highcharts-rails 5.0.7 → 5.0.8

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Files changed (26) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.markdown +41 -0
  3. data/README.markdown +3 -6
  4. data/app/assets/javascripts/highcharts.js +758 -455
  5. data/app/assets/javascripts/highcharts/highcharts-3d.js +58 -50
  6. data/app/assets/javascripts/highcharts/highcharts-more.js +21 -35
  7. data/app/assets/javascripts/highcharts/modules/accessibility.js +69 -39
  8. data/app/assets/javascripts/highcharts/modules/annotations.js +2 -2
  9. data/app/assets/javascripts/highcharts/modules/boost.js +2316 -337
  10. data/app/assets/javascripts/highcharts/modules/broken-axis.js +17 -3
  11. data/app/assets/javascripts/highcharts/modules/data.js +2 -2
  12. data/app/assets/javascripts/highcharts/modules/drilldown.js +6 -6
  13. data/app/assets/javascripts/highcharts/modules/exporting.js +4 -4
  14. data/app/assets/javascripts/highcharts/modules/funnel.js +4 -4
  15. data/app/assets/javascripts/highcharts/modules/grid-axis.js +6 -6
  16. data/app/assets/javascripts/highcharts/modules/heatmap.js +10 -7
  17. data/app/assets/javascripts/highcharts/modules/no-data-to-display.js +2 -2
  18. data/app/assets/javascripts/highcharts/modules/offline-exporting.js +3 -3
  19. data/app/assets/javascripts/highcharts/modules/overlapping-datalabels.js +3 -3
  20. data/app/assets/javascripts/highcharts/modules/series-label.js +2 -2
  21. data/app/assets/javascripts/highcharts/modules/solid-gauge.js +40 -4
  22. data/app/assets/javascripts/highcharts/modules/stock.js +100 -81
  23. data/app/assets/javascripts/highcharts/modules/treemap.js +36 -9
  24. data/app/assets/javascripts/highcharts/modules/xrange-series.js +2 -2
  25. data/lib/highcharts/version.rb +1 -1
  26. metadata +2 -2
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Highcharts JS v5.0.7 (2017-01-17)
2
+ * @license Highcharts JS v5.0.8 (2017-03-08)
3
3
  * Accessibility module
4
4
  *
5
5
  * (c) 2010-2016 Highsoft AS
@@ -7,6 +7,7 @@
7
7
  *
8
8
  * License: www.highcharts.com/license
9
9
  */
10
+ 'use strict';
10
11
  (function(factory) {
11
12
  if (typeof module === 'object' && module.exports) {
12
13
  module.exports = factory;
@@ -23,7 +24,6 @@
23
24
  *
24
25
  * License: www.highcharts.com/license
25
26
  */
26
- 'use strict';
27
27
 
28
28
  var win = H.win,
29
29
  doc = win.document,
@@ -71,9 +71,20 @@
71
71
  funnel: ' Funnel charts are used to display reduction of data in stages. ',
72
72
  pyramid: ' Pyramid charts consist of a single pyramid with item heights corresponding to each point value. ',
73
73
  waterfall: ' A waterfall chart is a column chart where each column contributes towards a total end value. '
74
- },
75
- commonKeys = ['name', 'id', 'category', 'x', 'value', 'y'],
76
- specialKeys = ['z', 'open', 'high', 'q3', 'median', 'q1', 'low', 'close']; // Tell user about all properties if points have one of these defined
74
+ };
75
+
76
+ // If a point has one of the special keys defined, we expose all keys to the
77
+ // screen reader.
78
+ H.Series.prototype.commonKeys = ['name', 'id', 'category', 'x', 'value', 'y'];
79
+ H.Series.prototype.specialKeys = [
80
+ 'z', 'open', 'high', 'q3', 'median', 'q1', 'low', 'close'
81
+ ];
82
+
83
+ // A pie is always simple. Don't quote me on that.
84
+ if (H.seriesTypes.pie) {
85
+ H.seriesTypes.pie.prototype.specialKeys = [];
86
+ }
87
+
77
88
 
78
89
  // Default a11y options
79
90
  H.setOptions({
@@ -82,7 +93,7 @@
82
93
  pointDescriptionThreshold: 30, // set to false to disable
83
94
  keyboardNavigation: {
84
95
  enabled: true
85
- // skipNullPoints: false
96
+ // skipNullPoints: false
86
97
  }
87
98
  // describeSingleSeries: false
88
99
  }
@@ -114,7 +125,7 @@
114
125
  // Utility function to attempt to fake a click event on an element
115
126
  function fakeClickEvent(element) {
116
127
  var fakeEvent;
117
- if (element && element.onclick) {
128
+ if (element && element.onclick && doc.createEvent) {
118
129
  fakeEvent = doc.createEvent('Events');
119
130
  fakeEvent.initEvent('click', true, false);
120
131
  element.onclick(fakeEvent);
@@ -164,7 +175,7 @@
164
175
 
165
176
  // Return string with information about series
166
177
  H.Series.prototype.buildSeriesInfoString = function() {
167
- var typeInfo = typeToSeriesMap[this.type] || typeToSeriesMap.default,
178
+ var typeInfo = typeToSeriesMap[this.type] || typeToSeriesMap['default'], // eslint-disable-line dot-notation
168
179
  description = this.description || this.options.description;
169
180
  return (this.name ? this.name + ', ' : '') +
170
181
  (this.chart.types.length === 1 ? typeInfo[0] : 'series') + ' ' + (this.index + 1) + ' of ' + (this.chart.series.length) +
@@ -181,25 +192,21 @@
181
192
  series = point.series,
182
193
  a11yOptions = series.chart.options.accessibility,
183
194
  infoString = '',
184
- hasSpecialKey = false,
185
195
  dateTimePoint = series.xAxis && series.xAxis.isDatetimeAxis,
186
196
  timeDesc = dateTimePoint && dateFormat(a11yOptions.pointDateFormatter && a11yOptions.pointDateFormatter(point) || a11yOptions.pointDateFormat ||
187
- H.Tooltip.prototype.getXDateFormat(point, series.chart.options.tooltip, series.xAxis), point.x);
188
-
189
- each(specialKeys, function(key) {
190
- if (point[key] !== undefined) {
191
- hasSpecialKey = true;
192
- }
193
- });
197
+ H.Tooltip.prototype.getXDateFormat(point, series.chart.options.tooltip, series.xAxis), point.x),
198
+ hasSpecialKey = H.find(series.specialKeys, function(key) {
199
+ return point[key] !== undefined;
200
+ });
194
201
 
195
202
  // If the point has one of the less common properties defined, display all that are defined
196
203
  if (hasSpecialKey) {
197
204
  if (dateTimePoint) {
198
205
  infoString = timeDesc;
199
206
  }
200
- each(commonKeys.concat(specialKeys), function(key) {
207
+ each(series.commonKeys.concat(series.specialKeys), function(key) {
201
208
  if (point[key] !== undefined && !(dateTimePoint && key === 'x')) {
202
- infoString += (infoString ? '. ' : '') + key + ', ' + this[key];
209
+ infoString += (infoString ? '. ' : '') + key + ', ' + point[key];
203
210
  }
204
211
  });
205
212
  } else {
@@ -341,9 +348,14 @@
341
348
  }
342
349
  if (!this.isNull) {
343
350
  this.onMouseOver(); // Show the hover marker
344
- chart.tooltip.refresh(chart.tooltip.shared ? [this] : this); // Show the tooltip
351
+ // Show the tooltip
352
+ if (chart.tooltip) {
353
+ chart.tooltip.refresh(chart.tooltip.shared ? [this] : this);
354
+ }
345
355
  } else {
346
- chart.tooltip.hide(0);
356
+ if (chart.tooltip) {
357
+ chart.tooltip.hide(0);
358
+ }
347
359
  // Don't call blur on the element, as it messes up the chart div's focus
348
360
  }
349
361
  chart.highlightedPoint = this;
@@ -356,8 +368,13 @@
356
368
  var series = this.series,
357
369
  curPoint = this.highlightedPoint,
358
370
  curPointIndex = curPoint && curPoint.index || 0,
371
+ curPoints = curPoint && curPoint.series.points,
359
372
  newSeries,
360
- newPoint;
373
+ newPoint,
374
+ // Handle connecting ends - where the points array has an extra last
375
+ // point that is a reference to the first one. We skip this.
376
+ forwardSkipAmount = curPoint && curPoint.series.connectEnds &&
377
+ curPointIndex > curPoints.length - 3 ? 2 : 1;
361
378
 
362
379
  // If no points, return false
363
380
  if (!series[0] || !series[0].points) {
@@ -370,18 +387,23 @@
370
387
  }
371
388
 
372
389
  // Find index of current point in series.points array. Necessary for dataGrouping (and maybe zoom?)
373
- if (curPoint.series.points[curPointIndex] !== curPoint) {
374
- for (var i = 0; i < curPoint.series.points.length; ++i) {
375
- if (curPoint.series.points[i] === curPoint) {
390
+ if (curPoints[curPointIndex] !== curPoint) {
391
+ for (var i = 0; i < curPoints.length; ++i) {
392
+ if (curPoints[i] === curPoint) {
376
393
  curPointIndex = i;
377
394
  break;
378
395
  }
379
396
  }
380
397
  }
381
398
 
382
- // Try to grab next/prev point
399
+ // Grab next/prev point & series
383
400
  newSeries = series[curPoint.series.index + (next ? 1 : -1)];
384
- newPoint = curPoint.series.points[curPointIndex + (next ? 1 : -1)] || newSeries && newSeries.points[next ? 0 : newSeries.points.length - 1];
401
+ newPoint = curPoints[curPointIndex + (next ? forwardSkipAmount : -1)] ||
402
+ // Done with this series, try next one
403
+ newSeries &&
404
+ newSeries.points[next ? 0 : newSeries.points.length - (
405
+ newSeries.connectEnds ? 2 : 1
406
+ )];
385
407
 
386
408
  // If there is no adjacent point, we return false
387
409
  if (newPoint === undefined) {
@@ -869,8 +891,11 @@
869
891
  chart.keyboardNavigationModuleIndex = 0;
870
892
 
871
893
  // Make chart reachable by tab
872
- if (!chart.renderTo.tabIndex) {
873
- chart.renderTo.setAttribute('tabindex', '0');
894
+ if (
895
+ chart.container.hasAttribute &&
896
+ !chart.container.hasAttribute('tabIndex')
897
+ ) {
898
+ chart.container.setAttribute('tabindex', '0');
874
899
  }
875
900
 
876
901
  // Handle keyboard events
@@ -882,15 +907,15 @@
882
907
 
883
908
  // Add screen reader region to chart.
884
909
  // tableId is the HTML id of the table to focus when clicking the table anchor in the screen reader region.
885
- H.Chart.prototype.addScreenReaderRegion = function(tableId) {
910
+ H.Chart.prototype.addScreenReaderRegion = function(id, tableId) {
886
911
  var chart = this,
887
912
  series = chart.series,
888
913
  options = chart.options,
889
914
  a11yOptions = options.accessibility,
890
915
  hiddenSection = chart.screenReaderRegion = doc.createElement('div'),
891
- tableShortcut = doc.createElement('h3'),
916
+ tableShortcut = doc.createElement('h4'),
892
917
  tableShortcutAnchor = doc.createElement('a'),
893
- chartHeading = doc.createElement('h3'),
918
+ chartHeading = doc.createElement('h4'),
894
919
  hiddenStyle = { // CSS style to hide element from visual users while still exposing it to screen readers
895
920
  position: 'absolute',
896
921
  left: '-9999px',
@@ -902,18 +927,19 @@
902
927
  chartTypes = chart.types || [],
903
928
  // Build axis info - but not for pies and maps. Consider not adding for certain other types as well (funnel, pyramid?)
904
929
  axesDesc = (chartTypes.length === 1 && chartTypes[0] === 'pie' || chartTypes[0] === 'map') && {} || chart.getAxesDescription(),
905
- chartTypeInfo = series[0] && typeToSeriesMap[series[0].type] || typeToSeriesMap.default;
930
+ chartTypeInfo = series[0] && typeToSeriesMap[series[0].type] || typeToSeriesMap['default']; // eslint-disable-line dot-notation
906
931
 
932
+ hiddenSection.setAttribute('id', id);
907
933
  hiddenSection.setAttribute('role', 'region');
908
934
  hiddenSection.setAttribute('aria-label', 'Chart screen reader information.');
909
935
 
910
936
  hiddenSection.innerHTML = a11yOptions.screenReaderSectionFormatter && a11yOptions.screenReaderSectionFormatter(chart) ||
911
- '<div tabindex="0">Use regions/landmarks to skip ahead to chart' +
937
+ '<div>Use regions/landmarks to skip ahead to chart' +
912
938
  (series.length > 1 ? ' and navigate between data series' : '') +
913
- '.</div><h3>Summary.</h3><div>' + (options.title.text ? htmlencode(options.title.text) : 'Chart') +
939
+ '.</div><h3>' + (options.title.text ? htmlencode(options.title.text) : 'Chart') +
914
940
  (options.subtitle && options.subtitle.text ? '. ' + htmlencode(options.subtitle.text) : '') +
915
- '</div><h3>Long description.</h3><div>' + (options.chart.description || 'No description available.') +
916
- '</div><h3>Structure.</h3><div>Chart type: ' + (options.chart.typeDescription || chart.getTypeDescription()) + '</div>' +
941
+ '</h3><h4>Long description.</h4><div>' + (options.chart.description || 'No description available.') +
942
+ '</div><h4>Structure.</h4><div>Chart type: ' + (options.chart.typeDescription || chart.getTypeDescription()) + '</div>' +
917
943
  (series.length === 1 ? '<div>' + chartTypeInfo[0] + ' with ' + series[0].points.length + ' ' +
918
944
  (series[0].points.length === 1 ? chartTypeInfo[1] : chartTypeInfo[2]) + '.</div>' : '') +
919
945
  (axesDesc.xAxis ? ('<div>' + axesDesc.xAxis + '</div>') : '') +
@@ -929,10 +955,11 @@
929
955
  doc.getElementById(tableId).focus();
930
956
  };
931
957
  tableShortcut.appendChild(tableShortcutAnchor);
932
-
933
958
  hiddenSection.appendChild(tableShortcut);
934
959
  }
935
960
 
961
+ // Note: JAWS seems to refuse to read aria-label on the container, so add an
962
+ // h4 element as title for the chart.
936
963
  chartHeading.innerHTML = 'Chart graphic.';
937
964
  chart.renderTo.insertBefore(chartHeading, chart.renderTo.firstChild);
938
965
  chart.renderTo.insertBefore(hiddenSection, chart.renderTo.firstChild);
@@ -958,6 +985,7 @@
958
985
  textElements = chart.container.getElementsByTagName('text'),
959
986
  titleId = 'highcharts-title-' + chart.index,
960
987
  tableId = 'highcharts-data-table-' + chart.index,
988
+ hiddenSectionId = 'highcharts-information-region-' + chart.index,
961
989
  chartTitle = options.title.text || 'Chart',
962
990
  oldColumnHeaderFormatter = options.exporting && options.exporting.csv && options.exporting.csv.columnHeaderFormatter,
963
991
  topLevelColumns = [];
@@ -967,7 +995,9 @@
967
995
  titleElement.id = titleId;
968
996
  descElement.parentNode.insertBefore(titleElement, descElement);
969
997
  chart.renderTo.setAttribute('role', 'region');
970
- chart.renderTo.setAttribute('aria-label', chartTitle + '. Use up and down arrows to navigate.');
998
+ chart.container.setAttribute('aria-details', hiddenSectionId);
999
+ chart.renderTo.setAttribute('aria-label', 'Interactive chart. ' + chartTitle +
1000
+ '. Use up and down arrows to navigate with most screen readers.');
971
1001
 
