h2ocube_rails_assets 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. data/h2ocube_rails_assets.gemspec +1 -1
  2. data/vendor/assets/javascripts/jquery.fileupload.js +1 -1
  3. data/vendor/assets/javascripts/jquery.ui.js +2 -14914
  4. data/vendor/assets/javascripts/jquery.ui/jquery-ui.custom.js +14879 -0
  5. data/vendor/assets/javascripts/jquery.ui/jquery.ui.accordion.js +731 -0
  6. data/vendor/assets/javascripts/jquery.ui/jquery.ui.autocomplete.js +602 -0
  7. data/vendor/assets/javascripts/jquery.ui/jquery.ui.button.js +418 -0
  8. data/vendor/assets/javascripts/jquery.ui/jquery.ui.core.js +356 -0
  9. data/vendor/assets/javascripts/jquery.ui/jquery.ui.datepicker.js +1846 -0
  10. data/vendor/assets/javascripts/jquery.ui/jquery.ui.dialog.js +858 -0
  11. data/vendor/assets/javascripts/jquery.ui/jquery.ui.draggable.js +836 -0
  12. data/vendor/assets/javascripts/jquery.ui/jquery.ui.droppable.js +294 -0
  13. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-blind.js +82 -0
  14. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-bounce.js +113 -0
  15. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-clip.js +67 -0
  16. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-drop.js +65 -0
  17. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-explode.js +97 -0
  18. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-fade.js +30 -0
  19. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-fold.js +76 -0
  20. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-highlight.js +50 -0
  21. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-pulsate.js +63 -0
  22. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-scale.js +318 -0
  23. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-shake.js +74 -0
  24. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-slide.js +64 -0
  25. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect-transfer.js +47 -0
  26. data/vendor/assets/javascripts/jquery.ui/jquery.ui.effect.js +1276 -0
  27. data/vendor/assets/javascripts/jquery.ui/jquery.ui.menu.js +610 -0
  28. data/vendor/assets/javascripts/jquery.ui/jquery.ui.mouse.js +169 -0
  29. data/vendor/assets/javascripts/jquery.ui/jquery.ui.position.js +517 -0
  30. data/vendor/assets/javascripts/jquery.ui/jquery.ui.progressbar.js +105 -0
  31. data/vendor/assets/javascripts/jquery.ui/jquery.ui.resizable.js +801 -0
  32. data/vendor/assets/javascripts/jquery.ui/jquery.ui.selectable.js +261 -0
  33. data/vendor/assets/javascripts/jquery.ui/jquery.ui.slider.js +644 -0
  34. data/vendor/assets/javascripts/jquery.ui/jquery.ui.sortable.js +1096 -0
  35. data/vendor/assets/javascripts/jquery.ui/jquery.ui.spinner.js +478 -0
  36. data/vendor/assets/javascripts/jquery.ui/jquery.ui.tabs.js +1366 -0
  37. data/vendor/assets/javascripts/jquery.ui/jquery.ui.tooltip.js +398 -0
  38. data/vendor/assets/javascripts/{jquery.ui.widget.js → jquery.ui/jquery.ui.widget.js} +39 -34
  39. metadata +37 -9
@@ -0,0 +1,478 @@
1
+ /*!
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+ * jQuery UI Spinner 1.9.2
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+ * http://jqueryui.com
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+ *
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+ * Copyright 2012 jQuery Foundation and other contributors
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+ * Released under the MIT license.
