gumby-framework 0.0.1

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+ *.gem
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+ *.rbc
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+ .bundle
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+ .config
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+ .yardoc
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+ Gemfile.lock
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+ InstalledFiles
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+ _yardoc
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+ coverage
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+ doc/
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+ lib/bundler/man
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+ pkg
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+ rdoc
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+ spec/reports
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+ test/tmp
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+ test/version_tmp
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+ tmp
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in gumby-framework.gemspec
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+ gemspec
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+ Copyright (c) 2013 Jorge Coca
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ # Gumby2 Front End Frameword - Rails Gem
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+
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+ This is a Rails gem that will install the [Gumby Front End Framework](http://gumbyframework.com/) in your application.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'gumby-framework'
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+
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+ And then execute:
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+
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+ $ bundle install
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+
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+ Or install it yourself as:
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+
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+ $ gem install gumby-framework
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+
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+ ## Usage
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+
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+ You will need to add also the <code>modernizr-rails</code> gem to your gemfile:
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+
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+ # Gemifile
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+
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+ gem "modernizr-rails"
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+ gem "gumby-framework"
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+
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+ Then run <code>bundle install</code>.
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+
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+ You will need to add also this tag to your HTML head tag:
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+
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+ <%= javascript_include_tag :modernizr %>
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+
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+ #### CSS
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+
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+ Add this line at the end of your application.css
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+
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+ *= require gumby
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+
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+ #### Javascript
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+
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+
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+ You will need to add first the global Gumby object in your application.js:
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+
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+ //= require gumby
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+
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+ After this line, you can add the Gumby JS plugins like this:
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+
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+ //= require ui/gumby.checkbox
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+ //= require ui/gumby.radiobtn
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+
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+ You have available the following plugins:
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+
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+ //= require ui/gumby.checkbox
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+ //= require ui/gumby.fixed
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+ //= require ui/gumby.radiobtn
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+ //= require ui/gumby.retina
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+ //= require ui/gumby.skiplink
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+ //= require ui/gumby.tabs
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+ //= require ui/gumby.toggleswitch
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+ //= require ui/jquery.validation
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+
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+
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
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+ require "bundler/gem_tasks"
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+ # -*- encoding: utf-8 -*-
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'gumby-framework/version'
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+
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+ Gem::Specification.new do |gem|
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+ gem.name = "gumby-framework"
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+ gem.version = Gumby::Framework::VERSION
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+ gem.authors = ["Jorge Coca"]
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+ gem.email = ["jcoca@redpointtech.com"]
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+ gem.description = %q{Grumby Framework Gem for Ruby on Rails}
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+ gem.summary = %q{Grumby Framework - Front End}
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+ gem.homepage = "http://www.jorgecoca.com"
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+
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+ gem.files = `git ls-files`.split($/)
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+ gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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+ gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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+ gem.require_paths = ["lib"]
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+
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+ gem.add_dependency "jquery-rails"
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+ gem.add_dependency "modernizr-rails"
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+ end
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+ require "gumby-framework/version"
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+
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+ module Gumby
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+ module Framework
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+ class Engine < ::Rails::Engine
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+ end
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+ end
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+ end
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+ module Gumby
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+ module Framework
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+ VERSION = "0.0.1"
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+ end
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+ end
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+ /* TEAM */
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+
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+ Digital Surgeons
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+ Twitter: @digitalsurgeons
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+ Twitter: @gumbycss
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+ Web: www.digitalsurgeons.com
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+ Web: www.gumbyframework.com
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+
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,:~~~====~,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,=================+,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,:==================,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,+=================:,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================:,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~=================~,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~=================~,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,=================~,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==================,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,~==============:,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,==========:,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,:~=========:,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,:================,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,:=====================,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,=======================,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,=======================:,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,=======================~,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,=~====================~,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,=~~~~~~~~~~~~~~~~~~~~~=,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,~~==~~~~~~~~~~~~~~=====,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,=~~~~~~~~~~~~~~~~~~~~~,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,=~~~~~~~~~~~~~~~~~~~~~,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,~~~~~~~~~~~~~~~~~~~~,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,~~~~~~~~~~~~~~~~:,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,~~~~~~~~~~~~~:,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,~~~~~~~~,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,~~~~:,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,..