972
1002
  // Set screen reader properties on export menu
973
1003
  if (chart.exportSVGElements && chart.exportSVGElements[0] && chart.exportSVGElements[0].element) {
@@ -1004,7 +1034,7 @@
1004
1034
  });
1005
1035
 
1006
1036
  // Add top-secret screen reader region
1007
- chart.addScreenReaderRegion(tableId);
1037
+ chart.addScreenReaderRegion(hiddenSectionId, tableId);
1008
1038
 
1009
1039
  // Enable keyboard navigation
1010
1040
  if (a11yOptions.keyboardNavigation) {
@@ -1,10 +1,11 @@
1
1
  /**
2
- * @license Highcharts JS v5.0.7 (2017-01-17)
2
+ * @license Highcharts JS v5.0.8 (2017-03-08)
3
3
  *
4
4
  * (c) 2009-2016 Torstein Honsi
5
5
  *
6
6
  * License: www.highcharts.com/license
7
7
  */
8
+ 'use strict';
8
9
  (function(factory) {
9
10
  if (typeof module === 'object' && module.exports) {
10
11
  module.exports = factory;
@@ -18,7 +19,6 @@
18
19
  *
19
20
  * License: www.highcharts.com/license
20
21
  */
21
- 'use strict';
22
22
 
23
23
  var defined = H.defined,
24
24
  isNumber = H.isNumber,
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Highcharts JS v5.0.7 (2017-01-17)
2
+ * @license Highcharts JS v5.0.8 (2017-03-08)
3
3
  * Boost module
4
4
  *
5
5
  * (c) 2010-2016 Highsoft AS
@@ -7,6 +7,7 @@
7
7
  *
8
8
  * License: www.highcharts.com/license
9
9
  */
10
+ 'use strict';
10
11
  (function(factory) {
11
12
  if (typeof module === 'object' && module.exports) {
12
13
  module.exports = factory;
@@ -17,31 +18,20 @@
17
18
  (function(H) {
18
19
  /**
19
20
  * License: www.highcharts.com/license
20
- * Author: Torstein Honsi
21
+ * Author: Christer Vasseng, Torstein Honsi
21
22
  *
22
23
  * This is an experimental Highcharts module that draws long data series on a canvas
23
24
  * in order to increase performance of the initial load time and tooltip responsiveness.
24
25
  *
25
- * Compatible with HTML5 canvas compatible browsers (not IE < 9).
26
+ * Compatible with WebGL compatible browsers (not IE < 11).
26
27
  *
27
- *
28
- *
29
28
  * Development plan
30
29
  * - Column range.
31
- * - Heatmap. Modify the heatmap-canvas demo so that it uses this module.
32
- * - Treemap.
33
30
  * - Check how it works with Highstock and data grouping. Currently it only works when navigator.adaptToUpdatedData
34
31
  * is false. It is also recommended to set scrollbar.liveRedraw to false.
35
32
  * - Check inverted charts.
36
- * - Check reversed axes.
37
33
  * - Chart callback should be async after last series is drawn. (But not necessarily, we don't do
38
34
  that with initial series animation).
39
- * - Cache full-size image so we don't have to redraw on hide/show and zoom up. But k-d-tree still
40
- * needs to be built.
41
- * - Test IE9 and IE10.
42
- * - Stacking is not perhaps not correct since it doesn't use the translation given in
43
- * the translate method. If this gets to complicated, a possible way out would be to
44
- * have a simplified renderCanvas method that simply draws the areaPath on a canvas.
45
35
  *
46
36
  * If this module is taken in as part of the core
47
37
  * - All the loading logic should be merged with core. Update styles in the core.
@@ -49,44 +39,1984 @@
49
39
  *
50
40
  * Notes for boost mode
51
41
  * - Area lines are not drawn
52
- * - Point markers are not drawn on line-type series
53
42
  * - Lines are not drawn on scatter charts
54
43
  * - Zones and negativeColor don't work
55
- * - Initial point colors aren't rendered
56
44
  * - Columns are always one pixel wide. Don't set the threshold too low.
45
+ * - Disable animations
46
+ * - Marker shapes are not supported: markers will always be circles
57
47
  *
58
48
  * Optimizing tips for users
59
- * - For scatter plots, use a marker.radius of 1 or less. It results in a rectangle being drawn, which is
60
- * considerably faster than a circle.
61
49
  * - Set extremes (min, max) explicitly on the axes in order for Highcharts to avoid computing extremes.
62
50
  * - Set enableMouseTracking to false on the series to improve total rendering time.
63
51
  * - The default threshold is set based on one series. If you have multiple, dense series, the combined
64
52
  * number of points drawn gets higher, and you may want to set the threshold lower in order to
65
53
  * use optimizations.
54
+ * - If drawing large scatter charts, it's beneficial to set the marker radius to a value
55
+ * less than 1. This is to add additional spacing to make the chart more readable.
56
+ * - If the value increments on both the X and Y axis aren't small, consider setting
57
+ * useGPUTranslations to true on the boost settings object. If you do this and
58
+ * the increments are small (e.g. datetime axis with small time increments)
59
+ * it may cause rendering issues due to floating point rounding errors,
60
+ * so your millage may vary.
61
+ *
62
+ * Settings
63
+ * There are two ways of setting the boost threshold:
64
+ * - Per. series: boost based on number of points in individual series
65
+ * - Per. chart: boost based on the number of series
66
+ *
67
+ * To set the series boost threshold, set seriesBoostThreshold on the chart object.
68
+ * To set the series-specific threshold, set boostThreshold on the series object.
69
+ *
70
+ * In addition, the following can be set in the boost object:
71
+ * {
72
+ * //Wether or not to use alpha blending
73
+ * useAlpha: boolean - default: true
74
+ * //Set to true to perform translations on the GPU.
75
+ * //Much faster, but may cause rendering issues
76
+ * //when using values far from 0 due to floating point
77
+ * //rounding issues
78
+ * useGPUTranslations: boolean - default: false
79
+ * //Use pre-allocated buffers, much faster,
80
+ * //but may cause rendering issues with some data sets
81
+ * usePreallocated: boolean - default: false
82
+ * //Output rendering time in console
83
+ * timeRendering: boolean - default: false
84
+ * //Output processing time in console
85
+ * timeSeriesProcessing: boolean - default: false
86
+ * //Output setup time in console
87
+ * timeSetup: boolean - default: false
88
+ * }
89
+ */
90
+
91
+ /**
92
+ * Set the series threshold for when the boost should kick in globally.
93
+ *
94
+ * Setting to e.g. 20 will cause the whole chart to enter boost mode
95
+ * if there are 20 or more series active. When the chart is in boost mode,
96
+ * every series in it will be rendered to a common canvas. This offers
97
+ * a significant speed improvment in charts with a very high
98
+ * amount of series.
99
+ *
100
+ * Note: only available when including the boost module.
101
+ *
102
+ * @default null
103
+ * @apioption boost.seriesThreshold
104
+ */
105
+
106
+ /**
107
+ * Set the point threshold for when a series should enter boost mode.
108
+ *
109
+ * Setting it to e.g. 2000 will cause the series to enter boost mode
110
+ * when there are 2000 or more points in the series.
111
+ *
112
+ * Note: only available when including the boost module.
113
+ *
114
+ * @default 5000
115
+ * @apioption series.boostThreshold
116
+ */
117
+
118
+ /* global Float32Array, Image */
119
+
120
+
121
+ var win = H.win,
122
+ doc = win.document,
123
+ noop = function() {},
124
+ Color = H.Color,
125
+ Series = H.Series,
126
+ seriesTypes = H.seriesTypes,
127
+ each = H.each,
128
+ extend = H.extend,
129
+ addEvent = H.addEvent,
130
+ fireEvent = H.fireEvent,
131
+ grep = H.grep,
132
+ isNumber = H.isNumber,
133
+ merge = H.merge,
134
+ pick = H.pick,
135
+ wrap = H.wrap,
136
+ plotOptions = H.getOptions().plotOptions,
137
+ CHUNK_SIZE = 50000,
138
+ index;
139
+
140
+ // Register color names since GL can't render those directly.
141
+ Color.prototype.names = {
142
+ aliceblue: '#f0f8ff',
143
+ antiquewhite: '#faebd7',
144
+ aqua: '#00ffff',
145
+ aquamarine: '#7fffd4',
146
+ azure: '#f0ffff',
147
+ beige: '#f5f5dc',
148
+ bisque: '#ffe4c4',
149
+ black: '#000000',
150
+ blanchedalmond: '#ffebcd',
151
+ blue: '#0000ff',
152
+ blueviolet: '#8a2be2',
153
+ brown: '#a52a2a',
154
+ burlywood: '#deb887',
155
+ cadetblue: '#5f9ea0',
156
+ chartreuse: '#7fff00',
157
+ chocolate: '#d2691e',
158
+ coral: '#ff7f50',
159
+ cornflowerblue: '#6495ed',
160
+ cornsilk: '#fff8dc',
161
+ crimson: '#dc143c',
162
+ cyan: '#00ffff',
163
+ darkblue: '#00008b',
164
+ darkcyan: '#008b8b',
165
+ darkgoldenrod: '#b8860b',
166
+ darkgray: '#a9a9a9',
167
+ darkgreen: '#006400',
168
+ darkkhaki: '#bdb76b',
169
+ darkmagenta: '#8b008b',
170
+ darkolivegreen: '#556b2f',
171
+ darkorange: '#ff8c00',
172
+ darkorchid: '#9932cc',
173
+ darkred: '#8b0000',
174
+ darksalmon: '#e9967a',
175
+ darkseagreen: '#8fbc8f',
176
+ darkslateblue: '#483d8b',
177
+ darkslategray: '#2f4f4f',
178
+ darkturquoise: '#00ced1',
179
+ darkviolet: '#9400d3',
180
+ deeppink: '#ff1493',
181
+ deepskyblue: '#00bfff',
182
+ dimgray: '#696969',
183
+ dodgerblue: '#1e90ff',
184
+ feldspar: '#d19275',
185
+ firebrick: '#b22222',
186
+ floralwhite: '#fffaf0',
187
+ forestgreen: '#228b22',
188
+ fuchsia: '#ff00ff',
189
+ gainsboro: '#dcdcdc',
190
+ ghostwhite: '#f8f8ff',
191
+ gold: '#ffd700',
192
+ goldenrod: '#daa520',
193
+ gray: '#808080',
194
+ green: '#008000',
195
+ greenyellow: '#adff2f',
196
+ honeydew: '#f0fff0',
197
+ hotpink: '#ff69b4',
198
+ indianred: '#cd5c5c',
199
+ indigo: '#4b0082',
200
+ ivory: '#fffff0',
201
+ khaki: '#f0e68c',
202
+ lavender: '#e6e6fa',
203
+ lavenderblush: '#fff0f5',
204
+ lawngreen: '#7cfc00',
205
+ lemonchiffon: '#fffacd',
206
+ lightblue: '#add8e6',
207
+ lightcoral: '#f08080',
208
+ lightcyan: '#e0ffff',
209
+ lightgoldenrodyellow: '#fafad2',
210
+ lightgrey: '#d3d3d3',
211
+ lightgreen: '#90ee90',
212
+ lightpink: '#ffb6c1',
213
+ lightsalmon: '#ffa07a',
214
+ lightseagreen: '#20b2aa',
215
+ lightskyblue: '#87cefa',
216
+ lightslateblue: '#8470ff',
217
+ lightslategray: '#778899',
218
+ lightsteelblue: '#b0c4de',
219
+ lightyellow: '#ffffe0',
220
+ lime: '#00ff00',
221
+ limegreen: '#32cd32',
222
+ linen: '#faf0e6',
223
+ magenta: '#ff00ff',
224
+ maroon: '#800000',
225
+ mediumaquamarine: '#66cdaa',
226
+ mediumblue: '#0000cd',
227
+ mediumorchid: '#ba55d3',
228
+ mediumpurple: '#9370d8',
229
+ mediumseagreen: '#3cb371',
230
+ mediumslateblue: '#7b68ee',
231
+ mediumspringgreen: '#00fa9a',
232
+ mediumturquoise: '#48d1cc',
233
+ mediumvioletred: '#c71585',
234
+ midnightblue: '#191970',
235
+ mintcream: '#f5fffa',
236
+ mistyrose: '#ffe4e1',
237
+ moccasin: '#ffe4b5',
238
+ navajowhite: '#ffdead',
239
+ navy: '#000080',
240
+ oldlace: '#fdf5e6',
241
+ olive: '#808000',
242
+ olivedrab: '#6b8e23',
243
+ orange: '#ffa500',
244
+ orangered: '#ff4500',
245
+ orchid: '#da70d6',
246
+ palegoldenrod: '#eee8aa',
247
+ palegreen: '#98fb98',
248
+ paleturquoise: '#afeeee',
249
+ palevioletred: '#d87093',
250
+ papayawhip: '#ffefd5',
251
+ peachpuff: '#ffdab9',
252
+ peru: '#cd853f',
253
+ pink: '#ffc0cb',
254
+ plum: '#dda0dd',
255
+ powderblue: '#b0e0e6',
256
+ purple: '#800080',
257
+ red: '#ff0000',
258
+ rosybrown: '#bc8f8f',
259
+ royalblue: '#4169e1',
260
+ saddlebrown: '#8b4513',
261
+ salmon: '#fa8072',
262
+ sandybrown: '#f4a460',
263
+ seagreen: '#2e8b57',
264
+ seashell: '#fff5ee',
265
+ sienna: '#a0522d',
266
+ silver: '#c0c0c0',
267
+ skyblue: '#87ceeb',
268
+ slateblue: '#6a5acd',
269
+ slategray: '#708090',
270
+ snow: '#fffafa',
271
+ springgreen: '#00ff7f',
272
+ steelblue: '#4682b4',
273
+ tan: '#d2b48c',
274
+ teal: '#008080',
275
+ thistle: '#d8bfd8',
276
+ tomato: '#ff6347',
277
+ turquoise: '#40e0d0',
278
+ violet: '#ee82ee',
279
+ violetred: '#d02090',
280
+ wheat: '#f5deb3',
281
+ white: '#ffffff',
282
+ whitesmoke: '#f5f5f5',
283
+ yellow: '#ffff00',
284
+ yellowgreen: '#9acd32'
285
+ };
286
+
287
+
288
+ /*
289
+ * Returns true if the chart is in series boost mode
290
+ * @param chart {Highchart.Chart} - the chart to check
291
+ * @returns {Boolean} - true if the chart is in series boost mode
292
+ */
293
+ function isChartSeriesBoosting(chart) {
294
+ return chart.series.length >= pick(
295
+ chart.options.boost && chart.options.boost.seriesThreshold, // docs
296
+ 10
297
+ );
298
+ }
299
+
300
+ /*
301
+ * Returns true if the series is in boost mode
302
+ * @param series {Highchart.Series} - the series to check
303
+ * @returns {boolean} - true if the series is in boost mode
304
+ */
305
+ function isSeriesBoosting(series) {
306
+ function patientMax() {
307
+ var args = Array.prototype.slice.call(arguments),
308
+ r = -Number.MAX_VALUE;
309
+
310
+ each(args, function(t) {
311
+ if (typeof t !== 'undefined' && typeof t.length !== 'undefined') {
312
+ //r = r < t.length ? t.length : r;
313
+ if (t.length > 0) {
314
+ r = t.length;
315
+ return true;
316
+ }
317
+ }
318
+ });
319
+
320
+ return r;
321
+ }
322
+
323
+ return isChartSeriesBoosting(series.chart) ||
324
+ patientMax(
325
+ series.processedXData,
326
+ series.options.data,
327
+ series.points
328
+ ) >= (series.options.boostThreshold || Number.MAX_VALUE);
329
+ }
330
+
331
+ ////////////////////////////////////////////////////////////////////////////////
332
+ // START OF WEBGL ABSTRACTIONS
333
+
334
+ /*
335
+ * A static shader mimicing axis translation functions found in parts/Axis
336
+ * @param gl {WebGLContext} - the context in which the shader is active
337
+ */
338
+ function GLShader(gl) {
339
+ var vertShade = [
340
+ /* eslint-disable */
341
+ '#version 100',
342
+ 'precision highp float;',
343
+
344
+ 'attribute vec4 aVertexPosition;',
345
+ 'attribute vec4 aColor;',
346
+
347
+ 'varying highp vec2 position;',
348
+ 'varying highp vec4 vColor;',
349
+
350
+ 'uniform mat4 uPMatrix;',
351
+ 'uniform float pSize;',
352
+
353
+ 'uniform float translatedThreshold;',
354
+ 'uniform bool hasThreshold;',
355
+
356
+ 'uniform bool skipTranslation;',
357
+
358
+ 'uniform float xAxisTrans;',
359
+ 'uniform float xAxisMin;',
360
+ 'uniform float xAxisMinPad;',
361
+ 'uniform float xAxisPointRange;',
362
+ 'uniform float xAxisLen;',
363
+ 'uniform bool xAxisPostTranslate;',
364
+ 'uniform float xAxisOrdinalSlope;',
365
+ 'uniform float xAxisOrdinalOffset;',
366
+ 'uniform float xAxisPos;',
367
+ 'uniform bool xAxisCVSCoord;',
368
+
369
+ 'uniform float yAxisTrans;',
370
+ 'uniform float yAxisMin;',
371
+ 'uniform float yAxisMinPad;',
372
+ 'uniform float yAxisPointRange;',
373
+ 'uniform float yAxisLen;',
374
+ 'uniform bool yAxisPostTranslate;',
375
+ 'uniform float yAxisOrdinalSlope;',
376
+ 'uniform float yAxisOrdinalOffset;',
377
+ 'uniform float yAxisPos;',
378
+ 'uniform bool yAxisCVSCoord;',
379
+
380
+ 'uniform bool isBubble;',
381
+ 'uniform bool bubbleSizeByArea;',
382
+ 'uniform float bubbleZMin;',
383
+ 'uniform float bubbleZMax;',
384
+ 'uniform float bubbleZThreshold;',
385
+ 'uniform float bubbleMinSize;',
386
+ 'uniform float bubbleMaxSize;',
387
+ 'uniform bool bubbleSizeAbs;',
388
+ 'uniform bool isInverted;',
389
+
390
+ 'float bubbleRadius(){',
391
+ 'float value = aVertexPosition.w;',
392
+ 'float zMax = bubbleZMax;',
393
+ 'float zMin = bubbleZMin;',
394
+ 'float radius = 0.0;',
395
+ 'float pos = 0.0;',
396
+ 'float zRange = zMax - zMin;',
397
+
398
+ 'if (bubbleSizeAbs){',
399
+ 'value = value - bubbleZThreshold;',
400
+ 'zMax = max(zMax - bubbleZThreshold, zMin - bubbleZThreshold);',
401
+ 'zMin = 0.0;',
402
+ '}',
403
+
404
+ 'if (value < zMin){',
405
+ 'radius = bubbleZMin / 2.0 - 1.0;',
406
+ '} else {',
407
+ 'pos = zRange > 0.0 ? (value - zMin) / zRange : 0.5;',
408
+ 'if (bubbleSizeByArea && pos > 0.0){',
409
+ 'pos = sqrt(pos);',
410
+ '}',
411
+ 'radius = ceil(bubbleMinSize + pos * (bubbleMaxSize - bubbleMinSize)) / 2.0;',
412
+ '}',
413
+
414
+ 'return radius * 2.0;',
415
+ '}',
416
+
417
+ 'float translate(float val,',
418
+ 'float pointPlacement,',
419
+ 'float localA,',
420
+ 'float localMin,',
421
+ 'float minPixelPadding,',
422
+ 'float pointRange,',
423
+ 'float len,',
424
+ 'bool cvsCoord',
425
+ '){',
426
+
427
+ 'float sign = 1.0;',
428
+ 'float cvsOffset = 0.0;',
429
+
430
+ 'if (cvsCoord) {',
431
+ 'sign *= -1.0;',
432
+ 'cvsOffset = len;',
433
+ '}',
434
+
435
+ 'return sign * (val - localMin) * localA + cvsOffset + ',
436
+ '(sign * minPixelPadding);', //' + localA * pointPlacement * pointRange;',
437
+ '}',
438
+
439
+ 'float xToPixels(float value){',
440
+ 'if (skipTranslation){',
441
+ 'return value;// + xAxisPos;',
442
+ '}',
443
+
444
+ 'return translate(value, 0.0, xAxisTrans, xAxisMin, xAxisMinPad, xAxisPointRange, xAxisLen, xAxisCVSCoord);// + xAxisPos;',
