honeybee-openstudio 2.0.3 → 2.1.0
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- checksums.yaml +4 -4
- data/honeybee-openstudio.gemspec +1 -1
- data/lib/from_honeybee.rb +1 -0
- data/lib/from_honeybee/_openapi/model.json +1417 -1176
- data/lib/from_honeybee/construction/window.rb +0 -1
- data/lib/from_honeybee/construction/windowshade.rb +207 -0
- data/lib/from_honeybee/model.rb +73 -36
- metadata +3 -2
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# *******************************************************************************
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# Honeybee OpenStudio Gem, Copyright (c) 2020, Alliance for Sustainable
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# Energy, LLC, Ladybug Tools LLC and other contributors. All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# (1) Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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#
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# (2) Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# (3) Neither the name of the copyright holder nor the names of any contributors
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# may be used to endorse or promote products derived from this software without
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# specific prior written permission from the respective party.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) AND ANY CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S), ANY CONTRIBUTORS, THE
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# UNITED STATES GOVERNMENT, OR THE UNITED STATES DEPARTMENT OF ENERGY, NOR ANY OF
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# THEIR EMPLOYEES, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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# OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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# STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# *******************************************************************************
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require 'from_honeybee/model_object'
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require 'from_honeybee/construction/window'
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require 'openstudio'
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module FromHoneybee
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class WindowConstructionShadeAbridged < ModelObject
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attr_reader :errors, :warnings
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def initialize(hash = {})
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super(hash)
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@construction = nil
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@shade_construction = nil
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@shade_location = nil
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@shade_material = nil
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@control_type = nil
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@setpoint = nil
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@schedule = nil
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end
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def defaults
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@@schema[:components][:schemas][:WindowConstructionShadeAbridged][:properties]
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end
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def find_existing_openstudio_object(openstudio_model)
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object = openstudio_model.getConstructionByName(@hash[:identifier])
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return object.get if object.is_initialized
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nil
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end
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def to_openstudio(openstudio_model)
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# write the shaded and unsaded versions of the construciton into the model
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# reverse the shaded and unshaded identifiers so unshaded one is assigned to apertures
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unshd_id = @hash[:identifier]
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shd_id = @hash[:window_construction][:identifier]
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@hash[:window_construction][:identifier] = unshd_id
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@hash[:identifier] = shd_id
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# create the unshaded construction
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unshd_constr_obj = WindowConstructionAbridged.new(@hash[:window_construction])
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@construction = unshd_constr_obj.to_openstudio(openstudio_model)
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# create the shaded construction
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@shade_construction = OpenStudio::Model::Construction.new(openstudio_model)
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@shade_construction.setName(shd_id)
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# create the layers of the unshaded construction into which we will insert the shade
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os_materials = []
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@hash[:window_construction][:layers].each do |layer|
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material_identifier = layer
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material = openstudio_model.getMaterialByName(material_identifier)
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unless material.empty?
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os_material = material.get
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os_materials << os_material
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end
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end
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# figure out where to insert the shade material and insert it
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if @hash[:shade_location]
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@shade_location = @hash[:shade_location]
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else
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@shade_location = defaults[:shade_location][:default]
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end
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# insert the shade material
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shd_mat_name = openstudio_model.getMaterialByName(@hash[:shade_material])
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unless shd_mat_name.empty?
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@shade_material = shd_mat_name.get
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end
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unless @shade_material.nil?
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if @shade_material.is_a? OpenStudio::Model::StandardGlazing
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if @shade_location == 'Interior'
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os_materials[-1] = @shade_material
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elsif @shade_location == 'Exterior' | os_materials.length < 2
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os_materials[0] = @shade_material
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else # middle glass pane
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os_materials[-3] = @shade_material
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end
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else
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if @shade_location == 'Interior'
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os_materials << @shade_material
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elsif @shade_location == 'Exterior'
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os_materials.unshift(@shade_material)
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else # between glass shade/blind
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split_gap = split_gas_gap(openstudio_model, os_materials[-2], @shade_material)
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os_materials[-2] = split_gap
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os_materials.insert(-2, @shade_material)
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os_materials.insert(-2, split_gap)
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end
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end
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end
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# assign the layers to the shaded construction
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os_materials_vec = OpenStudio::Model::MaterialVector.new
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os_materials.each do |mat|
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os_materials_vec << mat
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end
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@shade_construction.setLayers(os_materials)
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# set defaults for control type, setpoint, and schedule
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if @hash[:control_type]
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@control_type = @hash[:control_type]
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else
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@control_type = defaults[:control_type][:default]
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end
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if @hash[:setpoint]
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@setpoint = @hash[:setpoint]
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else
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@setpoint = defaults[:setpoint][:default]
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end
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unless @hash[:schedule].nil?
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schedule_ref = openstudio_model.getScheduleByName(@hash[:schedule])
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unless schedule_ref.empty?