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,....
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+ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.....
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+
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+ /**
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+ * Gumby Framework
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+ * ---------------
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+ *
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+ * Follow @gumbycss on twitter and spread the love.
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+ * We worked super hard on making this awesome and released it to the web.
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+ * All we ask is you leave this intact. #gumbyisawesome
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+ *
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+ * Gumby Framework
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+ * http://gumbyframework.com
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+ *
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+ * Built with love by your friends @digitalsurgeons
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+ * http://www.digitalsurgeons.com
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+ *
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+ * Free to use under the MIT license.
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+ * http://www.opensource.org/licenses/mit-license.php
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+ */
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+ !function() {
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+
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+ 'use strict';
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+
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+ function Gumby() {
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+ this.$dom = $(document);
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+ this.isOldie = !!this.$dom.find('html').hasClass('oldie');
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+ this.click = this.detectClickEvent();
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+ this.uiModules = {};
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+ this.inits = {};
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+ this.onReady = false;
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+ this.onOldie = false;
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+
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+ var scope = this;
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+
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+ // when document is ready init
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+ this.$dom.ready(function() {
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+
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+ // call oldie callback if available
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+ if(scope.isOldie && scope.onOldie) {
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+ scope.onOldie();
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+ }
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+
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+ // init UI modules
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+ scope.initUIModules();
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+
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+ // call ready callback if available
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+ if(scope.onReady) {
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+ scope.onReady();
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+ }
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+ });
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+ }
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+
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+ // public helper - return debuggin object including uiModules object
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+ Gumby.prototype.debug = function() {
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+ return {
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+ $dom: this.$dom,
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+ isOldie: this.isOldie,
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+ uiModules: this.uiModules
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+ };
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+ };
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+
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+ // public helper - set Gumby ready callback
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+ Gumby.prototype.ready = function(code) {
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+ if(code && typeof code === 'function') {
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+ this.onReady = code;
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+ }
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+ };
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+
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+ // public helper - set oldie callback
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+ Gumby.prototype.oldie = function(code) {
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+ if(code && typeof code === 'function') {
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+ this.onOldie = code;
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+ }
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+ };
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+
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+ // grab attribute value, testing data- gumby- and no prefix
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+ Gumby.prototype.selectAttr = function() {
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+ var i = 0;
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+
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+ // any number of attributes can be passed
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+ for(; i < arguments.length; i++) {
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+ // various formats
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+ var attr = arguments[i],
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+ dataAttr = 'data-'+arguments[i],
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+ gumbyAttr = 'gumby-'+arguments[i];
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+
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+ // first test for data-attr
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+ if(this.attr(dataAttr)) {
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+ return this.attr(dataAttr);
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+
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+ // next test for gumby-attr
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+ } else if(this.attr(gumbyAttr)) {
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+ return this.attr(gumbyAttr);
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+
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+ // finally no prefix
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+ } else if(this.attr(attr)) {
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+ return this.attr(attr);
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+ }
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+ }
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+
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+ // none found
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+ return false;
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+ };
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+
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+ // add an initialisation method
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+ Gumby.prototype.addInitalisation = function(ref, code) {
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+ this.inits[ref] = code;
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+ };
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+
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+ // initialize a uiModule
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+ Gumby.prototype.initialize = function(ref) {
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+ if(this.inits[ref] && typeof this.inits[ref] === 'function') {
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+ this.inits[ref]();
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+ }
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+ };
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+
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+ // store a UI module
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+ Gumby.prototype.UIModule = function(data) {
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+ var module = data.module;
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+ this.uiModules[module] = data;
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+ };
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+
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+ // loop round and init all UI modules
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+ Gumby.prototype.initUIModules = function() {
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+ var x;
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+ for(x in this.uiModules) {
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+ this.uiModules[x].init();
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+ }
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+ };
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+
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+ // use touchy events if available otherwise click
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+ Gumby.prototype.detectClickEvent = function() {
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+ if(Modernizr.touch) {
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+ this.setupTapEvent();
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+ return 'gumbyTap';
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+ } else {
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+ return 'click';
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+ }
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+ };
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+
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+ // set up gumbyTap jQuery.specialEvent
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+ Gumby.prototype.setupTapEvent = function() {
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+ $.event.special.gumbyTap = {
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+ setup: function(data) {
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+ $(this).bind('touchstart touchend touchmove', $.event.special.gumbyTap.handler);
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+ },
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+
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+ teardown: function() {
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+ $(this).unbind('touchstart touchend touchmove', $.event.special.gumbyTap.handler);
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+ },
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+
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+ handler: function(event) {
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+ var $this = $(this);
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+ // touch start event so store ref to tap event starting
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+ if(event.type === 'touchstart') {
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+ $this.data('gumbyTouchStart', true);
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+ // touchmove event so cancel tap event
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+ } else if(event.type === 'touchmove') {
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+ $this.data('gumbyTouchStart', false);
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+ // touchend event so if tap event ref still present, we have a tap!
