gubby-gosu 0.0.1
Sign up to get free protection for your applications and to get access to all the features.
- data/.gitignore +17 -0
- data/Gemfile +7 -0
- data/LICENSE.txt +22 -0
- data/README.md +29 -0
- data/Rakefile +1 -0
- data/examples/bloons/asset/balloon.svg +79 -0
- data/examples/bloons/asset/bloon.png +0 -0
- data/examples/bloons/asset/p1.wav +0 -0
- data/examples/bloons/asset/p2.wav +0 -0
- data/examples/bloons/asset/p3.wav +0 -0
- data/examples/bloons/asset/p4.wav +0 -0
- data/examples/bloons/asset/p5.wav +0 -0
- data/examples/bloons/asset/popped.png +0 -0
- data/examples/bloons/bloons.rb +180 -0
- data/examples/bloons/profile.txt +90 -0
- data/gubby-gosu.gemspec +27 -0
- data/lib/gubby/gosu.rb +10 -0
- data/lib/gubby/gosu/components/color.rb +9 -0
- data/lib/gubby/gosu/components/sprite_2d.rb +15 -0
- data/lib/gubby/gosu/systems/gosu_render_system.rb +17 -0
- data/lib/gubby/gosu/version.rb +2 -0
- metadata +122 -0
data/.gitignore
ADDED
data/Gemfile
ADDED
data/LICENSE.txt
ADDED
@@ -0,0 +1,22 @@
|
|
1
|
+
Copyright (c) 2013 Justin Basinger
|
2
|
+
|
3
|
+
MIT License
|
4
|
+
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining
|
6
|
+
a copy of this software and associated documentation files (the
|
7
|
+
"Software"), to deal in the Software without restriction, including
|
8
|
+
without limitation the rights to use, copy, modify, merge, publish,
|
9
|
+
distribute, sublicense, and/or sell copies of the Software, and to
|
10
|
+
permit persons to whom the Software is furnished to do so, subject to
|
11
|
+
the following conditions:
|
12
|
+
|
13
|
+
The above copyright notice and this permission notice shall be
|
14
|
+
included in all copies or substantial portions of the Software.
|
15
|
+
|
16
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
17
|
+
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
18
|
+
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
19
|
+
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
20
|
+
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
21
|
+
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
22
|
+
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
data/README.md
ADDED
@@ -0,0 +1,29 @@
|
|
1
|
+
# Gubby::Gosu
|
2
|
+
|
3
|
+
TODO: Write a gem description
|
4
|
+
|
5
|
+
## Installation
|
6
|
+
|
7
|
+
Add this line to your application's Gemfile:
|
8
|
+
|
9
|
+
gem 'gubby-gosu'
|
10
|
+
|
11
|
+
And then execute:
|
12
|
+
|
13
|
+
$ bundle
|
14
|
+
|
15
|
+
Or install it yourself as:
|
16
|
+
|
17
|
+
$ gem install gubby-gosu
|
18
|
+
|
19
|
+
## Usage
|
20
|
+
|
21
|
+
TODO: Write usage instructions here
|
22
|
+
|
23
|
+
## Contributing
|
24
|
+
|
25
|
+
1. Fork it
|
26
|
+
