hlockey 2 → 3
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- checksums.yaml +4 -4
- data/{lib/hlockey/data → data}/election.yaml +16 -16
- data/data/external/names.txt +19948 -0
- data/{lib/hlockey/data → data}/information.yaml +12 -12
- data/data/league.yaml +846 -0
- data/{lib/hlockey/data → data}/links.yaml +2 -2
- data/lib/hlockey/constants.rb +4 -0
- data/lib/hlockey/data.rb +17 -13
- data/lib/hlockey/game/actions.rb +30 -0
- data/lib/hlockey/game/fight.rb +83 -0
- data/lib/hlockey/game.rb +254 -159
- data/lib/hlockey/league.rb +150 -115
- data/lib/hlockey/message.rb +133 -0
- data/lib/hlockey/player.rb +63 -0
- data/lib/hlockey/team.rb +59 -35
- data/lib/hlockey/utils.rb +12 -0
- data/lib/hlockey/version.rb +3 -5
- data/lib/hlockey/weather.rb +114 -0
- data/lib/hlockey.rb +1 -3
- metadata +20 -15
- data/bin/hlockey +0 -104
- data/lib/hlockey/data/league.yaml +0 -846
- data/lib/hlockey/messages.rb +0 -100
@@ -1,2 +1,2 @@
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:GitHub: https://github.com/Hlockey
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:Discord: https://discord.gg/hQMRZyexUB
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:GitHub: https://github.com/Hlockey
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:Discord: https://discord.gg/hQMRZyexUB
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data/lib/hlockey/data.rb
CHANGED
@@ -1,13 +1,17 @@
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#
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require("hlockey/team") # Class stored in league data
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require("yaml")
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module Hlockey
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##
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# Module containing methods to load Hlockey data
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module Data
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class << self
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data_dir = File.expand_path("../../data", __dir__)
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Dir.glob("*.yaml", base: data_dir).each do |data_file|
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category = File.basename(data_file, ".yaml")
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define_method(category) { YAML.unsafe_load_file("#{data_dir}/#{data_file}") }
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end
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end
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end
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end
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module Hlockey
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class Game
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##
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# For classes that deal with actions within a Hlockey game.
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# Any class including this must have instance variables indicated by the readers
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module Actions
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# @return [Team] the teams in the game
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attr_reader(:home, :away)
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# @return [Random] should be the same as the league's
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attr_reader(:prng)
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# @return [Integer] how many actions have passed
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attr_reader(:actions)
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# @return [Hash<Symbol => Integer>] the score of each team
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attr_reader(:score)
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# @return [Boolean] if the sequence of actions is still in progress
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attr_reader(:in_progress)
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# @param succeed_boost [Numeric] increases chance of action succeeding
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# @param fail_boost [Numeric] decreases chance of action succeeding
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# @return [Boolean] if the action succeeded
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def action_succeeds?(succeed_boost, fail_boost)
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@prng.rand(10) + succeed_boost - fail_boost > 4
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end
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end
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end
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end
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@@ -0,0 +1,83 @@
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require("hlockey/game/actions")
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require("hlockey/message")
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module Hlockey
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class Game
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##
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# A fight within a Hlockey game
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class Fight
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include(Actions)
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# @return [Hash<Symbol => Array<Player>>] the players in the fight
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attr_reader(:players)
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# @param game [Game] the game the fight is a part of
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def initialize(game)
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@home = game.home
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@away = game.away
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@prng = game.prng
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@actions = 0
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@players = {
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home: [@home.random_player(@prng)],
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away: [@away.random_player(@prng)]
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}
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@score = { home: 0, away: 0 }
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@in_progress = true
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end
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# @return [Message] the message to add to the game stream
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def next_action
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@actions += 1
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case @prng.rand(@actions)
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when 0..3 # attack
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if rand_is_home?
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attack(:home, :away)
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else
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attack(:away, :home)
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end
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when 4..7 # player joins
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team_joining_sym = rand_is_home? ? :away : :home
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team_joining = send(team_joining_sym)
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player_joining = team_joining.random_player(
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@prng,
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proc { |player| !@players[team_joining_sym].include?(player) }
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)
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@players[team_joining_sym] << player_joining
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Message.PlayerJoinedFight(team_joining, player_joining)
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else # fight ends
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@in_progress = false
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Message.FightEnded
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end
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end
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private
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# @param attacking_team [Team]
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# @param defending_team [Team]
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# @return [Message] returned by #next_action for same purpose
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def attack(attacking_team, defending_team)
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attacking_player = @players[attacking_team].sample(random: @prng)
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defending_player = @players[defending_team].sample(random: @prng)
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blocked = !action_succeeds?(attacking_player.stats[:offense],
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defending_player.stats[:defense])
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@score[attacking_team] += 1 unless blocked
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Message.FightAttack(attacking_player, defending_player, blocked)
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end
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# @return [Boolean] if randomly selected team is home team
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def rand_is_home?
