hasu 0.1.1 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +5 -5
- data/README.md +94 -1
- data/examples/chingu/Gemfile +4 -0
- data/examples/chingu/ball.rb +30 -0
- data/examples/chingu/game.rb +20 -0
- data/{example → examples/gosu}/example.rb +0 -0
- data/{example → examples/gosu}/rect.rb +0 -0
- data/lib/hasu/guard.rb +52 -0
- data/lib/hasu/version.rb +1 -1
- data/lib/hasu/window.rb +18 -62
- data/todo +4 -0
- metadata +19 -15
checksums.yaml
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metadata.gz:
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data.tar.gz:
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SHA256:
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metadata.gz: 8583e858bca02a15e8c5c5f4f61c929f0cc8de1df248df46c0c0188920d5e34c
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data.tar.gz: 30c6cc0b25dcdd2c80108ab5c02dfb0b56d6a2f0fe5258eb06e414ddcd2af2e8
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metadata.gz:
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data.tar.gz: '009c6cfd365db7a2842d2e60c8b219312523f886fb96dd2e8b059e199504690ec4900b5b1c1fdad24d12f2f4510f65a33fd92526fbeacaf7d01bbee234c5fc65'
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data/README.md
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# Hasu
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Helps you develop [Gosu](http://www.libgosu.org/) games more quickly.
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## How?
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### Hot code loading
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Normally, when you change the code for a Gosu game, you have to close and restart the game for the code to take affect.
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With Hasu, modified source files will be reloaded each time through the game loop.
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### Exception catching
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When an exception bubbles up out of your game loop, Gosu will crash.
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When an exception occurs in a Hasu game, Hasu pauses your game, prints the exception details into your window, and resumes your game once the code that fixes it is loaded.
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### Reset
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Hot code loading unfortunately is worthless for your `initialize` method since your window will only be initialized once,
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Instead of putting your game's setup code in `initialize`, place it in `reset` and press R whenever you want to re-initialize your game state.
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## Using Hasu
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__The above features only work on Ruby 2+, though Hasu will still load on earlier versions (in case you want to pack up your game with Releasy).__
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### 0: Install Hasu
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Add this line to your application's Gemfile:
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gem hasu
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Or install it yourself as:
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$ gem install hasu
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### 1: Subclass `Hasu::Window` (or prepend `Hasu::Guard`).
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Instead of subclassing `Gosu::Window`, use `Hasu::Window`:
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```ruby
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class Game < Hasu::Window
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def initialize
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super(640, 480, false)
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end
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def reset
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# ...
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end
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def update
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# ...
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end
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def draw
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# ...
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end
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end
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```
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If you're using Chingu (or another library which has its own window subclass), you can prepend `Hasu::Guard` onto your window for the same effect:
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```ruby
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class Game < Chingu::Window
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prepend Hasu::Guard
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def initialize
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super(640, 480, false)
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end
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def reset
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# ...
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end
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def update
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# ...
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end
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def draw
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# ...
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end
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end
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```
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### 2: Use `Hasu.load` to require your game's files.
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For the files you want to be hot loaded, use `Hasu.load` instead of `require`.
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```ruby
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Hasu.load "ball.rb"
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```
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### 3: Run your game with `.run`
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Instead of `Game.new.show`, run your Hasu game with `Game.run`.
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class Ball < Chingu::GameObject
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SIZE = 20
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def initialize(*)
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super
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@x = 320
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@y = 240
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@dx = rand * 10
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@dy = rand * 10
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end
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def update
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@x += @dx
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if @x < 0 || @x > 640
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@dx *= -1
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end
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@y += @dy
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if @y < 0 || @y > 480
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@dy *= -1
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end
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end
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def draw
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rect = Chingu::Rect.new(@x - SIZE/2, @y - SIZE/2, SIZE, SIZE)
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$window.draw_rect(rect, Gosu::Color::RED, 0)
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end
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end
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require "chingu"
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require "hasu"
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Hasu.load "ball.rb"
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class Game < Chingu::Window
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prepend Hasu::Guard
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def initialize
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super(640, 480, false)
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reset
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end
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def reset
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Ball.create
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Ball.create
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end
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end
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Game.new.show
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data/lib/hasu/guard.rb
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module Hasu
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module Guard
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def update(*)
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if Hasu.reload!