2. Create your feature branch (`git checkout -b my-new-feature`)
|
27
|
+
3. Commit your changes (`git commit -am 'Add some feature'`)
|
28
|
+
4. Push to the branch (`git push origin my-new-feature`)
|
29
|
+
5. Create new Pull Request
|
data/Rakefile
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
require "bundler/gem_tasks"
|
@@ -0,0 +1,79 @@
|
|
1
|
+
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
2
|
+
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
3
|
+
|
4
|
+
<svg
|
5
|
+
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
6
|
+
xmlns:cc="http://creativecommons.org/ns#"
|
7
|
+
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
8
|
+
xmlns:svg="http://www.w3.org/2000/svg"
|
9
|
+
xmlns="http://www.w3.org/2000/svg"
|
10
|
+
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
11
|
+
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
12
|
+
width="744.09448819"
|
13
|
+
height="1052.3622047"
|
14
|
+
id="svg2"
|
15
|
+
version="1.1"
|
16
|
+
inkscape:version="0.47 r22583"
|
17
|
+
sodipodi:docname="balloon.svg">
|
18
|
+
<defs
|
19
|
+
id="defs4">
|
20
|
+
<inkscape:perspective
|
21
|
+
sodipodi:type="inkscape:persp3d"
|
22
|
+
inkscape:vp_x="0 : 526.18109 : 1"
|
23
|
+
inkscape:vp_y="0 : 1000 : 0"
|
24
|
+
inkscape:vp_z="744.09448 : 526.18109 : 1"
|
25
|
+
inkscape:persp3d-origin="372.04724 : 350.78739 : 1"
|
26
|
+
id="perspective10" />
|
27
|
+
</defs>
|
28
|
+
<sodipodi:namedview
|
29
|
+
id="base"
|
30
|
+
pagecolor="#ffffff"
|
31
|
+
bordercolor="#666666"
|
32
|
+
borderopacity="1.0"
|
33
|
+
inkscape:pageopacity="0.0"
|
34
|
+
inkscape:pageshadow="2"
|
35
|
+
inkscape:zoom="5.6"
|
36
|
+
inkscape:cx="276.23274"
|
37
|
+
inkscape:cy="728.48284"
|
38
|
+
inkscape:document-units="px"
|
39
|
+
inkscape:current-layer="layer1"
|
40
|
+
showgrid="false"
|
41
|
+
inkscape:window-width="1600"
|
42
|
+
inkscape:window-height="848"
|
43
|
+
inkscape:window-x="-8"
|
44
|
+
inkscape:window-y="-8"
|
45
|
+
inkscape:window-maximized="1" />
|
46
|
+
<metadata
|
47
|
+
id="metadata7">
|
48
|
+
<rdf:RDF>
|
49
|
+
<cc:Work
|
50
|
+
rdf:about="">
|
51
|
+
<dc:format>image/svg+xml</dc:format>
|
52
|
+
<dc:type
|
53
|
+
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
54
|
+
<dc:title></dc:title>
|
55
|
+
</cc:Work>
|
56
|
+
</rdf:RDF>
|
57
|
+
</metadata>
|
58
|
+
<g
|
59
|
+
inkscape:label="Layer 1"
|
60
|
+
inkscape:groupmode="layer"
|
61
|
+
id="layer1">
|
62
|
+
<path
|
63
|
+
inkscape:export-ydpi="90"
|
64
|
+
inkscape:export-xdpi="90"
|
65
|
+
inkscape:export-filename="D:\Repos\ruby\gubby\gubby_gosu\test\asset\bloon.png"
|
66
|
+
sodipodi:nodetypes="csscccccccssc"
|
67
|
+
id="path3596"
|
68
|
+
