44 -0
- data/lib/examples/sample_graph_line_2.html +53 -0
- data/lib/examples/sample_graph_radar_1.html +47 -0
- data/lib/examples/sample_graph_radar_2.html +52 -0
- data/lib/examples/sample_graph_vbar_1.html +51 -0
- data/lib/examples/sample_graph_vbar_2.html +52 -0
- data/lib/examples/sample_graph_vbar_3.html +52 -0
- data/lib/examples/sample_graph_vbar_4.html +52 -0
- data/lib/generators/html5jp_graphs/USAGE +8 -0
- data/lib/generators/html5jp_graphs/html5jp_graphs_generator.rb +12 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/AUTHORS +10 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/COPYING +202 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/README +22 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/examples/example1.html +93 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/examples/example2.html +513 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/examples/example3.html +284 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/examples/ff.jpg +0 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/excanvas-compressed.js +19 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/excanvas.js +785 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/testcases/arc.html +49 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/testcases/linewidth.html +47 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/testcases/overflow.html +37 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/testcases/quadraticcurve.html +74 -0
- data/lib/generators/html5jp_graphs/templates/excanvas/testcases/resizing.html +65 -0
- data/lib/generators/html5jp_graphs/templates/graph/circle.js +407 -0
- data/lib/generators/html5jp_graphs/templates/graph/line.js +577 -0
- data/lib/generators/html5jp_graphs/templates/graph/radar.js +545 -0
- data/lib/generators/html5jp_graphs/templates/graph/vbar.js +1156 -0
- data/lib/html5jp_graphs.rb +1 -0
- data/lib/html5jp_graphs/version.rb +3 -0
- data/lib/html5jp_graphs_helper.rb +255 -0
- data/tasks/html5jp_graphs_tasks.rake +4 -0
- data/test/html5jp_graphs_test.rb +8 -0
- metadata +88 -0
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<!DOCTYPE html>
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<!--
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Copyright 2006 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<html>
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<head>
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<title></title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<!--[if IE]><script type="text/javascript" src="../excanvas.js"></script><![endif]-->
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<style type="text/css">
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body {
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overflow: hidden;
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width: 100%;
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height: 100%;
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margin: 0;
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}
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#image-rotator {
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position: absolute;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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}
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#image-rotator .tool-bar {
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text-align: center;
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}
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.tool-bar button {
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margin: 0.5em 0.5em 0 0;
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}
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#image-rotator img,
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#image-rotator canvas {
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position: absolute;
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}
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</style>
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<script type="text/javascript">
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function sawFunc(a) {
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var PI = Math.PI;
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var PI2 = PI / 2;
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// make sure a is within 0 to PI
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a = a % PI;
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if (a < 0) {
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a += PI;
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}
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if (a < PI2) {
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return a / PI2;
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} else {
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return (PI - a) / PI2;
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}
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}
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function easeInEaseOut(t) {
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var t2 = t * t;
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return 3 * t2 - 2 * t * t2;
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}
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function ImageRotator(el, src, w, h) {
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this.element = el;
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this.toolBar = el.getElementsByTagName("div")[0];
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this.canvas = el.getElementsByTagName("canvas")[0];
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self.rotateCw();
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self.onImageLoad(e);
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self.onImageError(e);
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this.image.onabort = function (e) {
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self.onImageAbort(e);
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};
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this.setImage(src, w, h);
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this.layout();
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var onResize = function () {
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self.layout();
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var onLoad = function () {
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self.onWindowLoad();
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window.addEventListener("resize", onResize, false);
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window.addEventListener("load", onLoad, false);
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} else if (window.attachEvent) {
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window.attachEvent("onresize", onResize);
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window.attachEvent("onload", onLoad);
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}
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}
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ImageRotator.prototype = {
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getLoaded: function () {
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return this.imageLoaded && this.windowLoaded;
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},
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setImage: function (src, w, h) {
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this.imageLoaded = false;
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this.image.src = src;
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this.imageWidth = w;
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this.imageHeight = h;
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},
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layout: function () {
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var PI2 = Math.PI / 2;
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var h = this.element.clientHeight;
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var w = this.element.clientWidth;
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var th = this.toolBar.offsetHeight;
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h -= this.toolBar.offsetHeight;
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if (!this.ctx || !this.getLoaded()) {
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this.btnCw.disabled = true;
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this.btnCcw.disabled = true;
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this.canvas.style.display = "none";
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this.image.style.display = "block";
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var ratio = Math.min(w / this.imageWidth, h / this.imageHeight, 1);
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var imgW = this.imageWidth * ratio;
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var imgH = this.imageHeight * ratio;
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var y = th + (h - imgH) / 2;
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var x = (w - imgW) / 2;
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this.image.style.left = Math.round(x) + "px";
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this.image.style.top = Math.round(y) + "px";
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this.image.style.width = Math.round(imgW) + "px";
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this.image.style.height = Math.round(imgH) + "px";
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} else {
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this.btnCw.disabled = this.isAnimating_;
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this.btnCcw.disabled = this.isAnimating_;
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this.canvas.style.display = "block";
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this.image.style.display = "none";
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this.canvas.style.left = 0 + "px";
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this.canvas.style.top = th + "px";
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this.canvas.style.width = w + "px";
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this.canvas.width = w;
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this.canvas.style.height = h + "px";
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this.canvas.height = h;
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this.ctx.save();
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this.ctx.clearRect(0, 0, w, h);
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this.ctx.translate(w / 2, h / 2);
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this.ctx.rotate(this.rotation);
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// 0 -> 1, sin(0) = 0
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// PI / 2 -> H / W, sin(PI/2) = 1
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// sin(PI/2) = 1 -> limit factor is w and imgH
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var iw = this.imageWidth;
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var ih = this.imageHeight;
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var scale;
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if (iw <= w && iw <= h && ih <= h && ih <= w) {
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scale = 1;
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} else {
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var sinr = sawFunc(this.rotation);
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var cosr = sawFunc(this.rotation + PI2);
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var ratio1 = sinr * Math.min(w / ih, h / iw);
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var ratio2 = cosr * Math.min(w / iw, h / ih);
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var ratio = Math.min(1, ratio1 + ratio2);
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scale = ratio;
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}
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this.ctx.scale(scale, scale);
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this.ctx.translate(-iw / 2, -ih / 2);
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this.ctx.drawImage(this.image, 0, 0, iw, ih);
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this.ctx.restore();
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}
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rotation: 0,
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animationDuration: 500,
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rotateCcw: function () {
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this.startTime_ = (new Date).valueOf();
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this.currentAngle_ = this.rotation;
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this.deltaAngle_ = Math.PI / 2;
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this.isAnimating_ = true;
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this.animCounter_ = 0;
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this.rotate_();
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}
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},
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rotateCw: function () {
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if (!this.isAnimating_) {
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this.startTime_ = (new Date).valueOf();
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this.currentAngle_ = this.rotation;
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this.deltaAngle_ = -Math.PI / 2;
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this.isAnimating_ = true;
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this.animCounter_ = 0;
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this.rotate_();
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}
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},
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rotate_: function () {
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if (this.isAnimating_) {
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var t = easeInEaseOut(Math.min(1, (new Date - this.startTime_) /
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this.animationDuration));
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this.rotation = t * this.deltaAngle_ + this.currentAngle_;
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var self = this;
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window.setTimeout(function () {
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self.rotate_();
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}, 10);
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} else {
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this.isAnimating_ = false;
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}
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this.layout();
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}
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},
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onImageLoad: function (e) {
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this.imageLoaded = true;
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this.initCanvas();
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},
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onImageError: function (e) {
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this.imageLoaded = false;
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},
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onImageAbort: function (e) {
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this.imageLoaded = false;
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},
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onWindowLoad: function (e) {
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this.windowLoaded = true;
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this.initCanvas();
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},
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initCanvas: function () {
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if (!this.ctx && this.getLoaded()) {
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// IE recreates the element?
