hlockey 2 → 4
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- checksums.yaml +4 -4
- data/data/election.yaml +21 -0
- data/data/external/names.txt +19948 -0
- data/data/information.yaml +24 -0
- data/data/league.yaml +1526 -0
- data/data/links.yaml +3 -0
- data/data/previous_election_results.yaml +59 -0
- data/lib/hlockey/constants.rb +4 -0
- data/lib/hlockey/data.rb +17 -13
- data/lib/hlockey/game/actions.rb +27 -0
- data/lib/hlockey/game/fight.rb +99 -0
- data/lib/hlockey/game.rb +321 -159
- data/lib/hlockey/league.rb +254 -115
- data/lib/hlockey/message.rb +182 -0
- data/lib/hlockey/player.rb +73 -0
- data/lib/hlockey/team.rb +52 -35
- data/lib/hlockey/utils.rb +15 -0
- data/lib/hlockey/version.rb +3 -5
- data/lib/hlockey/weather.rb +168 -0
- data/lib/hlockey.rb +1 -3
- metadata +36 -16
- data/bin/hlockey +0 -104
- data/lib/hlockey/data/election.yaml +0 -16
- data/lib/hlockey/data/information.yaml +0 -12
- data/lib/hlockey/data/league.yaml +0 -846
- data/lib/hlockey/data/links.yaml +0 -2
- data/lib/hlockey/messages.rb +0 -100
data/lib/hlockey/team.rb
CHANGED
@@ -1,35 +1,52 @@
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module Hlockey
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# Created by League when data is loaded
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class Team
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def
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require("hlockey/player")
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module Hlockey
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# Created by League when data is loaded
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class Team
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attr_accessor(:wins, :losses, :roster, :shadows, :status, :to_s)
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attr_reader(:emoji, :color, :motto)
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# random is only used if roster is nil
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def initialize(name, color, emoji, roster: nil, shadows: nil, random: Random)
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@to_s = name
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@color = color
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@emoji = emoji
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@roster = if roster.nil?
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%i[lwing center rwing ldef goalie rdef].each_with_object({}) do |pos, h|
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h[pos] = Player.new(self, random)
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end
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else
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roster
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end
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@shadows = shadows.nil? ? Array.new(6) { Player.new(random) } : shadows
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@wins = 0
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@losses = 0
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end
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def w_l
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"#{@wins}-#{@losses}"
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end
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def worst_player_pos
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@roster.transform_values { |p| p.stats.values.reduce(:+) }
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.min_by { |_, v| v }
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.first
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end
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# Takes symbol from Team roster & converts it to full position name
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def self.pos_name(pos)
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case pos
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when :lwing
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"Left wing"
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when :rwing
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"Right wing"
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when :ldef
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"Left defender"
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when :rdef
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"Right defender"
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else
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pos.capitalize.to_s
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end
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end
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end
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end
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@@ -0,0 +1,15 @@
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module Hlockey
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module Utils
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# Does a weighted random with a hash,
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# where the keys are elements being randomly selected,
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# and the values are the weights
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# @param hash [Hash<Object => Integer>]
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# @param prng [#rand]
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# @return [Object]
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def self.weighted_random(hash, prng)
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cumulative_weights = []
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hash.each_value { |v| cumulative_weights << v + (cumulative_weights.last or 0) }
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hash.keys[cumulative_weights.index { |n| prng.rand(cumulative_weights.last) < n }]
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end
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end
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end
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data/lib/hlockey/version.rb
CHANGED
@@ -0,0 +1,168 @@
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require("hlockey/game")
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require("hlockey/message")
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require("hlockey/player")
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module Hlockey
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class Weather
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def initialize(game)
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@game = game
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@home = @game.home
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@away = @game.away
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@prng = @game.prng
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end
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def to_s
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self.class.to_s.split("::").last
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end
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def on_game_start() end
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def on_game_end() end
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def on_period_end() end
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def on_action() end
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def on_goal(scoring_team) end
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private
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# Swaps roster & shadows player, used for Chicken & Waves weather
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# @param team_sym [:home, :away]
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# @param pos [Symbol] position of player swapped out
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# @param shadows_idx [Integer] index of shadows player swapped in
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# @return [Array<Player>] the players that were swapped
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def swap(team_sym, pos, shadows_idx)
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team = @game.send(team_sym)
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prev_player = team.roster[pos]
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next_player = team.shadows[shadows_idx]
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team.roster[pos] = next_player
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team.shadows[shadows_idx] = prev_player
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unless @game.fight.nil?
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player_array = @game.fight.players[team_sym]
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player_idx = player_array.index(prev_player)
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player_array[player_idx] = next_player unless player_idx.nil?