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+ } else if($this.data('gumbyTouchStart')) {
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+ $this.data('gumbyTouchStart', false);
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+ event.type = "gumbyTap";
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+ $this.click(function(e) { e.stopImmediatePropagation(); });
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+ $.event.handle.apply(this, arguments);
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+ }
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+ }
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+ };
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+ };
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+
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+ window.Gumby = new Gumby();
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+
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+ }();
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+ /**
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+ * Gumby Checkbox
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+ */
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+ !function() {
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+
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+ 'use strict';
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+
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+ function Checkbox($el) {
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+
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+ this.$el = $el;
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+ var scope = this;
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+
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+ // listen for click event and custom gumby check/uncheck events
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+ this.$el.on(Gumby.click, function(e) {
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+ scope.click(e);
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+ }).on('gumby.check', function() {
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+ scope.update(true);
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+ }).on('gumby.uncheck', function() {
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+ scope.update(false);
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+ });
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+
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+ // update any .checked checkboxes on load
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+ if(scope.$el.hasClass('checked')) {
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+ scope.update(true);
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+ }
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+ }
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+
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+ // handle checkbox click event
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+ Checkbox.prototype.click = function(e) {
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+
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+ // element responsible for event trigger
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+ var $target = $(e.target);
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+
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+ // prevent propagation
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+ e.stopPropagation();
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+
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+ // prevent checkbox checking, we'll do that manually
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+ e.preventDefault();
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+
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+ // check/uncheck
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+ if(this.$el.hasClass('checked')) {
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+ this.update(false);
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+ } else {
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+ this.update(true);
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+ }
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+ };
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+
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+ // update checkbox, check equals true/false to sepcify check/uncheck
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+ Checkbox.prototype.update = function(check) {
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+ // check checkbox - check input, add checked class, append <i>
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+ if(check) {
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+ this.$el.find('input').attr('checked', true).end()
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+ .addClass('checked').append('<i class="icon-check" />')
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+ .trigger('gumby.onCheck').trigger('gumby.onChange');
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+
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+ // uncheck checkbox - uncheck input, remove checked class, remove <i>
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+ } else {
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+ this.$el.find('input').attr('checked', false).end()
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+ .find('i').remove().end()
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+ .removeClass('checked').trigger('gumby.onUncheck').trigger('gumby.onChange');
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+ }
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+ };
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+
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+ // add initialisation
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+ Gumby.addInitalisation('checkboxes', function() {
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+ $('.checkbox').each(function() {
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+ var $this = $(this);
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+ // this element has already been initialized
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+ if($this.data('isCheckbox')) {
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+ return true;
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+ }
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+ // mark element as initialized
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+ $this.data('isCheckbox', true);
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+ new Checkbox($this);
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+ });
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+ });
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+
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+ // register UI module
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+ Gumby.UIModule({
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+ module: 'checkbox',
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+ events: ['onCheck', 'onUncheck', 'onChange', 'check', 'uncheck'],
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+ init: function() {
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+ Gumby.initialize('checkboxes');
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+ }
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+ });
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+ }();