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this.canvas = this.element.getElementsByTagName("canvas")[0];
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this.ctx = this.canvas.getContext("2d");
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if (!this.ctx) {
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return;
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}
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this.layout();
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}
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}
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};
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</script>
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</head>
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<body>
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<div id="image-rotator">
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<div class="tool-bar">
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<button>Rotate Left</button><button>Rotate Right</button>
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</div>
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<canvas id="c"></canvas>
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<img src="" alt="">
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</div>
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<script type="text/javascript">
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new ImageRotator(document.getElementById("image-rotator"),
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"ff.jpg", 608, 380);
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</script>
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</body>
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</html>
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case "square":default:return"square"}}function K(a){this.a=J();this.m=[];this.k=[];this.c=[];this.strokeStyle="#000";this.fillStyle="#000";this.lineWidth=1;this.lineJoin="miter";this.lineCap="butt";this.miterLimit=m*1;this.globalAlpha=1;this.canvas=a;var b=a.ownerDocument.createElement("div");b.style.width=a.clientWidth+"px";b.style.height=a.clientHeight+"px";b.style.overflow="hidden";b.style.position="absolute";a.appendChild(b);this.j=b;this.d=1;this.e=1}var j=K.prototype;j.clearRect=function(){this.j.innerHTML=
|
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+
"";this.c=[]};j.beginPath=function(){this.c=[]};j.moveTo=function(a,b){this.c.push({type:"moveTo",x:a,y:b});this.f=a;this.g=b};j.lineTo=function(a,b){this.c.push({type:"lineTo",x:a,y:b});this.f=a;this.g=b};j.bezierCurveTo=function(a,b,c,d,e,g){this.c.push({type:"bezierCurveTo",cp1x:a,cp1y:b,cp2x:c,cp2y:d,x:e,y:g});this.f=e;this.g=g};j.quadraticCurveTo=function(a,b,c,d){var e=this.f+0.6666666666666666*(a-this.f),g=this.g+0.6666666666666666*(b-this.g),h=e+(c-this.f)/3,l=g+(d-this.g)/3;this.bezierCurveTo(e,
|
8
|
+
g,h,l,c,d)};j.arc=function(a,b,c,d,e,g){c*=m;var h=g?"at":"wa",l=a+M(d)*c-A,n=b+L(d)*c-A,o=a+M(e)*c-A,f=b+L(e)*c-A;if(l==o&&!g){l+=0.125}this.c.push({type:h,x:a,y:b,radius:c,xStart:l,yStart:n,xEnd:o,yEnd:f})};j.rect=function(a,b,c,d){this.moveTo(a,b);this.lineTo(a+c,b);this.lineTo(a+c,b+d);this.lineTo(a,b+d);this.closePath()};j.strokeRect=function(a,b,c,d){this.beginPath();this.moveTo(a,b);this.lineTo(a+c,b);this.lineTo(a+c,b+d);this.lineTo(a,b+d);this.closePath();this.stroke()};j.fillRect=function(a,
|
9
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+
b,c,d){this.beginPath();this.moveTo(a,b);this.lineTo(a+c,b);this.lineTo(a+c,b+d);this.lineTo(a,b+d);this.closePath();this.fill()};j.createLinearGradient=function(a,b,c,d){var e=new H("gradient");return e};j.createRadialGradient=function(a,b,c,d,e,g){var h=new H("gradientradial");h.n=c;h.o=g;h.i.x=a;h.i.y=b;return h};j.drawImage=function(a,b){var c,d,e,g,h,l,n,o,f=a.runtimeStyle.width,k=a.runtimeStyle.height;a.runtimeStyle.width="auto";a.runtimeStyle.height="auto";var q=a.width,r=a.height;a.runtimeStyle.width=
|
10
|
+
f;a.runtimeStyle.height=k;if(arguments.length==3){c=arguments[1];d=arguments[2];h=(l=0);n=(e=q);o=(g=r)}else if(arguments.length==5){c=arguments[1];d=arguments[2];e=arguments[3];g=arguments[4];h=(l=0);n=q;o=r}else if(arguments.length==9){h=arguments[1];l=arguments[2];n=arguments[3];o=arguments[4];c=arguments[5];d=arguments[6];e=arguments[7];g=arguments[8]}else{throw"Invalid number of arguments";}var s=this.b(c,d),t=[],v=10,w=10;t.push(" <g_vml_:group",' coordsize="',m*v,",",m*w,'"',' coordorigin="0,0"',
|
11
|
+
' style="width:',v,";height:",w,";position:absolute;");if(this.a[0][0]!=1||this.a[0][1]){var x=[];x.push("M11='",this.a[0][0],"',","M12='",this.a[1][0],"',","M21='",this.a[0][1],"',","M22='",this.a[1][1],"',","Dx='",i(s.x/m),"',","Dy='",i(s.y/m),"'");var p=s,y=this.b(c+e,d),z=this.b(c,d+g),B=this.b(c+e,d+g);p.x=Math.max(p.x,y.x,z.x,B.x);p.y=Math.max(p.y,y.y,z.y,B.y);t.push("padding:0 ",i(p.x/m),"px ",i(p.y/m),"px 0;filter:progid:DXImageTransform.Microsoft.Matrix(",x.join(""),", sizingmethod='clip');")}else{t.push("top:",
|
12
|
+
i(s.y/m),"px;left:",i(s.x/m),"px;")}t.push(' ">','<g_vml_:image src="',a.src,'"',' style="width:',m*e,";"," height:",m*g,';"',' cropleft="',h/q,'"',' croptop="',l/r,'"',' cropright="',(q-h-n)/q,'"',' cropbottom="',(r-l-o)/r,'"'," />","</g_vml_:group>");this.j.insertAdjacentHTML("BeforeEnd",t.join(""))};j.stroke=function(a){var b=[],c=O(a?this.fillStyle:this.strokeStyle),d=c[0],e=c[1]*this.globalAlpha,g=10,h=10;b.push("<g_vml_:shape",' fillcolor="',d,'"',' filled="',Boolean(a),'"',' style="position:absolute;width:',
|
13
|
+