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end
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[prev_player, next_player]
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end
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# @return [:home, :away]
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def rand_team
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@prng.rand(2).zero? ? :home : :away
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end
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end
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class Audacity < Weather
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def on_action
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@game.shoot(audacity: true) if @prng.rand(Game::NON_OT_ACTIONS / 10).zero?
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end
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end
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class Chicken < Weather
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def on_game_start
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@chickened_out = { home: {}, away: {} }
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end
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def on_action
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return unless @prng.rand(Game::NON_OT_ACTIONS / 5).zero?
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|
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team = rand_team
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pos, shadows_idx = get_swap(team)
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if pos.nil? || shadows_idx.nil?
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team = team == :home ? :away : :home
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pos, shadows_idx = get_swap(team)
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return if pos.nil? || shadows_idx.nil?
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end
|
80
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|
81
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@chickened_out[team][pos] = shadows_idx
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|
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@game.stream << Message.ChickenedOut(*swap(team, pos, shadows_idx))
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84
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end
|
85
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|
86
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def on_game_end
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87
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@chickened_out.each do |team, swaps|
|
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swaps.each { |pos, shadows_idx| swap(team, pos, shadows_idx) }
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89
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end
|
90
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end
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|
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private
|
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|
94
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# @param team_sym [:home, :away]
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# @return [Array<Symbol, Integer>]
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def get_swap(team_sym)
|
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team = @game.send(team_sym)
|
98
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|
99
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[
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(team.roster.keys - @chickened_out[team_sym].keys).sample(random: @prng),
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(team.shadows.each_index.to_a - @chickened_out[team_sym].values)
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102
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.sample(random: @prng)
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]
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end
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105
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end
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106
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|
107
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class Inclines < Weather
|
108
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def on_game_start
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make_incline
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end
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|
112
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def on_goal(scoring_team)
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return unless scoring_team == @favored_team
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114
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|
115
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@game.score[scoring_team] += @prng.rand(0.1..0.5)
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116
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make_incline
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end
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118
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|
119
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private
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120
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|
121
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def make_incline
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new_favored_team = rand_team
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return unless new_favored_team != @favored_team
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124
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|
125
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@favored_team = new_favored_team
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126
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@game.stream << Message.InclineFavors(@game.send(@favored_team))
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end
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128
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end
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|
130
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class Stars < Weather
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def on_period_end
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team = %i[home away].find { |sym| @game.send(sym).to_s == "Sleepers" }
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133
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if team.nil?
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return if @game.score[:home] == @game.score[:away]
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135
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|
136
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team = @game.score.min_by { |_, v| v }.first
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end
|
138
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|
139
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@game.score[team] += 0.5
|
140
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@game.stream << Message.StarsAlign(@game.send(team))
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141
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end
|
142
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end
|
143
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|
144
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class Sunset < Weather
|
145
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def on_game_start
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146
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@score_amt = { home: 0, away: 0 }
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147
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end
|
148
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|
149
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def on_goal(scoring_team)
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150
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@score_amt[scoring_team] += 1
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151
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@game.score[scoring_team] -= @score_amt[scoring_team] * 0.2
|
152
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end
|
153
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end
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154
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|
155
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class Waves < Weather
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156
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def on_action
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157
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return unless @prng.rand(Game::NON_OT_ACTIONS).zero?
|
158
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|
159
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team_sym = rand_team
|
160
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team = @game.send(team_sym)
|
161
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@game.stream << Message.WavesWashedAway(*swap(team_sym,
|
162
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team.worst_player_pos,
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163
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@prng.rand(team.shadows.length)))
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164
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end
|
165
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end
|
166
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|
167
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Weather::WEATHERS = [Audacity, Chicken, Inclines, Stars, Sunset, Waves].freeze
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168
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end
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data/lib/hlockey.rb
CHANGED
metadata
CHANGED
@@ -1,39 +1,59 @@
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--- !ruby/object:Gem::Specification
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2
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name: hlockey
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3
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version: !ruby/object:Gem::Version
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-
version: '
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4
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version: '4'
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5
5
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platform: ruby
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6
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authors:
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7
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- Lavender Perry
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8
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autorequire:
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bindir: bin
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10
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cert_chain: []
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date:
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dependencies:
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-
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date: 2023-07-04 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: psych
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requirement: !ruby/object:Gem::Requirement
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requirements:
|
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- - "~>"
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- !ruby/object:Gem::Version
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version: '5'
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type: :runtime
|
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prerelease: false
|
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
|
24
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- - "~>"
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- !ruby/object:Gem::Version
|
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version: '5'
|
27
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description: Hlockey library.