445
+ '}',
446
+
447
+ 'float yToPixels(float value, float checkTreshold){',
448
+ 'float v;',
449
+ 'if (skipTranslation){',
450
+ 'v = value;// + yAxisPos;',
451
+ '} else {',
452
+ 'v = translate(value, 0.0, yAxisTrans, yAxisMin, yAxisMinPad, yAxisPointRange, yAxisLen, yAxisCVSCoord);// + yAxisPos;',
453
+ '}',
454
+ 'if (checkTreshold > 0.0 && hasThreshold) {',
455
+ 'v = min(v, translatedThreshold);',
456
+ '}',
457
+ 'return v;',
458
+ '}',
459
+
460
+ 'void main(void) {',
461
+ 'if (isBubble){',
462
+ 'gl_PointSize = bubbleRadius();',
463
+ '} else {',
464
+ 'gl_PointSize = pSize;',
465
+ '}',
466
+ //'gl_PointSize = 10.0;',
467
+ 'vColor = aColor;',
468
+
469
+ 'if (isInverted) {',
470
+ 'gl_Position = uPMatrix * vec4(xToPixels(aVertexPosition.y) + yAxisPos, yToPixels(aVertexPosition.x, aVertexPosition.z) + xAxisPos, 0.0, 1.0);',
471
+ '} else {',
472
+ 'gl_Position = uPMatrix * vec4(xToPixels(aVertexPosition.x) + xAxisPos, yToPixels(aVertexPosition.y, aVertexPosition.z) + yAxisPos, 0.0, 1.0);',
473
+ '}',
474
+ //'gl_Position = uPMatrix * vec4(aVertexPosition.x, aVertexPosition.y, 0.0, 1.0);',
475
+ '}'
476
+ /* eslint-enable */
477
+ ].join('\n'),
478
+ //Fragment shader source
479
+ fragShade = [
480
+ /* eslint-disable */
481
+ 'precision highp float;',
482
+ 'uniform vec4 fillColor;',
483
+ 'varying highp vec2 position;',
484
+ 'varying highp vec4 vColor;',
485
+ 'uniform sampler2D uSampler;',
486
+ 'uniform bool isCircle;',
487
+ 'uniform bool hasColor;',
488
+
489
+ // 'vec4 toColor(float value, vec2 point) {',
490
+ // 'return vec4(0.0, 0.0, 0.0, 0.0);',
491
+ // '}',
492
+
493
+ 'void main(void) {',
494
+ 'vec4 col = fillColor;',
495
+
496
+ 'if (hasColor) {',
497
+ 'col = vColor;',
498
+ '}',
499
+
500
+ 'if (isCircle) {',
501
+ 'gl_FragColor = col * texture2D(uSampler, gl_PointCoord.st);',
502
+ '} else {',
503
+ 'gl_FragColor = col;',
504
+ '}',
505
+ '}'
506
+ /* eslint-enable */
507
+ ].join('\n'),
508
+ uLocations = {},
509
+ //The shader program
510
+ shaderProgram,
511
+ //Uniform handle to the perspective matrix
512
+ pUniform,
513
+ //Uniform for point size
514
+ psUniform,
515
+ //Uniform for fill color
516
+ fillColorUniform,
517
+ //Uniform for isBubble
518
+ isBubbleUniform,
519
+ //Uniform for bubble abs sizing
520
+ bubbleSizeAbsUniform,
521
+ bubbleSizeAreaUniform,
522
+ //Skip translation uniform
523
+ skipTranslationUniform,
524
+ //Set to 1 if circle
525
+ isCircleUniform,
526
+ //Uniform for invertion
527
+ isInverted,
528
+ //Texture uniform
529
+ uSamplerUniform;
530
+
531
+ /* String to shader program
532
+ * @param {string} str - the program source
533
+ * @param {string} type - the program type: either `vertex` or `fragment`
534
+ * @returns {bool|shader}
535
+ */
536
+ function stringToProgram(str, type) {
537
+ var t = type === 'vertex' ? gl.VERTEX_SHADER : gl.FRAGMENT_SHADER,
538
+ shader = gl.createShader(t);
539
+
540
+ gl.shaderSource(shader, str);
541
+ gl.compileShader(shader);
542
+
543
+ if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
544
+ //console.error('shader error:', gl.getShaderInfoLog(shader));
545
+ return false;
546
+ }
547
+ return shader;
548
+ }
549
+
550
+ /*
551
+ * Create the shader.
552
+ * Loads the shader program statically defined above
553
+ */
554
+ function createShader() {
555
+ var v = stringToProgram(vertShade, 'vertex'),
556
+ f = stringToProgram(fragShade, 'fragment');
557
+
558
+ if (!v || !f) {
559
+ shaderProgram = false;
560
+ //console.error('error creating shader program');
561
+ return false;
562
+ }
563
+
564
+ function uloc(n) {
565
+ return gl.getUniformLocation(shaderProgram, n);
566
+ }
567
+
568
+ shaderProgram = gl.createProgram();
569
+
570
+ gl.attachShader(shaderProgram, v);
571
+ gl.attachShader(shaderProgram, f);
572
+ gl.linkProgram(shaderProgram);
573
+
574
+ gl.useProgram(shaderProgram);
575
+
576
+ gl.bindAttribLocation(shaderProgram, 0, 'aVertexPosition');
577
+
578
+ pUniform = uloc('uPMatrix');
579
+ psUniform = uloc('pSize');
580
+ fillColorUniform = uloc('fillColor');
581
+ isBubbleUniform = uloc('isBubble');
582
+ bubbleSizeAbsUniform = uloc('bubbleSizeAbs');
583
+ bubbleSizeAreaUniform = uloc('bubbleSizeByArea');
584
+ uSamplerUniform = uloc('uSampler');
585
+ skipTranslationUniform = uloc('skipTranslation');
586
+ isCircleUniform = uloc('isCircle');
587
+ isInverted = uloc('isInverted');
588
+
589
+ return true;
590
+ }
591
+
592
+ /*
593
+ * Destroy the shader
594
+ */
595
+ function destroy() {
596
+ if (gl && shaderProgram) {
597
+ gl.deleteProgram(shaderProgram);
598
+ }
599
+ }
600
+
601
+ /*
602
+ * Bind the shader.
603
+ * This makes the shader the active one until another one is bound,
604
+ * or until 0 is bound.
605
+ */
606
+ function bind() {
607
+ gl.useProgram(shaderProgram);
608
+ }
609
+
610
+ /*
611
+ * Set a uniform value.
612
+ * This uses a hash map to cache uniform locations.
613
+ * @param name {string} - the name of the uniform to set
614
+ * @param val {float} - the value to set
615
+ */
616
+ function setUniform(name, val) {
617
+ var u = uLocations[name] = uLocations[name] ||
618
+ gl.getUniformLocation(shaderProgram, name);
619
+ gl.uniform1f(u, val);
620
+ }
621
+
622
+ /*
623
+ * Set the active texture
624
+ * @param texture - the texture
625
+ */
626
+ function setTexture() {
627
+ gl.uniform1i(uSamplerUniform, 0);
628
+ }
629
+
630
+ /*
631
+ * Set if inversion state
632
+ * @flag is the state
633
+ */
634
+ function setInverted(flag) {
635
+ gl.uniform1i(isInverted, flag);
636
+ }
637
+
638
+ ////////////////////////////////////////////////////////////////////////////
639
+
640
+ /*
641
+ * Enable/disable circle drawing
642
+ */
643
+ function setDrawAsCircle(flag) {
644
+ gl.uniform1i(isCircleUniform, flag ? 1 : 0);
645
+ }
646
+
647
+ /*
648
+ * Flush
649
+ */
650
+ function reset() {
651
+ gl.uniform1i(isBubbleUniform, 0);
652
+ gl.uniform1i(isCircleUniform, 0);
653
+ }
654
+
655
+ /*
656
+ * Set bubble uniforms
657
+ * @param series {Highcharts.Series} - the series to use
658
+ */
659
+ function setBubbleUniforms(series, zCalcMin, zCalcMax) {
660
+ var seriesOptions = series.options,
661
+ zMin = Number.MAX_VALUE,
662
+ zMax = -Number.MAX_VALUE;
663
+
664
+ if (series.type === 'bubble') {
665
+ zMin = pick(seriesOptions.zMin, Math.min(
666
+ zMin,
667
+ Math.max(
668
+ zCalcMin,
669
+ seriesOptions.displayNegative === false ?
670
+ seriesOptions.zThreshold : -Number.MAX_VALUE
671
+ )
672
+ ));
673
+
674
+ zMax = pick(seriesOptions.zMax, Math.max(zMax, zCalcMax));
675
+
676
+ gl.uniform1i(isBubbleUniform, 1);
677
+ gl.uniform1i(isCircleUniform, 1);
678
+ gl.uniform1i(bubbleSizeAreaUniform, series.options.sizeBy !== 'width');
679
+ gl.uniform1i(bubbleSizeAbsUniform, series.options.sizeByAbsoluteValue);
680
+
681
+ setUniform('bubbleZMin', zMin);
682
+ setUniform('bubbleZMax', zMax);
683
+ setUniform('bubbleZThreshold', series.options.zThreshold);
684
+ setUniform('bubbleMinSize', series.minPxSize);
685
+ setUniform('bubbleMaxSize', series.maxPxSize);
686
+ }
687
+ }
688
+
689
+ /*
690
+ * Set the Color uniform.
691
+ * @param color {Array<float>} - an array with RGBA values
692
+ */
693
+ function setColor(color) {
694
+ gl.uniform4f(
695
+ fillColorUniform,
696
+ color[0] / 255.0,
697
+ color[1] / 255.0,
698
+ color[2] / 255.0,
699
+ color[3]
700
+ );
701
+ }
702
+
703
+ /*
704
+ * Set skip translation
705
+ */
706
+ function setSkipTranslation(flag) {
707
+ gl.uniform1i(skipTranslationUniform, flag === true ? 1 : 0);
708
+ }
709
+
710
+ /*
711
+ * Set the perspective matrix
712
+ * @param m {Matrix4x4} - the matrix
713
+ */
714
+ function setPMatrix(m) {
715
+ gl.uniformMatrix4fv(pUniform, false, m);
716
+ }
717
+
718
+ /*
719
+ * Set the point size.
720
+ * @param p {float} - point size
721
+ */
722
+ function setPointSize(p) {
723
+ gl.uniform1f(psUniform, p);
724
+ }
725
+
726
+ /*
727
+ * Get the shader program handle
728
+ * @returns {GLInt} - the handle for the program
729
+ */
730
+ function getProgram() {
731
+ return shaderProgram;
732
+ }
733
+
734
+ if (gl) {
735
+ createShader();
736
+ }
737
+
738
+ return {
739
+ psUniform: function() {
740
+ return psUniform;
741
+ },
742
+ pUniform: function() {
743
+ return pUniform;
744
+ },
745
+ fillColorUniform: function() {
746
+ return fillColorUniform;
747
+ },
748
+ setBubbleUniforms: setBubbleUniforms,
749
+ bind: bind,
750
+ program: getProgram,
751
+ create: createShader,
752
+ setUniform: setUniform,
753
+ setPMatrix: setPMatrix,
754
+ setColor: setColor,
755
+ setPointSize: setPointSize,
756
+ setSkipTranslation: setSkipTranslation,
757
+ setTexture: setTexture,
758
+ setDrawAsCircle: setDrawAsCircle,
759
+ reset: reset,
760
+ setInverted: setInverted,
761
+ destroy: destroy
762
+ };
763
+ }
764
+
765
+ /*
766
+ * Vertex Buffer abstraction
767
+ * A vertex buffer is a set of vertices which are passed to the GPU
768
+ * in a single call.
769
+ * @param gl {WebGLContext} - the context in which to create the buffer
770
+ * @param shader {GLShader} - the shader to use
66
771
  */
772
+ function GLVertexBuffer(gl, shader, dataComponents /*, type */ ) {
773
+ var buffer = false,
774
+ vertAttribute = false,
775
+ components = dataComponents || 2,
776
+ preAllocated = false,
777
+ iterator = 0,
778
+ data;
779
+
780
+ // type = type || 'float';
781
+
782
+ function destroy() {
783
+ if (buffer) {
784
+ gl.deleteBuffer(buffer);
785
+ }
786
+ }
787
+
788
+ /*
789
+ * Build the buffer
790
+ * @param dataIn {Array<float>} - a 0 padded array of indices
791
+ * @param attrib {String} - the name of the Attribute to bind the buffer to
792
+ * @param dataComponents {Integer} - the number of components per. indice
793
+ */
794
+ function build(dataIn, attrib, dataComponents) {
795
+
796
+ data = dataIn || [];
797
+
798
+ if ((!data || data.length === 0) && !preAllocated) {
799
+ //console.error('trying to render empty vbuffer');
800
+ buffer = false;
801
+ return false;
802
+ }
803
+
804
+ components = dataComponents || components;
805
+
806
+ if (buffer) {
807
+ gl.deleteBuffer(buffer);
808
+ }
809
+
810
+ buffer = gl.createBuffer();
811
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
812
+ gl.bufferData(
813
+ gl.ARRAY_BUFFER,
814
+ preAllocated || new Float32Array(data),
815
+ gl.STATIC_DRAW
816
+ );
817
+
818
+ // gl.bindAttribLocation(shader.program(), 0, 'aVertexPosition');
819
+ vertAttribute = gl.getAttribLocation(shader.program(), attrib);
820
+ gl.enableVertexAttribArray(vertAttribute);
821
+
822
+ return true;
823
+ }
824
+
825
+ /*
826
+ * Bind the buffer
827
+ */
828
+ function bind() {
829
+ if (!buffer) {
830
+ return false;
831
+ }
832
+
833
+ // gl.bindAttribLocation(shader.program(), 0, 'aVertexPosition');
834
+ //gl.enableVertexAttribArray(vertAttribute);
835
+ //gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
836
+ gl.vertexAttribPointer(vertAttribute, components, gl.FLOAT, false, 0, 0);
837
+ //gl.enableVertexAttribArray(vertAttribute);
838
+ }
839
+
840
+ /*
841
+ * Render the buffer
842
+ * @param from {Integer} - the start indice
843
+ * @param to {Integer} - the end indice
844
+ * @param drawMode {String} - the draw mode
845
+ */
846
+ function render(from, to, drawMode) {
847
+ var length = preAllocated ? preAllocated.length : data.length;
848
+
849
+ if (!buffer) {
850
+ return false;
851
+ }
852
+
853
+ if (!length) {
854
+ return false;
855
+ }
856
+
857
+ if (!from || from > length || from < 0) {
858
+ from = 0;
859
+ }
860
+
861
+ if (!to || to > length) {
862
+ to = length;
863
+ }
864
+
865
+ drawMode = drawMode || 'points';
866
+
867
+ gl.drawArrays(
868
+ gl[drawMode.toUpperCase()],
869
+ from / components,
870
+ (to - from) / components
871
+ );
872
+
873
+ return true;
874
+ }
875
+
876
+ function push(x, y, a, b) {
877
+ if (preAllocated) { // && iterator <= preAllocated.length - 4) {
878
+ preAllocated[++iterator] = x;
879
+ preAllocated[++iterator] = y;
880
+ preAllocated[++iterator] = a;
881
+ preAllocated[++iterator] = b;
882
+ }
883
+ }
884
+
885
+ /*
886
+ * Note about pre-allocated buffers:
887
+ * - This is slower for charts with many series
888
+ */
889
+ function allocate(size) {
890
+ size *= 4;
891
+ iterator = -1;
892
+
893
+ //if (!preAllocated || (preAllocated && preAllocated.length !== size)) {
894
+ preAllocated = new Float32Array(size);
895
+ //}
896
+ }
897
+
898
+ ////////////////////////////////////////////////////////////////////////////
899
+ return {
900
+ destroy: destroy,
901
+ bind: bind,
902
+ data: data,
903
+ build: build,
904
+ render: render,
905
+ allocate: allocate,
906
+ push: push
907
+ };
908
+ }
909
+
910
+ /* Main renderer. Used to render series.
911
+ * Notes to self:
912
+ * - May be able to build a point map by rendering to a separate canvas
913
+ * and encoding values in the color data.
914
+ * - Need to figure out a way to transform the data quicker
915
+ */
916
+ function GLRenderer(postRenderCallback) {
917
+ var // Shader
918
+ shader = false,
919
+ // Vertex buffers - keyed on shader attribute name
920
+ vbuffer = false,
921
+ // Opengl context
922
+ gl = false,
923
+ // Width of our viewport in pixels
924
+ width = 0,
925
+ // Height of our viewport in pixels
926
+ height = 0,
927
+ // The data to render - array of coordinates
928
+ data = false,
929
+ // The marker data
930
+ markerData = false,
931
+ // Is the texture ready?
932
+ textureIsReady = false,
933
+ // Exports
934
+ exports = {},
935
+ // Is it inited?
936
+ isInited = false,
937
+ // The series stack
938
+ series = [],
939
+ // Texture for circles
940
+ circleTexture = doc.createElement('canvas'),
941
+ // Context for circle texture
942
+ circleCtx = circleTexture.getContext('2d'),
943
+ // Handle for the circle texture
944
+ circleTextureHandle,
945
+ // Things to draw as "rectangles" (i.e lines)
946
+ asBar = {
947
+ 'column': true,
948
+ 'area': true
949
+ },
950
+ asCircle = {
951
+ 'scatter': true,
952
+ 'bubble': true
953
+ },
954
+ //Render settings
955
+ settings = {
956
+ pointSize: 1,
957
+ lineWidth: 3,
958
+ fillColor: '#AA00AA',
959
+ useAlpha: true,
960
+ usePreallocated: false,
961
+ useGPUTranslations: false,
962
+ timeRendering: false,
963
+ timeSeriesProcessing: false,
964
+ timeSetup: false
965
+ };
966
+
967
+ ////////////////////////////////////////////////////////////////////////////
968
+
969
+ function setOptions(options) {
970
+ merge(true, settings, options);
971
+ }
972
+
973
+ function seriesPointCount(series) {
974
+ var isStacked,
975
+ xData,
976
+ s;
977
+
978
+ if (isSeriesBoosting(series)) {
979
+ isStacked = !!series.options.stacking;
980
+ xData = series.xData || series.options.xData || series.processedXData;
981
+ s = (isStacked ? series.data : (xData || series.options.data)).length;
982
+
983
+ if (series.type === 'treemap') {
984
+ s *= 12;
985
+ } else if (series.type === 'heatmap') {
986
+ s *= 6;
987
+ } else if (asBar[series.type]) {
988
+ s *= 2;
989
+ }
990
+
991
+ return s;
992
+ }
993
+
994
+ return 0;
995
+ }
996
+
997
+ /* Allocate a float buffer to fit all series */
998
+ function allocateBuffer(chart) {
999
+ var s = 0;
1000
+
1001
+ if (!settings.usePreallocated) {
1002
+ return;
1003
+ }
1004
+
1005
+ each(chart.series, function(series) {
1006
+ if (isSeriesBoosting(series)) {
1007
+ s += seriesPointCount(series);
1008
+ }
1009
+ });
1010
+
1011
+ vbuffer.allocate(s);
1012
+ }
1013
+
1014
+ function allocateBufferForSingleSeries(series) {
1015
+ var s = 0;
1016
+
1017
+ if (!settings.usePreallocated) {
1018
+ return;
1019
+ }
1020
+
1021
+ if (isSeriesBoosting(series)) {
1022
+ s = seriesPointCount(series);
1023
+ }
1024
+
1025
+ vbuffer.allocate(s);
1026
+ }
1027
+
1028
+ /*
1029
+ * Returns an orthographic perspective matrix
1030
+ * @param {number} width - the width of the viewport in pixels
1031
+ * @param {number} height - the height of the viewport in pixels
1032
+ */
1033
+ function orthoMatrix(width, height) {
1034
+ var near = 0,
1035
+ far = 1;
1036
+
1037
+ return [
1038
+ 2 / width, 0, 0, 0,
1039
+ 0, -(2 / height), 0, 0,
1040
+ 0, 0, -2 / (far - near), 0, -1, 1, -(far + near) / (far - near), 1
1041
+ ];
1042
+ }
1043
+
1044
+ /*
1045
+ * Clear the depth and color buffer
1046
+ */
1047
+ function clear() {
1048
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
1049
+ }
67
1050
 