g,";height:",h,';"',' coordorigin="0 0" coordsize="',m*g," ",m*h,'"',' stroked="',!a,'"',' strokeweight="',this.lineWidth,'"',' strokecolor="',d,'"',' path="');var l={x:null,y:null},n={x:null,y:null};for(var o=0;o<this.c.length;o++){var f=this.c[o];if(f.type=="moveTo"){b.push(" m ");var k=this.b(f.x,f.y);b.push(i(k.x),",",i(k.y))}else if(f.type=="lineTo"){b.push(" l ");var k=this.b(f.x,f.y);b.push(i(k.x),",",i(k.y))}else if(f.type=="close"){b.push(" x ")}else if(f.type=="bezierCurveTo"){b.push(" c ");
|
14
|
+
var k=this.b(f.x,f.y),q=this.b(f.cp1x,f.cp1y),r=this.b(f.cp2x,f.cp2y);b.push(i(q.x),",",i(q.y),",",i(r.x),",",i(r.y),",",i(k.x),",",i(k.y))}else if(f.type=="at"||f.type=="wa"){b.push(" ",f.type," ");var k=this.b(f.x,f.y),s=this.b(f.xStart,f.yStart),t=this.b(f.xEnd,f.yEnd);b.push(i(k.x-this.d*f.radius),",",i(k.y-this.e*f.radius)," ",i(k.x+this.d*f.radius),",",i(k.y+this.e*f.radius)," ",i(s.x),",",i(s.y)," ",i(t.x),",",i(t.y))}if(k){if(l.x==null||k.x<l.x){l.x=k.x}if(n.x==null||k.x>n.x){n.x=k.x}if(l.y==
|
15
|
+
null||k.y<l.y){l.y=k.y}if(n.y==null||k.y>n.y){n.y=k.y}}}b.push(' ">');if(typeof this.fillStyle=="object"){var v={x:"50%",y:"50%"},w=n.x-l.x,x=n.y-l.y,p=w>x?w:x;v.x=i(this.fillStyle.i.x/w*100+50)+"%";v.y=i(this.fillStyle.i.y/x*100+50)+"%";var y=[];if(this.fillStyle.p=="gradientradial"){var z=this.fillStyle.n/p*100,B=this.fillStyle.o/p*100-z}else{var z=0,B=100}var C={offset:null,color:null},D={offset:null,color:null};this.fillStyle.h.sort(function(T,U){return T.offset-U.offset});for(var o=0;o<this.fillStyle.h.length;o++){var u=
|
16
|
+
this.fillStyle.h[o];y.push(u.offset*B+z,"% ",u.color,",");if(u.offset>C.offset||C.offset==null){C.offset=u.offset;C.color=u.color}if(u.offset<D.offset||D.offset==null){D.offset=u.offset;D.color=u.color}}y.pop();b.push("<g_vml_:fill",' color="',D.color,'"',' color2="',C.color,'"',' type="',this.fillStyle.p,'"',' focusposition="',v.x,", ",v.y,'"',' colors="',y.join(""),'"',' opacity="',e,'" />')}else if(a){b.push('<g_vml_:fill color="',d,'" opacity="',e,'" />')}else{b.push("<g_vml_:stroke",' opacity="',
|
17
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+
e,'"',' joinstyle="',this.lineJoin,'"',' miterlimit="',this.miterLimit,'"',' endcap="',S(this.lineCap),'"',' weight="',this.lineWidth,'px"',' color="',d,'" />')}b.push("</g_vml_:shape>");this.j.insertAdjacentHTML("beforeEnd",b.join(""));this.c=[]};j.fill=function(){this.stroke(true)};j.closePath=function(){this.c.push({type:"close"})};j.b=function(a,b){return{x:m*(a*this.a[0][0]+b*this.a[1][0]+this.a[2][0])-A,y:m*(a*this.a[0][1]+b*this.a[1][1]+this.a[2][1])-A}};j.save=function(){var a={};N(this,a);
|
18
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+
this.k.push(a);this.m.push(this.a);this.a=G(J(),this.a)};j.restore=function(){N(this.k.pop(),this);this.a=this.m.pop()};j.translate=function(a,b){var c=[[1,0,0],[0,1,0],[a,b,1]];this.a=G(c,this.a)};j.rotate=function(a){var b=M(a),c=L(a),d=[[b,c,0],[-c,b,0],[0,0,1]];this.a=G(d,this.a)};j.scale=function(a,b){this.d*=a;this.e*=b;var c=[[a,0,0],[0,b,0],[0,0,1]];this.a=G(c,this.a)};j.clip=function(){};j.arcTo=function(){};j.createPattern=function(){return new P};function H(a){this.p=a;this.n=0;this.o=
|
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+
0;this.h=[];this.i={x:0,y:0}}H.prototype.addColorStop=function(a,b){b=O(b);this.h.push({offset:1-a,color:b})};function P(){}G_vmlCanvasManager=Q;CanvasRenderingContext2D=K;CanvasGradient=H;CanvasPattern=P})()};
|
@@ -0,0 +1,785 @@
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// Copyright 2006 Google Inc.
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//
|
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// Licensed under the Apache License, Version 2.0 (the "License");
|
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|
+
// you may not use this file except in compliance with the License.
|
5
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// You may obtain a copy of the License at
|
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|
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//
|
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|
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// http://www.apache.org/licenses/LICENSE-2.0
|
8
|
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//
|
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|
+
// Unless required by applicable law or agreed to in writing, software
|
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+
// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
|
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// limitations under the License.
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+
// Known Issues:
|
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+
//
|
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// * Patterns are not implemented.
|
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// * Radial gradient are not implemented. The VML version of these look very
|
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+
// different from the canvas one.
|
21
|
+
// * Clipping paths are not implemented.
|
22
|
+
// * Coordsize. The width and height attribute have higher priority than the
|
23
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+
// width and height style values which isn't correct.
|
24
|
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// * Painting mode isn't implemented.
|
25
|
+
// * Canvas width/height should is using content-box by default. IE in
|
26
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+
// Quirks mode will draw the canvas using border-box. Either change your
|
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+
// doctype to HTML5
|
28
|
+
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
|
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// or use Box Sizing Behavior from WebFX
|
30
|
+
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
|
31
|
+
// * Optimize. There is always room for speed improvements.