|
14
28
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email: endie2@protonmail.com
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15
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-
executables:
|
16
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-
- hlockey
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executables: []
|
17
30
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extensions: []
|
18
31
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extra_rdoc_files: []
|
19
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files:
|
20
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-
-
|
33
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+
- data/election.yaml
|
34
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+
- data/external/names.txt
|
35
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+
- data/information.yaml
|
36
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+
- data/league.yaml
|
37
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+
- data/links.yaml
|
38
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+
- data/previous_election_results.yaml
|
21
39
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- lib/hlockey.rb
|
40
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+
- lib/hlockey/constants.rb
|
22
41
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- lib/hlockey/data.rb
|
23
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-
- lib/hlockey/data/election.yaml
|
24
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-
- lib/hlockey/data/information.yaml
|
25
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-
- lib/hlockey/data/league.yaml
|
26
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-
- lib/hlockey/data/links.yaml
|
27
42
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- lib/hlockey/game.rb
|
43
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+
- lib/hlockey/game/actions.rb
|
44
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+
- lib/hlockey/game/fight.rb
|
28
45
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- lib/hlockey/league.rb
|
29
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-
- lib/hlockey/
|
46
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+
- lib/hlockey/message.rb
|
47
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+
- lib/hlockey/player.rb
|
30
48
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- lib/hlockey/team.rb
|
49
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+
- lib/hlockey/utils.rb
|
31
50
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- lib/hlockey/version.rb
|
32
|
-
|
51
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+
- lib/hlockey/weather.rb
|
52
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+
homepage: https://github.com/Hlockey/lib
|
33
53
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licenses:
|
34
54
|
- LicenseRef-LICENSE.md
|
35
55
|
metadata:
|
36
|
-
source_code_uri: https://github.com/Hlockey/
|
56
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+
source_code_uri: https://github.com/Hlockey/lib
|
37
57
|
post_install_message:
|
38
58
|
rdoc_options: []
|
39
59
|
require_paths:
|
@@ -49,8 +69,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
49
69
|
- !ruby/object:Gem::Version
|
50
70
|
version: '0'
|
51
71
|
requirements: []
|
52
|
-
rubygems_version: 3.
|
72
|
+
rubygems_version: 3.4.10
|
53
73
|
signing_key:
|
54
74
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specification_version: 4
|
55
|
-
summary: Hlockey season
|
75
|
+
summary: Hlockey season 4.
|
56
76
|
test_files: []
|
data/bin/hlockey
DELETED
@@ -1,104 +0,0 @@
|
|
1
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-
#!/usr/bin/env ruby
|
2
|
-
|
3
|
-
# frozen_string_literal: true
|
4
|
-
|
5
|
-
require('hlockey')
|
6
|
-
|
7
|
-
def menu_input(default, *choices)
|
8
|
-
puts('Please enter a number...')
|
9
|
-
# Adding 1 to i when printing choices
|
10
|
-
# to avoid confusing a non-numerical input with the first choice
|
11
|
-
choices.each_with_index { |choice, i| puts("#{(i + 1).to_s.rjust(2)} - #{choice}") }
|
12
|
-
puts("anything else - #{default}")
|
13
|
-
|
14
|
-
# Subtract 1 here to undo adding 1 earlier
|
15
|
-
STDIN.gets.to_i - 1
|
16
|
-
end
|
17
|
-
|
18
|
-
# Each element from choices should implement to_s
|
19
|
-
def menu_input_elem(choices)
|
20
|
-
i = menu_input('Back', *choices)
|
21
|
-
choices[i] unless i.negative?
|
22
|
-
end
|
23
|
-
|
24
|
-
def emoji_team(team)
|
25
|
-
"#{team.emoji} #{team}"
|
26
|
-
end
|
27
|
-
|
28
|
-
puts('Please wait...')
|
29
|
-
|
30
|
-
PRINT_TEAM_W_L = Proc.new do |team|
|
31
|
-
puts(" #{emoji_team(team).ljust(26)} #{team.w_l}")
|
32
|
-
end
|
33
|
-
|
34
|
-
league = Hlockey::League.new
|
35
|
-
|
36
|
-
puts(Hlockey::Messages.SeasonStarts(league.start_time)) if Time.now < league.start_time
|
37
|
-
|
38
|
-
loop do
|
39
|
-
league.update_state
|
40
|
-
|
41
|
-
puts(Hlockey::Messages.SeasonDay(league.day))
|
42
|
-
|
43
|
-
case menu_input('Exit', 'Games', 'Standings', 'Team info', 'Election', 'Information')
|
44
|
-
when 0 # Games
|
45
|
-
if league.games.empty?
|
46
|
-
puts(Hlockey::Messages.NoGames)
|
47
|
-
next
|
48
|
-
end
|
49
|
-
|
50
|
-
game = menu_input_elem(league.games)
|
51
|
-
next if game.nil?