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+ * http://jquery.org/license
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+ *
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+ * http://api.jqueryui.com/spinner/
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+ *
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+ * Depends:
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+ * jquery.ui.core.js
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+ * jquery.ui.widget.js
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+ * jquery.ui.button.js
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+ */
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+ (function( $ ) {
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+
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+ function modifier( fn ) {
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+ return function() {
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+ var previous = this.element.val();
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+ fn.apply( this, arguments );
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+ this._refresh();
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+ if ( previous !== this.element.val() ) {
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+ this._trigger( "change" );
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+ }
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+ };
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+ }
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+
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+ $.widget( "ui.spinner", {
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+ version: "1.9.2",
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+ defaultElement: "<input>",
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+ widgetEventPrefix: "spin",
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+ options: {
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+ culture: null,
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+ icons: {
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+ down: "ui-icon-triangle-1-s",
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+ up: "ui-icon-triangle-1-n"
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+ },
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+ incremental: true,
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+ max: null,
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+ min: null,
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+ numberFormat: null,
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+ page: 10,
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+ step: 1,
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+
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+ change: null,
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+ spin: null,
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+ start: null,
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+ stop: null
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+ },
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+
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+ _create: function() {
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+ // handle string values that need to be parsed
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+ this._setOption( "max", this.options.max );
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+ this._setOption( "min", this.options.min );
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+ this._setOption( "step", this.options.step );
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+
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+ // format the value, but don't constrain
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+ this._value( this.element.val(), true );
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+
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+ this._draw();
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+ this._on( this._events );
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+ this._refresh();
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+
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+ // turning off autocomplete prevents the browser from remembering the
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+ // value when navigating through history, so we re-enable autocomplete
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+ // if the page is unloaded before the widget is destroyed. #7790
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+ this._on( this.window, {
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+ beforeunload: function() {
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+ this.element.removeAttr( "autocomplete" );
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+ }
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+ });
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+ },
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+
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+ _getCreateOptions: function() {
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+ var options = {},
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+ element = this.element;
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+
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+ $.each( [ "min", "max", "step" ], function( i, option ) {
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+ var value = element.attr( option );
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+ if ( value !== undefined && value.length ) {
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+ options[ option ] = value;
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+ }
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+ });
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+
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+ return options;
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+ },
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+
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+ _events: {
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+ keydown: function( event ) {
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+ if ( this._start( event ) && this._keydown( event ) ) {
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+ event.preventDefault();
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+ }
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+ },
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+ keyup: "_stop",
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+ focus: function() {
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+ this.previous = this.element.val();
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+ },
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+ blur: function( event ) {
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+ if ( this.cancelBlur ) {
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+ delete this.cancelBlur;
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+ return;
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+ }
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+
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+ this._refresh();
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+ if ( this.previous !== this.element.val() ) {
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+ this._trigger( "change", event );
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+ }
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+ },
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+ mousewheel: function( event, delta ) {
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+ if ( !delta ) {
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+ return;
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+ }
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+ if ( !this.spinning && !this._start( event ) ) {
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+ return false;
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+ }
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+
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+ this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
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+ clearTimeout( this.mousewheelTimer );
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+ this.mousewheelTimer = this._delay(function() {
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+ if ( this.spinning ) {
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+ this._stop( event );
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+ }
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+ }, 100 );
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+ event.preventDefault();
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+ },
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+ "mousedown .ui-spinner-button": function( event ) {
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+ var previous;
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+
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+ // We never want the buttons to have focus; whenever the user is
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+ // interacting with the spinner, the focus should be on the input.
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+ // If the input is focused then this.previous is properly set from
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+ // when the input first received focus. If the input is not focused
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+ // then we need to set this.previous based on the value before spinning.
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+ previous = this.element[0] === this.document[0].activeElement ?
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+ this.previous : this.element.val();
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+ function checkFocus() {
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+ var isActive = this.element[0] === this.document[0].activeElement;
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+ if ( !isActive ) {
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+ this.element.focus();
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+ this.previous = previous;
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+ // support: IE
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+ // IE sets focus asynchronously, so we need to check if focus
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+ // moved off of the input because the user clicked on the button.
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+ this._delay(function() {
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+ this.previous = previous;
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+ });
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+ }
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+ }
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+
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+ // ensure focus is on (or stays on) the text field
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+ event.preventDefault();
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+ checkFocus.call( this );
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+
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+ // support: IE
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+ // IE doesn't prevent moving focus even with event.preventDefault()
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+ // so we set a flag to know when we should ignore the blur event
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+ // and check (again) if focus moved off of the input.
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+ this.cancelBlur = true;
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+ this._delay(function() {
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+ delete this.cancelBlur;
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+ checkFocus.call( this );
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+ });
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+
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+ if ( this._start( event ) === false ) {
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+ return;
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+ }
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+
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+ this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
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+ },
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+ "mouseup .ui-spinner-button": "_stop",
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+ "mouseenter .ui-spinner-button": function( event ) {
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+ // button will add ui-state-active if mouse was down while mouseleave and kept down
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+ if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
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+ return;
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+ }
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+
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+ if ( this._start( event ) === false ) {
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+ return false;
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+ }
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+ this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
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+ },
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+ // TODO: do we really want to consider this a stop?
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+ // shouldn't we just stop the repeater and wait until mouseup before
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+ // we trigger the stop event?