d="m 203.94643,265.89286 c -17.51845,0 -31.71875,14.80439 -31.71875,33.0625 0,15.41414 11.5467,26.40657 23.8125,32.03125 1.47217,0.67509 4.3529,1.42286 6.03125,1.50446 l -3.40179,4.55358 2.39969,-1.69253 1.68249,1.50552 1.69908,-1.29067 2.80803,1.86607 -3.54911,-4.91072 c 1.52426,-0.0658 6.40917,-0.8103 7.73661,-1.44196 9.25605,-4.40439 24.21875,-16.5596 24.21875,-32.125 0,-18.25811 -14.20031,-33.0625 -31.71875,-33.0625 z"
|
69
|
+
style="fill:#ffffff;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:0.56008482;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-opacity:1;stroke-dashoffset:0" />
|
70
|
+
<path
|
71
|
+
style="fill:#ffffff;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:0.56008482;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-opacity:1;stroke-dashoffset:0"
|
72
|
+
d="m 285.73215,315.53572 c -16.80417,-7.14286 -30.11161,-8.94561 -30.11161,9.3125 0,15.41414 11.5467,-4.30772 23.8125,1.31696 1.47217,0.67509 4.3529,1.42286 6.03125,1.50446 l -3.40179,4.55358 2.39969,-1.69253 1.68249,1.50552 1.69908,-1.29067 2.80803,1.86607 -3.54911,-4.91072 c 1.52426,-0.0658 6.40917,-0.8103 7.73661,-1.44196 9.25605,-4.40439 25.46875,8.97611 25.46875,-6.58929 0,-18.25811 -17.05745,-4.13392 -34.57589,-4.13392 z"
|
73
|
+
id="path2816"
|
74
|
+
sodipodi:nodetypes="csscccccccssc"
|
75
|
+
inkscape:export-filename="D:\Repos\ruby\gubby\gubby_gosu\test\asset\popped.png"
|
76
|
+
inkscape:export-xdpi="90"
|
77
|
+
inkscape:export-ydpi="90" />
|
78
|
+
</g>
|
79
|
+
</svg>
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
@@ -0,0 +1,180 @@
|
|
1
|
+
require 'gosu'
|
2
|
+
require 'gubby'
|
3
|
+
require 'gubby/gosu'
|
4
|
+
require 'ruby-prof'
|
5
|
+
|
6
|
+
include Gubby
|
7
|
+
include Gubby::Systems
|
8
|
+
include Gubby::Components
|
9
|
+
|
10
|
+
#include Gubby::Systems::Gosu
|
11
|
+
#include Gubby::Components::Gosu
|
12
|
+
|
13
|
+
#Cheap out for moving and stuff.
|
14
|
+
#Probably not the best example. Should be a move system or something.
|
15
|
+
class UpdateSystem < GameSystem
|
16
|
+
|
17
|
+
def initialize()
|
18
|
+
super(Update)
|
19
|
+
end
|
20
|
+
|
21
|
+
def update()
|
22
|
+
@entities.each do |e|
|
23
|
+
if e.update.is_a?(Symbol) then
|
24
|
+
e.send(e.update)
|
25
|
+
end
|
26
|
+
if e.update.is_a?(Proc) then
|
27
|
+
e.update.call
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
end
|
33
|
+
|
34
|
+
class PopSystem < GameSystem
|
35
|
+
|
36
|
+
def initialize(window)
|
37
|
+
super(Poppable, Sprite2D, Position2D)
|
38
|
+
@window = window
|
39
|
+
end
|
40
|
+
|
41
|
+
def button_down()
|
42
|
+
|
43
|
+
bloon = @entities.reject{|e|
|
44
|
+
e.popped == true || ((e.y + e.image.height/2) < 0 || (e.y + e.image.height/2) > @window.height)
|
45
|
+
}.sample
|
46
|
+
bloon.popped = true unless bloon.nil?