|
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+
|
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|
+
// only add this code if we do not already have a canvas implementation
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+
if (!window.CanvasRenderingContext2D) {
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+
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+
(function () {
|
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+
|
38
|
+
// alias some functions to make (compiled) code shorter
|
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|
+
var m = Math;
|
40
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+
var mr = m.round;
|
41
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+
var ms = m.sin;
|
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|
+
var mc = m.cos;
|
43
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+
|
44
|
+
// this is used for sub pixel precision
|
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+
var Z = 10;
|
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|
+
var Z2 = Z / 2;
|
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+
|
48
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+
var G_vmlCanvasManager_ = {
|
49
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+
init: function (opt_doc) {
|
50
|
+
var doc = opt_doc || document;
|
51
|
+
if (/MSIE/.test(navigator.userAgent) && !window.opera) {
|
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+
var self = this;
|
53
|
+
doc.attachEvent("onreadystatechange", function () {
|
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+
self.init_(doc);
|
55
|
+
});
|
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|
+
}
|
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|
+
},
|
58
|
+
|
59
|
+
init_: function (doc) {
|
60
|
+
if (doc.readyState == "complete") {
|
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|
+
// create xmlns
|
62
|
+
if (!doc.namespaces["g_vml_"]) {
|
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|
+
doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml");
|
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|
+
}
|
65
|
+
|
66
|
+
// setup default css
|
67
|
+
var ss = doc.createStyleSheet();
|
68
|
+
ss.cssText = "canvas{display:inline-block;overflow:hidden;" +
|
69
|
+
// default size is 300x150 in Gecko and Opera
|
70
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+
"text-align:left;width:300px;height:150px}" +
|
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+
"g_vml_\\:*{behavior:url(#default#VML)}";
|
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|
+
|
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|
+
// find all canvas elements
|
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+
var els = doc.getElementsByTagName("canvas");
|
75
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+
for (var i = 0; i < els.length; i++) {
|
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if (!els[i].getContext) {
|
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this.initElement(els[i]);
|
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+
}
|
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}
|
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+
}
|
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},
|
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+
|
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fixElement_: function (el) {
|
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|
+
// in IE before version 5.5 we would need to add HTML: to the tag name
|
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+
// but we do not care about IE before version 6
|
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+
var outerHTML = el.outerHTML;
|
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+
|
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+
var newEl = el.ownerDocument.createElement(outerHTML);
|
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+
// if the tag is still open IE has created the children as siblings and
|
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// it has also created a tag with the name "/FOO"
|
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if (outerHTML.slice(-2) != "/>") {
|
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var tagName = "/" + el.tagName;
|
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var ns;
|
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// remove content
|
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while ((ns = el.nextSibling) && ns.tagName != tagName) {
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ns.removeNode();
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}
|
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// remove the incorrect closing tag
|
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if (ns) {
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ns.removeNode();
|
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+
}
|
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+
}
|
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+
el.parentNode.replaceChild(newEl, el);
|
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return newEl;
|
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},
|
106
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+
|
107
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+
/**
|
108
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* Public initializes a canvas element so that it can be used as canvas
|
109
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+
* element from now on. This is called automatically before the page is
|
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* loaded but if you are creating elements using createElement you need to
|
111
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+
* make sure this is called on the element.
|
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* @param {HTMLElement} el The canvas element to initialize.
|
113
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* @return {HTMLElement} the element that was created.
|
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+
*/
|
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+
initElement: function (el) {
|
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+
el = this.fixElement_(el);
|
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el.getContext = function () {
|
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+
if (this.context_) {
|
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return this.context_;
|
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}
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return this.context_ = new CanvasRenderingContext2D_(this);
|
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+
};
|
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+
|
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+
// do not use inline function because that will leak memory
|
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+
el.attachEvent('onpropertychange', onPropertyChange);
|
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+
el.attachEvent('onresize', onResize);
|
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+
|
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+
var attrs = el.attributes;
|
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+
if (attrs.width && attrs.width.specified) {
|
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+
// TODO: use runtimeStyle and coordsize
|
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+
// el.getContext().setWidth_(attrs.width.nodeValue);
|
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+
el.style.width = attrs.width.nodeValue + "px";
|
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+
} else {
|
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+
el.width = el.clientWidth;
|
135
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+
}
|
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+
if (attrs.height && attrs.height.specified) {
|
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+
// TODO: use runtimeStyle and coordsize
|
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+
// el.getContext().setHeight_(attrs.height.nodeValue);
|
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+
el.style.height = attrs.height.nodeValue + "px";
|
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+
} else {
|
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+
el.height = el.clientHeight;
|
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+
}
|
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+
//el.getContext().setCoordsize_()
|
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+
return el;
|
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+
}
|
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+
};
|
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|
+
|
148
|
+
function onPropertyChange(e) {
|
149
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+
var el = e.srcElement;
|
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+
|
151
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+
switch (e.propertyName) {
|
152
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+
case 'width':
|
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+
el.style.width = el.attributes.width.nodeValue + "px";
|
154
|
+
el.getContext().clearRect();
|
155
|
+
break;
|
156
|
+
case 'height':
|
157
|
+
el.style.height = el.attributes.height.nodeValue + "px";
|
158
|
+
el.getContext().clearRect();
|
159
|
+
break;
|
160
|
+
}
|
161
|
+
}
|
162
|
+
|
163
|
+
function onResize(e) {
|
164
|
+
var el = e.srcElement;
|
165
|
+
if (el.firstChild) {
|
166
|
+
el.firstChild.style.width = el.clientWidth + 'px';
|
167
|
+
el.firstChild.style.height = el.clientHeight + 'px';
|
168
|
+
}
|
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+
}
|
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|
+
|
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|
+
G_vmlCanvasManager_.init();
|
172
|
+
|
173
|
+
// precompute "00" to "FF"
|
174
|
+
var dec2hex = [];
|
175
|
+
for (var i = 0; i < 16; i++) {
|
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|
+
for (var j = 0; j < 16; j++) {
|
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|
+
dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
|
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|
+
}
|
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|
+
}
|
180
|
+
|
181
|
+
function createMatrixIdentity() {
|
182
|
+
return [
|
183
|
+
[1, 0, 0],
|
184
|
+
[0, 1, 0],
|
185
|
+
[0, 0, 1]
|
186
|
+
];
|
187
|
+
}
|
188
|
+
|
189
|
+
function matrixMultiply(m1, m2) {
|
190
|
+
var result = createMatrixIdentity();
|
191
|
+
|
192
|
+
for (var x = 0; x < 3; x++) {
|
193
|
+
for (var y = 0; y < 3; y++) {
|
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|
+
var sum = 0;
|
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|
+
|
196
|
+
for (var z = 0; z < 3; z++) {
|
197
|
+
sum += m1[x][z] * m2[z][y];
|
198
|
+
}
|
199
|
+
|
200
|
+
result[x][y] = sum;
|
201
|
+
}
|
202
|
+
}
|
203
|
+
return result;
|
204
|
+
}
|
205
|
+
|
206
|
+
function copyState(o1, o2) {
|
207
|
+
o2.fillStyle = o1.fillStyle;
|
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|
+
o2.lineCap = o1.lineCap;
|
209
|
+
o2.lineJoin = o1.lineJoin;
|
210
|
+
o2.lineWidth = o1.lineWidth;
|
211
|
+
o2.miterLimit = o1.miterLimit;
|
212
|
+
o2.shadowBlur = o1.shadowBlur;
|
213
|
+
o2.shadowColor = o1.shadowColor;
|
214
|
+
o2.shadowOffsetX = o1.shadowOffsetX;
|
215
|
+
o2.shadowOffsetY = o1.shadowOffsetY;
|
216
|
+
o2.strokeStyle = o1.strokeStyle;
|
217
|
+
o2.arcScaleX_ = o1.arcScaleX_;
|
218
|
+
o2.arcScaleY_ = o1.arcScaleY_;
|
219
|
+
}
|
220
|
+
|
221
|
+
function processStyle(styleString) {
|
222
|
+
var str, alpha = 1;
|
223
|
+
|
224
|
+
styleString = String(styleString);
|
225
|
+
if (styleString.substring(0, 3) == "rgb") {
|
226
|
+
var start = styleString.indexOf("(", 3);
|
227
|
+
var end = styleString.indexOf(")", start + 1);
|
228
|
+
var guts = styleString.substring(start + 1, end).split(",");
|
229
|
+
|
230
|
+
str = "#";
|
231
|
+
for (var i = 0; i < 3; i++) {
|
232
|
+
str += dec2hex[Number(guts[i])];
|
233
|
+
}
|
234
|
+
|
235
|
+
if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) {
|
236
|
+
alpha = guts[3];
|
237
|
+
}
|
238
|
+
} else {
|
239
|
+
str = styleString;
|
240
|
+
}
|
241
|
+
|
242
|
+
return [str, alpha];
|
243
|
+
}
|
244
|
+
|
245
|
+
function processLineCap(lineCap) {
|
246
|
+
switch (lineCap) {
|
247
|
+
case "butt":
|
248
|
+
return "flat";
|
249
|
+
case "round":
|
250
|
+
return "round";
|
251
|
+
case "square":
|
252
|
+
default:
|
253
|
+
return "square";
|
254
|
+
}
|
255
|
+
}
|
256
|
+
|
257
|
+
/**
|
258
|
+
* This class implements CanvasRenderingContext2D interface as described by
|
259
|
+
* the WHATWG.
