haml-edge 2.3.100 → 2.3.148
Sign up to get free protection for your applications and to get access to all the features.
- data/.yardopts +3 -0
- data/EDGE_GEM_VERSION +1 -1
- data/Rakefile +14 -2
- data/VERSION +1 -1
- data/extra/haml-mode.el +97 -11
- data/extra/sass-mode.el +2 -2
- data/lib/haml/engine.rb +2 -2
- data/lib/haml/exec.rb +121 -25
- data/lib/haml/filters.rb +1 -1
- data/lib/haml/helpers/action_view_mods.rb +2 -1
- data/lib/haml/helpers/xss_mods.rb +43 -13
- data/lib/haml/helpers.rb +38 -17
- data/lib/haml/html.rb +13 -4
- data/lib/haml/precompiler.rb +24 -3
- data/lib/haml/template/plugin.rb +7 -3
- data/lib/haml/template.rb +3 -3
- data/lib/haml/util.rb +40 -0
- data/lib/sass/callbacks.rb +50 -0
- data/lib/sass/css.rb +1 -1
- data/lib/sass/engine.rb +45 -5
- data/lib/sass/error.rb +6 -3
- data/lib/sass/files.rb +8 -1
- data/lib/sass/plugin/rails.rb +2 -2
- data/lib/sass/plugin.rb +260 -28
- data/lib/sass/script/color.rb +216 -30
- data/lib/sass/script/functions.rb +356 -74
- data/lib/sass/script/lexer.rb +7 -4
- data/lib/sass/script/number.rb +2 -0
- data/lib/sass/script/parser.rb +1 -1
- data/lib/sass/script.rb +3 -0
- data/lib/sass/tree/node.rb +1 -1
- data/lib/sass/tree/root_node.rb +6 -0
- data/lib/sass/tree/rule_node.rb +1 -0
- data/lib/sass.rb +4 -0
- data/test/haml/engine_test.rb +25 -0
- data/test/haml/helper_test.rb +81 -1
- data/test/haml/html2haml_test.rb +13 -0
- data/test/haml/spec/README.md +97 -0
- data/test/haml/spec/lua_haml_spec.lua +30 -0
- data/test/haml/spec/ruby_haml_test.rb +19 -0
- data/test/haml/spec/tests.json +534 -0
- data/test/haml/spec_test.rb +0 -0
- data/test/haml/template_test.rb +18 -4
- data/test/haml/util_test.rb +0 -0
- data/test/sass/callbacks_test.rb +61 -0
- data/test/sass/css2sass_test.rb +1 -0
- data/test/sass/engine_test.rb +70 -14
- data/test/sass/functions_test.rb +223 -3
- data/test/sass/plugin_test.rb +193 -25
- data/test/sass/results/options.css +1 -0
- data/test/sass/script_test.rb +5 -5
- data/test/sass/templates/options.sass +2 -0
- data/test/test_helper.rb +12 -5
- metadata +19 -9
@@ -2,23 +2,19 @@ module Sass::Script
|
|
2
2
|
# Methods in this module are accessible from the SassScript context.
|
3
3
|
# For example, you can write
|
4
4
|
#
|
5
|
-
# !color = hsl(
|
5
|
+
# !color = hsl(120deg, 100%, 50%)
|
6
6
|
#
|
7
7
|
# and it will call {Sass::Script::Functions#hsl}.
|
8
8
|
#
|
9
9
|
# The following functions are provided:
|
10
10
|
#
|
11
|
-
#
|
12
|
-
# : Converts an `hsl(hue, saturation, lightness)` triplet into a color.
|
13
|
-
#
|
14
|
-
# \{#hsla}
|
15
|
-
# : Converts an `hsla(hue, saturation, lightness, alpha)` quadruplet into a color.
|
11
|
+
# ## RGB Functions
|
16
12
|
#
|
17
13
|
# \{#rgb}
|
18
14
|
# : Converts an `rgb(red, green, blue)` triplet into a color.
|
19
15
|
#
|
20
16
|
# \{#rgba}
|
21
|
-
# : Converts an `
|
17
|
+
# : Converts an `rgba(red, green, blue, alpha)` quadruplet into a color.
|
22
18
|
#
|
23
19
|
# \{#red}
|
24
20
|
# : Gets the red component of a color.
|
@@ -29,15 +25,63 @@ module Sass::Script
|
|
29
25
|
# \{#blue}
|
30
26
|
# : Gets the blue component of a color.
|
31