68
- 'use strict';
1051
+ /*
1052
+ * Get the WebGL context
1053
+ * @returns {WebGLContext} - the context
1054
+ */
1055
+ function getGL() {
1056
+ return gl;
1057
+ }
1058
+
1059
+ /*
1060
+ * Push data for a single series
1061
+ * This calculates additional vertices and transforms the data to be
1062
+ * aligned correctly in memory
1063
+ */
1064
+ function pushSeriesData(series, inst) {
1065
+ var isRange = series.pointArrayMap &&
1066
+ series.pointArrayMap.join(',') === 'low,high',
1067
+ chart = series.chart,
1068
+ options = series.options,
1069
+ isStacked = !!options.stacking,
1070
+ rawData = options.data,
1071
+ xExtremes = series.xAxis.getExtremes(),
1072
+ xMin = xExtremes.min,
1073
+ xMax = xExtremes.max,
1074
+ yExtremes = series.yAxis.getExtremes(),
1075
+ yMin = yExtremes.min,
1076
+ yMax = yExtremes.max,
1077
+ xData = series.xData || options.xData || series.processedXData,
1078
+ yData = series.yData || options.yData || series.processedYData,
1079
+ zData = series.zData || options.zData || series.processedZData,
1080
+ yAxis = series.yAxis,
1081
+ xAxis = series.xAxis,
1082
+ useRaw = !xData || xData.length === 0,
1083
+ // threshold = options.threshold,
1084
+ // yBottom = chart.yAxis[0].getThreshold(threshold),
1085
+ // hasThreshold = isNumber(threshold),
1086
+ // colorByPoint = series.options.colorByPoint,
1087
+ // This is required for color by point, so make sure this is
1088
+ // uncommented if enabling that
1089
+ // colorIndex = 0,
1090
+ // Required for color axis support
1091
+ // caxis,
1092
+ // connectNulls = options.connectNulls,
1093
+ // For some reason eslint doesn't pick up that this is actually used
1094
+ maxVal, //eslint-disable-line no-unused-vars
1095
+ points = series.points || false,
1096
+ lastX = false,
1097
+ minVal,
1098
+ color,
1099
+ scolor,
1100
+ sdata = isStacked ? series.data : (xData || rawData);
1101
+
1102
+ if (options.boostData && options.boostData.length > 0) {
1103
+ return;
1104
+ }
1105
+
1106
+ series.closestPointRangePx = Number.MAX_VALUE;
1107
+
1108
+ // Push color to color buffer - need to do this per. vertex
1109
+ function pushColor(color) {
1110
+ if (color) {
1111
+ inst.colorData.push(color[0]);
1112
+ inst.colorData.push(color[1]);
1113
+ inst.colorData.push(color[2]);
1114
+ inst.colorData.push(color[3]);
1115
+ }
1116
+ }
1117
+
1118
+ //Push a vertice to the data buffer
1119
+ function vertice(x, y, checkTreshold, pointSize, color) {
1120
+ pushColor(color);
1121
+ if (settings.usePreallocated) {
1122
+ vbuffer.push(x, y, checkTreshold ? 1 : 0, pointSize || 1);
1123
+ } else {
1124
+ data.push(x);
1125
+ data.push(y);
1126
+ data.push(checkTreshold ? 1 : 0);
1127
+ data.push(pointSize || 1);
1128
+ }
1129
+ }
1130
+
1131
+ // Push a rectangle to the data buffer
1132
+ function pushRect(x, y, w, h, color) {
1133
+ pushColor(color);
1134
+ vertice(x + w, y);
1135
+ pushColor(color);
1136
+ vertice(x, y);
1137
+ pushColor(color);
1138
+ vertice(x, y + h);
1139
+
1140
+ pushColor(color);
1141
+ vertice(x, y + h);
1142
+ pushColor(color);
1143
+ vertice(x + w, y + h);
1144
+ pushColor(color);
1145
+ vertice(x + w, y);
1146
+ }
1147
+
1148
+ // Special case for point shapes
1149
+ if (points && points.length > 0) {
1150
+
1151
+ // If we're doing points, we assume that the points are already
1152
+ // translated, so we skip the shader translation.
1153
+ inst.skipTranslation = true;
1154
+ // Force triangle draw mode
1155
+ inst.drawMode = 'triangles';
1156
+
1157
+ // We don't have a z component in the shader, so we need to sort.
1158
+ if (points[0].node && points[0].node.levelDynamic) {
1159
+ points.sort(function(a, b) {
1160
+ if (a.node) {
1161
+ if (a.node.levelDynamic > b.node.levelDynamic) {
1162
+ return 1;
1163
+ } else if (a.node.levelDynamic < b.node.levelDynamic) {
1164
+ return -1;
1165
+ }
1166
+ }
1167
+ return 0;
1168
+ });
1169
+ }
1170
+
1171
+ each(points, function(point) {
1172
+ var plotY = point.plotY,
1173
+ shapeArgs,
1174
+ swidth,
1175
+ pointAttr;
1176
+
1177
+ if (plotY !== undefined && !isNaN(plotY) && point.y !== null) {
1178
+ shapeArgs = point.shapeArgs;
1179
+ pointAttr = (point.pointAttr && point.pointAttr['']) ||
1180
+ point.series.pointAttribs(point);
1181
+ swidth = pointAttr['stroke-width'];
1182
+
1183
+ // Handle point colors
1184
+ color = H.color(pointAttr.fill).rgba;
1185
+ color[0] /= 255.0;
1186
+ color[1] /= 255.0;
1187
+ color[2] /= 255.0;
1188
+
1189
+ // So there are two ways of doing this. Either we can
1190
+ // create a rectangle of two triangles, or we can do a
1191
+ // point and use point size. Latter is faster, but
1192
+ // only supports squares. So we're doing triangles.
1193
+ // We could also use one color per. vertice to get
1194
+ // better color interpolation.
1195
+
1196
+ // If there's stroking, we do an additional rect
1197
+ //if (pointAttr.stroke !== 'none' && swidth && swidth > 0) {
1198
+ if (series.type === 'treemap') {
1199
+ swidth = swidth || 1;
1200
+ scolor = H.color(pointAttr.stroke).rgba;
1201
+
1202
+ scolor[0] /= 255.0;
1203
+ scolor[1] /= 255.0;
1204
+ scolor[2] /= 255.0;
1205
+
1206
+ pushRect(
1207
+ shapeArgs.x,
1208
+ shapeArgs.y,
1209
+ shapeArgs.width,
1210
+ shapeArgs.height,
1211
+ scolor
1212
+ );
1213
+
1214
+ swidth /= 2;
1215
+ }
1216
+ // } else {
1217
+ // swidth = 0;
1218
+ // }
1219
+
1220
+ pushRect(
1221
+ shapeArgs.x + swidth,
1222
+ shapeArgs.y + swidth,
1223
+ shapeArgs.width - (swidth * 2),
1224
+ shapeArgs.height - (swidth * 2),
1225
+ color
1226
+ );
1227
+ }
1228
+ });
1229
+
1230
+ return;
1231
+ }
1232
+
1233
+ // Extract color axis
1234
+ // each(chart.axes || [], function (a) {
1235
+ // if (H.ColorAxis && a instanceof H.ColorAxis) {
1236
+ // caxis = a;
1237
+ // }
1238
+ // });
1239
+
1240
+ each(sdata, function(d, i) {
1241
+ var x,
1242
+ y,
1243
+ z,
1244
+ px = false,
1245
+ nx = false,
1246
+ // This is in fact used.
1247
+ low, //eslint-disable-line no-unused-vars
1248
+ chartDestroyed = typeof chart.index === 'undefined',
1249
+ nextInside = false,
1250
+ prevInside = false,
1251
+ pcolor = false,
1252
+ drawAsBar = asBar[series.type],
1253
+ isXInside = false,
1254
+ isYInside = true;
1255
+
1256
+ if (chartDestroyed) {
1257
+ return false;
1258
+ }
1259
+
1260
+ // Uncomment this to enable color by point.
1261
+ // This currently left disabled as the charts look really ugly
1262
+ // when enabled and there's a lot of points.
1263
+ // Leaving in for the future (tm).
1264
+ // if (colorByPoint) {
1265
+ // colorIndex = ++colorIndex % series.chart.options.colors.length;
1266
+ // pcolor = toRGBAFast(series.chart.options.colors[colorIndex]);
1267
+ // pcolor[0] /= 255.0;
1268
+ // pcolor[1] /= 255.0;
1269
+ // pcolor[2] /= 255.0;
1270
+ // }
1271
+
1272
+ if (useRaw) {
1273
+ x = d[0];
1274
+ y = d[1];
1275
+
1276
+ if (sdata[i + 1]) {
1277
+ nx = sdata[i + 1][0];
1278
+ }
1279
+
1280
+ if (sdata[i - 1]) {
1281
+ px = sdata[i - 1][0];
1282
+ }
1283
+
1284
+ if (d.length >= 3) {
1285
+ z = d[2];
1286
+
1287
+ if (d[2] > inst.zMax) {
1288
+ inst.zMax = d[2];
1289
+ }
1290
+
1291
+ if (d[2] < inst.zMin) {
1292
+ inst.zMin = d[2];
1293
+ }
1294
+ }
1295
+
1296
+ } else {
1297
+ x = d;
1298
+ y = yData[i];
1299
+
1300
+ if (sdata[i + 1]) {
1301
+ nx = sdata[i + 1];
1302
+ }
1303
+
1304
+ if (sdata[i - 1]) {
1305
+ px = sdata[i - 1];
1306
+ }
1307
+
1308
+ if (zData && zData.length) {
1309
+ z = zData[i];
1310
+
1311
+ if (zData[i] > inst.zMax) {
1312
+ inst.zMax = zData[i];
1313
+ }
1314
+
1315
+ if (zData[i] < inst.zMin) {
1316
+ inst.zMin = zData[i];
1317
+ }
1318
+ }
1319
+ }
1320
+
1321
+ if (nx && nx >= xMin && nx <= xMax) {
1322
+ nextInside = true;
1323
+ }
1324
+
1325
+ if (px && px >= xMin && px <= xMax) {
1326
+ prevInside = true;
1327
+ }
1328
+
1329
+ if (isRange) {
1330
+ if (useRaw) {
1331
+ y = d.slice(1, 3);
1332
+ }
1333
+
1334
+ low = y[0];
1335
+ y = y[1];
1336
+
1337
+ } else if (isStacked) {
1338
+ x = d.x;
1339
+ y = d.stackY;
1340
+ low = y - d.y;
1341
+ }
1342
+
1343
+ if (!series.requireSorting) {
1344
+ isYInside = y >= yMin && y <= yMax;
1345
+ }
1346
+
1347
+ if ((!y || !isYInside)) {
1348
+ return;
1349
+ }
1350
+
1351
+ if (x >= xMin && x <= xMax) {
1352
+ isXInside = true;
1353
+ }
1354
+
1355
+ if (!isXInside && !nextInside && !prevInside) {
1356
+ return;
1357
+ }
1358
+
1359
+ // Skip translations - temporary floating point fix
1360
+ if (!settings.useGPUTranslations) {
1361
+ inst.skipTranslation = true;
1362
+ x = xAxis.toPixels(x, true);
1363
+ y = yAxis.toPixels(y, true);
1364
+ }
1365
+
1366
+ if (drawAsBar) {
1367
+
1368
+ maxVal = y;
1369
+ minVal = 0;
1370
+
1371
+ if (y < 0) {
1372
+ minVal = y;
1373
+ y = 0;
1374
+ }
1375
+
1376
+ if (!settings.useGPUTranslations) {
1377
+ minVal = yAxis.toPixels(minVal, true);
1378
+ }
1379
+
1380
+ // Need to add an extra point here
1381
+ vertice(x, minVal, 0, 0, pcolor);
1382
+ }
1383
+
1384
+ // No markers on out of bounds things.
1385
+ // Out of bound things are shown if and only if the next
1386
+ // or previous point is inside the rect.
1387
+ if (inst.hasMarkers) { // && isXInside) {
1388
+ // x = H.correctFloat(
1389
+ // Math.min(Math.max(-1e5, xAxis.translate(
1390
+ // x,
1391
+ // 0,
1392
+ // 0,
1393
+ // 0,
1394
+ // 1,
1395
+ // 0.5,
1396
+ // false
1397
+ // )), 1e5)
1398
+ // );
1399
+
1400
+ if (lastX !== false) {
1401
+ series.closestPointRangePx = Math.min(
1402
+ series.closestPointRangePx,
1403
+ Math.abs(x - lastX)
1404
+ );
1405
+ }
1406
+ }
1407
+
1408
+ vertice(
1409
+ x,
1410
+ y,
1411
+ 0,
1412
+ series.type === 'bubble' ? (z || 1) : 2,
1413
+ pcolor
1414
+ );
1415
+
1416
+ // Uncomment this to support color axis.
1417
+ // if (caxis) {
1418
+ // color = H.color(caxis.toColor(y)).rgba;
1419
+
1420
+ // inst.colorData.push(color[0] / 255.0);
1421
+ // inst.colorData.push(color[1] / 255.0);
1422
+ // inst.colorData.push(color[2] / 255.0);
1423
+ // inst.colorData.push(color[3]);
1424
+ // }
1425
+
1426
+ lastX = x;
1427
+
1428
+ //return true;
1429
+ });
1430
+ }
1431
+
1432
+ /*
1433
+ * Push a series to the renderer
1434
+ * If we render the series immediatly, we don't have to loop later
1435
+ * @param s {Highchart.Series} - the series to push
1436
+ */
1437
+ function pushSeries(s) {
1438
+ if (series.length > 0) {
1439
+ series[series.length - 1].to = data.length;
1440
+ if (series[series.length - 1].hasMarkers) {
1441
+ series[series.length - 1].markerTo = markerData.length;
1442
+ }
1443
+ }
1444
+
1445
+ if (settings.timeSeriesProcessing) {
1446
+ console.time('building ' + s.type + ' series'); //eslint-disable-line no-console
1447
+ }
1448
+
1449
+ series.push({
1450
+ from: data.length,
1451
+ markerFrom: markerData.length,
1452
+ // Push RGBA values to this array to use per. point coloring.
1453
+ // It should be 0-padded, so each component should be pushed in
1454
+ // succession.
1455
+ colorData: [],
1456
+ series: s,
1457
+ zMin: Number.MAX_VALUE,
1458
+ zMax: -Number.MAX_VALUE,
1459
+ hasMarkers: s.options.marker ? s.options.marker.enabled !== false : false,
1460
+ showMarksers: true,
1461
+ drawMode: ({
1462
+ 'area': 'lines',
1463
+ 'arearange': 'lines',
1464
+ 'areaspline': 'line_strip',
1465
+ 'column': 'lines',
1466
+ 'line': 'line_strip',
1467
+ 'scatter': 'points',
1468
+ 'heatmap': 'triangles',
1469
+ 'treemap': 'triangles',
1470
+ 'bubble': 'points'
1471
+ })[s.type] || 'line_strip'
1472
+ });
1473
+
1474
+ // Add the series data to our buffer(s)
1475
+ pushSeriesData(s, series[series.length - 1]);
1476
+
1477
+ if (settings.timeSeriesProcessing) {
1478
+ console.timeEnd('building ' + s.type + ' series'); //eslint-disable-line no-console
1479
+ }
1480
+ }
1481
+
1482
+ /*
1483
+ * Flush the renderer.
1484
+ * This removes pushed series and vertices.
1485
+ * Should be called after clearing and before rendering
1486
+ */
1487
+ function flush() {
1488
+ series = [];
1489
+ exports.data = data = [];
1490
+ markerData = [];
1491
+ }
1492
+
1493
+ /*
1494
+ * Pass x-axis to shader
1495
+ * @param axis {Highcharts.Axis} - the x-axis
1496
+ */
1497
+ function setXAxis(axis) {
1498
+ if (!shader) {
1499
+ return;
1500
+ }
1501
+
1502
+ shader.setUniform('xAxisTrans', axis.transA);
1503
+ shader.setUniform('xAxisMin', axis.min);
1504
+ shader.setUniform('xAxisMinPad', axis.minPixelPadding);
1505
+ shader.setUniform('xAxisPointRange', axis.pointRange);
1506
+ shader.setUniform('xAxisLen', axis.len);
1507
+ shader.setUniform('xAxisPos', axis.pos);
1508
+ shader.setUniform('xAxisCVSCoord', !axis.horiz);
1509
+ }
1510
+
1511
+ /*
1512
+ * Pass y-axis to shader
1513
+ * @param axis {Highcharts.Axis} - the y-axis
1514
+ */
1515
+ function setYAxis(axis) {
1516
+ if (!shader) {
1517
+ return;
1518
+ }
1519
+
1520
+ shader.setUniform('yAxisTrans', axis.transA);
1521
+ shader.setUniform('yAxisMin', axis.min);
1522