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+ "mouseleave .ui-spinner-button": "_stop"
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+ },
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+
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+ _draw: function() {
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+ var uiSpinner = this.uiSpinner = this.element
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+ .addClass( "ui-spinner-input" )
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+ .attr( "autocomplete", "off" )
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+ .wrap( this._uiSpinnerHtml() )
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+ .parent()
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+ // add buttons
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+ .append( this._buttonHtml() );
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+
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+ this.element.attr( "role", "spinbutton" );
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+
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+ // button bindings
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+ this.buttons = uiSpinner.find( ".ui-spinner-button" )
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+ .attr( "tabIndex", -1 )
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+ .button()
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+ .removeClass( "ui-corner-all" );
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+
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+ // IE 6 doesn't understand height: 50% for the buttons
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+ // unless the wrapper has an explicit height
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+ if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 0.5 ) &&
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+ uiSpinner.height() > 0 ) {
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+ uiSpinner.height( uiSpinner.height() );
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+ }
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+
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+ // disable spinner if element was already disabled
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+ if ( this.options.disabled ) {
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+ this.disable();
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+ }
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+ },
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+
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+ _keydown: function( event ) {
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+ var options = this.options,
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+ keyCode = $.ui.keyCode;
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+
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+ switch ( event.keyCode ) {
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+ case keyCode.UP:
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+ this._repeat( null, 1, event );
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+ return true;
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+ case keyCode.DOWN:
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+ this._repeat( null, -1, event );
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+ return true;
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+ case keyCode.PAGE_UP:
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+ this._repeat( null, options.page, event );
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+ return true;
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+ case keyCode.PAGE_DOWN:
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+ this._repeat( null, -options.page, event );
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+ return true;
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+ }
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+
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+ return false;
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+ },
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+
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+ _uiSpinnerHtml: function() {
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+ return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
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+ },
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+
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+ _buttonHtml: function() {
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+ return "" +
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+ "<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
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+ "<span class='ui-icon " + this.options.icons.up + "'>&#9650;</span>" +
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+ "</a>" +
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+ "<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
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+ "<span class='ui-icon " + this.options.icons.down + "'>&#9660;</span>" +
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+ "</a>";
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+ },
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+
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+ _start: function( event ) {
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+ if ( !this.spinning && this._trigger( "start", event ) === false ) {
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+ return false;
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+ }
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+
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+ if ( !this.counter ) {
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+ this.counter = 1;
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+ }
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+ this.spinning = true;
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+ return true;
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+ },
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+
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+ _repeat: function( i, steps, event ) {
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+ i = i || 500;
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+
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+ clearTimeout( this.timer );
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+ this.timer = this._delay(function() {
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+ this._repeat( 40, steps, event );
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+ }, i );
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+
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+ this._spin( steps * this.options.step, event );
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+ },
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+
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+ _spin: function( step, event ) {
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+ var value = this.value() || 0;
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+
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+ if ( !this.counter ) {
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+ this.counter = 1;
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+ }
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+
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+ value = this._adjustValue( value + step * this._increment( this.counter ) );
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+
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+ if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
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+ this._value( value );
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+ this.counter++;
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+ }
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+ },
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+
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+ _increment: function( i ) {
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+ var incremental = this.options.incremental;
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+
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+ if ( incremental ) {
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+ return $.isFunction( incremental ) ?