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@schedule = schedule_ref.get
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if @control_type == 'AlwaysOn'
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@control_type = 'OnIfScheduleAllows'
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end
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end
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end
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@shade_construction
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end
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def to_openstudio_shading_control(openstudio_model)
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# add a WindowShadingControl object to a model for a given aperture and room
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os_shade_control = OpenStudio::Model::ShadingControl.new(@shade_construction)
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# figure out the shading type
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if @shade_material.is_a? OpenStudio::Model::StandardGlazing
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shd_type = 'SwitchableGlazing'
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elsif @shade_material.is_a? OpenStudio::Model::Blind
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if @shade_location == 'Between'
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shd_type = 'BetweenGlassBlind'
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else
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shd_type = @shade_location + 'Blind'
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end
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else
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if @shade_location == 'Between'
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shd_type = 'BetweenGlassShade'
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else
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shd_type = @shade_location + 'Shade'
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end
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end
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os_shade_control.setShadingType(shd_type)
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# set the shade control type and schedule
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os_shade_control.setShadingControlType(@control_type)
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unless @setpoint.nil?
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os_shade_control.setSetpoint(@setpoint)
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end
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unless @schedule.nil?
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os_shade_control.setSchedule(@schedule)
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end
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os_shade_control
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end
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def split_gas_gap(openstudio_model, original_gap, shade_material)
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# split a gas gap material in two when it is interrupeted by a shade/blind
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if shade_material.is_a? OpenStudio::Model::Blind
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shd_thick = 0
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else
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shd_thick = shade_material.thickness
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end
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gap_thick = (original_gap.thickness - shd_thick) / 2
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gap_obj = $gas_gap_hash[original_gap.name.get]
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new_gap = gap_obj.to_openstudio(openstudio_model)
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new_gap.setName(original_gap.name.get + gap_thick.to_s)
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new_gap.setThickness(gap_thick)
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new_gap
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end
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end #WindowConstructionShadeAbridged
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end #FromHoneybee
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data/lib/from_honeybee/model.rb
CHANGED
@@ -50,6 +50,7 @@ require 'from_honeybee/hvac/ideal_air'
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# import the construction objects
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require 'from_honeybee/construction/opaque'
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require 'from_honeybee/construction/window'
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require 'from_honeybee/construction/windowshade'
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require 'from_honeybee/construction/shade'
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require 'from_honeybee/construction/air'
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@@ -184,12 +185,23 @@ module FromHoneybee
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end
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create_program_types
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# create all of the model geometry
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if log_report
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puts 'Translating Room Geometry'
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end
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create_rooms
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unless $window_shade_hash.empty?
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if log_report
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puts 'Translating Window Shading Control'
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end
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create_shading_control
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end
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if log_report
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puts 'Translating HVAC Systems'
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end
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create_hvacs
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if log_report
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puts 'Translating Context Shade Geometry'
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end
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create_orphaned_faces
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create_orphaned_apertures
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create_orphaned_doors
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-
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# create the hvac systems
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if log_report
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puts 'Translating HVAC Systems'
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end
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create_hvacs
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end
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def create_materials
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$gas_gap_hash = Hash.new # hash to track gas gaps in case they are split by shades
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@hash[:properties][:energy][:materials].each do |material|
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material_type = material[:type]
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@@ -216,8 +224,13 @@ module FromHoneybee
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material_object = EnergyMaterialNoMass.new(material)
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when 'EnergyWindowMaterialGas'
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material_object = EnergyWindowMaterialGas.new(material)
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$gas_gap_hash[material[:identifier]] = material_object
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when 'EnergyWindowMaterialGasMixture'
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material_object = EnergyWindowMaterialGasMixture.new(material)
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$gas_gap_hash[material[:identifier]] = material_object
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when 'EnergyWindowMaterialGasCustom'
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material_object = EnergyWindowMaterialGasCustom.new(material)
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$gas_gap_hash[material[:identifier]] = material_object
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when 'EnergyWindowMaterialSimpleGlazSys'
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material_object = EnergyWindowMaterialSimpleGlazSys.new(material)
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when 'EnergyWindowMaterialBlind'
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@@ -235,6 +248,7 @@ module FromHoneybee
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def create_constructions