+ shader.setUniform('yAxisMinPad', axis.minPixelPadding);
1523
+ shader.setUniform('yAxisPointRange', axis.pointRange);
1524
+ shader.setUniform('yAxisLen', axis.len);
1525
+ shader.setUniform('yAxisPos', axis.pos);
1526
+ shader.setUniform('yAxisCVSCoord', !axis.horiz);
1527
+ }
1528
+
1529
+ /*
1530
+ * Set the translation threshold
1531
+ * @param has {boolean} - has threshold flag
1532
+ * @param translation {Float} - the threshold
1533
+ */
1534
+ function setThreshold(has, translation) {
1535
+ shader.setUniform('hasThreshold', has);
1536
+ shader.setUniform('translatedThreshold', translation);
1537
+ }
1538
+
1539
+ /*
1540
+ * Render the data
1541
+ * This renders all pushed series.
1542
+ */
1543
+ function render(chart) {
1544
+
1545
+ if (chart) {
1546
+ if (!chart.chartHeight || !chart.chartWidth) {
1547
+ //chart.setChartSize();
1548
+ }
1549
+
1550
+ width = chart.chartWidth || 800;
1551
+ height = chart.chartHeight || 400;
1552
+ } else {
1553
+ return false;
1554
+ }
1555
+
1556
+ if (!gl || !width || !height) {
1557
+ return false;
1558
+ }
1559
+
1560
+ if (settings.timeRendering) {
1561
+ console.time('gl rendering'); //eslint-disable-line no-console
1562
+ }
1563
+
1564
+ shader.bind();
1565
+
1566
+ gl.viewport(0, 0, width, height);
1567
+ shader.setPMatrix(orthoMatrix(width, height));
1568
+
1569
+ gl.lineWidth(settings.lineWidth);
1570
+
1571
+ vbuffer.build(exports.data, 'aVertexPosition', 4);
1572
+ vbuffer.bind();
1573
+
1574
+ if (textureIsReady) {
1575
+ gl.bindTexture(gl.TEXTURE_2D, circleTextureHandle);
1576
+ shader.setTexture(circleTextureHandle);
1577
+ }
1578
+
1579
+ shader.setInverted(chart.options.chart ? chart.options.chart.inverted : false);
1580
+
1581
+ // Render the series
1582
+ each(series, function(s, si) {
1583
+ var options = s.series.options,
1584
+ threshold = options.threshold,
1585
+ hasThreshold = isNumber(threshold),
1586
+ yBottom = s.series.yAxis.getThreshold(threshold),
1587
+ translatedThreshold = yBottom,
1588
+ cbuffer,
1589
+ showMarkers = pick(
1590
+ options.marker ? options.marker.enabled : null,
1591
+ s.series.xAxis.isRadial ? true : null,
1592
+ s.series.closestPointRangePx >
1593
+ 2 * ((
1594
+ options.marker ?
1595
+ options.marker.radius :
1596
+ 10
1597
+ ) || 10)
1598
+ ),
1599
+ fillColor = s.series.fillOpacity ?
1600
+ new Color(s.series.color).setOpacity(
1601
+ pick(options.fillOpacity, 0.85)
1602
+ ).get() :
1603
+ s.series.color,
1604
+ color;
1605
+
1606
+ vbuffer.bind();
1607
+
1608
+ if (options.colorByPoint) {
1609
+ fillColor = s.series.chart.options.colors[si];
1610
+ }
1611
+
1612
+ color = H.color(fillColor).rgba;
1613
+
1614
+ if (!settings.useAlpha) {
1615
+ color[3] = 1.0;
1616
+ }
1617
+
1618
+ //Blending
1619
+ if (options.boostBlending === 'add') { // docs
1620
+ gl.blendFunc(gl.SRC_ALPHA, gl.ONE);
1621
+ gl.blendEquation(gl.FUNC_ADD);
1622
+
1623
+ } else if (options.boostBlending === 'mult') {
1624
+ gl.blendFunc(gl.DST_COLOR, gl.ZERO);
1625
+
1626
+ } else if (options.boostBlending === 'darken') {
1627
+ gl.blendFunc(gl.ONE, gl.ONE);
1628
+ gl.blendEquation(gl.FUNC_MIN);
1629
+
1630
+ } else {
1631
+ gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); //, gl.ONE, gl.ZERO);
1632
+ gl.blendEquation(gl.FUNC_ADD);
1633
+ }
1634
+
1635
+ shader.reset();
1636
+
1637
+ // If there are entries in the colorData buffer, build and bind it.
1638
+ if (s.colorData.length > 0) {
1639
+ shader.setUniform('hasColor', 1.0);
1640
+ cbuffer = GLVertexBuffer(gl, shader); //eslint-disable-line new-cap
1641
+ cbuffer.build(s.colorData, 'aColor', 4);
1642
+ cbuffer.bind();
1643
+ }
1644
+
1645
+ // Set series specific uniforms
1646
+ shader.setColor(color);
1647
+ setXAxis(s.series.xAxis);
1648
+ setYAxis(s.series.yAxis);
1649
+ setThreshold(hasThreshold, translatedThreshold);
1650
+
1651
+ if (s.drawMode === 'points') {
1652
+ if (options.marker && options.marker.radius) {
1653
+ shader.setPointSize(options.marker.radius * 2.0);
1654
+ } else {
1655
+ shader.setPointSize(1);
1656
+ }
1657
+ }
1658
+
1659
+ // If set to true, the toPixels translations in the shader
1660
+ // is skipped, i.e it's assumed that the value is a pixel coord.
1661
+ shader.setSkipTranslation(s.skipTranslation);
1662
+
1663
+ if (s.series.type === 'bubble') {
1664
+ shader.setBubbleUniforms(s.series, s.zMin, s.zMax);
1665
+ }
1666
+
1667
+ shader.setDrawAsCircle((asCircle[s.series.type] && textureIsReady) || false);
1668
+
1669
+ // Do the actual rendering
1670
+ vbuffer.render(s.from, s.to, s.drawMode);
1671
+
1672
+ if (s.hasMarkers && showMarkers) {
1673
+ if (options.marker && options.marker.radius) {
1674
+ shader.setPointSize(options.marker.radius * 2.0);
1675
+ } else {
1676
+ shader.setPointSize(10);
1677
+ }
1678
+ shader.setDrawAsCircle(true);
1679
+ vbuffer.render(s.from, s.to, 'POINTS');
1680
+ }
1681
+ });
1682
+
1683
+ vbuffer.destroy();
1684
+
1685
+ if (settings.timeRendering) {
1686
+ console.timeEnd('gl rendering'); //eslint-disable-line no-console
1687
+ }
1688
+
1689
+ flush();
1690
+
1691
+ if (postRenderCallback) {
1692
+ postRenderCallback();
1693
+ }
1694
+ }
1695
+
1696
+ /*
1697
+ * Render the data when ready
1698
+ */
1699
+ function renderWhenReady(chart) {
1700
+ clear();
1701
+
1702
+ if (chart.renderer.forExport) {
1703
+ return render(chart);
1704
+ }
1705
+
1706
+ if (isInited) {
1707
+ render(chart);
1708
+ } else {
1709
+ setTimeout(function() {
1710
+ renderWhenReady(chart);
1711
+ }, 1);
1712
+ }
1713
+ }
1714
+
1715
+ /*
1716
+ * Set the viewport size in pixels
1717
+ * Creates an orthographic perspective matrix and applies it.
1718
+ * @param w {Integer} - the width of the viewport
1719
+ * @param h {Integer} - the height of the viewport
1720
+ */
1721
+ function setSize(w, h) {
1722
+ // Skip if there's no change
1723
+ if (width === w && h === h) {
1724
+ return;
1725
+ }
1726
+
1727
+ width = w;
1728
+ height = h;
1729
+
1730
+ shader.bind();
1731
+ shader.setPMatrix(orthoMatrix(width, height));
1732
+ }
1733
+
1734
+ /*
1735
+ * Init OpenGL
1736
+ * @param canvas {HTMLCanvas} - the canvas to render to
1737
+ */
1738
+ function init(canvas, noFlush) {
1739
+ var i = 0,
1740
+ activeContext,
1741
+ contexts = [
1742
+ 'webgl',
1743
+ 'experimental-webgl',
1744
+ 'moz-webgl',
1745
+ 'webkit-3d'
1746
+ ];
1747
+
1748
+ isInited = false;
1749
+
1750
+ if (!canvas) {
1751
+ return false;
1752
+ }
1753
+
1754
+ if (settings.timeSetup) {
1755
+ console.time('gl setup'); //eslint-disable-line no-console
1756
+ }
1757
+
1758
+ for (; i < contexts.length; i++) {
1759
+ gl = canvas.getContext(contexts[i]);
1760
+ if (gl) {
1761
+ activeContext = contexts[i];
1762
+ break;
1763
+ }
1764
+ }
1765
+
1766
+ if (gl) {
1767
+ if (!noFlush) {
1768
+ flush();
1769
+ }
1770
+ } else {
1771
+ return false;
1772
+ }
1773
+
1774
+ gl.enable(gl.BLEND);
1775
+ // gl.blendFunc(gl.SRC_ALPHA, gl.ONE);
1776
+ gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
1777
+ gl.disable(gl.DEPTH_TEST);
1778
+ gl.depthMask(gl.FALSE);
1779
+
1780
+ shader = GLShader(gl); //eslint-disable-line new-cap
1781
+ vbuffer = GLVertexBuffer(gl, shader); //eslint-disable-line new-cap
1782
+
1783
+ textureIsReady = false;
1784
+
1785
+ // Set up the circle texture used for bubbles
1786
+ circleTextureHandle = gl.createTexture();
1787
+
1788
+ // Draw the circle
1789
+ circleTexture.width = 512;
1790
+ circleTexture.height = 512;
1791
+
1792
+ circleCtx.fillStyle = '#FFF';
1793
+ circleCtx.beginPath();
1794
+ circleCtx.arc(256, 256, 256, 0, 2 * Math.PI);
1795
+ circleCtx.fill();
1796
+
1797
+ try {
1798
+
1799
+ gl.bindTexture(gl.TEXTURE_2D, circleTextureHandle);
1800
+
1801
+ gl.texImage2D(
1802
+ gl.TEXTURE_2D,
1803
+ 0,
1804
+ gl.RGBA,
1805
+ gl.RGBA,
1806
+ gl.UNSIGNED_BYTE,
1807
+ circleTexture
1808
+ );
1809
+
1810
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
1811
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
1812
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
1813
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR);
1814
+
1815
+ gl.generateMipmap(gl.TEXTURE_2D);
1816
+
1817
+ gl.bindTexture(gl.TEXTURE_2D, null);
1818
+
1819
+ textureIsReady = true;
1820
+ } catch (e) {}
1821
+
1822
+ isInited = true;
1823
+
1824
+ if (settings.timeSetup) {
1825
+ console.timeEnd('gl setup'); //eslint-disable-line no-console
1826
+ }
1827
+
1828
+ return true;
1829
+ }
1830
+
1831
+ /*
1832
+ * Check if we have a valid OGL context
1833
+ * @returns {Boolean} - true if the context is valid
1834
+ */
1835
+ function valid() {
1836
+ return gl !== false;
1837
+ }
1838
+
1839
+ /*
1840
+ * Check if the renderer has been initialized
1841
+ * @returns {Boolean} - true if it has, false if not
1842
+ */
1843
+ function inited() {
1844
+ return isInited;
1845
+ }
1846
+
1847
+ function destroy() {
1848
+ vbuffer.destroy();
1849
+ shader.destroy();
1850
+ if (gl) {
1851
+ //gl.deleteTexture(circleTextureHandle);
1852
+ }
1853
+ }
1854
+
1855
+ ////////////////////////////////////////////////////////////////////////////
1856
+ exports = {
1857
+ allocateBufferForSingleSeries: allocateBufferForSingleSeries,
1858
+ pushSeries: pushSeries,
1859
+ setSize: setSize,
1860
+ inited: inited,
1861
+ setThreshold: setThreshold,
1862
+ init: init,
1863
+ render: renderWhenReady,
1864
+ settings: settings,
1865
+ valid: valid,
1866
+ clear: clear,
1867
+ flush: flush,
1868
+ setXAxis: setXAxis,
1869
+ setYAxis: setYAxis,
1870
+ data: data,
1871
+ gl: getGL,
1872
+ allocateBuffer: allocateBuffer,
1873
+ destroy: destroy,
1874
+ setOptions: setOptions
1875
+ };
1876
+
1877
+ return exports;
1878
+ }
1879
+
1880
+ // END OF WEBGL ABSTRACTIONS
1881
+ ////////////////////////////////////////////////////////////////////////////////
1882
+
1883
+ /*
1884
+ * Create a canvas + context and attach it to the target
1885
+ * @param target {Highcharts.Chart|Highcharts.Series} - the canvas target
1886
+ * @param chart {Highcharts.Chart} - the chart
1887
+ */
1888
+ function createAndAttachRenderer(chart, series) {
1889
+ var width = chart.chartWidth,
1890
+ height = chart.chartHeight,
1891
+ target = chart,
1892
+ targetGroup = chart.seriesGroup || series.group,
1893
+ swapXY = function(proceed, x, y, a, b, c, d) {
1894
+ proceed.call(series, y, x, a, b, c, d);
1895
+ };
1896
+
1897
+ if (isChartSeriesBoosting(chart)) {
1898
+ target = chart;
1899
+ } else {
1900
+ target = series;
1901
+ }
1902
+
1903
+ if (target.ogl) {
1904
+ //target.ogl.destroy();
1905
+ }
1906
+
1907
+ if (!target.image) {
1908
+ target.canvas = doc.createElement('canvas');
1909
+
1910
+ target.image = chart.renderer.image(
1911
+ '',
1912
+ 0,
1913
+ 0,
1914
+ width,
1915
+ height
1916
+ ).add(targetGroup);
1917
+
1918
+ target.boostClipRect = chart.renderer.clipRect(
1919
+ chart.plotLeft,
1920
+ chart.plotTop,
1921
+ chart.plotWidth,
1922
+ chart.chartHeight
1923
+ );
1924
+
1925
+ target.image.clip(target.boostClipRect);
1926
+
1927
+ if (target.inverted) {
1928
+ each(['moveTo', 'lineTo', 'rect', 'arc'], function(fn) {
1929
+ wrap(false, fn, swapXY);
1930
+ });
1931
+ }
1932
+
1933
+ if (target instanceof H.Chart) {
1934
+ target.markerGroup = target.renderer.g().add(targetGroup);
1935
+
1936
+ target.markerGroup.translateX = series.xAxis.pos;
1937
+ target.markerGroup.translateY = series.yAxis.pos;
1938
+ target.markerGroup.updateTransform();
1939
+ }
1940
+ }
1941
+
1942
+ target.canvas.width = width;
1943
+ target.canvas.height = height;
1944
+
1945
+ target.image.attr({
1946
+ x: 0,
1947
+ y: 0,
1948
+ width: width,
1949
+ height: height,
1950
+ style: 'pointer-events: none'
1951
+ });
1952
+
1953
+ target.boostClipRect.attr({
1954
+ x: chart.plotLeft,
1955
+ y: chart.plotTop,
1956
+ width: chart.plotWidth,
1957
+ height: chart.chartHeight
1958
+ });
1959
+
1960
+ if (!target.ogl) {
1961
+
1962
+
1963
+ target.ogl = GLRenderer(function() { // eslint-disable-line new-cap
1964
+ target.image.attr({
1965
+ href: target.canvas.toDataURL('image/png')
1966
+ });
1967
+ }); //eslint-disable-line new-cap
1968
+
1969
+ target.ogl.init(target.canvas);
1970
+ // target.ogl.clear();
1971
+ target.ogl.setOptions(chart.options.boost || {});
1972
+
1973
+ if (target instanceof H.Chart) {
1974
+ target.ogl.allocateBuffer(chart);
1975
+ }
1976
+ }
1977
+
1978
+ target.ogl.setSize(width, height);
1979
+
1980
+ return target.ogl;
1981
+ }
1982
+
1983
+ /*
1984
+ * Performs the actual render if the renderer is
1985
+ * attached to the series.
1986
+ * @param renderer {OGLRenderer} - the renderer
1987
+ * @param series {Highcharts.Series} - the series
1988
+ */
1989
+ function renderIfNotSeriesBoosting(renderer, series, chart) {
1990
+ if (renderer &&
1991
+ series.image &&
1992
+ series.canvas &&
1993
+ !isChartSeriesBoosting(chart || series.chart)
1994
+ ) {
1995
+ renderer.render(chart || series.chart);
1996
+ }
1997
+ }
69
1998
 