|
52
|
-
|
53
|
-
puts("#{game.home.emoji} #{game} #{game.away.emoji}")
|
54
|
-
loop do
|
55
|
-
league.update_state
|
56
|
-
|
57
|
-
game.stream.each(&method(:puts))
|
58
|
-
|
59
|
-
break unless game.in_progress
|
60
|
-
|
61
|
-
game.stream.clear
|
62
|
-
sleep(5)
|
63
|
-
end
|
64
|
-
when 1 # Standings
|
65
|
-
if league.champion_team
|
66
|
-
puts(Hlockey::Messages.SeasonChampion(league.champion_team))
|
67
|
-
elsif league.playoff_teams
|
68
|
-
puts('Playoffs')
|
69
|
-
league.playoff_teams.each(&PRINT_TEAM_W_L)
|
70
|
-
end
|
71
|
-
|
72
|
-
league.divisions.each do |name, teams|
|
73
|
-
puts(name)
|
74
|
-
teams.each(&PRINT_TEAM_W_L)
|
75
|
-
end
|
76
|
-
when 2 # Team info
|
77
|
-
team = menu_input_elem(league.teams)
|
78
|
-
next if team.nil?
|
79
|
-
|
80
|
-
puts(emoji_team(team))
|
81
|
-
team.roster.each do |pos, player|
|
82
|
-
puts(" #{Hlockey.pos_name(pos)}:\n #{player}")
|
83
|
-
player.stats.each { |stat, value| puts(" #{stat}: #{value.round(1)}") }
|
84
|
-
end
|
85
|
-
puts(" wins: #{team.wins}")
|
86
|
-
puts(" losses: #{team.losses}")
|
87
|
-
when 3 # Election
|
88
|
-
election = Hlockey.load_data('election')
|
89
|
-
election.each do |category, options|
|
90
|
-
puts(category)
|
91
|
-
options.each { |name, description| puts(" #{name}: #{description}") }
|
92
|
-
end
|
93
|
-
puts('Go to the website (https://hlockey.herokuapp.com) to vote.')
|
94
|
-
when 4 # Information
|
95
|
-
Hlockey.load_data('information').each do |title, info|
|
96
|
-
puts(title)
|
97
|
-
info.each_line { |l| puts(" #{l}") }
|
98
|
-
end
|
99
|
-
puts('Links')
|
100
|
-
Hlockey.load_data('links').each { |site, link| puts(" #{site}: #{link}") }
|
101
|
-
else
|
102
|
-
exit
|
103
|
-
end
|
104
|
-
end
|
@@ -1,16 +0,0 @@
|
|
1
|
-
---
|
2
|
-
:Bribery:
|
3
|
-
:Flavor Text: Give each team a motto.
|
4
|
-
:Weather: Move all the stadiums outdoors.
|
5
|
-
:We Do A Little Losing: Recognize the losingest teams with an Underbracket.
|
6
|
-
:Treasure:
|
7
|
-
:Vengabus: All your team's stats are boosted by your team's losses * 0.005.
|
8
|
-
:Dave: The worst stat on your team is set to 4.5.
|
9
|
-
:Nice: Boost your worst player by 0.69 in every stat.
|
10
|
-
:Convenient Math Error: Your team starts the next season with 5 wins.
|
11
|
-
:Coaching:
|
12
|
-
:Please Block Shots: Move your team's best defensive player to goalie.
|
13
|
-
:Please Win Faceoffs: Move your team's player best offensive player to center.
|
14
|
-
:Draft: Replace your team's worst player with a random new player.
|
15
|
-
:Small Gamble: All your team's stats go up or down by 0.5 at random.
|
16
|
-
:Big Gamble: All your team's stats go up or down by 1.0 at random.
|
@@ -1,12 +0,0 @@
|
|
1
|
-
---
|
2
|
-
:Format: |-
|
3
|
-
Hlockey has 3 game long regular season matchups, & 5 game long postseason matchups.
|
4
|
-
The regular season is round robin format.
|
5
|
-
Teams play 2 regular season matchups against each other.
|
6
|
-
Playoffs are single-elimination tournaments.
|
7
|
-
The top 2 teams of each division qualify for playoffs.
|
8
|
-
Playoffs are perfectly seeded (best team plays worst team, etc).
|
9
|
-
:Relation to Blaseball: |-
|
10
|
-
Both Hlockey and Blaseball are splorts, therefore they have some similarities.
|
11
|
-
Breaks will usually be scheduled when Blaseball is more active.
|
12
|
-
Hlockey is inspired by Blaseball, & would most likely not exist without it.
|