|
260
|
+
* @param {HTMLElement} surfaceElement The element that the 2D context should
|
261
|
+
* be associated with
|
262
|
+
*/
|
263
|
+
function CanvasRenderingContext2D_(surfaceElement) {
|
264
|
+
this.m_ = createMatrixIdentity();
|
265
|
+
|
266
|
+
this.mStack_ = [];
|
267
|
+
this.aStack_ = [];
|
268
|
+
this.currentPath_ = [];
|
269
|
+
|
270
|
+
// Canvas context properties
|
271
|
+
this.strokeStyle = "#000";
|
272
|
+
this.fillStyle = "#000";
|
273
|
+
|
274
|
+
this.lineWidth = 1;
|
275
|
+
this.lineJoin = "miter";
|
276
|
+
this.lineCap = "butt";
|
277
|
+
this.miterLimit = Z * 1;
|
278
|
+
this.globalAlpha = 1;
|
279
|
+
this.canvas = surfaceElement;
|
280
|
+
|
281
|
+
var el = surfaceElement.ownerDocument.createElement('div');
|
282
|
+
el.style.width = surfaceElement.clientWidth + 'px';
|
283
|
+
el.style.height = surfaceElement.clientHeight + 'px';
|
284
|
+
el.style.overflow = 'hidden';
|
285
|
+
el.style.position = 'absolute';
|
286
|
+
surfaceElement.appendChild(el);
|
287
|
+
|
288
|
+
this.element_ = el;
|
289
|
+
this.arcScaleX_ = 1;
|
290
|
+
this.arcScaleY_ = 1;
|
291
|
+
};
|
292
|
+
|
293
|
+
var contextPrototype = CanvasRenderingContext2D_.prototype;
|
294
|
+
contextPrototype.clearRect = function() {
|
295
|
+
this.element_.innerHTML = "";
|
296
|
+
this.currentPath_ = [];
|
297
|
+
};
|
298
|
+
|
299
|
+
contextPrototype.beginPath = function() {
|
300
|
+
// TODO: Branch current matrix so that save/restore has no effect
|
301
|
+
// as per safari docs.
|
302
|
+
|
303
|
+
this.currentPath_ = [];
|
304
|
+
};
|
305
|
+
|
306
|
+
contextPrototype.moveTo = function(aX, aY) {
|
307
|
+
this.currentPath_.push({type: "moveTo", x: aX, y: aY});
|
308
|
+
this.currentX_ = aX;
|
309
|
+
this.currentY_ = aY;
|
310
|
+
};
|
311
|
+
|
312
|
+
contextPrototype.lineTo = function(aX, aY) {
|
313
|
+
this.currentPath_.push({type: "lineTo", x: aX, y: aY});
|
314
|
+
this.currentX_ = aX;
|
315
|
+
this.currentY_ = aY;
|
316
|
+
};
|
317
|
+
|
318
|
+
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
|
319
|
+
aCP2x, aCP2y,
|
320
|
+
aX, aY) {
|
321
|
+
this.currentPath_.push({type: "bezierCurveTo",
|
322
|
+
cp1x: aCP1x,
|
323
|
+
cp1y: aCP1y,
|
324
|
+
cp2x: aCP2x,
|
325
|
+
cp2y: aCP2y,
|
326
|
+
x: aX,
|
327
|
+
y: aY});
|
328
|
+
this.currentX_ = aX;
|
329
|
+
this.currentY_ = aY;
|
330
|
+
};
|
331
|
+
|
332
|
+
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
|
333
|
+
// the following is lifted almost directly from
|
334
|
+
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
|
335
|
+
var cp1x = this.currentX_ + 2.0 / 3.0 * (aCPx - this.currentX_);
|
336
|
+
var cp1y = this.currentY_ + 2.0 / 3.0 * (aCPy - this.currentY_);
|
337
|
+
var cp2x = cp1x + (aX - this.currentX_) / 3.0;
|
338
|
+
var cp2y = cp1y + (aY - this.currentY_) / 3.0;
|
339
|
+
this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, aX, aY);
|
340
|
+
};
|
341
|
+
|
342
|
+
contextPrototype.arc = function(aX, aY, aRadius,
|
343
|
+
aStartAngle, aEndAngle, aClockwise) {
|
344
|
+
aRadius *= Z;
|
345
|
+
var arcType = aClockwise ? "at" : "wa";
|
346
|
+
|
347
|
+
var xStart = aX + (mc(aStartAngle) * aRadius) - Z2;
|
348
|
+
var yStart = aY + (ms(aStartAngle) * aRadius) - Z2;
|
349
|
+
|
350
|
+
var xEnd = aX + (mc(aEndAngle) * aRadius) - Z2;
|
351
|
+
var yEnd = aY + (ms(aEndAngle) * aRadius) - Z2;
|
352
|
+
|
353
|
+
// IE won't render arches drawn counter clockwise if xStart == xEnd.