70
- var win = H.win,
71
- doc = win.document,
72
- noop = function() {},
73
- Color = H.Color,
74
- Series = H.Series,
75
- seriesTypes = H.seriesTypes,
76
- each = H.each,
77
- extend = H.extend,
78
- addEvent = H.addEvent,
79
- fireEvent = H.fireEvent,
80
- grep = H.grep,
81
- isNumber = H.isNumber,
82
- merge = H.merge,
83
- pick = H.pick,
84
- wrap = H.wrap,
85
- plotOptions = H.getOptions().plotOptions,
86
- CHUNK_SIZE = 50000,
87
- destroyLoadingDiv;
1999
+ function allocateIfNotSeriesBoosting(renderer, series) {
2000
+ if (renderer &&
2001
+ series.image &&
2002
+ series.canvas &&
2003
+ !isChartSeriesBoosting(series.chart)
2004
+ ) {
2005
+ renderer.allocateBufferForSingleSeries(series);
2006
+ }
2007
+ }
88
2008
 
89
- function eachAsync(arr, fn, finalFunc, chunkSize, i) {
2009
+ /*
2010
+ * An "async" foreach loop.
2011
+ * Uses a setTimeout to keep the loop from blocking the UI thread
2012
+ * @param arr {Array} - the array to loop through
2013
+ * @param fn {Function} - the callback to call for each item
2014
+ * @param finalFunc {Function} - the callback to call when done
2015
+ * @param chunkSize {Number} - the number of iterations per. timeout
2016
+ * @param i {Number} - the current index
2017
+ * @param noTimeout {Boolean} - set to true to skip timeouts
2018
+ */
2019
+ function eachAsync(arr, fn, finalFunc, chunkSize, i, noTimeout) {
90
2020
  i = i || 0;
91
2021
  chunkSize = chunkSize || CHUNK_SIZE;
92
2022
 
@@ -95,41 +2025,154 @@
95
2025
 
96
2026
  while (proceed && i < threshold && i < arr.length) {
97
2027
  proceed = fn(arr[i], i);
98
- i = i + 1;
2028
+ ++i;
99
2029
  }
100
2030
  if (proceed) {
101
2031
  if (i < arr.length) {
102
- setTimeout(function() {
103
- eachAsync(arr, fn, finalFunc, chunkSize, i);
104
- });
2032
+
2033
+ if (noTimeout) {
2034
+ eachAsync(arr, fn, finalFunc, chunkSize, i, noTimeout);
2035
+ } else if (win.requestAnimationFrame) {
2036
+ //If available, do requestAnimationFrame - shaves off a few ms
2037
+ win.requestAnimationFrame(function() {
2038
+ eachAsync(arr, fn, finalFunc, chunkSize, i);
2039
+ });
2040
+ } else {
2041
+ setTimeout(function() {
2042
+ eachAsync(arr, fn, finalFunc, chunkSize, i);
2043
+ });
2044
+ }
2045
+
105
2046
  } else if (finalFunc) {
106
2047
  finalFunc();
107
2048
  }
108
2049
  }
109
2050
  }
110
2051
 