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home_player_amount = @home.roster.values.length
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away_player_amount = @away.roster.values.length
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@prng.rand(home_player_amount + away_player_amount) < home_player_amount
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end
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end
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end
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end
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data/lib/hlockey/game.rb
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require("hlockey/game/actions")
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require("hlockey/game/fight")
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require("hlockey/constants")
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require("hlockey/message")
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module Hlockey
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##
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# A single game of Hlockey
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class Game
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include(Actions)
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ACTIONS_PER_PERIOD = 60
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NON_OT_PERIODS = 4
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NON_OT_ACTIONS = ACTIONS_PER_PERIOD * NON_OT_PERIODS
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TOTAL_ACTIONS = UPDATES_PER_HOUR - ACTIONS_PER_PERIOD
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TOTAL_PERIODS = TOTAL_ACTIONS / ACTIONS_PER_PERIOD
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# @return [Array<Message>]
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attr_reader(:stream)
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# @return [Weather]
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attr_reader(:weather)
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# @param home [Team]
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# @param away [Team]
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# @param prng [Random] should be League#prng
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# @param weather [Class<Weather>]
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def initialize(home, away, prng, weather)
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@home = home
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@away = away
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@prng = prng
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@weather = weather.new(self)
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@stream = [Message.StartOfGame]
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@score = { home: 0, away: 0 }
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@in_progress = true
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@actions = 0
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@period = 1
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@faceoff = true
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@team_with_puck = nil
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@puckless_team = nil
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@puck_holder = nil
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@shooting_chance = 0
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@fight = nil
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@fight_chance = 0
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@total_fight_actions = 0
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@pre_morale_change_stats = {}
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@weather.on_game_start
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end
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# @return [String]
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def to_s
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"#{@home} vs #{@away}"
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end
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def update
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return unless @in_progress
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unless @fight.nil?
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@stream << @fight.next_action
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if @stream.last.event == :FightEnded
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@total_fight_actions += @fight.actions
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morale_change_amount = (@fight.score[:home] - @fight.score[:away]) * 0.05
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boost_morale(@home, morale_change_amount)
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boost_morale(@away, -morale_change_amount)
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@fight = nil
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end
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return
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end
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@stream << Message.StartOfPeriod(@period) if @actions.zero?
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@actions += 1
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if @actions >= ACTIONS_PER_PERIOD
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end_period
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return
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end
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if @faceoff
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do_faceoff
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return
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end
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@weather.on_action
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case @prng.rand(5 + @shooting_chance)
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when 0..4
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pass
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when 5..6
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check
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else
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shoot
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end
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end
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private
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def end_period
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@weather.on_period_end
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@stream << Message.EndOfPeriod(@period, @home, @away, *@score.values)
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@actions = 0
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@period += 1
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start_faceoff
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if @period >= NON_OT_PERIODS &&
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!(@score[:home] == @score[:away] &&
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@period <= TOTAL_PERIODS - (@total_fight_actions / ACTIONS_PER_PERIOD))
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# Game is over
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@pre_morale_change_stats.each { |player, stats| player.stats = stats }
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@weather.on_game_end
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@in_progress = false
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winner, loser = @score[:away] > @score[:home] ? [@away, @home] : [@home, @away]
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@stream << Message.EndOfGame(winner)
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winner.wins += 1
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loser.losses += 1
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end
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end
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def start_faceoff
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@shooting_chance = 0
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@faceoff = true
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@puck_holder = nil
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end
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def do_faceoff
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if @puck_holder.nil?
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# Pass opposite team to who wins the puck to switch_team_with_puck,
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# so @team_with_puck & @puckless_team are set to the correct values.