|
354
|
+
if (xStart == xEnd && !aClockwise) {
|
355
|
+
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
|
356
|
+
// that can be represented in binary
|
357
|
+
}
|
358
|
+
|
359
|
+
this.currentPath_.push({type: arcType,
|
360
|
+
x: aX,
|
361
|
+
y: aY,
|
362
|
+
radius: aRadius,
|
363
|
+
xStart: xStart,
|
364
|
+
yStart: yStart,
|
365
|
+
xEnd: xEnd,
|
366
|
+
yEnd: yEnd});
|
367
|
+
|
368
|
+
};
|
369
|
+
|
370
|
+
contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
|
371
|
+
this.moveTo(aX, aY);
|
372
|
+
this.lineTo(aX + aWidth, aY);
|
373
|
+
this.lineTo(aX + aWidth, aY + aHeight);
|
374
|
+
this.lineTo(aX, aY + aHeight);
|
375
|
+
this.closePath();
|
376
|
+
};
|
377
|
+
|
378
|
+
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
|
379
|
+
// Will destroy any existing path (same as FF behaviour)
|
380
|
+
this.beginPath();
|
381
|
+
this.moveTo(aX, aY);
|
382
|
+
this.lineTo(aX + aWidth, aY);
|
383
|
+
this.lineTo(aX + aWidth, aY + aHeight);
|
384
|
+
this.lineTo(aX, aY + aHeight);
|
385
|
+
this.closePath();
|
386
|
+
this.stroke();
|
387
|
+
};
|
388
|
+
|
389
|
+
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
|
390
|
+
// Will destroy any existing path (same as FF behaviour)
|
391
|
+
this.beginPath();
|
392
|
+
this.moveTo(aX, aY);
|
393
|
+
this.lineTo(aX + aWidth, aY);
|
394
|
+
this.lineTo(aX + aWidth, aY + aHeight);
|
395
|
+
this.lineTo(aX, aY + aHeight);
|
396
|
+
this.closePath();
|
397
|
+
this.fill();
|
398
|
+
};
|
399
|
+
|
400
|
+
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
|
401
|
+
var gradient = new CanvasGradient_("gradient");
|
402
|
+
return gradient;
|
403
|
+
};
|
404
|
+
|
405
|
+
contextPrototype.createRadialGradient = function(aX0, aY0,
|
406
|
+
aR0, aX1,
|
407
|
+
aY1, aR1) {
|
408
|
+
var gradient = new CanvasGradient_("gradientradial");
|
409
|
+
gradient.radius1_ = aR0;
|
410
|
+
gradient.radius2_ = aR1;
|
411
|
+
gradient.focus_.x = aX0;
|
412
|
+
gradient.focus_.y = aY0;
|
413
|
+
return gradient;
|
414
|
+
};
|
415
|
+
|
416
|
+
contextPrototype.drawImage = function (image, var_args) {
|
417
|
+
var dx, dy, dw, dh, sx, sy, sw, sh;
|
418
|
+
|
419
|
+
// to find the original width we overide the width and height
|
420
|
+
var oldRuntimeWidth = image.runtimeStyle.width;
|
421
|
+
var oldRuntimeHeight = image.runtimeStyle.height;
|
422
|
+
image.runtimeStyle.width = 'auto';
|
423
|
+
image.runtimeStyle.height = 'auto';
|
424
|
+
|
425
|
+
// get the original size
|
426
|
+
var w = image.width;
|
427
|
+
var h = image.height;
|
428
|
+
|
429
|
+
// and remove overides
|
430
|
+
image.runtimeStyle.width = oldRuntimeWidth;
|
431
|
+
image.runtimeStyle.height = oldRuntimeHeight;
|
432
|
+
|
433
|
+
if (arguments.length == 3) {
|
434
|
+
dx = arguments[1];
|
435
|
+
dy = arguments[2];
|
436
|
+
sx = sy = 0;
|
437
|
+
sw = dw = w;
|
438
|
+
sh = dh = h;
|
439
|
+
} else if (arguments.length == 5) {
|
440
|
+
dx = arguments[1];
|
441
|
+
dy = arguments[2];
|
442
|
+
dw = arguments[3];
|
443
|
+
dh = arguments[4];
|
444
|
+
sx = sy = 0;
|
445
|
+
sw = w;
|
446
|
+
sh = h;
|
447
|
+
} else if (arguments.length == 9) {
|
448
|
+
sx = arguments[1];
|
449
|
+
sy = arguments[2];
|
450
|
+
sw = arguments[3];
|
451
|
+
sh = arguments[4];
|
452
|
+
dx = arguments[5];
|
453
|
+
dy = arguments[6];
|
454
|
+
dw = arguments[7];
|
455
|
+
dh = arguments[8];
|
456
|
+
} else {
|
457
|
+
throw "Invalid number of arguments";
|
458
|
+
}
|
459
|
+
|
460
|
+
var d = this.getCoords_(dx, dy);
|
461
|
+
|
462
|
+
var w2 = sw / 2;
|
463
|
+
var h2 = sh / 2;
|
464
|
+
|
465
|
+
var vmlStr = [];
|
466
|
+
|
467
|
+
var W = 10;
|
468
|
+
var H = 10;
|
469
|
+
|
470
|
+
// For some reason that I've now forgotten, using divs didn't work
|
471
|
+
vmlStr.push(' <g_vml_:group',
|
472
|
+
' coordsize="', Z * W, ',', Z * H, '"',
|
473
|
+
' coordorigin="0,0"' ,
|
474
|
+
' style="width:', W, ';height:', H, ';position:absolute;');
|
475
|
+
|
476
|
+
// If filters are necessary (rotation exists), create them
|
477
|
+
// filters are bog-slow, so only create them if abbsolutely necessary
|
478
|
+
// The following check doesn't account for skews (which don't exist
|
479
|
+
// in the canvas spec (yet) anyway.
|
480
|
+
|
481
|
+
if (this.m_[0][0] != 1 || this.m_[0][1]) {
|
482
|
+
var filter = [];
|
483
|
+
|
484
|
+
// Note the 12/21 reversal
|
485
|
+
filter.push("M11='", this.m_[0][0], "',",
|
486
|
+
"M12='", this.m_[1][0], "',",
|
487
|
+
"M21='", this.m_[0][1], "',",
|
488
|
+
"M22='", this.m_[1][1], "',",
|
489
|
+
"Dx='", mr(d.x / Z), "',",
|
490
|
+
"Dy='", mr(d.y / Z), "'");
|
491
|
+
|
492
|
+
// Bounding box calculation (need to minimize displayed area so that
|
493
|
+
// filters don't waste time on unused pixels.