27
|
#
|
28
|
+
# \{#mix}
|
29
|
+
# : Mixes two colors together.
|
30
|
+
#
|
31
|
+
# ## HSL Functions
|
32
|
+
#
|
33
|
+
# \{#hsl}
|
34
|
+
# : Converts an `hsl(hue, saturation, lightness)` triplet into a color.
|
35
|
+
#
|
36
|
+
# \{#hsla}
|
37
|
+
# : Converts an `hsla(hue, saturation, lightness, alpha)` quadruplet into a color.
|
38
|
+
#
|
39
|
+
# \{#hue}
|
40
|
+
# : Gets the hue component of a color.
|
41
|
+
#
|
42
|
+
# \{#saturation}
|
43
|
+
# : Gets the saturation component of a color.
|
44
|
+
#
|
45
|
+
# \{#lightness}
|
46
|
+
# : Gets the lightness component of a color.
|
47
|
+
#
|
48
|
+
# \{#adjust_hue #adjust-hue}
|
49
|
+
# : Changes the hue of a color.
|
50
|
+
#
|
51
|
+
# \{#lighten}
|
52
|
+
# : Makes a color lighter.
|
53
|
+
#
|
54
|
+
# \{#darken}
|
55
|
+
# : Makes a color darker.
|
56
|
+
#
|
57
|
+
# \{#saturate}
|
58
|
+
# : Makes a color more saturated.
|
59
|
+
#
|
60
|
+
# \{#desaturate}
|
61
|
+
# : Makes a color less saturated.
|
62
|
+
#
|
63
|
+
# \{#grayscale}
|
64
|
+
# : Converts a color to grayscale.
|
65
|
+
#
|
66
|
+
# \{#complement}
|
67
|
+
# : Returns the complement of a color.
|
68
|
+
#
|
69
|
+
# ## Opacity Functions
|
70
|
+
#
|
32
71
|
# \{#alpha} / \{#opacity}
|
33
72
|
# : Gets the alpha component (opacity) of a color.
|
34
73
|
#
|
74
|
+
# \{#rgba}
|
75
|
+
# : Sets the alpha component of a color.
|
76
|
+
#
|
35
77
|
# \{#opacify} / \{#fade_in #fade-in}
|
36
78
|
# : Makes a color more opaque.
|
37
79
|
#
|
38
80
|
# \{#transparentize} / \{#fade_out #fade-out}
|
39
81
|
# : Makes a color more transparent.
|
40
82
|
#
|
83
|
+
# ## Number Functions
|
84
|
+
#
|
41
85
|
# \{#percentage}
|
42
86
|
# : Converts a unitless number to a percentage.
|
43
87
|
#
|
@@ -79,11 +123,16 @@ module Sass::Script
|
|
79
123
|
#
|
80
124
|
# Second, making Ruby functions accessible from Sass introduces the temptation
|
81
125
|
# to do things like database access within stylesheets.
|
82
|
-
# This
|
83
|
-
#
|
84
|
-
#
|
85
|
-
#
|
86
|
-
#
|
126
|
+
# This is generally a bad idea;
|
127
|
+
# since Sass files are by default only compiled once,
|
128
|
+
# dynamic code is not a great fit.
|
129
|
+
#
|
130
|
+
# If you really, really need to compile Sass on each request,
|
131
|
+
# first make sure you have adequate caching set up.
|
132
|
+
# Then you can use {Sass::Engine} to render the code,
|
133
|
+
# using the {file:SASS_REFERENCE.md#custom-option `options` parameter}
|
134
|
+
# to pass in data that {EvaluationContext#options can be accessed}
|
135
|
+
# from your Sass functions.
|
87
136
|
#
|
88
137
|
# Within one of the functions in this module,
|
89
138
|
# methods of {EvaluationContext} can be used.
|
@@ -134,52 +183,78 @@ module Sass::Script
|
|
134
183
|
|
135
184
|
|
136
185
|
# Creates a {Color} object from red, green, and blue values.
|
137
|
-
#
|
186
|
+
#
|
187
|
+
# @param red [Number]
|
138
188
|
# A number between 0 and 255 inclusive,
|
139
189
|
# or between 0% and 100% inclusive
|
140
|
-
# @param green
|
190
|
+
# @param green [Number]
|
141
191
|
# A number between 0 and 255 inclusive,
|
142
192
|