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Hasu.error = nil
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end
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unless Hasu.error
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super
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end
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rescue => e
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Hasu.error = e
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end
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def reset
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super if defined?(super)
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Hasu.error = nil
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rescue => e
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Hasu.error = e
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end
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def draw(*)
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if Hasu.error
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([Hasu.error.inspect] + Hasu.error.backtrace).each_with_index do |line, i|
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_hasu_font.draw_text(line.gsub("\n",''), 10, 10 + i * 16, 0)
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end
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else
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begin
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super
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rescue => e
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Hasu.error = e
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draw
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end
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end
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end
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def _hasu_font
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@_hasu_font ||= Gosu::Font.new(self, Gosu::default_font_name, 16)
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end
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def button_down(id)
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if id == Gosu::KbR
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reset
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else
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begin
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super(id)
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rescue => e
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Hasu.error = e
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end
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end
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end
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end
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end
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data/lib/hasu/version.rb
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data/lib/hasu/window.rb
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require "gosu"
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require "hasu/guard"
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module Hasu
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class Window < Gosu::Window
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def self.inherited(other)
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includer = caller.first.split(":").first
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Hasu.reloads[includer] = File.mtime(includer)
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if other.respond_to?(:prepend, true)
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other.send(:prepend, Hasu::Guard)
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else
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warn "Most of Hasu's nifty features (e.g. error catching, file reloading) are only available on Ruby >= 2.0."
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end
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end
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end
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super
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reset
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end
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def update(*)
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if Hasu.reload!
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Hasu.error = nil
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end
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unless Hasu.error
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def initialize(*)
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super
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reset unless Hasu.error
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end
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rescue => e
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Hasu.error = e
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end
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def reset
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super if defined?(super)
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Hasu.error = nil
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rescue => e
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Hasu.error = e
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end
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def draw(*)
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if Hasu.error
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([Hasu.error.inspect] + Hasu.error.backtrace).each_with_index do |line, i|
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_hasu_font.draw(line.gsub("\n",''), 10, 10 + i * 16, 0)
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end
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else
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begin
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super
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rescue => e
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Hasu.error = e
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draw
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end
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end
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end
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def _hasu_font
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@_hasu_font ||= Gosu::Font.new(self, Gosu::default_font_name, 16)
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end
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when Gosu::Window.char_to_button_id('r')
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reset
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else
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begin
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super(id)
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rescue => e
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Hasu.error = e
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def self.run(*args)
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unless @running
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@running = true
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new(*args).show
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end
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end
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end
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data/todo
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metadata
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--- !ruby/object:Gem::Specification
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name: hasu
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.6
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platform: ruby
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authors:
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- Michael Fairley
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autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2020-06-28 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: gosu
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- -
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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type: :runtime
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- -
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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- !ruby/object:Gem::Dependency
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name: bundler
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requirement: !ruby/object:Gem::Requirement
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requirements:
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-
- - ~>
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- - "~>"
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- !ruby/object:Gem::Version
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version: '1.3'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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-
- - ~>
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- - "~>"
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- !ruby/object:Gem::Version
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version: '1.3'
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- !ruby/object:Gem::Dependency
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name: rake
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requirement: !ruby/object:Gem::Requirement
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requirements:
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-
- -
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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-
- -
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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description: Prototype Gosu games with ease
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extensions: []
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extra_rdoc_files: []
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files:
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-
- .gitignore
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- ".gitignore"
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- Gemfile
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- LICENSE.txt
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- README.md
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- Rakefile
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-
-
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-
-
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- examples/chingu/Gemfile
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- examples/chingu/ball.rb
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- examples/chingu/game.rb
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- examples/gosu/example.rb
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- examples/gosu/rect.rb
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- hasu.gemspec
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- lib/hasu.rb
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- lib/hasu/guard.rb
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- lib/hasu/version.rb
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- lib/hasu/window.rb
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- todo
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homepage: https://github.com/michaelfairley/hasu
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licenses:
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- MIT
|
@@ -80,17 +85,16 @@ require_paths:
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|
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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-
- -
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+
- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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-
- -
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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92
|
-
|
93
|
-
rubygems_version: 2.0.3
|
97
|
+
rubygems_version: 3.0.1
|
94
98
|
signing_key:
|
95
99
|
specification_version: 4
|
96
100
|
summary: Prototype Gosu games with ease
|