|
494
|
+
var max = d;
|
495
|
+
var c2 = this.getCoords_(dx + dw, dy);
|
496
|
+
var c3 = this.getCoords_(dx, dy + dh);
|
497
|
+
var c4 = this.getCoords_(dx + dw, dy + dh);
|
498
|
+
|
499
|
+
max.x = Math.max(max.x, c2.x, c3.x, c4.x);
|
500
|
+
max.y = Math.max(max.y, c2.y, c3.y, c4.y);
|
501
|
+
|
502
|
+
vmlStr.push("padding:0 ", mr(max.x / Z), "px ", mr(max.y / Z),
|
503
|
+
"px 0;filter:progid:DXImageTransform.Microsoft.Matrix(",
|
504
|
+
filter.join(""), ", sizingmethod='clip');")
|
505
|
+
} else {
|
506
|
+
vmlStr.push("top:", mr(d.y / Z), "px;left:", mr(d.x / Z), "px;")
|
507
|
+
}
|
508
|
+
|
509
|
+
vmlStr.push(' ">' ,
|
510
|
+
'<g_vml_:image src="', image.src, '"',
|
511
|
+
' style="width:', Z * dw, ';',
|
512
|
+
' height:', Z * dh, ';"',
|
513
|
+
' cropleft="', sx / w, '"',
|
514
|
+
' croptop="', sy / h, '"',
|
515
|
+
' cropright="', (w - sx - sw) / w, '"',
|
516
|
+
' cropbottom="', (h - sy - sh) / h, '"',
|
517
|
+
' />',
|
518
|
+
'</g_vml_:group>');
|
519
|
+
|
520
|
+
this.element_.insertAdjacentHTML("BeforeEnd",
|
521
|
+
vmlStr.join(""));
|
522
|
+
};
|
523
|
+
|
524
|
+
contextPrototype.stroke = function(aFill) {
|
525
|
+
var lineStr = [];
|
526
|
+
var lineOpen = false;
|
527
|
+
var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
|
528
|
+
var color = a[0];
|
529
|
+
var opacity = a[1] * this.globalAlpha;
|
530
|
+
|
531
|
+
var W = 10;
|
532
|
+
var H = 10;
|
533
|
+
|
534
|
+
lineStr.push('<g_vml_:shape',
|
535
|
+
' fillcolor="', color, '"',
|
536
|
+
' filled="', Boolean(aFill), '"',
|
537
|
+
' style="position:absolute;width:', W, ';height:', H, ';"',
|
538
|
+
' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
|
539
|
+
' stroked="', !aFill, '"',
|
540
|
+
' strokeweight="', this.lineWidth, '"',
|
541
|
+
' strokecolor="', color, '"',
|
542
|
+
' path="');
|
543
|
+
|
544
|
+
var newSeq = false;
|
545
|
+
var min = {x: null, y: null};
|
546
|
+
var max = {x: null, y: null};
|
547
|
+
|
548
|
+
for (var i = 0; i < this.currentPath_.length; i++) {
|
549
|
+
var p = this.currentPath_[i];
|
550
|
+
|
551
|
+
if (p.type == "moveTo") {
|
552
|
+
lineStr.push(" m ");
|
553
|
+
var c = this.getCoords_(p.x, p.y);
|
554
|
+
lineStr.push(mr(c.x), ",", mr(c.y));
|
555
|
+
} else if (p.type == "lineTo") {
|
556
|
+
lineStr.push(" l ");
|
557
|
+
var c = this.getCoords_(p.x, p.y);
|
558
|
+
lineStr.push(mr(c.x), ",", mr(c.y));
|
559
|
+
} else if (p.type == "close") {
|
560
|
+
lineStr.push(" x ");
|
561
|
+
} else if (p.type == "bezierCurveTo") {
|
562
|
+
lineStr.push(" c ");
|
563
|
+
var c = this.getCoords_(p.x, p.y);
|
564
|
+
var c1 = this.getCoords_(p.cp1x, p.cp1y);
|
565
|
+
var c2 = this.getCoords_(p.cp2x, p.cp2y);
|
566
|
+
lineStr.push(mr(c1.x), ",", mr(c1.y), ",",
|
567
|
+
mr(c2.x), ",", mr(c2.y), ",",
|
568
|
+
mr(c.x), ",", mr(c.y));
|
569
|
+
} else if (p.type == "at" || p.type == "wa") {
|
570
|
+
lineStr.push(" ", p.type, " ");
|
571
|
+
var c = this.getCoords_(p.x, p.y);
|
572
|
+
var cStart = this.getCoords_(p.xStart, p.yStart);
|
573
|
+
var cEnd = this.getCoords_(p.xEnd, p.yEnd);
|
574
|
+
|
575
|
+
lineStr.push(mr(c.x - this.arcScaleX_ * p.radius), ",",
|
576
|
+
mr(c.y - this.arcScaleY_ * p.radius), " ",
|
577
|
+
mr(c.x + this.arcScaleX_ * p.radius), ",",
|
578
|
+
mr(c.y + this.arcScaleY_ * p.radius), " ",
|
579
|
+
mr(cStart.x), ",", mr(cStart.y), " ",
|
580
|
+
mr(cEnd.x), ",", mr(cEnd.y));
|
581
|
+
}
|
582
|
+
|
583
|
+
|
584
|
+
// TODO: Following is broken for curves due to
|
585
|
+
// move to proper paths.