# or between 0% and 100% inclusive
|
143
|
-
# @param blue
|
193
|
+
# @param blue [Number]
|
144
194
|
# A number between 0 and 255 inclusive,
|
145
195
|
# or between 0% and 100% inclusive
|
196
|
+
# @return [Color]
|
146
197
|
def rgb(red, green, blue)
|
147
|
-
rgba(red, green, blue, Number.new(1))
|
148
|
-
end
|
149
|
-
|
150
|
-
# Creates a {Color} object from red, green, and blue values,
|
151
|
-
# as well as an alpha channel indicating opacity.
|
152
|
-
#
|
153
|
-
# @param red
|
154
|
-
# A number between 0 and 255 inclusive
|
155
|
-
# @param green
|
156
|
-
# A number between 0 and 255 inclusive
|
157
|
-
# @param blue
|
158
|
-
# A number between 0 and 255 inclusive
|
159
|
-
# @param alpha
|
160
|
-
# A number between 0 and 1
|
161
|
-
def rgba(red, green, blue, alpha)
|
162
198
|
assert_type red, :Number
|
163
199
|
assert_type green, :Number
|
164
200
|
assert_type blue, :Number
|
165
|
-
assert_type alpha, :Number
|
166
201
|
|
167
|
-
|
168
|
-
|
169
|
-
|
170
|
-
|
171
|
-
|
172
|
-
|
173
|
-
|
174
|
-
|
202
|
+
Color.new([red, green, blue].map do |c|
|
203
|
+
v = c.value
|
204
|
+
if c.numerator_units == ["%"] && c.denominator_units.empty?
|
205
|
+
next v * 255 / 100.0 if (0..100).include?(v)
|
206
|
+
raise ArgumentError.new("Color value #{c} must be between 0% and 100% inclusive")
|
207
|
+
else
|
208
|
+
next v if (0..255).include?(v)
|
209
|
+
raise ArgumentError.new("Color value #{v} must be between 0 and 255 inclusive")
|
210
|
+
end
|
211
|
+
end)
|
212
|
+
end
|
213
|
+
|
214
|
+
# @overload rgba(red, green, blue, alpha)
|
215
|
+
# Creates a {Color} object from red, green, and blue values,
|
216
|
+
# as well as an alpha channel indicating opacity.
|
217
|
+
#
|
218
|
+
# @param red [Number]
|
219
|
+
# A number between 0 and 255 inclusive
|
220
|
+
# @param green [Number]
|
221
|
+
# A number between 0 and 255 inclusive
|
222
|
+
# @param blue [Number]
|
223
|
+
# A number between 0 and 255 inclusive
|
224
|
+
# @param alpha [Number]
|
225
|
+
# A number between 0 and 1
|
226
|
+
# @return [Color]
|
227
|
+
#
|
228
|
+
# @overload rgba(color, alpha)
|
229
|
+
# Sets the opacity of a color.
|
230
|
+
#
|
231
|
+
# @example
|
232
|
+
# rgba(#102030, 0.5) => rgba(16, 32, 48, 0.5)
|
233
|
+
# rgba(blue, 0.2) => rgba(0, 0, 255, 0.2)
|
234
|
+
#
|
235
|
+
# @param color [Color]
|
236
|
+
# @param alpha [Number]
|
237
|
+
# A number between 0 and 1
|
238
|
+
# @return [Color]
|
239
|
+
def rgba(*args)
|
240
|
+
case args.size
|
241
|
+
when 2
|
242
|
+
color, alpha = args
|
243
|
+
|
244
|
+
assert_type color, :Color
|
245
|
+
assert_type alpha, :Number
|
246
|
+
|
247
|
+
unless (0..1).include?(alpha.value)
|
248
|
+
raise ArgumentError.new("Alpha channel #{alpha.value} must be between 0 and 1 inclusive")
|
175
249
|
end
|
176
|
-
end
|
177
250
|
|
178
|
-
|
179
|
-
|
251
|
+
color.with(:alpha => alpha.value)
|
252
|
+
when 4
|
253
|
+
red, green, blue, alpha = args
|
254
|
+
rgba(rgb(red, green, blue), alpha)
|
255
|
+
else
|
256
|
+
raise ArgumentError.new("wrong number of arguments (#{args.size} for 4)")
|
180
257
|
end
|
181
|
-
|
182
|
-
Color.new(rgb + [alpha.value])