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switch_team_with_puck(
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if action_succeeds?(@home.roster[:center].stats[:offense],
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+
@away.roster[:center].stats[:offense])
|
134
|
+
@away
|
135
|
+
else
|
136
|
+
@home
|
137
|
+
end
|
138
|
+
)
|
139
|
+
|
140
|
+
@puck_holder = @team_with_puck.roster[:center]
|
141
|
+
@stream << Message.FaceOff(@puck_holder, @team_with_puck)
|
142
|
+
else
|
143
|
+
pass
|
144
|
+
@faceoff = false
|
145
|
+
end
|
146
|
+
end
|
147
|
+
|
148
|
+
def switch_team_with_puck(team_with_puck = @team_with_puck)
|
149
|
+
@team_with_puck, @puckless_team = if team_with_puck == @home
|
150
|
+
[@away, @home]
|
151
|
+
else
|
152
|
+
[@home, @away]
|
153
|
+
end
|
154
|
+
@shooting_chance = 0
|
155
|
+
end
|
156
|
+
|
157
|
+
def pass
|
158
|
+
sender = @puck_holder
|
159
|
+
receiver = random_puckless_non_goalie(@team_with_puck)
|
160
|
+
interceptor = random_puckless_non_goalie(@puckless_team)
|
161
|
+
|
162
|
+
if !@faceoff && try_take_puck(interceptor, 4) # Pass intercepted
|
163
|
+
@stream << Message.Pass(sender, receiver, interceptor, @team_with_puck)
|
164
|
+
return
|
165
|
+
end
|
166
|
+
|
167
|
+
@stream << Message.Pass(sender, receiver)
|
168
|
+
@puck_holder = receiver
|
169
|
+
@shooting_chance += 1
|
170
|
+
end
|
171
|
+
|
172
|
+
def check
|
173
|
+
defender = random_puckless_non_goalie(@puckless_team)
|
174
|
+
@stream << Message.Hit(@puck_holder, defender,
|
175
|
+
try_take_puck(defender, 0, :defense), @team_with_puck)
|
176
|
+
@fight_chance += 0.1
|
177
|
+
end
|
178
|
+
|
179
|
+
def shoot
|
180
|
+
if @shooting_chance < 5 &&
|
181
|
+
try_block_shot(@puckless_team.roster[@prng.rand(2).zero? ? :ldef : :rdef])
|
182
|
+
return
|
183
|
+
end
|
184
|
+
return if try_block_shot(@puckless_team.roster[:goalie])
|
185
|
+
|
186
|
+
# Goal scored
|
187
|
+
|
188
|
+
scoring_team = @team_with_puck == @home ? :home : :away
|
189
|
+
@score[scoring_team] += 1
|
190
|
+
weather.on_goal(scoring_team)
|
191
|
+
|
192
|
+
@stream << Message.ShootScore(@puck_holder, @home, @away, *@score.values)
|
193
|
+
|
194
|
+
if @prng.rand(3 + @fight_chance) > 5 &&
|
195
|
+
@total_fight_actions < TOTAL_ACTIONS - NON_OT_ACTIONS
|
196
|
+
start_fight
|
197
|
+
end
|
198
|
+
|
199
|
+
start_faceoff
|
200
|
+
@actions = ACTIONS_PER_PERIOD - 1 if @period >= NON_OT_PERIODS # Sudden death OT
|
201
|
+
end
|
202
|
+
|
203
|
+
# @return [Boolean] if taking the puck succeeded
|
204
|
+
def try_take_puck(player, disadvantage = 0, stat = :agility)
|
205
|
+
return false unless action_succeeds?(player.stats[stat] - disadvantage,
|
206
|
+
@puck_holder.stats[stat])
|
207
|
+
|
208
|
+
switch_team_with_puck
|
209
|
+
@puck_holder = player
|
210
|
+
|
211
|
+
true
|
212
|
+
end
|
213
|
+
|
214
|
+
# @return [Boolean] if blocking the shot succeeded
|
215
|
+
def try_block_shot(blocker)
|
216
|
+
return false unless action_succeeds?(blocker.stats[:defense],
|
217
|
+
@puck_holder.stats[:offense])
|
218
|
+
|
219
|
+
@shooting_chance += 1
|
220
|
+
@stream << Message.ShootBlock(@puck_holder, blocker,
|
221
|
+
try_take_puck(blocker), @team_with_puck)
|
222
|
+
|
223
|
+
true
|
224
|
+
end
|
225
|
+
|
226
|
+
def start_fight
|
227
|
+
@fight = Fight.new(self)
|
228
|
+
@stream << Message.FightStarted(@fight.players[:home].first,
|
229
|
+
@fight.players[:away].first)
|
230
|
+
end
|
231
|
+
|
232
|
+
# @param team [Team]
|
233
|
+
# @param amount [Numeric]
|
234
|
+
def boost_morale(team, amount)
|
235
|
+
return if amount.zero?
|
236
|
+
|
237
|
+
team.roster.each_value do |player|
|
238
|
+
if @pre_morale_change_stats[player].nil?
|
239
|
+
@pre_morale_change_stats[player] = player.stats.clone
|
240
|
+
end
|
241
|
+
|
242
|
+
player.stats.transform_values! { |stat| stat + amount }
|
243
|
+
end
|
244
|
+
end
|
245
|
+
|
246
|
+
# @return [Player]
|
247
|
+
def random_puckless_non_goalie(team)
|
248
|
+
team.random_player(
|
249
|
+
@prng,
|
250
|
+
proc { |player| player != team.roster[:goalie] and player != @puck_holder }
|
251
|
+
)
|
252
|
+
end
|
253
|
+
end
|
254
|
+
end
|