|
47
|
+
|
48
|
+
@entities.each do |e|
|
49
|
+
|
50
|
+
if e.popped && e.poppable then
|
51
|
+
e.poppable = false
|
52
|
+
e.load(@window,"asset/popped.png",false)
|
53
|
+
e.speed = 5 + rand(1..e.speed*2)
|
54
|
+
e.sounds.sample.play
|
55
|
+
end
|
56
|
+
|
57
|
+
end
|
58
|
+
|
59
|
+
end
|
60
|
+
|
61
|
+
end
|
62
|
+
|
63
|
+
module Update
|
64
|
+
|
65
|
+
attr_accessor :update
|
66
|
+
|
67
|
+
def Update.extend_object(e)
|
68
|
+
super(e)
|
69
|
+
e.update = Proc.new(){}
|
70
|
+
end
|
71
|
+
|
72
|
+
end
|
73
|
+
|
74
|
+
module Poppable
|
75
|
+
attr_accessor :popped, :poppable
|
76
|
+
|
77
|
+
def Poppable.extend_object(e)
|
78
|
+
super(e)
|
79
|
+
e.popped = false
|
80
|
+
e.poppable = true
|
81
|
+
end
|
82
|
+
|
83
|
+
end
|
84
|
+
|
85
|
+
module Speed
|
86
|
+
attr_accessor :speed
|
87
|
+
end
|
88
|
+
|
89
|
+
class Bloon < GameEntity
|
90
|
+
|
91
|
+
attr_reader :sounds
|
92
|
+
|
93
|
+
def initialize(window)
|
94
|
+
super("bloon", Sprite2D, Position2D, Color, Update, Poppable, Speed)
|
95
|
+
|
96
|
+
@window = window
|
97
|
+
self.speed = rand(1..5)
|
98
|
+
|
99
|
+
load(window,"asset/bloon.png", false)
|
100
|
+
|
101
|
+
self.x = rand(0+self.image.width/2..window.width-self.image.width/2)
|
102
|
+
self.y = 0 - rand(self.image.height/2..self.image.height*3)
|
103
|
+
|
104
|
+
self.color = Gosu::Color.new(0xff000000)
|
105
|
+
self.color.red = rand(40..255)
|
106
|
+
self.color.green = rand(40..255)
|
107
|
+
self.color.blue = rand(40..255)
|
108
|
+
|
109
|
+
self.update = :move
|
110
|
+
|
111
|
+
@sounds = []
|
112
|
+
(1..5).each do |i|
|
113
|
+
@sounds << Gosu::Sample.new(window, "asset/p#{i.to_s}.wav")
|
114
|
+
end
|
115
|
+
|
116
|
+
end
|
117
|
+
|
118
|
+
def move()
|
119
|
+
|
120
|
+
self.y += self.speed
|
121
|
+
|
122
|
+
if self.popped then
|
123
|
+
self.angle += self.speed/2
|
124
|
+
end
|
125
|
+
|
126
|
+
if (self.y + self.image.width/2) > @window.height then
|
127
|
+
self.destroy()
|
128
|
+
end
|
129
|
+
|
130
|
+
end
|
131
|
+
|
132
|
+
end
|
133
|
+
|
134
|
+
class MyWindow < Gosu::Window
|
135
|
+
|
136
|
+
def initialize
|
137
|
+
#super 640, 480, false
|
138
|
+
super 1024, 768, true
|
139
|
+
self.caption = 'Pop the bloons!'
|
140
|
+
|
141
|
+
@engine = GameEngine.new(GosuRenderSystem.new(), UpdateSystem.new(), PopSystem.new(self))
|
142
|
+
@max_bloons = 40
|
143
|
+
|
144
|
+
end
|
145
|
+
|
146
|
+
def draw
|
147
|
+
@engine.run(:draw)
|
148
|
+
end
|
149
|
+
|
150
|
+
def update
|
151
|
+
|
152
|
+
|
153
|
+
|
154
|
+
@engine.run(:update)
|
155
|
+
|
156
|
+