|
183
258
|
end
|
184
259
|
|
185
260
|
# Creates a {Color} object from hue, saturation, and lightness.
|
@@ -228,17 +303,7 @@ module Sass::Script
|
|
228
303
|
raise ArgumentError.new("Saturation #{s} must be between 0% and 100%") unless (0..100).include?(s)
|
229
304
|
raise ArgumentError.new("Lightness #{l} must be between 0% and 100%") unless (0..100).include?(l)
|
230
305
|
|
231
|
-
|
232
|
-
s /= 100.0
|
233
|
-
l /= 100.0
|
234
|
-
|
235
|
-
m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s
|
236
|
-
m1 = l * 2 - m2
|
237
|
-
Color.new(
|
238
|
-
[hue_to_rgb(m1, m2, h + 1.0/3),
|
239
|
-
hue_to_rgb(m1, m2, h),
|
240
|
-
hue_to_rgb(m1, m2, h - 1.0/3)].map { |c| (c * 0xff).round } +
|
241
|
-
[alpha.value])
|
306
|
+
Color.new(:hue => h, :saturation => s, :lightness => l, :alpha => alpha.value)
|
242
307
|
end
|
243
308
|
|
244
309
|
# Returns the red component of a color.
|
@@ -271,6 +336,48 @@ module Sass::Script
|
|
271
336
|
Sass::Script::Number.new(color.blue)
|
272
337
|
end
|
273
338
|
|
339
|
+
# Returns the hue component of a color.
|
340
|
+
#
|
341
|
+
# See [the CSS3 HSL specification](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
342
|
+
#
|
343
|
+
# Calculated from RGB where necessary via [this algorithm](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
344
|
+
#
|
345
|
+
# @param color [Color]
|
346
|
+
# @return [Number] between 0deg and 360deg
|
347
|
+
# @raise [ArgumentError] if `color` isn't a color
|
348
|
+
def hue(color)
|
349
|
+
assert_type color, :Color
|
350
|
+
Sass::Script::Number.new(color.hue, ["deg"])
|
351
|
+
end
|
352
|
+
|
353
|
+
# Returns the saturation component of a color.
|
354
|
+
#
|
355
|
+
# See [the CSS3 HSL specification](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
356
|
+
#
|
357
|
+
# Calculated from RGB where necessary via [this algorithm](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
358
|
+
#
|
359
|
+
# @param color [Color]
|
360
|
+
# @return [Number] between 0% and 100%
|
361
|
+
# @raise [ArgumentError] if `color` isn't a color
|
362
|
+
def saturation(color)
|
363
|
+
assert_type color, :Color
|
364
|
+
Sass::Script::Number.new(color.saturation, ["%"])
|
365
|
+
end
|
366
|
+
|
367
|
+
# Returns the hue component of a color.
|
368
|
+
#
|
369
|
+
# See [the CSS3 HSL specification](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
370
|
+
#
|
371
|
+
# Calculated from RGB where necessary via [this algorithm](http://en.wikipedia.org/wiki/HSL_and_HSV#Conversion_from_RGB_to_HSL_or_HSV).
|
372
|
+
#
|
373
|
+
# @param color [Color]
|
374
|
+
# @return [Number] between 0% and 100%
|
375
|
+
# @raise [ArgumentError] if `color` isn't a color
|
376
|
+
def lightness(color)
|
377
|
+
assert_type color, :Color
|
378
|
+
Sass::Script::Number.new(color.lightness, ["%"])