|
586
|
+
|
587
|
+
// Figure out dimensions so we can do gradient fills
|
588
|
+
// properly
|
589
|
+
if(c) {
|
590
|
+
if (min.x == null || c.x < min.x) {
|
591
|
+
min.x = c.x;
|
592
|
+
}
|
593
|
+
if (max.x == null || c.x > max.x) {
|
594
|
+
max.x = c.x;
|
595
|
+
}
|
596
|
+
if (min.y == null || c.y < min.y) {
|
597
|
+
min.y = c.y;
|
598
|
+
}
|
599
|
+
if (max.y == null || c.y > max.y) {
|
600
|
+
max.y = c.y;
|
601
|
+
}
|
602
|
+
}
|
603
|
+
}
|
604
|
+
lineStr.push(' ">');
|
605
|
+
|
606
|
+
if (typeof this.fillStyle == "object") {
|
607
|
+
var focus = {x: "50%", y: "50%"};
|
608
|
+
var width = (max.x - min.x);
|
609
|
+
var height = (max.y - min.y);
|
610
|
+
var dimension = (width > height) ? width : height;
|
611
|
+
|
612
|
+
focus.x = mr((this.fillStyle.focus_.x / width) * 100 + 50) + "%";
|
613
|
+
focus.y = mr((this.fillStyle.focus_.y / height) * 100 + 50) + "%";
|
614
|
+
|
615
|
+
var colors = [];
|
616
|
+
|
617
|
+
// inside radius (%)
|
618
|
+
if (this.fillStyle.type_ == "gradientradial") {
|
619
|
+
var inside = (this.fillStyle.radius1_ / dimension * 100);
|
620
|
+
|
621
|
+
// percentage that outside radius exceeds inside radius
|
622
|
+
var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside;
|
623
|
+
} else {
|
624
|
+
var inside = 0;
|
625
|
+
var expansion = 100;
|
626
|
+
}
|
627
|
+
|
628
|
+
var insidecolor = {offset: null, color: null};
|
629
|
+
var outsidecolor = {offset: null, color: null};
|
630
|
+
|
631
|
+
// We need to sort 'colors' by percentage, from 0 > 100 otherwise ie
|
632
|
+
// won't interpret it correctly
|
633
|
+
this.fillStyle.colors_.sort(function (cs1, cs2) {
|
634
|
+
return cs1.offset - cs2.offset;
|
635
|
+
});
|
636
|
+
|
637
|
+
for (var i = 0; i < this.fillStyle.colors_.length; i++) {
|
638
|
+
var fs = this.fillStyle.colors_[i];
|
639
|
+
|
640
|
+
colors.push( (fs.offset * expansion) + inside, "% ", fs.color, ",");
|
641
|
+
|
642
|
+
if (fs.offset > insidecolor.offset || insidecolor.offset == null) {
|
643
|
+
insidecolor.offset = fs.offset;
|
644
|
+
insidecolor.color = fs.color;
|
645
|
+
}
|
646
|
+
|
647
|
+
if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) {
|
648
|
+
outsidecolor.offset = fs.offset;
|
649
|
+
outsidecolor.color = fs.color;
|
650
|
+
}
|
651
|
+
}
|
652
|
+
colors.pop();
|
653
|
+
|
654
|
+
lineStr.push('<g_vml_:fill',
|
655
|
+
' color="', outsidecolor.color, '"',
|
656
|
+
' color2="', insidecolor.color, '"',
|
657
|
+
' type="', this.fillStyle.type_, '"',
|
658
|
+
' focusposition="', focus.x, ', ', focus.y, '"',
|
659
|
+
' colors="', colors.join(""), '"',
|
660
|
+
' opacity="', opacity, '" />');
|
661
|
+
} else if (aFill) {
|
662
|
+
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, '" />');
|
663
|
+
} else {
|
664
|
+
lineStr.push(
|
665
|
+
'<g_vml_:stroke',
|
666
|
+
' opacity="', opacity,'"',
|
667
|
+
' joinstyle="', this.lineJoin, '"',
|
668
|
+
' miterlimit="', this.miterLimit, '"',
|
669
|
+
' endcap="', processLineCap(this.lineCap) ,'"',
|
670
|
+
' weight="', this.lineWidth, 'px"',
|
671
|
+
' color="', color,'" />'
|
672
|
+
);
|
673
|
+
}
|
674
|
+
|
675
|
+
lineStr.push("</g_vml_:shape>");
|
676
|
+
|
677
|
+
this.element_.insertAdjacentHTML("beforeEnd", lineStr.join(""));
|
678
|
+
|
679
|
+
this.currentPath_ = [];
|
680
|
+
};
|
681
|
+
|
682
|
+
contextPrototype.fill = function() {
|
683
|
+
this.stroke(true);
|
684
|
+
}
|
685
|
+
|
686
|
+
contextPrototype.closePath = function() {
|
687
|
+
this.currentPath_.push({type: "close"});
|
688
|
+
};
|
689
|
+
|
690
|
+
/**
|
691
|
+
* @private
|
692
|
+
*/
|
693
|
+
contextPrototype.getCoords_ = function(aX, aY) {
|
694
|
+
return {
|
695
|
+
x: Z * (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]) - Z2,
|
696
|
+
y: Z * (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1]) - Z2
|
697
|
+
}
|
698
|
+
};
|
699
|
+
|
700
|
+
contextPrototype.save = function() {
|
701
|
+
var o = {};
|
702
|
+
copyState(this, o);
|
703
|
+
this.aStack_.push(o);
|
704
|
+
this.mStack_.push(this.m_);
|
705
|
+
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
|
706
|
+
};
|
707
|
+
|
708
|
+
contextPrototype.restore = function() {
|
709
|
+
copyState(this.aStack_.pop(), this);
|
710
|
+
this.m_ = this.mStack_.pop();
|
711
|
+
};
|
712
|
+
|
713
|
+
contextPrototype.translate = function(aX, aY) {
|
714
|
+
var m1 = [
|
715
|
+
[1, 0, 0],
|
716
|
+
[0, 1, 0],
|
717
|
+
[aX, aY, 1]
|
718
|
+
];
|
719
|
+
|
720
|
+
this.m_ = matrixMultiply(m1, this.m_);
|
721
|
+
};
|
722
|
+
|
723
|
+
contextPrototype.rotate = function(aRot) {
|
724
|
+
var c = mc(aRot);
|
725
|
+
var s = ms(aRot);
|
726
|
+
|
727
|
+
var m1 = [
|
728
|
+
[c, s, 0],
|
729
|
+
[-s, c, 0],
|
730
|
+
[0, 0, 1]
|
731
|
+
];
|
732
|
+
|
733
|
+
this.m_ = matrixMultiply(m1, this.m_);
|
734
|
+
};
|
735
|
+
|
736
|
+
contextPrototype.scale = function(aX, aY) {
|
737
|
+
this.arcScaleX_ *= aX;
|
738
|
+
this.arcScaleY_ *= aY;
|
739
|
+
var m1 = [
|
740
|
+
[aX, 0, 0],
|
741
|
+
[0, aY, 0],
|
742
|
+
[0, 0, 1]
|
743
|
+
];
|
744
|
+
|
745
|
+
this.m_ = matrixMultiply(m1, this.m_);
|
746
|
+
};
|
747
|
+
|
748
|
+
/******** STUBS ********/
|
749
|
+
contextPrototype.clip = function() {
|
750
|
+
// TODO: Implement
|
751
|
+
};
|
752
|
+
|
753
|
+
contextPrototype.arcTo = function() {
|
754
|
+
// TODO: Implement
|
755
|
+
};
|
756
|
+
|
757
|
+
contextPrototype.createPattern = function() {
|
758
|
+
return new CanvasPattern_;
|
759
|
+
};
|
760
|
+
|
761
|
+
// Gradient / Pattern Stubs
|
762
|
+
function CanvasGradient_(aType) {
|
763
|
+
this.type_ = aType;
|
764
|
+
this.radius1_ = 0;
|
765
|
+
this.radius2_ = 0;
|
766
|
+
this.colors_ = [];
|
767
|
+
this.focus_ = {x: 0, y: 0};
|
768
|
+
}
|
769
|
+
|
770
|
+
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
|
771
|
+
aColor = processStyle(aColor);
|
772
|
+
this.colors_.push({offset: 1-aOffset, color: aColor});
|
773
|
+
};
|
774
|
+
|
775
|
+
function CanvasPattern_() {}
|
776
|
+
|
777
|
+
// set up externs
|
778
|
+
G_vmlCanvasManager = G_vmlCanvasManager_;
|
779
|
+
CanvasRenderingContext2D = CanvasRenderingContext2D_;
|
780
|
+
CanvasGradient = CanvasGradient_;
|
781
|
+
CanvasPattern = CanvasPattern_;
|
782
|
+
|
783
|
+
})();
|
784
|
+
|
785
|
+
} // if
|