if @engine.entities.count < @max_bloons then
|
157
|
+
@engine.add_entity(Bloon.new(self))
|
158
|
+
end
|
159
|
+
|
160
|
+
if button_down? Gosu::KbEscape then
|
161
|
+
close
|
162
|
+
end
|
163
|
+
|
164
|
+
|
165
|
+
|
166
|
+
end
|
167
|
+
|
168
|
+
def button_down(id)
|
169
|
+
@engine.run(:button_down)
|
170
|
+
end
|
171
|
+
|
172
|
+
end
|
173
|
+
|
174
|
+
RubyProf.start
|
175
|
+
|
176
|
+
window = MyWindow.new
|
177
|
+
window.show
|
178
|
+
|
179
|
+
profile = RubyProf.stop
|
180
|
+
RubyProf::FlatPrinter.new(profile).print(File.open("profile.txt","w+"))
|
@@ -0,0 +1,90 @@
|
|
1
|
+
Thread ID: 2317728
|
2
|
+
Fiber ID: 23047572
|
3
|
+
Total: 6.083000
|
4
|
+
Sort by: self_time
|
5
|
+
|
6
|
+
%self total self wait child calls name
|
7
|
+
61.07 5.834 3.715 0.000 2.119 1 Gosu::Window#show_internal
|
8
|
+
13.37 0.813 0.813 0.000 0.000 1 Gosu::Window#close
|
9
|
+
12.07 0.734 0.734 0.000 0.000 115 Gosu::Image#initialize
|
10
|
+
7.07 0.430 0.430 0.000 0.000 350 Gosu::Sample#initialize_
|
11
|
+
4.09 0.249 0.249 0.000 0.000 1 Gosu::Window#initialize
|
12
|
+
0.39 0.024 0.024 0.000 0.000 7689 Gosu::Image#draw_rot
|
13
|
+
0.35 0.030 0.021 0.000 0.009 7659 Bloon#move
|
14
|
+
0.08 0.005 0.005 0.000 0.000 350 <Class::Gosu::Sample>#allocate
|
15
|
+
0.08 0.452 0.005 0.000 0.447 70 Range#each
|
16
|
+
0.07 0.004 0.004 0.000 0.000 19124 BasicObject#==
|
17
|
+
0.07 0.435 0.004 0.000 0.431 350 Gosu::Sample#initialize
|
18
|
+
0.07 0.004 0.004 0.000 0.000 7799 Gosu::Image#width
|
19
|
+
0.07 0.004 0.004 0.000 0.000 51 Array#reject
|
20
|
+
0.05 0.003 0.003 0.000 0.000 350 Fixnum#to_s
|
21
|
+
0.05 0.003 0.003 0.000 0.000 8361 Gosu::Window#height
|
22
|
+
0.05 0.003 0.003 0.000 0.000 1431 Kernel#respond_to?
|
23
|
+
0.03 0.003 0.002 0.000 0.001 70 <Module::Position2D>#extend_object
|
24
|
+
0.03 0.002 0.002 0.000 0.000 16158 Kernel#is_a?
|
25
|
+
0.03 0.125 0.002 0.000 0.123 477 GameEngine#run
|
26
|
+
0.03 0.043 0.002 0.000 0.041 426 *Gosu::Window#protected_draw_2
|
27
|
+
0.03 1.165 0.002 0.000 1.163 70 Bloon#initialize
|
28
|
+
0.03 0.006 0.002 0.000 0.004 580 Array#include?
|
29
|
+
0.02 0.001 0.001 0.000 0.000 420 Module#extend_object
|
30
|
+
0.02 0.001 0.001 0.000 0.000 120 Array#delete
|
31
|
+
0.02 2.033 0.001 0.000 2.032 213 MyWindow#update
|
32
|
+
0.02 0.001 0.001 0.000 0.000 76 NilClass#nil?
|
33
|
+
0.02 0.004 0.001 0.000 0.003 420 Kernel#extend
|
34
|
+
0.02 0.037 0.001 0.000 0.036 51 PopSystem#button_down
|
35
|
+
0.02 0.001 0.001 0.000 0.000 477 Symbol#to_s
|
36
|
+
0.02 0.001 0.001 0.000 0.000 213 Gosu::Window#needs_redraw?