|
379
|
+
end
|
380
|
+
|
274
381
|
# Returns the alpha component (opacity) of a color.
|
275
382
|
# This is 1 unless otherwise specified.
|
276
383
|
#
|
@@ -294,16 +401,11 @@ module Sass::Script
|
|
294
401
|
#
|
295
402
|
# @param color [Color]
|
296
403
|
# @param amount [Number]
|
404
|
+
# @return [Color]
|
297
405
|
# @raise [ArgumentError] If `color` isn't a color,
|
298
406
|
# or `number` isn't a number between 0 and 1
|
299
407
|
def opacify(color, amount)
|
300
|
-
|
301
|
-
assert_type amount, :Number
|
302
|
-
unless (0..1).include?(amount.value)
|
303
|
-
raise ArgumentError.new("Amount #{amount} must be between 0 and 1")
|
304
|
-
end
|
305
|
-
|
306
|
-
color.with(:alpha => Haml::Util.restrict(color.alpha + amount.value, 0..1))
|
408
|
+
adjust(color, amount, :alpha, 0..1, :+)
|
307
409
|
end
|
308
410
|
alias_method :fade_in, :opacify
|
309
411
|
|
@@ -318,18 +420,193 @@ module Sass::Script
|
|
318
420
|
#
|
319
421
|
# @param color [Color]
|
320
422
|
# @param amount [Number]
|
423
|
+
# @return [Color]
|
321
424
|
# @raise [ArgumentError] If `color` isn't a color,
|
322
425
|
# or `number` isn't a number between 0 and 1
|
323
426
|
def transparentize(color, amount)
|
427
|
+
adjust(color, amount, :alpha, 0..1, :-)
|
428
|
+
end
|
429
|
+
alias_method :fade_out, :transparentize
|
430
|
+
|
431
|
+
# Makes a color lighter.
|
432
|
+
# Takes a color and an amount between 0% and 100%,
|
433
|
+
# and returns a color with the lightness increased by that value.
|
434
|
+
#
|
435
|
+
# For example:
|
436
|
+
#
|
437
|
+
# lighten(hsl(0, 0%, 0%), 30%) => hsl(0, 0, 30)
|
438
|
+
# lighten(#800, 20%) => #e00
|
439
|
+
#
|
440
|
+
# @param color [Color]
|
441
|
+
# @param amount [Number]
|
442
|
+
# @return [Color]
|
443
|
+
# @raise [ArgumentError] If `color` isn't a color,
|
444
|
+
# or `number` isn't a number between 0% and 100%
|
445
|
+
def lighten(color, amount)
|
446
|
+
adjust(color, amount, :lightness, 0..100, :+, "%")
|
447
|
+
end
|
448
|
+
|
449
|
+
# Makes a color darker.
|
450
|
+
# Takes a color and an amount between 0% and 100%,
|
451
|
+
# and returns a color with the lightness decreased by that value.
|
452
|
+
#
|
453
|
+
# For example:
|
454
|
+
#
|
455
|
+
# darken(hsl(25, 100%, 80%), 30%) => hsl(25, 100%, 50%)
|
456
|
+
# darken(#800, 20%) => #200
|
457
|
+
#
|
458
|
+
# @param color [Color]
|
459
|
+
# @param amount [Number]
|
460
|
+
# @return [Color]
|
461
|
+
# @raise [ArgumentError] If `color` isn't a color,
|
462
|
+
# or `number` isn't a number between 0% and 100%
|
463
|
+
def darken(color, amount)
|
464
|
+
adjust(color, amount, :lightness, 0..100, :-, "%")
|
465
|
+
end
|
466
|
+
|
467
|
+
# Makes a color more saturated.
|
468
|
+
# Takes a color and an amount between 0% and 100%,
|
469
|
+
# and returns a color with the saturation increased by that value.
|
470
|
+
#
|
471
|
+
# For example:
|
472
|
+
#
|
473
|
+
# saturate(hsl(120, 30%, 90%), 20%) => hsl(120, 50%, 90%)
|
474
|
+
# saturate(#855, 20%) => #9e3f3f
|
475
|
+
#
|
476
|
+
# @param color [Color]
|
477
|
+
# @param amount [Number]
|
478
|
+
# @return [Color]
|
479
|
+
# @raise [ArgumentError] If `color` isn't a color,
|
480
|
+
# or `number` isn't a number between 0% and 100%
|
481
|
+
def saturate(color, amount)
|
482
|
+
adjust(color, amount, :saturation, 0..100, :+, "%")