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$air_boundary_hash = Hash.new # hash to track any air boundary constructions
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$window_shade_hash = Hash.new # hash to track any window constructions with shade
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@hash[:properties][:energy][:constructions].each do |construction|
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identifier = construction[:identifier]
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@@ -245,6 +259,9 @@ module FromHoneybee
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construction_object = OpaqueConstructionAbridged.new(construction)
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when 'WindowConstructionAbridged'
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construction_object = WindowConstructionAbridged.new(construction)
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when 'WindowConstructionShadeAbridged'
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construction_object = WindowConstructionShadeAbridged.new(construction)
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$window_shade_hash[construction[:identifier]] = construction_object
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when 'ShadeConstruction'
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construction_object = ShadeConstruction.new(construction)
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when 'AirBoundaryConstructionAbridged'
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@@ -344,7 +361,7 @@ module FromHoneybee
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end
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end
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-
#
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# create mixing objects between Rooms
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$air_mxing_array.each do |air_mix_props|
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zone_mixing = OpenStudio::Model::ZoneMixing.new(air_mix_props[0])
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zone_mixing.setDesignFlowRate(air_mix_props[1])
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@@ -361,35 +378,25 @@ module FromHoneybee
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end
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end
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end
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-
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-
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-
def create_orphaned_shades
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if @hash[:orphaned_shades]
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shading_surface_group = OpenStudio::Model::ShadingSurfaceGroup.new(@openstudio_model)
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shading_surface_group.setShadingSurfaceType('Building')
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@hash[:orphaned_shades].each do |shade|
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shade_object = Shade.new(shade)
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372
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openstudio_shade = shade_object.to_openstudio(@openstudio_model)
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373
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openstudio_shade.setShadingSurfaceGroup(shading_surface_group)
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374
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end
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375
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end
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376
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-
end
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-
def
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-
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-
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-
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382
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def create_shading_control
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383
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# assign any shading control objects to windows with shades
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384
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+
# this is run as a separate step once all logic about construction sets is in place
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385
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sub_faces = @openstudio_model.getSubSurfaces()
|
386
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sub_faces.each do |sub_face|
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387
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constr_ref = sub_face.construction
|
388
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+
unless constr_ref.empty?
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389
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constr = constr_ref.get
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390
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constr_name_ref = constr.name
|
391
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+
unless constr_name_ref.empty?
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392
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+
constr_name = constr_name_ref.get
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393
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unless $window_shade_hash[constr_name].nil?
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394
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window_shd_constr = $window_shade_hash[constr_name]
|
395
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os_shd_control = window_shd_constr.to_openstudio_shading_control(@openstudio_model)
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396
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sub_face.setShadingControl(os_shd_control)
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397
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+
end
|
398
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+
end
|
399
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end
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393
400
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end
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394
401
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end
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395
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@@ -428,6 +435,36 @@ module FromHoneybee
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428
435
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end
|
429
436
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end
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430
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|
438
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+
def create_orphaned_shades
|
439
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+
if @hash[:orphaned_shades]
|
440
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+
shading_surface_group = OpenStudio::Model::ShadingSurfaceGroup.new(@openstudio_model)
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441
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+
shading_surface_group.setShadingSurfaceType('Building')
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442
|
+
@hash[:orphaned_shades].each do |shade|
|
443
|
+
shade_object = Shade.new(shade)
|
444
|
+
openstudio_shade = shade_object.to_openstudio(@openstudio_model)
|
445
|
+
openstudio_shade.setShadingSurfaceGroup(shading_surface_group)
|
446
|
+
end
|
447
|
+
end
|
448
|
+
end
|
449
|
+
|
450
|
+
def create_orphaned_faces
|
451
|
+
if @hash[:orphaned_faces]
|
452
|
+
raise "Orphaned Faces are not translatable to OpenStudio."
|
453
|
+
end
|
454
|
+
end
|
455
|
+
|
456
|
+
def create_orphaned_apertures
|
457
|
+
if @hash[:orphaned_apertures]
|
458
|
+
raise "Orphaned Apertures are not translatable to OpenStudio."
|
459
|
+
end
|
460
|
+
end
|
461
|
+
|
462
|
+
def create_orphaned_doors
|
463
|
+
if @hash[:orphaned_doors]
|
464
|
+
raise "Orphaned Doors are not translatable to OpenStudio."
|
465
|
+
end
|
466
|
+
end
|
467
|
+
|
431
468
|
#TODO: create runlog for errors.
|
432
469
|
|
433
470
|
end # Model
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: honeybee-openstudio
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.0
|
4
|
+
version: 2.1.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Tanushree Charan
|
@@ -11,7 +11,7 @@ authors:
|
|
11
11
|
autorequire:
|
12
12
|
bindir: exe
|
13
13
|
cert_chain: []
|
14
|
-
date: 2020-
|
14
|
+
date: 2020-06-02 00:00:00.000000000 Z
|
15
15
|
dependencies:
|
16
16
|
- !ruby/object:Gem::Dependency
|
17
17
|
name: bundler
|
@@ -171,6 +171,7 @@ files:
|
|
171
171
|
- lib/from_honeybee/construction/opaque.rb
|
172
172
|
- lib/from_honeybee/construction/shade.rb
|
173
173
|
- lib/from_honeybee/construction/window.rb
|
174
|
+
- lib/from_honeybee/construction/windowshade.rb
|
174
175
|
- lib/from_honeybee/construction_set.rb
|
175
176
|
- lib/from_honeybee/extension.rb
|
176
177
|
- lib/from_honeybee/geometry/aperture.rb
|