|
37
|
+
0.02 0.001 0.001 0.000 0.000 70 Gosu::Color#initialize
|
38
|
+
0.02 1.446 0.001 0.000 1.445 610 *Class#new
|
39
|
+
0.02 0.001 0.001 0.000 0.000 70 <Class::Gosu::Color>#allocate
|
40
|
+
0.02 0.001 0.001 0.000 0.000 350 Array#first
|
41
|
+
0.02 0.001 0.001 0.000 0.000 465 Kernel#rand
|
42
|
+
0.00 5.834 0.000 0.000 5.834 744 *Gosu::Window#show
|
43
|
+
0.00 0.005 0.000 0.000 0.005 70 GameEngine#add_entity
|
44
|
+
0.00 0.000 0.000 0.000 0.000 45 Gosu::Sample#play
|
45
|
+
0.00 0.000 0.000 0.000 0.000 115 <Class::Gosu::Image>#allocate
|
46
|
+
0.00 0.734 0.000 0.000 0.734 115 Sprite2D#load
|
47
|
+
0.00 0.000 0.000 0.000 0.000 465 Fixnum#-
|
48
|
+
0.00 0.000 0.000 0.000 0.000 96 Array#sample
|
49
|
+
0.00 0.000 0.000 0.000 0.000 70 Gosu::Window#width
|
50
|
+
0.00 0.000 0.000 0.000 0.000 70 <Module::Poppable>#extend_object
|
51
|
+
0.00 0.000 0.000 0.000 0.000 70 BasicObject#initialize
|
52
|
+
0.00 0.000 0.000 0.000 0.000 70 <Class::Proc>#new
|
53
|
+
0.00 0.000 0.000 0.000 0.000 70 <Module::Update>#extend_object
|
54
|
+
0.00 0.000 0.000 0.000 0.000 50 Gosu::Window#button_up
|
55
|
+
0.00 0.000 0.000 0.000 0.000 420 Module#extended
|
56
|
+
0.00 0.000 0.000 0.000 0.000 185 <Class::Range>#allocate
|
57
|
+
0.00 0.000 0.000 0.000 0.000 115 String#to_str
|
58
|
+
0.00 0.005 0.000 0.000 0.005 70 GameEntity#add_component
|
59
|
+
0.00 0.000 0.000 0.000 0.000 115 Kernel#nil?
|
60
|
+
0.00 0.005 0.000 0.000 0.005 70 GameEntity#initialize
|
61
|
+
0.00 0.000 0.000 0.000 0.000 1996 Gosu::Image#height
|
62
|
+
0.00 0.000 0.000 0.000 0.000 213 Array#count
|
63
|
+
0.00 0.046 0.000 0.000 0.046 213 UpdateSystem#update
|
64
|
+
0.00 0.000 0.000 0.000 0.000 70 Gosu::Color#red=
|
65
|
+
0.00 0.000 0.000 0.000 0.000 216 Gosu::Window#needs_cursor?
|
66
|
+
0.00 0.036 0.000 0.000 0.036 213 GosuRenderSystem#draw
|
67
|
+
0.00 0.000 0.000 0.000 0.000 70 Gosu::Color#green=
|
68
|
+
0.00 0.000 0.000 0.000 0.000 954 Kernel#respond_to_missing?
|
69
|
+
0.00 0.002 0.000 0.000 0.002 30 GameEntity#destroy
|
70
|
+
0.00 0.003 0.000 0.000 0.003 477 Array#select
|
71
|
+
0.00 0.000 0.000 0.000 0.000 70 Gosu::Color#blue=
|
72
|
+
0.00 0.039 0.000 0.000 0.039 213 MyWindow#draw
|
73
|
+
0.00 0.038 0.000 0.000 0.038 51 MyWindow#button_down
|
74
|
+
0.00 0.002 0.000 0.000 0.002 30 GameEngine#remove_entity
|
75
|
+
0.00 0.000 0.000 0.000 0.000 213 Gosu::Window#button_down?