|
483
|
+
end
|
484
|
+
|
485
|
+
# Makes a color less saturated.
|
486
|
+
# Takes a color and an amount between 0% and 100%,
|
487
|
+
# and returns a color with the saturation decreased by that value.
|
488
|
+
#
|
489
|
+
# For example:
|
490
|
+
#
|
491
|
+
# desaturate(hsl(120, 30%, 90%), 20%) => hsl(120, 10%, 90%)
|
492
|
+
# desaturate(#855, 20%) => #726b6b
|
493
|
+
#
|
494
|
+
# @param color [Color]
|
495
|
+
# @param amount [Number]
|
496
|
+
# @return [Color]
|
497
|
+
# @raise [ArgumentError] If `color` isn't a color,
|
498
|
+
# or `number` isn't a number between 0% and 100%
|
499
|
+
def desaturate(color, amount)
|
500
|
+
adjust(color, amount, :saturation, 0..100, :-, "%")
|
501
|
+
end
|
502
|
+
|
503
|
+
# Changes the hue of a color while retaining the lightness and saturation.
|
504
|
+
# Takes a color and a number of degrees (usually between -360deg and 360deg),
|
505
|
+
# and returns a color with the hue rotated by that value.
|
506
|
+
#
|
507
|
+
# For example:
|
508
|
+
#
|
509
|
+
# adjust-hue(hsl(120, 30%, 90%), 60deg) => hsl(180, 30%, 90%)
|
510
|
+
# adjust-hue(hsl(120, 30%, 90%), 060deg) => hsl(60, 30%, 90%)
|
511
|
+
# adjust-hue(#811, 45deg) => #886a11
|
512
|
+
#
|
513
|
+
# @param color [Color]
|
514
|
+
# @param amount [Number]
|
515
|
+
# @return [Color]
|
516
|
+
# @raise [ArgumentError] If `color` isn't a color, or `number` isn't a number
|
517
|
+
def adjust_hue(color, degrees)
|
324
518
|
assert_type color, :Color
|
325
|
-
assert_type
|
326
|
-
|
327
|
-
|
519
|
+
assert_type degrees, :Number
|
520
|
+
color.with(:hue => color.hue + degrees.value)
|
521
|
+
end
|
522
|
+
|
523
|
+
# Mixes together two colors.
|
524
|
+
# Specifically, takes the average of each of the RGB components,
|
525
|
+
# optionally weighted by the given percentage.
|
526
|
+
# The opacity of the colors is also considered when weighting the components.
|
527
|
+
#
|
528
|
+
# The weight specifies the amount of the first color that should be included
|
529
|
+
# in the returned color.
|
530
|
+
# The default, 50%, means that half the first color
|
531
|
+
# and half the second color should be used.
|
532
|
+
# 25% means that a quarter of the first color
|
533
|
+
# and three quarters of the second color should be used.
|
534
|
+
#
|
535
|
+
# For example:
|
536
|
+
#
|
537
|
+
# mix(#f00, #00f) => #7f007f
|
538
|
+
# mix(#f00, #00f, 25%) => #3f00bf
|
539
|
+
# mix(rgba(255, 0, 0, 0.5), #00f) => rgba(63, 0, 191, 0.75)
|
540
|
+
#
|
541
|
+
# @overload mix(color1, color2, weight = 50%)
|
542
|
+
# @param color1 [Color]
|
543
|
+
# @param color2 [Color]
|
544
|
+
# @param weight [Number] between 0% and 100%
|
545
|
+
# @return [Color]
|
546
|
+
# @raise [ArgumentError] if `color1` or `color2` aren't colors,
|
547
|
+
# or `weight` isn't a number between 0% and 100%
|
548
|
+
def mix(color1, color2, weight = Number.new(50))
|
549
|
+
assert_type color1, :Color
|
550
|
+
assert_type color2, :Color
|
551
|
+
assert_type weight, :Number
|
552
|
+
|
553
|
+
unless (0..100).include?(weight.value)
|
554
|
+
raise ArgumentError.new("Weight #{weight} must be between 0% and 100%")