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+ incremental( i ) :
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+ Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
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+ }
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+
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+ return 1;
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+ },
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+
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+ _precision: function() {
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+ var precision = this._precisionOf( this.options.step );
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+ if ( this.options.min !== null ) {
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+ precision = Math.max( precision, this._precisionOf( this.options.min ) );
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+ }
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+ return precision;
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+ },
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+
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+ _precisionOf: function( num ) {
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+ var str = num.toString(),
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+ decimal = str.indexOf( "." );
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+ return decimal === -1 ? 0 : str.length - decimal - 1;
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+ },
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+
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+ _adjustValue: function( value ) {
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+ var base, aboveMin,
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+ options = this.options;
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+
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+ // make sure we're at a valid step
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+ // - find out where we are relative to the base (min or 0)
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+ base = options.min !== null ? options.min : 0;
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+ aboveMin = value - base;
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+ // - round to the nearest step
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+ aboveMin = Math.round(aboveMin / options.step) * options.step;
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+ // - rounding is based on 0, so adjust back to our base
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+ value = base + aboveMin;
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+
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+ // fix precision from bad JS floating point math
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+ value = parseFloat( value.toFixed( this._precision() ) );
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+
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+ // clamp the value
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+ if ( options.max !== null && value > options.max) {
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+ return options.max;
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+ }
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+ if ( options.min !== null && value < options.min ) {
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+ return options.min;
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+ }
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+
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+ return value;
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+ },
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+
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+ _stop: function( event ) {
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+ if ( !this.spinning ) {
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+ return;
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+ }
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+
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+ clearTimeout( this.timer );
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+ clearTimeout( this.mousewheelTimer );
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+ this.counter = 0;
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+ this.spinning = false;
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+ this._trigger( "stop", event );
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+ },
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+
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+ _setOption: function( key, value ) {
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+ if ( key === "culture" || key === "numberFormat" ) {
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+ var prevValue = this._parse( this.element.val() );
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+ this.options[ key ] = value;
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+ this.element.val( this._format( prevValue ) );
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+ return;
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+ }
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+
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+ if ( key === "max" || key === "min" || key === "step" ) {
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+ if ( typeof value === "string" ) {
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+ value = this._parse( value );
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+ }
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+ }
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+
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+ this._super( key, value );
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+
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+ if ( key === "disabled" ) {
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+ if ( value ) {
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+ this.element.prop( "disabled", true );
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+ this.buttons.button( "disable" );
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+ } else {
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+ this.element.prop( "disabled", false );
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+ this.buttons.button( "enable" );
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+ }
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+ }
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+ },
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+
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+ _setOptions: modifier(function( options ) {
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+ this._super( options );
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+ this._value( this.element.val() );
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+ }),
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+
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+ _parse: function( val ) {
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+ if ( typeof val === "string" && val !== "" ) {
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+ val = window.Globalize && this.options.numberFormat ?
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+ Globalize.parseFloat( val, 10, this.options.culture ) : +val;
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+ }
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+ return val === "" || isNaN( val ) ? null : val;
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+ },
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+
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+ _format: function( value ) {
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+ if ( value === "" ) {
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+ return "";
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+ }
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+ return window.Globalize && this.options.numberFormat ?
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+ Globalize.format( value, this.options.numberFormat, this.options.culture ) :
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+ value;
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+ },
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+
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+ _refresh: function() {
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+ this.element.attr({
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+ "aria-valuemin": this.options.min,
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+ "aria-valuemax": this.options.max,
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+ // TODO: what should we do with values that can't be parsed?
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+ "aria-valuenow": this._parse( this.element.val() )
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+ });
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+ },
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+
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+ // update the value without triggering change
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+ _value: function( value, allowAny ) {
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+ var parsed;
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+ if ( value !== "" ) {
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+ parsed = this._parse( value );
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+ if ( parsed !== null ) {
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+ if ( !allowAny ) {
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+ parsed = this._adjustValue( parsed );
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+ }
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+ value = this._format( parsed );
426
+ }
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+ }
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+ this.element.val( value );
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+ this._refresh();
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+ },
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+
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+ _destroy: function() {
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+ this.element
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+ .removeClass( "ui-spinner-input" )
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+ .prop( "disabled", false )
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+ .removeAttr( "autocomplete" )
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+ .removeAttr( "role" )
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+ .removeAttr( "aria-valuemin" )
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+ .removeAttr( "aria-valuemax" )
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+ .removeAttr( "aria-valuenow" );
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+ this.uiSpinner.replaceWith( this.element );
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+ },
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+
444
+ stepUp: modifier(function( steps ) {
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+ this._stepUp( steps );
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+ }),
447
+ _stepUp: function( steps ) {
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+ this._spin( (steps || 1) * this.options.step );
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+ },
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+
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+ stepDown: modifier(function( steps ) {
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+ this._stepDown( steps );
453
+ }),
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+ _stepDown: function( steps ) {
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+ this._spin( (steps || 1) * -this.options.step );
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+ },
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+
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+ pageUp: modifier(function( pages ) {
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+ this._stepUp( (pages || 1) * this.options.page );
460
+ }),
461
+
462
+ pageDown: modifier(function( pages ) {
463
+ this._stepDown( (pages || 1) * this.options.page );
464
+ }),
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+
466
+ value: function( newVal ) {
467
+ if ( !arguments.length ) {
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+ return this._parse( this.element.val() );
469
+ }
470
+ modifier( this._value ).call( this, newVal );
471
+ },
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+
473
+ widget: function() {
474
+ return this.uiSpinner;
475
+ }
476
+ });
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+
478
+ }( jQuery ) );