|
76
|
+
0.00 0.000 0.000 0.000 0.000 703 Array#push
|
77
|
+
0.00 0.127 0.000 0.000 0.127 1335 *Array#each
|
78
|
+
0.00 0.000 0.000 0.000 0.000 1 GameEngine#initialize
|
79
|
+
0.00 0.000 0.000 0.000 0.000 1 PopSystem#initialize
|
80
|
+
0.00 0.000 0.000 0.000 0.000 1 UpdateSystem#initialize
|
81
|
+
0.00 0.000 0.000 0.000 0.000 3 GameSystem#initialize
|
82
|
+
0.00 0.000 0.000 0.000 0.000 1 GosuRenderSystem#initialize
|
83
|
+
0.00 0.000 0.000 0.000 0.000 74 <Class::BasicObject>#allocate
|
84
|
+
0.00 0.000 0.000 0.000 0.000 1 Gosu::Window#caption=
|
85
|
+
0.00 0.000 0.000 0.000 0.000 350 Array#shift
|
86
|
+
0.00 0.249 0.000 0.000 0.249 1 MyWindow#initialize
|
87
|
+
0.00 0.000 0.000 0.000 0.000 1 <Class::Gosu::Window>#allocate
|
88
|
+
0.00 0.003 0.000 0.000 0.003 210 GameSystem#refresh_entity
|
89
|
+
|
90
|
+
* indicates recursively called methods
|
data/gubby-gosu.gemspec
ADDED
@@ -0,0 +1,27 @@
|
|
1
|
+
# coding: utf-8
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'gubby/gosu/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |spec|
|
7
|
+
spec.name = "gubby-gosu"
|
8
|
+
spec.version = "0.0.1"
|
9
|
+
spec.authors = ["Justin Basinger"]
|
10
|
+
spec.email = ["justin.m.basinger@gmail.com"]
|
11
|
+
spec.description = "Gosu specific additions to Gubby. For games!"
|
12
|
+
spec.summary = "Gosu specific additions to Gubby."
|
13
|
+
spec.homepage = ""
|
14
|
+
spec.license = "MIT"
|
15
|
+
|
16
|
+
spec.files = `git ls-files`.split($/)
|
17
|
+
spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
|
18
|
+
spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
|
19
|
+
spec.require_paths = ["lib"]
|
20
|
+
|
21
|
+
spec.add_development_dependency "bundler", "~> 1.3"
|
22
|
+
spec.add_development_dependency "rake"
|
23
|
+
spec.add_development_dependency "gosu"
|
24
|
+
spec.add_development_dependency "gubby"
|
25
|
+
spec.add_development_dependency "ruby-prof"
|
26
|
+
|
27
|
+
end
|
data/lib/gubby/gosu.rb
ADDED
@@ -0,0 +1,17 @@
|
|
1
|
+
module Gubby
|
2
|
+
module Systems
|
3
|
+
class GosuRenderSystem < GameSystem
|
4
|
+
|
5
|
+
def initialize()
|
6
|
+
super(Position2D, Sprite2D, Color)
|
7
|
+
end
|
8
|
+
|
9
|
+
def draw()
|
10
|
+
@entities.each do |e|
|
11
|
+
e.image.draw_rot(e.x, e.y, e.z, e.angle, e.center_x, e.center_y, e.factor_x, e.factor_y, e.color)
|
12
|
+
end
|
13
|
+
end
|
14
|
+
|
15
|
+
end
|
16
|
+
end
|
17
|
+
end
|
metadata
ADDED
@@ -0,0 +1,122 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: gubby-gosu
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
prerelease:
|
6
|
+
platform: ruby
|
7
|
+
authors:
|
8
|
+
- Justin Basinger
|
9
|
+
autorequire:
|
10
|
+
bindir: bin
|
11
|
+
cert_chain: []
|
12
|
+
date: 2013-04-19 00:00:00.000000000 Z
|
13
|
+
dependencies:
|
14
|
+
- !ruby/object:Gem::Dependency
|
15
|
+
name: bundler
|
16
|
+
requirement: &22918920 !ruby/object:Gem::Requirement
|
17
|
+
none: false
|
18
|
+
requirements:
|
19
|
+
- - ~>
|
20
|
+
- !ruby/object:Gem::Version
|
21
|
+
version: '1.3'
|
22
|
+
type: :development
|
23
|
+
prerelease: false
|
24
|
+
version_requirements: *22918920