|
328
555
|
end
|
329
556
|
|
330
|
-
|
557
|
+
# This algorithm factors in both the user-provided weight
|
558
|
+
# and the difference between the alpha values of the two colors
|
559
|
+
# to decide how to perform the weighted average of the two RGB values.
|
560
|
+
#
|
561
|
+
# It works by first normalizing both parameters to be within [-1, 1],
|
562
|
+
# where 1 indicates "only use color1", -1 indicates "only use color 0",
|
563
|
+
# and all values in between indicated a proportionately weighted average.
|
564
|
+
#
|
565
|
+
# Once we have the normalized variables w and a,
|
566
|
+
# we apply the formula (w + a)/(1 + w*a)
|
567
|
+
# to get the combined weight (in [-1, 1]) of color1.
|
568
|
+
# This formula has two especially nice properties:
|
569
|
+
#
|
570
|
+
# * When either w or a are -1 or 1, the combined weight is also that number
|
571
|
+
# (cases where w * a == -1 are undefined, and handled as a special case).
|
572
|
+
#
|
573
|
+
# * When a is 0, the combined weight is w, and vice versa
|
574
|
+
#
|
575
|
+
# Finally, the weight of color1 is renormalized to be within [0, 1]
|
576
|
+
# and the weight of color2 is given by 1 minus the weight of color1.
|
577
|
+
p = weight.value/100.0
|
578
|
+
w = p*2 - 1
|
579
|
+
a = color1.alpha - color2.alpha
|
580
|
+
|
581
|
+
w1 = (((w * a == -1) ? w : (w + a)/(1 + w*a)) + 1)/2.0
|
582
|
+
w2 = 1 - w1
|
583
|
+
|
584
|
+
rgb = color1.rgb.zip(color2.rgb).map {|v1, v2| v1*w1 + v2*w2}
|
585
|
+
alpha = color1.alpha*p + color2.alpha*(1-p)
|
586
|
+
Color.new(rgb + [alpha])
|
587
|
+
end
|
588
|
+
|
589
|
+
# Converts a color to grayscale.
|
590
|
+
# This is identical to `desaturate(color, 100%)`.
|
591
|
+
#
|
592
|
+
# @param color [Color]
|
593
|
+
# @return [Color]
|
594
|
+
# @raise [ArgumentError] if `color` isn't a color
|
595
|
+
# @see #desaturate
|
596
|
+
def grayscale(color)
|
597
|
+
desaturate color, Number.new(100)
|
598
|
+
end
|
599
|
+
|
600
|
+
# Returns the complement of a color.
|
601
|
+
# This is identical to `adjust-hue(color, 180deg)`.
|
602
|
+
#
|
603
|
+
# @param color [Color]
|
604
|
+
# @return [Color]
|
605
|
+
# @raise [ArgumentError] if `color` isn't a color
|
606
|
+
# @see #adjust_hue #adjust-hue
|
607
|
+
def complement(color)
|
608
|
+
adjust_hue color, Number.new(180)
|
331
609
|
end
|
332
|
-
alias_method :fade_out, :transparentize
|
333
610
|
|
334
611
|
# Converts a decimal number to a percentage.
|
335
612
|
# For example:
|
@@ -408,13 +685,18 @@ module Sass::Script
|
|
408
685
|
Sass::Script::Number.new(yield(value.value), value.numerator_units, value.denominator_units)
|
409
686
|
end
|
410
687
|
|
411
|
-
def
|
412
|
-
|
413
|
-
|
414
|
-
|
415
|
-
|
416
|
-
|
417
|
-
|
688
|
+
def adjust(color, amount, attr, range, op, units = "")
|
689
|
+
assert_type color, :Color
|
690
|
+
assert_type amount, :Number
|
691
|
+
unless range.include?(amount.value)
|
692
|
+
raise ArgumentError.new("Amount #{amount} must be between #{range.first}#{units} and #{range.last}#{units}")
|
693
|
+
end
|
694
|
+
|
695
|
+
# TODO: is it worth restricting here,
|
696
|
+
# or should we do so in the Color constructor itself,
|
697
|
+
# and allow clipping in rgb() et al?
|
698
|
+
color.with(attr => Haml::Util.restrict(
|
699
|
+
color.send(attr).send(op, amount.value), range))