2052
+ ////////////////////////////////////////////////////////////////////////////////
2053
+ // Following is the parts of the boost that's common between OGL/Legacy
2054
+
2055
+ /**
2056
+ * Return a full Point object based on the index.
2057
+ * The boost module uses stripped point objects for performance reasons.
2058
+ * @param {Number} boostPoint A stripped-down point object
2059
+ * @returns {Object} A Point object as per http://api.highcharts.com/highcharts#Point
2060
+ */
2061
+ Series.prototype.getPoint = function(boostPoint) {
2062
+ var point = boostPoint,
2063
+ xData = this.xData || this.options.xData || this.processedXData || false;
2064
+
2065
+ if (boostPoint && !(boostPoint instanceof this.pointClass)) {
2066
+ point = (new this.pointClass()).init( // eslint-disable-line new-cap
2067
+ this,
2068
+ this.options.data[boostPoint.i],
2069
+ xData ? xData[boostPoint.i] : undefined
2070
+ );
2071
+
2072
+ point.category = point.x;
2073
+
2074
+ point.dist = boostPoint.dist;
2075
+ point.distX = boostPoint.distX;
2076
+ point.plotX = boostPoint.plotX;
2077
+ point.plotY = boostPoint.plotY;
2078
+ point.index = boostPoint.i;
2079
+ }
2080
+
2081
+ return point;
2082
+ };
2083
+
2084
+ /**
2085
+ * Return a point instance from the k-d-tree
2086
+ */
2087
+ wrap(Series.prototype, 'searchPoint', function(proceed) {
2088
+ return this.getPoint(
2089
+ proceed.apply(this, [].slice.call(arguments, 1))
2090
+ );
2091
+ });
2092
+
2093
+ /**
2094
+ * Extend series.destroy to also remove the fake k-d-tree points (#5137).
2095
+ * Normally this is handled by Series.destroy that calls Point.destroy,
2096
+ * but the fake search points are not registered like that.
2097
+ */
2098
+ wrap(Series.prototype, 'destroy', function(proceed) {
2099
+ var series = this,
2100
+ chart = series.chart;
2101
+
2102
+ if (chart.markerGroup === series.markerGroup) {
2103
+ series.markerGroup = null;
2104
+ }
2105
+
2106
+ if (chart.hoverPoints) {
2107
+ chart.hoverPoints = grep(chart.hoverPoints, function(point) {
2108
+ return point.series === series;
2109
+ });
2110
+ }
2111
+
2112
+ if (chart.hoverPoint && chart.hoverPoint.series === series) {
2113
+ chart.hoverPoint = null;
2114
+ }
2115
+
2116
+ proceed.call(this);
2117
+ });
2118
+
2119
+ /**
2120
+ * Do not compute extremes when min and max are set.
2121
+ * If we use this in the core, we can add the hook
2122
+ * to hasExtremes to the methods directly.
2123
+ */
2124
+ wrap(Series.prototype, 'getExtremes', function(proceed) {
2125
+ if (!isSeriesBoosting(this) || (!this.hasExtremes || !this.hasExtremes())) {
2126
+ return proceed.apply(this, Array.prototype.slice.call(arguments, 1));
2127
+ }
2128
+ });
2129
+
111
2130
  // Set default options
112
- each(
113
- ['area', 'arearange', 'bubble', 'column', 'line', 'scatter'],
2131
+ each([
2132
+ 'area',
2133
+ 'arearange',
2134
+ 'column',
2135
+ 'line',
2136
+ 'scatter',
2137
+ 'heatmap',
2138
+ 'bubble',
2139
+ 'treemap',
2140
+ 'heatmap'
2141
+ ],
114
2142
  function(type) {
115
2143
  if (plotOptions[type]) {
116
2144
  plotOptions[type].boostThreshold = 5000;
2145
+ plotOptions[type].boostData = [];
117
2146
  }
118
2147
  }
119
2148
  );
120
2149
 
121
2150
  /**
122
- * Override a bunch of methods the same way. If the number of points is below the threshold,
123
- * run the original method. If not, check for a canvas version or do nothing.
2151
+ * Override a bunch of methods the same way. If the number of points is
2152
+ * below the threshold, run the original method. If not, check for a
2153
+ * canvas version or do nothing.
2154
+ *
2155
+ * Note that we're not overriding any of these for heatmaps.
124
2156
  */
125
- each(['translate', 'generatePoints', 'drawTracker', 'drawPoints', 'render'], function(method) {
2157
+ each([
2158
+ 'translate',
2159
+ 'generatePoints',
2160
+ 'drawTracker',
2161
+ 'drawPoints',
2162
+ 'render'
2163
+ ], function(method) {
126
2164
  function branch(proceed) {
127
- var letItPass = this.options.stacking && (method === 'translate' || method === 'generatePoints');
128
- if ((this.processedXData || this.options.data).length < (this.options.boostThreshold || Number.MAX_VALUE) ||
129
- letItPass) {
2165
+ var letItPass = this.options.stacking &&
2166
+ (method === 'translate' || method === 'generatePoints');
2167
+
2168
+ if (!isSeriesBoosting(this) ||
2169
+ letItPass ||
2170
+ this.type === 'heatmap' ||
2171
+ this.type === 'treemap'
2172
+ ) {
130
2173
 
131
2174
  // Clear image
132
- if (method === 'render' && this.image) {
2175
+ if (method === 'render' && this.image && !isChartSeriesBoosting(this.chart)) {
133
2176
  this.image.attr({
134
2177
  href: ''
135
2178
  });
@@ -140,58 +2183,108 @@
140
2183
 
141
2184
  // If a canvas version of the method exists, like renderCanvas(), run
142
2185
  } else if (this[method + 'Canvas']) {
143
-
144
2186
  this[method + 'Canvas']();
145
2187
  }
146
2188
  }
2189
+
147
2190
  wrap(Series.prototype, method, branch);
148
2191
 
149
- // A special case for some types - its translate method is already wrapped
2192
+ // A special case for some types - their translate method is already wrapped
150
2193
  if (method === 'translate') {
151
- each(['arearange', 'bubble', 'column'], function(type) {
152
- if (seriesTypes[type]) {
153
- wrap(seriesTypes[type].prototype, method, branch);
154
- }
155
- });
2194
+ if (seriesTypes.column) {
2195
+ wrap(seriesTypes.column.prototype, method, branch);
2196
+ }
2197
+
2198
+ if (seriesTypes.arearange) {
2199
+ wrap(seriesTypes.arearange.prototype, method, branch);
2200
+ }
2201
+
2202
+ if (seriesTypes.treemap) {
2203
+ wrap(seriesTypes.treemap.prototype, method, branch);
2204
+ }
156
2205
  }
157
2206
  });
158
2207
 
159
- /**
160
- * Do not compute extremes when min and max are set.
161
- * If we use this in the core, we can add the hook to hasExtremes to the methods directly.
2208
+ /*
2209
+ * Returns true if the current browser supports webgl
162
2210
  */
163
- wrap(Series.prototype, 'getExtremes', function(proceed) {
164
- if (!this.hasExtremes()) {
165
- proceed.apply(this, Array.prototype.slice.call(arguments, 1));
2211
+ function hasWebGLSupport() {
2212
+ var i = 0,
2213
+ canvas,
2214
+ contexts = ['webgl', 'experimental-webgl', 'moz-webgl', 'webkit-3d'],
2215
+ context = false;
2216
+
2217
+ if (typeof win.WebGLRenderingContext !== 'undefined') {
2218
+ canvas = doc.createElement('canvas');
2219
+
2220
+ for (; i < contexts.length; i++) {
2221
+ try {
2222
+ context = canvas.getContext(contexts[i]);
2223
+ if (typeof context !== 'undefined' && context !== null) {
2224
+ return true;
2225
+ }
2226
+ } catch (e) {
2227
+
2228
+ }
2229
+ }
166
2230
  }
167
- });
168
- wrap(Series.prototype, 'setData', function(proceed) {
169
- if (!this.hasExtremes(true)) {
170
- proceed.apply(this, Array.prototype.slice.call(arguments, 1));
2231
+
2232
+ return false;
2233
+ }
2234
+
2235
+ ////////////////////////////////////////////////////////////////////////////////
2236
+ // We're wrapped in a closure, so just return if there's no webgl support
2237
+
2238
+ if (!hasWebGLSupport()) {
2239
+ if (typeof H.initCanvasBoost !== 'undefined') {
2240
+ // Fallback to canvas boost
2241
+ H.initCanvasBoost();
2242
+ } else {
2243
+ H.error(26);
171
2244
  }
172
- });
2245
+ //eslint-disable
2246
+ return;
2247
+ //eslint-enable
2248
+ }
2249
+
2250
+ ////////////////////////////////////////////////////////////////////////////////
2251
+ // GL-SPECIFIC WRAPPINGS FOLLOWS
2252
+
2253
+ /** If the series is a heatmap or treemap, or if the series is not boosting
2254
+ * do the default behaviour. Otherwise, process if the series has no
2255
+ * extremes.
2256
+ */
173
2257
  wrap(Series.prototype, 'processData', function(proceed) {
174
- if (!this.hasExtremes(true)) {
2258
+ // If this is a heatmap, do default behaviour
2259
+ if (!isSeriesBoosting(this) ||
2260
+ this.type === 'heatmap' ||
2261
+ this.type === 'treemap') {
175
2262
  proceed.apply(this, Array.prototype.slice.call(arguments, 1));
176
2263
  }
177
- });
178
2264
 
2265
+ if (!this.hasExtremes || !this.hasExtremes(true)) {
2266
+ proceed.apply(this, Array.prototype.slice.call(arguments, 1));
2267
+ }
2268
+ });
179
2269
 
180
2270
  H.extend(Series.prototype, {
181
2271
  pointRange: 0,
2272
+ directTouch: false,
182
2273
  allowDG: false, // No data grouping, let boost handle large data
183
2274
  hasExtremes: function(checkX) {
184
2275
  var options = this.options,
185
2276
  data = options.data,
186
2277
  xAxis = this.xAxis && this.xAxis.options,
187
2278
  yAxis = this.yAxis && this.yAxis.options;
188
- return data.length > (options.boostThreshold || Number.MAX_VALUE) && isNumber(yAxis.min) && isNumber(yAxis.max) &&
2279
+
2280
+ return data.length > (options.boostThreshold || Number.MAX_VALUE) &&
2281
+ isNumber(yAxis.min) && isNumber(yAxis.max) &&
189
2282
  (!checkX || (isNumber(xAxis.min) && isNumber(xAxis.max)));
190
2283
  },
191
2284
 
192
2285
  /**
193
- * If implemented in the core, parts of this can probably be shared with other similar
194
- * methods in Highcharts.
2286
+ * If implemented in the core, parts of this can probably be
2287
+ * shared with other similar methods in Highcharts.
195
2288
  */
196
2289
  destroyGraphics: function() {
197
2290
  var series = this,
@@ -215,65 +2308,18 @@
215
2308
  });
216
2309
  },
217
2310
 
218
- /**
219
- * Create a hidden canvas to draw the graph on. The contents is later copied over
220
- * to an SVG image element.
221
- */
222
- getContext: function() {
223
- var chart = this.chart,
224
- width = chart.plotWidth,
225
- height = chart.plotHeight,
226
- ctx = this.ctx,
227
- swapXY = function(proceed, x, y, a, b, c, d) {
228
- proceed.call(this, y, x, a, b, c, d);
229
- };
230
-
231
- if (!this.canvas) {
232
- this.canvas = doc.createElement('canvas');
233
- this.image = chart.renderer.image('', 0, 0, width, height).add(this.group);
234
- this.ctx = ctx = this.canvas.getContext('2d');
235
- if (chart.inverted) {
236
- each(['moveTo', 'lineTo', 'rect', 'arc'], function(fn) {
237
- wrap(ctx, fn, swapXY);
238
- });
239
- }
240
- } else {
241
- ctx.clearRect(0, 0, width, height);
242
- }
243
-
244
- this.canvas.width = width;
245
- this.canvas.height = height;
246
- this.image.attr({
247
- width: width,
248
- height: height
249
- });
250
-
251
- return ctx;
252
- },
253
-
254
- /**
255
- * Draw the canvas image inside an SVG image
256
- */
257
- canvasToSVG: function() {
258
- this.image.attr({
259
- href: this.canvas.toDataURL('image/png')
260
- });
261
- },
262
-
263
- cvsLineTo: function(ctx, clientX, plotY) {
264
- ctx.lineTo(clientX, plotY);
265
- },
266
-
267
2311
  renderCanvas: function() {
268
2312
  var series = this,
269
- options = series.options,
2313
+ options = series.options || {},
2314
+ renderer = false,
270
2315
  chart = series.chart,
271
2316
  xAxis = this.xAxis,
272
2317
  yAxis = this.yAxis,
273
- ctx,
274
- c = 0,
275
- xData = series.processedXData,
276
- yData = series.processedYData,
2318
+ //ctx,
2319
+ //c = 0,
2320
+ xData = options.xData || series.processedXData,
2321
+ yData = options.yData || series.processedYData,
2322
+
277
2323
  rawData = options.data,
278
2324
  xExtremes = xAxis.getExtremes(),
279
2325
  xMin = xExtremes.min,
@@ -285,24 +2331,21 @@
285
2331
  lastClientX,
286
2332
  sampling = !!series.sampling,
287
2333
  points,
288
- r = options.marker && options.marker.radius,
289
- cvsDrawPoint = this.cvsDrawPoint,
290
- cvsLineTo = options.lineWidth ? this.cvsLineTo : false,
291
- cvsMarker = r && r <= 1 ?
292
- this.cvsMarkerSquare :
293
- this.cvsMarkerCircle,
294
- strokeBatch = this.cvsStrokeBatch || 1000,
2334
+ // r = options.marker && options.marker.radius,
2335
+ // cvsDrawPoint = this.cvsDrawPoint,
2336
+ // cvsLineTo = options.lineWidth ? this.cvsLineTo : false,
2337
+ // cvsMarker = r <= 1 ? this.cvsMarkerSquare : this.cvsMarkerCircle,
295
2338
  enableMouseTracking = options.enableMouseTracking !== false,
296
- lastPoint,
2339
+ // lastPoint,
297
2340
  threshold = options.threshold,
298
2341
  yBottom = yAxis.getThreshold(threshold),
299
2342
  hasThreshold = isNumber(threshold),
300
- translatedThreshold = yBottom,
301
- doFill = this.fill,
302
- isRange = series.pointArrayMap && series.pointArrayMap.join(',') === 'low,high',
2343
+ // translatedThreshold = yBottom,
2344
+ // doFill = this.fill,
2345
+ isRange = series.pointArrayMap &&
2346
+ series.pointArrayMap.join(',') === 'low,high',
303
2347
  isStacked = !!options.stacking,
304
2348
  cropStart = series.cropStart || 0,
305
- loadingOptions = chart.options.loading,
306
2349
  requireSorting = series.requireSorting,
307
2350
  wasNull,
308
2351
  connectNulls = options.connectNulls,
@@ -311,62 +2354,20 @@
311
2354
  maxVal,
312
2355
  minI,
313
2356
  maxI,
314
- fillColor = series.fillOpacity ?
315
- new Color(series.color).setOpacity(pick(options.fillOpacity, 0.75)).get() :
316
- series.color,
317
- stroke = function() {
318
- if (doFill) {
319
- ctx.fillStyle = fillColor;
320
- ctx.fill();
321
- } else {
322
- ctx.strokeStyle = series.color;
323
- ctx.lineWidth = options.lineWidth;
324
- ctx.stroke();
325
- }
326
- },
327
- drawPoint = function(clientX, plotY, yBottom, i) {
328
- if (c === 0) {
329
- ctx.beginPath();
330
-
331
- if (cvsLineTo) {
332
- ctx.lineJoin = 'round';
333
- }
334
- }
335
-
336
- if (wasNull) {
337
- ctx.moveTo(clientX, plotY);
338
- } else {
339
- if (cvsDrawPoint) {
340
- cvsDrawPoint(ctx, clientX, plotY, yBottom, lastPoint);
341
- } else if (cvsLineTo) {
342
- cvsLineTo(ctx, clientX, plotY);
343
- } else if (cvsMarker) {
344
- cvsMarker.call(series, ctx, clientX, plotY, r, i);
345
- }
346
- }
347
-
348
- // We need to stroke the line for every 1000 pixels. It will crash the browser
349
- // memory use if we stroke too infrequently.
350
- c = c + 1;
351
- if (c === strokeBatch) {
352
- stroke();
353
- c = 0;
354
- }
355
-
356
- // Area charts need to keep track of the last point
357
- lastPoint = {
358
- clientX: clientX,
359
- plotY: plotY,
360
- yBottom: yBottom
361
- };
362
- },
2357
+ // fillColor = series.fillOpacity ?
2358
+ // new Color(series.color).setOpacity(
2359
+ // pick(options.fillOpacity, 0.75)
2360
+ // ).get() : series.color,
363
2361
 