|
25
|
+
- !ruby/object:Gem::Dependency
|
26
|
+
name: rake
|
27
|
+
requirement: &22935060 !ruby/object:Gem::Requirement
|
28
|
+
none: false
|
29
|
+
requirements:
|
30
|
+
- - ! '>='
|
31
|
+
- !ruby/object:Gem::Version
|
32
|
+
version: '0'
|
33
|
+
type: :development
|
34
|
+
prerelease: false
|
35
|
+
version_requirements: *22935060
|
36
|
+
- !ruby/object:Gem::Dependency
|
37
|
+
name: gosu
|
38
|
+
requirement: &22934784 !ruby/object:Gem::Requirement
|
39
|
+
none: false
|
40
|
+
requirements:
|
41
|
+
- - ! '>='
|
42
|
+
- !ruby/object:Gem::Version
|
43
|
+
version: '0'
|
44
|
+
type: :development
|
45
|
+
prerelease: false
|
46
|
+
version_requirements: *22934784
|
47
|
+
- !ruby/object:Gem::Dependency
|
48
|
+
name: gubby
|
49
|
+
requirement: &22934532 !ruby/object:Gem::Requirement
|
50
|
+
none: false
|
51
|
+
requirements:
|
52
|
+
- - ! '>='
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '0'
|
55
|
+
type: :development
|
56
|
+
prerelease: false
|
57
|
+
version_requirements: *22934532
|
58
|
+
- !ruby/object:Gem::Dependency
|
59
|
+
name: ruby-prof
|
60
|
+
requirement: &22934280 !ruby/object:Gem::Requirement
|
61
|
+
none: false
|
62
|
+
requirements:
|
63
|
+
- - ! '>='
|
64
|
+
- !ruby/object:Gem::Version
|
65
|
+
version: '0'
|
66
|
+
type: :development
|
67
|
+
prerelease: false
|
68
|
+
version_requirements: *22934280
|
69
|
+
description: Gosu specific additions to Gubby. For games!
|
70
|
+
email:
|
71
|
+
- justin.m.basinger@gmail.com
|
72
|
+
executables: []
|
73
|
+
extensions: []
|
74
|
+
extra_rdoc_files: []
|
75
|
+
files:
|
76
|
+
- .gitignore
|
77
|
+
- Gemfile
|
78
|
+
- LICENSE.txt
|
79
|
+
- README.md
|
80
|
+
- Rakefile
|
81
|
+
- examples/bloons/asset/balloon.svg
|
82
|
+
- examples/bloons/asset/bloon.png
|
83
|
+
- examples/bloons/asset/p1.wav
|
84
|
+
- examples/bloons/asset/p2.wav
|
85
|
+
- examples/bloons/asset/p3.wav
|
86
|
+
- examples/bloons/asset/p4.wav
|
87
|
+
- examples/bloons/asset/p5.wav
|
88
|
+
- examples/bloons/asset/popped.png
|
89
|
+
- examples/bloons/bloons.rb
|
90
|
+
- examples/bloons/profile.txt
|
91
|
+
- gubby-gosu.gemspec
|
92
|
+
- lib/gubby/gosu.rb
|
93
|
+
- lib/gubby/gosu/components/color.rb
|
94
|
+
- lib/gubby/gosu/components/sprite_2d.rb
|
95
|
+
- lib/gubby/gosu/systems/gosu_render_system.rb
|
96
|
+
- lib/gubby/gosu/version.rb
|
97
|
+
homepage: ''
|
98
|
+
licenses:
|
99
|
+
- MIT
|
100
|
+
post_install_message:
|
101
|
+
rdoc_options: []
|
102
|
+
require_paths:
|
103
|
+
- lib
|
104
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
105
|
+
none: false
|
106
|
+
requirements:
|
107
|
+
- - ! '>='
|
108
|
+
- !ruby/object:Gem::Version
|
109
|
+
version: '0'
|
110
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
111
|
+
none: false
|
112
|
+
requirements:
|
113
|
+
- - ! '>='
|
114
|
+
- !ruby/object:Gem::Version
|
115
|
+
version: '0'
|
116
|
+
requirements: []
|
117
|
+
rubyforge_project:
|
118
|
+
rubygems_version: 1.8.11
|
119
|
+
signing_key:
|
120
|
+
specification_version: 3
|
121
|
+
summary: Gosu specific additions to Gubby.
|
122
|
+
test_files: []
|