|
418
700
|
end
|
419
701
|
end
|
420
702
|
end
|
data/lib/sass/script/lexer.rb
CHANGED
@@ -8,20 +8,21 @@ module Sass
|
|
8
8
|
class Lexer
|
9
9
|
# A struct containing information about an individual token.
|
10
10
|
#
|
11
|
-
# `type`: \[
|
11
|
+
# `type`: \[`Symbol`\]
|
12
12
|
# : The type of token.
|
13
13
|
#
|
14
|
-
# `value`: \[
|
14
|
+
# `value`: \[`Object`\]
|
15
15
|
# : The Ruby object corresponding to the value of the token.
|
16
16
|
#
|
17
|
-
# `line`: \[
|
17
|
+
# `line`: \[`Fixnum`\]
|
18
18
|
# : The line of the source file on which the token appears.
|
19
19
|
#
|
20
|
-
# `offset`: \[
|
20
|
+
# `offset`: \[`Fixnum`\]
|
21
21
|
# : The number of bytes into the line the SassScript token appeared.
|
22
22
|
Token = Struct.new(:type, :value, :line, :offset)
|
23
23
|
|
24
24
|
# A hash from operator strings to the corresponding token types.
|
25
|
+
# @private
|
25
26
|
OPERATORS = {
|
26
27
|
'+' => :plus,
|
27
28
|
'-' => :minus,
|
@@ -47,9 +48,11 @@ module Sass
|
|
47
48
|
|
48
49
|
# A list of operator strings ordered with longer names first
|
49
50
|
# so that `>` and `<` don't clobber `>=` and `<=`.
|
51
|
+
# @private
|
50
52
|
OP_NAMES = OPERATORS.keys.sort_by {|o| -o.size}
|
51
53
|
|
52
54
|
# A hash of regular expressions that are used for tokenizing.
|
55
|
+
# @private
|
53
56
|
REGULAR_EXPRESSIONS = {
|
54
57
|
:whitespace => /\s*/,
|
55
58
|
:variable => /!([\w-]+)/,
|
data/lib/sass/script/number.rb
CHANGED
@@ -351,7 +351,9 @@ module Sass::Script
|
|
351
351
|
end
|
352
352
|
|
353
353
|
# A hash of unit names to their index in the conversion table
|
354
|
+
# @private
|
354
355
|
CONVERTABLE_UNITS = {"in" => 0, "cm" => 1, "pc" => 2, "mm" => 3, "pt" => 4}
|
356
|
+
# @private
|
355
357
|
CONVERSION_TABLE = [[ 1, 2.54, 6, 25.4, 72 ], # in
|
356
358
|
[ nil, 1, 2.36220473, 10, 28.3464567], # cm
|
357
359
|
[ nil, nil, 1, 4.23333333, 12 ], # pc
|
data/lib/sass/script/parser.rb
CHANGED
@@ -149,7 +149,7 @@ RUBY
|
|
149
149
|
warn(<<END)
|
150
150
|
DEPRECATION WARNING:
|
151
151
|
On line #{name.line}, character #{name.offset}#{" of '#{filename}'" if filename}
|
152
|
-
Implicit strings have been deprecated and will be removed in version
|
152
|
+
Implicit strings have been deprecated and will be removed in version 3.0.
|
153
153
|
'#{name.value}' was not quoted. Please add double quotes (e.g. "#{name.value}").
|
154
154
|
END
|
155
155
|
Script::String.new(name.value)
|
data/lib/sass/script.rb
CHANGED
@@ -13,12 +13,15 @@ module Sass
|
|
13
13
|
# This module contains code that handles the parsing and evaluation of SassScript.
|
14
14
|
module Script
|
15
15
|
# The character that begins a variable.
|
16
|
+
# @private
|
16
17
|
VARIABLE_CHAR = ?!
|
17
18
|
|
18
19
|
# The regular expression used to parse variables.
|
20
|
+
# @private
|
19
21
|
MATCH = /^!([a-zA-Z_]\w*)\s*((?:\|\|)?=)\s*(.+)/
|
20
22
|
|
21
23
|
# The regular expression used to validate variables without matching.
|
24
|
+
# @private
|
22
25
|
VALIDATE = /^![a-zA-Z_]\w*$/
|
23
26
|
|
24
27
|
# Parses a string of SassScript
|
data/lib/sass/tree/node.rb
CHANGED
data/lib/sass/tree/root_node.rb
CHANGED
@@ -38,6 +38,12 @@ module Sass
|
|
38
38
|
raise e
|
39
39
|
end
|
40
40
|
|
41
|
+
# @see \{Node#perform!}
|
42
|
+
def perform!(environment)
|
43
|
+
environment.options = @options if environment.options.nil? || environment.options.empty?
|
44
|
+
super
|
45
|
+
end
|
46
|
+
|
41
47
|
protected
|
42
48
|
|
43
49
|
# Destructively converts this static Sass node into a static CSS node,
|
data/lib/sass/tree/rule_node.rb
CHANGED