364
2362
  addKDPoint = function(clientX, plotY, i) {
2363
+ //Shaves off about 60ms compared to repeated concatination
2364
+ index = clientX + ',' + plotY;
365
2365
 
366
- // The k-d tree requires series points. Reduce the amount of points, since the time to build the
2366
+ // The k-d tree requires series points.
2367
+ // Reduce the amount of points, since the time to build the
367
2368
  // tree increases exponentially.
368
- if (enableMouseTracking && !pointTaken[clientX + ',' + plotY]) {
369
- pointTaken[clientX + ',' + plotY] = true;
2369
+ if (enableMouseTracking && !pointTaken[index]) {
2370
+ pointTaken[index] = true;
370
2371
 
371
2372
  if (chart.inverted) {
372
2373
  clientX = xAxis.len - clientX;
@@ -382,49 +2383,54 @@
382
2383
  }
383
2384
  };
384
2385
 
2386
+ // Get or create the renderer
2387
+ renderer = createAndAttachRenderer(chart, series);
2388
+
2389
+ if (!this.visible) {
2390
+ if (!isChartSeriesBoosting(chart) && renderer) {
2391
+ renderer.clear();
2392
+ this.image.attr({
2393
+ href: ''
2394
+ });
2395
+ }
2396
+ return;
2397
+ }
2398
+
385
2399
  // If we are zooming out from SVG mode, destroy the graphics
386
2400
  if (this.points || this.graph) {
387
2401
  this.destroyGraphics();
388
2402
  }
389
2403
 
390
- // The group
391
- series.plotGroup(
392
- 'group',
393
- 'series',
394
- series.visible ? 'visible' : 'hidden',
395
- options.zIndex,
396
- chart.seriesGroup
397
- );
398
-
399
- series.markerGroup = series.group;
400
- addEvent(series, 'destroy', function() {
401
- series.markerGroup = null;
402
- });
2404
+ // If we're rendering per. series we should create the marker groups
2405
+ // as usual.
2406
+ if (!isChartSeriesBoosting(chart)) {
2407
+ this.markerGroup = series.plotGroup(
2408
+ 'markerGroup',
2409
+ 'markers',
2410
+ true,
2411
+ 1,
2412
+ chart.seriesGroup
2413
+ );
2414
+ } else {
2415
+ //Use a single group for the markers
2416
+ this.markerGroup = chart.markerGroup;
2417
+ }
403
2418
 
404
2419
  points = this.points = [];
405
- ctx = this.getContext();
406
- series.buildKDTree = noop; // Do not start building while drawing
407
-
408
- // Display a loading indicator
409
- if (rawData.length > 99999) {
410
- chart.options.loading = merge(loadingOptions, {
411
- labelStyle: {
412
- backgroundColor: H.color('#ffffff').setOpacity(0.75).get(),
413
- padding: '1em',
414
- borderRadius: '0.5em'
415
- },
416
- style: {
417
- backgroundColor: 'none',
418
- opacity: 1
419
- }
420
- });
421
- clearTimeout(destroyLoadingDiv);
422
- chart.showLoading('Drawing...');
423
- chart.options.loading = loadingOptions; // reset
2420
+
2421
+ // Do not start building while drawing
2422
+ series.buildKDTree = noop;
2423
+
2424
+ if (renderer) {
2425
+ allocateIfNotSeriesBoosting(renderer, this);
2426
+ renderer.pushSeries(series);
2427
+ // Perform the actual renderer if we're on series level
2428
+ renderIfNotSeriesBoosting(renderer, this, chart);
2429
+ //console.log(series, chart);
424
2430
  }
425
2431
 
426
- // Loop over the points
427
- eachAsync(isStacked ? series.data : (xData || rawData), function(d, i) {
2432
+ /* This builds the KD-tree */
2433
+ function processPoint(d, i) {
428
2434
  var x,
429
2435
  y,
430
2436
  clientX,
@@ -465,7 +2471,9 @@
465
2471
 
466
2472
  if (!isNull && x >= xMin && x <= xMax && isYInside) {
467
2473
 
468
- clientX = Math.round(xAxis.toPixels(x, true));
2474
+ // We use ceil to allow the KD tree to work with sub pixels,
2475
+ // which can be used in boost to space pixels
2476
+ clientX = Math.ceil(xAxis.toPixels(x, true));
469
2477
 
470
2478
  if (sampling) {
471
2479
  if (minI === undefined || clientX === lastClientX) {
@@ -486,61 +2494,29 @@
486
2494
  if (minI !== undefined) { // then maxI is also a number
487
2495
  plotY = yAxis.toPixels(maxVal, true);
488
2496
  yBottom = yAxis.toPixels(minVal, true);
489
- drawPoint(
490
- clientX,
491
- hasThreshold ? Math.min(plotY, translatedThreshold) : plotY,
492
- hasThreshold ? Math.max(yBottom, translatedThreshold) : yBottom,
493
- i
494
- );
2497
+
495
2498
  addKDPoint(clientX, plotY, maxI);
496
2499
  if (yBottom !== plotY) {
497
2500
  addKDPoint(clientX, yBottom, minI);
498
2501
  }
499
2502
  }
500
2503
 
501
-
502
2504
  minI = maxI = undefined;
503
2505
  lastClientX = clientX;
504
2506
  }
505
2507
  } else {
506
- plotY = Math.round(yAxis.toPixels(y, true));
507
- drawPoint(clientX, plotY, yBottom, i);
2508
+ plotY = Math.ceil(yAxis.toPixels(y, true));
508
2509
  addKDPoint(clientX, plotY, i);
509
2510
  }
510
2511
  }
511
2512
  wasNull = isNull && !connectNulls;
512
-
513
- if (i % CHUNK_SIZE === 0) {
514
- series.canvasToSVG();
515
- }
516
2513
  }
517
2514
 
518
2515
  return !chartDestroyed;
519
- }, function() {
520
- var loadingDiv = chart.loadingDiv,
521
- loadingShown = chart.loadingShown;
522
- stroke();
523
- series.canvasToSVG();
2516
+ }
524
2517
 
2518
+ function doneProcessing() {
525
2519
  fireEvent(series, 'renderedCanvas');
526
-
527
- // Do not use chart.hideLoading, as it runs JS animation and will be blocked by buildKDTree.
528
- // CSS animation looks good, but then it must be deleted in timeout. If we add the module to core,
529
- // change hideLoading so we can skip this block.
530
- if (loadingShown) {
531
- extend(loadingDiv.style, {
532
- transition: 'opacity 250ms',
533
- opacity: 0
534
- });
535
- chart.loadingShown = false;
536
- destroyLoadingDiv = setTimeout(function() {
537
- if (loadingDiv.parentNode) { // In exporting it is falsy
538
- loadingDiv.parentNode.removeChild(loadingDiv);
539
- }
540
- chart.loadingDiv = chart.loadingSpan = null;
541
- }, 250);
542
- }
543
-
544
2520
  // Pass tests in Pointer.
545
2521
  // Replace this with a single property, and replace when zooming in
546
2522
  // below boostThreshold.
@@ -549,109 +2525,112 @@
549
2525
 
550
2526
  delete series.buildKDTree; // Go back to prototype, ready to build
551
2527
  series.buildKDTree();
2528
+ }
552
2529
 
553
- // Don't do async on export, the exportChart, getSVGForExport and getSVG methods are not chained for it.
554
- }, chart.renderer.forExport ? Number.MAX_VALUE : undefined);
2530
+ // Loop over the points to build the k-d tree
2531
+ eachAsync(
2532
+ isStacked ? series.data : (xData || rawData),
2533
+ processPoint,
2534
+ doneProcessing,
2535
+ chart.renderer.forExport ? Number.MAX_VALUE : undefined
2536
+ );
555
2537
  }
556
2538
  });
557
2539
 
558
- seriesTypes.scatter.prototype.cvsMarkerCircle = function(ctx, clientX, plotY, r) {
559
- ctx.moveTo(clientX, plotY);
560
- ctx.arc(clientX, plotY, r, 0, 2 * Math.PI, false);
561
- };
2540
+ /* Used for treemap|heatmap.drawPoints */
2541
+ function pointDrawHandler(proceed) {
2542
+ if (!isSeriesBoosting(this)) {
2543
+ return proceed.call(this);
2544
+ }
562
2545
 
563
- // Rect is twice as fast as arc, should be used for small markers
564
- seriesTypes.scatter.prototype.cvsMarkerSquare = function(ctx, clientX, plotY, r) {
565
- ctx.rect(clientX - r, plotY - r, r * 2, r * 2);
566
- };
567
- seriesTypes.scatter.prototype.fill = true;
2546
+ //Make sure we have a valid OGL context
2547
+ var renderer = createAndAttachRenderer(this.chart, this);
2548
+
2549
+ if (renderer) {
2550
+ allocateIfNotSeriesBoosting(renderer, this);
2551
+ renderer.pushSeries(this);
2552
+ }
2553
+
2554
+ renderIfNotSeriesBoosting(renderer, this);
2555
+ }
2556
+
2557
+ /*
2558
+ * We need to handle heatmaps separatly, since we can't perform the size/color
2559
+ * calculations in the shader easily.
2560
+ *
2561
+ * This likely needs future optimization.
2562
+ *
2563
+ */
2564
+ each(['heatmap', 'treemap'],
2565
+ function(t) {
2566
+ if (seriesTypes[t]) {
2567
+ wrap(seriesTypes[t].prototype, 'drawPoints', pointDrawHandler);
2568
+ seriesTypes[t].prototype.directTouch = false; // Use k-d-tree
2569
+ }
2570
+ }
2571
+ );
568
2572
 
569
2573
  if (seriesTypes.bubble) {
570
- seriesTypes.bubble.prototype.cvsMarkerCircle = function(ctx, clientX, plotY, r, i) {
571
- ctx.moveTo(clientX, plotY);
572
- ctx.arc(clientX, plotY, this.radii && this.radii[i], 0, 2 * Math.PI, false);
573
- };
574
- seriesTypes.bubble.prototype.cvsStrokeBatch = 1;
2574
+ // By default, the bubble series does not use the KD-tree, so force it to.
2575
+ delete seriesTypes.bubble.prototype.buildKDTree;
2576
+ seriesTypes.bubble.prototype.directTouch = false;
2577
+
2578
+ // Needed for markers to work correctly
2579
+ wrap(seriesTypes.bubble.prototype, 'markerAttribs', function(proceed) {
2580
+ if (isSeriesBoosting(this)) {
2581
+ return false;
2582
+ }
2583
+ return proceed.apply(this, [].slice.call(arguments, 1));
2584
+ });
575
2585
  }
576
2586
 
2587
+ seriesTypes.scatter.prototype.fill = true;
577
2588
 
578
2589
  extend(seriesTypes.area.prototype, {
579
- cvsDrawPoint: function(ctx, clientX, plotY, yBottom, lastPoint) {
580
- if (lastPoint && clientX !== lastPoint.clientX) {
581
- ctx.moveTo(lastPoint.clientX, lastPoint.yBottom);
582
- ctx.lineTo(lastPoint.clientX, lastPoint.plotY);
583
- ctx.lineTo(clientX, plotY);
584
- ctx.lineTo(clientX, yBottom);
585
- }
586
- },
587
2590
  fill: true,
588
2591
  fillOpacity: true,
589
2592
  sampling: true
590
2593
  });
591
2594
 
592
2595
  extend(seriesTypes.column.prototype, {
593
- cvsDrawPoint: function(ctx, clientX, plotY, yBottom) {
594
- ctx.rect(clientX - 1, plotY, 1, yBottom - plotY);
595
- },
596
2596
  fill: true,
597
2597
  sampling: true
598
2598
  });
599
2599
 
600
- /**
601
- * Return a full Point object based on the index. The boost module uses stripped point objects
602
- * for performance reasons.
603
- * @param {Number} boostPoint A stripped-down point object
604
- * @returns {Object} A Point object as per http://api.highcharts.com/highcharts#Point
605
- */
606
- Series.prototype.getPoint = function(boostPoint) {
607
- var point = boostPoint,
608
- xData = this.xData || this.options.xData || this.processedXData || false;
609
-
610
- if (boostPoint && !(boostPoint instanceof this.pointClass)) {
611
- point = (new this.pointClass()).init( // eslint-disable-line new-cap
612
- this,
613
- this.options.data[boostPoint.i],
614
- xData ? xData[boostPoint.i] : undefined
615
- );
616
-
617
- point.category = point.x;
618
-
619
- point.dist = boostPoint.dist;
620
- point.distX = boostPoint.distX;
621
- point.plotX = boostPoint.plotX;
622
- point.plotY = boostPoint.plotY;
2600
+ wrap(Series.prototype, 'setVisible', function(proceed, vis) {
2601
+ proceed.call(this, vis, false);
2602
+ if (this.visible === false && this.ogl && this.canvas && this.image) {
2603
+ this.ogl.clear();
2604
+ this.image.attr({
2605
+ href: ''
2606
+ });
2607
+ } else {
2608
+ this.chart.redraw();
623
2609
  }
624
-
625
- return point;
626
- };
2610
+ });
627
2611
 
628
2612
  /**
629
- * Extend series.destroy to also remove the fake k-d-tree points (#5137). Normally
630
- * this is handled by Series.destroy that calls Point.destroy, but the fake
631
- * search points are not registered like that.
2613
+ * Take care of the canvas blitting
632
2614
  */
633
- wrap(Series.prototype, 'destroy', function(proceed) {
634
- var series = this,
635
- chart = series.chart;
636
- if (chart.hoverPoints) {
637
- chart.hoverPoints = grep(chart.hoverPoints, function(point) {
638
- return point.series === series;
639
- });
2615
+ H.Chart.prototype.callbacks.push(function(chart) {
2616
+
2617
+ /* Convert chart-level canvas to image */
2618
+ function canvasToSVG() {
2619
+ if (chart.ogl && isChartSeriesBoosting(chart)) {
2620
+ chart.ogl.render(chart);
2621
+ }
640
2622
  }
641
2623
 
642
- if (chart.hoverPoint && chart.hoverPoint.series === series) {
643
- chart.hoverPoint = null;
2624
+ /* Clear chart-level canvas */
2625
+ function preRender() {
2626
+ if (chart.canvas && chart.ogl && isChartSeriesBoosting(chart)) {
2627
+ // Allocate
2628
+ chart.ogl.allocateBuffer(chart);
2629
+ }
644
2630
  }
645
- proceed.call(this);
646
- });
647
2631
 
648
- /**
649
- * Return a point instance from the k-d-tree
650
- */
651
- wrap(Series.prototype, 'searchPoint', function(proceed) {
652
- return this.getPoint(
653
- proceed.apply(this, [].slice.call(arguments, 1))
654
- );
2632
+ addEvent(chart, 'predraw', preRender);
2633
+ addEvent(chart, 'render', canvasToSVG);
655
2634
  });
656
2635
 
657
2636
  }(Highcharts));